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Star Stable Online Ride Through

~ For when you're stuck on that tricky quest!

Star Stable Online Ride Through

Tag Archives: baroness

Day 110, Living Up to His Name – Spoiler Alert

11 Wednesday Nov 2015

Posted by Maggie Oldcamp in Story Quests

≈ 11 Comments

Tags

baroness, carl, carney, dangerous liaison, help's here, marley, meet mr anwir, mr anwir, mr anwir's camp, one captured one freed one big thank you, poor horsey, riding with a warning, steve, stop that car stop thief, that horse is going to eat me, the rescue arrives, time to stop a telling off, towards the winery with a heavy load, valiant the packhorse, valiant's help, what can a car tell us, who recognizes valiant

Who Recognizes Valiant?

marley2

Howdy Rita!

I’ve not slept a wink, I just lay there thinking about Butterfly and the Baroness.

Yawn.

I’m sorry Rita, but nobody’s been in touch about Valiant yet. Could you go to Silverglade Village and ask around if anyone’s heard or seen anything?

Thanks!

Objectives: Ask around Silverglade Village if anyone recognizes Valiant.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with Silverglade Village

Ride to Silverglade and use the photo of Valiant on any of the residents. They will all say that they don’t recognize the horse but direct you to Steve, as he knows a lot about horses. Visit Steve at his farm to see if he knows Valiant.

steve

Hey there! I recognize this horse! No idea what the poor thing is called, I don’t think he ever had a name, but I know his owner.

Quest completed

______________

Poor Horsey!

steve

I can’t remember what the owner’s name is, it’s been forever since I last saw him. Not a nice guy. If you can stay away from him, it’s best to do so.

How he looks?

Hmm…

Let me think a second…

Last time I saw him he was pretty well built and had a brown mustache, but that was years ago.

Sigh. You really shouldn’t go looking for that guy, he’s really evil and it wouldn’t surprise me if he beat and abused the poor horsey…

Where’s the horse now?

With Marley? Whew, that’s a relief. Then the poor thing can get the chance to recover. I recommend he stays with Marley or some place else nice if he’s ever going to feel good again. 

You should tell Marley this. The horse sounds like it’s in too bad condition to train…

Objective: Ride over and tell Marley what you found out.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Return to Marley and tell him what you learned from Steve.

marley2

Did Steve recognize Valiant? What could he tell you?

Quest completed

______________

Valiant the Packhorse

marley2

Oh…

The poor thing…

That didn’t sound too good. Poor old Valiant… I can’t believe people would do that! Gosh!

Hmm…

It’s not all strange that we can’t Valiant to jump or ride the barrel race, most things must frighten him… I wonder if he’s even ridden a jump track before?

We can’t send him back to whoever treated him like this, but I can’t know for sure if he’ll feel too good about living here with me, I’m not sure he’d enjoy dealing with all the visitors I get all the time. I’ll ask the Baroness if she’d like to have him at her yard instead.

…

Speaking of the Baroness… I need to talk to her today. Time to tell her about Butterfly…

Would you come with me Rita? I don’t know if I’ll be able to do it myself. 

Thanks so much! I have a few things that need taking up to the Winery, so it’s probably just as well to take them with us at the same time, so I get to skip riding back again later. Not sure if I’ll be able to look the Baroness in the eye after this. 

Can you help me load up the goods we’re taking onto Valiant. I’m way too nervous to do it myself. 

Objectives: Load up Valiant, then talk to Marley.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

Pick up the crates near the house, then place them from your inventory onto Valiant’s back, then speak to Marley when Valiant is ready to go.

marley2

Wow! You managed to load up Valiant with all the stuff we’re taking with us without any trouble. I’m impressed! You’ve really done a great job with him.

Quest completed

______________

Towards the Winery with a Heavy Load

marley2

Right then, I guess it’s time. Time to ride to the Winery. Sigh.

I really don’t want to do this, but I’ve got no choice. I need to tell the Baroness, it’s no use trying to put it off any longer. Thanks for coming with me.

Would you be able to take the last bit of the delivery on your horse’s back?

Thanks! We can just drop everything off with Carney. I’ll ride ahead and see you at the Winery. 

Objectives: Take the shipment on Summerblaze to the Winery and leave it with Carney.

Rewards: 35 Jorvik Shillings, 25 XP

Reputation: 25 with Silverglade Village

Pick up the second stack of crates and ride to the Winery. If you can, you can ride alongside Marley, but I got stuck and he left me behind. However you get there, meet Marley near his brother at the stable, and drop the crates nearby.

carney

Ah, you managed to get Marley here with you? Hmph, I never thought that coward would show his face up here after he lost the Baroness’ horse.

Quest completed

______________

What Can a Car Tell Us?

carney

Marley and I need to talk in private for a moment…

By the way, Mr Anwir is here now. You know, the guy who helped me with transporting Butterfly down to Marley just so he could go and lose him. That’s his car over there, the purple one. You were interested in talking to him, you said. Why not take the chance now, and you’ll see what an honorable guy he is.

You can check if he’s sitting in his car, otherwise you’ll have to wait until he gets back.

Objectives: Check if Mr Anwir is sitting in his car.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

Investigate the purple car that is parked near the Manor building, facing towards the front gate.

self

Seems as though there’s nobody by the car and you decide to look in through the window. Wait, what’s that? Looks like a can of paint…? Horse papers in the back seat?! The horse on the papers seems a lot like Butterfly…

 

You wonder if you should open the car door, and just as you reach for the door handle, you hear footsteps behind you…

Quest completed

______________

Meet Mr Anwir

mr_anwir

And who do we have here, snooping around my car?

Oh I see, not snooping, eh? No of course, well we’ll stick to that story then, shall we?

Yes, that’s right, my colleague Carl and I took a horse from here down to Marley Summer’s yard.

Umm, what are you implying? That the horse was swapped? Who’d do something like that? You don’t think it’s just that Marley who’s dippy enough to have mixed up the horses himself? According to his brother, he’s as dizzy as the day is long, and would lose his own head if it wasn’t screwed on…

Haha, probably a little exaggeration but that’s what Carney says…

Sorry, but I can’t help you. I hope you find the horse soon, but now I’ve got to get back to work. Lots to do before our boat comes to fetch us this evening. 

Carl and I travel rather a lot. We usually set up camp down by the water, which is nice and practical, and plenty easy to get around. Easier to travel over water than over land if you ask me.

But yeah, anyway, good luck. I know it doesn’t help much, but here, take a few of these delicious clementines. Carl bough them even though I quite clearly asked for mandarins, the stupi– I mean, umm, they’re easy to mix up, I suppose. Haha. Ha.

Objectives: Talk to Mr Anwir.

Rewards: 10 Jorvik Shillings, 5 XP, 3 clementine oranges

Reputation: 5 with Silverglade Village

There’s definitely something fishy about this guy…

mr_anwir

Here you go. Good luck with the horse.

Quest completed

______________

Time to Stop a Telling-Off

mr_anwir

Are you still here? I’m sorry that your horse has gone but I’ve already told you I don’t know anything about it.

Instead of hanging around here, you should check how things are going for your friend Marley, looks like he’s getting a proper telling-off over there. Carl and I have work to do.

Objectives: Talk to Marley.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Silverglade Village

Ride to Marley’s rescue. Poor man just can’t get a break.

marley2

Ugh. Carney’s really angry at me, and Valiant’s started acting out. I don’t know what the problem could be. Maybe he’s not too crazy about that purple car?

Quest completed

______________

Valiant’s Help

marley2

What’s up with Valiant? He was so relaxed earlier, but now he’s back to being as nervous as he was to begin with. Ever since I said hello to Carl or whatever his name is, the guy who helped Mr Anwir deliver Valiant…

What’s that? You think Carl is Valiant’s old owner? Hmm… The description Steve gave certainly fits…

Easy, Valiant, eeeeeasy boy… Shhh.

You saw black paint in the car?! And papers for a horse like Butterfly? Oh my… This isn’t good. We don’t have any proof though…

Eeeeeeasy Valiant!

Oh no! He’s bolted again!

Valiant! Come back! Oh gosh, he’s run off!

What does he want?

You think he wants to show us something?

Follow him quick Rita! I’ll try and keep Carly and Mr Anwir distracted while you’re gone. Hurry!

Objectives: Follow Valiant and be careful not to lose him.

Rewards: 30 Jorvik Shillings, 35 XP

Reputation: 25 with Silverglade Village

Follow Valiant urgently, keep up with him and don’t lose sight of him. Find out what he wants to show you.

self

Valiant comes to a sudden stop. He seems to want to show you a particular place…

Quest completed

______________

Mr Anwir’s Camp

self

Valiant has led you to a camp, maybe it’s Mr Anwir and Carl’s?

You remember Mr Anwir said that he’d set up camp by the water. If you take a look around, you’ll surely find something that can help you connect Mr Anwir to the theft of Butterfly.

Objectives: Investigate Carl and Mr Anwir’s camp.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Village

Take a look at the horse in the small paddock. Could this be what we were looking for…?

self

This horse looks familiar…

Quest completed

______________

Riding with a Warning

self

The color matches, the black markings match… Might this horse be Butterfly?

You feel along the horse’s back right leg, and just as you suspected, this really is the real Butterfly.

Butterfly goes up to Valiant right away and even though the horses have never met before, it seems as though they’re already best friends. 

Butterfly follows Valiant, who leads him back to Marley’s farmyard. You don’t need to worry about the horses anymore.

You’ve found enough evidence to connect Mr Anwir and Carl to the theft of Butterfly. Ride and warn Marley and Carney up at the Winery, before Mr Anwir and Carl can get away.

Objectives: Ride back to the Winery and warn Marley and Carney.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 15 with Silverglade Village

Ride as quick as you can back to the Winery to tell Marley and Carney what you’ve found at the camp.

marley2

What happened? And where’s Valiant?

WHAT?!

You found Butterfly? You need to tell Carney. I’m sure he’d never listen to me.

Quest completed

______________

Stop That Car! Stop! Thief!

carney

WHAT?! You mean Mr Anwir and Carl swapped Butterfly?

THIEVES!!

Grrr… And they wanted my brother to take the blame. Just wait ’til I get my hands on them!

Where are they now? They were just about to leave.

…

Over there! There by the car! Hurry Rita! We need to stop them!

Objectives: Follow Mr Anwir’s car.

Rewards: 20 Jorvik Shillings, 35 XP

Reputation: 25 with Silverglade Village

Ride after Mr Anwir’s car and don’t lose sight of it. Follow it through the grape fields, through towards their camp and watch as Valiant runs in and makes the car swerve and crash into a tree.

mr_anwir

What on earth do you think you’re doing, squirt?

Quest completed

______________

Dangerous Liaison 

mr_anwir

Have you seen what you’ve done to my car? You’ll get it for this!

Grr…

What do you think you’re gonna do? I don’t see any police or anyone else around here… It’s just us… Us and your two stupid horses. What are they gonna do to help you, huh?

The horse we swapped out with Butterfly is totally worthless, we’ve never seen a worse horse. That loser is too cowardly and weak to be able to do a thing about anything. Your stupid horse doesn’t seem much better, haha!

I haven’t got time for little nobodies like you, you idiot. Carl, take care of this little pest and her dumb horses. I’d prefer not to have the cops after me just because some snot-nosed little girl pokes around in things that don’t concern her.

Objectives: Hope that help comes soon…

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Silverglade Village

Ugh, rude!! Once again, Valiant intervenes and comes to your rescue!

carl

AAAH!! Get that scary horse away from me!

HELP?!?!

MR ANWIR!!

Where are you?!

Quest completed

______________

That Horse is Going to Eat Me!

carl

I’m sorry! I’m sorry!! PLEASE get that scary horse away from me. I HATE horses! They’re shifty and unpredictable. If you don’t get him away from me, he’ll kill me! Aaaaah!!

Sniffle…

Please, I’m so, so sorry… That horse is going to eat me if you don’t get him away from me… Monster!

Sniffle…

Objectives: Calm Valiant down.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

Pull yourself together man, you’re pathetic…

Work your magic with Valiant to assure him that you have the situation under control.

self

You manage to calm Valiant down. He doesn’t seem happy to be reunited with his old owner. 

Quest completed

______________

Help’s Here

self

Valiant stares at Carl, his old owner. The fear he felt before has melted away, and all he can think about is protecting himself.

You can’t see where Mr Anwir got to, but Carl’s got no chance of escape. Valiant is watching him like a hawk.

Suddenly you hear both Marley and Carney shout behind you.

Objectives: Talk to Marley.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 15 with Silverglade Village

Ride up the hill to where Marley and Carney are standing, and explain to them what happened.

marley2

Rita! We followed after you as quickly as we could! How could you?

Quest completed

______________

The Rescue Arrives!

marley2

Are you okay Rita?

The police will be here any minute. They didn’t hurt you, did they?

Whew! What luck! I know that if anyone can deal with two crooks on their own, it’s you! And Valiant! He was so brave! You’ve really inspired him, Rita. You and Valiant really are the heroes of the hour!

Me and Carney can take over here. Could you ride to the Baroness and tell her that everything’s worked out alright? She’ll be very happy to hear you’ve not only saved Butterfly but also stopped the criminals!

Thanks so much for all your help Rita, you’ve truly saved the day!

Objectives: Talk to the Baroness.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Return to the Winery and tell the Baroness about everything that has happened.

baroness

Rita. Is everything well with you, child?

Carney and Marley raced off from here at full speed a short while ago. The only thing I understood was that you left ahead of them after those wretched men.

So you got the thieves, Rita?! Unbelievable!

When I gathered what had happened, I called the police right away while Carney and Marley hurried after you.

Quest completed

______________

One Captured, One Freed, One Big Thank You

baroness

Ugh… Who’d have thought I’d be a victim of a crime right here on my own property?!

I just spoke with Marley on the telephone. He says the police have arrested Carl, but that snake Mr Anwir has vanished without a trace. Mr Anwir and Carl planned to compete with Butterfly in races. Not that I know how they’d do it, unless they had a rider working with them…?

Anyway, enough about them. Marley told me about Valiant and we’ve decided that he can live here at my stables. I’m sure he’ll love it here with Butterfly.

All credit goes to you Rita! You saved Butterfly, and did all those wonderful things for Valiant!

Objectives: Talk to the Baroness.

Rewards: 5 Jorvik Shillings, 5 XP, Purple Winery Dress

Reputation: 10 with Silverglade Village

Another good deed done…

baroness

As a huge thank you for your help, I’d like to give you this dress. I hope you’ll like it.

Thank you ever so much!

Quest completed

Day 109, Training a Butterfly – Spoiler Alert

05 Thursday Nov 2015

Posted by Maggie Oldcamp in Story Quests

≈ 4 Comments

Tags

a forged horse, a scared horse to examine, baroness, carney, clumsy marley, like the wind, marley, marley the horse trainer, meet butterfly, nobody every died from a tiny jump, not tasting great, posting posters in silverglade, side by side back to the yard, step by step, the way to a horse's heart, well earned grooming, what scares a horse, what should he be called, who would paint a horse, who's valiant, written proof, yeehaw barrel race

Marley the Horse Trainer

baroness

Good day to you Rita, how lovely to see you again!

Thanks for asking, but sadly I’m a little troubled. My very best competition horse – Butterfly – has had an accident and picked up an injury on his back right leg. 

It’s all healed up now, thank goodness, but now he needs to build up his muscle strength so that the injury doesn’t come back.

This is why I’ve sent Butterfly to Marley Summers.

Did you know that Marley used to train horses once upon a time? If there’s anyone who can help Butterfly, it’s him.

The thing that’s bothering me the most is that poor old Butterfly’s never going to be able to compete again. You see, Butterfly really loves to compete, and if he can’t race anymore, I’m worried it’ll break his heart…

Can you ride to Marley’s farm and see how it’s going for Butterfly?

You’ll do it? Nice! Thanks!

Objectives: Talk to Marley at his farm southeast of the Winery.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Ride to Marley’s farm and inquire how Butterfly is doing.

marley2

Howdy Rita!

Has the Baroness sent you?

Quest completed

______________

Meet Butterfly

marley2

Yeehaw! Can you imagine that little old me got asked to train a champion?!

Carney, my sourpuss brother, thinks I’ll mess up somehow, as if that’s what usually happens?!

I’ll show that little punk – after a week with me, Butterly’s gonna be in better shape than ever!

Of course it’s true! I’ve trained loads of horses in my time, back in the day. Haha! So Butterfly’s no challenge for me!

You can tell the Baroness that Butterfly is feeling just fine. Or, actually… There is one thing… Ah, never mind, it’s nothing worth mentioning. Why don’t you go say hello to Butterfly, Rita, and get an idea for yourself? 

Objectives: Say hello to Butterfly.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Silverglade Village

Nice horsey?

marley2

Wooooooaaaaahhhh! Easy Butterfly! This is Rita, nobody to be afraid of!

Quest completed

______________

Nobody Ever Died from a Tiny Jump!

marley2

You saw what just happened! Do you agree that he seems a little… I’m not sure what word to use.

Nervous?

Yeah, exactly! Nervous is the right word.

I think it’s really strange that such a competitive racehorse should be nervous. Maybe it’s just all the new people and surroundings making him edgy? What do you think?

There’s another problem though… A big problem. I can’t get him to jump. He refuses point blank, but according to Carney, Butterfly is the best jumper in all of Silverglade.

I have an idea! Could you take a ride around the jump course with Summerblaze? Maybe then Butterfly’s competitive instinct will kick in? 

You will?

Yeehaw! Come on Rita, show us what you can do!

Objectives: Take a spin around Marley’s jump course.

Rewards: 20 Jorvik Shillings, 45 Horse XP

Reputation: 15 with Silverglade Village

Ride Marley’s jump course, then speak to him after to see if it got Butterfly’s attention.

marley2

Yeehaw! Nicely ridden Rita! Now it’s your turn, Butterfly.

You can do this big guy, I know you can!

Quest completed

______________

What Scares a Horse?

marley2

Easy, Butterfly, eeeasy…

Shhh shh shhhhhh…

There we go, good boy…. Good boy!

Hmm. Well Rita, that didn’t go so well.

I just don’t get it. Do you understand Rita? Any idea why he refuses to jump?

You think he’s scared of something?

Hmm… Wonder what that could’ve been? I mean, it’s just a regular old paddock. I suppose it won’t hurt to look a little further into it. Ride over and take a look and see if there’s anything odd by the jump in the paddock.

I’ll wait here with this poor fella and keep him calm. He’s still a bit shaky.

Objectives: Check out the paddock then report back to Marley.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with Silverglade Village

Inspect the paddock around the jumps to see if you can find anything that is scaring Butterfly.

marley2

You didn’t find anything?

Quest completed

______________

Yeehaw! Barrel Race!

marley2

That’s got me goosed… If there’s nothing in the paddock, then what’s getting Butterfly to react like he did?

What do you reckon? Any ideas?

If we should try something else to get him going? What could you mean?

The barrel race? Yeah! Great idea! Maybe we get started a little hard on poor old Butterfly…

…

For safety’s sake, would you not do a quick lap first? That way, Butterfly’s going to see that it’s nothing to be worried about. 

Great! Go Rita! Yeehaw!

Objectives: Ride Marley’s barrel race.

Rewards: 20 Jorvik Shillings, 45 horse XP

Reputation: 15 with Silverglade Village

Let’s try out the barrel race instead…

marley2

Yeehaw! Nicely done, Rita!

What do you reckon then, Butterfly? Wanna show Marley what you can do, huh champ?

Quest completed

______________

Like the Wind!

marley2

Oh no! No, no, no!!

He’s bolted! If we don’t catch him quickly, he’ll be on the other side of Jorvik in no time!

How am I going to catch up to him? I can’t run after him, my fitness has never been top notch…

What? You’ll ride after him? Wow, thanks! But be careful, a spooked horse can be a dangerous horse. Try to calm him down first: that’s the only way to capture a frightened horse. 

Come on Rita! Ride! Ride!!

Objectives: Catch up to Butterfly.

Rewards: 25 Jorvik Shillings, 35 XP

Reputation: 20 with Silverglade Village

Run after Butterfly to calm him down. He runs in a circle just outside the jump paddock of Marley’s farm.

self

You managed to catch up to Butterfly and get him to stop. He seems totally terrified, so take it nice and easy with him so you don’t make things any worse.

Quest completed

______________

Side by Side, Back to the Yard…

self

You calm Butterfly down and he begins to move in the direction of Marley’s yard. For safety’s sake, it’s best if you ride alongside him, as he’s still very frightened. 

Objectives: Help Butterfly back to Marley.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Village

Escort Butterfly back to Marley’s, stay close to him so that he continues moving in the direction of home. Speak to Marley when you have returned Butterfly.

marley2

Whew! That was close! Thanks for riding after Butterfly for me.

Quest completed

______________

A Scared Horse to Examine

marley2

Wheeew!

What a relief!

I was really worried that we’d never see Butterfly again, not at those speeds! What could I have said to the Baroness, “yeah, sorry about your horse… Lost him, didn’t I?” Haha! No thanks, lucky you were here Rita!

Wonder what made Butterfly bolt like that?

You’re right, Rita, something’s not quite right, but I’ve no idea what it could be. Any ideas?

You want to examine Butterfly, you say?

Well I suppose that’d be okay, not that I know why you’d do that, or what you’re expecting to find…

Objectives: Examine Butterfly.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Dismount your horse and approach Butterfly to examine him for anything wrong.

self

This is weird…

Quest completed

______________

Who Would Paint a Horse?

self

Didn’t the Baroness say that Butterfly had injured his back right leg in an accident?

You feel along Butterfly’s back right leg. The muscles feel strong and not weakened at all like the Baroness said. Weird…

Apart from the leg, there’s something else a bit strange about Butterfly’s temperament. You carefully try to pet his nose so that he feels safe, which seems to work so you just stand and cozy up to him for a little while.

Suddenly, your attention turns to Butterfly’s markings. There seems to be something strange about the way they look. You reach out your hand and touch one of them…

You’re not totally sure, but that seems an awful lot like it could be… Black paint. Has someone painted over Butterfly’s markings? Who would paint a horse? And why?

You need to tell Marley right away.

Objectives: Report your findings to Marley.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Silverglade Village

There’s some strange business going on here…

marley2

What on earth?!

Quest completed

______________

Written Proof

marley2

You think the horse beside me isn’t the real Butterfly?!

…

That’s impossible… He came straight from the Baroness’ yard. Carney organized the transport himself, which is why this couldn’t be any other than the real Butterfly.

I’ve had my eye on him the entire time, it MUST be Butterfly.

I can’t believe it, Rita. I’m sorry but I just can’t accept it…

Of course!

Carney sent some of Butterfly’s papers to me. Where can I have put them?

They can help us get to the bottom of this. On the papers is all the information we’ll need to confirm whether or not this is Butterfly.

Now I just need to think!

I was out in the stable when the phone rang in the kitchen. Did I take the papers with me?

Rita, can you check over by the stable to see if the papers for Butterfly are there, and I’ll go check the kitchen? We need to find these papers, fast!

Objectives: Find Butterfly’s papers.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Silverglade Village

Search around Marley’s stable for the missing papers, then return to him when you have found them.

marley2

You found them? Were they by the stable?

Quest completed

______________

A Forged Horse

marley2

Okay, now let’s see what it says here about Butterfly.

Mm-hmm… Back leg… Yeah… Right… Yup… Markings… A-ha…

You were right, there’s something not quite right here… According to the papers from Carney, Butterfly should have weakened muscles in his back right leg, and this horse certainly doesn’t. Something’s up with Butterfly’s black markings as well…

Hmm… This both feels and smells like paint…

What could this mean? How can this have happened? How can this possibly be the wrong horse, when he came here straight from the Winery?

I need to call the Baroness! Or, wait. What would I say to her? Oh gosh, help me think, Rita, who should I talk to?

Carney?

Of course, you’re right. Carney maybe knows something, he was the one who arranged the transport after all.

What are we going to do with this horse though? If it’s not Butterfly, then who is it?

You’re right. One thing at a time. The most important thing is that we talk to my brother and find out what he knows.

Can you ride to the Winery and talk to him?

Thanks! While you do that, I’ll see if I can find some kind of clue as to who this horse is, or where he comes from…

Objectives: Talk to Carney who works up at the Winery.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Ride up to the Winery and speak to Carney near the stable. Maybe he will know something?

carney

Hi Rita, I’d wish you a good day if I thought it was going to be one…

Quest completed

______________

Clumsy Marley

carney

WHAT?!

Marley’s lost the Baroness’ horse?!

That dopey dummy! Grr… I knew this would happen. He can’t do anything, and it’s always me who has to clean up his mess. He always messes up, and it’s always me left with the blame… Grr… No. NO! This time he can sort this out himself.

You say it’s not his fault? No joke? Whose fault is it then? The man in the moon? 

How did that idiot manage to lose the Baroness’ horse? And, by the way, how do you know it’s not Butterfly?

No injury on the back leg, you say?

And no markings?

What could have happened? How am I supposed to know?! It’s that idiot Marley who’s mucked it all up.

There isn’t so much that COULD have happened. I should’ve driven Butterfly to Marley’s place yesterday, but I had too much to do so I got some help.

 Who helped me? It was Mr Anwir.

He and his friend were here picking up things they were going to take to Silverglade Village. They offered to take Butterfly with them since Marley’s farm is on the way there.

Mr Anwir’s a good guy, so if anyone’s messed everything up, it’s Marley and nobody else. If he can’t keeps track of a horse, then it’s his own fault. Asking whether Marley’s messed up is like asking where bears poop in the woods. It’s obvious. You can tell him that from me, because I’m not taking the fall for his mess. He can come here himself and tell the Baroness that he’s lost her best racehorse.

Why are you still here? I’m so angry right now… Ride and tell Marley that he’s useless and that it’s his responsibility to fix it.

Objectives: Tell Marley what Carney told you.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

You self-righteous bastard, so much for brotherly love…

Return to Marley with your sympathy.

marley2

Did you get hold of Carney? Did he have anything to tell you?

Quest completed

______________

What Should He Be Called?

marley2

Of course… Everything’s my fault according to that dimwit. Who else’s fault would it be? The man in the moon?

Sigh.

Well maybe he’s right… I should’ve had a closer eye on it all, I should’ve been more careful.

I need to think about this. The real Butterfly can’t have just gone up in smoke… And who’s this horse if it isn’t Butterfly?

Anyway, we can’t keep calling him Butterfly. We need a new name for him. Any ideas on what this guy should be called, Rita?

Objectives: Talk to Marley.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Silverglade Village

Come up with a good name for this new horse.

marley2

Valiant?

Well… Why not? Valiant it is.

Quest completed

______________

Who’s Valiant?

marley2

Valiant… I like it! Howdy Valiant!

Hmm… I should talk to the Baroness as soon as possible… Oohhh I just don’t think I can face up to it today. I’ve no idea what I would say…

You say it’s not my fault? That’s nice of you Rita, but Butterfly was and is my responsibility. My brother was right… I’ve mucked it all up. This is my responsibility.

I haven’t got time to feel sorry for myself though. I’ll need to sit down and have a good think about what I’m going to say to the Baroness. While I take care of this mess, would you help me find out where Valiant comes from?

If we put up ‘missing horse’ posters for him, perhaps we’ll get some info on where he’s from. Maybe even find out more about where the real Butterfly has got to.

I took a few pictures of Valiant while you were away talking to my brother. Would you be able to take these and make five posters we can put up around Silverglade?

Great, thanks!

There’s some paper you can use over by the picnic table just here.

Thanks for helping, Rita. I wouldn’t be able to do it on my own.

Objectives: Make five ‘missing horse’ posters asking if anyone knows Valiant, then talk to Marley.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 15 with Silverglade Village

Dismount your horse and use the marker to make the posters, then show Marley your finished work.

marley2

Oh, these are great! They should work nicely.

Quest completed

______________

Posting Posters in Silverglade

marley2

Will you take these posters and put them up in Silverglade Village?

Hopefully there’s someone who gets in touch about Valiant. If we’re lucky, we’ll also find something out about Butterfly.

Objectives: Put up the ‘missing horse’ posters in Silverglade Village

Rewards: 20 Jorvik Shillings, 25 XP

Reputation: 15 with Silverglade Village

Ride into Silverglade and place the posters up in places people will be able to easily see them, then return to Marley when all the posters have been put up.

marley2

You put them all up? Great! Hope someone gets in touch before long.

Quest completed

______________

The Way to a Horse’s Heart…

marley2

I feel bad for Valiant. He must’ve been through something terrible to have become that nervous and scared.

But he seems to trust you Rita. You seem to have a special way with horses. They seem to let you get closer to them in a way that not very many people manage, I mean just look at you and Summerblaze together.

Would you be able to help me with Valiant? I need to get to the bottom of this mess with Butterfly…

Thanks Rita! Whoever Valiant is, he needs to be able to trust humans again. He certainly doesn’t seem to trust me, so I guess it’s better that you train him.

The first step is getting to know one another. Would you be able to feed him? The way to a horse’s heart is through his stomach, or however the saying goes… Haha! Everyone likes good food anyway!

Hey, I just remembered I accidentally flipped a crate of apples over earlier today. I’ve had so much going on that I’d managed to forget to pick them all up. Could you gather them all back into their box so that they’re not just lying on the ground going rotten?

Great! We can give some of the apples to Valiant afterwards, I’m sure he’ll love them. He’s a horse after all, and all horses love an apple!

Objectives: Pick up the apples from the ground behind the house and give them back to Marley.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

Quicker apple picker-upper

marley2

Oh! I didn’t realize there were that many apples!

Quest completed

______________

Not Tasting Great…

marley2

Oh my, this is far too many apples for a horse to eat! Not that I think Valiant would say no, but he can’t eat himself full on candy! That’ll mean he’ll lose his proper appetite for normal food later.

Let’s do it this way, so it’s fair. If you take these three apples and give them to Valiant, I’ll take the rest to the other horses so they get a treat as well.

Sounds good?

Great!

Objectives: Give the apples to Valiant then talk to Marley.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Village

Dismount and feed the apples to Valiant to gain more of his trust. Speak to Marley when you have fed all the apples.

marley2

There you go! Valiant seems to like the apples! I knew he wouldn’t say no…

Quest completed

______________

Step by Step

marley2

Looks like Valiant is becoming more and more trusting towards you.

I don’t know if it’s too early, but I have an idea that I think is worth a try. Remember how badly it when Valiant was going to give the barrel race? I reckon you could get him to do it now.

You don’t need to look so worried, let me finish my idea… You’ve taught Valiant to take the apple from your hand. Use that trick to get him to follow you around the course. Once he goes all the way around, he’ll see that there’s nothing to worry about. 

Here, take a few sugar lumps and show Valiant the way around the barrel race course. I know you can do it Rita! Yeehaw!

Objectives: Bribe Valiant with sugar lumps to get him around the barrel race course, then speak with Marley.

Rewards: 20 Jorvik Shillings, 25 XP

Reputation: 20 with Silverglade Village

Ride near Valiant and give him a sugar lump when he stops. Lead him through the course, then return to Marley when you have completed the course.

marley2

Yeehaw! I’ve stood and watched the whole time, what a great job Rita! Wow! I think it’s time to start calling you Rita the horse whisperer!

Quest completed

______________

Well-Earned Grooming

marley2

Yeehaw! Unbelievable! How fantastic that you managed to get Valiant to follow you around the entire course! I can already see the difference in him. He’s much calmer and way less nervous than before, and it’s all thanks to you Rita.

Will you go and give him some nice grooming and scrape out his hooves as well? Here, take my hoof pick and my regular grooming brush. Valiant’s done a great job and deserves a little TLC! I’ sure he’d rather you do it than me. 

Objectives: Groom Valiant then talk to Marley.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 15 with Silverglade Village

Dismount your horse and approach Valiant to use the grooming tools. The sparkles are very close together, if you have trouble using the tools, click on the sparkles first and it will tell you which tool to use in that spot.

When you are finished grooming Valiant, speak to Marley.

marley2

Are you all done with the grooming now? Great! Now we’ll let Valiant rest a little while so that it’s not all to much for him at one time.

Quest completed

Return to Marley tomorrow.

Day 90, Bats in the Belfry? No? Wasps in the Clocktower? Oh, My!

26 Sunday Oct 2014

Posted by Maggie Oldcamp in Story Quests

≈ 4 Comments

Tags

a jacket for the council man, another heroic deed completed, baroness, big bonny, bzzzzz, bzzzzzzz, council man, donald, financing the trailer, finding a needle in lots of hay stacks, full speed to north link, help from the wasp whisperer, jacket adjustment, mr bucket, run away from the newly angered wasps, tangle with the town hall trash, the council man's disappearing clothes, the tower of trousers, wasps

[Sorry long title, I couldn’t help it!]

Visit Mr Bucket, at his spot in North Link, to discuss arranging a horse trailer to North Link.

Full Speed to North Link!

mr_bucket

Good day to you Rita! So nice of you to visit this remote backwater, it’s certainly not every day we have such lovely visitors!

It is fairly time-consuming to get here. One might not exactly say it was a terribly exciting journey. What if it was somehow possible to shorten the path to Silverglade Village?

Hmm, now that I say it…

Ha! An idea!

Say, Rita, would you be interested in changing the current situation? A so called trailer to North Link could well be a good idea… What do you say? 

As you know, I myself must continue in my efforts to poke out any irregularities here at North Link, but you are, shall we say, more mobile than I… I dare say you might well be able to tackle this matter with tremendous enthusiasm! Are you interested?

Good Rita, very good indeed! Then I suggest you begin by consulting the Baroness. Most of the land around here is under her ownership you see. It’s also common knowledge that she’s in possession of the necessary funds for the acquisition of such a vehicle. 

Right then! I look forward to, in the not too distant future, a faster and more efficient transportation method for Silverglade Village than hitherto offered. The very best of luck to you, young Rita. Please present the radiant honorable lady Baroness with the very best of my regards. 

Objectives: Ask the Baroness about the possibilities for a horse trailer to North Link.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 5 with Silverglade Village

Ride to the Winery and speak to the Baroness there.

baroness

Good day to you, dearest Rita. How can I be of assistance this fine day?

Quest completed

______________

Financing the Trailer

baroness

Mr Bucket wants me to organize and pay for a horse trailer to North Link?

I’m afraid I don’t see the use of such a trailer, and I have no grasp of quite why it should be me who should finance such a misadventure. No, Rita, you’ll have to let him know that I’m not interested.

Hmm? What did you say my dear? 

It would help you, too?

Hmm…

Well well, I certainly shan’t provide funds, but if you can find someone else who will, then you have my permission to place the trailer on my land next to the racetrack. My view is that if anybody should pay for it, it should be Silverglade Council. A horse trailer to the northern side of the Everwind Fields could well be of benefit to the entire community. 

I rather think you should discuss this with the Council Man in Silverglade Village. Bye bye Rita!

Objectives: Ask the Council Man in Silverglade Village about the horse trailer idea.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

Well, fine then, be a stingy old bat… I never liked you that much anyway.

Ride to Silverglade Village and speak to the Council Man by the Town Hall.

council_man

Hello there Rita! How are things?

Quest completed

______________

The Council Man’s Disappearing Clothes

council_man

Do please excuse my outfit, Rita; I’m having to wear my ‘backup’ suit today. You don’t see a difference? What luck. What can I do for you today?

A horse trailer to North Link? You’ve already got permission from the Baroness to place it at the Racetrack?

It all sounds rather interesting, but I dare say our budget won’t allow for it right now. Listen, how about you help me with a little problem I’m having and in return, I’ll look over the books and see if there aren’t a few pennies to be pinched here and there from the Council budget. What do you say?

Ah, magnificent! So here’s the thing: this morning, there was a very unfortunate incident that I can’t say I wish to speak of. Anyway… Somebody stole my clothes! Right there from under my nose! Stolen! I do believe however that the cheeky thief threw the clothes away as he or she escaped. Perhaps you could take a look around and see if you could find my jacket, my handkerchief, and my tie. I’d be very grateful indeed. They’ll be here in the village somewhere.

And listen, not a word about this to anyone. Please promise me that!

Objectives: Find the Council Man’s jacket, handkerchief, and tie, which have gone missing around Silverglade Village

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 20 with Silverglade Village

Ride around the village to find his articles of clothing. When you have found all of them, return to the Council Man.

council_man

How did it go? You found all my clothes?! Marvelous!

Quest completed

______________

Jacket Adjustment

council_man

Oh, good gracious!

My loveliest jacket. All busted and broken!

Oh, Rita. Do you think you could run this over to the tailor for me? He’s right here in the village of course, and it would be a wonder if you could ask him to repair it.

I promise after all of these little favors, I’ll definitely look into whether I can help you with this trailer idea of yours.

Objectives: Take the Council Man’s jacket to the tailor in Silverglade Village.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Silverglade Village

Ride to Donald, around the corner, behind Town Hall.

donald

Well hello there! The Council Man’s jacket is all broken, you say? Well then, it’s clear he’ll want it repaired on the double!

No problem!

Well, actually… Yes, problem.

Quest completed

______________

Finding a Needle in Lots of Hay Stacks

donald

Right now, I’m unable to sew anything at all. Sigh.

I was over at Steve’s Farm, looking for stuffing for a chair I’m upholstering for Barney. He wanted a more rustic feel, so I went to Steve’s and looked through all the hay bales there so that I might find the comfiest hay. 

During my search, I must have lost my needle… As the old saying goes, something that’s impossible to do is like finding a needle in a haystack, but my needle may well be there amongst any number of haystacks, not just one! How impossible is it going to be to find it?! Sigh. Without my special sewing needle, I quite simply don’t have the desire to work at all.

You’ll take a look for it? Oh my, how lovely! There’s probably not much point, but feel free to try.

If losing my needle wasn’t quite so tragic for me, I’d have had a really good laugh at the irony…

Oh well, good luck. If you find my needle, I promise I’ll mend the Council Man’s jacket right away.

Objectives: Find the tailor’s sewing needle in amongst the bales of hay at Steve’s farm.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 40 with Silverglade Village

Ride to Steve’s Farm and search the haystacks that are indicated on your minimap. When you find the needle, return to Donald.

donald

You found the needle?! No!! Wow! This is wonderful!!

Quest completed

______________

A Jacket for the Council Man

donald

Oh, how wonderful! A true marvel, Rita! I’ll get to work immediately and have the Council Man’s jacket ready quick-smart! With my favorite needle, it’ll go like a dream!

There we are!

Here’s the jacket, and give the Council Man my best!

Objectives: Give the newly repaired jacket to the Council Man in Silverglade Village.

Rewards: 40 Jorvik Shillings, 15 XP

Reputation: 20 with Silverglade Village

Return with the repaired jacket to the Council Man.

council_man

Oh, marvelous! That went very quickly. He’s ever so good, that tailor.

Quest completed

______________

Tangle with the Town Hall Trash

council_man

Well, one other thing, my dear. It seems that someone has dumped an extraordinary amount of litter all around the Town Hall. All kinds of papers are flying around all over the place. Could you help me clean up? I have been able to grab most of the papers but there are some swirling so horrifically fast that I just can’t get my hands on them.

Now Rita, don’t throw the papers away once you catch them. They might give a clue as to who might have done the littering in the first place. Or something…

Objectives: Catch all the papers flying around Silverglade Village and return them to the Council Man.

Rewards: 30 Jorvik Shillings, 20 XP

Reputation: 15 with Silverglade Village.

Ride around and catch the swirling papers. They don’t move very quickly so they should be easy to catch. They are all inside the village walls. When you have caught all of them, return to the Council Man.

council_man

You’ve caught up with all the papers flying around the place? Handsome work!

My signature was on them? You should have read them, I said… Hmm, okay.  suppose I should tell you what’s happened.

Quest completed

______________

The Tower of Trousers

council_man

Okay, okay. The papers were all mine, and there wasn’t really a thief who made off with my clothes. It’s all rather embarrassing. I’m certainly no slacker, but this morning I was so very tired that I snuck away to take a little snooze. It’s honestly not something I’d usually do, but somehow this morning I was sleepy enough to have it be the first time. I crept up into the clock tower where there isn’t usually anybody around. I laid down right in front of the clock face so I could have a nice view, and as I was getting comfortable, I noticed that the minute hand was a little off. Not by much, but when you’re right next to it, you may as well do something to try and fix it. I opened up the little hatch next to the clock face and climbed out to set the minute hand straight. I’ve seen Big Bonny do it a hundred times and it looked like a piece of cake, but I can tell you it most certainly was not!

As I reached out, I slipped and fell out of the hatch! I just about managed to grab hold of the minute hand and stopped myself falling to a certain death in the town square.

So there I am, alive at least, but how would I get back up again? I tried to swing my legs to get some kind of grip so that I might lift myself up but it didn’t quite work. The only thing I managed to do was to kick a nest of wasps, and my good gracious, they buzzed out of that nest as quick as a flash!

When I saw them, I of course panicked and somehow managed to get in through the hatch again, but my trousers were still out there on the clock…

I fled down the stairs and through the village and that’s when I lost all the papers along with the rest of my clothes. Up to the castle I ran, and it was only when I got all the way up there that I noticed the wasps had stopped following me. So, now you know the truth. Promise not to tell anyone!

If you could just retrieve my trousers from up in the clock tower, I promise I’ll get that horse trailer on the road for you. Do we have a deal?

Thanks Rita, I can always rely on you! Since you’re much younger and stronger than me, you’ll probably have no problem getting out through the hatch up there and retrieving my trousers.

Thanks again, and good luck!

Objectives: Go up into the clock tower and see if you can find the Council Man’s trousers.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Silverglade Village

Dismount your horse to enter the small door to the clock tower, near the stairs that go down into the main village square.

When in the clock tower, go all the way to the top to find the Council Man’s trousers.

wasps

Bzzzzz? BZZZZZZZ!!

(The wasps seem pretty angry.)

Quest completed

______________

BZZZZZ!!!

wasps

BZZZZZ!!! BZZZZZZZZZZ!!!

(You’re under attack by furious wasps! Get out of here as quickly as you can! They’re furious!)

Objectives: Hot-foot it out of the Clock Tower before you’re stung by the wasps.

Rewards: 50 Jorvik Shillings, 35 XP

Reputation: 25 with Silverglade Village

This quest will take several tries to complete as it is a little difficult without practice!

You have five seconds to run down the stairs and make it to the exit of the clock tower. If you do not reach the exit in time, you will be stung and have to start over.

My advice:

Stop your character as far away from the wasps as you can while still being able to initiate the dialogue. Also, turn your character towards the stairs as much as you can. If you use the keyboard to move, keep your cursor on the screen, about your character’s head (to be able to quickly click on the exit when you reach it). When you are running down the stairs, stay on the opposite side of the next stairwell (i.e. on the far left with the first stairs, then on the far right with the next stairs) so that you can make the wide turn needed to keep the running pace.

I completed it in three or four tries. It is not extremely difficult but will need some preparation and a bit of practice to be able to do it quickly.

When you reach the outside, the wasps will stop chasing you. Speak to the Council Man when you escape.

council_man

Oh! You’ve got my trousers! No? Oh.

You were attacked by wasps you say? Furious you say? I’d have though they’d have flown away by now. What on earth should we do then?

Quest completed

______________

Help From the Wasp Whisperer

council_man

 Here, I wonder if Big Bonny could help us? What do you reckon? It’s her clock to all intents and purposes, so I rather think she should step up and help us with this! Rita, be a darling and ask Big Bonny for help, but hurry! These backup trousers aren’t anywhere near as warm as my regular ones, and even though I’m wearing my extra-cozy pink underpants, I’m still freezing my buttons off! Umm… Forget the bit about the pink… Whatever. Yes. Bye.

Ahem! So, Miss Rita, go and ask Big Bonny and I’ll wait here. 

Objectives: Ask Big Bonny for help with the wasp issue.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 5 with Silverglade Village

Speak to Big Bonny in front of her house behind the clocktower.

big_bonny

Hello there, Rita, my little dazzling jewel of the skies!

What I’m doing? Well. I just returned from my usual stroll around the village so that I might absorb the love and joy and gratitude so freely beamed towards me by the residents of this breathtaking paradise. It’s almost a touch on the awkward side, you know, having to put up with how much they all look up to me, but it’s a burden I carry with pride. So, what brings you to me on this day? Some kind of heroic deed that you need me to heroically deedify? Some heroically heroic deedification? Hmm?

The Council Man’s trousers are stuck in the clock. In the clock in the Clock Tower.

…

Rita! Who exactly do you think I am? It’s straight up-and-down shameful that you come to me, ME, with this kind of filthy suggestion. I’m not some kind of filth wizard, you know. His filthy old pants, that he’s hung in my clock tower, and you think I’m some washer woman who’ll just come and take them to him all neatly folded and pressed like I’m some sort of dry cleaning clockmaker?

It’s not laundry? He was about to fall from the tower?! Hmph! Well then, if he’s silly enough to be up there unsupervised in the first place, then his tacky old trousers can very well stay up there. I’ll not for a second be taking them down.

What? Wasps? There were some furious wasps in the tower that scared him so much so that he lost his trousers? Haha! Well, this story just gets more and more ridiculous, Rita, and I think I might very well stop listening before I puncture a lung from laughing so much.

Hang on.

Wait.

STOP! REWIND! REWIND THE TAPE! REWIND, REWIND, REWIND!

WASPS?!!!

WASPS??!!! IN MY CLOCK?!?!?!?!

WHY DOES ALL THIS WICKEDNESS AND ATROCITY ALWAYS VISIT ME?!

WHHHHHHHHYYYYYYYYY???!!!

WHY ALL THIS EEEVVVIILLLLLLLL…. Cough… Cough…

(You give Bonny a firm whack on the back.)

Oh, thanks, excuse me. Wasps. Bzzzz… Waspy, waspo, waspy, wasps…

Quest completed

______________

Some Sidetracking Shenanigans

big_bonny

Stand yourself there my little diamond and allow me to tell you something. This clockmaker is in no way a friend of the wasp. We’ve been mortal enemies since the beginning of time.

If there are two things I hate, it’s broken clocks, wasps, and broccoli. And shampoo…

WASPS!!!

WAAAAAASPS!! OH MY GOATS!! I can barely breathe with the rage of simply thinking about them. Those little beasts are in MY clock, and everyone knows Big Bonny’s rhyme: whippety whipple, whippety wok, ain’t nobody got time for wasps up in their clock. 

So yeah, I swear to get back the Council Man’s trousers if it’s the last thing I do! I promise here and now that those trousers will be back on his beautiful legs even if it costs me my life! My life! I HEREBY SACRIFICE MY LIFE FOR THE COUNCIL MAN’S TROUSERS!! DO YOU HEAR ME??!!

…

Mm! I think everyone heard that. It wouldn’t do to die in service and have nobody know about my heroic sacrifice.

So, Rita, here’s the plan. Listen carefully, I shall say this only once!

I’ll sneak into the clock tower, creep up the hugely dangerous stairs, unfold myself out of that deadly hatch and onto that dismal clock face, protected only by the very safe safety cord attaching me safely to the tower. Then, very carefully, very slowly, yet incredibly heroically I shall reach out and PLUCK the trousers from the clock face and remove myself from the death trap that is the clock tower without losing my balance or the trousers. It’s incredibly, uncommonly, astonishingly, FABULOUSLY DANGEROUS, so it’s not something I’m comfortable leaving up to you, Rita.

But fear not, my little pumpkin, you can also be a part of this heroic act of heroism. I have a very simple and entirely danger-free task for you. Not especially packed with honor or prestige, but just by helping me, people will certainly come to see you as some kind of shadow-dwelling semi-hero anyway! Some kind of sidekick to the main legend perhaps? 

So! The only thing you need to do is climb up into the clock tower and make the wasps so extraordinarily furious that they come after you and try to sting seven shades of Sunday out of you… When they’re screamingly furious, all that you need to do is run out of there and let them chase you a bit while I get the trousers. Shouldn’t take more than about a quarter of an hour. Piece of cake!

If it’s dangerous? Unfortunately, we don’t have time for questions. Get going! Up in the tower with you, and make those wasps’ blood boil! Don’t worry, I’m right behind you the whole time!

Good luck!

Objectives: Go up into the clock tower and enrage those wasps! Make them angry!

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Silverglade Village

Approach the wasps again to make them angry. You will need to do your run out of the clock tower again, so make sure to position yourself to be ready for it.

wasps

BZZZZZ!!! BZZZZZ!!! BZZZZZ!!!

Quest completed

______________

Run Away From the Newly-Angered Wasps

wasps

BZZZZZ!!! BZZZZZ!!! BZZZZZ!!!

(Run! You’ve made the wasps extraordinarily angry!)

Objectives: Escape the clock tower before the wasps catch you.

Rewards: 15 Jorvik Shillings, 25 XP

Reputation: 10 with Silverglade Village

Recreate your first great escape. Hopefully it should be easier this time, but if not, my first advice still applies.

When you make it out of the clock tower, speak to Big Bonny at the top of the stairs by the entrance to the clock tower.

big_bonny

Are the wasps after you now?

Ah, supreme. This is going swimmingly!

Quest completed

______________

BZZZZZZZ!!!

big_bonny

Run, Rita! Run!

Run, Rita! Run as fast as you can!

Objectives: Run!

Rewards: 25 Jorvik Shillings, 35 XP

Reputation: 40 with Silverglade Village

Run, you fool!

Run, you fool! Hope you aren’t allergic to wasps stings!!

When you have evaded the wasps, speak to Big Bonny again.

big_bonny

I made it, Rita! I did it! Ooooh yes, the feeling of accomplishment from having done this task makes my heart frizzle with delight!

Of course you should also receive a little thank you, because even if your contribution isn’t really as big as mine, you did in fact make a little effort in sharing part of the work.

If I’m not exaggerating? Haha! I’m only going so far over the top because I’m so flippin’ lovely! Your contribution to this mammoth task was basically zero, but people are going to talk about how you were part of it all anyway, so I suppose I may as well talk up your role a tiny bit. But that’s just Bonny y’know! A great old girl with a heart of gold!

Quest completed

______________

Another Heroic Deed Complete

big_bonny

Naahh, y’know what? I need to get myself home and take it easy for a while before all the reporters come running, demanding an interview with me!

You might as well give the trousers to the Council Man. If he insists on building a statue in my honor, then he should really place it atop the highest tower of the castle. That way everyone will be able to see it and be inspired by my quest for perfection.

See you soon!

Objectives: Give the trousers to the Council Man in Silverglade.

Rewards: 50 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Village

Speak to the Council Man to return his trousers, and maybe ask if he has any sting ointment…

council_man

Hi!

Oh, lovely! You have my trousers! Did you get any help from Bonny? Actually, don’t tell me. I’m sure she’ll have plenty to say about what she did next time I see her.

Now, I’m going to get to work on keeping my promise and start looking for some spare money for a horse trailer by the Racetrack! It might take a while, but I’m sure I’ll come up with something if you’re patient!

Quest completed

Return to the Council Man tomorrow.

Day 88, A New Horse Transport for the Riding Hall

07 Tuesday Oct 2014

Posted by Maggie Oldcamp in Story Quests

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Tags

a bump in the road on the way to a speed record, a new way to get to the riding hall, baroness, from the moors to the riding hall at the speed of light, full seed from the forest to the mountain, full speed from the mountain to the moors, full speed to the riding hall, jack goldspur, jakob, meet jack by the riding hall, tell the baroness all about the trailer, what can go wrong if the mayor is helping out

Speak with the Baroness at the Silverglade Winery about setting up a horse transport trailer by the Riding Hall.

A New Way to Get to the Riding Hall

baroness

Good day to you, dear Rita. Do you think you’d be able to help me with a little task I can’t really manage myself? You can?! Oh, you’re a true wonder!

You see, I’ve long thought about organizing a horse trailer to transport folk to the Riding Hall way down beneath the vines, but I’ve never been able to find a way to get it down there. The hill is far too steep to drive the trailer down, so one would think it was possible to come from the direction of Cape West Village, but the bridge across from there is broken.

But I had a little chat with my old friend Jakob Goldspur the other day and he told me that there is a passage between the Forgotten Fields and the Riding Hall. “Wonderful to hear!,” I said, and Jakob promised that he would run the transport over here as soon as it was delivered to Jarlaheim. A few days ago or so, I was told that the shipment had been delivered, but still no sign of Jakob. I tried calling but get no response.

Do you think you could ride over to Jakob and see what’s happened? Thanks so much Rita, it’s lovely to know I have a friend like you that I can always rely on!

Objectives: Ride over and talk to Jakob Goldspur in the Harvest Counties.

Rewards: 15 Jorvik Shillings, 5 XP

Reputation: 5 with Silverglade Manor

Find Jakob at the Goldspur Mill, east of Jarlaheim.

jakob_goldspur

Cough cough… Hello Rita. Sniffle…

Quest completed

______________

What Can Go Wrong If the Mayor is Helping Out?

jakob_goldspur

Cough cough… Sniffle… Ugh.

You’re here for the Baroness’s trailer, I guess? I’m so full of flu that I can’t drive it today. I’ve barely been able to get out of bed for the past few days and don’t feel like it’s getting better any time soon. But here, I asked Jack for help and he promised he’d take care of it.

If Jack’s the best man for the job? Umm, well sure he’s a little irresponsible sometimes, but he gave me his strongest assurance that he wouldn’t be any trouble. Plus, Jack’s not even driving; I’ve hired an experienced driver to take care of it. All Jack has to do is mark out the passage for the trailer to take between Forgotten Fields and the Riding Hall.

He’s waiting down by the harbor, so ride down and talk to him. Have a lovely day, Rita and good luck!

Objectives: Ride to the harbor and talk to Jack Goldspur.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 15 with Goldspur Family

Find Jack down at the Jarlaheim Harbor, near the ferry station and Stablebucks cafe.

jack_goldspur

Hey, hey, girlie! I was just about to drive this old banger to the Riding Hall. Wanna come with? We can try to break the record for driving along all these crazy roads!

Quest completed

______________

Full Speed to the Riding Hall!

jack_goldspur

This is gonna be ore fun that Mr Fun’s fun party with extra fun and fun on top! Driving on all these crazy roads is gonna be a challenge!

The driver? Meh, I sent him home! Something as much fun as this is something I wanna do myself! Take it easy, I’ve got this. Trust me Rita, trust me!

Right, I’m off, see you at the Riding Hall!

(It’s probably best you follow Jack and make sure he gets there safely.)

Objectives: Look for Jack. If you find the flags that rolled out of the trailer, you’ll surely find him. Don’t forget to pick up the flags!

Rewards: 25 Jorvik Shillings, 15 XP

Reputation: 10 with Goldspur Family

Ride over the flags to pick them up. Follow the trail of flags up towards the Goldspur Farm to find Jack.

jack_goldspur

Hey there!

Nice work on picking up those flags, they’re apparently supposed to be stuck up along some path or something. Must be something up with the trailer door if they’re just falling out like that.

Hmm? If I checked whether the door was closed before I set off?

Mehhh, I haven’t got time for checking that kind of boring junk. If you wanna keep control of that kind of thing, you should hire a professional. 

Dear old Dad should’ve thought about that before he started out on this whole project.

Hey, besides, I think there’s something wonky with this map. There’s no Riding Hall on here…

Quest completed

______________

Full Speed From the Forest to the Mountain!

jack_goldspur

Aha! Now I get it, I had the map upside down. Lucky I’m so clever. Someone should really tell the map company to print their stuff the right way up next time.

Try to keep up. I’m a pretty sharp driver, and even on these tricky roads I’m a total pro. Gonna pick up some speed over this old hill!

(Probably best you follow Jack just to see where he ends up this time…)

Objectives: Find Jack again. Pick up the flags on the road.

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 15 with Goldspur Family

Follow the trail of flags up past the Goldspur Farm and into the Grey Dew Mountains.

jack_goldspur

Wait, is this really the Riding Hall? No?! This map is totally useless!

Quest completed

______________

Full Speed From the Mountain to the Moors!

jack_goldspur

How can someone create such useless maps?! Now I’m just going to follow my gut instead, that always works out fine. Where should I be going, Rita? You’re pointing towards Forgotten Fields? That way? Okay, nice. Now I’m gonna do something I’ve wanted to do for a long time! So cool!

You’re gonna see something pretty awesome now, Rita… I’m gonna jump the whole gap between here and Forgotten Fields!

What do you mean, not sure? Use the bridge? Meh, you’re so boring. But yeah, whatever Grandma. Still gonna put my foot down though! Faster than a speeding bullet!

Seeya whenever, slowcoach!

(It’s probably best that you follow Jack and see just where he gets to this time.)

Objectives: Find Jack again. Pick up the flags on the road.

Rewards: 25 Jorvik Shillings, 25 XP

Reputation: 20 with Goldspur Family

You know the drill. Follow the trail of flags to find Jack out in the Forgotten Fields.

jack_goldspur

Look, next time you guys need to give me much clearer directions, they were totally wrong. There’s no Riding Hall here. Where in the world is this?

Quest completed

______________

From the Moors to the Riding Hall at the Speed of Light!

jack_goldspur

Yeah, yeah, don’t stand there all ashamed, Rita. Guess we’re off home now then, eh? We’re never going to find this Riding Hall.

Hmm?

What, you can see it from here? Yeah, look! Haha! Amazing! Now it’s ON! I’m gonna jump the trailer over the water, in through the window of the Riding Hall, pull a sweet skid, and bring it to a stop right between the obstacles. What? Not a good idea?

Meh, can’t even cope with how boring you are right now. See you at the Riding Hall, Grandma.

(Again, go after Jack just to see where he ends up this time…)

Objectives: Find Jack again. Pick up the flags on the road.

Rewards: 30 Jorvik Shillings, 20 XP

Reputation: 25 with Goldspur Family

Hngh… Shoulda just let me drive. Hell, even my horse could probably do a better job…

Follow the flags to find Jack down by the water across from the Riding Hall.

jack_goldspur

What’s this? A whole bunch of water and no ramp to jump over it with? What even is this?! How are you supposed to get over this water at all?

Quest completed

______________

A Bump in the Road on the Way to a Speed Record

jack_goldspur

Yo! This must be the place Dad was talking about. He mumbled on about some kind of path I should drive along but it didn’t sound all that important so I just cranked the volume on my jPod so I didn’t have to listen. But, listen Rita, take those flags from the trailer and mark out the passage so I can drive over to the Riding Hall. Seriously, I’m starting to get really bored with those old heap of junk… Shouldn’t we just head back to Jarlaheim and play video games instead?

 No?

Hmm. Okay then, but this is the last thing I’m doing with this trailer, anything else you can do yourself. I’ve got crazy-important mayor stuff to take care of.

Objectives: Erect the flags to mark out the passage.

Rewards: 50 Jorvik Shillings, 10 XP

Reputation: 75 with Goldspur Family

Use the flags in your inventory to mark the passage across the water, three flags on each side of the path. When you are finished, speak to Jack.

jack_goldspur

So, now there’s a couple of flags here to point out where you can cross the water. I have to say, a massive ramp that you could jump over would have been so much cooler.

Hmm. Maybe I should build one instead… I’m the mayor after all.

Quest completed

______________

Meet Jack by the Riding Hall

jack_goldspur

HA! Now I’m gonna smash the world super-speed record! See you by the Riding Hall, you big fool!

Objectives: Trot along to the Riding Hall and talk to Jack.

Rewards: 100 Jorvik Shillings, 50 XP

Reputation: 150 with Goldspur Family

No one calls me a fool, you useless little turd. If it wasn’t for me, you and your stupid mustache would still be lost in Greendale. Pooh!

Cross the newly marked path, and meet Jack in front of the Riding Hall. (You don’t actually have to trot the whole way.)

jack_goldspur

Boom. Trailer delivered. Nice, this job was getting really boring… Now I’m back home to Jarlaheim, Rita! Tons of mega important things to do. Wanna come back and play video games with me?

No? Fine.

Quest completed

______________

Tell the Baroness All About the Trailer!

jack_goldspur

Mmhm. So we’re all done with this whole trailer baloney, are we?

Let that doddering old Baroness know that the trailer’s in place now… Should make the old lizard happy. I guess you can have a go and see if it’s even working. Send her greetings from me, Jack Goldspur, history’s coolest mayor!

Now I’m off back to Jarlaheim! See you around Rita!

Objectives: Use the new trailer to go to the Vineyard and talk to the Baroness.

Rewards: 500 Jorvik Shillings, 100 XP, Beige Riding Pants

Reputation: 300 with Silverglade Manor

You don’t have to take the transport if you don’t want to. Ride or transport back up to the Vineyard and tell the Baroness all about Jack’s silly shenanigans.

baroness

Good day to you, dear Rita. The trailer is in place? Wonderful! I hope it wasn’t any trouble. This will be appreciated so much by all the riders here in Silverglade, that I can be sure of. As a thank you for your help, I hope you’ll accept this little gift?

Again, so very many thanks for your help. Until next time, dear Rita.

Quest completed

Day 84, A Forest Meeting – Spoiler Alert

27 Wednesday Aug 2014

Posted by Maggie Oldcamp in Story Quests

≈ 4 Comments

Tags

a closer inspection, a forest meeting, a singed clue, an unsettling sensation, back to linda with no answer, baroness, comb through the area, does the baroness know of the sleeping widow, does the spy master know, linda, new hope, poor lisa, search party in the northern grey mountains, spy master, starshine, starshine recounts the tale, the hidden crack, the spy master's answer, the voice from beyond, urgent errand, who is the sleeping widow

An unusual white horse has been wandering around in Greendale Forest. Maybe he needs some help?

A Forest Meeting

starshine

Hail, Soul Rider. I am Starshine. Prrfffff…

Objectives: Listen to Starshine.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 10 with Keepers of Aideen

This horse might have a tale to tell.

starshine

I recognize a true Soul Rider when I see one, and you are one most definitely. I can sense it a long way off. So your name is Rita? A pleasure to meet you.

Neighhh…

You know Alex and Linda as well?  That’s absolutely brilliant! But I take it you haven’t met Lisa? I thought not. Prrfffff… Yes, it’s true that Lisa is gone. As I said, I am Starshine, and Lisa is my Soul Rider. But she’s lost, and I fear the worst… Sniff.

I shall relay to you the tale of what happened… Prrfffff…

Quest completed

______________

Starshine Recounts the Tale

starshine

After a long time away from Jorvik, when Lisa traveled around the world playing her… Um… Electrical lute, or whatever it’s called, and for payment howled loudly in front of hysterical audiences and other nonsense, the day I’d been longing for finally arrived. The day my beloved Lisa returned to Jorvik Stables. Straight over the moors we ran. The wind was roaring and whirling through my mane, messing up Lisa’s fiery red hair. Matching the howl of the winds of spring, we bellowed in pure joy, and the delight of seeing one another knew no boundaries. Lisa whispered a promise that we’d never part again.

She said she would remain on Jorvik, and I thought I’d never let her leave me again. But I didn’t say so at the time. 

We galloped and galloped over the plains. We rode long and aimlessly, just enjoying the wild run. Freedom. Neeeiigh!

The afternoon came, and that’s when my memory starts to fail me.

Something horrible happened during the ride, but I cannot remember what it was or how it happened. My only recollection is a sharp, sudden ray of light and a strange sound. Then everything went black. I think I must have passed out.

When I came around, I was woozy and unable to orientate. Night had fallen. It had started to rain, and thunder was rumbling in the distance. Perhaps the rain woke me. Or maybe the cold. But the worst part was that I couldn’t sense Lisa’s presence any more. 

Dazed, freezing, and lost, I wandered aimlessly. Just before dawn I found my way to Jorvik Stables and hoped to find Lisa there. But no. And she’s been gone ever since. Prrfffff…

Objectives: Listen to Starshine’s tale.

Rewards: 10 Jorvik Shillings, 30 XP

Reputation: 10 with Keepers of Aideen

There is more to Starshine’s story of woe.

starshine

My despair is endless. I have spent many long weeks in search for my beloved Lisa. I’ve looked all over. Right now I’m searching beneath every leaf in the Greendale Forest, but soon I won’t have anywhere else to look. Sniff. My heart is heavy with grief.

Quest completed

______________

New Hope

starshine

Oh? You’re saying you’ve received reliable indications that Lisa’s been rendered defenseless and hidden in the Grey Mountains? Interesting… Very interesting. I have a partial memory of having taken a trip to the northern part of the mountain. It might be so. I have looked there without finding anything, but maybe I haven’t looked close enough.

Will you help me look for Lisa and follow up on your new clues?

Objectives: Will you help Starshine?

Rewards: 15 Jorvik Shillings, 25 XP

Reputation: 10 with Keepers of Aideen

Starshine needs your help.

starshine

 Neigh! Neigh! I’m forever grateful for your assistance. As you know, I’ve been looking all over, and I’m starting to become rather desperate. If Lisa was here somewhere I would be able to sense her presence, and I cannot. That can mean one out of two things. Either she’s not here, or she’s… 

Or she’s gone. Sniff. But your new information gives me renewed hope that we can find her. At least I hope we can find a clue. One, tiny indication on what has befallen her.

Quest completed

______________

Search Party in Norther Grey Mountains

starshine

We’ll search through the northern range of the Grey Mountains. On your map, I’ve marked some interesting places to look. I know certain locations will be a bit tricky to find, Lisa and I rode all over the place.

Let’s meet in the area after we’ve performed the search.

I’ll be looking in some of the more hard-to-find locations. You’ll be able to see me on your map, so it won’t be a problem finding me in the area later, when we’re due to report our findings.

Prrffff. Neigh!

Good luck Rita, my friend. Now let’s find Lisa!

Objectives: Search the places marked down on the map. Afterwards, report to Starshine, who also is looking nearby.

Rewards: 15 Jorvik Shillings, 30 XP

Reputation: 10 with Keepers of Aideen

The location you need to search to complete the quest is off of Dew Mountain Road. Coming from the south, turn off the road to the left at the bottom of the first big hill (if you get to the bridge, you’ve gone too far), and go up the small hill to cliffside and branches piled on the side of cliff. When you search the branches, you will uncover a strange silhouette that has been burned into the rock.

quest-burned_silhouette

 self

“Something isn’t quite right about this spot… No natural fire could have caused this. And there seems to be a muddle of old tracks on the ground…”

Quest completed

______________

A Singed Clue

self

“A strange silhouette. The tracks here are too old and obscured to render any useful information. Better find Starshine and show him this curious scene.”

Objectives: Locate Starshine and tell him what you’ve discovered. You’ll find Starshine nearby.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 10 with Keepers of Aideen

Starshine can be found wandering around across the road. He is also noted as a green dot on your minimap.

starshine

A blackened mountain wall? A spot that’s been burned by unnatural fire? Old tracks? Very interesting! Prrfffff-neigh!

Quest completed

______________

A Closer Inspection

starshine

Show me where it is! Let’s go to this strange spot you’ve found.

Objectives: Ride the nearest way to the strange spot with the charred mountain wall.

Rewards: 15 Jorvik Shillings, 25 XP

Reputation: 10 with Keepers of Aideen

Follow Starshine back to the silhouette.

starshine

By the life-giving light of Aideen! You’ve found an important clue! This must be the spot where we were subjected to that dazzling light which took us by surprise. There’s something familiar about that silhouette, don’t you think? Hmm…

Quest completed

______________

Comb Through the Area

starshine

Look! All these foot and hoof prints indicate that we actually got ambushed! The cowardly perpetrators must have nested behind those bushes by the cliff over there, waiting to assault us in this horrendous way…

So you’re saying it was the Dark Riders who conducted this cowardly assault and took Lisa? After seeing this, I’m afraid your information is correct. They’ll pay dearly for this. If they’ve harmed as much as a single red hair on her head, I’ll personally see to it that those infernal Dark Riders are sent to the darkest darkness of Eternity!

We’ll comb the area for more clues. We’ll turn every grassy knoll upside down until we’ve found something that gives us the answers we seek.

Objectives: Look through the area for more clues!

Rewards: 15 Jorvik Shillings, 30 XP

Reputation: 10 with Keepers of Aideen

When facing the burned wall, turn to the left, and go up the hill to the top of the small cliff. The area you need to search is farther back, in a small ditch surrounded by pine trees.

quest-hidden_rift

 

self

“The brushwork and old logs concealed a Pandoric crack! Who has hidden the rift and why?”

Quest completed

______________

The Hidden Crack

self

“Tell Starshine about the Pandoric crack.”

Objectives: Tell Starshine of your latest discovery.

Reputation: 15 Jorvik Shillings, 20 XP

Reputation: 10 with Keepers of Aideen

Return to Starshine and tell him what you found. He is wandering around down by the burned silhouette.

starshine

A hidden Pandoric crack? That sounds alarming. While you were gone, I found tracks of burning hooves in the grass. Dark Riders are behind this, no doubt.

Whatever can that crack mean…?

Quest completed

______________

An Unsettling Sensation

starshine

Take me to this hidden crack! I have an uneasy feeling in my belly. Nee-eigh! Look! You can easily distinguish drag marks on the ground over there which seem to lead in the direction you say we’re going. 

Objectives: Take Starshine to the hidden crack.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 10 with Keepers of Aideen

Ride with Starshine up to the hidden crack.

starshine

Oh, Rita. Sniff. By the lights of Aideen. I think the evil Dark Riders have hidden our beloved Lisa inside the crack. They must have cast some sort of forbidden, black magic and succeeded in sending Lisa to Pandoria! She could be lost forever, captured in a jumble of entangled time and twisted space! Nee-e-eigh!

Helloo? Lisa? Are you down there?

Can you hear me, Lisa?

It’s me! Your Starshine!

Helloo? Are you there?

…

…

…

Know what, Rita? I actually believe I sense some kind of presence of someone that could be Lisa…

Quest completed

______________

The Voice From Beyond

starshine

Do you feel it, Rita? It feels like Lisa’s here, yet far away at the same time. Everything is spinning… I hear someone whispering. A voice trying to reach out…

Helloo?

Lisa?

Objectives: Listen to the dialogue.

Rewards: 15 Jorvik Shillings, 35 XP

Reputation: 10 with Keepers of Aideen

The scene unfolds before you.

poor_lisa

…Oooooo… Oooo. o o o O o o o … Oooo… Ooooo….

Oo-oo?

-.-.-.-.-.-.-

starshine

Helloo? Lisa?

-.-.-.-.-.-.-

poor_lisa

Hellooooo…? It’s me, Lisaaaaa….

Who’s there?

-.-.-.-.-.-.-

starshine

Lisa! It is I, Starshine! How can we help you?

Um… Are you alive?

-.-.-.-.-.-.-

poor_lisa

I’m aliiiiiive. Starshiiiiiiine. My daaaaarling Starshine!

I am lost here. It’s pink…

It’s Pandoria.

I’m captured beyond our time and spaaaaaace.

-.-.-.-.-.-.-

starshine

Lisa! Lisa! There must be a way to save you!

-.-.-.-.-.-.-

poor_lisa

…ooooooo…. Oooooo. O-ooooo… 

-.-.-.-.-.-.-

starshine

Lisa?

-.-.-.-.-.-.-

poor_lisa

…Sleeping Widow… Wake!

-.-.-.-.-.-.-

starshine

A sleeping widow? Umm… Is someone a bit gone in the head?

-.-.-.-.-.-.-

poor_lisa

Ooooo… Wake her! Wake her up! Wake the Sleeping Widow! She’s the only one who can save me.

I see you Starshine. I see you… Oooooo… I’m passing into the ages. For you, time is of the essence. For me, it’s everlasting.

-.-.-.-.-.-.-

starshine

Yes, Lisa. We will wake the Sleeping Widow. Who is it? And how?

-.-.-.-.-.-.-

poor_lisa

Wake! Wake! Wake up the Widow and hep me out. You stay behind, Starshine, and keep the crack open until the Widow has awoken.

Stay!

-.-.-.-.-.-.-

starshine

I won’t leave you here! We’ll wake that… Widow. I promise, Lisa.

I promise.

-.-.-.-.-.-.-

poor_lisa

Hurry… Oooo…. I can no longer see… It’s so… So pink…

-.-.-.-.-.-.-

starshine

Hold on, Lisa!

Hold out!

-.-.-.-.-.-.-

poor_lisa

….Oooooo…

…oooo…

-.-.-.-.-.-.-

starshine

Lisa! You are gone now, but I will stay with you! Hold out, beloved Lisa! Do not fear Pandoria. You know how to resist it!

You can! I know you can!

My entire being is torn between despair and hope! We’ve found Lisa, but she may be beyond our rescue.

Rita! We need to get her out of there! Now! Whoever that Sleeping Widow is, she must be woken at any cost so she can aid us in rescuing Lisa!

Do you know who it is?

Quest completed

______________

Urgent Errand

starshine

We have no idea who the Sleeping Widow is. But you think Linda might know? Ingenious! Ask her!

I’m going to stay behind and see to that the crack doesn’t close, while I’m trying to keep contact with Lisa. When and if the Sleeping Widow awakens, and if she actually can release Lisa from the Pandoric prison, I need to be here to help her out. 

Full speed ahead to the Vineyard! For Lisa! See you later!

Objectives: Locate Linda by the Vineyard and see if she knows who the Sleeping Widow is.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 10 with Keepers of Aideen

Ride to the Vineyard. Linda can be found in her usual spot near the stables.

linda

Hi, Rita! I’me going out for a ride, want to come with? No? You look like you’re in a hurry. What’s going on?

Quest completed

______________

Who is the Sleeping Widow?

linda

You and Starshine found Lisa?! That’s incredible! But the bad news is that she needs rescuing from Pandoria, and Lisa says it can only be done by waking a sleeping widow? Ah! “The Sleeping Widow,” she’s talking about a specific individual that goes by that name, I see.

No, I don’t know who it might be. I’ll go the Manor’s library and hit the books.

Ask the Baroness if she knows something while you wait. You can find me in the library later. I’ll just park Meteor first.

Objectives: Ask the Baroness about the Sleeping Widow while Linda looks through the books in the library.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 10 with Keepers of Aideen

Ride over to the front of the Manor and speak with the Baroness there.

baroness

Good day, Rita! Another lovely day among the grape vines on the plantation, am I right?

Quest completed

______________

Does the Baroness Know of the Sleeping Widow?

baroness

If I know anything about a sleeping widow? No, Rita. I do know of quite many widows, one does so at my respectable age, but none of them strikes me as someone who’s sleeping exceptionally much, and thus have gotten such a nickname. Unfortunately I cannot help you with this matter.

You’ll have to trust that Linda finds something in the library books. She might have found something of interest already.

Objectives: Speak to Linda in the library.

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 10 with Keepers of Aideen

Dismount your horse to enter the library, and speak with Linda there.

linda

The Baroness didn’t know? Okay, bad luck. We need to trust the knowledge of these books, then. Let’s see… I need to read that book. And that one. And that one as well…

If the Spy Master can help us? I don’t think so. He does know a lot, but he doesn’t know everything. I think he over-exaggerates his own image somewhat, and cultivates a picture of himself that is way too legendary.

And that book… And that…

Quest completed

______________

Does the Spy Master Know?

linda

Why don’t you pay the Spy Master a visit while I look through these books for information? You could ask him if he knows anything about the Sleeping Widow. It’s beyond his field of expertise, so he’s unlikely to know, but if you like and you’ve got nothing else to do, you could always head over there and ask him. It may not yield anything, but no harm could come from it. Take the horse transport. It’s quick and easy.

Objectives: Visit the Spy Master in his grotto in the northern mountains and ask him who the Sleeping Widow is.

Rewards: 12 Jorvik Shillings, 15 XP

Reputation: 5 with Keepers of Aideen

Ride or transport to the Spy Master’s Hideout and speak with him there.

spy_master

I’ve been expecting you. I know why you’re here, but why don’t we make normal conversation out of it anyway and you tell me why you’ve come.

Quest completed

______________

The Spy Master’s Answer

spy_master

The Sleeping Widow. It’s a living being who’s lost its husband. It’s a woman, possibly widowed… And, let me see… Um… She’s also sleeping.

She’s also rather unknown. Or maybe “sleeping” pertains to some blindness to the outside world, what do I know?

That’s all I can tell, unfortunately? Is it enough?

Objectives: Listen to the Spy Master’s response.

Rewards: 16 Jorvik Shillings, 15 XP

Reputation: 5 with Keepers of Aideen

The Spy Master knows all… Or does he??

spy_master

No? Hm… I’m sorry Rita, that’s all I can say. However, I’m convince your friend Linda will find the answer in one of the books, if she hasn’t already. Sooner rather than later.

And you know what? The right book is always the last one you look through.

Quest completed

______________

Back to Linda With No Answer

spy_master

See you later, Rita!

Objectives: Tell Linda she was right, the Spy Master did not know.

Rewards: 16 Jorvik Shillings, 15 XP

Reputation: 5 with Keepers of Aideen

Ride or transport back to the Vineyard. Dismount your horse to enter the library, and find Linda inside.

linda

I suspected he wouldn’t know anything about the Sleeping Widow. But now you know he doesn’t know everything. He knows a lot though. He has a network of skilled spies which is made up mostly of squirrels. He is very valuable when it comes to certain kinds of information.

I’ll keep looking through these books and let you know when I find anything.

Quest completed

Return to Linda tomorrow.

Day 73, Arrangements to be Made

29 Tuesday Apr 2014

Posted by Maggie Oldcamp in Story Quests

≈ Leave a comment

Tags

a new restaurant, an order for cushions and table cloth, an order for tables and chairs, baroness, check out the greendale race, conrad, donald, expensive isn't always best, james, karl franz, molly, my third cousin's second cousin thrice removed needs assistance, order for chinaware and decorations, perfect cushions and table cloth or not, the smith follows no blueprint

Check Out the Greendale Race

molly

Hi there, Rita! Indeed, I’ve heard of you. You have really been of aid on the farms around here, and for that, Angus and Idun wanted me to show you the Greendale Race.

It’s quite challenging, but you don’t need to be jumping. If you know how to jump, the challenging is a bit easier, but all obstacles can be tackled without. Keep a look out for the flags, and you’ll find the way.

Good luck!

Objectives: Finish the race.

Rewards: 300 Jorvik Shillings, 50 XP

Reputation: 30 with Goldspur Family

Run the track through the Greendale forest and speak to Molly when you complete it.

molly

Well ridden! What did you think of the Greendale Race? Do you want to go again?

Quest completed

You can now run the Greendale race as a daily race.

Return to Angus when you are Popular with the Goldspur Family.

There is a new face to meet at the Silverglade Winery. Speak to the Baroness about where you could find him.

My Third Cousin’s Second Cousin Thrice Removed Needs Assistance

baroness

Rita dearest, would you be able to help me with a tiny matter? You see, a distant relative of mine has arrived the mansion and asked me to help fulfill his dream. I would love to help him, but I simply don’t have the time for it. Being such a resourceful person, maybe you could do it for me?

Thanks Rita, you’re truly a great help. You can find my relative, Karl Franz of Silver Fork, somewhere close by. Ride to him and put yourself to his disposal. What he wants? I believe he wanted to open a restaurant here if I’m not mistaken. You’ll have to ask him yourself, Rita. See you later.

Objectives: Locate Karl Franz at the Vineyard.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Silverglade Manor

Karl can be found on the other side of the Manor building, in the courtyard by the water fountain.

karl_franz

Good day my dear. Who do I have the pleasure of speaking with? Rita, quite the exotic name for here on the island of my ancestors. It is so exciting to finally be here! I’m going to start a restaurant here, you understand. Why? If there is anything I can possibly offer to this island it is the culinary arts from the continent, and I definitely want to do my part for the island where my ancestors lived and died.

Wait! Nooo! All of my orders are blowing away!

Quest completed

______________

A New Restaurant

karl_franz

Oh no… And I thought I’d prepared everything perfectly… What paper it was? Sigh. It was the order for tables, chairs, cushions, table cloth, chinaware… Everything one needs to start a restaurant. That and all my notes on appetizers, warm dishes, desserts, and which wines would go with everything. I’ve planned this for several years, noted down every little detail… And now I’ve lost it all!

If I may have a copy on my computer? Unfortunately, no. I don’t trust modern appliances, and writing on a keyboard is so inelegant. No. Give me an old-fashioned fountain pen and proper paper! If I’ve copied my notes some time? No, I don’t trust modern appliances, I told you. What if the copy machine swalled my notes?! Then they’d be gone forever!

What do we do now? Maybe you can find my notes? You can?! Thanks!

I’ll just wait here. Good luck!

Objectives: Locate all of Karl Franz’s notes that blew away and hand them back to him.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 5 with Silverglade Manor

Glad for the help, sir… Since you couldn’t hold on to your own darn papers…

The notes are blowing around on the Manor grounds. Catch all three papers and return to Karl.

karl_franz

All my notes! Huzzah! You’re a true friend Rita, I bow my head to you. I will never forget this.

Listen, could you help me give these orders to the right people here in Jorvik? Unfortunately I don’t know anyone here and I don’t want to be duped. You can? Thanks! Take a look at these.

Quest completed

______________

An Order for Tables and Chairs

karl_franz

Here’s an order for tables and chairs. Look, do you notice I’ve made designs and sketches for everything? It’ll be perfect! Who do you think can make tables and chairs on this island? Conrad Marsdeen, the smith? Never heard of him.

Is he good? Best on the island you say? Alright, then he is precisely the one you’ll give this order to.

Here’s a note with the order, design blueprints and thoughts I’ve noted down during the years. Using these he’ll get it precisely the way I want it. 

Good luck!

Objectives: Give the order for tables and chair to Conrad Marsdeen, the smith in Moorland.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 5 with Silverglade Manor

Ride or transport to Moorland and speak to Conrad at his forge.

conrad_marsdeen

An order for tables and chairs for a restaurant? Hmm…

Quest completed

______________

The Smith Follows No Blueprint

conrad_marsdeen

All these sketches and other kinds of paper… The only thing they’re good for is feeding the fire in my forge. I’ll craft the finest tables and chairs Jorvik’s ever seen, but I never follow anyone else’s blueprints. This is how it’s always been and ever will be.

Tell Karl Franz his order will be done by tomorrow. Tables and chairs of the best quality will await him when he wakes up.

Goodbye, Rita.

Objectives: Ride back to Karl Franz and tell him his tables and chairs will be delivered tomorrow.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Manor

Return to Karl and tell him the news.

karl_franz

Hi, how did it go with the smith? He tossed away my designs? Oh no!

You think everything will be fine? Sigh. Alright then, we’ll just have to hope for the best.

Quest completed

______________

An Order for Cushions and Table Cloth

karl_franz

To make my guests sit puffier than puff, I’ve studied chair cushions extensively for years. And now I’ve finally succeeded designing the perfect cushion! It’s amazingly lovely to sit upon, and divinely beautiful. Do you know of anyone who could manufacture them here in Jorvik?

The tailor in Silverglade Village, you say? Don’t know him, but if you have faith in his craft I’ll pass him the order. Here’s the drawings for the cushions and a fabulous pattern from which to sew them. Ask him to only use the best materials available. Don’t forget!

Good luck!

Objectives: Give the order for chair cushions and table cloth to the tailor in Silverglade Village.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 5 with Silverglade Manor

Ride or transport to Silverglade Village and speak to Donald the tailor.

donald

An order for chair cushions and table cloth? Well, I don’t have that much in need of doing right now, I think I can manage it.

Quest completed

______________

Perfect Cushions and Table Cloth. Or Not

donald

Let me see these drawings. Hmm…

These cushions will be incredibly beautiful. Truly a masterly design. World class!

Unfortunately I cannot make them… I lack all the materials he specifies, and I’ve never even heard of this sewing technique using triple overlock. I’ll do the best I can, it’ll work out nicely, just wait and see.

The table cloth? Well, I’ll take some nice-looking left over fabrics and make some adjustments. It’ll be fine, I think… I hope.

Tell Karl Franz I’ll deliver his order tomorrow.

Objectives: Ride back to Karl Franz and tell him the order for cushions and table cloth is due by tomorrow.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Manor

Return to Karl and tell him about the cushions.

karl_franz

How did it go with the tailor, Rita? Oh? He couldn’t sew the cushions after my specifications… But he was going to do his best? Do you think he’ll pull through, Rita? You look doubtful.

I’m starting to get nervous.

Quest completed

______________

Order for Chinaware and Decorations

karl_franz

When I serve my guests I want them to dine on the best kitchenware there is. They’ll have the finest cutlery and drink of the finest glassware. Here’s a list I’ve compiled over the years containing the best I’ve seen, detailing precisely what I’m looking for. Then there’s a list of elegant vases, pictures and other things in which I want to use to decorate the restaurant to give it that important exclusive atmosphere.

Do you know of someone who could find all of this for me? James? Who’s that? A guy who can fix most everything you say? Alright. He seems like the one to receive this order, then. Give it to him.

Good luck.

Objectives: Give the order for chinaware and decorations to James in Fort Pinta.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 5 with Silverglade Manor

Ride or transport to Fort Pinta and speak with James.

james

Chinaware and decorations? Let me see that list.

Hmm… This will be expensive. Lovely!

Quest completed

______________

Expensive Isn’t Always Best

james

Let’s have a look at this list. Hmm…

That I don’t have. Nor that. No. Not that either.

Actually, I don’t have anything of what he’s written down in his list, but I can procure chinaware and decorations just as good. No problem, you can trust me!

It’s gonna be expensive. But if your name is Karl Franz, I take it that money isn’t an issue, I get that.

Let’s see… It says here, “One hundred crystal glasses from Paris’s best glass maker.” I’ll borrow some water glasses from the disco, that’ll do.

“Ten antique vases from the Ming dynasty.” I’ll just take a few buckets from the stable. He won’t notice the difference.

Oh, you’re still here, Rita? I have to work, but tell him I’ll make the delivery tomorrow. 

Objectives: Ride back to Karl Franz and tell him the delivery of chinaware and decorations will arrive in the morning.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Manor

Return to Karl and tell him about the decorations.

karl_franz

How did it go, Rita? Could he procure everything on the list?

No? Oh. But he said he was going to get items of equal quality? That’s lovely to hear. This James sounds like an honest person, it seems I did the right thing in giving him the order. You look doubtful, Rita. Do I need to worry? Oh, this is making me nervous…

Quest completed

Return to Karl Franz tomorrow.

Bohemian Gardeners

17 Monday Feb 2014

Posted by Maggie Oldcamp in Story Quests

≈ 2 Comments

Tags

a careful clearing of the land, a fountain for agnethas grove, a horse for bjorn, a more beautiful sun garden, a new home for little biters, a seed is soon planted, a thanks on the way, a vision for the sun garden, agnetha, agnetha is stirred up, agnethas chainsaw, approval for the moon garden, back to agnetha, back to bjorn, barney, baroness, bjorn, bush party, bush planting, bushes for the winery, carney, conrad, equestrian center gardener, felicity, felix, flower proof, flowers to fort pinta, fountain building, fountain kit, future pansies, garden expansion, good news for the master gardener, harvest in the moon garden, harvest time in agnethas grove, harvest time in the rose garden, harvest time in the sun garden, here come the bushes, invasion in the garden, judy, lando, littering is a terrible crime, mark agnethas grove, mark out the rose garden, moon garden, next flower species, not only flowers, pansy planting, plant the seeds, plumbing in the garden, proof for the baroness, return to agnetha, rider bjorn, roses for the winery, security, statues in the moon garden, steve, test bjorns riding trail, thank you for the help, the big secret, thirsty flowers, tulip planting, tulips at the winery, with bulbs from landon

There is a new couple down in the old Winery Gardens, outside of the Winery walls, and they have a mission.

Equestrian Center Gardener

bjorn

Hello! What a gorgeous horse you have!

I’m sorry. I should introduce myself. I am Bjorn, master gardener, artist, and renaissance man, at your service. Your horse must be the most beautiful horse to ever trod the green hills of Jorvik. I absolutely have to paint a portrait of your horse sometime!

Aha, and here beside me is Agnetha, my dear wonderful wife. Together we are a formidable gardening team with a brilliant vision, a sacred mission! We are going to restore the Winery gardens to their former glory.

Now I have a great idea! You should join us! No… I won’t take no for an answer. I can see it now… Bjorn, Agnetha, and Rita… In an article together in the Jorvik Gazette… “Together they accomplished the task of the century and restored the Eighth Wonder of the World – The Silverglade Gardens!”

This is going to be fantastic! Take these measuring sticks, or whatever they are called, and put them into the ground over there by the paddock. When that is done, my dear wife Agnetha can start working.

Objectives: Plan the measuring sticks around the garden beside the paddock.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 5 with Winery Master Gardeners

Go up the hill towards the outdoor arena, and place the markers on the indicated locations. This is the home of the future Sun Garden. When you are done, return to Bjorn.

bjorn

That’s great Rita! This is so exciting! Now you need to speak with Agnetha, let her know she can start clearing the garden now. Hurry, hurry, hurry!

Quest completed

______________

A Careful Cleaning of the Land

agnetha

Wait.

Wait…

 BURRRRP!!!

Whoa… That really hit the spot! That was a great sandwich. Full of mayonnaise, shrimp, and all sorts of great stuff. What can I do for you now?

Whoa… Hold it right there. You don’t get to ride up her on your little pony and try to tell me how you should clear some land. I don’t think so. Listen to me now little girl. This requires the real thing!

Ride over to my old friend Barney and ask him to return the chainsaw I loaned him last year… That and a little dynamite I have under my bed should be just the thing to get this job done right in this little garden.

This is going to be perfect… Then my little darling man can put his little flowers just where he wants them. 

Objectives: Borrow a chainsaw from Barney.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 20 with Winery Master Gardeners

Barney can be found at his silo near Silverglade Village.

barney

Agnetha’s chainsaw? Yep, I have it.

Quest completed

______________

Agnetha’s Chainsaw

barney

This chainsaw wasn’t really of much use to me Rita. It is so big that it takes at least three men to even lift it off the ground. Taking it away on horseback shouldn’t be a problem though.

Give my best to Bjorn and Agnetha. See you later!

Objectives: Ride back to Agnetha with the chainsaw.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 25 with Winery Master Gardeners

Agnetha should be happy to see her precious dear chainsaw again.

agnetha

It’s about time, Rita. And here is the chainsaw we talked about, let’s have a look at it…

It is smaller than I remember, but… I guess it might work to clear the area with this little toothpick… But it might take a long time. 

Okay. Come back tomorrow, stand back and let a real woman do her job.

Quest completed

Return to Bjorn tomorrow.

______________

A Seed is Soon Planted

bjorn

Have you seen it Rita? What a spellbindingly beautiful garden that is now showing us its naked face. It is a truly magical feeling isn’t it? It is going to be truly breathtaking… I simply can’t wait!

Now we need to plant flowers, flowers, and even MORE flowers! Ride as fast as you can over to Felix in Silverglade Village and ask if we can get some pansy seeds from him.

Hurry up Rita!

Objectives: Felix in Silverglade Village has seeds for Bjorn.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 25 with Winery Master Gardeners

Ride to Silverglade Village and ask Felix about getting the pansy seeds for the garden.

felix

Pansy seeds? Of course, no problem at all. You’ll have them in an instant!

Quest completed

______________

Future Pansies

felix

Here are the seeds, Rita. Take them over to Bjorn and Agnetha right away. Hurry!

Why am I so stressed? Have you met Agnetha when she is angry? No? It is something you never want to experience Rita!

Objectives: Ride back to Bjorn with the seeds from Felix.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 25 with Winery Master Gardeners

Hurry, before you incur the wrath of Agnetha!

bjorn

Hey Rita. Did you get the seeds from Felix? Oh, he is so thoughtful. Now we need to start planting them!

Quest completed

______________

Pansy Planting

bjorn

Finally, the glorious day has arrived! Now we will sow the seeds of our fantastic flower friends that will soon grace us with their blooms. Oh, I’m positively dizzy with excitement Rita! This is the best day of my life! I think I might faint!

Thud!

…

…

Oh…? How are you?

Of course, we are going to plant! Hurry up Rita, I feel a little dizzy… I think I need to rest a little… But please take the seeds and plant them in the ground.

Objectives: Plant the seeds in the garden by the paddock.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 25 with Winery Master Gardeners

Plant the seeds in the indicated areas, then return to Bjorn.

bjorn

Fantastic Rita, it is so exciting that I might die! When are they going to bloom?! I think I might explode!!

Quest completed

______________

Plumbing in the Garden

agnetha

Ah ah aaa! That is close enough Rita. You don’t need to come any close than that on your little horse.

Ah yes. We will need to repair the pipes. You should know that here on this old broken farm the pipes are of the worst possible quality. They break all the time and I don’t have time to fix them all AND help Bjorn with everything he wants done. He is completely worthless with anything that resembles real work, just in case you haven’t figured that out yet. How are you with fixing things, sweetie? Are you as useless as Bjorn or are you ready to get dirty and get things done?

You can? I’m glad to hear it. We like your kind of person here.

Have a look at these things here. This is my plumbing work kit. Be careful with it as these things are expensive. Take the tools with you to the garden and repair those broken pipes and come back later. Don’t be lazy now. This is good old-fashioned work.

Objectives: Repair the pipes over by the Sun Garden.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 25 with Winery Master Gardeners

Ride up to the broken pipe and use the plumbing kit to fix it. Return to Agnetha when you are finished.

agnetha

Good going little Rita! Now the flowers won’t have to die of thirst, like someone else here I could mention.

Quest completed

______________

The Big Secret

agnetha

Listen now, little Rita. The real secret behind this garden idea is a new invention, a super-fertilizer that I have discovered. It should get the flowers to grow and bloom in no time at all. You thought I was only good at running chainsaws and blowing things up, didn’t you? Well… You thought wrong. I have a good head on my shoulders, alright. 

When I worked over at Jorvik Stables, I used to muck the stalls, from morning to late at night, every day. I noticed everything grew very fast on the manure pile. I tested it by tossing a bundle of seeds on the pile one night and when I came back in the morning the pile was coated with tulips. So I asked Herman, the boss there, “Herman sweetie, it doesn’t make sense for this fertilizer to just be lying here, right? Why don’t I just buy it all for a cheap penny?” and he answered “Of course you can.” So now I have exclusive rights to the world’s best fertilizer, direct from Jorvik Stables, and we are going to use it to grow our flowers.

But anyways little Rita. I’m standing here and wasting valuable time we could be using to work instead. Here, take this sack of super-fertilizer and empty it in the Sun Garden. I know it doesn’t exactly smell like roses but you can use a clothespin on your nose.

Objectives: Spread the fertilizer out on the flower beds in the Sun Garden.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 25 with Winery Master Gardeners

Place the fertilizer on the indicated spots in the garden, the return to Agnetha when you are finished.

agnetha

Well done Rita! Now we just have to wait and let the super-fertilizer do its work. Come back tomorrow and we’ll have a look at it.

Quest completed

Return to Agnetha tomorrow.

______________

Not Only Flowers

agnetha

Listen up now. My patented super-fertilizer works too well. It isn’t only the flowers that grow quickly… But  the weeds too. We’ll we can’t have that, can we? Now it is time for you to roll up your sleeve and do some honest old-fashioned work. You are a little skinny to use my chainsaw… Don’t you eat enough breakfast?

Anyways, this is what we should do. Take these garden shears and clear out all the weeds in the Sun Garden. Don’t come back until all the weeds are gone. Get to it… Go on… Go.

Objectives: Get rid of the weeds in the Sun Garden.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 25 with Winery Master Gardeners

Go up to the Sun Garden and remove the weeds. Return to Agnetha when you are finished.

agnetha

There we go. The weeds are all gone, like they should be. Very well done. 

Quest completed

______________

Thirsty Flowers

agnetha

Rita, come over here for a second.

You… Well… This isn’t good.

You didn’t do a good job when you were repairing the pipes in the Sun Garden. Now they are spraying water all over the place again. We don’t like this kind of bad quality work here, little Rita. You’ll need to run down there and repair the pipes again… But do it properly this time. I’ve got my eye on you Rita.

Objectives: Repair the pipe by the Sun Garden again.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 25 with Winery Master Gardeners

Repair the pipe the same way you did the first time, the return to Agnetha.

agnetha

There we go. I don’t see water spraying all over the place anymore.

Doesn’t that feel good Rita? Real honest hard work is like food for the soul… Like I always say to Bjorn.

Now we’ll wait and see what happens. One more night, Rita, and I’m sure we’ll see the flowers have bloomed.

Quest completed

Return to Agnetha tomorrow.

______________

Invasion in the Garden

agnetha

Hold on there, Rita. We have a serious situation here that I need to take care of.

You want to help?

That’s the right attitude, Rita! I can always count on you through thick and thin!

Listen up now. Some sneaky parasites have sneaked into the garden and are trying to steal the fruit of our labor. Those little biters are sneaky as can be and I haven’t managed to catch a single one of them. I am completely worn out… No matter how quick I am, they jump back down into their holes as soon as I get close. I think you need to sneak up on them… Maybe you could give it a try?

Good! Take this sack and stuff it with those little guys. You’ll need to sneak up on them to be able to catch them, remember that. 

Objectives: Catch the chipmunks in the garden. Sneak up on them from behind and catch them in the sack. Remember they are scared of you and your horse, so don’t put your horse too close to any of the holes.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 25 with Winery Master Gardeners

You have to approach the chipmunks from behind or from the side. If you approach from the front, they will jump into their hole. When you move away from the hole, they will jump back out, facing a different direction.

When you have caught all of the chipmunks, return to Agnetha.

agnetha

Well done, Rita! There are a lot of those little guys in the sack!

What should we do with these little parasites? I’d like to throw them off a cliff… But Bjorn would never agree to anything like that. 

Quest completed

______________

A New Home for the Little Biters

agnetha

We can send them to old Steve’s. He and I don’t really get along, but take the little guys there. He like small animals like this. I guess birds of a feather flock together… Ha ha!

Objectives: Ride over to Steve’s with the chipmunks.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 25 with Winery Master Gardeners

Take the chipmunks to Steve. He should be delighted with the new additions to his farm.

steve

Chipmunks? How nice! My own little guys need some new friends.

Quest completed

______________

Back to Bjorn

steve

Agnetha? She is completely crazy, Rita! Are you sure you are going to work for her? Did you know she worked on my farm before? But it didn’t work out. Even on Sundays she was out there chopping wood and plowing the fields. I thought she would take some time off… But she never did, ever. She didn’t want me to rest either! I was afraid of going out of my house until it was dark. I had to let her go… It was just too stressful having her here.

But send my greetings to Bjorn and let him know the chipmunks are going to fit in well here. Bye bye, Rita!

Objectives: Ride back to Bjorn.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 50 with Winery Master Gardeners

Return to Bjorn and tell him that the little chipmunks will live out their lives happily on Steve’s farm.

bjorn

Hello Rita! So our little chipmunks are going to have a good life over at Steve’s? That is great to hear. Agnetha can get a little fired up when she thinks people are not working hard enough… So she doesn’t get along well with Steve. I think it is a little sad… Steve and I have a lot in common…

But you, Rita. Now we need to work day and night to get these flowers to bloom! We can’t possibly manage it without your help, so please come here every day, take care of a couple things, and before you know it… It will be harvest time! I’m so excited about all of this, I just might pee myself!

(Oh dear, I really wish you wouldn’t… I will not clean up that mess…)

Quest completed

______________

A Vision for the Sun Garden

bjorn

Wait… I have a vision…

Yeeessss! That is how it should be! Think Rita, you are sitting and relaxing, surrounded by our beautiful flowers. What could be more relaxing than that? I’ll tell you! A little pool with bubbling fresh water!

As luck would have it, we already have a pool here but there are so many holes in it that I am afraid to fill it with water. If you can find stones for me, I can patch it. We can’t just use any old rocks… They need to be the exact right kind, otherwise it will look uncommonly awful… You understand, right?

The perfect stones are only at one place in all of Jorvik… Below the cliffs to the Winery. So it isn’t that far away… Pretty lucky right?!

Ride over there, close to the riding arena, and collect some of those perfect stones. Hurry!

Objectives: Pick up some stones down the cliff from the Winery, close to the riding arena.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

You will have to leave the garden and go on the road to the riding arena. Ride past the arena and the stones are scattered on the ground near the cliff. Pick up all of them and return to Bjorn.

bjorn

Let’s see…

Hmmm…

These will be perfect! I am going to repair the pool and turn on the water right away. Ride over and take a look, Rita!

Quest completed

Return to Bjorn when you are Friendly with the Winery Master Gardeners

______________

Harvest Time in the Sun Garden

bjorn

Oi oi oi! Have you seen the fantastic flowers, Rita? They are simply fabulous! I think I might faint…

Thud!

…

…

Oh… What? Where am I?

Of course! We need to harvest the flowers now, Rita, quick quick! I need to rest a little bit… But take these garden shears and pick as many flowers as you can. Hurry up!

Objectives: Harvest the flowers in the Sun Garden.

Rewards: 150 Jorvik Shillings, 10 XP, Flower Head Decoration

Reputation: 100 with Winery Master Gardeners

Use the shears to harvest the pretty flowers and bring them to Bjorn.

bjorn

My word, what amazing flowers! They must be the most beautiful flowers ever  grown in a garden. I get dizzy just by looking at them…

Thud!

…

…

What? Hello Rita, what are you doing here?

Flowers… That’s right! Fantastic! This is the best day of my life, Rita.

Here, take this as thanks for all your amazing help. 

Quest completed

______________

A More Beautiful Sun Garden 

bjorn

Rita, I have a fantastic idea! Listen! Listen!

We are going to put our beautiful vases and plant beautiful bushes in the Sun Garden and it is going to be even more beautiful than anyone ever thought was possible! I can picture it now… It is so terribly beautiful that even your horse is going to cry when you ride through there. Can you picture it, Rita? You see it?

It doesn’t matter… Trust me. I have a vision! Mark out the places where the vases should be with these measuring sticks and put fertilizer at the place in the flower beds where the bushes should go.

Hurry, Rita, hurry!

Objectives: Fertilize for the bushes in the Sun Garden. Put out measuring sticks where the vases should stand.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Place each item in its respective place in the garden, then return to Bjorn. You can click on the sparkles and it will tell you which item to use in that particular location.

bjorn

Fantastic! This is going to be so amazingly good that you are going to faint… So tie a pillow to your helmet so you don’t hurt yourself when you come riding through here and take a peek and fall off.

Quest completed

______________

Garden Expansion

bjorn

Rita! Rita!

Come here for a minute! The garden is even more amazing than I ever would have imagined. It’s really a miracle of never before seen beauty! Not even when the garden was built a long time ago, was it so beautiful here, I’m a billion fantastic percent sure!

But, what I wanted to say is that we must continue our work on restoring the garden, it is our duty! Let’s get started with the next part, the farm house. 

Ride over to the Baroness and tell her that it is time to proceed with the garden project, I will not accept no for an answer from her. It will not do, we must proceed with the garden, must, must, must, right away!!

Ride over to her and come back as fast as you can!

Objectives: Ask the Baroness for permission to continue work on the restoration of the gardens.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 50 with Winery Master Gardeners

Speak to the Baroness about expanding the gardens. She is standing in front of the Manor.

baroness

Bjorn and Agnetha? Yes, of course, it was them that wanted to play around a little in the old gardens down there.

Quest completed

______________

Flower Proof

baroness

Have they really restored the Sun Garden, Rita? And it looks good? A really good job, you say? I’m not really sure I can really believe what you are saying. I thought at most they would clear up the flower beds but it sounds like they have completely restored everything. Can they continue with the work of restoring the gardens, you ask? 

I don’t know, Rita. It is a big responsibility that requires experienced tradesmen. The vineyard has a long history and I won’t have hobby-builders destroying a part of that history with shoddy work.

For them to continue, I will need to see evidence of the quality of their work, Rita. Let’s do this, around here on the estate we have empty white flower pots that you have probably seen. If Bjorn and Agnetha plant some of their flowers in them, I will get a chance to see how they look. If I find that the flowers are of acceptable quality, then they can continue in their project. Ride back to Bjorn and let them know my decision.

Objectives: Ride over to Bjorn and let him know what the Baroness has said.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

It seems a compromise is in order. Return to the garden and tell Bjorn about the deal with the Baroness.

bjorn

Plant some flowers at the Winery? Doesn’t she trust us? This will take up valuable time, Rita, that we could spend working on the Moon Garden.

Quest completed

______________

Proof for the Baroness

bjorn

If the Baroness needs to see we can do our job, then we will show her, Rita! Here, this is the most beautiful of the fabulous pansies you grew. When she sees them she is going to faint with pride… And when she wakes up, she’ll have to give us her permission to continue working… How could she possibly say no to such perfection? 

Take the pansies and plant them in the pots I have marked around the Winery. Speak with the Baroness when you are done. 

Objectives: Plant the pansies around the Winery.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Plant the pansies in a few of the marked pots around the Winery. When you are finished, speak to the Baroness so she can see the work you have done.

baroness

Hmmm… Those are actually quite uncommonly beautiful pansies, dear.

Quest completed

______________

Approval for the Moon Garden

baroness

Bjorn and Agnetha truly have green thumbs of some kind. Let Bjorn and Agnetha know that they have y blessing to continue with their project and that it would be wonderful if they could put more flowers out around the Winery when they can. 

Objectives: Speak with Bjorn.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Share the good news!

bjorn

The Baroness liked the flowers? Wait… You don’t have to answer that. Of COURSE she like the flowers. She didn’t hurt herself when she fainted from the happiness of seeing them, did she?

No? Strange, but she is pretty old and probably can’t see very well. Now we don’t have time to stand around chatting about this Rita. Now we need to get started!

Speak with my dear wife.

Quest completed

______________

Moon Garden

agnetha

Hello there Rita. There you are riding up to me on your little horse… And you have something to tell me, I guess? We have the approval of the Baroness? That is great news, Rita. Now I can take my chainsaw and dynamite over to the Moon Garden and star cleaning up there.

But wait… Not so fast. You aren’t trying to sneak away from work are you? Nah… Didn’t think so… I can always count on you.

Take these measuring sticks and mark the edges of the Moon Garden so I know where to clear. I’ll gas up my chainsaw so it is ready to go. 

Objectives: Mark the edges of the Moon Garden with the measuring sticks you received from Agnetha.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Place the sticks in the indicated corners of the Moon Garden. One is hidden in the bushes in the far corner. When you have placed all of them, return to Agnetha.

agnetha

Good work. I knew I could count on you. Now out of my way and let a real woman work.

Quest completed

Return to Bjorn tomorrow.

______________

Next Flower Species

bjorn

Today is a wonderful day to be alive, Rita. The Moon Garden is, after years of being forgotten, back to life again. I feel so lucky to have been a part of this miracle! It is so fantastically beautiful that I don’t know what to do with myself!

Flowers? Of course! How could I forget that? But what kind of flowers should we have now, Rita?

Wait… Don’t say a word. I’m getting a vision…

Tulips! Tulips would be perfect! Can you picture it Rita? Visualize it Rita… Jorvik Gazette – front page – Headline: Tulips in the Moon Garden – Nobel Prize in everything awarded to Bjorn, Agnetha, and Rita.

Quick Rita, ride over to Landon, the shepherd with his sheep. He has the tulip bulbs we need. Hurry, hurry, hurry!

Objectives: Pick up the tulip bulbs from Landon.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

I didn’t know Landon grew tulips…

landon

Tulip bulbs? Yes, I have those. But why should I give them to you?

Agnetha wants them??

Here! Take them!

Quest completed

______________

With Bulbs from Landon

landon

Agnetha? She is completely crazy. Did you know she used to work for me before? She used to think the sheep were too lazy… They would just walk around and graze when they could be working instead. She screamed at the sheep and tried to get them to eat the grass in straight lines so they could be used as grass cutters in Silverglade Village. I had no choice but to fire her… The sheep were so stressed out their wool fell off!

Take the bulbs and ride back to Agnetha and Bjorn… Hurry up so Agnetha doesn’t get angry with me.

Objectives: Ride back to Bjorn with the tulip bulbs.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

I wonder what Bjorn sees in her, if nobody else likes her… Hmm….

bjorn

Fantastic Rita, what perfect tulip bulbs! That Landon is really very nice. It feels like we have so much in common with each other.

Quest completed

______________

Tulip Planting

bjorn

Wow… I’m bursting with excitement, Rita! Now we are going to plant the tulip bulbs and then it is time to wait for them to bloom. Here, take the bulbs and plant them in the ground over in the Moon Garden. Hurry Rita, hurry!

Objectives: Plant tulip bulbs in the Moon Garden.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Plant the bulbs in the indicated spaces in the Moon Garden, the return to Bjorn.

bjorn

Fantastic Rita! I don’t know how I am going to stand the waiting until they bloom The waiting is excruciating! You need to help us repair the pipes, fertilize the soil, and get rid of the chipmunks so that the flowers will bloom as they should. The more you can help us, the faster it will all go. Promise me you will come here and help every day Rita!!

Quest completed

Return to Bjorn when you are Liked by Winery Master Gardeners

______________

Harvest in the Moon Garden 

bjorn

The day has arrived Rita! Finally!! The tulips have bloomed!

I’m so excited that it feels like I’m going to fly off into space!

The air feels pretty thin up here…

THUD!

…

Bblblblb… Oh… What? Hello Rita, what are you doing up here?

The tulips! Hurry up, harvest them! Hurry, hurry, hurry!

Objectives: Harvest the tulips in the Moon Garden.

Rewards: 150 Jorvik Shillings, 10 XP, Gardening Boots

Reputation: 50 with Winery Master Gardeners

Go up to the Moon Garden and harvest the tulips, then return to Bjorn.

bjorn

I am so filled with the sense of beauty from these wonderful flowers I can’t even speak Rita… This is the best day of my life, Rita.

Sniff… Take this Rita. Please leave me… I want to savor and enjoy this incredible moment in peace. 

Quest completed

______________

Tulips at the Winery

bjorn

Rita, I haven’t quite collected myself yet… So happy… How can life be better than this?

I KNOW!! We can restore another part of the garden!!

Which part? If we have permission? Why are you such a downer, Rita?! Oh… Okay, okay. Here, plant these tulips around the Winery and I’m sure the Baroness will be happy. Hurry, hurry, hurry! There is no time to waste!

Objectives: Plant the tulips around the Winery, then speak with the Baroness.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Ride up to the main Winery area, and dismount your horse to plant the new tulip beds. When you have planted enough of them, speak with the Baroness.

baroness

Oh, what fine tulips. They really spread an ambiance of happiness over the whole estate.

Quest completed

______________

Good News for the Master Gardeners

baroness

Bjorn and Agnetha are truly exceptional gardeners. Give them my thanks and tell them they can continue their project.

Objectives: Speak with Bjorn.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Ride back to the garden and tell Bjorn the good news.

bjorn

Good of you to come over, Rita… I thought I was going to explode from the excitement. I have had a fantastic vision!

Quest completed

______________

Statues in the Moon Garden 

bjorn

Do you feel like helping making the Moon Garden even nicer, Rita?

There used to be beautiful statues around the flower beds here. They need to be repaired but to do that I need a special kind of marble that you can only find by Cliffside Country. If you can collect some of that stone for me I can see to getting the statues back up in the Moon Garden. 

Objectives: Find stones for the statues at Cliffside Country.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Ride as if you were doing Pauline’s cross country track. As you ride up the hill before the sharp turn on the cliff, turn to the right and go down the hill towards the water. The marble is scattered in the grass along the flat area by the river. When you have picked up enough of the marble, return to Bjorn.

bjorn

Thank you, Rita! Now I can start work on repairing the statues. Ride over and look, but try not to faint too many times! I planted some more little bushes while I was at it.

Quest completed

______________

Bush Party

bjorn

I am tired of flowers, Rita. I can no longer stand the sight of them! Flowers are so 2012… So grey and small and incredibly boring! But now I have a new idea, a fantastic idea that is going to revolutionize the whole gardening world!

Bushes!

We are going to plant bushes in long, fine rows in the next part of the garden, “Agnetha’s Grove.” Named by me in her honor! Can you picture it, Rita? Agnetha drinking her coffee in her grove while the people stand in enormous lines to get a turn in our fantastic gardening masterpiece. Believe me Rita, this is going to bring millions of Jorvik Shillings into Jorvik when a million people come to visit Jorvik each year to come see it. Bjorn Jarl! That is what they are going to call me!! They are going to write history books in our honor!

Bushes?

That’s right! We need to plant some bushes! Ride over to my dear friend Felicity in Firgrove and ask her for shoots from her bushes, they will be perfect for our garden.

Hurry, hurry, hurry!

Objectives: Speak with Felicity in Firgrove about bush shoots.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Ride to Firgrove and speak with Felicity about getting bush shoots for the garden.

felicity

Bush shoots for Bjorn and Agnetha’s garden?

Quest competed

______________

Here Come the Bushes

felicity

Are you sure you know what you are getting into, Rita? Agnetha isn’t right in the head, as you may have noticed? She actually used to work here, but I had no choice but to fire her… When I woke up one morning she had gone around the whole village and woken up all the old pensioners and put them to work weeding the gardens around the fences. When I asked her why, she told me I should stop whining and get a shovel to help. She also said the old raisins shouldn’t be lying around just collecting a pension! I really had no choice but to tell her she couldn’t work here anymore…

But you are pretty sensible Rita, take these shoots and ride back over to her and Bjorn. Maybe she has calmed down a bit recently…

Objectives: Ride back to Bjorn with the bush shoots.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Bjorn should be happy with these. Return to the garden with the bush shoots.

bjorn

Oy, oy, oy! These will make the best bushes the world has ever seen!

Quest completed

______________

Mark Agnetha’s Grove

agnetha

Little Rita… Now you’ve had plenty of rest and it is tie to roll up your sleeves and really get to work. I’ve been waiting since three in the morning for you to show up here to start work, you sleepy head. Mark the edges of the grove here with the measuring sticks, go ahead, you know how this is done.

Objectives: Mark the edges of Agnetha’s Grove

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Dismount your horse, and go into Agnetha’s Grove to place the measuring sticks. When you have set all of them in place, return to Agnetha.

agnetha

Well done, Rita. Stand back and I’ll get started with the chainsaw and dynamite where you marked it off.

Quest completed

Return to Bjorn tomorrow.

______________

Bush Planting

bjorn

Agnetha is done Rita, did you hear? AGNETHA IS DONE!!

I don’t need to yell? I know, BUT I AM SO HAPPY I HAVE NO CHOICE!!

Here, take the bush shoots and plant them!! Hurry up before I LOSE MY VOICE!

Objectives: Plant in Agnetha’s Grove.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Ride down to Agnetha’s Grove and plant the bush shoots. Return to Bjorn when you are done.

bjorn

…Pfff… Sss….

Sorry Rita… I can’t talk… I’ve completely lost my voice… Otherwise I would be screeching like a crazy soul to celebrate this green miracle…

Quest completed

______________

A Thanks on the Way

bjorn

I need to rest… Speak with Agnetha and help with the gardening… It is going to be so nice…

Objectives: Speak with Agnetha.

Rewards: 10 Jorvik Shillings, 10 XP, Agnetha’s Hat

Reputation: 10 with Winery Master Gardeners

Speak to Agnetha about the gardening.

agnetha

Little Rita! Now we can get going with the real work. Fertilizing, repairing pipes, catching chipmunks, you know how it goes now.

But first, I need to do something I don’t do often. I want to say thank you. You are dependable like a rock, Rita. I’d like you to have my hat as thank you for all your help.

So… No tears or anything now. We can’t stand around when there is so much to do. 

Quest completed

Return to Bjorn when you are Popular with Winery Master Gardeners.

______________

Harvest Time in Agnetha’s Grove

bjorn

Rita! This is the biggest day of my life.

The bushes in Agnetha’s Grove have finally grown out of the soil!!! I need to calm myself down before I faint…

THUD!

…

…

Objectives: Harvest the bushes in Agnetha’s Grove.

Rewards: 150 Jorvik Shillings, 10 XP, Gardening Blanket

Reputation: 50 with Winery Master Gardeners

Dismount your horse to use the shears to harvest parts of the bushes. Return to Bjorn when you are finished.

bjorn

Mrmmf… Hrmf… What? Did I faint?

Bushes?

YAAYY!!! Where are they? Over there! I see them! YAAAYYYY!! Oh…

THUD!

…

…

Mmrf… Ooof…

Bushes? Where? Wowowow… They are sooo beautiful! Here Rita, take this as thanks for your amazing work. I need to just stand here and enjoy this green masterpiece.

Quest completed

______________

Rider Bjorn

bjorn

Rita, sometimes you need to choose your path in life. It is important to do what makes you love if you are going to be happy. It is a bit of wisdom that I wanted to share with you.

So, it is now time for me to change paths. I am going to start riding! It looks like such amazing fun every time I see you and Summerblaze riding around here.

The garden? Which garden? Aha… Nah… Forget that Rita. That was ages ago… I’ve moved on. That was an earlier chapter in my life. Now I’m going to move on to something I’ve dreamed of for my whole life… Or at least since this morning… Riding!

I have spoken with Judy at the Equestrian Center, and she has promised to lend me a horse. Would you mind riding over there to get it for me, Rita?

Hurry, hurry, hurry!

Objectives: Speak with the stable girl at the Equestrian Center.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Ride up to Judy at the Winery stable and speak to her about getting a horse for Bjorn.

judy

Bjorn’s horse? I’m not really sure about this at all…

Quest completed

______________

A Horse for Bjorn

judy

It doesn’t sound like the best idea in the world Rita. Bjorn isn’t exactly what we would call… Responsible. But I can think he might be able to borrow old Brunte for a bit. Brunte is the kindest and calmest horse we have and if anything happens he will just make his way back here.

You don’t really need to put a lead on Brunte at all… Just go up to him and show him where he should go. He is standing over there by the stables.

Objectives: Escort Brunte to Bjorn.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

The horse is standing in the stables behind you. Approach him and continue to stay close to him as he makes his way down to the garden. Speak with Bjorn when the horse is delivered.

bjorn

Wow… What a stately trot! His name is Brunte? That must be the most perfect horse name I have ever heard! A trot worthy of a king! Brunte, do you see me in front of you? You and I are going to be winners in all the championships here in Jorvik together, and later in the whole world!

I think Agnetha wanted to talk to you about something Rita. Now I have to go out and win all the races in the whole world! We’ll see you around!

…Now… Let’s see… How do I get up into the saddle? What are these bits of metal going up to Brunte’s mouth? Why do you have bits of metal on your feet…

Quest completed

______________

Agnetha is Stirred Up

agnetha

Little Rita. Now Bjorn has lost interest… It happens every now and then. But don’t worry. He’ll be back on track soon, we’ll just have to help him a little. He was chattering about the last part of the garden… It should be full of roses. 

Now you should ride up to Valedale Village and collect some rose seeds. Just look under the rose bushes there and I’m sure you will find more than we need.

Objectives: Look for rose seeds in Valedale Village.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Ride or transport to Valedale and collect seeds from the rose bushes planted around the village. When you have collected enough seeds, return to Agnetha at the Winery.

agnetha

Well done, Rita. Now we have seeds to plant.

Quest completed

______________

Mark Out the Rose Garden

agnetha

Now we need you to mark the edges of the Rose Garden so I can clear it out with my chainsaw. Here are the measuring sticks… You know how this is done.

Objectives: Mark out the Rose Garden.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Go into the Rose Garden, the last garden area left to clear, and place the measuring sticks at each corner. Return to Agnetha when you are finished.

agnetha

Well done little Rita. Come back tomorrow and I’m sure I will be done fixing up the garden.

Quest completed

Return to Bjorn tomorrow.

______________

Plant the Seeds

bjorn

Have you seen the Rose Garden, Rita?! It is an unfinished masterwork that is just waiting for me to finish it! I can hear it calling out to me!

Brunte? Who is that??

Aha… You think I am going to ride. Nah. Riding is out.Now it is gardening that matters! I don’t know how you can think riding is cool… Nothing personal, Rita… When you could be gardening instead!

But anyways, now I don’t have much time, we need to get going! Take these rose seeds and plant them in the Rose Garden. Hurry, Rita, hurry!

Objectives: Plant the rose seeds in the Rose Garden.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Dismount your horse to plant the seeds in the newly cleared Rose Garden. When you have planted all of the seeds, return to Bjorn.

bjorn

Fantastic Rita! I can just see the Rose Garden as it will be… Anyone who sees our roses will never be able to appreciate the beauty of anything else… Anything else will seem ugly and boring… And the memory of our Rose Garden will be the only worthwhile experience on earth. It’s true Rita, tragic but true. I almost wish it wasn’t, but it is our sacred duty as gardeners to carry out. 

Quest completed

______________

Test Bjorn’s Riding Trail

bjorn

I don’t know how I am going to be able to handle the wait for the roses Rita! Do you feel it too?

No? You are so funny Rita. I almost believe you. You know what? So that you have something else to think of… Maybe you would like to try my race track? A long time ago I was interested in riding… I was a fantastic rider and I won every single prize that there was to win on Jorvik. Then I built a race track. I don’t want to brag, but it is actually the best race in the whole world. What do you think, are you ready to test it?

I don’t want you to hurt yourself to keep your eyes on the trail and don’t be distracted by how fantastic it is. Good luck!

Objectives: Test Bjorn and Agnetha’s race course.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Complete the race around the garden, then speak with Bjorn when you have crossed the finish line.

bjorn

Fantastic ride Rita! It reminds me a little of myself a long time ago when I used to compete. Unheard-of-good!

Quest completed

______________

Bushes for the Winery

bjorn

Rita, while we wait for the roses to bloom, you can help me with something else. I know, everything outside of the roses feels completely unimportant right now, but this is another project that really needs to be done.

We have elevated the beauty of the Winery from the old shell it used to be to almost looking like it belongs close to our gardens. But the Winery needs extra help from us to not be completely overshadowed by our fantastic gardens.

Take these bushes and plant them around the mansion Rita, so that the people working up there don’t begin to weep uncontrollably because they have to work up there instead of here with us. 

Objectives: Plant bushes at the Winery.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Ride up to the Winery and dismount your horse to plant the bushes in the indicated places. Return to Bjorn when you are done.

bjorn

Thank you Rita! Now the workers up by the mansion can enjoy a small sliver of happiness that our garden leaks out into the world.

Quest completed

______________

A Fountain for Agnetha’s Grove

bjorn

A fountain, Rita. A fountain!

That is exactly what we need for Agnetha’s Grove. How could I have not thought of that? Well… Now I AM thinking about it of course… So we need to build a fountain there. Why aren’t you saying anything Rita?

It doesn’t matter… We need to build a fountain right away!

They have a fountain up at the Manor. If they have one then they must have more! Ask Carney if they have an extra fountain they can lend us. 

You don’t think they do? Stop it Rita, there is no room for doubt in my plan. Think positive now!

Objectives: Ask Carney about borrowing a fountain.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Ride up to the stable and speak to Carney about getting a fountain for the garden.

carney

Hello Rita.

An extra fountain to borrow?

Quest completed

______________

Fountain Kit

carney

Yes, there is an extra fountain in the cellar, actually. It is really a kit from JKEA… So you need to put it together yourself. It has been in the cellar for a very long time, so it would be great to see it actually get used.

Take the kit and ride back to Bjorn with it. Let him know he is welcome to have it.

Objectives: Collect the fountain building kit from the cellar of the Winery and ride back to Bjorn.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Dismount your horse to enter the cellar of the factory building, the same cellar where you patched the hole in the wall. The kit is in the far back room. When you have collected the kit, return to Bjorn in the garden.

bjorn

What did I tell you Rita! Nobody has just ONE fountain, everyone knows that!

Quest completed

______________

Fountain Building

bjorn

I don’t understand, Rita… How does this fit together… This thingy should attach to that whatchamacallit… Or should this attach to that there?

…

No! This is not going to work! My aesthetic senses are screaming! This manual is not only useless, it is also criminally ugly too!

Rita, I simply can’t look at this manual any longer without vomiting. You can put the fountain together instead. Do it in place in Agnetha’s Grove so I won’t have to look at it until it is finished. Don’t come back here until you are done, we can’t waste a single second until it is done! Hurry, hurry!

Objective: Build the fountain in the right place in Agnetha’s Grove.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Dismount your horse and go to the spot indicated in Agnetha’s Grove. Use the fountain kit to build it. When you are done, return to Bjorn.

bjorn

Ha! Look at that! What a fantastically gorgeous fountain! With my aesthetic sense and your ability to tolerate ugly manuals, we have assembled a masterpiece!

Thank you for your amazing help Rita!

Quest completed

Return to Bjorn when you are Admired with the Winery Master Gardeners

______________

Harvest Time in the Rose Garden

bjorn

This is the best day of my life Rita!

The roses in the Rose Garden have bloomed! I am so excited that I don’t even think I can faint!

Thump!

…

…

Lff… Grfflll…

Roses… Roses… Rita… Harvest roses… I’ll lie here and rest.

Objectives: Harvest in the Rose Garden.

Rewards: 150 Jorvik Shillings, 10 XP, Rose Blouse

Go into the Rose Garden and dismount your horse to harvest the roses.

When you are done, return to Bjorn.

bjorn

Oh… What amazing roses… I need to lie here and rest for a little while…

Wait…

Wait…

Wait…

HA HA! Look! What a miracle! I can STAND! This proves the power of the roses! I feel as strong as an ox! I can do anything! WHATEVER I WANT TO DO! And what I feel like doing is just standing here and looking at my flowers! Look at me Rita! I can stand here and look at the flowers… It is a true miracle!

Aah…

Thank you for everything Rita… I feel a strange feeling right now… All through my body… I feel… Calm? Very strange… I think I should probably take it easy right now…

Quest completed

______________

Roses for the Winery

agnetha

Little Rita. Now it is time to take some of our roses and do something beautiful with them up at the Winery mansion. Ride over to my old friend Conrad, the blacksmith in Moorland, and ask him for some iron gates for the roses to climb on.

That should do it, ride over to Conrad and come back as quick as you can.

Objectives: Speak with Conrad, the smith in Moorland.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Surely Conrad will happily construct something for you. Go see what he says.

conrad_marsdeen

So Agnetha sent you here?

Quest completed

______________

Back to Agnetha

conrad_marsdeen

Agnetha, I remember her. She worked for me as an apprentice…

Do you know her?

What do I think of her?

A fantastic person! A dependable rock of a human being. Like me, she worked day and night and never let anything get in the way of the work. I wanted her to remain here as my apprentice so I could teach her the art of blacksmithing and train her to be the best blacksmith Jorvik has ever seen.

But then that hideous Bjorn had carried her off with his talk of gardens and how together they would be famous gardeners. Agnetha would conquer the world, he said, and Agnetha feel for it all. She gave up everything she had to follow him and help him achieve his dreams.

It really was a terrible shame… She had so much potential… And it was all ruined by a ridiculous dreamer with nothing but air between his ears.

But… Love is like that. It can make the best of us do the worst things.

Now, here is an iron gate like you asked for. Let Agnetha know she is always welcome to come back and apprentice for me any time she likes.

Objectives: Ride back to Agnetha.

Rewards: 50 Jorvik Shillings, 10 XP

Reputation: 25 with Winery Master Gardeners

Return to Agnetha with the iron gates.

agnetha

Well done little Rita. This is going to look great at the Winery, you will see.

Quest completed

Return to Agnetha tomorrow.

______________

Flowers to Fort Pinta

agnetha

Come here for a minute Rita. Look at this. Proof that hard work pays off in the long run. An order from Fort Pinta. Not bad right?

Take these flowers and ride with them to the guard at the disco there. Don’t get stuck there at the disco. I know it is fun with the music and food and dancing… But there is real work to be done. Work always comes before play.

Objectives: Ride with the flowers to the guard in Fort Pinta.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 50 with Winery Master Gardeners

Speak with the Security in front of the disco cafe to deliver the flowers.

security

DELIVERY RECEIVED!

These flowers are going to increase morale in our recruits, I mean visitors, and allow them to complete their assignments, or what they would call “dancing,” with higher energy and precision.

Quest completed

______________

Return to Agnetha

security

Your assignment here is complete and you can return to your homebase. With a little luck, you might receive a medal for your exceptional performance.

DISMISSED!

Objectives: Ride back to Agnetha.

Rewards: 300 Jorvik Shillings, 10 XP, Garden Helmet

Reputation: 100 with Winery Master Gardeners

Return to Agnetha to tell her that you delivered the flowers.

agnetha

So they also liked our flowers over there in Fort Pinta. That is good to hear. You did another big favor there little Rita. Well done!

Quest completed

______________

Littering is a Terrible Crime

bjorn

Rita, a master gardener’s work is never truly done. Have you ever been up to the old race track? You have? Have you seen that behind it there is a bunch of statues and littler? No? I don’t know how they got there but when I saw them, I felt a darkness in myself. Should these fantastic creations just lie here in the trash when they could be out bringing happiness to people who see them placed out around our gardens?

Then cam a vision, Rita, you understand? You know what we need to do? Can you picture it?

No? 

It doesn’t matter, we need to follow my vision. Bring the statues back from the old race track and I’ll explain my plan a bit better.

Objectives: Collect the statues from behind the Baroness’ racetrack for Bjorn.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 10 with Winery Master Gardeners

Ride up to the west side of the racetrack and pick up all of the statues piled against a tree. When you have all of them, return to Bjorn.

bjorn

What amazing beautiful statues! How could anyone have thrown the away?

This here needs to be placed out in our garden right away…

Look how amazing it looks! Thank you Rita!

Quest completed

______________

Thank You for the Help

bjorn

Rita, thank you for the help. You’ll have to excuse me… I need to just stand here and take it easy… Speak with Agnetha if there is anything you need to talk about.

Objectives: Speak with Agnetha.

Rewards: 250 Jorvik Shillings, 10 XP

Reputation: 100 with Winery Master Gardeners

Agnetha would like to give you her thanks as well.

agnetha

Little Rita. You are a good friend. Now the gardens are rebuilt so we are just going to maintain and run them so we can sell our plants to the rest of Jorvik.

Here is a small token of our appreciation we felt you should have for all the help you have given us. There, you’re welcome. You’ll have to excse me. Now I have to go as I have no time for small talk when there is so much work to be done.

Quest completed

Now time to enjoy the completed gardens in all its glory!

Day 42, Preparing the Transport

02 Thursday May 2013

Posted by Maggie Oldcamp in Story Quests

≈ Leave a comment

Tags

apply for tractor driving permit, ask for permission, baroness, build a jump, carin, carney, checking the tractor, council man, dance with the wolves, diesel delivery, ewa, free diesel for jasper, hooves along the beach, jasper, look everywhere we need to find it, no diesel no go, prove yourself, test the competition track, test the small jumping course, traffic permit for jasper

Let’s see how the wolves are doing, now that they’ve been fed.

Dance with the Wolves

old_man_jasper

Now a day has gone by… I hope that the wolves that you gave the teats to shared with the other wolves so they will all be a little calmer now. Can you ride out and see if they have become less aggressive now? Let me know how it looks. 

Objectives: Ride over and check if the wolves have become less aggressive. Report back to Jasper what you find out.

Rewards: 25 Jorvik Shillings, 45 XP

Reputation: 20 with The Goldenleaves

Ride back to Shadowy Hills, northeast of Jasper’s farm, to check on the wolves. Return to Jasper when you have found them.

old_man_jasper

That’s great! Now you have calmed down the wolves. Let’s hope they stay that way.

Quest completed

______________

Checking the Tractor

old_man_jasper

What a gorgeous day, Rita! Aha… You are wondering if I managed to get the old tractor running again so I can transport your horse?

Objectives: Speak with Jasper

Rewards: 65 Jorvik Shillings, 25 XP

Reputation: 20 with The Goldenleaves

Jasper will tell you about the condition of the tractor.

old_man_jasper

I have repaired the tractor… And I can tell you it wasn’t easy. It has just stood here and fallen to pieces for the last twenty years while I have wasted time being grumpy in Moorland…

Anyways, there are a few pieces we have no choice but to replace if we are going to be able to drive it. I’ll need your help to get some diesel fuel and a tractor driving permit.

Quest completed

______________

Apply for Tractor Driving Permit

old_man_jasper

Ride over to the city Council Man with the application for tractor insurance that I have already filled in. I downloaded the application from the internet and printed it out on my old printer… It was amazing it still worked. Have you heard of the internet? It is just a fad… And I don’t think it will become common for people to use it.. Trust me. Now pumpkin farming… THAT is going to become very popular… Trust me!

The city Council Man can surely grant me a temporary permit for now.

Hurry back Rita!

Objectives: Take the filled in application to the city Council Man in Silverglade.

Rewards: 65 Jorvik Shillings, 35 XP

Reputation: 20 with The Goldenleaves

Ride to Silverglade Village and speak with the Council Man there.

council_man

Heya Rita! How is it going in the rest of Goldenhills Valley?

Quest completed

______________

Traffic Permit for Jasper!

council_man

There you are!

Of course I can give a traffic permit to Jasper. I’m glad to hear he is happy with his pumpkins and is moving on with his life. That is great to hear.

Here you go. Here is the traffic permit for Jasper’s tractor so he can use it on the roads again.

Objectives: Give the completed documents to Jasper in Eastglade in Goldenhills Valley.

Rewards: 65 Jorvik Shillings, 25 XP

Reputation 20 with The Goldenleaves

Ride back to Jasper with his new permit.

old_man_jasper

Well done Rita!

Quest completed

______________

No Diesel, No Go

old_man_jasper

No diesel, no go. Unfortunate, but true. Without diesel, the tractor is just going to sit here with the pumpkins. Can you see if you can buy some diesel from the Baroness at the Winery?

Objectives: Ask the Baroness at the Winery is Jasper can buy some diesel from her.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 10 with The Goldenleaves

Ride to the Winery and speak with the Baroness.

baroness

Good day Rita! So nice to see you again, my friend. Aha, that grumpy Jasper wants to buy some diesel from me?

Quest completed

______________

Free Diesel for Jasper

baroness

Really? You say that Jasper isn’t angry and bitter anymore? Hmm… We’ll see how long that lasts… Jasper has bitterness in his bones. Anyways, that old grump is the grandfather of my grandson Justin. And if I can help Justin by helping his grandfather, then you can have as much diesel as you want for free. That is the least I can do for you.

Speak with Carney by the stables; he’ll make sure you get the diesel you need.

Objectives: Speak with Carney beside the Riding Center barn at the Winery.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 10 with The Goldenleaves

Carney will help you get the diesel.

carney

Give away diesel? For FREE? Oh well, the Baroness gets to decide. It is she who pays for it anyways…

Quest completed

______________

Diesel Delivery

carney

Here Rita. Take this fuel can and fill it with diesel from the tank over there. Then you can ride back to Jasper with it!

Objectives: Fill the can with diesel from the tank beside the Riding Center barn, then deliver it to Jasper in Eastglade.

Rewards: 65 Jorvik Shillings, 30 XP

Reputation: 20 with The Goldenleaves

The tank is across from the bulletin board, behind the stone wall of the grape field. Fill up the container and then take it back to Jasper.

old_man_jasper

What a surprise! That was really nice of the Baroness. She is a very nice lady… And stylish and elegant. I wonder if I should invite her for tea and pumpkin pie someday… Anyways… Now we should fill up the tractor!

Quest completed

______________

Look Everywhere, We Need to Find It!

old_man_jasper

Uh oh… We have a problem. I can’t find the key to the tractor. I must have put it down somewhere here on the farm. Can you help me look for it? Here, I’ll mark the places I haven’t looked yet on your map. While you check there, I’ll keep looking!

Objectives: Search all the places Jasper has marked on your minimap.

Rewards: 65 Jorvik Shillings, 25 XP

Reputation: 20 with The Goldeleaves

Search the several places around the farm, then return to Jasper.

old_man_jasper

You didn’t find them either? This is really frustrating. Let me think a little…

Quest completed

Return to Jasper tomorrow.

Now let’s go see if Ewa is ready to let you try the new racing track.

Prove Yourself!

ewa

Before I let you use the competition track I just want to make sure you can handle such difficult riding. It’s nothing personal, just that everyone has to show they can handle it in the paddock first. It is just a simple safety procedure. Your reputation as a great rider got here before you… So this really is just a formality.

Objectives: Show Ewa you can manage the course in the paddock.

Rewards: 20 Jorvik Shillings, 50 XP

Reputation: 40 with The Goldenleaves

Run the simple course in the paddock, then speak to Ewa when you are done.

ewa

There was never any doubt you would manage that course there. Well done anyways. I figured you would have no problems.

Quest completed

______________

Test the Competition Track

ewa

I really think it is time to try out the competition track! Are you ready Rita? Ride quickly and safely!

Objectives: Test the competition track.

Rewards: 20 Jorvik Shillings, 50 XP

Reputation: 40 with The Goldenleaves

Ride the competition track, then speak with Ewa when you are finished.

ewa

That was really good Rita! But I think you can do even better. Try and set a record if you can!

Quest completed

______________

Ask For Permission

ewa

Hey Rita! You have an idea? If we can build a jumping course in the paddock? That’s a great idea. We don’t have one right now. But before we start, we need to get permission from Carin. Ask Carin if it is okay.

Objectives: Ask Carin for permission to build a jumping course in the paddock.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with The Goldenleaves

Go over and ask Carin if you can build a jumping course.

carin

A jumping course in the paddock? Sure, why not? But you can’t take up too much space in the paddock. You need to build it yourself as everyone else here already has more than enough to do. We can help you with tips and advice if you like.

Quest complete

______________

Build a Jump

carin

Behind the store with the horse equipment and the barn, there is a bunch of different parts you can use to build your jumping course There should be enough room for a small course with six jumps. That doesn’t feel like a log, but if you place the jumps well it could be very challenging. If you put the jumps close together, then people won’t be able to manage it at full speed, which will make it much harder as they will have to change speed to make it. Good luck!

Objectives: Take the parts of jumps from behind the equipment shop and build a jumping course in the paddock.

Rewards: 25 Jorvik Shillings, 40 XP

Reputation: 20 with The Goldenleaves

Pick up all of the poles stacked behind the equipment shop. Go out into the paddock and place three poles at each marked location. Return to Ewa when you have set all of the poles.

ewa

Super! That jumping course looks very exciting! Really hard from the looks of it… But if there isn’t a challenge, there isn’t any point in doing it, like my old aunt used to say.

Quest completed

______________

Test the Small Jumping Course

ewa

Now you Rita! It is time to try out the jumping course you built!

Objectives: Manage the course’s six jumps. You’ll need to control your speed to clear the course.

Rewards: 20 Jorvik Shillings, 50 XP

Reputation: 30 with The Goldenleaves

You will have to take the course slowly to be able to manage it. Speak with Ewa when you are done with the course.

ewa

That wasn’t so bad! It made my leg shake I wanted to try it myself so much!

Quest completed

Return to Ewa tomorrow.

Carin needs help with something now.

Hooves Along the Beach

carin

Now someone competing lost all their horseshoes during the competition. Can you imagine? All four shoes at the same time? I’d love to have a chat with their farrier, as no real blacksmith would ever allow that to happen. You know how the track goes… Could you have a look and make sure there are no missing shoes buried in the sand? The others are looking in the woods.

Objectives: Look along the beach to find the missing horseshoes

Rewards: 35 Jorvik Shillings, 30 XP

Reputation: 60 with The Goldenleaves

Pick up four horseshoes from the beach. Three of them are along the racing track. The last one is on the opposite side of the island. Return to Carin when you have found all of them.

carin

It wasn’t easy to find them in the sand? But in the end it worked out fortunately.

Quest completed

Return to Carin tomorrow.

Day 40, About Darn Time

23 Tuesday Apr 2013

Posted by Maggie Oldcamp in Story Quests

≈ 120 Comments

Tags

a fake idea, a house for the dog, a little blacksmiths apprentice, a threatening greeting, as thanks for the help, baroness, can you forge a key, conrad marsdeen, council man, derek, in your face old man, james, key photo, more iron ore, mr kembell, printed photo, question of the camera, reason for opening the gate, tyra, why is the gate still closed

Tyra has finished building the doghouse for Techno.

A House for the Dog

tyra

Hi! I’m ready with the doghouse now! I’m really happy with how it turned out, I think my old woodworking teacher would give me an A. Can you carry it with your horse and place it outside the riding arena? I’m so excited to see if Techno will like it!

Objectives: Place Techno’s new doghouse and see if he likes it.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with Silverglade Manor

Go down to the riding arena and place the doghouse near Techno, then return to Tyra.

tyra

Did he like it? Oh, I’m so happy! Many thanks, Rita. The riding arena will be safe from now on. The Baroness said she wanted to talk to you, by the way.

Quest completed

______________

As Thanks for the Help

baroness

So nice seeing you again, Rita. I wanted to give you a small gift because you have been so kind and helpful t us at the Manor. Unfortunately I don’t have enough evidence to be able to catch Mr Kembell this time. But may God forgive this man if he tries to vandalize anything here again!

Objectives: Talk to the Baroness.

Rewards: 100 Jorvik Shillings, 25 XP, Techno’s Blanket

Reputation: 15 with Silverglade Manor

The Baroness will give you her gift.

baroness

Here is your gift Rita, it’s Techno’s favorite pattern. I hope you and Summerblaze will like it. Now I’m looking forward to some peace and quiet at the Manor.

Quest completed

It’s about darn time somebody asked about the South Iron Gate. Let’s go see the Council Man in Silverglade Village about it.

Why is the Gate Still Closed?

council_man

I’ll tell you, it is very strange… The gate to Goldenhills Valley is always opened in the spring. Every year around this tie Klaus, the mayor of Cape West Fishing Village, opens the gate. This has never happened before… I bet you would like to know why it is closed in the wintertime?

Objectives: Speak with the Council Man.

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 20 with Silverglade Village

The Council Man will tell you more about the gate.

council_man

Well, the gate to Goldenhills Valley has always been closed in the winter because of the mystical snow ghosts and other dangerous winter spirits that rage through that area in the winter. By closing the gate we’ve managed to keep them from intruding in Silverglade. Those spirits are dangerous and can frighten both children and horses… So closing the gate every winter is very important.

Quest completed

______________

Reason for Opening the Gate

council_man

I’m not sure how we are going to manage it… Mayor Klaus locks and opens the gate with the Key to the City he always carries around his neck. You might have seen a painting of him in the castle at Silverglade? No? Ride to the castle and look at the painting. It is around to the right inside the door. Who knows… Maybe it will give you an idea for some solution to our problem. I’ll continue to try and find a solution here while you are away.

Objectives: Ride to Silverglade Castle and have a look at the painting of Mayor Klaus.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Village

Go inside the castle doors and turn to the right. The painting is on the wall next to the door.

quest-klaus_painting

self

“The painting shows Mayor Klaus in Goldenhills Valley. The Key to the City is hanging around his neck on a necklace.”

Quest completed

______________

A Fake Idea!

self

“…The Key to the City that opens the locked gate… Hmm… The painting is very detailed, someone could probably make a copy of the key if… If someone had a copy of the painting!

A photo! I’ll go and explain it to the Council Man!”

Objectives: Explain your idea to the Council Man in Silverglade.

Rewards: 25 Jorvik Shillings, 35 XP

Reputation: 25 with Silverglade Village

Go back to the Council Man and tell him your idea.

council_man

So, your idea is that we take a photograph of the key in the painting that someone can use to make a copy of the key… And we can use that copy of the key to open the gate?

That is brilliant!

Quest completed

______________

Question of the Camera

council_man

You think you can borrow a camera from James to take a photo of the key in the painting in the castle? Ok, ride to Fort Pinta and ask the little guy!

Objectives: Ask James in Fort Pinta, if you can borrow his camera.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 15 with Silverglade Village

No, I will demand James to give me his camera. The little whelp still owes me big time…

james

Hmmm… You want to borrow my camera?

Quest completed

______________

Key Photo

james

Ok, Rita. You can borrow my camera, just because it is you! But as soon as you are done with the camera please take it to Derek who is working at the post office in Silverglade. Derek also wanted to borrow the camera. I think he might even print out your photo for you! I’ve heard he has the equipment he needs to print out photos at the post office.

Objectives: Go take a photo of the painting in the castle. Leave the camera with Derek at Silverglade’s post office.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Village

Go back into the castle to take the picture. Then go to Derek in Silverglade Village.

derek

Aha! I finally get to borrow James’s camera! I’ll have you know I am an excellent photographer. Before I started work here at the post office I used to take pictures for a bunch of the big fashion magazines. Just so you know, it was me who took the first photos of Anne when she went to school in Jorvik. Aha… You want me to print out your photo?

Quest completed

______________

Printed Photo

derek

Of course I’ll print it for you! I’ll do it for free. We normally take 15 Jorvik Shillings per print. Zip! Now it is ready. What a great picture of a… huh… a painted key? So… interesting…

Objectives: Take the photo to the Council Man.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Village

Well, gee, Derek, you don’t have to brag so much. It’s not very becoming of you…

council_man

That was fast. And what a great photo! I’ve been standing here thinking about who could possibly make a key with only a photo to go by… But I haven’t come up with anyone. We don’t have a locksmith here… Have you thought of anyone?

Quest completed

______________

Can You Forge a Key?

council_man

Aha! I didn’t think of that! You are right. Conrad Marsdeen in Moorland is a well-known master blacksmith. It was great that you thought of him. Take the photo with you and ask him if he could possibly forge us a copy of the key.

If all goes well I’ll wish you luck in Goldenhills Valley. Don’t forget to send my best wishes to Klaus when you ask him why he didn’t open the gate this year.

Objectives: Ask Conrad if he can forge a copy of the key in the photo.

Rewards: 15 Jorvik Shillngs, 15 XP

Reputation: 15 with Silverglade Village

Go to Moorland with your photo and ask for his help.

conrad_marsdeen

Rita! I haven’t seen you for a while. You are wondering if I can make you a copy of a key? The key to a city? Okay… The ends justifies the means. I’ll help you so that we can find out what has happened in Goldenhills Valley.

Quest completed

______________

More Iron Ore

conrad_marsdeen

I need iron ore to make you a new key. You already know that iron ore is in the Demascus Mine just southwest of here. Take my pickax and ride over to the mine to get me some. When you get back we’ll get started.

Objectives: Use the pickax in the Demascus Mine to chip out three chunks of Jorvik iron ore and come back to Conrad with them.

Rewards: 20 Jorvik Shillings, 25 XP

Reputation: 20 with Keepers of Aideen

Well, off you go!

conrad_marsdeen

Wonderful! You have done this before so you are getting good at it now.

Quest completed

______________

A Little Blacksmith’s Apprentice

conrad_marsdeen

This might take a while, but if you help me, the first phase of the forging can go smoother. At least you’ll get to practice your smithing skills. Who knows, some day you might be a real blacksmith’s apprentice?

Listen here… Sometimes we need to work the iron on the anvil with the hammer and sometimes we’ll need to heat the iron in the forge with the tongs… And sometimes we’ll need to cool the iron in the bucket with the water.

I’ll tell you which thing we need to do and when. Timing is always important… If we get it wrong we’ll have to start over again. Remember you’ll need to get off your horse when we start forging. And put your horse a little distance off so we have room to work.

Here are the tongs and hammer. Get ready to use them.

Objectives: You need to get off your horse and help Conrad forge the key. Use the tongs and hammer to carry out his instructions. Be careful!

Rewards: 15 Jorvik Shillings, 35 XP

Reputation: 25 with Keepers of Aideen

Conrad will start counting down time. It’s best to keep your inventory window open for this next part.

He will give you three different instructions: heat the iron, work the iron, cool the iron.

Use the tongs on the forge and the water bucket, and use the hammer on the anvil. Use each tool before time runs out. If time does run out, you will have to start the work over again.

When you’re done, speak with Conrad again.

conrad_marsdeen

You were a great apprentice, I have to say. I’m sure you could be a great blacksmith someday if you try. Now I’m going to finish the work with the key and then the iron needs to rest until tomorrow to harden properly. Come back tomorrow and the key should be ready.

Quest completed

Return to Conrad tomorrow.

The Council Man in Silverglade Village has news for you.

In Your Face Old Man!

council_man

Wait, one more thing… There is one more detail that I think needs your attention.

It has taken quite a while, but I have finally gotten the official indictment against G.E.D. The bosses of Jorvik want me to deliver the indictment to Mr Kembell, but I have a lot to do here in the city and I know how much you like to do things that drive Kembell crazy. What could possibly make him more angry than you delivering the indictment to him personally?

Mr Kembell is still glaring at his oil drills north of the Winery, you can find him there.

Objectives: Deliver the indictment against G.E.D. to Mr Kembell who is standing near the oil drills near the Winery.

Rewards: 20 Jorvik Shillings, 45 XP

Reputation: 30 with Silverglade Village

Ooh this should be good! Wait while I get my popcorn.

mr_kembell

Bah… You again… You crazy girl! Okay… I’ll read the document…

ARRGH!

quest-angry_kembell

Quest completed

______________

A Threatening Greeting

mr_kembell

Grrr… It says that Jorvik City is charging me with fraud in the tenancy agreement where they think they can prove I have been using stolen oil drilling equipment. Catastrophe and madness! This is all your fault! You win for now… I will run while I can this time. I have found new places I can exploit for their natural resources on this stupid island. And this new place is a long way away from you AND your stupid horse!

Let the Jorvik council know that this is far from over… And when I win in court I’m going to come back here and dynamite Silverglade right off the island! You might be too young to remember, check out what I did to Hill Crest…

This is not the last time you’ll see me Rita…

Objectives: Speak with the Council Man.

Rewards: 20 Jorvik Shillings, 45 XP

Reputation: 30 with Silverglade Village

And the award for the biggest crybaby goes to…

council_man

Wow, that really got him going. Mr Kembell should remember his blood pressure! Ha ha ha! We’ll have to hope that Jorvik City has what they need to make the charges stick. Mr Kembell is a dangerous man when he is angry and has the law on his side. But it is great to get rid of him for a while. Thank you Rita for your help.

Hill Crest is a sad story… It was once a prosperous town in the mountains south of Moorland that G.E.D. turned into a big hole in the ground… A mess of a dig site for mining. Both the town and the mine have been abandoned for a long time. It was a terrible shame what happened there…

Quest completed

Day 38, An Oily Little Bird

14 Sunday Apr 2013

Posted by Maggie Oldcamp in Story Quests

≈ 7 Comments

Tags

a hint about a threat, baroness, clean it up, mr kembell, talk to tyra, tyra

Mr Kembell has some information to share with you.

A Hint About a Threat

mr_kembell

If I were you I would ride to the riding arena. A little bird whispered in my ear that something may be wrong over there. Maybe you can call it karma…

Objectives: Inspect the riding hall.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 15 with Silverglade Manor

Oh, Mr Kembell, what did you do now??

When you’ve inspected the damage, return to the Winery and speak with the Baroness.

baroness

What did you say? But that is horrible! Who could do something like that? You think Mr Kembell did it? That is a serious accusation but I would not be surprised if it was true…

Quest completed

______________

Talk to Tyra

baroness

Please Rita, can you help me clean up this mess. As long as we don’t have any evidence against Mr Kembell we can’t do anything about it. I have to think about this. Talk to Tyra, she has a mop and a bucket, detergent and everything else you may need.

Objectives: Talk to Tyra. She is at the Silverglade Equestrian Center.

Rewards: 30 Jorvik Shillings, 35 XP

Reputation: 15 with Silverglade Manor

Tyra will help you with getting supplies to clean up the mess.

tyra

Rita! Have you seen it. The riding arena is a disaster. We have to clean up this mess. The Baroness needs all the help we can give her, she has so much more to do at the Manor. And now this, terrible!

Quest completed

______________

Clean it Up

tyra

Here is a mop bucket and a cloth to scrub away the graffiti. You can put the trash in this garbage bag. We have to see to it that something like this doesn’t happen again. I will talk to the Baroness about what we can do.

Objectives: Clean the riding stables and return to Tyra.

Rewards: 40 Jorvik Shillings, 20 XP

Reputation: 15 with Silverglade Manor

Go down to the riding hall and clean up the mess. Use the bucket to clean the windows, and click on the trash to pick it up. When you are finished, return to Tyra.

tyra

Did it go well? All graffiti is gone? And the garbage bag was big enough? Great work, Rita. I talked to the Baroness meanwhile and we have a plan.

Quest completed

Return to Tyra tomorrow.

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ssoridethrough [at] yahoo [dot] com
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