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Star Stable Online Ride Through

~ For when you're stuck on that tricky quest!

Star Stable Online Ride Through

Tag Archives: carney

Day 34, Poopoo to You

26 Tuesday Mar 2013

Posted by Maggie Oldcamp in Story Quests

≈ Leave a comment

Tags

are the crops growing, barney, build the course, carney, conrad marsdeen, fertilize the field, finished barrels, marley, my brother the inspector

Conrad has finished making the barrels for Marley.

Finished Barrels

conrad_marsdeen

I didn’t realized making barrels could be such a tough job. I never would have believed it. But here they are Rita, the best barrels Jorvik has ever seen. Bring them to Marley and use them with pride!

Objectives: Ride back to Marley with the amazing new barrels.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 15 with Silverglade Village

So amazing! Marley should be happy to see these fixed…

marley

Where have you been? How could it have taken so long to repair a couple of barrels?

Oh. The blacksmith has worked day and night to make me new barrels that should last hundreds of years. Uh oh. I wonder what the bill is going to be… I only wanted him to switch out a few boards…

Quest completed

______________

Build the Course

marley

While you were gone I read the rulebook on exactly how barrel racing should be done. Behind my house I have marked off on the field exactly where the barrels should be. So, you only need to ride over and put them down in the right place. Then we just need to test it out!

Objectives: Place the barrels at the marked places.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 15 with Silverglade Village

You have to be dismounted from your horse to place the three barrels. When they are set go back to Marley.

marley

Yeehaw! Well done Rita! Are you ready for a little barrel racing?

Quest completed

______________

My Brother the Inspector

marley

Ok… Now we need to inspect the course. Can you ride over to my brother Carney and ask him to come over and inspect the course? I know, I know… It is awful not to even try it once before it is inspected… But if it isn’t inspected I can’t open it up for anyone.

Objectives: Speak with Carney at the Winery and ask him to come to Marley’s to inspect the barrel racing course.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 15 with Silverglade Village

Carney is by the stables at the Winery.

carney

I see. My brother wants me to come and inspect his crazy new race. I have a lot to do today that can’t wait… But maybe tomorrow. We’ll see.

Quest completed

Return to Marley tomorrow.

Now let’s go see how Barney is doing with his crops.

Are the Crops Growing?

barney

Hello again! I am a bit worried, nothing has come up from the soil. I hope I don’t have to postpone the party. We need to do something extra to get the plants started… Cow poo! Yes, you heard right! We need to spread some manure to get the plants ready in time. Maybe you and Summerblaze can use this spade to collect some manure for me? Ride to Hollow Woods and Valedale. Claire’s cow manure would be perfect for this.

Objectives: Get cow manure outside Valedale.

Rewards: 15 Jorvik Shillings, 35 XP

Reputation: 15 with Silverglade Village

Go to the cows near Valedale, and collect their poo. You have to be dismounted to use the shovel. When you have collected enough manure, return to Barney.

barney

Awesome! It smells really bad! Lucky for us that the crops don’t have noses.

Quest completed

______________

Fertilize the Field

barney

Fertilizing the field is not glamorous work, but it has to be done, Rita. Take the bucket with manure and spread it out here and there. The soil will absorb the nutrients fast. No time to lose, take the bucket and start!

Objectives: Spread the manure on the field.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 15 with Silverglade Village

Dismount from your horse and go out into the field again to spread the manure. Then return to Barney.

barney

Good fertilizing. We can’t do any more work today.

Quest completed

Return to Barney tomorrow.

Day 31, Swimming Pool in the Cellar

17 Sunday Mar 2013

Posted by Maggie Oldcamp in Story Quests

≈ 11 Comments

Tags

a gift for lance, carney, ged trainee, harold, how do you write a love letter, lance, plug the drainage, silverglades best chocolate, speed pumping, stop the watering system, super watering system, the world is full of water, we need a swimming pool of water

Harold has the chocolate hearts for you.

Silverglade’s Best Chocolate

harold

Here we go! One box of chocolate hearts for you. Who’s the lucky one this time? Lance? Oh, so you’re delivering it for a friend. Right, I’ve heard that one before!

Objectives: Give the hearts to Lance.

Rewards: 30 Jorvik Shillings, 35 XP

Reputation: 10 with Silverglade Village

I’m sure Lance will be surprised to get a gift in return.

lance

What’s this? Do you have chocolate for me? From whom?

Quest completed

______________

A Gift for Lance

lance

Who could it be…? Are they from Mary? Do I dare hope that?

Objectives: Talk to Lance.

Rewards: 10 Jorvik Shillings, 40 XP

Reputation: 10 with Silverglade Village

Well… I think you can dare… Just a little bit…

lance

You’re so mysterious. But whoever the secret admirer is I want to write a love letter to Mary. So there!

Quest completed

______________

How Do You Write a Love Letter?

lance

But how do you write a fine love letter? Can you help me?

Objectives: Help Lance to write a love letter to Mary.

Rewards: 40 Jorvik Shillings, 15 XP

Reputation: 20 with Silverglade Village

Same way all love letters start; with something about roses.

lance

“Roses are red, violets are blue, if I invite you to a date, will you say I do?” Cool, Rita! I really hope she wants to go on a date with me. It’s a bit embarrassing to confess, but I would never have done this without your help.

Quest completed

Return to Lance tomorrow.

Now let’s go see how the trainee is doing with the cement.

We Need a Swimming Pool of Water

ged_trainee

Ok, I don’t think I’m very good at this concrete work. I poured out the cement powder everywhere but nothing happened. Then I remembered that you also need water! The class on cement at G.E.D. was only one morning and I didn’t really get the best grade… hehe. Can you see if you can find some water? A LOT of water? For this amount of water we need enough water to fill a swimming pool… Or maybe even more. How should we do it? I have no idea. But I’m sure you will think of something!

Objectives: Find someone who can help you get a huge amount of water into the wine cellar. Someone at the winery must have a good idea as to how it could be done.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 15 with Silverglade Manor

Hmm, maybe someone like Carney?

carney

Hello Rita. If you can get a swimming pool of water into the cellar? Hypothetically you could. How?

You would need to do a couple of things. Shut off the watering system, plug the drainage, increase the speed of the pump and turn on the emergency system for super-watering that we only use during periods of extreme drought. It sounds like an interesting mental exercise. In more detail this is how it could be done…

Quest completed

You will need to do the first two quests before the third one can be done. You can do the first two in either order you like, but they must be completed before the third one can be done.

Stop the Watering System

carney

One thing that would need to be done is to make sure the watering system isn’t getting more water. If that happened the pressure would become explosive in the cellar. How to turn of the watering system?

The watering system gets its water from three different sources you would need to close. You can do this by closing the three different valves there, there and over there. See? But there is no real reason to do it… So I’m not sure why you are asking. You want to take a closer look there at those valves? Sure, why not?

Objectives: Turn the three valves to stop the water and then speak with Carney again.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Silverglade Manor

The three valves are in each of the front fields, east of the Manor.

When you have shut off all three of them, return to Carney.

carney

Hello. I saw that you were gone a while and I looked at those valves I showed you. You are sure you didn’t touch anything? Hmmm… It looked like the watering system had been shut off. But it doesn’t matter. As long as the drainage isn’t plugged and the pump isn’t going too fast, it shouldn’t be a problem. And what are the chances of those three things would happen at the same time?

Quest completed

______________

Plug the Drainage

carney

The drainage system? Yes, sometimes it plugs. For some reason the drains from the stable also run through the same system. A bunch of hay does a great job of plugging the system completely every now and then. Hay is very effective at causing stoppages.

Where the drain is? Down from the winery but above the riding arena if you want a look at it.

Objectives: Take hay from the barn and plug up the drain below the winery. The drain is below and behind the winery main building on the cliff above the riding area.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Silverglade Manor

Grab some hay from the bale by the stable. To get to the drainage pipe, go under the little bridge going to the riding arena. Continue along outside the winery until you are about directly west of the winery building. The pipe is really big, set into the side of the hill, and hard to miss.

You have to be dismounted to use the hay. When you are done with your mischief, go back to Carney.

carney

Was the drain pipe interesting? There was some hay in it? Of course, as long as it isn’t completely stopped and nobody increases the speed of the pump there shouldn’t be a problem. The chances of that happening are smaller than the sun not coming up tomorrow, so don’t worry about it.

Quest completed

______________

Speed Pumping

carney

The pump in the cellar? The pump is in the boiler room. It is a very advanced pump. It is impossible to increase and decrease the pump speed by just hitting a couple buttons. When all the gauges are red the pump is at its maximum speed.

It is quite hard to get it to max out in normal conditions. I lost the manual a long time ago but it doesn’t matter. What would you want with that?

Objectives: Go to the pump in the cellar and try to get it up to maximum speed.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Silverglade Manor

The boiler room is across the main hall from the room the trainee is in.

The goal is to get the screen filled up with the red squares by clicking different combinations of the green buttons. The red button will set the squares back down to one.

I did this part several times to test it. It does not matter what order you press the green buttons as long as you press them all at least once. You could go across the line and press them all in order. It will not work though if you have not done the previous two quests.

When you have gotten them all red, go back to Carney.

carney

Hmmm… Does it sound like the pump is running faster than normal? But it shouldn’t matter. As long as the watering system is shut off and the drainage isn’t plugged, it should be fine. And really… What are the chances that will ever happen?

Quest completed

______________

Super Watering System

carney

The emergency system for fast watering during drought? Yes, it is the pride of the winery! When things get their hottest in the summer months we need extra watering sometimes. Then I just press this button here and we get as much water as the Silversong river in a minute! You want to try it? Sure, why not? What could possibly go wrong?

Push the button behind me and you’ll get to see something special.

Objectives: Push the button by Carney to start the super watering system.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Silverglade Manor

Someone is in serious denial…

Push the button!

carney

By Jon Jarl’s shadow! What happened? What incredibly bad luck. The whole cellar must have filled up with water…

Oh no. How am I going to explain this to the Baroness… Rita, you’ll have to excuse me. I need to go take care of this problem.

Quest completed

Go see the trainee in the cellar about the water.

The World is Full of Water

ged_trainee

So much water, did you see? Did you do this? That was really smart!

Objectives: Speak with the trainee again.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 5 with Silverglade Manor

Why, yes I did do this. Impressed?

ged_trainee

This should do the trick but it will definitely take at least a day for the cement to cure. We’ll see you tomorrow.

Quest completed

Return to the trainee tomorrow.

Day 18 – Part 1, To Hunt a Thief

19 Saturday Jan 2013

Posted by Maggie Oldcamp in Story Quests

≈ 18 Comments

Tags

a necklace with glass beads a birds dream, a perfect place, andy, barney, bird thief, birdie, build a chicken coop, building boss, carney, chicken wire, chicken wishes, cleaning of ducks, coins on the ground, council man, deeper into the woods, elizabeth sunbeam, felicity, felix, firgroves old forest track, further into the woods, get the lemmings to their correct destination, landon, mario, minka, mrs holdsworth, mrs packard, nic stoneground, one more comparison of samples, ongoing analysis, rather one rabbit in the hand than ten in the forest, scouting from the hill, someone will have to pay for this, something that shines, sonja, sophie, stolen money, tan, tell felix about the evidence, the famous adventurer, the march has gone astray, the march is delayed, the summers main attraction is saved, trading done, twetweet, vet, waiting for a train, waiting for the long arm of the law, will, with hot air balloon to the hidden valley, wood for construction

I am splitting this day in half. Linda is ready to talk to you again on this day, and will continue the game’s main storyline, meaning spoilers. I will make this post for the major part of the quests for this day that do not contain spoilers.

Stolen Money?

tan

Do you think someone may have taken my money? Who would do such a thing? I have to check if anyone has seen something suspicious. Rita, you’ve already helped me a lot, but it would be really kind if you could help me find out who the thief is.

Maybe you can ask if Barney at the silo has seen anything? Barney hears a lot of what happens around here and has many contacts. Not what you’d expect from him, but it’s a fact. Yeah, I’m talking about the Barney who hangs out at the silo east of Steve’s farm.

Objectives: Ask Barney at the silo, east of Steve’s farm, if he has seen or heard anything about a thief in this neighborhood.

Rewards: 55 Jorvik Shillings, 60 XP

Reputation: 20 with Moorland Stable

Things have gone real bad here in the ‘hood since you left.

Go and speak with Barney about the issue.

barney

Hello there! What are you talking about? Very unpleasant. I haven’t seen any thieves at least.

Quest completed

______________

Scouting From the Hill

barney

No, we don’t have any thieves here that I know of, but talk to Will, he has a good view from his mill on the hill!

Objectives: Talk to Will at the mill on the hill outside Silverglade Village and see if he’s seen anything suspicious.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

So maybe Will has seen something? Let’s go ask!

will

If I’ve seen anything strange? A thief? No, no thieves in sight. Only a beautiful landscape.

Quest completed

______________

Farther Into the Woods

will

I can see a lot from the top of my hill but I can’t see all the way to Valedale. My advice is to ride to Valedale and check if they’ve heard something. You know, the druids can see and hear things that on one else can… Talk to the druid Elizabeth.

Objectives: Ride to Elizabeth in Valedale Village and ask if she’s seen anything strange.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

So maybe Elizabeth knows? You never can tell with those druids…

elizabeth_sunbeam

Hello my friend! Nice to see you. I’m also waiting for news about Alex, but I haven’t heard anything yet. What? A thief? No, I haven’t noticed anything unusual. Poor Tan who lost her money.

Quest completed

______________

Deeper Into the Woods

elizabeth_sunbeam

We druids have a lot of abilities, but we don’t master all kinds of magic, as many of the uninitiated, like Will seem to think. So there’s no way I can help you find out what happened to Tan’s money.

Valedale feels peaceful as usual but ask Sonja, who you met earlier. She knows Hollow Woods better than anyone here. You’ll find her in the neighborhood. She likes to ride around in the middle of Hollow Woods, close to the main road. Search southwest of the old abandoned summerhouse.

Objectives: Find Sonja in Hollow Woods. She likes to ride around in the middle of  the forest, close to the road which goes through it. Search southwest of the old abandoned summerhouse.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

Sonja may need some chasing to be able to talk to her. She rides in counter-clockwise circles around the hill, across the road from the abandoned summer house. If you stand on the road, eventually she’ll come into view.

Speak to her about the theft.

sonja

Rita! Nice seeing you again! Money you say? I haven’t seen anything strange but I found some coins on the ground over there.

Quest completed

______________

Coins on the Ground

sonja

Where I found the coins? Below the bird’s nest over there, a stone’s throw away to the north, close to the runestone.

Objectives: Ride to the nest with the red bird, not so far away to the north where Sonja rides around. Close to a runestone.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 20 with Moorland Stable

If you continue up the road towards Valedale, the runestone can be seen from the road. Go towards it, and Birdie is around on the other side, perched on a large rock.

birdie

Tweet, tweeeet, tweet, tweeeet!

Quest completed

______________

Twetweet!

birdie

Tweeeet, tweet, tweet?!

Objectives: You decide to tak to Sonja and tell her what you have discovered…

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

This bird seems distressed. Maybe Sonja knows what’s the matter.

sonja

You must be kidding?! You say that the birds have lined their nest with Tan’s money? Is it true? The birds must like shiny things!

Quest completed

______________

Bird Thief

sonja

You have to ride to Tan and tell her! Here, take these coins, they must belong to her. See you Rita! Say hello to Tan from me.

Objectives: Ride and tell Tan what you have found out.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

Return to Moorland and tell Tan the news.

tan

I can’t believe my ears! I thought that a nasty thief had done this. But we can’t take away the coins from the birds, that would be mean. The birds can’t know they shouldn’t take my money, they didn’t do it on purpose because birds can’t know that money has a value.

Quest completed

______________

Something That Shines

tan

I have an idea! We can swap the money with something else that shines. Maybe Mrs Holdsworth has something we can use?

Objectives: As Mrs Holdsworth, who lives in the red house outside the Moorland Stable, if she has something shiny to give away.

Rewards: 70 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

Of course, Mrs Holdsworth always has something of use!

Go speak with her at her house behind the stables.

mrs_holdsworth

Haha! What a lovely story. Of course I’ll help you. Let me look through my things.

Quest completed

______________

A Necklace With Glass Beads, A Bird’s Dream!

mrs_holdsworth

Take this necklace with glass beads. I think the bird will like it much better! Good luck with the trading Rita.

Objectives: Trade the necklace for the money from the little bird in Hollow Woods.

Rewards: 70 Jorvik Shillings, 70 XP

Reputation: 20 with Moorland Stable

Shouldn’t we be more concerned that the beads pose a choking hazard??

Ride back to Birdie in Hollow Woods and show him the necklace you have for him.

birdie

Tweet, tweeet, tweet, tweeet!

Quest completed

______________

Trading Done

birdie

Tweet, tweeet, tweet, tweet-tweet!

Objectives: Trade the necklace for the money and ride back to Tan with the money.

Rewards: 150 Jorvik Shillings, 90 XP, Tan’s Good Old Riding Shoes

Reputation: 50 with Moorland Stable

Stand under the nest, in the tree behind Birdie, and trade the necklace out with the money. Return to Moorland and speak with Tan when you have done so.

tan

Rita, you’re a hero! Haha, I would never think that the birds wanted to decorate their nest. I’ll never forget this. Thank you!

Quest completed

You’re welcome!

Now let’s go see what the Vet has found with the oil sample from the duck feathers. Go see her in Silverglade Village.

Ongoing Analysis

vet

I’m basically ready… It was very difficult to get good sample material from the feather, there wasn’t a large amount of oil on it. But I managed to get a sample that can be compared with previous samples from Mr Kembell’s oilfield. Take these samples and ride up to Carney at the vineyard and ask if you can borrow the comparison machine again.

Objectives: Ride to Carney at the vineyard stables and ask if you can borrow his comparison machine.

Rewards: 12 Jorvik Shillings, 55 XP

Reputation: 35 with Silverglade Village

I’m sure Carney will let you use it. Just be glad you’re not one of his brothers asking…

carney

Hello Rita, how are you today?

Quest completed

______________

One More Comparison of Samples

carney

So, you want to borrow my comparison machine again. It should work. Oddly enough, I don’t use it as much as I thought I would when I bought it at J-Bay, so it’s just as well that it will do some good. Just take your samples and use the machine. It’s on the table next to us.

Objectives: Use the oil samples in Carney’s comparison machine, which stands on the table at the vineyard stables.

Rewards: 16 Jorvik Shillings, 45 XP

Reputation: 35 with Silverglade Village

Use the comparison machine on the picnic table behind you. Speak to Carney when you are done.

carney

Did it work? Yes, look. The result is clear. It’s the same oil in both samples you tested.

Quest completed

______________

Tell Felix About the Evidence

carney

Ride back to Felix in Silverglade Village and tell him that the samples are identical.

Objectives: Ride to Felix and tell him. He’s at the fountain in Silverglade Village.

Rewards: 10 Jorvik Shillings, 45 XP

Reputation: 35 with Silverglade Village

Somebody ain’t gonna be happy…

felix

Really? Then we know that Mr Kembell’s oil has polluted the duck feather. At least we have the proof.

Quest completed

Now that we know who polluted the ducks, go speak to the Vet about cleaning them up.

Cleaning of Ducks

vet

The cute little ducks are clean and happy again! It was more difficult than I thought to clean the fragile feathers, but it went well. Take the ducks to Felix so he’ll be happy again.

Objectives: Bring the five clean ducks to Felix at the fountain in Silverglade Village.

Rewards: 30 Jorvik Shillings, 65 XP

Reputation: 55 with Silverglade Village

Felix will be happy to see his ducks all squeaky clean.

felix

Wow, they’re so nice and shiny! And completely clean. Poor ducks, covered by oil like that. I get so angry when I think of that irresponsible Mr Kembell, I almost want to scream.

Quest completed

______________

The Summer’s Main Attraction is Saved!

felix

How wonderful that they mystery of the disappearing ducks was solved! Now we’ll just launch them into the fountain. You’ll have the honor to do it since you’re the hero, Rita! Carefully put the ducks in the fountain, one by one.

Objectives: Place the ducks in the fountain in Silverglade Village.

Rewards: 55 Jorvik Shillings, 75 XP, Checkered Pants

Reputation: 55 with Silverglade Village

Stand near the fountain and place the ducks in the water. Return to Felix when you are finished.

felix

The ducks are so cute! The whole village will thank you for this. What an effort you’ve made – the big attraction of the summer is saved! Thank you Rita!

Quest completed

______________

Someone Will Have to Pay For This

felix

The ducks are rescued, but Mr Kembell makes me so angry! It’s so irresponsible to pollute the beautiful Everwind Fields with oil. It destroys the environment and more birds could be harmed.

We have to stop him once and for all! Can you talk to the Magistrate here in the village and help me establish a case against Mr Kembell for damaging nature, cruelty to animals and breaking the environmental laws, and bring that walking disaster to justice?!

Objectives: Talk to the Magistrate in Silverglade Village about filing a report against Mr Kembell.

Rewards: 35 Jorvik Shillings, 45 XP

Reputation: 55 with Silverglade Village

Magistrate, aka Council Man.

council_man

Hello little one! Oh? File a report about damage and environmental crime? We can do that but it’ll take some time. We’re talking a week or more. A lot of paperwork, you know. It takes a long time to flip papers and write the right things so everything is legal.

Quest completed

______________

Waiting for the Long Arm of the Law

council_man

We’re building a case against Mr Kembell. No one wants him and his ruthless corporation here in Jorvik. We’re also waiting for our dear Commissioner Klas to come back to the village after winter break. Both cops and robbers usually stay calm during the cold winter months here in Silverglade.

Objectives: Talk to the Magistrate.

Rewards: 55 Jorvik Shillings, 55 XP

Reputation: 55 with Silverglade Village

See what more the Council Man has to say.

council_man

How long does it take? As I said before, it’ll take weeks before the case against Mr Kembell is ready, but then we can go full force and get him out of here, I hope. Thank you for your report! Good luck now and thanks for saving the ducks. You are a hero, Rita! We could use more of your kind her in the village in times like these.

Quest completed

Felix has something new to tell you about, go speak to him.

Waiting for a Train

felix

The lemmings here on Jorvik are very special. Every year, the same time, they march from the other side of the mountains, come here and then they go home again. No one knows why they are doing this but I think it’s some kind of pilgrimage. I heard from Mario up on the Observatory that he had seen some lemmings who seemed lost. Maybe you can ride up to him? To look at the lemmings and maybe help them on the right track.

I forgot to note the objectives and rewards on this one, sorry!

Some pilgrims are lost on their way to lemming-Mecca. Better help them out!

Ride up the observatory. You can ride your newly built gondola lift to get up there quickly.

mario

Hi! Have you talked to Felix? Yes, what he says is true. I have seen the yearly lemming march and I have to tell you it’s not a march any more. The little creatures seem to have lost each other.

Quest completed

______________

The March Has Gone Astray

mario

I saw some lemmings when I was taking my morning walk but I have such a horrible lemming allergy so I can’t go near them. I have spent the whole morning looking at them in my telescope and I am so worried about them. You are not allergic? Can’t you look below the Observatory, pick up all lemmings you find and put them in your backpack?

Objectives: Look for lemmings below the Observatory.

Rewards: 30 Jorvik Shillings, 15 XP

Reputation: 15 with Valedale

The lemmings can be found mostly under the bridge to the Observatory. They are marked in orange on your map.

Return to Mario when you have found them all.

mario

Oh no, I can feel in my nose that you have found all the lemmings! So good that they like small spaces so that they are comfortable in your backpack. I hope you won’t get too much lemming hair on your things…

Quest completed

______________

Get the Lemmings to Their Correct Destination

mario

The lemmings’ last stop on the march used to be in Valedale. I suggest that you ride there with them and maybe do it right now before I sneeze so hard that you fall off your horse!

Objectives: Ride to Valedale with the lemmings.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with Valedale

I’m not so concerned about falling off my horse. I’m more concerned about you falling off that cliff!

Take the lemmings down toward Valedale. Sophie will know what to do with them.

sophie

Lemmings! I have waited the whole day for them. Why do you have them in your backpack?

Quest completed

______________

The March is Delayed

sophie

Are they confused? The poor little things. Maybe you can herd them up the hill towards the snow, they usually go to their homes that way.

Objectives: Follow the lemmings up the hill towards the snow.

Rewards: 120 Jorvik Shillings, 25 XP

Reputation: 15 with Valedale

The lemmings are in a line on the ground, and will start their march as soon as you accept the quest. Follow them all the way up the mountain trail, to the snow at the top.

Return to Sophie when they have made it safely.

sophie

Did it wok? Are they on the right track now? So good that you could help them, no one knows how long we had been standing here, waiting for the. I hope they will be on the right track next year.

Quest completed

With that done, let’s go see Minka in Firgrove. She has a new racing track for you to try out.

Firgrove’s Hard Forest Track

minka

Hello Rita! I have finally finished the renovation of Firgrove’s old, difficult and dangerous forest track. It’s a bit hard, or super tough to be honest… I don’t know if I’m brave enough to try it myself, but you are so talented so maybe you want to try it? Please, Rita, can you test it before I open it for the public?

Objectives: Finish the track in the best possible time.

Rewards: 20 Jorvik Shillings, 60 XP

Reputation: 100 with Firgrove

Ride the hard forest track, then speak with Minka when you are done.

minka

Did it work? It’s not impossibly hard? You did great I think! Even if it’s difficult I think it’s good. Experienced riders like you need a challenge! I hereby declare Firgrove’s old forest track opened!

Quest completed

You can now ride the forest track (and the track in reverse) as a daily race.

Mrs Packard has something she would like you to help with. Go see her by her house in Firgrove.

Chicken Wishes

mrs_packard

Me and my grandson Andy have decided that we want a chicken coop. It would be so nice to have some chickens and fresh eggs around here. I am old and frail and Andy already has too much to do taking care of the sheep. Would you mind helping us build a chicken coop? I would be so thankful!

Objectives: Talk to Mrs Packard.

Rewards: 30 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

See what Mrs Packard has to say about this new idea of hers.

mrs_packard

I’m sure Andy will help you, ride down and talk to him. He is watching the sheep next to Firgrove’s sandpit.

Quest completed

Go talk to Andy down by the sandpit.

Building Boss

andy

Howdy Rita! Have you talked to my grandma? We have talked for a long time about buying some chickens and a chicken coop, but nothing has happened because my grandma s so old and I have too much to do. But if you want to help I can guide you through the whole building procedure. Grandma will be so happy.

Objectives: Talk to Andy.

Rewards: 40 Jorvik Shillings, 10 XP

Reputation: 15 with Firgrove

Andy will tell you his plans for the chicken coop.

andy

There is a lot to do but if we take one thing at a time we’ll do just fine. I wonder where we should build the chicken coop…

Quest completed

______________

A Perfect Place

andy

I am not sure where we should put it, but it should be somewhere not too far away. I want to be able to watch over my and grandma’s chickens. Would you mind riding around this pen to see if you can find a place that looks good?

Objectives: Ride around the sheep pen and find a good place to build a chicken coop. Return to Andy when you have found it.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with Firgrove

There are two places to check. One is behind where Andy is standing. The other is on the other side of where the race track comes down towards the sheep pen.

Speak with Andy when you have found the good place.

andy

Cool! That’s terrific. Now we can build the chicken coop! I have already prepared a drawing, hehe. I like things to be well organized.

Quest completed

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Wood for Construction

andy

I happen to know that there are some planks around the old mine down there. I think they are left over from when they built the mine many years ago. Ride down and look, I don’t think anyone will miss the planks. It’s good that someone will get some use out of them.

Objectives: Ride down to the Silverglade Mine and gather planks for the chicken coop.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

You will see the mine in the distance if you face where you will build the chicken coop, with your back to Andy. The planks are scattered close to the mine buildings. Pick them up and return to Andy when you are done.

andy

Great! This should be enough. The planks look good. They are even still a nice red color! Grandma said that she wanted her chicken coop to be red so this will be perfect.

Quest completed

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Build a Chicken Coop

andy

So! Shall we start with the construction? Here is a hammer and some nails. I have left the planks you found where we will build the chicken coop. Do you remember my drawing? A red house with a nice frame around it.

Objectives: Use the hammer you got from Andy on the planks he has placed where the chicken coop shall be.

Rewards: 25 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

The planks are on the ground where the chicken coop shall be built. You have to dismount your horse to be able to use the hammer. When you are done building, return to Andy.

andy

Wow, so great! And such a good drawing I made! You are a real handyman. But something is missing…

Quest completed

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Chicken Wire

andy

Oh, I got it! We need chicken wire! Otherwise the chickens will run out into the woods. Imagine if they could run up on the racing track? That could only end in disaster. Felicity in the stable in Firgrove Village has fencing for the sheep pen. Maybe she has some we can use for the chicken coop too?

Objectives: Ride to Felicity and ask if she has some chicken wire.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

Ride up to Firgrove and ask Felicity for some wire.

felicity

Hiya! So fun seeing you again! Is the sheep pen broken already?? Oh, you are building a chicken coop! Of course I can give you some chicken wire. I have some old chicken wire, but I need to repair it first.

Quest completed

Return to Felicity tomorrow.

Landon, in the field behind the mill, has something you tell you. Go see him about starting a new race.

Rather One Rabbit in the Hand Than Ten in the Forest

landon

Hello! The rabbits on this field are very playful. They chase each other all day and love when someone on a horse tries to catch them. Have you tried? No? Then it’s time you try it.

Try to catch six rabbits as fast as you can! You finish the competition when you return to me.

Objectives: Catch six rabbits as fast as you can. Finish the competition next to Landon.

Rewards: 20 Jorvik Shillings, 60 XP

Reputation: 100 with Silverglade Village

This is honestly my least favorite race in the whole game. It is difficult. There’s no way around it.

The easiest way I have found to complete it is to use the arrow keys to control my horse, with one hand, and use the computer mouse to click on the rabbits, with the other hand.

When you have caught six rabbits, run to Landon as fast as you can to finish the race.

Good luck.

landon

He he! It was really fun! Wasn’t it? The rabbits seem to really enjoy it.

Quest completed

There is a new curious persona, landed in a hot air balloon on Everwind Fields, and he needs your assistance.

The Famous Adventurer

nic_stoneground

Hunger and weariness won’t stop me! Why, hello there! I’m famous adventurer and explorer Nic Stoneground, I’m sure you’ve heard of me! You know what, I have something fantastic going on. A most amazing project, in fact. I’m going out on an epic adventure! Could you just help me sort out a small detail since you’re here anyway?

Objectives: Talk to Nic.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 25 with A.A.E.

See what Nic needs help with.

nic_stoneground

Great. I just need someone who can undo these moorings for me… This balloon will take me to The Hidden Dinosaur Valley beyond Valedale Mountains. I’m sure this will be a successful expedition!

Quest completed

______________

With Hot Air Balloon to the Hidden Valley

nic_stoneground

My expedition will be legendary! By helping me undo the moorings, you’ll be part of my unlimited success, and we’ll be world famous! But first, we just have to lift off. There are four moorings around the balloon, and then it’s off to new heights!

Objectives: Tie up four moorings at the balloon. Talk to Nic again when you are finished.

Rewards: 45 Jorvik Shillings, 45 XP

Reputation: 55 with A.A.E.

There is one mooring located at each corner of the basket, that needs to be untied.

nic_stoneground

Clear! Off we go! Airships, balloons, and zeppelins, that’s good stuff. Now it’s time! See you my friend! I’m going to The Hidden Dinosaur Valley! Who knows, maybe we’ll meet again soon!

Quest completed

Day 8, The Plot Thickens – Spoiler Alert

08 Saturday Dec 2012

Posted by Maggie Oldcamp in Story Quests

≈ 4 Comments

Tags

a message for thomas, a message of doom, a new girl at the stable, a serial collector, alex, analysis completed, bring back the book, bring me some soil, carney, comparing the samples, council man, delivering the serials, hooves on fire, horses on the run, judy, justin moorland, last one there is an oily chicken, oily news for the old lady, pauline, post the letter with serial numbers, racing back to the manor, ready for mission, rendezvous at silverglade manor, return to sender, return with the test results, reversed attitude, sabine, sabines request, searching the abandoned summer house, sonja, talking to sabine, the fear of a father, theres a riding track here, thomas moorland, tracking missing girls, trash in the woods, trying out the manors riding track, tyra, vet, who is sabine, whos your father, whose horse is that

Let’s see what those soil samples turned up!

Analysis Completed

judy

I got a message from the veterinarian saying that the test results of the soil and grape sprouts are ready. Please ride over to the village and fetch them? I don’t dare to think of what they will tell us… And how the Baroness will react to that. Oh well, let’s not be overly pessimistic. Off you go!

Objectives: Fetch the tests from the veterinary in Silverglade Village

Rewards: 12 Jorvik Shillings, 65 XP

Reputation: 20 with Silverglade Manor

Ride to Silverglade Manor. The vet is just north of the Council Man.

vet

Hi there, are you the girl from the Manor? Good, I’ve got your test results. I’m afraid we’re looking at some badly contaminated grapevines here. I’m sorry to say it, but this does not look good at all. Wine from these grapes would probably taste like it had dish water in it. And the soil is poisoned by petroleum, as well.

Quest completed

______________

Return with the Results

vet

You had better let the others know this as soon as possible. Return to Judy right away. Be careful however; G.E.D. control these kinds of activities and probably know that these tests were done. Impossible, you say? Not to the G.E.D. Nothing is impossible when you have access to that kind of money. I wouldn’t be surprised if they knew our names and where we live as well.

Understand? Here are the test results. Watch out for the G.E.D. men on your way back to Judy!

Objectives: Ride with the test results carefully back to the Silverglade Equestrian Center. Don’t let the G.E.D. see you!

Rewards: 40 Jorvik Shillings, 75 XP, Decent Shirt

Reputation: 35 with Silverglade Manor

Take the test results back to the Manor.

judy

Hi! Did someone see you? From G.E.D. I mean? No? Good.

Quest completed

______________

Bring Me Some Oil

judy

Oh no, things were just as bad as I suspected. Oh no! How are we going to tell this to the Baroness? She will completely freak out! I guess we’ll have to deal with that later. Right now we should do some more research. Your next mission will be to ride over to the oil field, fill this can up with some of G.E.D.’s oil, and return here so that we can do a comparison to that and the oil found on our test samples.

The oil field is north from here, just before the race track. Please remember to watch out for the G.E.D. men, I couldn’t bear to lose you!

Objectives: Collect some oil from the oil field and bring it back to Judy. Don’t let the G.E.D. men see you.

Rewards: 25 Jorvik Shillings, 110 XP

Reputation: 35 with Silverglade Manor

Now this time you really can’t let them see you! This quest works similar to the one in which you turned off the GPS devices. The G.E.D. men are walking around the oil field, and as long as you don’t act while one is standing directly in front of you, you won’t be caught. If you are caught, you will have to start the task again.

judy

Ok, this should be enough. Great work Rita. You seem like a person that could handle just about anything!

Quest completed

______________

Comparing the Samples

judy

Ok, so we’ve got this very interesting machine here in the stable that Carney got from a scientist in Holland, or something. I don’t really remember the story behind it, but what’s interesting about it is that you can do some simple analyses on it. In our case, it will be on the oil.

What I need you to do is use the machine to compare the oil on the grape sprout with that from the oil field. Get it?

Objectives: Use the machine to compare the two oil samples.

Rewards: 15 Jorvik Shillings, 75 XP

Reputation: 50 with Silverglade Manor

The machine is on the table next to Carney. Use it to test the samples and speak to Carney when you’re finished.

carney

This old thing still works like a charm! Let’s see… It looks like we have the same oil in both samples. Not very surprising, do you think?

Quest completed

______________

Oily News for the Old Lady

carney

Well, someone will have to tell the old grand lady what’s happening. You’d make a rather good messenger, don’t you think, Rita? Other things to do? Nonsense! Nothing can be more important than informing the Baroness of the destruction that G.E.D. is carrying out on her land.

Off you go! Ride over to the winery to tell her.

Objectives: Ride over to the winery and tell the baroness about the oil.

Rewards: 15 Jorvik Shillings, 110 XP

Reputation: 25 with Silverglade Manor

Now would be a good time to bring out that ‘Don’t shoot the messenger’ t-shirt you’ve never worn…

baroness

You again? What now, dear? I really don’t have time to chat… What? The G.E.D.’s oil has contaminated my soil and grapevines? That’s what you came here to say! What’s the news? Please don’t come here to inform me of matters one can figure out with one’s little toe.

Quest completed

______________

Ready for Mission

baroness

I… I… Never mind. Excuse that little tantrum of mine. You could actually be of help, Rita. I have a little… experiment that I would like to try. You see, from a trustworthy informant of mine that will remain anonymous, I heard that the G.E.D. may have acquired their equipment in an inappropriate manner. And this is the drilling equipment I’m talking about.

What you could do for me is going over to the field and searching their machines for serial numbers. Copy the numbers and bring them back to me. You should take someone with you; there’s a nice girl called Sonja that would make a good companion. Have you met her? You’ll find her out at the winery fields, inspecting grapes.

Objectives: Find Sonja at the Silverglade Equestrian winery fields and ask her to accompany you to the oil field.

Rewards: 5 Jorvik Shillings, 75 XP

Reputation: 15 with Silverglade Manor

Sonja can be found down in the lower terrace of the grape fields, on a white horse like Loretta’s

sonja

Yes, I’m Sonja, why? The baroness asked me to accompany you? Of course I’ll go! Inspecting grapes is very boring so I’d be happy to do anything else.

Quest completed

______________

Last One There Is An Oily Chicken!

sonja

Hey, why don’t we race to the oil field?

Objectives: Race with Sonja to the oil field.

Rewards: 30 Jorvik Shillings, 85 XP

Reputation: 35 with Silverglade Manor

Follow the checkpoints to the oil field. The race takes the path through the grape fields and up the hill next to the bridge.

sonja

Ok, we’re here. Are… are you sure about this? Those oil drilling guys are everywhere. We could get caught!

Quest completed

______________

A Serial Collector

sonja

Let’s do it like this: you go copy the serial numbers while I stay here keeping guard. Ok? That’ll work, right? Just keep away from those scary looking men and you’ll be fine. Probably.

Hey, here’s some paper and a pen.

Objectives: Hold the paper against 4 serial numbers and transfer them onto the notepad. Avoid being seen by the G.E.D.

Rewards: 15 Jorvik Shillings, 110 XP

Reputation: 45 with Silverglade Manor

You know the drill. Don’t get caught.

sonja

You got all of them? Oh my God, I’m so relieved. I’ve been near to peeing my pants over here!

Quest completed

______________

Racing Back to the Manor

sonja

We need to get back to the manor as fast as we can. Race me there!

Objectives: Race Sonja back to Silverglade Manor.

Rewards: 15 Jorvik Shillings, 75 XP

Reputation: 35 with Silverglade Manor

This time the course goes around to the manor and back to the stable through the Manor grounds.

sonja

Whew, you’re fast, girl!

Quest completed

______________

Delivering the Serials

sonja

So, this went well! We make a good team we two, don’t you think? Anyway, it’s time for me to go back to my stable chores. You should go visit the baroness with the serial numbers. See you around!

Objectives: Deliver the serial numbers to the baroness at the winery.

Rewards: 50 Jorvik Shillings, 135 XP

Reputation: 55 with Silverglade Manor

Hurry back the Baroness is waiting for you!

baroness

Hello there, dear! Did you find Sonja? Good. And my serial numbers? Oh, I’m impressed! Very good work. Maybe I’ll use you for other missions in the future. You see, what you did now may come in handy in our long-drawn fight against G.E.D. Thank you very much, Rita. You did some honorable work today.

Quest completed

______________

Post the Letter with Serial Numbers

baroness

Just one more thing, dear. Take this letter with the serials and put it on the postbox that is located just at the entrance to the manor gate. This is addressed to my son Aaron that works in Jorvik City at the Jorvik Council. He will find out if there is anything fishy going on regarding these oil rigs. I have  feeling that Mr Kembell didn’t buy them in an honest deal.

Objectives: Post a letter. The post box is at Silverglade manor gate.

Rewards: 15 Jorvik Shillings, 140 XP

Reputation: 25 with Silverglade Manor

If you haven’t used the mailbox before, it is the big red box outside of the manor gate, and also located in all of the villages around Jorvik.

self

“The letter with serial numbers is now in the post box and will soon be in the hands of the baroness’ son Aaron at the Jorvik Council.”

Quest completed

The next quest starts at the black horse, Khaan, standing in the Silverglade manor stables.

Whose Horse is That?

self

“That horse looks familiar; haven’t you seen it somewhere else lately? It looks very distinctive with that glistening black coat, and the way its eyes stare right through you… You get a chill down your spine.

Wait! That mysterious gleam… It’s the same mysterious gleam that struck you when that disguised ride came by Moorland and stole Thomas’ ownership deed! You need to ask someone who owns that horse.”

Objectives: Ask Tyra who owns that black horse.

Rewards: 5 Jorvik Shillings, 110 XP

Reputation: 10 with Silverglade Manor

Tyra is standing to the west of the stable.

tyra

What? Khaan? His owner is a girl called Sabine, she’s standing over there. She’s rather new here. I think she came about  week ago; I remember that Linda showed her around. That must have been Linda’s last day here, by the way. I wonder what happened to Linda… Haven’t seen her since…

Quest completed

______________

Talking to Sabine

tyra

If she was out riding last night? At Moorland? I have no idea, ask her yourself. Doesn’t it seem a bit odd though, to be out riding in the middle of the night…?

Objectives: Ask Sabine if she was out riding at Moorland last night.

Rewards: 5 Jorvik Shillings, 110 XP

Reputation: 10 with Silverglade Manor

Sabine is up stalking around in front of the manor stables.

sabine

Um… What? I certainly haven’t been out riding in the middle of the night. Who are you, by the way, to come here with your stupid inquisitions? Excuse me? What are you implying here, exactly? That I was at Moorland? What would I be doing in that pathetic hellhole, when there’s a perfectly functional riding track here? You know what, you need to learn how to behave around other people, that’s for sure. You act like you’re five years old, for God’s sake. Please. Spare me that obnoxious baby talk.

Quest completed

______________

There’s a Riding Track Here?

sabine

And now you’re going to ask me about the riding track, too? Oh my God, you’re unbelievable. Just leave me alone, will you. If you feel a desperate need to bother someone, go to the stable girls. I’m sure they’re DYING to hear what you have to say.

Objectives: Ask Tyra about the Silverglade Manor riding track.

Rewards: 15 Jorvik Shillings, 110 XP

Reputation: 35 with Silverglade Manor

Someone has their crankypants on today. That or she’s hiding something…

tyra

The riding track? You didn’t know about that? It’s right over there, you can try it out!

Quest completed

I forgot to note the beginning dialogue for this next quest. It starts at Pauline, down the hill from Tyra, standing next to the stone wall.

Trying Out the Manor’s Riding Track

pauline

Objectives: Try out Silverglade Equestrian Center’s riding track.

Rewards: 15 Jorvik Shillings, 110 XP

Reputation: 45 with Silverglade Manor

The first of a new race for you. This race goes through the grape fields and then down and around the road near the manor.

pauline

Great track, right? I’m quite proud of it, actually. I mean… not that it’s mine or anything, but you know… being able to use it and all. I’ve been to some of the other tracks in the area and they just can’t compete with one. I don’t want to sound like a snob or anything, I’m just… thankful, or something. Ha ha, sometimes I just can’t shut up, can I? It’s great seeing you, anyway. See you around, Rita!

Quest completed

Sabine, now behind you, has had a change of heart.

Reversed Attitude

sabine

Well, that was… great! Hey, I thought about the talk we had before… We didn’t get a very good start, did we? I guess I was feeling a little insecure or whatever; I’m new here, you know. Would it be too much to ask if you could do me a small favor? Why don’t we start over, and get to know each other? Yeah? So what’s your name? Rita. Hi, Rita, I’m Sabine. Friends?

Objectives: Answer Sabine’s question.

Rewards: 15 Jorvik Shillings, 95 XP

Reputation: 10 with Silverglade Manor

Even if you don’t want to be friends, just tell her what she wants to hear.

sabine

Really? You will? Ha! Thank you so much! We will have so much fun together! Gosh, I’m so glad we worked that out. So what are you doing now? You don’t happen to know Justin Moorland, by chance? You do?! That’s fantastic!

Quest completed

______________

Sabine’s Request

sabine

Ok, so I’ve got this letter. For Justin, from a sort of… unknown relative. He needs to get it but as you know, I’m not at all familiar with the land outside the manor; I’m sure I couldn’t find my way back here if I got lost! You’re at home in Moorland, aren’t you? What, ride there together? Ha ha – I can’t be seen over there! Um… I mean, I can’t be seen there because of my… status. I have to keep to the… classier areas, you see? I’m sure you understand.

Please go to Moorland and give this letter to Justin!

Objectives: Give the letter to Justin at Moorland Stables.

Rewards: 110 Jorvik Shillings, 115 XP

Reputation: 35 with Moorland Stable

Well, what Sabine doesn’t know is that all you need to do to make a place a more classier is to play lounge jazz music. Ta da! Instant class!

Ride to Moorland whichever way you see fit, and deliver the letter.

justin_mooland

Hello there, long time no see! A letter for me? Seriously? From who?

So, you’re doing well at the Manor? That’s nice. Don’t feel any pressure returning here until they can manage without you – according to what I’ve heard they’re pretty desperate for help since that girl Linda disappeared.

So, I guess I’ll open this then…

Quest completed

______________

A Message for Thomas

justin_mooland

Hey, wait… this is… What in the… I don’t know what to… You know what? I need to leave right away. This letter… If what it says is true, I…

Listen, I can’t stay. You need to tell my father that I’m going on a trip; will you do that for me? It’s… it’s my grandfather. This seems to be really important. Tell Thomas right away!

Objectives: Tell Thomas Moorland that Justin is going away to see his grandfather.

Rewards: 25 Jorvik Shillings, 125 XP

Reputation: 35 with Moorland Stable

Thomas is out on a ride and can be found on the little rise next to the smithy, where the GPS equipment was set up earlier.

thomas_moorland

Wait, wait – what are you saying? His grandfather? This can’t be true. Please don’t let this happen! Justin absolutely can NOT see his… my… This is bad. This is really bad.

Quest completed

______________

The Fear of a Father

thomas_moorland

We need to stop Justin from leaving. There’s no time to lose!

Objectives: Hurry to the Moorland stable to stop Justin from leaving.

Rewards: 25 Jorvik Shillings, 125 XP

Reputation: 35 with Moorland Stable

Ride with Thomas back to the stable.

thomas_moorland

This is not happening! He’s gone. My son is GONE! I’ll never forgive myself for letting this happen.

Quest completed

______________

Return to Sender

thomas_moorland

Sabine is the one who gave you the letter, you say? I don’t like that at all. Why of course I know who she is – and I know what I think and always thought of her – she’s a sneaky, insidious snake of a girl, that’s what she is. Been harassing my family for far too long now.

You were saying? Well… That’s an interesting point. You’re actually saying that you think Sabine was the cloaked rider who stole my ownership documents? I haven’t thought of that myself; always figured it was someone from the G.E.D. That makes sense, however; that girl sure has some sort of hidden agenda involving my family.

Listen, you should ride over to the manor and try to figure out more about this. We’ll need anything we can get on this girl.

Objectives: Head back to the manor and find out more about Sabin and the letter.

Rewards: 10 Jorvik Shillings, 125 XP

Reputation: 15 with Moorland Stable

Ride back to the manor and speak with the Baroness.

baroness

Sabine? No, she left a while ago with her horse, equipment and everything. Seemed like she wasn’t going to be back. Funny, since she had just paid for a full month of stable rent.

Quest completed

______________

Who is Sabine?

baroness

You want to know more about Sabine? Frankly, I don’t know much about the girls running around in these stables. I know their names but that’s about how far my memory, or should I say interest – goes.

Hold on – Justin, you say? I’m sorry, what? He went to see my… his… Is this a joke, dear? Because if it is, it’s not funny.

Objectives: Ask the Baroness about Sabine.

Rewards: 10 Jorvik Shillings, 125 XP

Reputation: 25 with Silverglade Manor

Tell the Baroness that you, indeed, are not joking.

baroness

Well, excuse me, I… I think I need a hot bath. Immediately. GODFREY!

Quest completed

Looks like the Baroness doesn’t want to talk. In the meantime Judy needs some help over at the stable.

Horses on the Run

judy

The horses escaped the stable! They are out on the fields at front of the main building and eating… grapes! Just locate them, pat them and they will follow you back to the stable. Ride close to them, otherwise they will stop and try to escape again.

Objectives: Look around and locate the three horses. Just pat them, and they will follow you back to the stable if you stick close.

Rewards: 45 Jorvik Shillings, 300 XP

Reputation: 50 with Silverglade Manor

The horses aren’t hard to find. Bring them back.

judy

You found them all and took them back to the stable? Well done, Rita!

Quest completed

I think the bath has helped the Baroness decide what she wants to say to you.

A New Girl at the Stable

baroness

Rita, wait. There’s a new girl here somewhere, she has also been asking me about this Sabine. Get in touch with her; you two will be best friends in a whiff, I’m sure of that.

Objectives: Go speak to the new girl at the Silverglade Equestrian Center, Alex.

Rewards: 15 Jorvik Shillings, 50 XP

Reputation: 45 with Keepers of Aideen

Alex can be found mounted on a horse in front of the stable.

alex

Hi, nice to meet you, Rita! I’m Alex. Yes? I’m so glad you’re saying that. I’ve been trying to stop Sabine from doing harm to the people of Jorvik for some time now, and it’s hard. Actually, right now I’m trying to find a girl that used to work here but suddenly disappeared, Linda is her name. I wouldn’t be surprised if Sabine had something to do with it.

Quest completed

______________

Tracking Missing Girls

alex

What? You delivered a letter from Sabine to Justin? Uh-oh. That’s not good. And now they’re both gone…

Wait. Have you ever seen Sabine’s horse, Khaan? He looks really different from other horses; he almost has  faint glow around him. His hoof prints look special too… Like he touched the ground with his hooves burning. If we can find such hoof prints around here, maybe we will be able to track Sabine! Start looking around the stable.

Objectives: Find Khaan’s glowing hoof prints.

Rewards: 15 Jorvik Shillings, 50 XP

Reputation: 45 with Keepers of Aideen

Most of the prints can be found behind the stable to the east side. When you’ve found the trail, return to Alex.

alex

Good work, Rita! Regarding of the direction of the tracks you think it seems as if Sabine had gone towards Moorland? You may be right… Probably to meet Justin somewhere. Don’t you think?

Quest completed

______________

Hooves on Fire

alex

Let’s follow the hoof prints together! They should be easier to see now when we both know what they look like. Let’s go!

Objectives: Follow Khaan’s hoof prints to locate Sabine.

Rewards: 15 Jorvik Shillings, 70 XP

Reputation: 45 with Keepers of Aideen

It’s not technically a race, so you can keep pace with Alex, or follow her, or run as fast as you can. It’s up to you!

quest-adios

alex

There they are! They’re leaving the island. Oh no! This can’t be happening. This is a catastrophe… What? No, it’s just… Those containers… Sabine is taking Justin to… You know, I’m sorry, but I really can’t say more right now.

Quest completed

______________

A Message of Doom

alex

Listen, you should go tell Thomas about this. He’s Justin’s father and needs to know. I’ll see you again at the manor, ok?

Objectives: Tell Thomas what his son is doing.

Rewards: 25 Jorvik Shillings, 60 XP

Reputation: 55 with Moorland Stable

Go break the bad news to Thomas, as much as we all hate to be the harbingers of the unfortunate.

thomas_moorland

Rita, what’s the matter? You saw Justin? Well, did you stop him?! They left on a CONTAINER? Well that’s not a nice way to travel. Oh, God, please tell me this isn’t happening. My son has been taken away! My son has been seized by the dark side!

Quest completed

______________

Rendezvous at Silverglade Manor

thomas_moorland

Thank you for the information, Rita. From now on you should put all your energy on helping Alex in her search. We need to somehow get Justin back to Moorland. You’re meeting her at the manor now? Marvelous.

Objectives: Meet up with Alex at the Silverglade Manor.

Rewards: 15 Jorvik Shillings, 60 XP

Reputation: 45 with Keepers of Aideen

Ride back to Alex at the stable.

alex

You told him? How did he take it? Poor Thomas.

Ok, so I spoke to the Baroness while you were in Moorland and got hold of a piece of highly interesting information. The Baroness told me that Justin is her GRANDSON. That means that Thomas Moorland is her son. Who Thomas’s father is? Good question. That I couldn’t get out of her. She went on about how that didn’t matter because he’s “long since dead”.

Quest completed

______________

Who’s Your Father?

alex

You’re right, Rita, that doesn’t make any sense. Justin claimed that he was going away to see his grandfather. As long as he isn’t going to a grave, somebody is lying, here.

Listen; there should be records of the Baroness’s past husbands at the town hall. It’s full of old registration books, right? Why don’t you ride over there and check for names?

Objectives: Head to the town hall in Silverglade Village and check the registration books for names.

Rewards: 5 Jorvik Shillings, 40 XP

Reputation: 25 with Keepers of Aideen

Talk to the Council Man in Silverglade Village

council_man

Hello again, what can I do for you this time? Of course, the registration books are open to the public, what exactly are you looking for? Oh, the Silverglade family? Now that could be a bit problematic… You see, there was a mysterious fire in the archives some time ago in which the Silverglade family records were the only ones to be destroyed. It’s certainly peculiar – I agree with you, miss. Strange indeed.

Quest completed

______________

Searching the Abandoned Summer House

council_man

However, all hope may not be lost. An old mayor kept copies of all the records in his summer house. It’s abandoned now and has been for decades – probably infested by kids with graffiti cans, I don’t know. Anyhow it should be pretty badly run-down. You could of course go there and see what you can find – perhaps you’ll get lucky.

The house is located in Hollow Woods’ southwestern outskirts.

Objectives: Find the old summer house in Hollow Woods. Search it for copies of records on the Silverglade family line.

Rewards: 5 Jorvik Shillings, 110 XP

Reputation: 25 with Keepers of Aideen

The summer house can be found by taking the mill hill road north, and about halfway to Valedale another road connects to it. Take the connecting road and the summer house is at the top of the little hill.

Go inside what’s left of the house and search the piles of rubble and refuse for the book.

self

“Among the raffle you find an old registration book about the Silverglade family line. The book is falling apart and many pages are moldy, but you find what you were searching for: 1964 the Baroness married a Mr John Sandman, registered in Firgrove.”

Quest completed

______________

Bring Back the Book

self

“You better bring the book with you back to the manor so that Alex can see it.”

Objectives: Return to Alex with the old registration book.

Rewards: 15 Jorvik Shillings, 55 XP, Nice Sweater

Reputation: 45 with Keepers of Aideen

Ride back to the Manor with the book.

alex

Whoa, this is one really old book – it’s practically falling apart! John Sandman, you say? I wonder who that is.

Quest completed

Return to Alex tomorrow.

It seems in all the chaos Sonja was able to slip away from her boring stable chores. She can be found riding around in the Hollow Woods. She may take some chasing to get to talk to her.

Trash in the Woods

sonja

Hi, it’s me, Sonja. I am out riding but there is so much trash in the woods so I try to clear it up so our horses and animals don’t get hurt. You can’t believe how much stuff people throw in the woods, too bad. Help me collect some trash!

Objectives: There is trash to collect! Clear the woods and make it safe for all animals.

Rewards: 22 Jorvik Shillings, 55 XP

Reputation: 45 with Silverglade Manor

Pick up the trash, as highlighted on your minimap.

sonja

Wow! You found a lot of trash! Great work. Now I think it’s safer to ride here and the animals in the wood won’t get hurt anymore.

Quest completed

Day 6, Welcome to the Vineyard

04 Tuesday Dec 2012

Posted by Maggie Oldcamp in Story Quests

≈ 9 Comments

Tags

a familiar unhappy face, amazing grains, barney, baroness, bottles for the butler, carney, cookies to the castle, donald, feeding the birds, godfrey, grape sprout, harold, help the equestrian center, how to shave a sheep, i need more wool, inspect the water pipes, judy, landon, mr kembell, no cookies to the castle, report to the baroness, steve, testing the soil, the riding plumber, the very noble stable, wool for the tailor

Let’s start out by finishing the quest with Barney from the day before, so that we can feed the birds!

Amazing Grains

barney

Here is the grain. Now bring that back to Steve and the birds.

Objectives: Bring the grain to Steve.

Rewards: 25 Jorvik Shillings, 85 XP

Reputation: 35 with Silverglade Village

Do as Barney says and take the grain back to Steve.

steve

Wonderful! My birds can finally eat to their hearts content.

Quest completed

______________

Feeding the Birds

steve

Would it be too much to ask if you fed the birds as well? Just put the grain on the bird tables and they will flock around you. I think some birds are fleeing from the Everwind Fields since G.E.D. has started to drill for oil over there. Poor birds.

Objectives: Put the grain on the bird stables to feed the birds.

Rewards: 25 Jorvik Shillings, 125 XP

Reputation: 35 with Silverglade Village

The bird tables are scattered around the farm. Place the grain from your inventory onto the bird tables.

steve

Look how happy they are. I must say that you make an excellent bird feeder.

Quest completed

Donald the Tailor needs some help!

I Need More Wool!

donald

Rita! How are you? Now that you’re here, perhaps you could do me a favor. After this harsh winter I need to make a lot of warm jackets for people. You see, I’m out of wool at the moment, and as a tailor I depend on wool to make fabrics and thread to make clothes with. You should be able to get some more wool from the shepherd, Landon. Please run this errand for me, will you?

Objectives: Find the shepherd and ask him for some wool.

Rewards: 15 Jorvik Shillings, 25 XP

Reputation: 25 with Silverglade Village

The easiest way to get to the shepherd is to take the road north out of Silverglade Village, and after the large hill, take a right and he’s in the little field beyond.

landon

Well hello! What? You’ve come for wool? Oh, I’m afraid I have to disappoint you; I haven’t had time to shear the sheep yet. I’ve been too busy watching over them. I’m awfully afraid they’ll run away, you see, and that would be such a tragedy, don’t you think? I couldn’t stand losing another one of them.

Quest completed

______________

How to Shave a Sheep

landon

If it’s very important I could of course lend you some sheep shears and in that way you could shear the wool off them yourself. Do you want to help me with that?

Yes? You are a feisty young lady, I must say! Here you go then; take these sheep shears and cut off as much wool as you want.

Objectives: Use the sheep shears to cut wool from four sheep.

Rewards: 10 Jorvik Shillings, 75 XP

Reputation: 35 with Silverglade Village

You only need to shear four sheep so you can choose any four you want to shear.

landon

Nice work. Perhaps you should consider becoming a sheep farmer yourself some day? I work for the Baroness of Silverglade, do you know her? No? Ok, I guess you will meet her soon and probably start work for her like everybody else around here.

Quest completed

______________

Wool for the Tailor

landon

Say hello to Donald for me, will you? Now I’ve got to return to watching the sheep. I almost thought one of them was going, there, for a while. The Baroness would not be happy if I lost one… She is very upset right now over the new oil drilling project at the Everwind Fields.

Objectives: Take the wool to Donald, the tailor.

Rewards: 25 Jorvik Shillings, 75 XP

Reputation: 35 with Silverglade Village

Donald is waiting for you.

donald

Beautiful! Looks like this wool has been cut off by a true professional and the sheep look great!

Quest completed

Looks like Harold needs help with something again.

Cookies to the Castle

harold

Once a month we deliver a jar of cookies to the castle. These are cardamom cookies; greatly appreciated by the Baroness. Will you take them there, please? Ride there on that beautiful horse of yours and it will take you no time at all.

I forgot to note the objectives and rewards for this one, sorry!

Take the cookies to the front gate of the castle.

self

“Nobody is answering the door. There’s nothing to do but head back to the shop. Unless you want to taste one of those cardamom cookies… they smell rather divine.”

Quest completed

______________

No Cookies to the Castle

self

“As nobody is answering the door, it seems the best thing to do is head back to the shop.”

Objectives: Return to the shop with the cookies.

Rewards: 5 Jorvik Shillings, 45 XP

Reputation: 15 with Silverglade Village

Take the cookies back to Harold. And try not to eat any on the way back…

harold

The castle was closed? Nobody answered the door? You know, lately there’ve been some rumors circling around about that place. Someone said they heard what sounded like a girl crying from inside the building. Frankly, I don’t know what to think. The Baroness has seemed… anxious, lately.

Quest completed

______________

Bottles for the Butler

harold

If I have heard the crying? I can’t say I have. Actually, it kind of sounds like a silly ghost story to me. But hey, you could always ask the Baroness yourself when you see her.

The Baroness is the owner of the Silverglade Manor and the vineyards, you see. Her family, the Silverglades, run way back in history. They have been the most influential family in Jorvik since, I don’t know for how long, maybe hundreds of years.

Here are some wine bottle samples that the Baroness has requested. See if can deliver them to the butler, he should be at the winery. Ride carefully! The bottles are fragile.

I forgot to note the objectives and rewards for this one, sorry!

Take the gate out of the north of Silverglade Village and follow the road to the west to get to the winery.

godfrey

Miss? Oh, the bottle samples, very good. Thank you. What? Yes, the winter has been hard indeed, for the manor as well. How the Baroness is? You heard that she was very busy – I see. Well, one could say that; she’s had a lot on her mind lately with the G.E.D. exploiting the land and all. She’s building a new race track as well, which of course takes a lot of time and effort. But I’ll see that she gets these. Certainly, miss. Good bye.

Quest completed

______________

The Very Noble Stable

godfrey

Pardon? A stable? Why of course we have a stable here; the Silverglade Equestrian Center – the noblest stable in Jorvik, miss! You come from Moorland? Well, you should indeed pay a visit to the Equestrian Center; it houses some of the best performing horses on the island.

Why don’t you speak to Linda… hold on… what am I saying – not Linda! Ha, ha! Not Linda, miss. There are other stable girls over there, however. I think one of them is called Judy. Judy will be able to help you.

Objectives: Talk to Judy at the Silverglade Equestrian Center.

Rewards: 25 Jorvik Shillings, 55 XP

Reputation: 20 with Silverglade Manor

Suspicious, at the very least. I’ll be back to you later Mr Godfrey…

Ride over to the stable and speak with Judy.

judy

Hi Rita! Of course I know who you are, I’m so glad you’re here! I’m Judy by the way. I spoke to Thomas Moorland earlier and he told me that you and Summerblaze are really great together, like you truly bonded. That makes me happy since Summerblaze is the horse I used to ride when I first started out as a stable girl at Moorland. He’s a wonderful horse and deserves a rider that understands him.

Anyway, we’re short on people here since Linda went away. Thomas said that if you happened to come by, I could ask you if you would be willing to help out a bit here.

Quest completed

______________

Help the Equestrian Center

judy

Have you met the Baroness yet? No, it doesn’t surprise me. She’s been acting almost hysterical lately – when you actually see her, that is. It seems like she’s spending more and more time inside the castle, God knows what she is doing.

Will you please help out the stables until Thomas needs you again?

Objectives: Talk to Judy at the Silverglade Equestrian Center.

Rewards: 25 Jorvik Shillings, 55 XP

Reputation: 20 with Silverglade Manor

Tell Judy you can help out in the stables.

judy

Thank goodness you said yes! Ok, so what we need you to do is give the horses hay and water, groom them and muck out the boxes. You can do this whenever you feel there’s the need. You’ll find detailed information on the notice board in the yard. I will be around if you need anything, but I doubt that you will have any problems. You look like a smart girl.

Quest completed

______________

Inspect the Water Pipes

judy

What we acutely need help with though, are the water pipes for the irrigation system in the fields. We just turned the water on and now the pipes are leaking. They must have broken down during the winter by the cold.

Do you think you could try to locate the leaks? Ride over there on Summerblaze, the terrain is a bit troublesome to walk on for you and me. When you find a leak, turn the knob and stop the water at that spot.

Objectives: Locate the eight leaks and turn eight knobs to stop the water.

Rewards: 25 Jorvik Shillings, 75 XP

Reputation: 25 with Silverglade Manor

Follow the orange highlights to the leaking pipes. All of the pipes are on the lower terrace of the vineyard, behind the stable.

judy

You found all the leaks? Fantastic! I can’t begin to tell you how happy I am to have you here!

Quest completed

The next character that needs help is Carney. He is standing behind Judy next to the fence around the stable.

Testing the Soil

carney

So, I heard you were riding around and was hoping that I could ask you for a favor. The thing is, we’re doing some tests on the soil around the vineyards and the results should be ready now. Would you be so kind as to check them for me?

Objectives: Check the soil test instruments and report back to Carney.

Rewards: 22 Jorvik Shillings, 75 XP

Reputation: 25 with Silverglade Manor

The tests are in the very back fields and can most easily be reached by taking the trail next to the Manor to go behind it. There is a bridge over the little gully, and the tests are on the other side of the bridge.

When you have visited all three of the devices, return to Carney.

carney

Interesting. Very interesting. Thank you so much for helping me with this.

Quest completed

______________

Grape Sprout

carney

And you know what; could you get me a sprout from one of the grapevines as well? We’ll perform tests on that too. Use these garden shears. I did send the girl Sonja for the sprout samples, but she couldn’t find any…

Objectives: Cut off a sprout from the grapevines and return to Carney.

Rewards: 15 Jorvik Shillings, 65 XP

Reputation: 10 with Silverglade Manor

The sprout can be found on the lower terrace behind the stable.

Also, if you didn’t notice, the shears Carney gives you is actually a rake…

carney

That’s it. Thank you, Rita. You are of really good help.

Quest completed

Judy needs help again.

The Riding Plumber

judy

Here are some tools that you can use to fix the water leaks you found on the pipes.

Objectives: Use the tools to fix the water leaks.

Rewards: 20 Jorvik Shillings, 95 XP

Reputation: 25 with Silverglade Manor

Return to the same pipes that you turned off, and fix them with the plumbing kit.

judy

Ok, great. Let’s hope that the pipes stay together for a while. We’ve got other things to do, haven’t we?

Quest completed

______________

Report to the Baroness

judy

You did a great job on the pipes, Rita. The Baroness herself was here earlier and complained about the leaks – she will be absolutely thrilled over the fact that you fixed them.

You know what, you should go over to the castle and tell her. Then you’ll get a chance to introduce yourself. The Baroness is a really good person to know around here. If you’re ever in trouble she will be able to help you with almost anything. If you make a good impression on her, that is.

Objectives: Go to the Baroness and tell her that you fixed the leaks.

Rewards: 15 Jorvik Shillings, 75 XP

Reputation: 40 with Silverglade Manor

Go north past the front of the Manor and the Baroness is on the other side, in front of the wall, beside a pile of grapes.

baroness

Hello there my dear, who might you be? Rita? Oh, you work in the stable, I see. I’m delighted to hear that the leaks are fixed and that you sent the grapevines to be analyzed, very good indeed. I’m afraid you’ll have to be off now, though since I have a lot of work to get to. I’m a little stressed out at the moment as you may be able to tell.

If you could help? Well, I’m sure you can’t help more than you already did, dear; these are some big issues I’m handling right now. I’m sure you’ve already heard about the construction company doing their best to destroy my land – “Global Energy Domination”, have you ever heard such a fatheaded, ridiculous name? They actually set up an OIL FIELD next to my vineyards. and our upcoming harvest will be as poor as ever. Oh my. I feel like a terrible evil has come to this island.

Quest completed

Return to the Baroness tomorrow.

After the Baroness’ little speech it’s time to go see another person. Follow the same trail you took to get the soil tests back next to the Manor and cross the little bridge to get to the Everwind Fields.

A Familiar Unhappy Face

mr_kembell

Well, well, well… What do we have here? So we meet up again… Well, to be honest with you I am not very happy to see you again. You really ruined my plans to bring down your little stable and build my houses there. Do you have any idea how much money I lost because of you!

Are you going to try to destroy more things for me now?

Objectives: Talk to Mr Kembell.

Rewards: 5 Jorvik Shillings, 85 XP

Reputation: 10 with Silverglade Manor

More Mr Kembell brand melodrama at its finest.

mr_kembell

This oil is mine and only mine! Nothing will stop me from drilling for oil here, not even you! So take your stupid horse and go away! I don’t want to see you ever again!

Quest completed

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