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I Know What You’re Really Doing Here…

hermit

What?

… Eh… Here to say hello, you say?

Eh…

I know… Um… What you’re really doing here, so don’t even try.

Umm… I wasn’t sure before but now I know. Some horses are missing and they started disappearing as soon as you came along.

Eh…

So that’s why you have to… Umm…

You’re innocent, you say? Eh…

Umm… If you’ve done nothing wrong, then you’ll be able to answer a few questions.

Okay?

Objectives: Answer the Hermit’s questions.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 20 with South Hoof

Tell the Hermit how you came here on James’ order to fix the lighthouse and how you saved Madison and her family when their boat capsized. When you have answered all his questions, you see Madison come skipping in.

madison

Hey, hey, hey!! What are you doing? Can I join in?

Quest completed

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I Trust You

madison

Why are you asking Rita a load of questions? Don’t you trust her? Well I trust you, in any case Rita.

I know she’s definitely got nothing to do with any missing horses.

Right, Rita?

Objectives: Talk to the Hermit.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Assure the Hermit by agreeing with Madison.

hermit

Ehh…

Okay… Since Madison trusts you… Ehh… And since you’ve helped me quite a lot, I’ll choose to trust you too.

Quest completed

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The Wild Horses Are Becoming Fewer and Fewer…

hermit

Umm…

Well you must understand that I’ve started to become suspicious that some of the island’s wild horses are disappearing. Seems there are fewer and fewer every day.

Ehh…

That’s why I thought… Along with… Umm… Madison… That we should attach transmitters to the horses so we can… Ehh… Keep track of them.

Ehh…

Since you’ve got Summerblaze with you, might you be able to ride out and meet Madison? Then you can attach the transmitters to the horses.

Umm… It’s… Eh… Rather tricky. To be able to get the transmitter… Eh… Attached… You need to keep up the pace with the horse you’re trying to attach it to.

Do you understand?

Umm… Good.

Ride out and attach transmitters to the horses. Ehh… What are you waiting for?

Objectives: Attach transmitters to all the horses as quickly as you can.

Rewards: 75 Jorvik Shillings, 95 XP, 250 Horse XP

Reputation: 50 with South Hoof

This is a race in which you have ten minutes to attach three transmitters. The horses are circling just up the hill from the Hermit’s cottage. To attach a transmitter, ride behind the horse until the bar fills up. If you get too far away from the horse, you will lose your progress and will have to start over by chasing the horse again. When you attached all three transmitters, your time will drop to one minute to return to the Hermit and complete the race.

hermit

… Um… How did it go?

Quest completed

______________

Why Are You Still Here?

hermit

Yes…

Ehh… Then it’s just a case of waiting. Not much has happened since you… Umm… Attached the transmitters to the horses.

Ehh…

Why are you still here?

Umm… I need… To get a drink of water… Then… Water the carrot patch.

Ehh… Bye.

Objectives: Talk to Madison.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Looks like the Hermit is busy. Maybe Madison wants to do something together?

madison

Come on Rita! He just needs to be on his own from time to time. You and me can do something together instead!

Quest completed

______________

Can I Show You Something?

madison

I’ve promised to not be out too long today, so I need to go home soon. I wanna show you something first though!

Can I sit behind you on Summerblaze? Pleeeeeease? It’ll all go much faster!

Yay! Hahaha!

Okay Rita, you ready? Come on, let’s ride to the big primeval tree!

Objectives: Ride with Madison to the big primeval tree.

Rewards: 30 Jorvik Shillings, 25 XP

Reputation: 25 with South Hoof

Ride up to the primeval tree and Madison starts calling out into the air. Suddenly the black horse Nightdust comes running up.

madison

Haha, did you see how he came when I called? You remember Nightdust, right?

Quest completed

______________

Nightdust, My Best Friend!

madison

I’ve come to see Nightdust every single day since you and I met him. I love him so much, he’s my best friend! You’re also my best friend, but I can hang out and play with Nightdust every day. Haha. We’ve been training, Nightdust and me!

You should say hello to him. I think he’ll remember you. I’ve told him lots about you; how you saved us from Cape Sorrow and when you captured that evil hen Samara. Nightdust has really been looking forward to meeting you again, haha!

So go say hello, Rita!

Objectives: Say hello to Nightdust.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 20 with South Hoof

Dismount your horse and approach Nightdust to give him a happy pet on the nose.

madison

Heehee! There you go! He remembers you!

Quest completed

______________

Could You Help Me Up?

madison

Hey! I’ve got an idea Rita! I have to show you what me and Nightdust have been practicing!

I’d usually try to climb up on Nightdust’s back myself, but since you’re here, could you help me up?

Please? Could you help me onto Nightdust’s back?

Objectives: Help Madison up onto Nightdust.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 20 with South Hoof

Are you sure, girl? Do you not remember what happened last time? Well, I guess if that’s what you want…

madison

Haha! Thanks Rita!

Quest completed

______________

I’ll Be a Paladin!

madison

See Rita? I’m up on Nightdust’s back and he’s calm and happy! Haha, me and Nightdust have been training hard at this!

Together we’ve run away from dinosaurs, dragons, and even exploding volcanoes! Haha, all to be able to challenge you, Rita. Come on, pleeeease?! What do you say, agent? Haha! Shall we see who can be the first to fly their dragon to Hightower?

Or no, wait! If we’ve got dragons, then I wanna be a Paladin! I dunno what one is but I played a game one time and one of the characters was a Paladin. If we’re dragon riders, I can be a Paladin and you can be a… Knight!

Okay Knight Rita! Come on, let’s ride our dragons to the farm! Haha, I mean Hightower!

Objectives: Race Madison back to South Hoof Farm.

Rewards: 55 Jorvik Shillings, 65 XP, 150 Horse XP

Reputation: 50 with South Hoof

Education time kiddos!

The Paladins, sometimes known as the Twelve Peers, were the foremost warriors of Charlemagne’s court, according to the literary cycle known as the Matter of France.

In terms of fantasy RPGs, the Paladin is a class of Warrior that is fully devoted to kindness and ridding the Universe of Evil. They are very religious, and have an extremely strict honor code, as well as a soft spot for children and animals. In combat, a Paladin with a cause is almost impossible to defeat. They are the embodiment of Lawful Good.

This is a standard race across the open moors of South Hoof. The purple flowers mark flag edges of the checkpoints.

madison

Haha! That was soooo fun! We need to do that again!

Quest completed

______________

The Secret Armor

madison

Maybe we can race back again tomorrow? Or maybe you and me along with Nightdust and Summerblaze can look for the secret armor!

Now I need to get home though. Mum and Dad have promised to play board games with me!

Oh yeah! Well remembered Rita! We’ve forgotten to attach a transmitter to Nightdust.

Can you put it on him please? I don’t really get how to do it.

Objectives: Attach a transmitter to Nightdust.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 10 with South Hoof

Dismount your horse and use the transmitter from your inventory to attach it to Nightdust.

madison

Thanks Rita! Now Nightdust has his own lovely transmitter. You’re so lovely, my lovely horse!

Quest completed

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Nightdust Loves Carrots!

madison

Did you know that Nightdust loves carrots? I always give him a few carrots before I say goodbye to him.

I think Nightdust wants you to give him a carrot too! We can’t disappoint Nightdust, now can we? Haha! Here, take this carrot and give it to Nightdust.

Objectives: Feed Nightdust with some carrots.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 20 with South Hoof

Orange and tasty!

madison

Here! There’s one carrot left, maybe Summerblaze would like it?

Here you go!

Quest completed

______________

I Love You Nightdust!

madison

Nope, now there’s no more carrots for you Nightdust! You can have some more tomorrow when I see you. Have a good night, I love you Nightdust! See you tomorrow!

Objectives: Talk to Madison.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Madison bids Nightdust farewell and he runs off to join his pony friends.

madison

Haha, I can’t wait until tomorrow when I can play with Nightdust again!

Quest completed

______________

Tomorrow’s Another Day

madison

Now I have to go, Rita. You can come join our game night if you want?

Ah okay, you’ve got other stuff to do. Haha, see you tomorrow then!

What’s happening tomorrow? Well, we’ve got to go to the Hermit and check the transmitters of course!

Objectives: Talk to Madison.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Sounds like a busy day, to be sure!

madison

Seeya tomorrow!

Quest completed

Return to Madison tomorrow.

 

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