Day 132, She’s Really Done It This Time! – Epona Spoiler Alert

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You visit Professor Hayden in the Mirror Marshes to find his campsite totally trashed. I wonder what’s happened here?

Avoiding the Shards

professor_hayden

Oh, blithering bugs!

Hmph. What do you want, hmm? Haven’t I already said that you’re to take your swamp walks in a place where I’m NOT? Can’t you see I’m busy? Kids these days…

You wonder why it’s looking a little chaotic in the camp here? Hmph. Well at least you can see properly if nothing else. Since you can see so well, you’ll be able to see I’m busy trying to avoid all these shards of glass on the ground, which is something you should be doing as well.

(If you pick up the brush that’s lying on the ground and sweep up the bits of glass, then maybe you’ll get to know what’s happened…)

Objectives: Pick up the brush that’s lying on the ground and sweep up the bits of glass, then talk to Professor Hayden.

Rewards: 35 Jorvik Shillings, 20 XP

Reputation: 25 with Crescent Moon Village

Help make Hayden’s life a little nicer, though he won’t appreciate you for it.

professor_hayden

What are you doing?!

Quest completed

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Tough, Tricky, and Terribly Taxing

professor_hayden

Rita! Have I taught you nothing?! Hmph!

Life should be TOUGH, TRICKY, and TERRIBLY TAXING. That’s how you know you’re alive. Coming here and sweeping up broken glass from the ground. Kids these days…

Instead you’re like some ray of sunshine, the kind you get dazzled by and it makes you go blind for a second so your eyes hurt and you fall over a rock. Hmph.

Since you’re here offering to help you may as well give me a hand cleaning up.

Chop chop! Get started!

Objectives: Help Professor Hayden to tidy up the camp.

Rewards: 40 Jorvik Shillings, 25 XP

Reputation: 30 with Crescent Moon Village

Pick up the cauldron, and toppled work bench, then speak to Hayden again.

professor_hayden

Hmph… I hope you’re not expecting a thank you!

Quest completed

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Sleeping in the Cold and Rain…

professor_hayden

I’m not always grumpy, Rita! But when I am, I’m one hundred percent grump. Big difference.

What’s happened here at the camp you ask? Hmph.

Meh, it’s not really anything. I should have been studying my swamp cockroaches when Alberta jumped up and knocked the jar they were in. It fell and smashed and my little six-legged friends scurried away in every possible direction.

I tried to shoo away my little princess out of harm’s way but she got it into her head that she should help round up the cockroaches for me… I yelled at her to stop but then, well, she got mad at me… She knocked the rest of the jars over and ran away… She’ll be back soon though, I’m sure.

Hmph, I suppose I’ll just be sleeping in the cold tonight since the tent collapsed. We can at least hope it rains. If I’ve got no tent to sleep in, then I can at least try my best to live just like Diogenes. 

Hmph. You want to set up the tent again for Alberta’s sake? Hmph… Okay then.

So you know how to put up a tent, do you? Well, aren’t you the genius. Kids these days… Hmph.

Well, what exactly are you waiting for? Get going and set up the tent again!

Chop chop!

Objectives: Help Professor Hayden to set up the tent.

Rewards: 30 Jorvik Shillings, 15 XP

Reputation: 20 with Crescent Moon Village

Fix Hayden’s tent before he goes trading his clothes for an old barrel…

professor_hayden

Hmph… Grateful? For what? Setting up a tent? Kids these days…

Quest completed

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I Call It Living!

professor_hayden

Hmph. So you think I’m grumpy all the time? Weeeelll… What can I say? Plenty of people seem to think that if you don’t like other people, laughter, and sunshine then you’re grumpy. I call it living! Like when people say that you should make a wish when you see a shooting star… Nonsense! When you see it in the sky, the star has already been dead for millions of years and wishes only end in disappointment.

So now there’s nothing left for you to do here. Hmph. Unless you’d like to stay and eat with me and Alberta?

Hmph. Light the fire then, or did you have some other way you thought we might cook the food?

Objectives: Help Professor Hayden to light the campfire.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 15 with Crescent Moon Village

Use the Zippo from your inventory to light the fire.

professor_hayden

I wonder where Alberta’s got to? She must be hungry!

Quest completed

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She’s a Little Long-sighted…

professor_hayden

ALBERTA?! PRINCESS! DINNERTIIIIME!

Hmph. Where’s that little angel got to?

We’ll have to wait before we eat, we need to find Alberta first. She shouldn’t be that far away, she usually stays nearby. She’s probably just a bit irritated and she’ll no doubt be sitting in a tree somewhere, sulking.

Hmph. Well, well. You’ll have to help me look for her if you don’t mind. You could ride to my house in Crescent Moon Village and see if she’s there. It wouldn’t surprise me if she was just sitting in front of the door, sulking. 

What are you waiting for? I shan’t be hugging you goodbye… If you want a hug, then you should go hug a cactus. Chop chop! Off you go and see if Alberta’s there in Crescent Moon Village.

Objectives: Check if Alberta ran off to Professor Hayden’s house in Crescent Moon Village.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 20 with Crescent Moon Village

Ride to his house and find that she is not at his house. Pamela Moonriver waves you down, and as you approach you see her garden and bees in chaos.

pamela_moonriver

Rita! It’s lucky you’re here!

Quest completed

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Raging Bees

pamela_moonriver

Sorry, what was that? You’re looking for Alberta?

Yeah, you just missed her. Have you seen the state she’s left the place in? I saw her in the garden here and told her not to mess around with the bees, but do you think she listened?!

It’s about time Hayden started raising that little madam properly. This time she’s gone too far, have you seen all this chaos everywhere?!

The bees are so angry that I don’t know if I even dare go near them to try and calm them down with sugar water.

You’ll give it a go, you say?

Whew! Thanks! Here, take this sugar water and set it out in the garden. Be careful though, when they’re as angry as this they’ll attack whatever gets in front of them.

Objectives: Set out some sugar water for the bees, and be careful not to get too close!

Rewards: 45 Jorvik Shillings, 30 XP

Reputation: 35 with Crescent Moon Village

Enter the garden on foot and place out the bowls of sugar water. Don’t get too close to the clouds of bees flying around or you will be chased from the garden. When you have set out all the bowls, return to Pamela.

pamela_moonriver

Oh no! That didn’t go too well! The sugar water doesn’t seem to have calmed down the bees at all! It’s just made them angrier!

Quest completed

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When Sugar Is Not Enough

pamela_moonriver

Rita!

We need to do something fast before someone’s seriously injured here in the village!

Great idea Rita! Professor Hayden’s the only one who can help us. Ride to him in the Mirror Marshes and tell him he needs to help us NOW!

Objectives: Get help from Professor Hayden in his camp in the Mirror Marshes.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 15 with Crescent Moon Village

It’s bee-pocalypse here in the village, help us, Hayden!

professor_hayden

ALBERTA?! SWEETIE PIE?! Where are you?

Rita, did you find Alberta?

Quest completed

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Once Upon a Time There Was A…

professor_hayden

Oh, so Pamela’s bees are angry? Hmph.

Rita, let me tell you a little story now that you’ve told me yours. Once upon a time there was a professor who had way more important things to think about than a few angry bees in some village he’s almost never in. 

Especially when his only family member has gone missing. In other words: I DO NOT CARE.

ALBERTA?! SWEETIE?! PRINCESS?! Where are you?

What? Pamela’s bees are angry because Alberta was scaring them? Complete nonsense. Again. I’ve already told Alberta quite clearly that she shouldn’t do that. She wouldn’t hurt a fly… Or… Hmph.

Yes, yes, I’ll help. Ugh. Not because of you or Pamela but for the lovely little bees. I don’t like the thought that they’re stressing themselves crazy like this. My sweet nectar mixture should hopefully help calm them down! Hmph.

Nothing in this life comes for free. It’s just as well you learn that now that if you want something in this life, you have to do it yourself. So you can mix up the nectar mixture. Stand here next to this table and follow my instructions. 

Objectives: Follow Professor Hayden’s instructions as you blend together his nectar mixture.

Rewards: 35 Jorvik Shillings, 25 XP

Reputation: 25 with Crescent Moon Village

Stand at the table and pick up and place items in the correct order according to Hayden’s instructions. Speak to him again once you’ve completed the mixture.

professor_hayden

Ah, so you got the nectar mixture together in the end… That was, well… Almost good. Hmph. It’ll do.

Quest completed

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I Stopped Listening

professor_hayden

Are you still talking about angry bees? I stopped listening ages ago.

Hmph. Don’t take this the wrong way, I don’t like you or anything, but just because it’s you, I’ll give you a hand with the next step. Hmph.

You’ve got the nectar mixture, right?

Right. Mix it up with the sugar water. Do it carefully though, otherwise it’ll spill and be a smelly mess instead.

Objectives: Pour the nectar mixture carefully into the sugar water.

Rewards: 40 Jorvik Shillings, 35 XP

Reputation: 25 with Crescent Moon Village

Click to begin the task. You will get an arrow moving over a bar, and click when the arrow is over the highlighted area. This activity is not timed so take your time! Allow the arrow to bounce back and forth until you are ready to catch it. If you miss, you will have to restart the quest.

professor_hayden

There you go. Now you’ve got a gooey sugary mixture.

Quest completed

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Chop Chop!

professor_hayden

There you go, all done! Now you can take it back to Pamela. Hmph. I can promise this will settle down her badly brought-up bees. And she thinks Alberta’s spoiled?

What are you waiting for? Get on your way! Wasn’t there supposed to be some kind of hurry?

Chop chop!

Objectives: Ride to Pamela with the sugar mixture.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 15 with Crescent Moon Village

Return to Pamela and tell her you’ve returned to save the village!

pamela_moonriver

Rita! And not a moment too soon! The bees are going crazy in the village, we need to do something NOW!

Quest completed

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No Time to Lose!

pamela_moonriver

Was Hayden able to help us? As you can see, the bees have gone insane! That darned Alberta! Grrr! When I get my hands on her, I’ll teach her a thing or two, I’ve lost count of the number of times I’ve told her not to aggravate my bees!

You’re right Rita! No time to be angry at Alberta now, not when we’re surrounded by chaos!

What? You think this sugar mixture will calm down the bees? How on earth are we going to give it to them?

What a clever idea Rita! I hadn’t thought we could put it in a spray bottle and spray the bees!

Are you sure you want to risk riding out and trying to calm them down?

Thanks! Take the spray bottle with you and spray the bees, we just have to hope it works and they calm down!

Objectives: Spray the sugar mixture onto the bees, then talk to Pamela.

Rewards: 30 Jorvik Shillings, 25 XP

Reputation: 25 with Crescent Moon Village

I’m here to save you my citizens!

pamela_moonriver

Whew! That was close! Thank goodness it worked though, now the bees are calmer and buzzing happily around their hives in the garden.

Thanks for your help Rita!

Quest completed

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And the Peace Didn’t Last Long…

pamela_moonriver

Now perhaps we’ll get a bit of peace and quiet.

No, I’m sorry Rita, I’ve got no idea where Alberta went.

Oh, gosh! Did you her that Rita?!

Objectives: Talk to Pamela.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Crescent Moon Village

You jump as a scream breaks the silence.

pamela_moonriver

Sigh. That was as long as that peace and quiet lasted…

Quest completed

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A Scream in the Streets…

pamela_moonriver

Sigh. Sounds like Kellie’s at it again…

Rita! You wouldn’t mind riding over and seeing how things are going with Kellie, would you? At least ask her to calm down a little?

HA!! If it’ll be dangerous? I can promise you, with Kellie it’s always a total disaster! Dangerous and deadly! Haha.

Thanks for going to check on her.

Objectives: Ride out to try and figure out what’s happened.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with Crescent Moon Village

Speak to Kellie, who is standing a short way from Pamela’s house.

kellie

Sniffle.

Boohoooo!!

Quest completed

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Do You Know How Close It Was?!

kellie

Do you know how close it was?! I only got away by an inch!

Waaaaaahhhh!!

Sniffle.

You want to know what happened?

It was that blasted Alberta again! She’s what happened!

I was just going to pet her. Sniffle. And from nowhere those fangs just appeared! Sniff. It was by the skin of my teeth that I didn’t get her teeth in my hand! Boohoo!

Where is she now? Sniffle.

I’m about to get bitten to death and you want to know where the little hairball is? Sniffle. What about me?! If you have to know, she ran behind that house where Mr Perch usually is.

Objectives: Go and find Alberta.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Crescent Moon Village

Oh, hush, you’re fine.

quest-lil_cutie_alberta

Go around the house near the river and find this fuzzy little cutie.

alberta

Hisssssss…. Hhhhgggggg…. Hiissssssshssshssshssshhhhhsssss…..

(That must be Alberta!)

Quest completed

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Hisssss…

alberta

Hissssssss…

Hhhhggggg… Hiiissssshhssshshssshhhhssssss…

(Alberta seems nervous. You can’t see any fangs on display like Kellie talked about… Maybe it’s just as well as you pick her up and take her back to Professor Hayden?)

Objectives: Pick Alberta up.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Crescent Moon Village

Alberta flashes her fangs and you jump back. You think it best to speak to Pamela. She has a way with the buggos.

pamela_moonriver

You’re back already? Did you find that little rascal Alberta?

Quest completed

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Many Things But Never Aggressive!

pamela_moonriver

WHAT?!

You say Alberta tried to attack you?! You must be kidding with me Rita?!

Well yes of course I believe you. Don’t get me wrong, but even if I don’t like her very much, I have to say I never thought she’d attack anyone.

Alberta’s always been naughty and gets up to so many shenanigans around here that it drives me crazy… She’s many things but she’s never been aggressive. 

You want what’s left of the sugar spray?

Of course, what do you need it for?

What a great idea! If it calmed down the bees, then perhaps it can calm Alberta down as well. Well, you can at least try giving some to her and see what happens…

Objectives: Take the sugar spray back to Alberta.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with Crescent Moon Village

Return to where you left Alberta and find she’s disappeared.

self

Where’s Alberta now?! She was right here!

Quest completed

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She Can’t Be Far…

self

Alberta must have run away and hidden while you were at Pamela’s. You’ve got a feeling she can’t have gone that far away. Something feels very wrong, it’s best you try to find Alberta as soon as you can.

Objectives: Look for Alberta.

Rewards: 35 Jorvik Shillings, 30 XP

Reputation: 25 with Crescent Moon Village

Search areas around the village. Make sure to have the sugar spray at hand, for as soon as you find Alberta, you will have a limited time to spray her before she runs away again.

alberta

Hisssss…. Hhhhggggg…

(You see Alberta drinking up the sweet nectar mixture. Together you return to the place you first saw her. Maybe you can take her home soon?)

Quest completed

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Big Yellow Eyes

alberta

Hissss…. Hhhggggg…

(Alberta seems to have calmed down. She looks up at you with her big yellow eyes and you get the sense she just wants to go home now.

You should let her sit behind her on Summerblaze and take her back to Professor Hayden.)

Objectives: Take Alberta back to Professor Hayden.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 15 with Crescent Moon Village

Make sure she hangs on tight with all eight legs, as you rush back to Hayden with his beloved pet.

professor_hayden

ALBERTA!! My precious treasure!!

Where have you been, princess?

Quest completed

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Of Course You Shouldn’t Be Cold!

professor_hayden

My little angel, where did you get to, hmm?

Huh? No, Alberta! It’s me! Why are you hissing and spitting like that?

Perhaps you’re just cold? My little sweetie, of course you shouldn’t be cold! Easy now, easy my little lovely. I’ll get you a blanket.

Oh, but if I’m to get you a blanket, I have to go over there, relax!

Hmph? You’ll grab the blanket, you say Rita? Hmph okay. It’s in my rucksack by the tent.

Objectives: Fetch Alberta’s blanket from Professor Hayden’s rucksack.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 20 with Crescent Moon Village

The backpack is on the ground on the other side of the tent.

professor_hayden

Here you go, my little princess! Your favorite blanket! Easy now, easy girl, I’m just going to drape it over you now…

Quest completed

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Nothing Wrong With Alberta!

professor_hayden

OUCH! Alberta! What are you doing?! I thought you wanted your blanket. Maybe you’re just thirsty? Or hungry? Or? Hmph!

What are you saying Rita? That there might be something wrong with Alberta?

Hmph! Just because she’s not in the mood for her blanket doesn’t mean there’s something wrong with her. Would you like a blanket over you in this heat? No, exactly.

Sweetie, don’t be afraid, I didn’t mean to raise my voice. You don’t need to have a blanket if you don’t want one, it’s fine. Would you like some food? Maybe I can make you some nice hot tea? Maybe we can go and look for frogs together! Would you like to look for some frogs, little princess?

Objectives: Talk to Professor Hayden.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Crescent Moon Village

Try to convince Hayden that Alberta might be ill.

professor_hayden

There’s nothing wrong with Alberta, Rita! Hmph!

If you’re going to say things like that, then you can just get going. Alberta and I are going to look for frogs! You can’t wait to look for froggies can you little sweetness?

(Perhaps it’s best you come back tomorrow to make sure everything’s okay with Alberta and Professor Hayden…)

Quest completed

Return to Professor Hayden tomorrow.

Day 131, Ricky Returns – Epona Spoiler Alert

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You must be Liked with Ricky Winterwell to be able to start these quests.

Chips for Dinner: Bad Idea

midlife_crisis_ricky

Hey, how’s it going? Do you feel rested and ready? You don’t have any aches and pains from working out, right?

Pfft. Of course I don’t have any aches and pains… I’ve got a really bad stomachache though, perhaps it’s all the chips?

I ate tons of chips last night, they’re so tasty! But you were right about how it might not be the best diet, because I never get properly full from just chips. In the future I won’t bother with chips for dinner.

Now it’s almost time for the qualifiers for districts! I’m starting to worry a little about how I should probably have trained more. If I do this, I swear I’ll practice my technique every day.

Are you sure you want to come along with me to district qualifiers?

Thanks so much!

You’re right Rita, we need to get going right away so that we don’t turn up late.

Come on, let’s go. It’s not far, just in the same place we trained over by the Bulldogz clubhouse.

Objectives: Follow Ricky to the competition area.

Rewards: 25 Jorvik Shillings, 15 XP

Reputation: 15 with Ricky Winterwell

You can run alongside Ricky or ride ahead and wait for him to arrive.

midlife_crisis_ricky

Now we’re here! Ohh, I’m really nervous now Rita.

Quest completed

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Where Should We Start?

midlife_crisis_ricky

Okay, what should I get started with? Should I warm up or drink water? I guess I could eat something… Or what do you think I should start with Rita?

Registration? Yes of course! You’re right. I need to sign up for the competition…

Ohhh, I can hardly hold the pen! This is like my third try at writing my name and I’m so nervous I can barely remember how to spell Ricky! Right. It’s R-I-H… No. R-I-K…?

You’ll sign me up, you say? Oh gosh, thanks haha!

What a great idea! If you sign me up, I’ll go and try to calm myself down. Sounds good.

Of course! Think Nathalie’s going to arrive any minute. If you see her, could you say I’ve gone to warm up?

Thanks! Sign me up first so that I’m registered for the competition. Here, you can take this pen.

Objectives: Sign Ricky up for the competition.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 15 with Ricky Winterwell

Use the pen to fill out Ricky’s registration form. As you do so, Nathalie appears behind you. Speak to her when you are finished with the form.

nathalie_moonriver

Hey Rita!

How nice of you to come along with Rick. I think he needs your support. 

Quest competed

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As Nervous as a Guy Can Be!

nathalie_moonriver

I also came here to be supportive for Ricky. I think he needs it! I hope it goes well for him, but win or lose, he needs us on his side cheering for him!

We should probably go over to him now before he faints from all the nerves.

Objectives: Talk to Ricky.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Ricky Winterwell

Head into the paddock and find Ricky near the fight ring that has been constructed in the middle.

midlife_crisis_ricky

Breathe, Ricky. Breathe!

Quest completed

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What If My Best Isn’t Enough?

midlife_crisis_ricky

Rita! I’m so worried that I’m not gonna be able to do this. Just imagine, what if it’s like my last competition? What if I lose? What will I do then?

What do you mean just do my best? You mean, if I just do my best, it won’t matter whether I win or lose because I’ll be a winner anyway? What are you talking about? What use is it to do your best if you don’t even win?

You mean it’s a victory in itself that I’m even trying to get back into it?

But the stables? And Nathalie? The debts? I need to win to be able to help out!

(You should maybe try to calm Ricky down, otherwise there’s a risk he’ll never get focused enough before the competition begins.)

Objectives: Calm Ricky down.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Ricky Winterwell

Give Ricky a hug and assure him that it will be all okay.

midlife_crisis_ricky

Okay Rita, you’re right. There’s no point getting all stressed out now. I’ll get up there, meet my opponent and just do my best!

Quest completed

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Match 1 : Round 1

midlife_crisis_ricky

Okay, there’s the first bell, that means it’s time for e to get up into the ring When the second bell goes, that means the first round of the first match will begin!

I’ll do as you said Rita, just get up there and do my best!

Promise you’ll stay and watch for the whole match? Thanks Rita! Now I know you and Nathalie are here to support me, I’ll have some extra fire in the ring!

I need to go now, but keep your fingers crossed for me! I won’t let you or Nathalie down!

Objectives: Watch Ricky’s first round.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Ricky Winterwell

Watch as Ricky’s first round begins. It is not a minigame, just a very long cutscene. Maybe grab some popcorn while you wait.

midlife_crisis_ricky

Whew!

Gulp!

Gasp!

Whew! Did you see that Rita, did you see?! I survived the first round… Maybe I could win this!

But wow, I’m feeling really tired. Whew.

Quest completed

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My Throat is Totally Dry!

midlife_crisis_ricky

I’m in nowhere near the shape I was before, and my throat! It’s as dry as a bone!

Hmm? If I’ve got a drink with me? I think there’s a water bottle in my bag over by that bench. Could you grab it for me? Thanks!

Objectives: Fetch Ricky’s water bottle.

Rewards: 15 Jorvik Shillings, 5 XP

Reputation: 20 with Ricky Winterwell

Find Ricky’s water bottle in his bag over on the sidelines. Pick it up and return to him.

midlife_crisis_ricky

Gulp, gulp, gulp!

Perfect! Just what I needed. Thanks for getting it for me.

Quest completed

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Tactic Talk: Talking Tactics

midlife_crisis_ricky

Hey, I need to ask you something before the next round begins.

As I’m sure you saw, not much happened during the first round. Feels like we’re pretty even and I don’t quite know how I should push ahead in the next round to get the winning edge. 

Exactly! It’s a tactic talk I want! You’re almost like a coach to me, haha! Well except for I’ve won a little more often than you and Summerblaze…

You don’t need to look at me like that. What do you think I should do next? How about we set out the tactics? Quick, I need help on how I should be thinking…

Objectives: Talk tactics with Ricky.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Ricky Winterwell

Choose whichever tactical approach you desire; they all have the same outcome.

midlife_crisis_ricky

Great! Now I know what to do to win the next round.

Quest completed

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The First Signal

midlife_crisis_ricky

Oh! Did you hear? There goes the first bell, that means I need to be up in the ring again before the second bell.

Could I ask you one more favor?

Could you go to Nathalie and keep her company? Looks like she’s really nervous.

Thanks Rita! Wish me luck!

Objectives: Talk to Nathalie.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Ricky Winterwell

Go over to Nathalie who is standing by the bench on the sidelines.

nathalie_moonriver

Oh hey Rita! Ricky sent you? Haha, he knows me too well. Look at my hands! They’re so shaky from all the nerves. I don’t even know how I’m going to be able to watch the next match.

Quest completed

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Match 1 : Round 2

nathalie_moonriver

The second bell’s gonna go any second. Oh I’m so worried for Ricky, imagine if he gets injured! I should never have made him do this.

You think he’s gonna do well?

You’re right Rita, we need to believe in Ricky. If we stop believing in him, how’s he ever gonna make it through the whole contest? Thanks for reminding me, you and me need to stay strong for Ricky!

Eeeep! The second bell!

Thanks for coming to stand with me during the match. I don’t know what I would have done on my own.

Come on RICKY!!

Objectives: Watch the second round.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 10 with Ricky Winterwell

Sit and watch the next round, same as before. Speak to Ricky when the match is over.

midlife_crisis_ricky

I won! I can’t believe it, Rita… I WON!!

Quest completed

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Jessica Lunar

midlife_crisis_ricky

Nathalie!! I won!! I’m so happy!! I made it through the first match!

Did you see that? I’ll never forget this. He was just standing there like… And I was totally… And then, like…

Haha, you’re right Rita, you saw it all for yourselves.

Now there’s just one match left, and if I can make it through that, I’ll have qualified for the championships. Can you imagine? I’m just one match away from being in the district championships!

Thanks Rita for all your help. The training has really shown results! Haha! I might not be in as good shape as before, but I still won! HAHA!

Wait! Who’s that? That’s not who I think it is, is it? Can that woman on her way over to us really be Jessica Lunar?

Objectives: Talk to Jessica Lunar.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Ricky Winterwell

Who could this new person be?

jessica_luna

Hey Ricky! It’s been a while… Nice match!

Quest completed

______________

Welcome Back Ricky!

jessica_luna

Never thought I’d see you in a Jor-jistu match again after you disappeared, Ricky… How long have you been away?

Way too long if you ask me. Happy to see you back.

I’ve wanted to tell you for so long that I’m really sad you lost your paddock and that Epona Kai was shut down. I’d have to you earlier, but you disappeared completely!

I’m happy to see you back though, because now I can get my revenge on you. You’ve got no idea how long I’ve waited to get you in a real match, Ricky. Ever since you beat me in that match a few years ago, I’ve always promised myself that I’d meet you in a match one day and win.

I swear to you Ricky, the match we’ve got now isn’t gonna be easy, and I’m counting on your giving it your all.

Good! One thing though. When I win, I promise you I’ll defeat Ivan Drake for us both. You’ve got no idea how much that man dishonors our beautiful martial art. I’m not alone in thinking that, so for everyone everywhere who practices Jor-jitsu, I swear I’ll defeat him.

That sounded like the first bell. See you in the ring! And don’t hold back, because I certainly won’t.

Objectives: Talk to Ricky.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Ricky Winterwell

Nothing like some good-natured smack talk before a match!

midlife_crisis_ricky

Absolutely Jessica! See you in the ring!

You’re not gonna win though! HA! Ricky’s BACK!

Quest completed

______________

Match 2 : Round 1

midlife_crisis_ricky

That was Jessica Lunar. I met her ages and ages ago during some kind of contest way back when I was training under Master Lucia. She’s a worthy competitor, even if her tactics and technique can’t be compared to Master Lucia’s and mine.

So now I feel pretty relaxed ahead of this match, I’ve already beaten her once, so how hard can it be to win again?

Don’t look so unsure Rita! You don’t need to look at me in the same way as you did when we discussed Summerblaze and pushups. Take a seat instead and watch the match with Nathalie, because the first bell’s already gone and I need to get into the ring.

You’ll see, Jessica’s not gonna be a problem for me. 

Objectives: Watch the first round, then talk to Ricky.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 10 with Ricky Winterwell

Hope you haven’t finished your popcorn just yet.

midlife_crisis_ricky

HA! See how well that went?! I’ll went the next round and get to the district championships!

Quest completed

______________

Can’t Be a Wet Winner

midlife_crisis_ricky

Whew.

This feels good! You saw yourself how easy it was to win the first round against Jessica. Hey, listen tough – I’m sweating like a pig! Could you pass me my towel?

Why do I want my towel? Come on, I can’t be soaking wet when I win, can I? You don’t think I should be so cocky? HA! Don’t worry Rita, you saw it yourself, I’m gonna win this easily.

My towel is over there by the bench, next to my bag.

Objectives: Fetch Ricky’s towel.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 15 with Ricky Winterwell

When will you learn to trust my mystical feminine intuition?

midlife_crisis_ricky

Get Ricky’s towel from the same bag as you got his water bottle, then return to him with it.

Thanks!

Nice to be able to dry off some of this sweat. I wanna look my best when I win!

Quest completed

______________

Film Me When I Win!

midlife_crisis_ricky

Haha! I can hardly believe it Rita! I’m gonna be the district championships!

Huh? You don’t think I should count my chickens before they hatch? Come on! You’ve become so negative all of a sudden! Suppose you’re just gonna stop doing pushups just like Summerblaze, just because you can’t do them… Pfft.

Relax Rita, the first round against Jessica was super easy. I’ll definitely win the second round now.

Tactics? Pfft! We don’t need to talk tactics now Rita! Haven’t you seen how well I’ve been doing?

If there’s one thing I do need, it’s my phone. Or at least that Nathalie gets my phone.

What she needs my phone for? So she can film me when I win of course! What else? We need to record the moment when I, after a long break, come back and wipe the floor with my opponents and go straight to the championships!

So you’ll grab my phone from my bag and give it to Nathalie? Great.

Objectives: Fetch Ricky’s phone and give it to Nathalie.

Rewards: 30 Jorvik Shillings, 25 XP

Reputation: 30 with Ricky Winterwell

There is something as being TOO confident…

nathalie_moonriver

Umm, what? Ricky asked me to film him when he wins?

Wow, that’s pretty cocky…

Quest completed

______________

Match 2 : Round 2

nathalie_moonriver

Hmm, well it’s pretty good that Ricky is a little more confident, but I agree with you Rita. It’s risky to be too cocky, he hasn’t won yet…

You’re right though! We need to support him, doesn’t matter how it goes…

Oh Rita, I’m so worried for him. I don’t know if you’ve heard about this, but the reason he lost the final to Ivan was because he was too overconfident. Master Lucia said before she died that Ricky wasn’t ready for the Jorvik championship by a long way. He applied for it anyway, and since everything was going so well for him, he thought he’d win.

Even at the beginning of the final against Ivan, Ricky was totally in the lead and everyone thought he was gonna win it all after the first round… But then it all changed.

You’re right though Rita, there’s nothing we can do. We just need to hope for the best for Ricky and that he can win.

Oh! Did you hear that? The second bell! Thanks for staying with me Rita. I don’t think I could watch this all alone. Oh, please let him win!!

Come on Ricky! We’re here for you! You’re the BEST!!

Objectives: Watch the next round then talk to Ricky.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 20 with Ricky Winterwell

Can’t help eat the popcorn nervously as this round doesn’t go as well.

midlife_crisis_ricky

Ouch! What happened? How did she come back so fast and so strong? I thought I was gonna win it…

If she’s like that in the next round, I’ve got no chance…

Quest completed

______________

First Loss

midlife_crisis_ricky

Whew.

Ouch. Rita, did you see what happened?

Gasp. Gulp.

How could I lose? It was going so well, this is impossible…

(You should maybe grab some water for Ricky while he processes what just happened…)

Objectives: Fetch water for Ricky.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 20 with Ricky Winterwell

It seems hubris got the best of him…

Bring him his water bottle again from his bag.

midlife_crisis_ricky

Umm? Water? Okay thanks Rita. Gulp, gulp, gulp.

Quest completed

______________

It’s Not Over Yet!

midlife_crisis_ricky

Thanks Rita, I needed to rehydrate!

But I don’t understand, how could I lose? Everything was going so well! What am I going to do now? The bell’s gonna go soon and Jessica and I are completely level. She just needs to win the next round to take the whole match!

What do you mean that the match isn’t over yet? Come on Rita, you saw how good she was.

You’ve got an idea for how to win? Tell me!

You think we should talk tactics like last time? Hmm, yeah… It went well last time. 

Okay! I’m listening! Tell me what to do, coach!

Objectives: Talk tactics with Ricky.

Rewards: 30 Jorvik Shillings, 25 XP

Reputation: 10 with Ricky Winterwell

Again choose which tactic you like the best; the outcome is the same.

midlife_crisis_ricky

Okay, if you think it will work, then I trust you!

Quest completed

______________

Match 2 : Round 3

midlife_crisis_ricky

No, now the first bell has rung! I need to get back up into the ring, but I’ll definitely do what you just told me to do.

I’ll do my very best Rita, I promise!

You’re right, I’ll think positive, I’ll think like a winner, because I wanna be a winner!

This match is the one…

Objectives: Watch the third round then talk to Ricky.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 20 with Ricky Winterwell

He has finally found some true, good confidence. Go Ricky!

midlife_crisis_ricky

I can’t believe it. I won.

Rita… I’m going to the district championships!!

Quest completed

______________

Next Stop: District Championships!

midlife_crisis_ricky

Rita, I can hardly believe it. It’s really true. I’ve won and I’m in the district championships! I’m finally there!

The chance for me to save the stables is now bigger than ever! How good are we?! What a team! We need to carry on training so that I’m ready for the districts, even if I should be able to get through to it now anyway.

Yeah yeah, calm down Rita. I promise I’ll train every single day. I don’t want to be in that position again like I was with Jessica, where everything’s hanging on one round.

Oh there’s Jessica now. Hope she’s not too angry about losing.

Objectives: Talk to Jessica Lunar.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Ricky Winterwell

She is full of good sportsmanship, I hardly think she would be angry at losing fair and square.

jessica_luna

Congrats, Ricky.

Quest completed

______________

A Promise to Win

jessica_luna

Just came by to say thanks for a good match.

I honestly thought I was gonna win, but you came back. Nice job!

Thanks for such a good match Ricky. I’m gonna train even more now so next time we meet, you’ll have an even tougher time against me.

You need to promise me something now Ricky. Now you’ve beaten me, you need to promise me you’ll get to the final and beat Ivan Drake. He’s been harassing lots of members of my club and he’s trying to buy the clubhouse from underneath us. Promise me you’ll beat him and crush his club Total Destruction.

I need to get going now, but congrats again and good luck! I’ll come and cheer for you at districts and hold you to your promise to win! Haha!

Objectives: Talk to Ricky.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 20 with Ricky Winterwell

Sounds like a deal, ma’am!

midlife_crisis_ricky

I promise Jessica! I’m gonna do this. Not just for my sake, but also for Master Lucia, Nathalie, and for the honor of our sport and all that Ivan Drake does to disgrace it.

Quest completed

______________

A Rumbling Stomach

midlife_crisis_ricky

Yeah… What do I do now I’ve won? Suppose we may as well go home, right?

Woah, my legs are shaking, I feel so tired… I dunno if I’ll make it home right now, I think I need to rest for a while. At least until my stomach stops rumbling.

If I should eat something?

Hmm, you’re probably right! Smart girl! I’ve got some chips in my bag I think… Not the best, but they’ll have to do for now. Could you grab them for me?

Thanks Rita.

Objectives: Grab some chips for Ricky.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Ricky Winterwell

Well, I’ll let it go this one time but you have to start eating like a champion if you want to be one. Chips alone is just lame.

midlife_crisis_ricky

Omnomnomnomnom, that was good.

Quest completed

______________

What Does He Want Now?!

midlife_crisis_ricky

You were right again Rita! I really needed to eat something. To be honest, I should go home and fix up some proper food, but now I can at least get there thanks to you!

Oh no, is that Ivan? Looks like he’s heading towards us…

Ugh, wonder what he could want?

Objectives: Talk to Ivan Drake.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 15 with Ricky Winterwell

Not this guy again… And who is this oaf he brings with him?

ivan_drake

I must say you had some good luck there, sicky little Ricky.

Quest completed

______________

The Excavator

ivan_drake

I must say you impressed me there… Or not HAHAHAHA!!

Your dotty old bat Master would turn in her grave if she saw your pathetic performance up there. Thanks for giving me and Luke a good laugh though!

Of course, I don’t know if you’ve met Luke… Luke Excavator? He’s one of the best in my club, under my mastership of course.

Luke and you are gonna meet in districts, where he’ll turn you into mashed potato! Hahahaha!

Objectives: Say hello to Luke Excavator.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Ricky Winterwell

Oh dear, Ivan. I can tell you certainly didn’t choose your man for his looks, haha!

luke_excavator

Hehehehe… Yeah, we’re gonna make you into potatoes!

Quest completed

______________

Dig Up Everything in My Way!

luke_excavator

Like Ivan said, you’re gonna win. Hehe.

OUCH! What was that for Ivan? Ohhhh right, yeah, you said he wasn’t gonna win.

I mean Ricky, you’re NOT gonna win, hahaha.

Anyway, I’m Luke Excavator! I dig up everything in my way. Hehe. I’m gonna dig you out of the ring, Ricky. Hehe. You’ve got no chance against me.

Objectives: Talk to Ivan Drake.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 15 with Ricky Winterwell

And you definitely didn’t choose him for his brains!!

ivan_drake

Ricky! I’d be surprised if you even survive five seconds against Luke. There’s a pretty good reason to just give up right now.

Quest completed

______________

A Cocky Bet

ivan_drake

Ricky, let me be completely honest here. Man to man. We both know you’ve got no chance, so if I were you, I’d just go home. I’d eat some… Chips and just give up. I mean, what do you think is gonna happen? Or do you WANT to make a fool of yourself again? Think of your poor old crazy cat lady master. Do you want to disappoint her again beyond the grave?

Haha! What? You really think you’re gonna win. Oh my word, well if you’re this cocky then how about a bet?

Objectives: Talk to Ricky.

Rewards: 10 Jorvik Shillings, 5 XP

Rewards: 10 with Ricky Winterwell

Oh no, don’t go getting overconfident again!

midlife_crisis_ricky

A bet? Sure! I’ll beat you both so a bet doesn’t frighten me at all.

Quest completed

______________

A Dangerous Bet

midlife_crisis_ricky

You’ll see Ivan! I’m gonna beat you down and when I do, I’ll take back Master Lucia’s paddock! You’ll promise to leave the other clubs in peace as well, like Jessica Lunar’s club for example. If I lose? Well then, I’ll leave Jorvik forever.

Objectives: Talk to Ivan.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Ricky Winterwell

Ricky NooOOOooooOOOOO!

midlife_crisis_ricky

Haha sounds good to me. One less loser on the island is always good. So then it’s decided. See you at the district championships if you even dare to show up.

Can’t be bothered looking at you anymore though. Bye losers!

Quest completed

______________

You Can’t Leave Jorvik!

nathalie_moonriver

Ricky?! What did you just bet on?! What were you thinking?!

Yeah, obviously you believe you can win Ricky, but leaving Jorvik?! Forever?! You really have to win now Ricky, you can’t leave Jorvik!!

You promise you’ll win? Hmm, okay Ricky, I believe you.

Oh, I would have loved to stay and celebrate with you but I really need to get back to the stables. Ricky, can’t we go out and eat later this evening to celebrate? Great, see you later!

Thanks for all your help Rita, we’ll see each other again soon!

Objectives: Talk to Ricky.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 20 with Ricky Winterwell

Oooh, you in deep now, boy….

midlife_crisis_ricky

Of course Nathalie, see you later!

Quest completed

______________

Last Run of the Day

midlife_crisis_ricky

Suppose we’d better head home now. Or at least I need to get home. If I’m gonna head out with Nathalie later, I need to shower and maybe sleep a little during the afternoon. I’m so tired right now that I could pretty much just fall asleep anywhere.

But hey, listen, come with me to my place because I’ve got something for you! I guess you could say it’s kind of a thanks for all the help. I’ve been thinking about giving it to you earlier, but all this stuff with the competition made me so nervous that I totally forgot it.

Come on, let’s run back to my house!

Objectives: Go to Ricky’s place.

Rewards: 30 Jorvik Shillings, 25 XP

Reputation: 25 with Ricky Winterwell

You can run along with Ricky or ride ahead and meet him at his house.

midlife_crisis_ricky

Finally home! Whew!

Quest completed

______________

Active Wear, Active Wear…

midlife_crisis_ricky

Now I can just take it easy for a while before I go out and meet Nathalie later. I can hardly believe I actually won! Just think, it’s the district championships soon! This means you and I need to train hard ahead of it! If you’ve got some spare time, you just need to drop by so we can carry on training together. Summerblaze is always welcome too, of course even if he does’t actually do anything. Horses really seem to be pretty bad at exercise…

Anyway, I’ve got a little present for you as a thanks for all your help in the run up to qualifiers! Here’s a really nice piece of active wear that you can have on while we train together. I expect you’ll still want to help me with my training ahead of the district championships right? I need all the help I can get!

Objectives: Talk to Ricky.

Rewards: 5 Jorvik Shillings, 5 XP, Jor-jitsu Shorts

Reputation: 10 with Ricky Winterwell

It was a honor helping you, sir!

midlife_crisis_ricky

There you go! Now we can both be dressed right when we get some serious training ahead of the next competition!

Quest completed

Amnesia – Chapter 1

I am in a cloud of blackness. Nothing to see. Nothing to hear. Nothing to feel. Then a piercing light breaks through the darkness. I squeeze my eyes closed as hard as I can, trying to stop the glaring light from reaching me. Then I begin to hear noises. The constant, steady beeping of what seems to be a machine. The quiet rustlings of something or someone moving about. This fills my curiosity and as much as I want to go back to sleep, I have to know what’s happening.

With a little bit of effort, I prise my eyes open. A bright light enters my vision. I wince and close my eyes again. Then, with more determination, I open my eyes again. This time the light is less blinding and I can look around. I am in a room with pale blue walls and whitewashed curtains.

Why am I here?

I move and something rustles. It’s a white sheet that smells strongly of bleach. I’m in a bed. With an enormous effort of will, I sit up. Something touches my arm and I shriek, only to realise that it’s my hair, long and red.

I try to remember why I’m here but to no avail. I try to remember anything, growing more frantic but it’s like a wave swept over my mind, taking my memories one by one, back out to sea.

Who am I?

I can’t even remember who I am. My vision blurs and wavers and tears fall down my face. It’s like I’ve woken up in a nightmare with no way out.

With a slight creak, the door opens and a woman walks in. She has a kind face and sparkling blue eyes. She takes one look at my tearstained face and wraps her arms around me.

‘Oh honey. Are you alright?’

I gently push the lady arms away and try to compose myself. I can’t rely on other people. I need to be strong.

‘Who are you?’ I ask.

‘I’m Sandra, a nurse. I work here’

She pauses and looks me in the eye.

‘Sweetie this is a hospital. You were in an awful, awful accident’

My head starts pounding as the nurse’s words flood into my brain.

‘Who am I?’ I ask, my heart beating faster and faster.

‘You’re sixteen and from what we know, your name is Keri’

Sandra looks at me, her blue eyes sad and sorrowful.

‘We don’t know anything else. You were found just outside the Harvest Countries and were airlifted to Epona’s hospital’

I nod, my thoughts racing like a hurricane.

‘I’ll give you some time alone to think things through’ Sandra says kindly before walking out of the room. I head over to the bathroom, desperate to see who I am and to remember something. A pale face stares back at me from the mirror and long, red hair frames my face and accents my green eyes. I close my eyes and try to reclaim my memories. Suddenly something clicks and my hard work pays off as a word enters my mind. With the word comes a sense of longing and familiarity.

‘Justin’ I whisper. The name sounded so familiar, like I was used to saying it over and over again.

‘Justin’ I say again before everything turns black.

______________

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Archaeology in Epona – Spoiler Alert

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To unlock these quests you must be Liked with AAE’s Archaeological Department. You join this faction when you meet Frank Einstein in Dino Valley and have learned how to dig for archaeological treasures. You can build your reputation by finding dinosaur bones and bringing them to Professor Jura in Firgrove.

Archaeology in Epona

professor_jura

Good day to you, Rita, do you have a spare moment?

Let me begin by saying that your contributions to AAE’s collection of prehistoric artifacts has been remarkably distinguished. I should rather wish to be of assistance to you in the development of your archaeological capabilities, but I fear I’m not able to teach you more than you already know.

I’ve thought long and hard about this, and I think you need to become acquainted with – at the earliest opportunity – the incredibly prominent archaeologist Hawaii Jones. You may have heard of her?

No? Ah, well that isn’t so strange. It’s been a long time since she was here for a visit to her home island of Jorvik, but right now she’s actually here. In New Hillcrest, as it happens. I’ve written a letter to her in which I bring attention to your talent and perseverance along with a recommendation that she should take you under her wing.

If you’re interested in this rather special opportunity to expand your knowledge, take this letter and present it to Hawaii herself.  But be quick, she won’t be in New Hillcrest for long.

Until next time, Rita!

Objectives: Ride to Hawaii Jones in New Hillcrest with Professor Jura’s letter of recommendation.

Rewards: 25 Jorvik Shillings, 25 XP

Reputation: 15 with AAE’s Archaeological Department

Hawaii Jones can be found in the new part of New Hillcrest, on the other side of the block from Ricky Winterwell.

hawaii_jones

Hello there! Who are you?

Lovely to meet you, Rita. I’m Hawaii Jones.

 So, is there something I can help you with? You have a letter for me, you say?

Exciting!

Quest completed

______________

Terraced Houses in New Hillcrest

hawaii_jones

Wow, that letter of recommendation from Professor Jura was quite something, Rita! Not bad at all! Haha!

Well, well, well! Hawaii Jones can most certainly teach you a thing or two about archaeology Rita, but you see I’ve suffered something of a setback. 

A little accident, if you will. Nothing more than just a broken leg, nothing terrible. How did it happen, you ask?

Well, it happened just as I was about to crack the riddle of where the Horn of Araxa is hidden. As soon as it’s healed, I’ll be out of here, and back out onto the adventure trail so if you want to learn more about archaeology, you’ll probably have to wait until I get back. Hmm? No no, I’ll only be gone a few years.

You want to help me find the Horn of Araxa?! Goodness me, how marvelous! Thanks!

Ha! This’ll be terrific! Fantastic! Actually, no! Perfect! I’d thought about leaving the old adventuring to one side while my leg was on the mend but then of course you just hop in and take over at once! Wonderful.

There’s a safe at the back of this house and in it I keep the diary of Mississippi Jones, my great ancestor! Have you heard of him?

Ah of course, he’s rather famous here in Jorvik, isn’t he? Mississippi was also looking for the Horn of Araxa and there’s a journal of all his findings in his diary. Sadly, there’s rather a lot of it missing. The very last part described how he came to New Hillcrest – although the town didn’t exist back then – but those final pages seem to have been ripped out.

If you fetch the diary from the safe, we can take a look at the last pages together. There’s a clue there which should help us find out where he went next, I’m sure of it! Would you mind going to get the diary, Rita?

Lovely, thanks! You’ll need to be able to unlock the safe. The code is… Actually, hold on! Ha! Think of this as a little test. If you can get the safe open, you can join my hunt for the Horn of Araxa. Deal?

Here’s a clue: the townhouse in New Hillcrest are red, green, blue, brown. You understand? In that order, the right number of each color. Ha! Now you get to figure it out for yourself!

Objectives: Open Hawaii Jone’s safe and get the diary. Give the diary to Hawaii Jones.

To be able to open the safe, you need to figure out the code. Talk to Hawaii Jones again if you need help.

Rewards: 15 Jorvik Shillings, 25 XP

Reputation: 10 with AAE’s Archaeological Department

Ride around the new development and count the colors of all the houses.

You figure out the code is 6455. Ride behind Hawaii’s house and use the code to open the safe, then return to her with the diary.

hawaii_jones

Ha! You figured out the code! Good work. Isn’t it fun to have a little riddle every now and again, Rita?

Now let’s see what’s in that diary.

Quest completed

______________

Roman Ruins

hawaii_jones

Now let’s see here… Ha! Here’s the last thing Mississippi wrote in the diary. I’ll read it out loud:

“May 20th.

Mr Winterwell has told many incredible and exciting tales of Epona and I do believe I’m back on the trail of the Horn of Araxa. A short distance from here lie the Sunny Islets, a little collection of tiny islands where the Winterwell’s sheep graze during the summer. Mr Winterwell tells me that on one of the islands, there are Roman ruins and I rather suspect there may be remains of a laboratory that came under the learned use of Nova Alexandria. With any luck, I’ll be able to find something that leads me further.

The island I’m looking for is special in another way as well. Nothing grows there. Cornelia and I have visited South Hoof and saw the tree there, so I realized right away which island was the one in question.”

Hmm… What do you think Rita? Do you know which island he’s talking about? You think you do? Haha! Outstanding!

You know something? If you can find the Horn of Araxa, or even a good clue that takes us closer to it, I’ll teach you absolutely everything I know about archaeology in Epona. Does that sound good?

Great! I like you, Rita! Just follow Mississippi’s footsteps! Good luck!

Objectives: Find the spot Mississippi Jones was describing in his diary. Look there for anything that might give you a clue to where the Horn of Araxa might be hidden.

Rewards: 30 Jorvik Shillings, 15 XP

Reputation: 15 with AAE’s Archaeological Department

Make sure you have Old Betty, your trusty pickaxe, with you!

epona_treasure1

Ride down towards the New Hillcrest stable, and out onto the islands. There’s a small island near South Hoof with dead trees and no grass on it. Dismount your horse and use your pickaxe to break apart the amphoras until you find a clue.

self

In the antique amphora, you find a brass tube with a cap of some kind. You unscrew the cap and find a page from Mississippi Jones’ diary inside!

Quest completed

______________

In the Ruins of the Old Dynamite Factory

writing

You take out the rolled up page from the brass tube and begin to read…

“May 21st

Dearest Cornelia, my loyal apprentice. I sincerely hope you don’t read this. I’m being followed. I’ve suspected it for some time now, but I’m finally certain. I just don’t know who it is… If you’re now reading my words, I truly hope you’ll follow after me, finding me should I not return. I doubt it would be necessary, but something I never failed to learn on my adventures is that one can never be too careful. Haha! In any case, allow me to tell you a little of my pursuit of the Horn of Araxa.

The horn is not here, but then I never expected it to be. This is the place where Jorvikius the Younger – an alchemist from Nova Alexandria – did most of his work. He dedicated his life to trying to solve the mystery of the dead primeval tree at South Hoof, and if he had managed to understand why it had died, then Jorvik’s history could have looked very different… The power the Romans could have gained from the… No, now I’m rambling. 

What I came across gave me, in any case, an idea. Perhaps the horn was in the barracks outside Nova Alexandria? It’s the most valuable artifact so perhaps it needed protection of the legionnaires stationed there? It was worth a try, even if it would be most difficult to find anything at all after the dynamite factory – built on exactly the same spot – was blown sky high. If there’s anything to be found, I have no doubt it rests at the bottom of The Great Thunder.”

You’re pretty sure you know where Mississippi Jones went after he was here. You decide to follow in his footsteps and see if you can find any more clues there.

Objectives: Find the spot Mississippi Jones was describing in his diary. Look there for anything that might give you a clue to where the Horn of Araxa might be hidden.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 20 with AAE’s Archaeological Department

epona_treasure2point1

The easiest way to get to the bottom of The Great Thunder is to enter from the southeast side of the Mirror Marshes.

epona_treasure2point2

Ride through The Great Thunder until you are close to being under the bridge across from Butterhill. Dismount your horse to break open amphoras to look for the next clue.

self

In the antique amphora, you find a brass tube with a cap of some kind. You unscrew the cap and find another page from Mississippi Jones’ diary inside!

Quest completed

______________

The Road to Nova Alexandria

writing

You take out the rolled up page from the brass tube and begin to read…

“May 22nd

My dearest Cornelia, my pursuer has tried to keep up with my progress, but he must have mistaken me for a simple nitwit! I have of course swept away all of the traces I’ve left behind me, and not even a bloodhound could have followed me here! Ha! In any case, don’t allow me to worry you. I’ll continue my story of the Horn of Araxa. 

Almost everything at this archaeological site was destroyed in The Great Thunder, as I’m sure you understand. There is no new information to be found here. However, I did manage to shake off my pursuer which was of course my main reason for coming here. 

Now it’s finally time to journey to Epona’s most mystical place. It’s time to look for the Horn of Araxa within Nova Alexandria itself. There, in the library once filled with Roman alchemist and philosophers, is where it quite simply must be. If you’re reading this letter, follow in my footsteps dear Cornelia. They lead south, to Nova Alexandria, or at least to the fort which was constructed around it.”

You’re pretty sure you know where Mississippi Jones went after he was here. You decide to follow in his footsteps and see if you can find any more clues there.

Objectives: Find the spot Mississippi Jones was describing in his diary. Look there for anything that might give you a clue to where the Horn of Araxa might be hidden.

Rewards: 15 Jorvik Shillings, 25 XP

Reputation: 15 with AAE’s Archaeological Department

epona_treasure3

Leave The Great Thunder and ride up the road towards Fort Maria. You’ll find more amphoras on the ground about halfway towards the top.

self

In the antique amphora, you find a brass tube with a cap of some kind. You unscrew the cap and find another page from Mississippi Jones’ diary inside!

Quest completed

______________

X Marks the Spot!

writing

You take out the rolled up page from the brass tube and begin to read…

“May 23rd.

Curses! I’m still being followed. Who is this inescapable shadow? Nobody has ever succeeded in following me like this, my pursuer must be blessed by Fortuna herself.

Dearest Cornelia. I have been into the library of Nova Alexandria, the very first person to do so since the Romans left Jorvik. I’ve seen fantastical, unfathomable and horrendous things. Things that would make any other man silver-haired overnight, but that’s a story for another time. The Horn of Araxa was not there, but now… Now I finally know for sure where it is!

I must first do away with my pursuer once and for all. I thought of climbing down the cliffs and down to the sea. Nobody could follow me that way; there are very few in the world who could take themselves down such a precipice without the very finest mountaineering equipment.

I doubt it will be necessary, but I shall leave the next page in a place I’ve already seen from here. Ha! It’s quite perfect! If you look out over the Sunny Islets from the edge here, you’ll understand. X marks the spot, just like a good old treasure map! Ha!”

X marks the spot? What did Mississippi mean? You look out over the cliff edge, down over the small islands. X marks the spot…

Objectives: Find the spot Mississippi Jones was describing in his diary. Look for anything that might give you a clue to where the Horn of Araxa might be hidden.

Rewards: 40 Jorvik Shillings, 40 XP

Reputation: 30 with AAE’s Archaeological Department

Look out over the cliff and see the smaller island closest to the cliff.

epona_treasure4

Ride down to New Hillcrest and down to the Sunny Islets to reach the tiny island. You will have to run the long way along all of the larger islands to be able to cross through the shallow water areas.

Dismount your horse and break open the amphoras to find the next clue.

self

In the antique amphora, you find a brass tube with a cap of some kind. You unscrew the cap and find another page from Mississippi Jones’ diary inside!

Quest completed

______________

In the Aqueduct’s Remains

writing

You take out the rolled up page from the brass tube and begin to read…

“May 24th.

Dearest Cornelia, my pursuer is finally away! Nobody could have followed me down those cliffs. Ha! Nobody gets the better of Mississippi Jones!

In Nova Alexandria I found a scripture that described the exact location of the Horn of Araxa. The Romans understood the power of the horn and hid it in a place far away down where the source gives water to Epona’s two rivers. I myself have seen the remains of the aqueduct the Romans built to provide Nova Alexandria with hot spring water, but now I know that it was built only to deceive their enemies. A secret vault was built into the mountainside. A vault in which they protected all their very most valuable treasures. 

I shall make my way to the water source now. If you’re still following me, you’ll find the next page there.”

You’re pretty sure you know where Mississippi Jones went after he was here. You decide to follow in his footsteps and see if you can find any more clues there.

Objectives: Find the spot Mississippi Jones was describing in his diary. Look for anything that might give you a clue to where the Horn of Araxa might be hidden.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 25 with AAE’s Archaeological Department

The next clue is located at the Moon Spring.

epona_treasure5

Ride along the northeast edge of the Mirror Marshes. You’ll find a trail that leads to a bridge and a dark cave. Break open the amphoras that are scattered on the ground on either side of the bridge.

self

In the antique amphora, you find a brass tube with a cap of some kind. You unscrew the cap and find another page from Mississippi Jones’ diary inside!

Quest completed

______________

Out of the Fire, Down in the Cauldron

writing

You take out the rolled up page from the brass tube and begin to read…

May 25th. 

Finally a little peace, dear Cornelia. My pursuer still has yet to be seen, and I do say even I myself would’ve found it difficult to follow me here. It would seem I have plenty of time to calmly and methodically look through these Roman ruins, but the Horn of Araxa is calling.

The secret vault built by the Romans in the mountainside is in the crater in the middle of this mountain. I’d thought to follow the aqueduct through the mountain to the other side, but it has collapsed completely. It’ll be quite the long climb, but a silly little mountain has never stopped Mississippi Jones before! Ha!”

You’re pretty sure you know where Mississippi Jones went after he was here. You decide to follow in his footsteps and see if you can find any more clues there.

Objectives: Find the spot Mississippi Jones was describing in his diary. Look there for anything that might give you a clue to where the Horn of Araxa might be hidden.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 15 with AAE’s Archaeological Department

The Cauldron can be reached by riding off the road to Crescent Moon Village or from down behind the observatory.

epona_treasure6

The ground spirals down like a ramp. Ride all the way to the bottom and find an amphora there with another note inside it.

self

In the antique amphora, you find a brass tube with a cap of some kind. You unscrew the cap and find another page from Mississippi Jones’ diary inside!

Quest completed

______________

A Roman Puzzle

writing

You take out the rolled up page from the brass tube and begin to read…

“May 26th.

Dearest Cornelia, it’s quite unbelievable. My pursuer is still on my tail. He came after me – stealthy as a panther – right the way up the mountain. I think I recognized him at one point, but the man he reminds me of is dead… My eyes were playing tricks on me, no doubt.

I’ve found the gateway to the secret vault. Everybody thought it was a piece of art or part of an ancient temple, but it’s actually a part of the door mechanism. I think I understand exactly how to open the gateway: there are buttons on the pillars all around the place and if you press them in the right combination, the way opens up as if by magic. The pattern on the gateway shows which three are the right ones to press.

I still have a head start on pursuer, and if I’m quick I should be able to get into the vault before he catches me up.”

You don’t see anything obvious around that matches what Mississippi was talking about. No artwork or parts of an old temple, but it was a long time since he was here. A lot must have changed since then. You decide to take a look around to see if you can find anything.

Objectives: Look around the bottom of The Cauldron for what Mississippi Jones called a work of art or part of an old temple.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 15 with AAE’s Archaeological Department

Explore the bottom of The Cauldron until you find a large pile of brush. Clear away the branches and expose a large stone with the image of a spider carved into it.

self

This must be the gateway to the secret vault. You found it!

Quest completed

______________

A Secret Key to a Secret Door

self

What was it Mississippi Jones wrote? You take out the diary page and read it again…

“I think I understand exactly how to open the gateway: there are buttons on the pillars around the place and if you press them in the right combination, the way opens up as if by magic. The pattern on the gateway shows which three are right ones to press.”

The pillars must be part of some kind of code which opens the gateway Mississippi was writing about. You decide to investigate the pillars to see if you can solve the puzzle as well!

Objectives: Solve the puzzle of the pillars to open the door to the secret vault.

Rewards: 50 Jorvik Shillings, 40 XP

Reputation: 40 with AAE’s Archaeological Department

 It does not matter which order you press the buttons, only that you press the correct ones. If you press an incorrect button, the mechanism will reset and you will have to restart the quest. The pillars can be found along the side slopes of The Cauldron.

The spider depiction on the door is your clue. All the buttons you press should relate to spiders; a baby spider, a spider web, and the Roman numeral for 8: “VIII”

Once you have activated the correct three buttons, return to the doorway.

self

You’ve unlocked the gateway to the secret vault, but it doesn’t want to open. Something must be wrong…

Quest completed

______________

A Fix Frank Einstein Would Be Proud Of!

self

The rumbling carries on. You decided to take a closer look to see if there’s anything you can do to fix it. Seems as though a load of gravel and other junk has gotten into the mechanism.

“If you don’t have a little look over your secret doors at least once a millennium, then you’ll find it works out this way,” you think to yourself and sigh.

Hmm… This is a problem that needs a fix Frank Einstein would be proud of! Time to grab the pickaxe!

Objectives: Use your pickaxe to “fix” the broken gateway.

Rewards: 50 Jorvik Shillings, 15 XP

Reputation: 35 with AAE’s Archaeological Department

Time to break out Old Betty!

self

With one last whack, you manage to loosen all of whatever was blocking the door’s mechanism, and a couple of bits of the machinery go flying along with it. Seems not to matter too much though, because the door opens!

Quest completed

______________

A Worrying Creak…

self

You notice that the ground suddenly begins to shake, and a dull rumble can be heard from within the mountain. The secret gateway creaks worryingly at its joints. It feels like the whole thing could come crashing down at any second. You decide to head in anyway, you haven’t come this far just to give up.

Objectives: Go into the secret passageway.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 15 with AAE’s Archaeological Department

Enter the darkness of the gateway to discover what is inside…

self

There’s a book lying on the ground. You decide to take a closer look.

Quest completed

______________

A Diary on the Ground

self

“What kind of book is this? It’s the rest of Mississippi Jones’ diary! He must have dropped it for some reason, but why didn’t he pick it back up again?”

Your thoughts are interrupted by a new kind of noise… It’s creaking, crashing and rumbling like crazy now…

You know what that sound means. The secret passageway is starting to collapse. Now every second is more precious than ever!

“Quick! Out!”

You shove the diary into your backpack and run for the exit.

Objectives: Hurry out before the secret passageway collapses.

Rewards: 50 Jorvik Shillings, 15 XP

Reputation: 35 with AAE’s Archaeological Department

Escape the passageway before the timer runs out. Avoid the falling rubble and run for safety!

self

The secret passageway has collapsed completely. It’s impossible to get back into…

Quest completed

______________

A Diary for Hawaii

self

You read the last entry in the diary…

“May 26th. 

The passageway is open but my pursuer is near. Darling Cornelia, I’ve underestimated my pursuer. He’s close now, and I finally know who he is. He’s the most dangerous man I’ve ever known. I simply must get to the Horn of Araxa before he does. I must get there before Mr Sandman.

My love for you will know no limit either now, nor in any echo of eternity. 

Your Mississippi.”

You haven’t found the Horn of Araxa, but at least you found the rest of Mississippi Jones’ diary. It’s time to return to Hawaii Jones and tell your story.

Objectives: Ride back to Hawaii Jones with the other half of Mississippi Jones’ diary.

Rewards: 25 Jorvik Shillings, 50 XP, Jones Jacket

Reputation: 50 with AAE’s Archaeological Department

Ride back up the sides of The Cauldron and return to Hawaii Jones in New Hillcrest.

hawaii_jones

Hello! How did it go?

You didn’t find the Horn of Araxa, you say?

Ha!

Welcome to the club!

That’s the life of an adventurer for you. We risk our lives for treasures and relics that simply vanish from our hands at the last second.

Haha!

But it’s the hunt that’s the most fun, as we usually say in my family. The treasure itself is never as exciting as the adventure you go on to find it. Wasn’t it fun though, Rita?

Ha! You’re a girl after my own heart Rita!

Now I’ve got the rest of Mississippi’s diary in any case, so I must give you a huge thanks Rita. It means a lot to me that you risked so much to find it.

If you’re still interested in learning about archaeology in Epona, I can try to teach you all I can!

Quest completed

______________

All Books and Maps

hawaii_jones

So! Archaeology in Epona is the order of the day!

While you were out looking for the Horn of Araxa, I’ve gone through all my old books and maps in Epona. I’ve spoken to the people of New Hillcrest and picked up a few tips on where we might uncover some great finds.

I hope you’ve got time, we’ve got a lot to get through…

Objectives: Learn from Hawaii Jones all about where to find sites for an archaeological dig in Epona.

Rewards: 50 Jorvik Shillings, 50 XP

Reputation: 50 with AAE’s Archaeological Department

Archaeology in Epona works exactly as dino digging in Dino Valley. Small special stones are scattered around certain areas and light up periodically with treasures (or junk) to find. Collect all in a set, as well as be on the look for extra special items.

Hawaii will tell you which areas to search around and introduce you to the people you will need to bring your treasures to for a reward.

hawaii_jones

There we go! Now you know just as much as I do about archaeology in Epona. Now you won’t have a single problem in finding dig sites you can use your old pickaxe on.

There are four areas in which you can hunt for archaeological treasures.

Around Butter Hill you can look for remnants from the Roman barracks, and in the Mirror Marshes you can find evidence of it being a hiding place for victims of shipwrecks. There are always exciting finds along the Shipwreck Shores, and people have lived on the Eastern Slopes throughout history, which makes it a great place to dig.

It’s been lovely to meet you Rita! Come back whenever you’ve got any questions, I’m sure I’ll be around New Hillcrest for a while later.

See you around!

Quest completed

______________

Meet Professor Chiron

hawaii_jones

Oh, just one more thing. If you find anything good, I happen to know Professor Chiron here in New Hillcrest will trade them with you for nice items. You should ride over and talk to him.

Seeya!

Objectives: Talk to Professor Chiron in New Hillcrest.

Rewards: 30 Jorvik Shillings, 20 XP

Reputation: 25 with AAE’s Archaeological Department

Professor Chiron can be found a few houses down the street from Hawaii Jones.

professor_chiron

Good day to you! Trade archaeological objects, you say? Hmm…

That sounds interesting. Very interesting indeed. I’m actually from AAE, they’ve sent me here to Epona to go on some digs, but I haven’t actually managed to get started just yet. The wilderness around here feels a little too treacherous for my liking, so I’ve been trying to start digging here in my garden. Hasn’t been too fruitful so far…

Trading with you sounds like a very interesting idea! If you’re out there looking for objects in that dangerous wilderness, I won’t have to do anything as reckless as risking my own life when you’re doing it instead! We’ll make a great team!

Quest completed

______________

Meet Walter Winterwell

professor_chiron

Now I’m honestly not interested in absolutely everything you find, most archaeological stuff is usually rubbish. Some things, though. Some things can be especially valuable to someone.

Walter Winterwell is a man of really odd taste, so it could be worth your while to talk to him. You’ll find him up at the Winterwell family’s big house here in New Hillcrest.

Bye for now!

Objectives: Talk to Walter Winterwell in New Hillcrest.

Rewards: 25 Jorvik Shillings, 15 XP

Reputation: 25 with AAE’s Archaeological Department

Remember, trading with Walter is -extremely- lucrative. Keep track of those extra special finds to bring to him!

walter_winterwell

Good day to you! Trade archaeological objects?

I’d love to! Only the interesting stuff though! What have you got?

Quest completed

You are now a full-fledged archaeologist! Go out and find some treasure!!

The Rider’s Games – Chapter 5


Hi everyone, it’s Alice & I’m finally back. Yes, it’s been 6 months and I’m finally back from the long pause. I hope you enjoy this chapter🙂

 

 

“Ladies and gentlemen, I am proud to announce the opening of the 1st annual Jorvik Games! In this years Games, the Dark Riders and Soul Riders that have been picked are going to fight against each other in a game of light and dark!”

 

The voice of President Springson booms loud across the dim, purple lit arena. I try to ignore every inch of fear inside of me, and instead distract myself by figuring out where we all are and what I need to do when the klaxon goes off. Inside, I’m shaking with fear, and every fibre of my being wants to be back home, safe and with my family. All throughout training, I’d tried to ‘forget’ about my family back in New Jorvik, but one part of me knew that would never happen. I can feel the tension in every single Soul Rider near me, and even the Dark Riders were scared. After what seems like a lifetime, the klaxon goes off, and, as if in slow motion, all the tributes jump off their platforms and make a run for the pyramid shaped pile of supplies. I stay behind, taking in what’s happening. The Career Dark Riders, the top Dark Riders who had been training to murder us Soul Riders even since President Springson made that announcement all those years ago. I see them throwing dark magic at the  younger Soul Riders, as they frantically try to create a bubble around themselves for protection. Damon’s advice booms through my head like an alarm, waking me from a haze. “Get out of there and grab a power pack. Once you’ve got magic you don’t need much. Don’t go near. The. Careers..” So I follow it and, once the Careers are distracted with choking a young Soul Rider with dark magic, I run as fast as I can towards all the power supplies. I grab one, a fluorescent pink bag with an electrical bar inside. I take it and I’m just about to run to the darkest, dimmest area in the arena when a sharp and harsh voice fills my ears. “Where do you think you’re going, Catnip?!” It isn’t soft and joking like when Matt says it- it’s cruel and teasing. I don’t reply and instead get up and run. “Ah, ah, ah! Not so fast.” She says and I’m suddenly in the air, and I can’t breathe. Dark magical ropes entangle me and tighten around my throat. I choke and try to preserve any breath I can manage. Everything spins around and I’m just about to pass out when a voice yells out something. “Clem! Look what I found!” ‘Clem’ groans loudly. “Not now, Jacamar! I’m in the middle of killing a Soul Rider!” But she drops me and I fall onto the metal floor with a deafening thump. I clutch my throat and my breaths come out ragged. Clem places a sharp boot on my chest and presses down so I really can’t breathe. Then walks off to find Jacamar. I hear the whoosh of magic, a weak last breath and then cruel laughter.

I eventually get up and run as quick as I can to the furthest away part of the arena. I lean against the metal wall and cough. When I open my eyes my surroundings have changed. Suddenly I’m in a bright field, filled with sunflowers. It’s bright and sunny and almost like home- then I realize it is. I take a step forwards and breath in the spring air. Birds tweet and I lie in the sunflower fields. Someone leans over me, their breath smelling of strawberries and sunshine. “Rose..” I say softly, then pause. “Wait- what- what are you doing here?” Rose shrugs and then smiles, a soft, beautiful smile. “I’m always here Kat. Always..” Then suddenly the sunshine and fields turn disappear and everything goes grey and cold. Flames lick at buildings, engulfing everything in fire. Rose steps towards the fire. “No, Rose, stop- come back here!” I scream. She’s engulfed in flames and I hear a voice in my head. “Kat.. Kat.. Kat!” Then everything disappears and the voice is suddenly different. It isn’t my sisters. “Kat! Wake up!” It’s Connor and when I open my eyes he’s shaking me awake. “Rose!” I whisper when I come to focus. “Huh? Kat, you’re in the Games, Rose isn’t here I promise.” He tells me. “But she- she went into the fire and..” I choke. “Hey look, stop talking. Rest your voice, Clem got you really bad.” I start to fall back down to reality. I think about thanking him and embracing him, but then I realise I’m in the Games. I get up abruptly as if I’ve been stung and push my fringe out of my face. I’m nearly out of his view when I remember that he has my powerpack. “Get off, you can’t..” I am yelling, all ready to attack like a wild animal. Connor doesn’t even speak, just gives me this look, almost pitying. Something in my brain clicks & I slowly calm down and close my eyes. “Connor?” I say softly, but he’s gone, disappeared into the shadows. I stare into the darkness, wanting to be anywhere, anywhere but here.

______________________________________________________________

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Rebuilding South Hoof Bridge Quests

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These quests cover several days, or can be done all at once by spending Star Coins.

To unlock these quests, you must have first visited South Hoof Peninsula and started up the ferry there from Fort Pinta.

Once you are known to the people of South Hoof, you can visit Bernadine Winterwell XVII in New Hillcrest.

Modernizing New Hillcrest

bernadine_winterwell_xvii

Hello!

It’s a completely pleasant pleasure to meet you. My name is Bernadine and I’m the decision-taking, ground-breaking, progress-making visionary all-rounder here in New Hillcrest. I pretty much run the show single-handedly on the town council, well at least since about two years ago in any case. 

I’ve seen you, you know! I’ve seen you out and about on the helping hand trail, giving people a boost and a push here and there, and I’d like to offer you the town’s official thank you for all your help at the same time as extending the official welcoming hand of New Hillcrest. I mean I thought it’d be nice if you could get an official welcome to the town from a town official like me. 

Welcome to “New Hillcrest: The No-Frown Town,” as we like to call it. Well, it’s actually just me calling New Hillcrest the no-frown town. For now. I’ve created a new slogan for the town because the old one is so dull and backwards-looking. Listen to this…

“New Hillcrest: a Settlement of Tradition.” Ugh, it’s so bad that it hurts my mouth just to say it. Incredibly dull. I want us to look ahead and highlight the happy, positive spirit of the townsfolk. In spite of everything they’ve got going against them, everyone here is so upbeat and lovely! That’s why it’s much better to have a slogan like…

“New Hillcrest: The No-Frown Town!” It has a much better ring to it, wouldn’t you say?

You think it’s a winner? Haha, great!

I’ve been giving some thought to doing a little market research to investigate the opinion of the people. I’d love to be able to ask the people around town what they think about changing slogans, but I haven’t had time. There’s been so much to do since I took over running the town council. New plans here and new plans there! Everything all at once!

What’s that you say? You could ask people if they want to change slogans to “the no-frown town?” Well of course I’d be thrilled if you could help out, Rita! Thanks!

Go round and ask people here on the square if they think they might like to change slogans.

Objectives: Go round to the townspeople on the square and ask if they’d like to change the town slogan from “New Hillcrest: a Settlement of Tradition” to “New Hillcrest: The No-Frown Town.”

Rewards: 10 Jorvik Shillings, 5 XP

Reputation with Roadworks

The “Roadworks” is not an official faction. All reputation earned on this story arc go towards building the bridge, which is done in several levels as it was done with the bridge in Moorland.

Speak to the shopkeeps, notary, and others around the square. Most seem happy at the idea, but the notary must be a bit old fashioned.

Return to Bernadine with news of everyone’s opinions.

bernadine_winterwell_xvii

Five out of six people want to change the slogan to “The No-Frown Town?!” Wow! That’s 83.33333%! It’s a landslide!

Hurray! Then it’s decided. We’ll be changing slogans. Thanks for your help Rita!

Typical that the Notary wouldn’t want to change slogans. I had a feeling though. Hehe.

Quest completed

______________

A Link to the Past

bernadine_winterwell_xvii

Everything’s starting to fall into place here in New Hillcrest as we push forward with our plans to build for the future! We’ve changed our slogan and finished building the colorful terraced houses on the other side of the street, and it’s all part of making New Hillcrest more attractive! We’ve already managed to rent out most of the home we’ve built. My forefathers ran the town council before me, but they were afraid of change and wanted to keep everything the same as it ever was. If you resist change, you just end up stuck to the same spot and getting nowhere. If you want to get anywhere in life, you have to dare to see change as something positive!

Another part of our vision for New Hillcrest’s future is to rebuild the link between New Hillcrest and South Hoof. South Hoof is a wonderful place to visit and it’s a tremendous privilege to have it so close by! The landscape there is so beautiful and vast, but the bridge that used to go there has been in disrepair for many, many years. We’ve hired a builder to take care of the restoration, but it seems to be taking him an awfully long time. Donald – as he’s called – seems to know what he’s doing but something in particular seems to have him stumped. 

What’s that you say? You KNOW Donald?! What a remarkable coincidence!

You say you’d like to help?! Oh my, how wonderful! That good name you’ve made for yourself really holds true!

Ride down to Donald and see if there’s any way you can help hurry things along. He’s down at the stables just outside town.

Objectives: Go see Donald down by the stables on the outskirts of New Hillcrest. He seems to need help with repairing the bridge to South Hoof.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation with Roadworks

Howdy, long time no see, old friend!

Donald can be found behind the sign for the stables race.

mr_bucket

Well would you look at that! Rita!

What are you doing here?

Quest completed

______________

High-Level Restoration

mr_bucket

How wonderful to see you again Rita!

Oh really? Bernadine thinks the bridge rebuilding is going too slowly? Well that’s not very reasonable of her. She’s set me on a budget that’s way too tight, and then complains about my productivity. Hmph.

What’s that? You wonder why it’s going slowly?

Umm. Heh, well… The bridge is very tall and rickety. Not stable at all. Then there’s the whole thing of me still suffering from a fear of heights… Then the part where the bridge goes over water and I can’t really be around water because of my fear of, well, water. It’s difficult enough for me to even drink water sometimes.

You think it’s pretty stupid of me to have taken the job on then?

Well yes, I suppose you might be onto something there. I thought it might have been a good way to overcome my fears, but it hasn’t really been going very well on that front…

Really?! You’ll help me fix up the bridge?! Oh, thank you Rita, thank you so much!

We can do this together! We need to give extra support to the bridge with some new pillars and we also need to lay down some new foundations. 

After that’s done and everything’s a bit more stable again, we need to relay the planks along the bridge.

Shall I show you where the bridge needs a bit of reinforcement?

Objectives: Donald tells you about how the bridge between South Hoof and New Hillcrest is in need of repair.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation with Roadworks

You are shown where the pillars and concrete bases go as well as planks on the walkway of the bridge.

PLEASE NOTE! IMPORTANT!!

You are given supplies to build the bridge as a daily quest or you can buy them with Star Coins from the construction shop in New Hillcrest.

PAY ATTENTION to where you lay your supplies as it is possible to still use them on places you have already built and will waste them if you do.

You will not be compensated for wasted supplies. 

mr_bucket

Then you can… Um, I mean WE… Now WE can get started with the rebuilding.

Quest completed

______________

New Pillars for the Bridge

mr_bucket

Okay. Now we’l show Bernadine that we can get through this project at lightning speed! We need to give the bridge new support from underneath with new pillars. But the truck that was supposed to deliver the logs here to the building site just dumped them on the path that leads up to New Hillcrest instead of bringing them all the way here. Really unprofessional if you ask me. You’ll need to ride there and get them. Then we’re going to cut them and plane them so that they’ll be able to replace the broken old pillars.

You can buy ready-made pillars up on the square in New Hillcrest if you like. It’s the same old story though, the budget is so tight because Bernadine wanted to keep the costs down, so you’ll have to pay for the pillars yourself if you want the build to go faster.

Anyway, before you start, I’ll show you where you’ll find the untreated pillars, and where you need to put them up.

Objectives: To make a pillar able to withstand the weight of the bridge, you’ll need to follow these steps.

  1. Collect a log from the hill on the way up to New Hillcrest.
  2. Saw the logs into shape using the cutting machine.
  3. Plane the pillars in the plane machine to get a lovely smooth pillar.

You can buy ready-made pillars from Billy up on the square in New Hillcrest.

Rewards: 10 Jorvik Shillings, 5 XP, 3 perfect pillars

Reputation with Roadworks

When making a new pillar, dismount your horse to use the machines.

Return to Donald when you are finished making new pillars.

mr_bucket

These are particularly perfect pillars! Well done Rita!

Quest completed

______________

Ahoy There Sailor!

mr_bucket

Oh my, oh my, I hope a storm isn’t brewing… This bridge is so wobbly that it could just collapse at any moment. The saltwater from the sea has corroded most of the bridge’s foundations, so we’ll need to build new ones right away! Before we get started, we’ll have to collect sacks of cement so we can mix up cement for the foundations. There’s been a delivery of cement sacks to the harbor just behind the stables. You’ll no doubt see the delivery ship’s masts from here, so just head in that direction.

Objectives: Ride to the harbor in New Hillcrest. There’s a ship there that’s arrived loaded with cement for us.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation with Roadworks

The only way to get to ship is to ride up the road to Hillcrest, then down the other side of the hill, but turn before you get to the marshes. Ride around the hill to the small abandoned farmstead and down the stairs to get to the ship. Speak to the sailor there about the cement.

sailor

Ship ahoy, landlubber!

Elving’s the name. I’m a sailor here on this old ship.

You’re here to get the cement for Builder Donald, you say?

Of course! I most certainly do have a delivery of cement for Donald.

Quest completed

______________

The Bridge Building Continues…

sailor

What are you planning to do with the cement?

Ah okay, a bridge? I prefer to take a boat between two islands instead of walking, but I suppose it’s just a matter of taste.

Here’s the cement for Donald anyway. Good luck with your building project, landlubber.

Objectives: Take the cement you got from Sailor Elving and leave it with Donald by the bridge.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation with Roadworks

Return to Donald the same way that you came.

mr_bucket

Perfect, Rita!

Quest completed

______________

Hard Labor Helps you Sleep Better!

mr_bucket

This is the absolute best cement you can get anywhere on Jorvik. The quality of raw materials that go into it is going to make sure this bridge stays sturdy for many years to come. It might even be stable enough for me to think about daring to go over it. Or maybe not. I’m dizzy just thinking about it. 

Whew. My legs are starting to wobble now, and my palms are sweating. Oh no! Stop it Donald!

Must think of something else instead…

Mixing cement! That’s what we were doing! We can focus on that instead. Much better. The sacks are already here thanks to you, so you just need to empty three of them into the cement mixer. Then you need to fetch some water from down at the stables. Take this bucket with you and fill it at the water supply outside the stable. Then pour the water into the cement mixer and switch it on! Then you’re done.

Objectives: In order to mix cement for the bridge’s foundations, you’ll need to follow these steps:

  1. Collect three sacks of cement.
  2. Pour the sacks into the cement mixer (in the grey funnel).
  3. Collect water from the water supply at the stable with the bucket you got from Donald.
  4. Pour the water into the cement mixer (in the blue funnel).
  5. Switch the mixer on and wait until the cement is fully mixed.
  6. Fill your bucket with cement.

You can buy ready-made cement from Billy up at the square in New Hillcrest.

Rewards: 10 Jorvik Shillings, 5 XP, 3 buckets of cement

Reputation with Roadworks

Follow the instructions to mix cement, then return to Donald when you are finished.

mr_bucket

You’ve got a perfect mixture of cement here! Very well done, Rita.

Quest completed

Return to Builder Donald when you have fixed all six of each pillar and cement foundation.

______________

Is the Bridge in One Piece?

mr_bucket

What a fantastic job you’ve done Rita! Making a strong start is the most important part of any building project. A strong foundation. It looks great! Oh, no! I have to look down… I’m getting dizzy again…

Ohhh….

Now one of us has to head up onto the bridge to look into what needs doing. It should be sturdy enough to walk on by now. I’d go myself, but it feels way too scary for me.

You’ll do it? That’s such a relief, more than you could ever know.

Whew.

You really think I’ll be able to walk along and deal with heights one day? I can’t really see how, but I hope I’ll be brave enough someday.

Go up onto the bridge now and inspect the floor so that we can see where we need to set out new planks. 

Objectives: You need to go up onto the bridge and inspect where the planks might be broken. Once that’s done, go back to Donald and let him know what you’ve found.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation with Roadworks

Wow, this bridge is a mess, but not so much as Donald is with all his phobias. This will be a cakewalk.

mr_bucket

Wow! Good job! I’ve no idea how you can be up that high on that bridge. You’re a brave one!

Quest completed

______________

Get Away for a While

mr_bucket

How very brave you are Rita! I wish I had as much courage as you when it comes to heights.

So you’re saying the planks are completely ruined in many spots along the bridge? Oh, typical!

Would you like to know something else that’s typical? We’re all out of wood so we can’t make any more planks. I don’t know how we’re going to get around this if I’m honest…

You saw trees we could use? And we can cut them down? They’re on the other side of town?

Well, there we go then! Fantastic, we’re back on track! Rita, is there no problem you can’t solve? Ride to that spot in the woods you talked about and chop down as many trees as we need. I’ve even got an axe you can borrow!

Objectives: Ride to the outskirts of New Hillcrest and chop down a couple of trees, then ride back to Donald to drop them off.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation with Roadworks

The riding lumberjack is at it again!

mr_bucket

Nice work Rita! That’s how it should look!

Quest completed

______________

Last Phase of the Build

mr_bucket

Now we’re getting some wind in our sails! I can see the light at the end of the tunnel for this project. Oh! If only it was a tunnel we were building… Tunnels don’t bother me when it comes to either heights or water…

Hmm, you still think I’ll be able to walk along the dizzy heights of the bridge? Well, thanks for the support Rita!

But now we need to get this thing finished once and for all. It’s about time we get South Hoof and New Hillcrest back together again! Take one of the logs and make planks out of it. There’s a sawing machine and the planing machine there as you know. I’ve also set up the treatment machine so that you can treat the wood in a special way that stops it from decaying in the wind and weather, helping it stand up to all the use the bridge will get. Hurry now, let’s get this done!

Objectives: To make a plank that’ll stand up to the use it’ll be getting as part of the bridge, you need to follow these steps:

  1. Collect a log from the pile next to Donald.
  2. Saw the logs into straight planks using the sawing machine.
  3. Plane the planks in the planing machine to get rid of rough edges and splinters.
  4. Treat the planks against wear and tear in the treating machine.

You can buy ready-made planks from Billy up on the square in New Hillcrest.

Rewards: 10 Jorvik Shillings, 5 XP, 3 perfect planks

Reputation with Roadworks

Dismount your horse to use all three of the machines, then return to Donald when you are finished.

mr_bucket

What craftsmanship Rita! The planks look wonderful. I couldn’t have done them better myself!

Quest completed

Return to Builder Donald when you have fixed all six sections of the walkway on the bridge.

______________

Who Dares Wins!

mr_bucket

You should be proud of yourself, Rita! The bridge looks wonderful from here. If only I could dare to go up along it to see what it’s like up close.

Sigh…

You think I can do it? It’s a very stable looking bridge, I must say.

But no. I don’t dare do it…

Why do I feel like this? I’m so tired of it.

You’re going to help me across to the other side of the bridge so that I can conquer my fear of heights?

Hmm…

It could work. We can give it a go, but you need to stay right next to me the whole time.

Okay? Let’s give it a try.

Gulp.

Objectives: Help Donald overcome his fear of heights by leading him across the bridge.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation with Roadworks

Walk next to Donald as he makes his way across the bridge. He needs a friend that sturdier than this fine bridge you’ve just built.

mr_bucket

I don’t dare look. Are we almost there?

Quest completed

______________

Beating Fear

mr_bucket

What? We’ve only gone a few feet along the bridge?!

Ohh, I though we were much farther along than that!

We don’t need to go the WHOLE way across to beat my fears, do we?

But the bridge is so long! You really think I’m going to be able to do this?! Thanks for being here for me Rita.

Okay, let’s try a little bit more, then.

Oooohhhhhh…!

Objectives: Continue supporting Donald, he needs you now! Help him overcome his fear of heights by leading him over the bridge.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation with Roadworks

Up you go…

mr_bucket

H-h-how have I end-d-ded up in th-th-this s-s-situation?!

Quest completed

______________

Beating Fear (Again)

mr_bucket

W-w-wh-why would I p-pu-put myself through this?! Whyy?!!

The b-b-br-brdge is going to c-c-co-collapse any s-s-second now if I c-c-ca-carry on sh-sh-shaking like this. 

We’re carrying on, you say?! S-s-s-stay c-c-cl-close then!

Objectives: Continue supporting Donald, he needs you now! Help him overcome his fear of heights by leading him over the bridge.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation with Roadworks

Can’t give up now!

mr_bucket

Is there m-m-m-much f-fa-far-farther to g-g-go?

Quest completed

______________

Beating Fear (One More Time)

mr_bucket

Gulp…

You think I should t-t-take the ch-ch-chance to look around while w-w-we’re up here? Do you think that will really help w-w-with m-m-my f-f-fe-fear?

What a b-b-b-be-beautiful v-v-view up here…

Look at that! Is that the end of the bridge? Have we almost done it?

Wow! Let’s get the last bit done then!

Objectives: Continue supporting Donald, he needs you now! Help him overcome his fear of heights by leading him over the bridge. Not long to go now! Go Donald! Woo!

Rewards: 10 Jorvik Shillings, 5 XP

Reputation with Roadworks

You got this!!

mr_bucket

WOOHOO!

I MADE IT!

Quest completed

______________

Bragging Rights

mr_bucket

Completely unbelievable! I went the WHOLE way over the bridge!!

I can hardly believe it! Pinch me! OW! Not so hard…

Rita, how can I ever thank you for helping me beat my biggest fear? I’m eternally grateful. Now I just need to get back over the bridge without any help. I think I can do it now!

Bernadine’s on her way here. Talk to her, because I think she said she wanted a word with you. You should be very proud of what you’ve achieved with the bridge project! It looks incredible.

Bye for now my friend! Hope to see you again soon!

Objectives: Talk to Bernadine. She wants to thank you for all your hard work!

Rewards: 10 Jorvik Shillings, 5 XP

Reputation with Roadworks

Speak to Bernadine up in the square in New Hillcrest.

bernadine_winterwell_xvii

WOW! 

I’m speechless…

Quest completed

______________

The Most Brilliantly Beautiful Bridge!

bernadine_winterwell_xvii

A-M-A-Z-I-N-G Rita! You and Donald have achieved something truly history. You’ve made it possible for us to reinforce the strong bond that used to exist between South Hoof and New Hillcrest – the No-Frown Town! I’m so happy I bumped into you on the square in New Hillcrest, this wouldn’t have been anywhere near as good without you!

Objectives: You tell Bernadine in New Hillcrest that the bride is completely repaired!

Rewards: 10 Jorvik Shillings, 5 XP, Cute Farm Cardigan

Reputation with Roadworks

Glad to be of help!

bernadine_winterwell_xvii

Here you go Rita. Take this as a thank you for all your help.

Quest completed

You can now cross freely between South Hoof and New Hillcrest.

Prologue 

“NO! She is MY daughter!”

The Rossi household was a mess, with Sharon screaming at Isaac, and vice-versa. The cry of a baby was heard faintly from down the hall.”She is going to come with ME!” Isaac threw a punch at Sharon. The cry got louder. “Get away from here you little-” Sharon was interrupted by a blood-curling scream. “BOOM!” A wave of fire tore through the entire house, leaving the feuding couple running away from the house, each in their own direction. But luck was not on either of their sides. They both perished in the flames.

At her house, Allison ate alone. She watched some TV and shopped online. A normal day for her. As she reached for some popcorn, she got a sudden call. “Hello, is this Allison O’Riley?” She let out her breath, it was just the doctor.

“Speaking.”

“It’s time for another ultra sound, can you come on by right now?”

“Yes, I will be right there.”

Allison got in her old 1997 Mazda Minivan and prayed for the engine to turn over. Thankfully, it did, and she clunked along toward the medical clinic. “Oh my Lord!” She screamed out as she saw a fire in the direction of her sister’s house. She turned the wheel and pressed the pedal to the metal. Allison jumped out of the car and ran toward the house. And there she saw Sharon’s body burning, with her good-for-nothing husband, too. As she stood sobbing for a minute she realized something. “Oh no! The baby!” Allison  sprinted to the house and managed to get the small baby out.

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Chapter Two – Clairvoyance

BANG

“Hello!? Anyone alive in there!?”

Antonia started her day with a rather fun awakening. After looking around wildly and trying to hide under her covers, she finally realised no one was trying to break down her door, it was just someone obnoxiously knocking on her door. Toni groaned at her stupidity and laid back down, trying to rub the sleep out of her eyes. “Who is it!?” she yelled at the person irritably. It was too early for this!

“Who do you think it is?”

It took Toni a few seconds to figure it out, but when she realised  who she grumbled a few words under her breath. Julie. It was Julie. 

“Get up, get dressed, get moving! Justin wants to see you, now!” Julie barked at her.

“Alright, alright! Keep it down, I’ll be out in a minute!” Toni snapped back at her bitterly. With a small huff, Julie went back to her duties as a stable-hand. Once she had dispersed, Toni collapsed back on her pillow, her hair fanning everywhere. She hated mornings. Julie just made it worse, too.

About five minutes passed of her just laying there, so she finally decided it was a good idea to haul herself out of bed. After that ordeal with Julie, it was clear to her that staying here for the summer was an awful idea. Sighing, she absentmindedly threw on whatever clothes were closest to her, jeans and a plain old tank top apparently. She looked down at herself and shrugged, good enough!

Looking in the mirror and seeing the same old girl staring back was the worst part of the morning. She was tall and slender and her eyes have always been that same shade of deep blue-green, but what really struck Toni was her hair. It was very long, flowing well past her hips in gentle waves (her reasoning is she just doesn’t feel like ever cutting it), however the bizarre thing about it was how it was so light it looked pure white.

It really made her stand out from the rest of her family. Well, what used to be her family anyway. She blinked at her reflection. If only… 

BANG 

“GAH!” she shrieked as she leaped backwards, startled. Toni’s thoughts were interrupted once again by that same obnoxious knocking by that same girl who dropped by a little earlier.

“Antonia! It’s been ten minutes! Ten. Minutes!

“Sorry, sorry! I’m coming!”

“Well hurry up!”

After taking one last glance at the mirror, she dashed outside to meet Julie, who was tapping her foot impatiently on the wooden porch. The way she was glaring down at her actually almost scared Toni, and she followed Julie with no questions asked.

Together, they walked down to the same place Toni had met Justin for the first time. In better light she could now truly see what the place looked like, but quite honestly she couldn’t care less about it. The only thing she could keep her eyes on was the dark bay horse tied peacefully to one of the many hitching posts of the stable, all saddled up and ready to go.

Toni leaned over and whispered in Julie’s ear, “is that my horse? The one I’ll be riding this summer?”

Julie shrugged back, “I don’t know. Probably.” she answered.

She clearly got over that anger this morning… Toni thought as the two stopped in the middle, where Justin turned to greet them. “Antonia! Glad you could make it.”

Julie huffed at both of them and then trekked her way back to the stables, where she resumed duty. At this Toni cracked the slightest smile. I guess she didn’t!  Toni let out a small chuckle, man, that girl was sure annoying!

Justin smiled politely at her and beckoned her over with his hand. “Come over here and meet your horse!” he said.

Toni’s smile immediately fell back into a frown and her face paled a bit, her good mood dripping away. “U-uh…” she stuttered, “are you sure I should be riding a horse, I mean I could just-”

“Antonia,” he cut her off, “I’m certain you’ll be fine. Sienna is a very trustworthy horse, she’d never hurt anyone on purpose. Besides, your father mentioned something about you having past riding skills?”

“Well, I guess…” she responded, but bit her lip in worry. Why would her father tell him that? The past was supposed to be past…

“Perfect. Now get over here!” he laughed. Toni sighed and trudged over to reluctantly join him. Rubbing her arm shyly, she scanned over all the little details of the horse. She felt her eyes suddenly widen.

Justin grinned and gently patted the horse. “I’d like you to meet Siennasecret, your horse for the summer. I think you’ll really like her…”

But Toni didn’t hear a word he said, instead she stared at the horse with her wide eyes, and suddenly her horse was staring right back at her. Her heart dropped. Sienna’s large eyes were dark amber, and staring into them told Antonia that something was horribly wrong. It suddenly felt as though she could see into future, because this twisted island’s fate was about to come crashing down.

-.-.-.-.-.-.-

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Day 130, Adventure with the Wild Horses – South Hoof Spoiler Alert

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The Missing Girl…

sigrid

Hello there Rita!

Wonderful to see you again. You would’t happen to have seen Madison, would you?

No? Hmm. Wonder where she’s got to? See, there aren’t any schools here on South Hoof, so I’ve actually taken on the responsibility of home-schooling her. My son Erik seems to think we should be sending her to a proper school.

Bah! As though my teaching isn’t good enough!

Would you be an angel and have a quick look to see where Madison is? She should be down at the farm…

Thanks Rita!

Objectives: Ask around to see if anyone’s seen Madison.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Ride down to the farm and ask the family members if they have seen Madison. Erik seems least of all concerned.

erik

Are you looking for Madison?

Quest completed

______________

Something Jonas Should Have Done!

erik

Sorry Rita, but I can’t talk right now. I need to stack up these boxes properly. It’s something Jonas should have done already, but…

Sigh. Sorry if I sound short, Rita. You should’t have to be dragged into the middle of everything.

Maybe you could come back a little later…

(If you help Erik stake up the boxes, then maybe he’ll be able to help you with Madison?)

Objectives: Help Erik to stack up the boxes again.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with South Hoof

Pick up the boxes near Erik and stack them next to the house, then speak to Erik when you are done.

erik

Thanks, Rita.

Quest completed

______________

Fish Don’t Scale Themselves

erik

Thanks for helping with the boxes Rita. You didn’t have to, you know. It was very nice of you, so thanks.

You’re wondering where Madison has got to?!

I think she’s up in her room. I’ll check for you as soon as I’ve scaled and cleaned the fish. See, the fish we’re going to have for dinner this evening aren’t going to scale themselves. Unless the whole family just wants scaly fish.

Rita, how lovely of you to offer, but it’s really not your job to scale our fish.

Oh, you don’t mind at all? Okay then, well thanks! If you do that, I can go and get Madison for you.

Here, borrow my knife to scale the fish with. The fish are over there in a yellow bucket.

Objectives: Help Erik to scale fish.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Dismount your horse and use the knife from your inventory to remove the scales from the fish in the bucket. Speak to Erik when you are done.

erik

That was quick! You must have done that before… Thanks for helping!

Quest completed

______________

The Animal Loving Kid

erik

Ah, well now the fish are ready to be cooked at least. Are you sure don’t want to stay and eat with us?

Okay, I know you’ve got lots of other stuff to do, but the invite stands if you change your mind!

By the way, I went up to look for Madison, but she wasn’t in her room. I’d guess she was pretty nearby though since she’s probably off playing with the animals. We’ve got cows, pigs, and chickens, and if shes not with one of them, she’s with the other! She’s truly the animal-loving kid!

Sorry to ask this of your Rita, I know it’s not your responsibility, but if you’re going to look in on the animals while you’re looking for Madison, you could maybe take these sacks of animal feed with you? I’m sure they’re all pretty hungry by now, and perhaps you and Madison can feed them together once you’ve found her?

Objectives: Help Erick feed the animals on the farm.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with South Hoof

Place food out for the cows inside the barn, the chickens out near the well, and the pigs in the paddock behind the cow barn. Return to Erik when you are done.

erik

You’re back already? Didn’t you find Madison?

Quest completed

______________

Does the Hermit Have the Answer?

erik

Hmm… Then I’ve no idea where Madison might be. Why do you ask?

WHAT?! Ha, it’s boarding school all the way for that little madam unless she starts taking her responsibilities seriously here at home. She’s no doubt forgotten her homework as well. 

Sigh. Sorry, this isn’t anything to do with you. I need to look for Madison now and send her to Sigrid the second I find her.

Hmm, I wonder where she could be? Have you got any ideas? If you do, I’d like you to tell her to get herself home right away otherwise I’ll confiscate her games for a week.

(You think it might be a good idea to ride to the Hermit to see if he knows where Madison is.)

Objectives: Ride to the Hermit and look for Madison.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with South Hoof

Poor girl has no other friends to play with. No kid wants to go to school, don’t expect her to be miserable because you are, Erik sir.

hermit

Eh!

What do you want?

Quest completed

______________

Take This Tool and Don’t Be a Fool!

hermit

Can you see Madison anywhere here?

Exactly, so presumably she’s not here then. Bye.

Eh…

If I know where she is? Eh…

My fishing net…

It’s a mess, and…

You want to help me fix it, you say?

Eh…

Okay, well you can fix it with this.

Okay… Umm… Take this tool and don’t be a fool!

Objectives: Help the Hermit with his broken net.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Dismount your horse and use the tool to repair the Hermit’s fishing nets. Speak to him when you are done.

hermit

Umm…

All the nets are fixed now?

Quest completed

______________

Near the Big Tree

hermit

Eh…

You’re looking for Madison, you say?

I don’t know…

Umm…

She might be over by the big tree…

Eh…

Next to the stones outside, there are two stones with another stone sitting on top of them.

Eh…

I’m just off to… Eh… Dig up worms now.

I can’t do that with you here watching. Goodbye.

Objectives: Look for Madison near to the big old tree.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Find Madison standing outside of the stone circle near the Hermit’s house.

madison

Heeeeyyy!!

Oh, it’s so cool that you’re here! What are you up to?

Quest completed

______________

The Wild Race

madison

Dad wants me to go home and do my homework?

Booooorrrrriiiinnnnggggg!!

WHAT? Games banned for a week if I don’t go home?

Sigh…

Yeah, yeah, I promise I’ll come with you but hey… Before we go, can’t we just stay a little while longer? You know I’m watching the wild horses right? Yeah! There are wild horses living here on the island, do you want to come see them with me?

Yay!

I’m Conservationist Madison! The greatest conservationist the world has ever seen and right now I’m studying the worlds rarest horse, the magical wild horse. You could be… Horse Whisperer Rita! How does that sound?

Would could say that you’ve lived here on the island together with Summerblaze for… A long time, and you saved me from my shipwreck. Together we hope to find the Horse King!

Nightdust! King of Horses Nightdust who can make wishes come true if we catch him! If we don’t catch him, I’ll never be able to make it home again…

Haha! Come on Rita! Let me sit behind you on Summerblaze and we’ll catch up and ride alongside the wild horses.

Yay! Now we’re gonna catch up with Nightdust!

Objectives: Race the wild horses.

Rewards: 25 Jorvik Shillings, 30 XP, 40 Horse XP

Reputation: 20 with South Hoof

Giddyup Summerblaze, gallop like the wind!

madison

Haha! We won Rita!!

Hahaha, that was so much fun! I just wanna do it over and over again! Haha!

Quest completed

______________

How to Greet a Horse 

madison

Oh look Rita! What a beautiful horse! I wish I had a horse.

But hey! We caught Nightdust! This can be Nightdust! That means we get all our wishes to come true!

Can’t we pretend that this is my horse? Please?

Do you think I can pet him?

You think so? If  do it very carefully?

Meh! Rita, it doesn’t seem at all like he wants me to pet him…

REALLY?! You’ll show me how to approach and pet a horse?! Oh wow, you’re a real horse whisperer! You’re the best! Can you see me smiling right now? I’m so happy I could scream!

If you show me how to approach and pet a horse then I promise I’ll just stand and watch quietly. 

Objectives: Show Madison how carefully you should approach a horse.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with South Hoof

Dismount your horse and approach Nightdust to pet him.

madison

Look! He seems so relaxed! He likes you. Haha! You’re so cool Rita!

Quest completed

______________

My Very Own Horse!

madison

Heehee! Hello Nightdust! I think Nightdust likes me. Heehee! His mane is so smooth and snuggly! From now on, your name is Nightdust! You’re the king of the horses and you belong to me, and only me, you beautiful lovely little horse!

Haha! Rita, I just had the best idea ever! I swear it’s better than the best idea anyone’s ever had!

How about you and I have a little race? Yeah! You on Summerblaze and me on Nightdust? Pleeeeeeease?

I promise, one little race and then I’ll go home and do my homework, okay?

Why do you seem so unsure? Come on, help me up onto Nightdust’s back. He likes me, he won’t mind!

Objectives: Help Madison up onto the back of the wild horse.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

I don’t know about this… Ahhh….

madison

Haha! I told you it’d be fine! Nightdust is super relaxed and friendly.

Look Rita! I’m riding the king of the horses! Haha!

Quest completed

______________

Easy, Nightdust, Easy!

madison

Look Rita! I can sit up on Nightdust without having to hold on! Haha!

Come on Nightdust! Away to the moon and beyond!

Why isn’t he riding away Rita? He’s just standing still…

Ah, I think I’ve got it! Thanks for clearing that up for me Rita. Haha, yeah I’ll try that. Come on, boy!

Aaaaahh!! Why’d he do that Rita?! Easy, Nightdust, easy!

Rita! Nightdust won’t calm down!! What should I do?!

Objectives: Try to calm down the wild horse.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Approach the rearing horse and click to calm him down.

madison

Wow! How did you do that? You calmed him right down!

Quest completed

______________

I Did It! Well… Maybe Not

madison

Thanks for helping, Rita, but I think I can manage this on my own.

Or perhapsssss noooooottt!!

Rita!! How do I get him to stop?! Please Nightdust! We don’t actually want to go to the moon!! Stop!!

(Nightdust rushes away suddenly with Madison on his back. You need to ride after them, and fast! Track them down before Madison is injured for real.)

Objectives: Capture the wild horse before Madison is thrown off.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with South Hoof

Nightdust is fast!

You can chase after him directly, if you can manage to catch up. Otherwise he runs a specific circular path on the field and you can stop in his path and wait for him to come to you.

madison

Haha that was incredible Rita! It’s almost like we should do it all over again!

You just came from nowhere on Summerblaze! Thanks.

Sorry for scaring you, Nightdust! Run away now little friend! We’ll see each other soon! Byeee!

Quest completed

______________

Agent & Commander: Back on the Case!

madison

I promise Rita, I’ll stay away from wild horses for a while…

Haha, but you have to admit that it was fun anyway. I mean, we caught a wild horse! I got my wish granted and got my very own wild horse! I’m gonna try to find him and meet him more times. Maybe I can bring carrots or something next time!

Haha, I promise I’ll be more careful next time. I’ve tried to ride wild horses before, but this was absolutely the best! Haha! It was just so cool!

You’re right, Rita, we should start heading back home…

But hey! Can’t I sit behind you on Summerblaze? We could pretend that you and me, Agent and Commander, going to Fort… Hightower! Good name, right?

Because I’m a princess who’s under a curse, hmm… And the curse can only be held in check by me doing my homework… Or… Well… That sounded boring. Let’s say… Hmm… Yes! A test of wisdom!

The wisdom test appears by magic everyday, and if I don’t pass the test, I’ll be forever lost.

Agent Rita, we must hurry to Hightower. You need to help me get there in time before it’s too late.

To the moon and beyond! Haha!

Wait…

Rita? Do you hear that?

There was a weird noise coming from over there.

I swear I heard something over there. Come on, we need to check what it is.

Objectives: Follow Madison towards the strange noise.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 10 with South Hoof

Speak with Madison as she tries to identify the sound.

madison

Wait Rita! Listen! Sounds like the noise is getting closer…

Quest completed

______________

Sound of Hooves

madison

Rita, do you hear that too?

Why do you look so worried?

Horses?! You’re right! It’s the sound of lots of hooves, coming this way! It must be the wild horses.

There! Look, I can see them! They’re really in a hurry! Something must have scared them…

Agent Rita, you’re totally right, we need to take cover. But where?

Where do you think we should hide?

Objectives: Take cover behind the rock with Madison.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 10 with South Hoof

STAMPEDE!

Hide with Madison if you don’t want to get trampled to death!

madison

Whew! That was close.

Wonder why they were running.

Quest completed

______________

Pirates or Ghosts or What?

madison

I’ve never seen horses run like that if they haven’t been spooked by something. There’s nothing on this island that they could be afraid of though… We don’t have any scary predators or anything.

What if they saw a ghost?!

Wait! Listen!

There was that sound I heard earlier! Come on Rita! Something spooked the horses and I want to know what it was. It might be pirates, or…

Come on Rita! Hurry!

Objectives: Follow Madison towards the strange noise.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 15 with South Hoof

Ride towards the cliffs and watch as a barge — strangely similar to the ones that Dark Core uses — sail off away from the beach.

madison

A ferry?!

How strange! Ferries don’t go from here, the only ferries here are the ones that go from the harbor…

Quest completed

______________

Detective Work

madison

I’ve heard grandma say about a million times how dangerous the waters are around the island, and how many ships and vessels have run aground. Why would a ferry go from here and not the harbor?

Hmm… Something fishy is going on here. I think this could be a case for the two detectives Rita and Madison.

You wanna help?

You do?! Yaay! Together we can solve this mystery. I’m almost certain that it’s the boat which spooked the horses. You think so too?

The question is, what was it doing here..?

Detective Rita! Imagine if they were pirates?! And now they’ve hidden their treasure somewhere…

Haha, come on! It won’t hurt to look a little! Now let’s find Captain Goldtooth’s treasure!

If you look over there, I’ll start looking here.

Objectives: Investigate the beach, then talk to Madison.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 15 with South Hoof

Ride down to the beach and investigate the area.

Locate the hoofprints, human foot prints, and a piece of rope in the sand, then return to Madison.

madison

Hmm…

That was weird…

Quest completed

______________

Ace Detective!

madison

The horses have been down here on the beach, you can tell by the hoof prints, but why are there human boot prints here? And this rope? What do you think this could mean Rita?

I agree with you that something is very strange. Do you think it’s smugglers? Pirates?!

What a good idea Rita! You’re totally right, grandma or mum and dad might know something about the ferry. You should be called Ace Detective, Rita. I dunno what it means but the name ‘Ace’ sounds pretty cool!

Come on Rita, let’s ride to grandma. If there’s anyone who might know anything, it’ll be her. She’s usually over by the lighthouse. 

Objectives: Ride to the lighthouse and find Sigrid.

Rewards: 35 Jorvik Shillings, 25 XP

Reputation: 20 with South Hoof

Fly like the wind, Summerblaze!

sigrid

There you are, Madison!

Quest completed

______________

An Important Question

sigrid

Hello again Rita!

Nice to see you again, thanks for finding Madison.

Madison, you’re very, very late! We should’ve started your lessons ages ago. So, go fetch your books and we’ll get started.

Madison? What is it?

Objectives: Listen to Madison.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with South Hoof

It’s important!

madison

Grandma! Wait! Me and Rita need to talk to you about something first. It’s really, really important!

Quest completed

______________

An Unlikely Story

sigrid

Rita, thanks for finding Madison and bringing her home. But now she has to get on with her lessons. She has a test coming up and there’s a lot to get through before that.

I don’t think you’re lying, but it’s highly unlikely that a ferry could have stopped at that beach. Maybe it had steered off course, or perhaps it’s just that sometimes the mist and fog and low light can play tricks. People claim to have seen stranger things than a ferry out at sea there, everything from sea monsters to sea people. 

So, Madison, off you go to get your books and we’ll get started with your lessons.

Objectives: Listen to Madison.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with South Hoof

Shame Sigrid doesn’t believe us…

madison

Grandma! I swear! I know what I saw. It was a ferry and there was something fishy about it.

Quest completed

______________

Farmyard Meeting

madison

Okay, okay, I’ll go and get my books…

Psst… Rita, meet me down at the farmyard!

Objectives: Talk to Madison.

Rewards: 15 Jorvik Shillings, 10 XP, Blue Fishing Polo

Reputation: 10 with South Hoof

Ride off and meet Madison near the well in the farmyard.

madison

Great! I need to get back to grandma now but I promise you and me are gonna work out what’s up with this ferry. See you later Rita! Now I really have to run, I’m already super late for everything!

Oh, wait, of course! Dad asked me to give you this when I was in getting my books. Apparently it’s to say thanks for helping out on the farm.

Seeya!

Quest completed

Day 129, Save the GEMO! – South Hoof Spoiler Alert

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GEMO Machine

madison

Hi Rita!

Of course I know who you are!! Don’t you remember me? You helped my family get away from Cape Sorrow.

Haha, it was lucky you came, Dad was about to go crazy. Sadly we never got to make a raft like grandma would’ve wanted us to.

Thanks anyway, though.

Hey listen, I’ve got this awesome game on my GEMO. Have you played on a GEMO before?

You haven’t?! It’s the latest thing in gaming. Gaming Emulator Music Optimizer is what it means, could you get a cooler name?! You can listen to music, be online, and play games. You can do loads of stuff.

Hmm, I had it in my pocket a moment ago… Oh, of course! I left it here on the farm when grandpa wanted us to leave on the boat.

I just need to find it first and then I can show you, okay?

Hmm? You wanna help? Cool! Do you see my smile right now? Thanks so much!

Objectives: Help Madison look for her GEMO.

Rewards: 25 Jorvik Shillings, 15 XP

Reputation: 10 with South Hoof

Search around the farm for the GEMO. When you can’t find it, return to Madison.

madison

You couldn’t find it either?

Sigh.

I really wanted to show you my awesome game!

Quest completed

______________

Agent & Commander

madison

Haha, look at that! One of the hens has got my GEMO machine by its headphones and is dragging it around after itself. Haha, that looks pretty funny.

Hey, we need to catch it though!

Mission: HenCatch starts… NOW!

Agent Rita, oh, do you wanna be called Agent Rita? Is that okay? You can be Agent Rita and I’ll be Commander! That sounds cool.

Haha, okay. Our goal is to capture the hen… Samara! She’s working for a secret evil organization.

Our aim here is to recapture the valuable object that Samara has stolen which has the power to destroy the entire planet!

Agent Rita, your mission is to sneak up to Samara and attempt to take back the magic GEMO. I’ll make sure she doesn’t escape, because if she does, hope could be gone for all mankind. 

Okay Agent Rita, are you ready to save the world?

Let’s do this!

Objectives: Catch the hen, then give the GEMO back to Madison.

Rewards: 30 Jorvik Shillings, 20 XP

Reputation: 20 with South Hoof

This quest may be difficult!

It works exactly like catching chickens on the Sunfield farm.

Dismount your horse and chase after the hen on foot. It is best if you hold the cursor slightly above your character’s head, and click continuously as you get to the chicken. If you do not catch her, she will run away and disappear to another location on the farm.

Return to Madison when you have caught the hen and recovered the GEMO machine.

madison

Haha!!

You caught it! Oh wow, my stomach hurts after all the laughing! Haha! We need to do this again sometime hahahaha!!

Quest completed

______________

GEMO Surgery

madison

Oh! Seems that Samara the hen’s little runaround with my GEMO has broken it a bit… I can’t get it to switch on! Stupid chicken!

You want to try fixing it, you say? Wow! Are you like Queen of All Knowledge or something?! Haha!

I know you can’t promise you’ll fix it, but it’s super nice of you to offer to take a look at it. Let’s imagine the whole thing is surgery and you’re gonna operate on the GEMO!

You’re master surgeon Rita! And I’m your doctor’s assistant! We’ve just received GEMO into the emergency unit, a being that’s ended up with some terrible injuries.

Come on Doctor Rita! We can do this!

Objectives: Try to help Madison fix her GEMO.

Rewards: 35 Jorvik Shillings, 25 XP

Reputation: 25 with South Hoof

Dismount your horse and use the screwdriver on the GEMO. This will begin a minigame to fix the GEMO machine. There will be a long bar with an arrow moving back and forth above it. Click when the arrow is over the highlighted green section of the bar. Complete all of the levels to finish your attempt at repairing the machine.

madison

It didn’t work?

Oh no. A moment’s silence for GEMO. You fought right up to the end, little guy. Farewell.

Don’t be sad, Rita!

I have another idea on how we could fix GEMO.

Quest completed

______________

The Wizard in the Invisible Valley

madison

Like I said, I think I have an idea of how we can save my GEMO.

There’s a wizard who lives in an invisible valley! There’s only one person who’s ever been there, and that’s me!

Okay, well he’s not exactly a wizard. Haha. It’s one of my best friends who lives there. He’s a hermit, he hides away from everyone and keeps to himself, but he’s great at building and repairing things. He’s even great with horses!

He’ll definitely be able to fix my GEMO.

I’d love to have come with you to see him, but I’ve promised my grandma I’d help out at the lighthouse now.

Sigh.

But I’ll tell you how to get there.

You see far off over there, there’s a really big tree… Ride towards that.

When you’re almost there, head left towards the edge of the cliffs. Keeps your eye out for a path that leads down towards the beach, which is where he lives.

I think you’ll find it pretty easily. Say hello to him from me.

Seeya later Rita! Today was fun! Thanks!

Objectives: Follow Madison’s description and find the Hermit.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 20 with South Hoof

Off to see the hermit tech wizard!

hermit

Huh?! Who’s there?! What do you want?!

Quest completed

______________

How Do I Know You Are What You Say You Are?

hermit

Eh…

Yeah yeah, I heard what your name was, I just don’t want to talk to you.

Eh…?

So Madison sent you, you say? Suuuure, okay, whatever you say.

Eh… Leave me alone.

Sigh.

Okay, well let’s see. What kind of evidence do you have that it’s really Madison who sent you?

GEMO? Well how do I know you haven’t stolen it?

…I’m not getting rid of you, am I?

Let’s look at it this way: I can see you’ve got a horse there. If you can answer my questions about horses, then I might be able to believe you.

Objectives: Answer the Hermit’s questions.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Hermit on the Heath

His questions are easy to answer if you remember that a dalmatian is not a breed of horse, horses have hooves for feet, and a foal is a baby horse.

hermit

Hmm, so you know a fair bit about horses.

Quest completed

______________

I’ll Only Talk to Your Horse

hermit

I still don’t want to talk to you.

But you knew the answers to my questions.

Eh…

What’s the name of that horse of yours?

Summerblaze, eh? Well, that’s a nice name.

Umm…

I’ll look at that GEMO machine that you say is Madison’s if you can prove to me that you’re a true rider. You might have just got lucky with those questions.

If you can complete my racetrack before the time runs out, then I’ll be convinced you’re telling the truth. Otherwise I shan’t speak any further with you. In that case, I’ll only talk to your horse. Okay?

Eh… So you’re accepting the challenge? Huhmmm… Brave.

Objectives: Ride the Hermit’s race as fast as you can.

Rewards: 40 Jorvik Shillings, 35 XP, 75 Horse XP

Reputation: 10 with Hermit on the Heath

Complete the hermit’s beach race to prove yourself worthy to him. Though will it be enough?

hermit

Well knock me down with a feather! What a display! What an outstanding riding technique!

Quest completed

______________

GEMO in Repair

hermit

That, Rita, was incredible! Truly unbelievable! Where did you learn to ride like that? I must say I’m impressed! Very impressed indeed.

Eh…

GEMO, yes.

Umm… It could take a while, so you can leave now.

Why? Why are you asking if you can help me?

If I’m not going to be rid of you, then you can try fixing that trough over there.

Objectives: Help the hermit repair his trough, then talk to him afterwards.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 5 with Hermit on the Heath

Dismount your horse to use the repair tools on the water trough next to the house, then tell the hermit when you are finished.

hermit

You repaired the trough?! Well knock me down with a feather!

Quest completed

______________

The Handy Rider

hermit

That was a quick repair. A good rider as well as handy!

Eh…

Are you sure you fixed it?

Can you pour water into it without the water running out of it?

Eh… Where is there some water?

Umm…

You can get water from the pump. Here, you can fill this bucket up with water.

Objectives: Fill the trough with water, then talk to the Hermit.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 5 with Hermit on the Heath

Dismount your horse and place the bucket under the pump. Fill the bucket with water, then take it to the trough. When you have filled the trough, return to the hermit.

hermit

Hmm. Seems as though you’ve done a good job with the trough.

Quest completed

______________

If I Don’t Help, Who Will?

hermit

Hmm, well if there was nothing else, then you can leave. I’ll look at the GEMO for Madison.

Why are you still here?

… 

Yes, well I heard your question about why I own a trough but I didn’t really didn’t really know why I should answer you.

Hmm. Well you’ve no doubt seen that there are wild horses here.

The climate here on South Hoof isn’t what you would call ideal for my four-legged friends. The horses here live a life full of hardship which is why I do all I can to help them. If I don’t help, who will?

You want to help? You’re also fond of the wild horses here? Hmm, well yes, you can help I suppose.

Eh…

I need to… I have to… Oh, you can just go and tidy up the carrot patch if you have to help. I need to be alone now.

Objectives: Tidy up the Hermit’s carrot patch, then talk to him.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 10 with Hermit on the Heath

Dismount your horse and use the clippers to remove the weeds from the carrot patch. Return to the hermit when you are finished.

hermit

Well knock me down with a feather! That was fast! You’re faster than a horse who’s…

…Thanks.

Quest completed

______________

Lunch Boxes for Horses

hermit

Umm…

If you can help me help the wild horses some more?

You want to help?

Eh…

You see, I usually leave food out for the horses so that it’s easier for them to get by here. Like I told you, life isn’t easy for wild horses in these parts. The strong winds make it very hard for anything to grow here, everything just blows away.

Eh…

My question to you is… Um… Will you go and place out boxes of food for the horses?

You will?

Eh… Thanks.

Objectives: Place out food for the wild horses.

Rewards: 30 Jorvik Shillings, 25 XP

Reputation: 5 with Hermit on the Heath

Ride up on the cliff and place out all the food boxes, then return to the hermit.

hermit

Did it go well? Did everything look okay? Nothing strange took place?

Quest completed

______________

The True Bond

hermit

I thought I could hear the horses neighing worriedly through the wind. But as long as you didn’t see anything strange…

Eh…

I’ve just completed a new racetrack that I’d like to challenge you on. It went well for you on that last track, but I’d like to see if you can manage this one as well. You can’t cheat this time in any case… If you managed to cheat with the last one, you certainly won’t be able to with this one, since I’ve just made it. 

Um… Let me see the true bond between you and Summerblaze.

Eh!

So are you ready to take on the challenge? Ready beyond doubt? You’re a brave one, I must say.

Objectives: Ride the Hermit’s race as fast as you can.

Rewards: 50 Jorvik Shillings, 40 XP, 125 Horse XP

Reputation: 15 with Hermit on the Heath

This race is a bit trickier and runs up and around the primeval tree in the middle of the stone circle. Speak to the hermit when you have completed the race.

hermit

Knock me down with a feather! You’re a fine rider. It’s impossible to ride as well as you do if you don’t speak the horse’s language.

Quest completed

______________

Until Next Time

hermit

We must speak further about your riding technique, Rita! I loved it, it was like you were flying in the saddle with Summerblaze.

Eh…

I’ll fix Madison’s machine, I’m really quite technical even if you wouldn’t think it to look at me.

Eh…

She can get it back next time she’s here. If you want to compete more on the racetrack, you’re welcome to come back. I can keep time while you ride the tracks. But now I have to do other things…

Objectives: Talk to the hermit.

Rewards: 5 Jorvik Shillings, 5 XP, Brown Fishing Hat

Reputation: 5 with Hermit on the Heath

Looks like we’ve won him over, if just a tiny bit.

hermit

I can’t be bothered with you anymore, so you’ll have to leave. I need to… Umm… I have to count all the carrots…

Goodbye.

Quest completed

Return to the Hermit when you are Friendly with Hermit on the Heath

 

A Quest of Trust

hermit

Eh…

You’ve made a good impression with me, I have to say. You’ve worked well with horses, even Summerblaze on the racetrack.

If you’re interested, you’re welcome to adopt one of these lovely wild horses. They’ve chosen to live here on the my farm because they feel like life out on South Hoof is too hard. Unfortunately, I simply don’t have room for them all though.

Eh…

So if you’d like to make a home for one of these Welsh ponies, then I’m sure they’d be very happy. The price I take for the adoption is all money that goes to a good cause.

Objectives: Talk to the Hermit.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Hermit on the Heath

Finally have won his full trust!

hermit

The money I earn from selling the Welsh ponies goes towards me helping more horses.

Quest completed