Guardian Angel – Chapter 5: Fallen Angel

I invite Rachel inside, and Chase leaves for the night, muttering something about missing his favorite show because he had to babysit a 16 year old. Personally, I think he enjoyed it. Good to know one of us did.

Rachel is Chase’s age, 17, but she acts a lot older. A lot of the time, I think of her more as an adult than someone nearly my own age. She sits down straight, and though she’s still struggling to catch her breath, her pride doesn’t seem to have wavered. When she can finally speak, she tells me that what she’s about to say will change my life; I need to be strong and listen, and above all, don’t be a skeptic. I can tell that what she’s about to tell me is important, and it worries me.

“Jamie, you’re no normal person. Just listen,” she says, holding up a hand when I try to say something. “When someone…young…dies, the Keepers of Aideen… Oh, you don’t know who they are. Well, basically, they watch over this island. Keep it safe. Anyway, when someone young dies on this island, a lot of times they’ll be given another chance – a chance to save someone else from the fate which they themselves endured. And…more often than not, that person will lose their memory, and be dropped into a time zone they are not familiar with.”

I stare blankly at her. “So you’re implying that I’m one of those people?”

She leans forward, her eyes sparkling. “Jamie, do you remember anything? A date of the month, someone’s face…maybe a television set? Anything?”

I pause. There is one date that has been popping randomly into my head since I woke up in the hospital: March 20, 2015. I tell her this, and ask what significance it has. She turns pale.

“Jamie…2015…that’s this year. It’s March 6 today. Do you know what this means?”

I tell her I don’t, and she explains slowly – and expects me to believe, apparently – that March 20 is the day I died, and that this is unusual. I ask her why.

“Look. When a young person dies and is accepted into the Keepers temporarily to save this person they’re meant to save, they’re usually dropped back onto the island anywhere from twenty to thirty years after they died, and never before.” She pauses dramatically, and my suspicion of her not being right in the head grows. She continues: “Why, you may ask? It’s all about time, like in those science fiction movies, when there’s a time machine and all that. Well, that’s all true. If you’re going to die in two weeks, then you’re still alive right now.”

“As far as I can see,” I say, showing her my hands.

She shakes her head. “I mean somewhere else. The you sitting here on the couch…this is the you after death. The you before death is still out there somewhere. You’re in two places at once.”

I stand up, startled. This is all fake, a prank to scare me. “Rachel, I think you should stay here awhile. At least until Ms. A gets back.”

“No, listen!” She grabs my hand, forcing me to sit back down. “Have you been seeing visions?”

The bathtub incident. Dreams. Yes, I have been seeing visions, and all of the same thing. But that has nothing to do with this. Does it? All the things Rachel is telling me…they’re not true. She’s crazy. Despite knowing this, I can’t stop myself from nodding slowly. Rachel looks even more convinced.

“Those visions…you’re seeing through the eyes of the person you need to help. A lot of times it’ll be an accident you’ll see, but that accident hasn’t happened yet. That’s the accident you have to save that person from. You need to gather clues from each vision – usually there’ll be a major landmark or something nearby. Just pay close attention next time you see a vision.” She stops for breath. “Now, this is where it gets complicated. You’re not dead, but you’re going to die. When the living you dies, the dead you will perish as well. This is a problem for two reasons. The first and more simple reason is that if the person you’re meant to save dies after the living you dies, you’ll already be gone. The more complicated of the two reasons is this: if the living you dies before you’ve saved the person, you’ll just keep coming back to this, over and over. See, when the living you dies, you will come back as a Guardian again, and the living you will live again. And then you will die again, and come back again. And so on and so forth. You need to save this person before the living you dies on March 20, or you’ll never rest in peace.”

I can hardly breathe. What she’s telling me makes sense, and that’s what scares me. Then I remember something I should probably tell her.

“Rachel…in one of my visions…March 20. A calendar. That date hasn’t only been in my head, I’ve seen it in visions, too,” I explain. “Does that mean the person I have to save is going to die on the same day as me?”

“It could,” Rachel says quietly, pondering. She looks like she’s been through this a million times.

I can’t help but ask: “You look like you’re used to this. How do you know all of this stuff?”

“Because I’m like you, only I serve in a different way. I died young as well, and I had been…doing things I shouldn’t have been doing. Drugs, stealing, all that stuff. Well, for me, when I died, just being a Guardian like you wasn’t enough. So, I don’t get to rest until I’ve helped ten people like you. You’re my second.”

When she’s done speaking, Rachel stands up and walks to the door. I stop her, insisting she stay until Miss Ashton returns in a short while, but she refuses, telling me she knows I think she’s bonkers, but that I’ll believe her soon enough. The last thing she says to me before disappearing into the inky blackness of night is “Pay close attention to those visions”.

I stare out the door. If what she is saying is true, then I have no life here on Jorvik after all. I’m dead. Going to die. Whatever. And if I save this person, I will “rest in peace”, which I’m guessing means I’ll die and stay dead. But if I don’t save this person…the “living me” will die and so will I, and I’ll be trapped in this time zone, going through this exact moment for the rest of eternity.

Being dead sounds better.

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Day 104, Catastrophes and Other Messes

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An exciting new visitor has come to Moorland. Speak to Jenna to see if she knows more.

A New Horse for May

jenna2

Hey Rita! Have you heard that we’ve got a new horse at Moorland Stables?

The horse belongs to May’s cousin, but May’s promised to take care of him for a few days.

I’ve got no idea what May’s cousin is called… Oh, right, you mean what’s the horse’s name? Haha!

I’m afraid I don’t know that either. Sphinx? Nah. Blinks? Mm, nope. Jinx? Nah, I can’t remember.

What I do know is that he’s so cheeky and adorable! You and Summerblaze should stop by and say hello before he goes home again. Like I say, I don’t know how long he’ll be here, but talk to May. She knows more.

Objectives: Ask May about the new horse.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Speak to May by the stable and ask her about her adorable new guest.

may

OH NO! No, no, no!

What do you want? I haven’t got time to talk…

Quest completed

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Mind Your Hooves and Feet…

may

I’m sorry Rita…

I don’t mean to be mean, but it’s chaos here right now. Total chaos.

A new horse?

Mm, that’s right. Well, not so much new, more I’m just looking after my cousin’s horse Lynx for a few days.

Really though, I’d love to stay and chat but I’ve got a little… Well, actually a massive problem. The three horses that are usually here seem to have run away. Sigh.

Seriously though, you’re not gonna believe what happened. I’d just taken Lynx into the stable when something went wrong. I don’t know if he was scared or just was causing a fuss or whatever. In any case, he managed to freak the other horses out and in all the fuss, one of them kicked over a glass bowl that happened to be just lying around on the floor. 

So not only do we have three runaway horses, but the whole place is covered in bits of glass! Great huh? Hmmm…

As luck would have it, Josh helped out. He took Lynx with him away from here so that I could get on with clearing up all the glass and look out for the other horses.

Why was there a glass bowl in the stable?

Well, yeah, that was my fault, I’d brought it with me to give it to Jenna. She saw it on a picture I uploaded to Jinstacam, and she fell in love with it.

Since I had two the same, I thought I could give her one of them. When Lynx arrived, I needed to put it down pretty fast and then there was all the distraction, so I didn’t have a chance to put it anywhere safe.

UGH! Why do I have to be so stupid?! I should’ve been more careful. I guess there’s not much I can do about it now though. The most important thing is to get rid of all this glass so that nobody hurts themselves.

You want to help?

Awwh, thanks so much! How lovely!

Take the brush over by the wall behind me and seep up the little shards of glass in the stable while I take care of the glass that got outside.

Be careful though, and make sure you and Summerblaze don’t cut yourselves. These little splinters of glass can be really sharp…

Objectives: Sweep up the glass on the floor in the stable and then talk to May.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Use the broom from your inventory to clean up the glass, then speak to May when you are finished.

may

Is all the glass in the stable gone now?

Thanks so much Rita!

Quest completed

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Runaway Stable Horses

may

How nice to have swept up all the bits of glass. Imagine getting one of them stuck in your foot! Ugh, I get the shivers just thinking about it.

Now we need to get the horses home as well; they can’t have got too far.

Aaaaa! Why do I have to be so clumsy, Rita?!

Sigh… Would you be able to ride out and look for them? You’ve already got Summerblaze all saddled and ready.

Thanks! Seriously, I owe you one for this.

Take these sugar lumps with you. Use them to get the runaway horses to follow you home.

Objectives: Use the sugar cubes to get the three runaway horses to follow you back to the stable, then report back to May.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Moorland Stable

Use the sugar from your inventory to get the horses to start walking, then walk with them back to the stable. When you have returned all three horses, speak to May.

may

Whew! 

Great, now all the horses are back. Thanks ever so much for your help, you really saved the day!

Quest completed

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Hope There’s No Glass in Their Hooves!

may

Excellent! You found all the horses!

Sigh…

Of course, we need to check the horses’ hooves and make sure they didn’t pick up any glass in there. If they did, then they could get a pretty horrible injury…

I’m so nervous, I can hardly look. Rita, you seem to have remarkably sharp vision. Like a wonderful eagle. Could you please look at the hooves?

Thanks! I really, really, reaaaaally hope there’s nothing in there.

Here, take my hoof pick and brush, that way you can check them out nice and gently.

Objectives: Examine the horses’ hooves to see if any splinters of glass got stuck in them.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 10 with Moorland Stable

Dismount your horse to examine each of the horses in the stable. Report to May that one of horses did not escape unharmed.

may

One of the horses has glass in its hoof? Poor thing!

Quest completed

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Mrs Holdsworth’s Healing Ointment

may

Argh! I’m so annoyed with myself. I should’ve just given that bowl straight to Jenna or at least put it down in a safer place…

Ah well, what can we do? We’ll have to help the poor thing somehow.

I know! Mrs Holdsworth has a special ointment that’s almost magic!

I’ve used it before, you just rub it in where you’ve been injured and it helps ease any pain and stops infections! Helps the healing process, as well…

I’ve never used the ointment on a horse, but would you be able to ride over and ask her for some so we can give it a try?

Awesome, thanks Rita! While you’re off getting the ointment, I’ll look after this poor thing and clean out his hoof. It must be so painful for him…!

Objectives: Ask Mrs Holdsworth for some of her ointment.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Mrs Holdsworth has all the best recipes!

mrs_holdsworth

Good day Rita!

You need ointment, you say?

Quest completed

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Herbs Growing by the Shoreline

mrs_holdsworth

Oh no! What’s that you say? One of the horses at the stable has stepped on a glass splinter? Poor thing.

Yes, I do have a recipe for a healing ointment! If you help me get the ingredients together, I can make a batch for you.

I don’t have the recipe to hand, but if I remember rightly, we’ll need beach crocuses.

The beach crocus grows by the water and has small, pretty pink flowers.

Ride down to the beach behind my house and take a look there.

If you get started with the flowers, I’ll look for the recipe and see what else we need.

Objectives: Find three beach crocuses and take them with you to Mrs Holdsworth.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 15 with Moorland Stable

Flower delivery service, on its way!

mrs_holdsworth

Good job, you found three beach crocuses.

They’re not easy to find, I know. Sometimes it’s taken me hours to find just one.

Quest completed

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Dandelion Juice Sets Your Powers Loose!

mrs_holdsworth

While you were away, I found the recipe for the ointment May asked for. My grandma wrote it down for me after I managed to cut myself on a sharp rock when I was swimming in the lake. That was a while ago now though, haha!

Nope! Enough old memories, now let’s get to work. We’ve got beach crocuses, so what else do we need now?

Hmm…

Dandelions! We need dandelions!

Could you get some dandelions? We need dandelions! Dandelions Rita! While you get the dandelions, I’ll prepare these beach crocuses.

Objectives: Gather seven dandelions for Mrs Holdsworth.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Moorland Stable

Ride around Mrs Holdsworth’s house and collect the dandelion flowers that you find, then return to her when you have found enough of them.

mrs_holdsworth

That was fast! Now I just need to make up the ointment.

It could take a while, but I know it’s urgent and that May needs it as soon as possible. If you just hold on a little while…

Quest completed

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Healing Ointment for May 

mrs_holdsworth

So, the ointment is finished!

Take it to May and let her know that she should clean the hoof thoroughly before applying the ointment, otherwise it won’t work properly.

Objectives: Give Mrs Holdsworth’s ointment to May.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Return to May with the ointment.

may

Rita!!

Quest completed

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Check on Lynx

may

Awesome! Now I can take care of this little sickie right here.

Thanks for all your help, Rita. It was total chaos for real, and you helped. All because Lynx was…

LYNX!! I totally forgot about him! This is really unlike me.

I need to get to Josh! He was so kind to offer to look after Lynx and now I’ve just taken advantage. I should go and see him right now but I’ve got to stay here and take here of this poor fella with his poorly hoof…

Please, Rita, couldn’t you go to Josh and get Lynx? Conrad Marsdeen the blacksmith has promised to reshoe Lynx for me, so it’d be awesome if you could take him there afterwards. Please? It’d be incredible if you could…

Nice! Thanks so much! I seriously owe you one after all this. Haha!

Objectives: Talk to Josh.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Speak to Josh by his pole bending course outside the stable.

josh2

It’s great you came Rita. I hear May doesn’t have much time, she’s always got so much to do.

In any case, here’s the horse everyone’s talking about! Rita, allow me to introduce Lynx!

Quest completed

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Lynx for New Shoes

josh2

Isn’t he handsome? Haha, a truly proud and cheeky fella, this one!

I guess May told you what happened? Glass and horses everywhere! That’s why I took Lynx here.

In any case, I guess May’s busy and asked you to take Lynx to the blacksmith?

Cool! I’d totally have helped out, but I’ve got a few other things I need to be getting on with today. 

Never mind, Lynx needs new shoes and the smith has promised to fix him up. Now I’ll leave Lynx to you, so you can take him over to Conrad.

We can chat a little more some other time, I hope! Good luck!

Objectives: Take Lynx to Conrad Marsdeen, the Moorland Blacksmith

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Ride along with Lynx over to Conrad’s forge.

conrad_marsdeen

Good day to you Rita!

Who’s this handsome fellow? is it Lynx?

Quest completed

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A Loaded Packhorse

conrad_marsdeen

May told me about Lynx. Apparently he needs new shoes, and of course I’m happy to help her fix him up!

Oh, you’d like to help too? Well, Rita, that’s just lovely of you!

According to May, Lynx is a lovely hose with a little bit of a naughty side, so it’s best I keep an eye on him. I hope it won’t be too much trouble getting his shoes on.

Hmm… That’ll have to be something I worry about later.

But since you want to help, you could do me a favor and ride over to get two sacks: those ones that are lying over by the wall there…? They’re pretty heavy so be careful as you lift them. Once you’ve got them, you can drop them off here in front of the house.

Thanks ever so much!

Objectives: Fetch two sacks from the pile by the wall, and place them outside the blacksmith’s house, then chat to him.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Moorland Stable

The sacks are so heavy that you can only carry one at a time, so you will have to make two trips to collect both of them near the house. When you have both sacks set down, speak to Conrad again.

conrad_marsdeen

Thanks so much Rita! 

It’s been great you’ve been able to help me.

Quest completed

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Wisecracker…

conrad_marsdeen

Lynx is clearly a bit of a wisecracker…

Ha! I’ve got my eye on you now, Lynx!

I left him on his own for just a few seconds and you can guess what this joker did in the meantime…

First he picked up my box of nails, and luckily he didn’t eat any up, so you don’t need to worry about that.

After he picked up the box, he followed me. The whole time he was shaking his head so that the nails flew all over the place.

It wasn’t long before I caught on to what he was doing, but it was already too late, so now there are nails left, right, and center, spread out all over the ground.

Would you be able to help me gather them all up, Rita? We can’t leave them lying around… Imagine if some poor horse just trampled on one?!

Objectives: Collect all the nails Lynx spread out, then return to the smith.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 15 with Moorland Stable

Someone needs to teach this horse some manners!

conrad_marsdeen

Did you find all the nails?

Thank you ever so much Rita! Now we don’t need to worry about anybody stepping on them and getting hurt.

Quest completed

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Waiting for New Shoes

conrad_marsdeen

Would you be able to ride to May and tell her that I’m busy with the shoes and that I’ll take Lynx back when he’s shoed?

Thanks!

Objectives: Talk to May.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Return to May and tell her that Lynx is being taken care of.

may

Thanks for all your help today!

Seems like it’ll be a while before the shoes are finished, so you can go take it easy. Come back tomorrow if you’d like to see Lynx again.

Quest completed

Return to May tomorrow.

Jorvik Journal

I am so sorry that I haven’t posted for 2 months! The first month I was on holidays and I just couldn’t fit time into my schedule to write another chapter in the next month. I am really sorry, but I’m not going to continue Golden Leaves. But it’s alright! I give you the task of creating a finale chapter of Golden Leaves in this post’s comments. If it’s alright with Maggie Oldcamp, I will organise a VERY special prize for you if I think your finale chapter is good! There will be at the most three winners, and at the least one winner. So get writing: the competition ends in one week and entries MUST be 10-100 lines. Enjoy my next series! :D

Yes, the day of the absolutely boring update. Well, the update ITSELF isn’t boring but the wait to be able to play Star Stable Online is nearly unbearable. Ah well, I’ll just have to play another game. Animal Jam? Nah.. Pottermore? No… Alicia Online? I would, but it takes too long to download. Skype someone? Yeah, I might check if anyones online. Ok, one person’s online but they’re taking forever to decide if they want to Skype me… Wait! One of my accounts won’t let me play but the other will so I guess I’ll just have to play on my Fire Star account seeing as I’m bored. I’m riding to Firgrove Championships now on my level 15 Andalusian called Diamondblaze. I’ll update my diary when I’ve finished championships in Firgrove! -smiles-

Yay! I came 3rd place! I was coming 1st, but failed a jump. I have to log off now, but I can promise to write again tomorrow or the next day after tomorrow.

Guardian Angel – Chapter 4: Temperamental Teen

When we arrive at the farm, Chase offers to take Rose into the stable for me, but I hold the reins away from him, offended. I ignore him and walk into the stable, angry that he thinks I’m so weak and can’t do anything for myself. Maybe I’m being too harsh, but I’m feeling strangely defensive, and I don’t really care. I lead Rose to her stall, untack her, and put the tack away, while Chase does the same with Simba. When I start to walk toward the house and find Chase following me, I wheel on him and let loose a barrage of angry words.

“Watch it! You’re a hired hand. I can easily have you fired, so why don’t you back off? I don’t need your help around here, so why not go home?” I yell. I’m not sure why I’m so mad at him, but I am, and I can’t help it. Whatever this anger is, it’s strong, and it won’t be ignored. He rubs the back of his neck, obviously thinking about this reaction, and seems to come to some kind of rude conclusion, because he snickers a little. When I realize what he thinks the cause of my anger is, I feel like smacking him in the face, but instead I turn back around and sprint to the house, my face on fire. Ms. A is waiting in the small, under-furnished living room, looking very pleased with herself. When I enter, she smiles and leads me up to my room, showing me a small cardboard box sitting on my bed.

I stare at it. “For you,” she says, her smile growing even wider.

“You didn’t have to…” I smile, then tear into the box. I feel my eyes go wide, and Ms. A claps and laughs. I pull out a white polo shirt, a riding shirt, no doubt. Inside is a note reading:

Surprise! You’re competing in the Annual Jorvik Young Hunters’ Competition!

I nearly pass out. In only a few seconds, my terror turns to confusion, and my confusion to rage. I turn on Ms. A, yelling, asking how she could do this, how she could enter me in a competition without asking me. She looks deeply hurt, and tells me she’s seen me jump and thought I’d like to enter, but I’ll have none of it. I yell for her to get out, and as she’s turning, I throw the polo at her. She catches it, looking more hurt than ever, and closes the door, tears in her eyes.

For a long time, I lay on my bed, staring at the ceiling, until I hear Ms. Ashton’s old car driving down the road, and I know she’s gone to the market. The fact that she left me behind hurts a little, but I suppose I deserve it. I find a note under my door that says Ms. A will be home late tonight, that she’s staying to watch the young hunters compete and that Chase will look after me. Right on cue, there’s a knock at my door, and I open it, only to feel the sudden urge to slam it shut. Chase stands there, looking at me expectantly. I ask what he wants, and he tells me Ms. A wants me to feed the pigs after dinner, which is ready right now.

Dinner is cold beef and milk. Nothing fancy, but then again, we do live on a farm. After supper, I wash the dishes while Chase brings the animals in, then I go to feed the pigs, and when I return, I find that it’s already 5:30. My skin and hair is dirty, but I’m also exhausted, so I decide I’ll take a bath tonight instead of a shower.

Chase comes back in just as I’m about to run upstairs. “Where you going?” he asks casually, and I hope he can feel me staring daggers into his back as he takes off his boots. I tell him I’m going to take a bath and then go to bed, and that I don’t appreciate him acting like a babysitter to me. I remind him I’m only a year younger than him, and that he better watch it, or I’ll have him laid off. He laughs a little at this, but not in a mean way.

“Well…when you’re done, don’t go to bed. I brought a movie.” He waves a DVD in the air, then goes into the kitchen.

Safely in the privacy of the bathroom, I pull off my dirty riding clothes and stare at the thin, scraggly girl in the mirror. Who am I? It seems that this question will haunt me until I find the answer, and there is no way I can live with myself until I find that answer. I relax in the warm water, letting it soak me through before scrubbing violently at my skin. After a minute, I stop mid scrub. I must be daydreaming, I must be, because an image pops into my head. I’m in a car…out the window, I see a truck…it’s getting fearfully close…I hear screaming…a horn… Blackness. Nothing more. I jump in the tub, startled, returning to reality. I saw all that in a split second, and I’m not sure what it was. I dismiss it.

Chase is watching a ball game when I come down in my nightgown, a towel in my hair, and sit down on the other side of the couch. He brings popcorn and we watch The Conjuring. When it’s over, I don’t want to go to bed, I’m so terrified, but he just laughs. I guess he thinks it’s cute that I, a mature 16 year old, am afraid of the dark, but I yell saying he can’t blame me after showing me that movie.

There’s a knock at the door, and I wonder who it is. It’s 8:45…unless it’s Miss A, who would be visiting at this hour? It turns out to be Rachel, my best friend. Her medium length blonde hair is tied up in a bun, and her green eyes have ugly, unusually dark spots under them. She looks like she ran all this way from her house three miles away.

“Jamie,” she pants, “I need to talk to you. It’s serious.”

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Day 103, Preparing the Magical Brew

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A Wonderful, Magical Vegan Witches’ Brew

nice_pi

So there we have it! A finished scarecrow!

Now we just need to bubble up a wonderful, magical vegan witches’ brew! First we’ll need a whole bunch of wood for the fire. We need to keep the cauldron bubbling and boiling because the brew can’t be allowed to go cold. If that happens, we’ll need to start over.

There’s plenty of wood outside the swamp. Check the ground between the swamp and the iron gate and you’ll be sure to find all the wood we need!

Objectives: Look between the swamp and the iron gate for wood to give to Pi.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 10 with The Goldenleaves

Pick up wood around the outside of the swamp, then return to Pi.

nice_pi

Looks like you found plenty of wood. This’ll be enough for our brew with plenty left over to keep my swamp tea warm! Great work Rita.

Now we just need to find all the ingredients we need. I’ve found organic, locally-produced alternatives to original ingredients, so this’ll be just great!

Quest completed

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Instead of Goat Mucus

nice_pi

Instead of goat mucus, a classic ingredient in witches’ brews, we’re going to use completely standard swamp water. Okay, so maybe the brew won’t be quite the same perfect shade of puke-green as it would have been if we’d used goat mucus, but it’s just as powerful! I hope you agree that it’s a worthwhile sacrifice, Rita?

Good to hear. Now you’re no witch, but you may understand that many, less progressive witches would be green, well, greener around the gills if they heard this kind of new-fangled talk!

Here’s a bottle; fill it up with swamp water from the jetty down below my house.

Objectives: Fill the bottle with swamp water from the jetty beneath Pi’s house, then give her the bottle.

Use the bottle from your inventory in fill it up from the platform directly beneath Pi’s house, then return to her with the full bottle.

nice_pi

Well look at that, a bottle filled with swamp water. Nice work.

Quest completed

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Swamp Celery Does the Trick

nice_pi

I’ve been thinking about this for a long while. It was pretty hard, but in the end I arrived at the answer of just what could be used to replace bat wings. It’s tough to find good replacements from the plant kingdom, mainly for flavor’s sake, but I think I’ve found a solution. Swamp celery does the trick just as nicely!

Swamp celery is growing all over the place, so it won’t be hard to find some. Come back when you’ve found enough. 

Objectives: Pick swamp celery from around the swamp and then head back to Pi.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 15 with The Goldenleaves

Ride along the boardwalks in the swamp to pick enough swamp celery, then return to Pi.

nice_pi

Here you come with a load of swamp celery. Great!

Not quite as refined a flavor as bat wings, but it should give our witches’ brew a crisp and tangy aftertaste. Believe me, witches’ brew and aftertaste aren’t usually words that are found together in the same sentence!

Quest completed

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Black Toadstools

nice_pi

Newt legs. That’s all I’m saying. Newt legs.

This ingredient was a pretty tough nut to crack, Rita! Ten cups of swamp tea later though, I had an epiphany!

Black toadstools! How did nobody think of this before? Well, actually, it’s not so strange. Black toadstools have a tendency to, well, kill people. Heh.

The upside of this is that we won’t be drinking the brew, so it shouldn’t be a problem Just be careful when you’re picking them Rita, because black toadstools are Jorvik’s most poisonous mushroom. Won’t be a problem, right?

Good Rita. Just be careful. The closest place you’ll find black toadstools is up by the fallen gate on the Old King’s Road. It’s the road to the right when you come out of the swamp.

Good luck!

Objectives: Gather black toadstools by the fallen gate on the Old King’s Road, then return to Pi.

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 20 with The Goldenleaves

As soon as you exit the swamp, turn right and run all the way to the top of the hill. Pick enough toadstools, then return to Pi.

nice_pi

You found some black toadstools! Great stuff.

Let me just take those off your hands… Carefully… You wouldn’t want to touch these with your bare skin, Rita, then things can go really very seriously wrong. Hehe!

Oh, umm… I didn’t say that to you earlier? Ah.

Erm… Sorry.

Quest completed

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The Advantages of Vegan Witchcraft

nice_pi

Right then, that’s all the ingredients. Just need to throw them all into this cauldron here… There we go!

Now you’ll see Rita. One of the advantages of vegan witchcraft that I noticed is that it goes a whole lot faster than when I’m brewing witches’ brews!

Tada! See? Already done.

Now we just need to pop our scarecrow friend into this big cauldron of witches’ brew. 

Ah, there we are. And now we wait…

Ba ba ba baaaaa…

Nice day out, eh?

Did you see who went out of Jorvegian Idol last night? No? Oh…

Have you heard anything about some construction work at Moorland? No? Just a rumor? Hmm…

Doo-bee-doo-dooooo…

There! Done!

Look Rita! The scarecrow! It’s alive!

Objectives: Let the witches’ brew do its work!

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 15 with The Goldenleaves

Heeeee liiiiivvveeesssssss…….

nice_pi

Haha! What a brilliant scarecrow we’ve got now Rita! Brilliant. This vegan witchcraft is a force to be reckoned with!

Quest completed

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The Scarecrow Commute

nice_pi

Here’s the new scarecrow, Rita. I’ve named him Crowy McCaw. Suitable, I think! Crows crow and crows caw! Crowy McCaw!

You just need to bring him to Jasper and he’ll get to work without delay. Let Jasper know he needs to take good care of Crowy McCaw, and tell him that he’s welcome over here sometime for a big steaming cup of swamp tea!

See you soon Rita!

Objectives: Bring Crowy McCaw the scarecrow to Jasper.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 25 with The Goldenleaves

Ride with Crowy and escort him to Jasper’s farm, then speak to Jasper.

old_man_jasper

Hello there Rita. What do you want?

That’s amazing! Oh wow, what a brilliant scarecrow! He moves and everything! Haha!

Quest completed

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Jasper’s New BFF

old_man_jasper

Haha, Rita! That’s not a bad scarecrow right there!

He’s called Crowy McCaw, you say?

Crowy McCaw. Sounds like a good name for a scarecrow. Have you seen?

He looks pretty excited to get over into the pumpkin field and start scaring crows! Haha, go on Crowy McCaw!

Go on, you good thing!

Objectives: Make sure Crowy McCaw gets to the pumpkin patch, then talk to Jasper again.

Rewards: 40 Jorvik Shillings, 30 XP, Jasper’s Old Shirt

Reputation: 30 with The Goldenleaves

Ride out to the middle of the pumpkin field to show Crowy where he should go, then speak to Jasper again.

old_man_jasper

Crowy McCaw and I are getting along famously. Many thanks Rita, I knew I could trust you. Here’s a little gift to say thanks for all your help. It’s not much, but I hope you’ll appreciate it.

I’m sure we’ll see each other again soon. Now I’ve got to get going and watch Crowy McCaw at work.

Go on Crowy! Go on fella! Scare those flying thieves away! Hahaha! Go on, you good thing!

Quest completed

Day 102, Eco-Friendly Witchcraft

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Scarecrows on the Loose!

old_man_jasper

Have you seen?! It is terrifying! The scarecrow! It has come to life again and floated away! It isn’t where it is supposed to be in the pumpkin field!

Travelers in the area say they have seen it floating around and it has been scaring people all the way from here to Goldenleaf Forest. Do you think you could catch it and put it back in the field again?

Objectives: Look for the escaped scarecrow and put it back in the pumpkin field. It has been seen between the pumpkin farm and Goldenleaf Forest.

Rewards: 35 Jorvik Shillings

Reputation: 25 with The Goldenleaves

Pick up the wayward scarecrow on its wanderings, on the road between Jasper’s farm and the trail into Goldenleaf Forest. Once you find the scarecrow, return it to Jasper’s field. Speak to Jasper when you have returned it.

old_man_jasper

There. It is back where it is supposed to be again. I hope it stays put and doesn’t decide to run away again. The only thing it needs to do is sit there and look scary. How hard can it really be?

Quest completed

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Jasper’s New, New Scarecrow

old_man_jasper

Hmph. Well of course, Rita. Of course it was going to turn out like this. That darned scarecrow!!

What am I going to do now? Should I just stand here and guard my pumpkins myself while all these hideous birds gorge themselves silly on them every time my back’s turned? This new scarecrow doesn’t seem to be much use at all. Worthless. Useless! Just like everything else these days!

Soon enough, those rats of the sky will be back, scavenging and feasting on my beautiful pumpkins. The flying vermin haven’t got any respect to show an old man! You should know this, Rita, when I was a boy, birds knew how to behave themselves. They showed respect! It was better in those days, which isn’t a surprise because EVERYTHING WAS BETTER IN THE OLD DAYS. EVERYTHING!

Hmph.

Don’t look so happy, Rita! Don’t you come here and make light of my misery, standing there with a big grin on your chops like a cat who got the cream! You’ll see another side of me if you carry on like that!

Hmm? What do you mean, you just want to help?

Hmph!

Well, if you’re so fixed on the idea of helping me, you could ride to Pi and tel her I want to order a new scarecrow from her. It should be one that moves and is just as scary, if not scarier than the one at Scarecrow Hill. Make sure she knows it’s not to be as useless as this one I’ve got now! Lazy and worthless… I don’t want any more such insufferable types hanging around my pumpkins!

Then you’ll also need to tell Pi that my new scarecrow should only rage at actual birds, and nothing else… That’s an important detail! My legs aren’t what they used to be, so I don’t want to be chased around by some deranged monster! Let Pi know that. You know where she lives, over in the middle of that miserable swamp.

Now you’ll have to get going, I’ve got other things to do. I’m sure I just heard something caw!

Bye!

Objectives: Ride to Pi and explain Jasper’s scarecrow problem

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 5 with The Goldenleaves

Ride up through Northgate and follow the boardwalks to Pi’s house. Don’t fall in the swamp water! Yucky!!

nice_pi

Hello Rita! How lovely to have a visitor, I don’t get so many of those these days!

Quest completed

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An Organic Alternative for a Witch

nice_pi

So, Jasper wants a scarecrow? Like the ones up at Scarecrow Hill?

Well, it was me who enchanted those scarecrows, turning them into the terrifying flying monsters they are today, so I can’t see it being a problem. However, it’s very much a problem.

As you may remember, I wasn’t exactly the kind-hearted beauty you see before you when I cast the spells that made the scarecrows scary. In fact, I was rather evil. And green. I didn’t really pay much attention to how awful the bewitchments and curses I was casting actually were, but now all of my magic has a firm basis in ecological ethical responsibility. It’s completely vegan witchcraft, great for the environment! I was thinking about applying to have my special brand of vegan witchcraft ISO-certified!

You understand though, right? I’ve stopped mixing brews and potions with frog’s eyes and bat’s wings and newt’s legs… Now I just use ingredients from the herbal and plant kingdom! It works just as well as before, but all of my old conjurations are now unusable. These days I try to find new versions of the old formulas and spells. 

So by all this I mean: it’s doable, but I need to give it some thought. Here, be a darling and fetch me a cup of organic swamp tea… It always gets me going in the right direction in the brain department. That whole cauldron over there is full of it, so just take my cup and fill it up!

Objectives: Fill Pi’s cup with swamp tea from the cauldron, then give her the cup.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with The Goldenleaves

Mmm…. Swamp tea…

nice_pi

Aaaaaahhhh, swamp tea! Mmmmm…

Now I can see all the pieces falling into place! The first thing we need to do is build the actual scarecrow. When it’s done, we can start thinking about the magic spell.

Quest completed

______________

Any Old Random Sack

nice_pi

We need a sack. Easy, you say?

It certainly isn’t as easy as you think, Rita. I can’t make scarecrows from just any old random sack. Obviously I need a sack made from certified fair trade materials woven by people with ethical working conditions, otherwise I’m afraid I won’t be able to use it.

Where you’d find a sack like that?

Hmm… Ask Jasper. He might know.

Objectives: Ask Jasper if he’s got a sack made from certified fair trade materials woven by people with ethical working conditions.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 5 with The Goldenleaves

Why Jasper would know about hippy things like this, is beyond me, but worth a shot…

old_man_jasper

A sack? Of course I’ve got a sack.

A sack made from certified fair trade materials woven by people with ethical working conditions? What on earth is this nonsense you’re talking?!

Quest completed

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A Fancy, Schmancy Luxury Sack

old_man_jasper

Yeah, what did you say, again?

A sack made from certified fair trade materials woven by people with ethical working conditions… Why in the name of hot fudge sauce would I have one of those? Are my regular old sacks not good enough, huh? Only a fancy, schmancy luxury sack will do for little fancy princess Rita, eh?

What’s wrong with a proper old sack made with my own hands from fabric I’ve grown and woven myself? Hmm? I’ve even got some kind of stupid certificate and ugly stamp from the Council to say it’s environmentally climate trade change trade efficient or whatever gibberish they came out with. Regular old hand-made sacks are obviously not enough for sniffy Miss Fancy Witch. Hmph!

What?! That sounds like exactly the kind of sack she’s after?

Mm. Why didn’t you say so?

Bah! I’ve got hundreds of sacks over there in that box. You can take one, but show it to me first. I shouldn’t think I’d let you take one of my best sacks just so that witch can strut around and show off.

The sacks are in one of those boxes over there. Use this crowbar to open them up, since I nailed them together pretty hard to stop thieves having a go on my sacks. 

Objectives: Get a sack from Jasper’s box and show it to Jasper. Use the crowbar to be able to open the boxes.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 10 with The Goldenleaves

Dismount your horse to enter the building next to Jasper’s house, then use the crowbar from your inventory to open the box in the attic. Return to Jasper when you have found a suitable sack.

old_man_jasper

Hmph! So you found a sack?

Quest completed

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A Certified Sack

old_man_jasper

Bah! Take the sack and get out of here. I can’t be bothered with any of this nonsense anymore. I need to focus on my pumpkin patch, otherwise those darned birds will take the chance to gobble up every last pumpkin while my back’s turned. 

What are you doing still standing here? Take the sack to Pi and beat it! Hmph.

Objectives: Take Jasper’s sack to Pi the witch.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 20 with The Goldenleaves

Return to Pi with the first piece for the scarecrow.

nice_pi

You found a sack! Are you sure it’s made from certified fair trade materials woven by people with ethical working conditions?

Jasper made it himself and it’s got the Council’s organic and ecological seal, you say? Well then that’s just lovely!

Quest completed

______________

Hay Bale or Cockroach

nice_pi

We need hay to stuff the scarecrow. As luck would have it, I know where you can find the exact hay I need. Carin at Goldenleaf Stables uses only organic hay, biodynamically grown.

If you ask her nicely, she’ll probably give you a bale. If she doesn’t give you any, tell her I’ll turn her into a cockroach! Those are her options: hay bale or cockroach.

Mm, actually that’s not really very nice.

Sorry Rita.

Sometimes that old Pi creeps back in and reminds me of my old personality. Let Carin know I’d be very grateful if she could supply a bale of her lovely hay.

Forget anything I said about cockroaches…

Objectives: Ask Carin at Goldenleaf Stables for a bale of hay.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 5 with The Goldenleaves

I happen to raise cockroaches and find them to be quite charismatic little critters. I wouldn’t mind being turned into one. Life would be much more simpler…

carin2

Hello there Rita! What can I do for you on a beautiful day like today?

Quest completed

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Hay Bales Don’t Grow on Trees!

carin2

You’d like a hay bale, you say? Well that shouldn’t be a problem!

Actually, you could help me with something first, if you don’t mind… Just now, a truck arrive with this week’s delivery of hay, but a whole bunch of bales toppled off the truck as it was coming over the bridge from the fishing village. The driver, some dork named JB, said he hat do swerve to avoid a giant seagull that was attacking his vehicle…

So yes, since JB said he had to leave immediately for another delivery, the bales of hay are still bobbing in the water by the bridge. If you’d be a gem and collect them all from the water for me, you can take one of them for yourself. Sound like a deal?

Lovely! Hurry though, before the hay bales float out to sea!

Objectives: Pick up all the hay bales floating in the water by the bridge between the island and the fishing village, then return to Carin.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 10 with The Goldenleaves

All of the bales can be found floating near Longbridge. Return to Carin when you have picked up all of them.

carin2

Thanks for all your help, Rita. Great work.

Quest completed

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Hay Bales and Witches

carin2

Here’s a hay bale, as agreed. What do you want it for, by the way?

You’re giving it to Pi, you say? Hmm… Are you sure that’s a good idea? Can you really trust you her? Yeah, yeah, I suppose you know her better than I do. Take the hay bale to Pi.

Seeya!

Objectives: Take the bale of hay to Pi.

Rewards: 30 Jorvik Shillings, 20 XP

Reputation: 20 with The Goldenleaves

Return to Pi with the second piece for the scarecrow.

nice_pi

I see you got a bale of hay from Carin…

Hey, umm… You didn’t say anything about me threatening to turn her into a cockroach, right?

You didn’t? Great!

Quest completed

______________

Finding a Rope Expert

nice_pi

To be able to make a scarecrow, we need rope. I don’t know very much about rope though, but the fishermen over in Cape West Fishing Village should have some know-how! Check if you can find someone there who’d be able to help.

Don’t forget that it needs to be organic rope without preservatives, additives, colorings, or any other jiggery-pokery!

Objectives: Find a fisherman in Cape West Fishing Village who can help you out.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 5 with The Goldenleaves

Mr Trout is quite knowledgeable, let’s ask him about rope!

mr_trout

Hello there Rita! You’d like some rope, you say?

Well of course I’m sure we can arrange that!

Quest completed

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Searching Like a Crazy Seal!

mr_trout

You came to the right person for rope, Rita! Nobody knows more about rope than me!

If you’d just help me with one little problem I’ve been having, I’d happily give you any rope you choose! What is it I need help with, you ask?

Well, there’s been a few miniature disasters and minor catastrophes here. My very best fishing lure has disappeared! Without it, I’m not getting any nibbles in the water, so I’m sure you’ll understand just how important this is!

What happened?

Well, here’s how it was: I stood here in the harbor, fishing as normal. Then I saw really huge fish over there by where the boat comes in. Just imagine, it could have been General Sherman… Five hundred pounds of bottom-dwelling fury! Anyway, the thought of catching such a huge fish was way too much! I told myself I had to try and catch it, so I ran and ran all the way along the harbor, but since I’m not much of a runner, I slipped and the fishing line went flying, along with my best lure. I tried to see where it went but it was hopeless. Off it went, flying through the air faster than a rabid eel. Seems like it flew off in the direction of the village.

I’ve looked all over the village for it, searching like a crazy seal, but it’s been fruitless… The lure is lost without a trace. It’s almost as though it grew legs and walked off, otherwise I’m sure I’d have found it by now.

If you can find it for me, I’ll give you however much of whatever kind of rope you want. Do you think you can help me?

Fantastic! I knew I could rely on you, Rita! Come back when you’ve found my lure!

Objectives: Find Mr K Trout’s fishing lure that seems to have disappeared somewhere around the village.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 10 with The Goldenleaves

Walked away, indeed…. Stuck to the butt of the dock worker. Good thing he never sits down…

mr_trout

You found it! Wonderful!

What kind of rope is it you needed?

Quest completed

______________

Sooner Seaweed Than Titanium

mr_trout

You want a completely organic rope? Are you sure?

Right now, you’ve got the chance to choose absolutely any kind of rope you could ever want, so are you sure you don’t want a proper indestructible rope made of titanium and silk? Or a priceless rope made from gold and diamond?

Okay, okay, I won’t force you. If you’ve decided it’s organic rope you want, it’s organic rope you’ll get!

Now let’s see here…

There you go! Twelve feet of rope, made of locally-sourced seaweed. It’s not very strong and smells pretty bad, but more organic than this you’ll struggle to find. 

Hope you get good use out of it! See you!

Objectives: Give the rope to Pi the Witch.

Rewards: 25 Jorvik Shillings, 25 XP

Reputation: 20 with The Goldenleaves

Return to Pi with the last piece for the scarecrow.

nice_pi

Oh look, you found some rope!

It smells vile… That must mean it’s truly super organic! Good work Rita!

Quest completed

Return to Pi tomorrow.

Guardian Angel – Chapter 3: Chase

Once Rose is saddled up and I’m changed into my tall boots and breeches, we’re off, galloping through the paddock, soaring over logs, prancing around the other horses. Though I’m allowed out of the paddock (but no more than two miles down the road), I am not permitted in the woods. This rule, as I see it, is pointless, but I can see where Ms. A was coming from by setting it: so that I would not get lost in the dense wilderness. However, the woods stretch only for a good half mile, and are not quite as dense as Ms. A had described. If I did not break this rule, I would have nowhere to go when I feel upset or unwanted. In other words, I spend all my free time in these woods. I’m sure to wait until Ms. A goes around the back of the farmhouse to take care of the pigs before I jump the fence and canter through the meadow and into the woods. Carefully picking our way through the brush, Rose and I make it to the stream. It’s not huge, only a little creek, but it’s amazing. The trees part above it, a hole in the tapestry of the canopy, allowing golden rays of sunlight to dance on the water like a thousand diamonds. Birds of all shapes, sizes and colors play on the soft breeze, some of them diving to catch insects and some, namely the hawks, for other birds. Under the calmly drifting water reside crayfish, tadpoles, and all manner of alien creatures: water bugs the size of your big toe and other oddities, both creepy and fascinating. For me, it’s a paradise.

After tying Rose to a tree, I find a seat on the lush green patch of grass extending along this side of the creek, and suddenly take an interest in my reflection in the water. Who am I? There’s got to be more to me than the thin, crazy-haired, wild eyed girl looking back at me. I’m afraid I’ll never find out those things.

Suddenly, I hear the brush crackling behind me, and I spin around, startled. Rose’s ears are pricked, standing straight up in that magnificent, regal pose only Arabians possess. I flatten myself on the grass, waiting. Ms. A doesn’t know I come here, does she?

A buckskin horse comes into view, and I immediately recognize him as Simba, one of Ms. A’s two Andalusians. Sitting astride him is a boy who I’ve never seen before, but he sees me and seems to have been looking for me. He dismounts, walking toward me slowly. I know he’s seen me, and it’s pointless to hide, so I stand up, brushing the dirt and moss off myself.

“Who are you?” I ask, trying my hardest not to take too much notice of his sparkling blue eyes – the bluest I’ve ever seen – and slicked back dark hair. There is a noticeable tremble in my voice, and I realize I’m a little shaky.

He leads Simba next to Rose and ties him up there, coming to stand in front of me. He then sticks out his hand in kind greeting, but I don’t take it. All I can do is stare, wondering who the heck he is and where he got Simba. I’ve never seen him around Ms. A’s, and she won’t be happy to hear a random person just came and took her horse. My questions are answered soon enough.

“I’m Chase,” he says, his hand still hovering in the air. “Miss Ashton hired me last week to help around the farm, but today’s my first day. She sent me to get you. Said I’d find you here.” So she does know I come here. Why hasn’t she said something? Perhaps it’s because she knows this is where I go to be alone?

I slowly take his hand and shake it, dropping it rudely after only a small shake. “Why did she send you?” I demand. I see no need to introduce myself – Ms. A probably already told him my name. Why didn’t she tell me she was hiring a new hand?

He smiles. “She’s got a surprise for you. Come on, let’s get back to the farm.”

As we ride back silently, I can’t help but wonder why Ms. A hired Chase. After all, I had assumed she and I were doing just fine. And a surprise? Maybe that’s why she was so excited this morning?

When we break the boundary between forest and meadow, Chase breaks the boundary of our silence as well. “By the way, I’m 17. Just thought you oughta know. Give us a little something to have in common.”

“I’m 16…I think,” I say quietly. Judging by the way he smiles at me, he’s falling for my shy girl act. Really, there’s nothing in my heart but anger for him. Why? I’m not sure, but it just doesn’t seem right. Maybe it’s because I know he knows about my amnesia and is treating me like a normal person. Or maybe I’m not mad at him…maybe I’m mad at myself for appreciating the fact that he’s not acknowledging my amnesia. I think it’s the latter, since everyone I’ve met since I came here has treated me like some freak show, staring curiously at me every time I go out in public, exchanging whispers about the girl who knows nothing about herself.

Maybe neither of these things is it; maybe I’m mad at myself because I feel something for this boy, and I don’t know what to do about it.

______________

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The Secret Soul Rider Part 2

When I got to Elizabeth’s house she welcomed me and we waited for Mrs Smith. Then when she arrived, Elizabeth led us to the druids meeting centre and there I had to do a test. Mrs Smith said that as long as I tried my best I would succeed. At first I didn’t know what she meant but after I finished the test I realised that she meant that every rider is a soul rider, just that some learn to use their strengths to overcome their weaknesses. So I told Elizabeth and Mrs Smith that. Then out of the blue they suddenly told me I passed!

When we got back to Elizabeth’s cottage, Mrs Smith told me that the “test” I did was fake! The real test was understanding what it meant to try your best and you would succeed! The next thing I had to do was pick a horse to be my soul horse. I picked Poppy as you can probably guess! As Poppy already had tack and I had riding clothes, we were all set to go! “Before you go Ellie, we have something to give you,” Elizabeth and Mrs Smith said in unison.

“A soul rider jacket is what every soul rider needs!” Mrs Smith said as she handed me a bluish lilac soul rider jumper.

“It’s-it’s beautiful!” I cried.

I said that just in time as Alex and Linda almost immediately came down the mountains and asked me if I was ready to go. “YES I AM READY!” I shouted. “Thank you Mrs Smith and Elizabeth. Bye for now,”

As Linda, Alex and I rode out through Valedale, they told me what my first mission was. “Ellie listen carefully. Alex and I have just finished planning our rescue mission for Justin moorland, so we were going to spy on him and find him alone so we could take him to Mario at the observatory, who could brain wash him so he is his normal bubbly self. But there was a fault in our plan. (Alex and Linda sigh) ugh. The tracking device that Justin’s over protective mother put in him before she died has somehow been cut out of him! So that plan is over,” Huffed Linda.

“But now we have you now, so we only need 1 more soul rider and then with the help of the druids we will have enough power to instantly bring Justin back and automatically brain wash him to be normal, ”Alex exclaimed with some hope.

“You know I will do whatever it takes to find another soul rider and help release Justin from the dark side. I mean I adore soul riders and Justin is my sort of brother. His father is my god father,” Cheekily, Ellie told Linda and Alex.

“Really? I had no clue but sort of weirdly I can imagine him as you if he was a girl!” Surprised Alex said.

“Me too!” Linda realised.

Then Alex told me that it was time for us to go and start figuring out how to save Justin while Linda tries to find another soul rider.

“Bye for now Linda!” Alex said with a grin on her face.

“See you in a few days Linda!” I shouted at the top of my voice.

“Bye everyone! Until next time!” Linda screeched.

______________

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Day 101, A Day at the Mall

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loser_shopping

Speak to James in Fort Pinta to begin your retail adventure.

Taking the Bus to Jorvik City Plaza!

james

Hi Rita. Sigh.

Why am I sighing? Hmm… Almost all of the clothes I have in stock to sell to the tourists here are sold out. I guess it’s a pretty nice problem to have, since it means I’ve already sold lots of stuff, but it’s still a problem…

Before now, I’ve always been able to order new clothes and have the delivered from Jorvik City, but lately it’s not been going very well. All the packages of clothes seem to be getting lost, like by the roadside and so on, which means I don’t end up with anything to sell. I should really head over to Jorvik City now and pick up some new stock, but who’d be here taking care of all the tourists if I went there?

So, yeah… Rita… Might you be able to do me a favor? Could you go to the mall for me and pick up the things I’ve ordered? The mall? Yeah, Jorvik City Plaza, Jorvik’s biggest shopping mall!

You’ll go? Amazing! Thanks Rita! You could probably also pick up the horse gear I’ve ordered as well. Y’know, while you’re there…

How do you get to Jorvik City Plaza? It’s easy! All you have to do is take the bus. There’s even a bus stop right here in Fort Pinta!

But… You need a bus ticket. Unfortunately, every bus ticket can only be used by the person who bought it, otherwise I’d lend you mine. 

It’s easy to buy your own though. The Notary here in Fort Pinta sells bus tickets, so buy one from him. When you’ve bought it, you activate it in the machine here behind me. 

I haven’t really got the time to carry on chatting now Rita, business calls! So, buy a bus ticket and activate it in the machine behind me.

Objectives: Get a bus ticket. If you don’t already have one, you can buy one from the Notary in Fort Pinta. Activate your bus ticket in the machine behind James, then return to talk to James again.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Fort Pinta

Bus tickets cost 110 Jorvik Shillings, but need only be purchased once. After you buy it, you can keep it in your inventory for every time you want to ride the bus (you need the ticket to use the bus, such as the key for the secret Greendale treehouse, or ticket for Ydris’ Circus).

When you buy the ticket, dismount your horse and use it on the activation machine, then speak to James.

james

Have you got a bus ticket now, Rita? Good. And you’ve activated it as well?

Splendid! Then it’s off to Jorvik City Plaza!

Quest completed

______________

To Jorvik City in No Time!

james

Excellent Rita! Now you’ve got a bus ticket, and it’s validated as well! Believe me, those bus drivers can spot an invalid ticket from a mile away!

Hurry off to the mall now, though; no time to waste! The bus leaves from the other side of the bridge to Fort Pinta. All you need to do is go there and wait for the bus to come. Show your ticket to the driver, and then he’ll drive you to the mall in no time at all!

Don’t hang out there for too long, just think of all the customers I won’t be able to trick… Umm… I mean, make happy during all the time you’re away if I haven’t got anything to sell!

Seeya!

Objectives: Take the bus to the mall in Jorvik City. The bus leaves from the bus stop on the other side of the bridge into Fort Pinta. The bus leaves every few minutes so you might have to wait a short while if you’ve just missed one.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 15 with Jorvik City Plaza

Wait by the bus stop. There is a countdown timer on the bus sign that will tell you when the next bus will arrive. When the bus pulls up, dismount your horse, and use your ticket from your inventory.

When you arrive at the mall, look around near the door for someone who must surely know what’s going on here…

janitor

Hey! You there! Yeah, you! Can’t you see I just mopped that floor?

Kids these days… Sigh… No respect for their elders.

Quest completed

______________

No Respect for My Craft

janitor

Well well, what can I do for you then? You’re picking up stuff for James in Fort Pinta, you say?

Heh! Well you’re certainly not the first victim he’s sent to do his work for him, all because he’s too cheap to buy his own bus ticket, he sends other people he sends here to do his heavy lifting. Who do you think has to take care of all these little lost sheep he sends here?

Exactly! It’s me! But now I’ve had enough! I can’t be bothered to help you as well as all the others, you’ll have to look after yourself!

Sigh. Okay, since you ask so nicely… You can help me with something in return though, first.

You’ll be happy to help me, you say?! Well that’s great! Maybe you’re not as useless as all these other pushovers James sends…

As you can see, the floor here’s completely spotless. Not a bad job, if I do say so myself! Sadly, people just walk all over it any which way they please, but we’re going to put a stop to that. They act like they own the place, they never show any respect for my hard work. Pff.

Here, set out these warning signs where I’ve just mopped, and maybe the floor will be able to stand up to their filth for at least a little while.

Go on, get out of here. Place out the signs and don’t come back before it’s done.

Objectives: Set out the warning signs around the mall.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 20 with Jorvik City Plaza

Place the warning signs around the first and second floors of the mall, then return to the Janitor when you are done.

janitor

Yeah, yeah, that’s not so dumb. Maybe there’s hope for you yet.

Quest completed

______________

All Those Other Sheep in the Mall

janitor

Hmm, did you think you were finished?

Haha, no. I knew you’d think you were finished, you’re a total lazybones just like everyone else who visits my mall!

You’re not a lazybones, you say? Okay, well let’s see about that. You can have a chance to prove you’re not a sleepy little slacker like all the others; spoiled little princesses wandering around like they own the place, leaving all their garbage behind them.

Rude is what they are! Rude and vile! When I tell the boss about the rude, vile pigs, all I hear is “you should smile at the customers.”

Bah! If it was up to me, I’d keep all of them out of the mall and then there’d finally be a bit of order round here. Ah well, until that day comes, somebody’s gonna have to pick up all the rubbish they throw everywhere and today, that somebody isn’t going to be me. Ha!

Pick up all the garbage you find lying around the place and then maybe I’ll help you. Go on! Get moving! Scram!

Objectives: Pick up the trash from around the mall and then return to the Janitor.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 15 with Jorvik City Plaza

Well, if you close the mall to everyone, when who’s going to pay your wages, Mr Janitor? Didn’t think of that now, huh??

janitor

Good. You’ve done a really nice job.

Okay, you seem to be a little better bred than some of the other nitwits that hang around here at the mall. I’ll help you. 

Quest completed

______________

Faster Than a Runaway Horse

janitor

Well, you surely know how that James works. Last time he was here, he tried to get me to buy a time-share apartment in one of the towers of Fort Pinta. It wasn’t even built, it didn’t even have planning permission, but he still tried to get me to put down a deposit that was enough money to have bought half of Valedale! Pffff.

I seem to remember letting him know exactly what I thought of him at the time. Haha! I’ve never seen anyone run so fast!

Haha! He must’ve run all the way back to Fort Pinta faster than a bolting horse! Since then, he’s never dared show his face around here, which is probably why that wretched little rat sent you instead…

Ah well, James orders clothes from Gordon at the clothes store over there. Talk to Gordon, he’s a friendly sort and can probably do something for you. 

Come back to me with the clothes delivery once you’ve got it. No point carrying around a huge heavy pile of clothes while you’re hear. I’ll look after them until you’re ready to ride back to James. 

Objectives: Talk to Gordon in the Mall’s clothes store.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Jorvik City Plaza

The clothes store is on the first floor of the mall.

gordon

Hello! Welcome to Jorvik City Plaza’s clothes store! The biggest clothes store in all of Jorvik!

If you want to try on some of our fabulous outfits, all you need to do is go into the fitting room over there and check out our collections!

Clothes delivery to James? Oh right. I thought you wanted to buy something.

Oh well.

Hmm… Now let’s see…

Exactly! James’ order… I have it in the stock room, wait a second and I’ll grab it for you.

Quest completed

______________

Track Back the Backpack

gordon

Ah. Hmm.

I lock the door to the stock room every evening. I always have the keys in my backpack since I’m forever losing little things like keys and coins, so the backpack helps me remember where everything is. Hold on, I’ll just grab it.

Hmm…

Where’s my backpack?

No! I must’ve left it somewhere!

Oh no… This means I can’t get into the stock room…

Would you be able to help me? My backpack must be around here somewhere. Could you take a look around the mall and see if you can find it?

Objectives: Find Gordon’s backpack somewhere in the mall, then return to him at the clothes store.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 10 with Jorvik City Plaza

Seriously, what is with people losing keys and stuff all the time??

gordon

Amazing! You found my backpack!

Haha, you’ll never guess what happened while you were away. I’d forgotten to lock the door to the stock room, so I didn’t need the key in the backpack in the end. It’s really nice of you to help me though!

Seems like forgetting to lock the stock room was pretty lucky in the end. I found time to pick out the items on James’ order while you were out looking for my backpack.

Quest completed

______________

Half a Ton of Clothes

gordon

Here, who was supposed to get the order again? James! Of course, that’s how it was.

Hmm… Are you sure you don’t need to go to the mall Janitor first? Everyone else who James sends seems to go to him, and I can understand why! This order must weight half a ton! You won’t want to wander around with all that extra weight if you don’t need to!

Objectives: Return to the mall Janitor with the clothes.

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 20 with Jorvik City Plaza

Take the stuff back to the Janitor.

janitor

Hello again! So you got James’ clothes order? It’s quite heavy, right? Thought so! His orders usually are.

I’ll look after everything here while you get the rest of James’ stuff!

Quest completed

______________

Jorvik City Plaza: Horse Equipment Store

janitor

So, James sent you to pick up the horse equipment he ordered?

Right. He must’ve ordered it from Alyx, she’s the owner of the horse equipment store here in Jorvik City Plaza. Go and talk to her, and then come back once you’ve got the delivery. I’ll keep my eye on it for you until you’re ready to go back to James with it, if you leave it with me. No point wandering around with a bunch of heavy saddles and stuff if you don’t have to.

Objectives: Talk to Alyx in the horse equipment store.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Jorvik City Plaza

The horse equipment store is on the first floor of the mall.

alyx

Welcome to Jorvik’s biggest equipment store! How can I help you?

Equipment for James? Oh! You’re here to pick up his order? That’s a shame.

Quest completed

______________

What Old JB Says

alyx

 I thought that I’d do James a favor, so I sent his delivery of on its way. It was only a couple minutes ago that I sent it, so you’re lucky!

You don’t look happy. You won’t have to carry it anymore, cheer up!

Haha! You’re strange. Why do you want to do loads of work if you can get away with not doing it?

You promised him, you say? Oh, okay.

If you hurry, you might catch up with JB before he sets off from the mall. 

Who’s JB?

He’s the driver that takes all the deliveries to Silverglade. He usually stops for a cup of coffee before he gets out on the road in his truck. Hurry over to the cafe and you might just catch him.

See you! Come back soon!

Objectives: Talk to JB the driver at the mall cafe.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 15 with Jorvik City Plaza

You’ll find JB by the cafe counter, with a big crate next to him. He’s the weirdo that refers to himself in third-person…

jack_b

Stop.

Hold it one second… Back up, back up. Let JB drink his coffee in peace before he goes back to putting his life on the line out on the roads of Jorvik.

Shhh…

Hmm… This isn’t coffee! This is… TEA!

Everyone just calm down! JB is here, just take it easy.

Y’know what old JB would say when this kind of thing happens?

What?! You don’t know who JB is? I”M JB!

What’s you name? Rita. Mhm, well it doesn’t matter anyway. I’ve got a job for you. Get me some coffee. With milk. Don’t forget the milk!

Quest completed

We’ll need to find some coffee with milk somewhere around here… Speak to the cashier at the cafe, Clementine. Maybe she can help?

Mall Dishes

clementine

Hello there! Do you have a moment?

Would you be able to help me with something? I wouldn’t ask if it wasn’t urgent.

Thanks!

So it’s like this: all the customers that order from the cafe don’t just sit nicely at their tables, and instead wander off around the mall with my cups and saucers and just leave them randomly lying around the place.

Because of this, I’m almost out of dishes to serve things in, and I’m on my own here so I can’t leave the cafe to pick them all up.

I’d be able to stay here and serve the guests if you wouldn’t mind going around the mall and gathering up all the dishes…

Thanks so much! This is super nice of you.

Objectives: Find all the dishes left behind around the mall.

Rewards: 15 Jorvik Shillings, 10 XP, Coffee with Milk

Reputation: 25 with Jorvik City Plaza

Geez, the nerve of some people!

Collect all the dishes, then return to Clementine.

clementine

Great! You found all the dishes that disappeared from the cafe!

Thanks a lot!

Quest completed

Now trade your cup of coffee with JB. Hopefully that will perk him up.

Call the Councilman After Sunrise

jack_b

Ha!

Now I’m ready! Time to get out onto the open road again. Keep the home fires burning and if I’m not back by sunrise, call the Councilman!

What now? A delivery for James, you ask?

Of course! It’s right here beside me. You can trust old JB, my deliveries always get where they’re going! Door to door! Last month I managed to drive off the bridge to Fort Pinta only THREE times! Three! That’s a new record!

You can tell James that JB’s on his way!

You’ll take the order to James, you say? Oh, okay. Less work for me, I suppose! Take it!

Objectives: Pick up the delivery next to JB and take it to the Janitor.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 20 with Jorvik City Plaza

Open the box to pick up James’ stuff and bring it to the Janitor.

janitor

Looks like you got the horse equipment James ordered! I’ll keep an eye on it until you’re ready to head back to Fort Pinta.

Quest completed

If you want to continue shopping and exploring the mall, do not start the next quest, as it will send you back to Fort Pinta. If you are ready to leave, then by all means…

Back to James

janitor

So there we go, no you’ve got both the deliveries James wanted. Come back to the mall tomorrow if you want, but wipe your feet on the way in, I don’t want more dirty feet tramping over my nice clean floors!

I hope you get something from James for all the trouble you’ve gone to.

Not likely, but now you’ve got yourself a bus ticket, you’ll be able to come back here whenever you like.

See you soon!

Objectives: Return to Fort Pinta and talk to James.

Rewards: 50 Jorvik Shillings, 25 XP, Warm Pink Spring Vest

Reputation: 20 with Fort Pinta

Puuuh-lease! Do I look like a pushover to you? I ain’t letting that little turd get away without rewarding me!

james

Hey Rita, how did it go?

Wonderful! Both clothes and horse equipment! These are going to sell like hot cakes!

Reward? I promised you a rewards? Hmm, seems like you remembered wrong.

Okay, okay, you can have something. Hold on, lemme see what I’ve got in this box…

Here, this is probably nice or something, you’ll like it. Now you’ll have to excuse me, I’ve got business to attend to.

Quest completed

Well pardon me, don’t let me distract you from all the work you didn’t have to do to get this stuff here…

You can now go to the mall whenever you like, just catch the bus at the Fort Pinta bridge. Make sure you have your ticket in your inventory and you’ll be ready to go!

Day 100, On a Geocaching Adventure

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Back to Mrs Packard

andy

Hey Rita! So awesome that you want to carry on helping me with the geocaching contest!

Would you be able to head back over to my Grandma, Mrs Packard? Ask her if she’s received any applications to my competition? I expect we should have received some applications by now, wouldn’t you think?

Objectives: Pick up the competition applications from Mrs Packard.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 25 with Firgrove

Ride up to Firgrove Village and speak to Mrs Packard by her house at the rear of the village.

mrs_packard

Why hello to you Rita! How are you?

You want to pick up the applications for Andy’s competition?

Quest completed

______________

Gone With the Wind!

mrs_packard

I’ve got some bad news about the applications, I’m afraid…

I’d just opened the mailbox to collect my letters when at that exact moment, a big gust of wind came from absolutely nowhere! I wasn’t at all prepared for it, and so all of Andy’s applications suddenly found themselves scattered around in the wind!

Oh, loveliest Rita, how sweet of you to ask whether any of my own mail was blown away… You’re ever so thoughtful.

Well, the mailman hadn’t actually delivered mine by that time; the only thing in the mailbox were the applications for Andy’s competition.

Would you be so kind as to help me find the applications that flurried away, dear Rita?

Oh, thanks ever so much dearie! How very kind of you to help me gather up all the missing applications. I should rather imagine they’re spread out all over the village by now. It would be ever so sweet of you to gather them up and bring them back to me.

Objectives: Collect all the competition applications that had flown off!

Rewards: 45 Jorvik Shillings, 35 XP

Reputation: 25 with Firgrove

Pick up the pieces of paper that are flying around in the wind around the village, then return to Mrs Packard when you have them all.

mrs_packard

Thank you ever so much, you wonderful little jewel!

Quest completed

______________

Andy’s Applications

mrs_packard

Truly adorable of you to have gathered up all the applications that flew away, dearest little Rita. Are you going to take them to Andy now? I hope he won’t be too disheartened, there didn’t look to be that many responses, I’m afraid.

Rita love, will you take them over to Andy?

Objectives: Give the competition applications to Andy.

Rewards: 20 Jorvik Shillings, 25 XP

Reputation: 25 with Firgrove

Return to Andy with the applications to the geocaching contest.

andy

The applications have arrived? Amazing! Let’s see who’s applied…

Quest completed

______________

The Art of Collecting a Secret Prize…

andy

Now, almost everything’s ready for my geocaching contest. The only thing missing is the prize to go in the treasure chest you helped me assemble.

Right now, the prize is with the Councilman in Firgrove. He let me store the prize with him since I was so busy with all the preparations here.

Would you be able to trot over to the Councilman in Firgrove and pick it up for me?

Thanks so much Rita! Promise you won’t take a sneaky peek at the prize! It should be a secret right up until the winner finds out what it is!

Objectives: Collect the prize for Andy’s contest from the Councilman in Firgrove.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 25 with Firgrove

Ride to Firgrove Village and speak to Mr Franklin, the Councilman.

mr_franklin

Hey! You’re here to collect the prize for Andy’s contest, I presume?

Quest completed

______________

Resisting a Sneaky Peek

mr_franklin

Andy asked if I could keep the prize for him here with me. It seems as though he has had ever such a lot to do with all the preparations for his competition. I’ve seen all the posters around the village, it really seems like a great initiative of his!

What the prize is or could be is something I have absolutely no idea about whatsoever, but I dare say the winner of the competition will find out soon enough! Haha!

Will you ride over to Andy with the parcel containing the prize? Fantastic Rita! It’s a little on the heavy side, but I’m sure you’ll be able to handle it.

Objectives: Take the parcel to Andy.

Rewards: 20 Jorvik Shillings, 25 XP

Reputation: 25 with Firgrove

Return to Andy with the prize for the geocaching competition.

andy

How did it go collecting the prize? Great! Thanks so much for all your help!!

Quest completed

______________

Welcome to the Competition!

andy

Doesn’t seem like many people applied for my contest…

…Sigh.

Hmm… What should I do now…?

You know what, Rita? Maybe you’re right. Maybe it does take time to build up a reputation and get people interested in a competition like this.

But even if not as many people applied as I’d hoped, we have to run competition anyway! Especially with all the preparations we’ve done together.

Would you like to have a go?

For real? Great! You sure?

Haha, fantastic! You think it sounds fun? Nice! Lucky I never showed you the clues I hid!

I’ve hidden five clues, all spread out in locations around Firgrove. I’ll give you the first clue and then it’s your job to let it lead you to the second clue’s location… Carry on like that until you find the last clue, which is when you should ride back to me and tell me what you’ve found. The person who finds all the clues in the fastest time wins my amazing prize!

You ready then Rita? Here comes the first clue. Listen carefully now!

Iron, metal, gems and stone,
This place: a miner’s second home.
The second clue is what you’ll find
With mind over matter, but not over mined!

When you’ve worked out where I’m talking about, head over there and start looking. Then you’ll find clue number two! Good luck!

Objectives: Find the second clue.

Rewards: 50 Jorvik Shillings, 45 XP

Reputation: 25 with Firgrove

The second clue is located at the Firgrove mine.

geocaching_location1

self

You’ve found the second clue. You grab it from the ground and untie the ribbon very carefully. Where will the next clue take you?

Quest completed

______________

Clue Number 2: Apples by the Water

self

By the water, the trees are hiding a clue
With plenty of apples just waiting for you!
If it’s westwards you go in search of the trove
You’ll soon find your way to a clue in the grove!

Objectives: Find the third clue.

Rewards: 50 Jorvik Shillings, 45 XP

Reputation: 25 with Firgrove

The next clue is located in Applegrove.

geocaching_location2

self

You’ve found the third clue. You grab it from the ground and untie the ribbon very carefully. Where will the next clue take you?

Quest completed

______________

Clue Number 3: Dead Man’s Rest

self

Don’t be scared, be bold, be brave
And look around amongst the graves
In this place where you pay respect
You’ll find your clue: now go collect!

Objectives: Find the fourth clue.

Rewards: 50 Jorvik Shillings, 45 XP

Reputation: 25 with Firgrove

The next clue is located at the ghostie grave.

geocaching_location3

self

You’ve found the fourth clue. You grab it from the ground and untie the ribbon very carefully. Where will the next clue take you?

Quest completed

______________

Clue Number 4: Containers and Racetracks

self

Head north-east with horse and tack
And trot along the racing track
Containers, bushes, machinery too
All lead the way to the hidden clue!

Objectives: Find the fifth clue.

Rewards: 50 Jorvik Shillings, 45 XP

Reputation: 25 with Firgrove

The next clue is located on the hill with the construction containers along the Firgrove racetrack.

geocaching_location4

self

You’ve found the fifth clue. You grab it from the ground and untie the ribbon very carefully. This clue will lead you to the final spot you need to visit before heading back to Andy.

Quest completed

______________

End of the Line: The Sandpit!

self

The final clue you must unravel
Is near the bushes and on the gravel
Through the sandpit and you shall creep
As you try and avoid upsetting the sheep!

Objectives: Find the last spot the fifth clue describes…

Rewards: 50 Jorvik Shillings, 45 XP

Reputation: 25 with Firgrove

The last location is just outside the Firgrove sandpit, on the south side.

geocaching_location5

self

You’ve now found the final place you needed to find. You grab the clue from the ground and untie the ribbon very carefully…

Quest completed

______________

Back to Square One

self

All it says on the paper is:

Andy’s Firgrove-caching!

Probably best to head back to Andy and describe to him all the clues you’ve found and the places they lead to.

Objectives: Talk to Andy.

Rewards: 75 Jorvik Shillings, 80 XP

Reputation: 25 with Firgrove

Return to Andy to complete the competition!

andy

You’re already back Rita?! That went quick! You’re a natural! Was it tough?

Quest completed

______________

The Winner Takes It All!

andy

Before I can tell you whether you completed the competition in the fastest time, I need to know what it said on that final note…

Andy’s Firgrove-caching, you say?

CORRECT! Well done Rita!

Congratulations, it was you who got everything done in the fastest time! This means, just like I promised, you get a prize. Nice work Rita!

Objectives: Open the treasure chest and see what’s in it!

Rewards: 75 Jorvik Shillings, 50 XP, Yellow Spring Shoes

Reputation: 25 with Firgrove

Dismount your horse and use the key to unlock the treasure chest.

self

Trembling with excitement, you open up the lock and peer into the treasure chest. You’ve won the prize, but what could it be?!

Quest completed

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