Tags

, , , , , , , , , , , , , , , ,

Speak to Trond at Nic Stoneground’s camp to see how well he made it.

Calculating the Perfect Place: The Einstein Way

trond

Hello Rita! Finally here!

Professor Einstein figured out that this is the perfect place for my little shop. She seems to know what’ she’s talking about, so I think I can trust her. Would you do me the honor of taking down the sign that shows the shop as being closed?

Thanks, that’s the only thing left to do before I can open.

Objectives: Take down the sign that shows the shop as being closed.

Rewards: 80 Jorvik Shillings, 25 XP

Reputation: (50 points toward building the camp)

Take down the closed sign to open the shop then speak to Trond when the shop is ready.

trond

Thanks for all your help Rita! I hope you’ll visit me in my little shop sometime soon!

Now it’s time to open up! See ya soon Rita!

Quest completed

There is now a farm shop open at the camp that you can purchase hay and other horse treats.

Speak to Ed Field in front of Wolf Hall Inn to see if Igor and Franke have started their journey to Dino Valley.

Birth of a 3-Star Restaurant

ed_field

Hi Rita! You just missed the transport to the Valley of the Hidden Dinosaur. Igor and Franke just drove off with a truck full of everything they need to get started with setting up our 3-star restaurant.

You can just meet up with Igor at the camp and see that everything’s in order, right?

Objectives: Meet Igor and Franke at Nic Stoneground’s camp.

Rewards: 60 Jorvik Shillings, 30 XP

Reputation: (15 points toward building the camp)

Well, I’m here, but where are they? Maybe Professor Einstein knows where they are.

professor_einstein

Igor? There’s been no Igor here?

I did just hear an awful noise from down by the lake though…

Quest completed

______________

Cooks on Thin Ice

professor_einstein

You mean some kind of transport should’ve arrived with a cook, a waiter, and a whole heap of furniture? Mm, that noise I heard earlier could most likely have come from a truck driving straight into the lake. That’s really quite probable.

Why didn’t I check what the noise was? Rita, I’ve never really been that interested in vehicles, I’m afraid. 

But, now I’m aware of the situation, it sounds as though it has every likelihood of being really rather serious. Hurry down to the lake and see if you can’t find the transport.

Objectives: Find Igor and Franke in the lake in the Valley of the Hidden Dinosaur.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: (10 points toward building the camp)

You can get to them by going down to the lake on the camp side but there are large gaps in the ice and you have to take a very long way around.

The quickest way I found is to ride the road back toward the elevator, then turn off just on the other side of the camp.

franke

Fraaaaaaaaaaaaaaannnkeeeeeeeeeeeeeeeeee!!

Quest completed

______________

Ice-Swimming, Not for Everyone. Apparently.

franke

FRANK-E! FRANK-E! FRAAAAANK-EEEEE!

(Franke points to the open water beside him. You see Igor fighting for his life in the freezing water.)

Objectives: Get Igor out of the water!

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: (25 points toward building the camp)

Oh no, the bug-eyed creep needs help. Whatever shall we do? -sarcasm-

igor

Brrrr… Hehe… Thanks Rita… Hehe…

Quest completed

______________

See Horses and Seahorses

igor

Cough!

Heh… Splutter!

Hehe… Oooh, Rita, now it feels… Cough… Much better… Splutter…

Hehe…

The truck is at the bottom of the lake Rita… Hehe… I drove the wrong way… Hehe…

Everything’s gone… Hehe…

Could you help me Rita…? Hehe…

Only if I stop eating horses? Hehe…

Mmmm, Rita… I’ve never eaten a horse in my life… Mmmm… Hehe… I promise you Rita… I make that promise to you… Hehe…

Okay, okay! I swear. Hehe… I swear on the grave of my lovely mother… Hehe…

I’ll never try to eat Icerunner… Hehe… Or any other horse for that matter…

Hehe…

Oooh, Rita, is it okay if I eat seahorses instead? Mmmm… Hehe…

Alright, alright, no seahorses either… Can’t we ride off to camp now? Hehe…

Objectives: Ride with Igor to the camp.

Rewards: 40 Jorvik Shillings, 30 XP

Reputation: (5 points toward building the camp)

I still don’t trust you though, keep your hands off my horse!

igor

Drop Igor off at the camp. I guess Franke will just have to find his own way. Sorry, dude…

Thanks Rita… Hehe…

Quest completed

______________

A Horse-Free Menu

igor

Hehe…

All of the equipment for the restaurant has gone… Hehe.. Lost forever…

Hehe… I guess I’ll just have to start on a smaller scale than I’d first hoped… Hehe… No barbecue night, to start with… Hehe… Vegetarian maybe? Oh, Rita, no horses on the menu, I promise… Hehe…

There were actually a few things from the truck lying around by the lake Rita… I saw them when I was floating around… Hehe… Crates that hadn’t sunk… Hehe… If we’re lucky, Rita… I hope we’re lucky… Hehe…

Would you be able to ride down and… Hehe… Get them Rita? It’d be very nice of you, hehe…

Objectives: Look for the wooden crates down by the frozen lake.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: (15 points toward building the camp)

Ride back down to where you rescued Igor, and pick up the crates that you can find, then return to the camp.

igor

Ohhh, mmm… Look at that… Hehe… Seems as though a few items made it… Hehe…

Now Rita… Let’s open them up and see what’s inside… Hehe…

Hehe… Chairs… Hehe, mmm… Tables… Oohhh and a few little goodies, Rita…

This should be okay… I can open the restaurant with these lovely articles, Rita… Even if it’ll be a little on the lean side… Hehe…

Rita, hehe… You’re welcome, so welcome, to join us anytime for something to eat… Hehe… And as for Icerunner… Well, I’d love to have him for dinner… Hehe… To join us for dinner, I mean… Mmm… Hehe… Then I declare this restaurant open… Hehe…

Quest completed

______________

A Restaurant Without A Wine Expert

igor

Where’s Franke, by the way? Why is he over there bothering Professor Einstein? Oohhh hehe…

Objectives: Talk to Professor Einstein.

Rewards: 100 Jorvik Shillings, 20 XP

Reputation: (50 points toward building the camp)

Is it just me or does there seem to be a familial resemblance?

professor_einstein

Frank?!

Frank, is that really you?!

Professor Frank E?

You’ve been gone for years!!

My beloved brother…!!

Quest completed

______________

Surprise, Surprise! Reunited with a Beloved Brother!

professor_einstein

Frank’s alive! Oh wow, Rita! My genius brother Frank is really alive!!

But what on earth has happened to him?! He’s acting like some kind of zombie… Something terrible must have happened to him… But don’t be afraid! I’m going to help you! Me and Rita, a reliable character I’ve stumbled across in this awful valley.

Rita! Say hello to Frank!

Objectives: Talk to Professor Einstein again.

Rewards: 90 Jorvik Shillings, 15 XP

Reputation: 100 with The Stoneground Expedition

What are the odds!

professor_einstein

Oh, Rita, how wonderful! It seems as though Frank really likes you!

Oh, Frank… My dear, dear brother…

Right. Good. Enough with the sentimentality. No time here for feelings.

It’s time for me to call in all the favors I’m owed by my colleagues at the university: I’m going to make sure that we get a delivery of all the very best and most advanced medical equipment available. That way I can diagnose Frank and then find a cure for whatever bizarre affliction is tormenting him.

This will take time, but Frank disappeared ten years ago, so another couple days won’t make any difference. Until then, we’ve got other business to be getting on with. We mustn’t let such things distract us from our plan!

Quest completed

______________

Logically Planned Fun

professor_einstein

Ah well Rita… There’s nothing we can do to help Frank right now, so there’s no point in wasting any more time thinking about it. You’ve no doubt already concluded what the next logical step of our plan is, hmm?

No?

Hmm… Okay. I’ll explain. We’ve already built facilities for horses here, so clearly the next step is to ensure that there’s something for horses and their riders to do. I hear that races are very popular, which means the construction of a race course has a very obvious place here in our plans. A race course which is both challenging and fun. Yes.

Nic had an idea – which was surprisingly not that bad… He said we should try to create a race course which gets people more interested in learning about science and nature at the same time as racing! With a combination of fun, some kind of learning, and sport.

That nobody’s though of it before? I know! It’ll be an international superhit, as Nic put it.

Ah well, enough with enthusiasm. First, we need to work out that the route I’ve already calculated doesn’t include intolerable risks for the riders. I want you to ride out onto the ice and make sure there are no more than three deep cracks along my proposed route.

Mostly just a mere formality – they’re very simple calculations – but you know as well as I do at this stage that we can’t take anything for granted when probability is involved.

So there we go. Off with you now.

Objectives: Look for cracks in the ice on the lake.

Rewards: 30 Jorvik Shillings, 25 XP

Reputation: (10 points toward building the camp)

Inspect the marked areas on your map. Then return to Professor Einstein.

professor_einstein

So, no cracks in the ice. Splendid. Full steam ahead then!

What? Three cracks? Unbelievable…

Ah well, I suppose I’ll just have to go over my calculations again and determine a new optimal race course. While I’m busy with that, there are lots of other things you could be getting on with before we open up the race.

Quest completed

______________

Favorably Frozen

professor_einstein

For the races, we need markers which indicate where competitors are supposed to ride. These usually come in the form of flags, but it took me just under four minutes to work out seven different designs that are better than flags. Again, though, we’re limited by the depressing technological level of this environment so I suppose we’ll just have to stick to whatever materials we can find around here and of course follow the tradition of flags when it comes to marking the outer limits of the course.

A bonus – the only bonus – of the cold climate here is that the ice is really strong. I have – using thorough experiments – arrived at the conclusion that the best way to construct race limit indication devices is by using icicles. Icicles that you’ll of course have to collect, you understand.

Collect icicles so we can make race limit indication devices.

Objectives: Find icicles for Professor Einstein.

Rewards: 40 Jorvik Shillings, 20 XP

Reputation: (15 points toward building the camp)

Collect several large icicles from around the camp. Be sure not to break them!

professor_einstein

Hmm…

These icicles are of a relatively acceptable quality. Good work Rita.

Quest completed

______________

Suitable Materials for Race Limit Indication Devices

professor_einstein

Traditionally, race limit indication devices (or flags as you people might call them) are constructed from differently colored fabrics depending on whether they stand on the left or right-hand sides of the checkpoints. Far from optimal, if you ask me, but I suppose we have to consider how regular racers aren’t as rational as you or I, and may struggle to see the obvious advantages of a multidimensional matrix structure where – with a mere glance – the flag shows everything from optimum speed and angle, to the current longitude and height above sea level. People are usually very narrow-minded and not open to new ideas, Rita. People make me sick.

To construct our race limit indication devices, we need appropriate material. I’ve noticed that there’s a variety of lichen in different colors here in the valley. Collect the white, black, and red lichen. Hurry up.

Objectives: Gather white, black, and red lichen for Professor Einstein.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: (10 points toward building the camp)

The lichen hangs in little triangles off the tree branches around the camp. Collect enough of each color, then return to Professor Einstein.

professor_einstein

Lichen. Hugely suboptimal material, but it’s not as though we can be very choosy out here in the sticks…

Quest completed

______________

Differing Probabilities for Different People

professor_einstein

My calculations once again show that the chance of the mail having arrived has risen to the level that it’s once again worth your while to investigate the mailbox. The probability hasn’t reached a level where it would also be worth the hassle for me, so according to the laws of logic, the job lands quite neatly in your lap. Off you pop. 

Objectives: Check if any mail has arrived at Nic Stoneground’s camp.

Rewards: 30 Jorvik Shillings, 20 XP

Reputation: (5 points toward building the camp)

-sighs-

professor_einstein

No mail? Thought so.

Quest completed

Return to Professor Einstein when you have completed Phase 3