Tags
a forgotten loan now remembered, an unexpected proposal, breakable package, captain brus, carin, compass hunt, ewa, first mate, get the sailors together, jasper, jaspers transport service, mayor klaus, missing navigation chart, pick up more cargo, sea chart thieves, seahorse, the forgotten tractor key, where is my first mate
Let’s see if Jasper remembers where he left the tractor key.
The Forgotten Tractor Key
Haha! Now you get to hear about it Rita! When I left the farm about twenty years ago, I loaned my tractor key out to the lady who ran Goldenleaf Stables. You’ll need to ride over there and ask her if she still has the keys.
Objectives: Travel to Goldenleaf Stables on the island north of Cape West Fishing Village and speak with the lady in charge.
Rewards: 20 Jorvik Shillings, 40 XP
Reputation: 30 with The Goldenleaves
‘Lady in charge’ = Carin
Hey! So Jasper is around again? It has been a long time since he was seen in this area… It might have been about twenty years…
Quest completed
______________
A Forgotten Loan Remembered
I was just a tiny kid the last time Jasper was around here but he must have some reason to think he loaned the key to his tractor to my poor mother who ran this place around that time. I have a key in the key cupboard that has little label on it that says “Jasper’s.” That has to be it.
Take this key to Jasper and thank him for lending it to us… Even if nobody remembers now it was nice of him.
Objectives: Take the key to Jasper in Eastglade.
Rewards: 100 Jorvik Shillings, 40 XP
Reputation: 30 with The Goldenleaves
Back to Jasper’s we go!
Aha, there you are. So it is her daughter Carin who runs the stables now? Things change with time. But now we have my key back, and that is what matters! Now you don’t have to ride that long trip so often if you don’t want to when I can drive you safely between here and there. If the tractor starts of course!
Quest completed
______________
Jasper’s Transport Service
Serviced, filled up, and ready. Now we are ready for the moment of truth! Will the tractor start? I think you have earned the honor of being the one to try it. Take my key and try to start the tractor. You can feel the excitement in the air!
Objectives: Use the key to try and start Jasper’s old tractor. Speak with Jasper after you try.
Rewards: 100 Jorvik Shillings, 75 XP
Reputation: 60 with The Goldenleaves
Go over to the tractor and dismount your horse to use the key. After you have tried the key, return to Jasper.
Ho ho! That’s great! I now declare Jasper’s Transport Service reopened! After a twenty year break! Any time you want a ride between here and Goldenleaf Stables, I’ll be ready.
Quest completed
We have a new idea we should discuss with Ewa.
An Unexpected Proposal
It was a great idea to use the same course in the opposite direction. The course is ready for a test ride. Go ahead Rita!You should be the first to try it as you came up with the idea.
Objectives: Test out the Goldenleaf Stables race in the opposite direction.
Rewards: 20 Jorvik Shillings, 30 XP
Reputation: 100 with The Goldenleaves
Ride the track, then speak with Ewa when you are finished.
Was it fun? Great then, I’ll open it up for everyone to ride in the other direction.
Quest completed
Carin has a task for you now.
Seahorse
Hey Rita! Do you see the beautiful horse over there? That horse needs to be taken to Herman in Jorvik Stables and I’d like to get your help with that. Captain Brus is going there on his next boat trip and he has promised to deliver the horse to Herman. But first we need to get the horse to his ship. Captain Brus is at Longbridge, so it isn’t exactly a long trip.
Keep close to the horse and lead the way for it and it shouldn’t be a problem. The horse you want to bring with you is the one over there by the wall, right beside the barn.
Objectives: Stay close and show the horse the way to Captain Brus.
Rewards: 45 Jorvik Shillings, 50 XP
Reputation: 40 with The Goldenleaves
Escort the horse to the other end of Longbridge. Speak with Captain Brus when you get there.
Arrr! Here comes a rider with the old horse that should be taken on the boat to Jorvik Stables. If I could only get out to sea then Herman would get to see his horse again tomorrow.
Quest completed
______________
Get the Sailors Together
Cough cough! Before I can get myself back out on the big blue sea I need the help of a brave rider like you. When you are ready to depart I’ll have a present for your horse…
My sailors seem to have started a mutiny. They have hidden in town and I can’t gather up these idiots. It’s trange, they used to be loyal and trustworthy but now they are acting like shady smugglers. See if you can find them and make them understand it is time to cast off. There are five of them and they are stumbling around the docks in the fishing village. Come back and let me know what’s happening later.
Objectives: Ride around the fishing village docks and looks for the five sailors. Find out if they are ready to go. Report back to Captain Brus.
Rewards: 65 Jorvik Shillings, 40 XP
Reputation: 35 with The Goldenleaves
Ride around and notify the five sailors that are walking along the lower level of the fishing village. When you have contacted all of the, return to Captain Brus.
Yarrr! You found all five sailors? And all said they were ready? That’s good, I knew I could count on them. But I need to talk to them and let them know they need to sharpen up and stop acting like cheap smugglers in the future. On my ship we do it right or not at all! Now we only have one more problem to solve…
Quest completed
______________
Pick Up More Cargo
Hrmmph! Before I weigh anchor and set sail towards Jorvik Stables, I need our cargo onboard. Everything was loaded and ready to go until the Mayor called and has something to add to the load. Speak with the Mayor to find out what he wants to bring and ask him to hurry up. The wind is just right and I don’t want to wait longer than I have to.
Objectives: Ask Mayor Klaus if he has anything he wants to ship.
Rewards: 45 Jorvik Shillings, 25 XP
Reputation: 25 with The Goldenleaves
Ride up to the village center and speak with the Mayor.
Hey Rita! It’s true, I do have an antique porcelain dinner service that I inherited that has been in my family for generations. It is so fragile and delicate, I haven’t dared to transport it to Captain Brus before.
Quest completed
______________
Breakable Package
Careful Rita, careful… The box you are holding contains a delicate set of china that has been in my family for generations. I’ve never used it so my sister should have it. I thought Captain Brus could sail it to her. I never felt I could trust anyone to ship it, which is why I haven’t sent it yet. You are a careful and skilled rider, Rita. Ride carefully with the box to Captain Brus. Please, please! Be VERY careful!
Objectives: Ride slowly and carefully to Captain Brus.
Rewards: 55 Jorvik Shillings, 40 XP
Reputation: 25 with The Goldenleaves
This task is like the one delivering eggs from Andy to Mrs Packard. Ride slowly to Captain Brus. Do not let the danger bar fill up. The faster you ride, the quicker it will fill. If it gets too full, slow down to a walk or stop completely, and it will drain.
Ahoy! That wasn’t quick at all Rita! A fragile dinner set? Now I understand why it took you so long. You had to ride much slower than normal.
There we go, down in the cargo room with it! -crash, shatter, tinkle!-
That ought to do it. Okay, now we are ready!
Quest completed
______________
Where is My First Mate?
Now I’m only missing my first mate… I’m beginning to be a bit unwilling to wait longer before casting off. The last time I saw him, he was up near the fishing village lighthouse. Who knows what he was doing there? Rita, ride your brave horse there and ask him to get back here quick so we don’t miss the wind… And so I don’t keelhaul him!
Objectives: Speak with the First Mate. He was last seen up near the lighthouse.
Rewards: 25 Jorvik Shillings, 25 XP
Reputation: 25 with The Goldenleaves
‘Keelhaul’ is sailor-speak for ‘butt kick.’ The more you know!
Ride up the lighthouse to find the First Mate. You may have to chase him a bit around the lighthouse to get to speak with him.
Hello! Captain Brus is looking for me? Well, you see, there is a bit of a complication. We can’t leave at the moment because I misplaced both the navigation charts and my compass when I was up visiting the lighthouse. I think the wind might have blown them away, you understand.
Quest completed
______________
Compass Hunt
Well, the compass was attached to the chart when it blew out to sea. So the compass must have fallen down from the top of the lighthouse and landed there somewhere. I’ve looked everywhere down there but I haven’t found it. What did you say? It might have fallen farther down? Oh no… I hope it hasn’t broken.
Objectives: Look for the compass that fell down from the top of the lighthouse. Maybe it has landed farther out than where the First Mate is searching.
Rewards: 25 Jorvik Shillings, 25 XP
Reputation: 25 with The Goldenleaves
Ride down to the lower level of the village and look on the beach that runs along the west side of the village. When you find the compass, return to the First Mate.
Thank you! You are my hero! And the compass is working too. It must have landed on something soft… Like the sand over there. Thank you so much!
Quest completed
______________
Missing Navigation Chart
Yes, the wind ripped the navigation charts right out of my hands and blew it out to sea. I don’t really know what to do about it. What? You think you can just ask the Mayor for a new one? That would be really kind of you if you could do that… I really don’t want to be keelhauled by the Captain…
Objectives: Ask Klaus if he can issue a new navigational chart.
Rewards: 25 Jorvik Shillings, 25 XP
Reputation: 25 with The Goldenleaves
Ride down and speak with Mayor Klaus.
Hey Rita! Of course I can issue another navigational chart for you. You and Captain Brus and his staff are friends of the city so of course we’ll help him out.
Quest completed
______________
Sea Chart Thieves?
No… You know what Rita! My sea charts are gone! Who could have taken them? It might have vanished at the same time the key was stolen…
You have an idea as to who might have taken them, you say?
Objectives: Ask the smugglers in the smuggler’s cave if they have stolen the sea charts.
Rewards: 25 Jorvik Shillings, 25 XP
Reputation: 25 with The Goldenleaves
Ride through Labyrinth Shore to the Smuggler’s Cave to speak with its occupants about the missing sea charts.
The cave is empty. Only a handwritten note sits at the entrance to the cave…
Quest completed
As far as the compass quest is concerned, in my game the First Mate has moved from his position near the lighthouse and is now walking along the dock and I cannot interact with him. Is this just me or has anyone else experienced this? What do I do now?
Cancel that: Apparently the NPC’s name is “Sailor” and there is a different NPC named “First Mate”. The Sailor was still near the lighthouse, wandering around.