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Tag Archives: conrad marsdeen

Day 104, Catastrophes and Other Messes

25 Thursday Jun 2015

Posted by Maggie Oldcamp in Story Quests

≈ 3 Comments

Tags

a loaded packhorse, a new horse for may, check on lynx, conrad marsdeen, dandelion juice sets your powers loose, herbs growing by the shoreline, hope there's no glass in their hooves, jenna, josh, lynx for new shoes, may, mind your hooves and feet, mrs holdsworth, mrs holdsworth's healing ointment, runaway stable horses, waiting for new shoes, wisecracker

An exciting new visitor has come to Moorland. Speak to Jenna to see if she knows more.

A New Horse for May

jenna2

Hey Rita! Have you heard that we’ve got a new horse at Moorland Stables?

The horse belongs to May’s cousin, but May’s promised to take care of him for a few days.

I’ve got no idea what May’s cousin is called… Oh, right, you mean what’s the horse’s name? Haha!

I’m afraid I don’t know that either. Sphinx? Nah. Blinks? Mm, nope. Jinx? Nah, I can’t remember.

What I do know is that he’s so cheeky and adorable! You and Summerblaze should stop by and say hello before he goes home again. Like I say, I don’t know how long he’ll be here, but talk to May. She knows more.

Objectives: Ask May about the new horse.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Speak to May by the stable and ask her about her adorable new guest.

may

OH NO! No, no, no!

What do you want? I haven’t got time to talk…

Quest completed

______________

Mind Your Hooves and Feet…

may

I’m sorry Rita…

I don’t mean to be mean, but it’s chaos here right now. Total chaos.

A new horse?

Mm, that’s right. Well, not so much new, more I’m just looking after my cousin’s horse Lynx for a few days.

Really though, I’d love to stay and chat but I’ve got a little… Well, actually a massive problem. The three horses that are usually here seem to have run away. Sigh.

Seriously though, you’re not gonna believe what happened. I’d just taken Lynx into the stable when something went wrong. I don’t know if he was scared or just was causing a fuss or whatever. In any case, he managed to freak the other horses out and in all the fuss, one of them kicked over a glass bowl that happened to be just lying around on the floor. 

So not only do we have three runaway horses, but the whole place is covered in bits of glass! Great huh? Hmmm…

As luck would have it, Josh helped out. He took Lynx with him away from here so that I could get on with clearing up all the glass and look out for the other horses.

Why was there a glass bowl in the stable?

Well, yeah, that was my fault, I’d brought it with me to give it to Jenna. She saw it on a picture I uploaded to Jinstacam, and she fell in love with it.

Since I had two the same, I thought I could give her one of them. When Lynx arrived, I needed to put it down pretty fast and then there was all the distraction, so I didn’t have a chance to put it anywhere safe.

UGH! Why do I have to be so stupid?! I should’ve been more careful. I guess there’s not much I can do about it now though. The most important thing is to get rid of all this glass so that nobody hurts themselves.

You want to help?

Awwh, thanks so much! How lovely!

Take the brush over by the wall behind me and seep up the little shards of glass in the stable while I take care of the glass that got outside.

Be careful though, and make sure you and Summerblaze don’t cut yourselves. These little splinters of glass can be really sharp…

Objectives: Sweep up the glass on the floor in the stable and then talk to May.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Use the broom from your inventory to clean up the glass, then speak to May when you are finished.

may

Is all the glass in the stable gone now?

Thanks so much Rita!

Quest completed

______________

Runaway Stable Horses

may

How nice to have swept up all the bits of glass. Imagine getting one of them stuck in your foot! Ugh, I get the shivers just thinking about it.

Now we need to get the horses home as well; they can’t have got too far.

Aaaaa! Why do I have to be so clumsy, Rita?!

Sigh… Would you be able to ride out and look for them? You’ve already got Summerblaze all saddled and ready.

Thanks! Seriously, I owe you one for this.

Take these sugar lumps with you. Use them to get the runaway horses to follow you home.

Objectives: Use the sugar cubes to get the three runaway horses to follow you back to the stable, then report back to May.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Moorland Stable

Use the sugar from your inventory to get the horses to start walking, then walk with them back to the stable. When you have returned all three horses, speak to May.

may

Whew! 

Great, now all the horses are back. Thanks ever so much for your help, you really saved the day!

Quest completed

______________

Hope There’s No Glass in Their Hooves!

may

Excellent! You found all the horses!

Sigh…

Of course, we need to check the horses’ hooves and make sure they didn’t pick up any glass in there. If they did, then they could get a pretty horrible injury…

I’m so nervous, I can hardly look. Rita, you seem to have remarkably sharp vision. Like a wonderful eagle. Could you please look at the hooves?

Thanks! I really, really, reaaaaally hope there’s nothing in there.

Here, take my hoof pick and brush, that way you can check them out nice and gently.

Objectives: Examine the horses’ hooves to see if any splinters of glass got stuck in them.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 10 with Moorland Stable

Dismount your horse to examine each of the horses in the stable. Report to May that one of horses did not escape unharmed.

may

One of the horses has glass in its hoof? Poor thing!

Quest completed

______________

Mrs Holdsworth’s Healing Ointment

may

Argh! I’m so annoyed with myself. I should’ve just given that bowl straight to Jenna or at least put it down in a safer place…

Ah well, what can we do? We’ll have to help the poor thing somehow.

…

I know! Mrs Holdsworth has a special ointment that’s almost magic!

I’ve used it before, you just rub it in where you’ve been injured and it helps ease any pain and stops infections! Helps the healing process, as well…

I’ve never used the ointment on a horse, but would you be able to ride over and ask her for some so we can give it a try?

Awesome, thanks Rita! While you’re off getting the ointment, I’ll look after this poor thing and clean out his hoof. It must be so painful for him…!

Objectives: Ask Mrs Holdsworth for some of her ointment.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Mrs Holdsworth has all the best recipes!

mrs_holdsworth

Good day Rita!

You need ointment, you say?

Quest completed

______________

Herbs Growing by the Shoreline

mrs_holdsworth

Oh no! What’s that you say? One of the horses at the stable has stepped on a glass splinter? Poor thing.

Yes, I do have a recipe for a healing ointment! If you help me get the ingredients together, I can make a batch for you.

I don’t have the recipe to hand, but if I remember rightly, we’ll need beach crocuses.

The beach crocus grows by the water and has small, pretty pink flowers.

Ride down to the beach behind my house and take a look there.

If you get started with the flowers, I’ll look for the recipe and see what else we need.

Objectives: Find three beach crocuses and take them with you to Mrs Holdsworth.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 15 with Moorland Stable

Flower delivery service, on its way!

mrs_holdsworth

Good job, you found three beach crocuses.

They’re not easy to find, I know. Sometimes it’s taken me hours to find just one.

Quest completed

______________

Dandelion Juice Sets Your Powers Loose!

mrs_holdsworth

While you were away, I found the recipe for the ointment May asked for. My grandma wrote it down for me after I managed to cut myself on a sharp rock when I was swimming in the lake. That was a while ago now though, haha!

Nope! Enough old memories, now let’s get to work. We’ve got beach crocuses, so what else do we need now?

Hmm…

Dandelions! We need dandelions!

Could you get some dandelions? We need dandelions! Dandelions Rita! While you get the dandelions, I’ll prepare these beach crocuses.

Objectives: Gather seven dandelions for Mrs Holdsworth.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Moorland Stable

Ride around Mrs Holdsworth’s house and collect the dandelion flowers that you find, then return to her when you have found enough of them.

mrs_holdsworth

That was fast! Now I just need to make up the ointment.

It could take a while, but I know it’s urgent and that May needs it as soon as possible. If you just hold on a little while…

Quest completed

______________

Healing Ointment for May 

mrs_holdsworth

So, the ointment is finished!

Take it to May and let her know that she should clean the hoof thoroughly before applying the ointment, otherwise it won’t work properly.

Objectives: Give Mrs Holdsworth’s ointment to May.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Return to May with the ointment.

may

Rita!!

Quest completed

______________

Check on Lynx

may

Awesome! Now I can take care of this little sickie right here.

Thanks for all your help, Rita. It was total chaos for real, and you helped. All because Lynx was…

LYNX!! I totally forgot about him! This is really unlike me.

I need to get to Josh! He was so kind to offer to look after Lynx and now I’ve just taken advantage. I should go and see him right now but I’ve got to stay here and take here of this poor fella with his poorly hoof…

Please, Rita, couldn’t you go to Josh and get Lynx? Conrad Marsdeen the blacksmith has promised to reshoe Lynx for me, so it’d be awesome if you could take him there afterwards. Please? It’d be incredible if you could…

Nice! Thanks so much! I seriously owe you one after all this. Haha!

Objectives: Talk to Josh.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Speak to Josh by his pole bending course outside the stable.

josh2

It’s great you came Rita. I hear May doesn’t have much time, she’s always got so much to do.

In any case, here’s the horse everyone’s talking about! Rita, allow me to introduce Lynx!

Quest completed

______________

Lynx for New Shoes

josh2

Isn’t he handsome? Haha, a truly proud and cheeky fella, this one!

I guess May told you what happened? Glass and horses everywhere! That’s why I took Lynx here.

In any case, I guess May’s busy and asked you to take Lynx to the blacksmith?

Cool! I’d totally have helped out, but I’ve got a few other things I need to be getting on with today. 

Never mind, Lynx needs new shoes and the smith has promised to fix him up. Now I’ll leave Lynx to you, so you can take him over to Conrad.

We can chat a little more some other time, I hope! Good luck!

Objectives: Take Lynx to Conrad Marsdeen, the Moorland Blacksmith

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Ride along with Lynx over to Conrad’s forge.

conrad_marsdeen

Good day to you Rita!

Who’s this handsome fellow? is it Lynx?

Quest completed

______________

A Loaded Packhorse

conrad_marsdeen

May told me about Lynx. Apparently he needs new shoes, and of course I’m happy to help her fix him up!

Oh, you’d like to help too? Well, Rita, that’s just lovely of you!

According to May, Lynx is a lovely hose with a little bit of a naughty side, so it’s best I keep an eye on him. I hope it won’t be too much trouble getting his shoes on.

Hmm… That’ll have to be something I worry about later.

But since you want to help, you could do me a favor and ride over to get two sacks: those ones that are lying over by the wall there…? They’re pretty heavy so be careful as you lift them. Once you’ve got them, you can drop them off here in front of the house.

Thanks ever so much!

Objectives: Fetch two sacks from the pile by the wall, and place them outside the blacksmith’s house, then chat to him.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Moorland Stable

The sacks are so heavy that you can only carry one at a time, so you will have to make two trips to collect both of them near the house. When you have both sacks set down, speak to Conrad again.

conrad_marsdeen

Thanks so much Rita! 

It’s been great you’ve been able to help me.

Quest completed

______________

Wisecracker…

conrad_marsdeen

Lynx is clearly a bit of a wisecracker…

Ha! I’ve got my eye on you now, Lynx!

I left him on his own for just a few seconds and you can guess what this joker did in the meantime…

First he picked up my box of nails, and luckily he didn’t eat any up, so you don’t need to worry about that.

After he picked up the box, he followed me. The whole time he was shaking his head so that the nails flew all over the place.

It wasn’t long before I caught on to what he was doing, but it was already too late, so now there are nails left, right, and center, spread out all over the ground.

Would you be able to help me gather them all up, Rita? We can’t leave them lying around… Imagine if some poor horse just trampled on one?!

Objectives: Collect all the nails Lynx spread out, then return to the smith.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 15 with Moorland Stable

Someone needs to teach this horse some manners!

conrad_marsdeen

Did you find all the nails?

Thank you ever so much Rita! Now we don’t need to worry about anybody stepping on them and getting hurt.

Quest completed

______________

Waiting for New Shoes

conrad_marsdeen

Would you be able to ride to May and tell her that I’m busy with the shoes and that I’ll take Lynx back when he’s shoed?

Thanks!

Objectives: Talk to May.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Return to May and tell her that Lynx is being taken care of.

may

Thanks for all your help today!

Seems like it’ll be a while before the shoes are finished, so you can go take it easy. Come back tomorrow if you’d like to see Lynx again.

Quest completed

Return to May tomorrow.

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Day 81, Crisis Solved

27 Sunday Jul 2014

Posted by Maggie Oldcamp in Story Quests

≈ 5 Comments

Tags

an inconsolable clockmaker, an unbelievably unbelievable job, an unexpected anticlimax, back to the clockmaker with the diesel oil, big bonny, conrad marsdeen, council man, give the council man the fantastic news, journey to the heart of garnok, master clockmaker's apprentice, oiling up the mechanisms, steve, the blacksmith's toughest job, tools for repair, tools need to be repaired, topping up the oil

Speak to Big Bonny — er, Herman — by her house in Silverglade, to see how you can help her fix the clock.

Tools for Repair

big_bonny

Hello Rita.

Now. I’ve been up into the clock tower and taken a little look at the machinery. It’s possible to fix it, in fact for a champion such as myself, nothing is impossible. But just because it’s possible doesn’t mean it’s easy. There’s just one tiny little snag…

When I fled Silverglade Village, I was so angry with myself that I threw all of my tools into the fountain. I forgot that I’d done that. I need them though, otherwise I can’t do anything about that broken clock!

I don’t dare to move an inch outside my door, imagine what would happen if someone recognized me?! You though, my petal, have freedom to roam about unchallenged; nobody suspects you of anything… Ride over to the fountain and collect my precious tools. Ride! Hurry!

Objectives: Find the Clockmaker’s tools in the Silverglade Village fountain.

Rewards: 20 Jorvik Shillings, 5 XP

Reputation: 10 with Silverglade Village

Ride down to the fountain the the middle of the town square and fish out the tools. Return to Bonny when you have all of them.

big_bonny

Ooohh, Rita! My tools! My precious tools! Thank you so mu… But… They’re totally ruined! Oh my goldfish, why?! Why does this kind of baloney always happen to me?! MEEEE?!

WHYYY MEEEEEEEEE?!

WHHHHHYYYYYYYY… Cough… Cough…

(You thump Big Bonny on the back.)

Quest completed

______________

Oiling Up the Mechanisms

big_bonny

Even if my tools were repaired, it still would count for nothing. We need oil to lubricate the mechanisms. Actually, quite a lot of oil since it’s stood still for all these years. Who would even have any oil around these parts anyway? Nobody. No chance. Nobody, say I!

What? Steve? Oh yeah, he’s probably got oil.

But even so, dear Rita! It’s still a road to nowhere! It’ll never work! It’s a pathway to defeat! A highway to fiasco!

You want to try anyway? Sigh. Go right ahead if you want to fribble away your time. Here’s an empty oil bottle. Go and talk to Steve if you like…

Objectives: Ask Steve for oil.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

Ride out to Steve’s farm and ask him if he has any oil you can spare.

steve

Oil? Why, yes I do indeed have some black gold right here!

Quest completed

______________

Topping Up the Oil

steve

Y’know there’s oil in that there tank, right Rita?

Hmm? You think it’s diesel? Meh, it’s not that big a difference. One thing you should know about my diesel is that it’s particularly oily diesel, so it’ll work just as well. Trust me! Believe in Steve!

All you need to do is take your bottle and fill it on up. I’m sure you can do that yourself.

Objectives: Fill up the oil from the tank at Steve’s farm.

Rewards: 25 Jorvik Shillings, 5 XP

Reputation: 5 with Silverglade Village

Ride over to the large green tank on the outside of the stable building, behind where the for sale Friesians are located. Use the oil can from your inventory, then speak to Steve when you have filled it up.

steve

So there you go! Now you’ve got a full bottle of oil. Or diesel. Or, well, yeah. Diesel oil…

Quest completed

______________

Back to the Clockmaker with the Diesel Oil

steve

And so you have a full bottle of diesel oil, Rita. Hope it’ll be of use! Take care, see ya!

Objectives: Ride back to Big Bonny with the oil.

Rewards: 30 Jorvik Shillings, 20 XP

Reputation: 15 with Silverglade Village

Check that crisis off our list!

big_bonny

Pfff…

Hmm? You’ve filled the bottle with oil? Ooh! Excellent! Maybe there’s a chance the winds of luck could change after all!

Quest completed

______________

Tools Need to Be Repaired

big_bonny

Ugh, what a disaster… Just as I thought I was going to be able to return to my regular old life, the wicked fingers of chance crush my dreams like crumbly little cookies. How can life be so hideous and unkind?! My tools are destroyed!

If they can be repaired? Never. Impossible. How would that even work?! It’s over now, Rita. It’s all over. Just let me slither back into that sack and you can take me back to the silo.

Sniffle…

Hmm? You want to give a go at repairing the tools?

That’ll only work when pigs fly, my treasure. Useless idea.

What’s that? You have friends who can help you? The blacksmith? Meh, he’s very good, but not even his wonderful, skilled hands could work the kind of magic we need here.

Meh. Nope. Things can’t get any worse than they are now, so it doesn’t matter whether you give it a try or not. You may as well, but don’t be surprised if it doesn’t work out…

Objectives: Go to the blacksmith with the Clockmaker’s tools.

Rewards: 15 Jorvik Shillings, 5 XP

Reputation: 5 with Silverglade Village

Ride to Conrad in Moorland and ask him if he can fix the tools.

conrad_marsdeen

Greetings to you, Rita. Might I help you with something?

Quest completed

______________

The Blacksmith’s Toughest Job

conrad_marsdeen

Repair the Clockmaker’s tools?

These little bundles of nothing aren’t really something I’d usually take a second look at, but because it’s you and you’re asking so nicely, I can make an exception. Anything for my friend Rita…

It’s not a simple project you’re asking me to work on. In fact, it’s probably the toughest thing you could ask a blacksmith to do, even a blacksmith as experienced as I.

In order for me to even begin work on this mighty undertaking, I’ll need your help. You need to find a special type of iron from the heart of Garnok, deep, deep, down in the volcano which sprayed death and destruction all over Jorvik. It’s a perilous journey, full of danger… You’ll be away from the safe embrace of Jorvik for quite some time. 

Worry not, little Rita, I’ll help you. In that box over there by the house, there’s a tent you can borrow for the journey. Fetch it and I can tell you more. 

Objectives: Fetch the tent and talk to the blacksmith again.

Rewards: 20 Jorvik Shillings, 5 XP

Reputation: 10 with Silverglade

A tent: the most important of travel provisions.

conrad_marsdeen

Excellent, you’ve got the tent. Good. Now, listen carefully…

Your journey to the heart of Garnok is going to take at least a month, and during that time, you’re not going to be able to see any of your friends or your horses. Horses are forbidden where you’re going, so you’re going to have to leave Summerblaze behind as well. A whole month without your friends or horses. It’s a serious sacrifice but I’m happy I can rely on you to see it through.

So, Rita… Are you ready to start your journey?

Quest completed

______________

Journey to the Heart of Garnok

conrad_marsdeen

Hahaha!

Heeheeheeeee!

HAHAHAHAHAHAHAHAHAHA!

I was just joking, Rita! Pulling your leg! Rattling your cage! What a completely world-class joke! I don’t just forge the best tools, I forge the best jokes as well! Pffahahahahahaha!!

Those tools were so easy to repair that I managed to fix the whole lot while you were rummaging around in that box over there.

Heeeeeeeeheeheehee!! What a totally outrageous joke I just released upon you. This joke is going to be talked about by my children… And my children’s children… And my children’s children’s children! In a hundred years, they’ll still be talking about the funniest joke in the history of all Jorvik!

Here are the tools, Rita. Give them to your friend the Clockmaker. 

Objectives: Ride back to Big Bonny with the newly-repaired tools.

Rewards: 25 Jorvik Shillings, 5 XP

Reputation: 25 with Silverglade Village

Who knew stuffy old Conrad had a sense of humor? And a vain one at that…

Big Bonny will be happy to have her tools fixed.

big_bonny

Sigh. It all came to nothing, didn’t it? Just as I predicted, a total disaster. Another disappointment. Another tragic chapter in my heartbreaking story.

If I want to see the tools? Pff. Nah. What difference would it make?

What…? Wait…! They look like new! Have I been released from the claws of fate? Have the winds of my destiny finally changed?!

Quest completed

______________

Master Clockmaker’s Apprentice

big_bonny

Now maybe there’s a chance for us after all Rita! Now the hour is upon us. We’re going to try to repair the clock!

It’s a very serious defect and if I wasn’t such a master clockmaker, I would probably have been forced to give up. But don’t be afraid, young Rita! I shall give you all the knowledge you need to repair it!

Why am I not doing it myself? Well, I’m sure you understand that it was a deeply troubling and emotional experience for me to come back to the scene of my own personal apocalypse, and I genuinely don’t believe I’ll ever be able to go there again. I was about to faint and fall down while I was up there! That could easily have been the end for me… Plummeting to an early grave.

I can’t go back. I won’t go back. And I can’t go back. I’d like very much for you to help me with this, Rita. Not for my sake, but for the sake of the sweet, sweet villagers! Don’t leave them high and dry, forced to live every day in a meaningless, clockless life.

You’ll help me? Miraculously marvelous!

Now I’m going to tell you exactly what you need to do. The most important thing is that you carry out the steps in the right order. If you do it right, the clock will tick once more! If you do it wrong, then you just need to cross your fingers you’ve not flubbed and fumbled it too badly and come back to me so you can have another try.

Here’s what you need to do:

Step 1. Use the wrench on the wheel by the clock face.

Step 2. Pour oil into the big funnel.

Step 3. Use the clock winding key to wind up the spring.

Step 4. Pull the lever to start the clock.

Step 5. Cross your fingers!

Step 6. There are no more steps.

Good luck!

Objectives: Repair the clock like this:

Step 1. Use the wrench on the wheel by the clock face.

Step 2. Pour oil into the big funnel.

Step 3. Use the clock winding key to wind up the spring.

Step 4. Pull the lever to start the clock.

Step 5. Cross your fingers!

Step 6. There are no more steps.

Rewards: 100 Jorvik Shillings, 50 XP

Reputation: 75 with Silverglade Village

Dismount your horse to enter the clock tower. If you forget the order of the steps, be sure to check your quest log to view the quest dialogue again. If you are not sure which item to use, click on the sparkles to tell you what to use.

The wheel for the wrench is at the middle of the tower, up two stairs from the entrance.

The funnel is at the very top of the tower, up three stairs from the wheel.

The spring is also at the middle of the tower, down two stairs from the funnel.

The lever is on the same level as the funnel, up two stairs from the spring.

When you and fixed the clock, return to Big Bonny.

big_bonny

You’ve repaired the clock!

Hooray!

I’ve repaired the clock!!

HOORAY FOR ME!!

I’m a hero! A solid gold hero!

I shan’t forget you, Rita. When I’m awarded a medal – a medal of amazingness – I’ll give you a special mention in my acceptance speech!

Quest completed

______________

Give the Council Man the Fantastic News!

big_bonny

Now, not to be too much of a big brash smartypants, but I do rather believe that now I’ll get both the medal and probably some flowers from the Council Man. Maybe he’ll even organize a parade or festival in my honor! I’m pretty certain he’ll be doing that. I can see it now… “Carnival á la Big Bonny!” Ohhhh, today is a wonderful, marvelous, magnificent day, my little Rita. Come on, let’s go!

Objectives: Meet Big Bonny at the Council Man’s place in Silverglade Village.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

I’m sure the Council Man will be just ecstatic. He’ll jump for joy!

council_man

Oh, hello. Clockmaker Big Bonny… Not seen you for a while.

Quest completed

______________

An Unexpected Anticlimax

council_man

Well, well, Big Bonny! Nice to see you again.

Listen, while you’re here, do you think you could have a look at that broken clock? Nice one.

Hmm? Oh, it’s fixed already. Neat.

Yep, well, excellent. Thanks for that. Now, you’ll have to excuse me, I’ve got lots to be getting on with. Bye.

Objectives: Tell Big Bonny what the Council Man said.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Silverglade Village

Tell Big Bonny what the Council Man said of her return.

big_bonny

Wh… What did he say?

He hasn’t even noticed I’ve been away… Am I that insignificant? Mmmmeeeeeeehhh, am I not worth more than that?!

Sniffle…

Quest completed

______________

An Inconsolable Clockmaker

big_bonny

So, nobody’s even noticed that I’ve been away for five years.

This is horrendous. 

I’m worthless. A little, meaningless insect. An ant. A louse. A tiny beetle.

I’m a pointless little cockroach!

Sniffle, sniffle…

…

Excuse me Rita, I have to return to the silo and live out the rest of my pointless cockroachy days in sorrow and loneliness…

Objectives. Talk to the Council Man again.

Rewards: 25 Jorvik Shillings, 25 XP

Reputation: 45 with Silverglade Village

Tell the Council Man that Big Bonny is upset.

council_man

Hi Rita, can I help you with something?

Why does Big Bonny look so sad? What’s happened?

What? Cockroach? Oh, now I understand. So she’s lived in exile for years because she made a mistake that she thought would destroy the whole village? Now she’s repaired the broken clock and thought she’d be carried through the streets in celebration?

How should we go about fixing this Rita? Everyone has wristwatches and cellphones these days, there’s nobody who really needs the Town Hall clock, it’s mostly just nice to look at. Hmm… Well we have to try and get Big Bonny in a better word, don’t we Rita? Let me have another word with her.

Quest completed

______________

An Unbelievably Unbelievable Job

council_man

Clockmaker Big Bonny? Please do excuse my earlier performance.

You see, without the Town Hall clock to wake me every morning, I’ve slept so badly recently that I’ve basically turned into a zombie. I think that’s why my reaction earlier was so, umm… Casual. Now the news has had a chance to sink into my head. Not as sharp as I used to be, you see.

What you have done is totally wonderful!

Just think, when you left town we were so completely furious and thoroughly disappointed in you, and we just couldn’t understand how you could have left us with a broken clock. But after some time, we began to understand what a terribly difficult job you had, especially after each and everyone of us tried to get up there and fix the clock, each one of us failing horribly! Now you’re back, and in less than a day you’ve got  everything fixed. You’re a true hero!

As a thank you for your efforts, I hereby declare you Silverglade Clockmaker of the highest order!

Clockmaker Big Bonny, thank you again! Please never leave the village again! We couldn’t survive without you!

Objectives: Talk to Big Bonny.

Rewards: 200 Jorvik Shillings, 30 XP, Clockmaker’s Waistcoat

Reputation: 50 with Silverglade Village

Big Bonny finally gets the recognition she expected!

big_bonny

Oh, Rita I absolutely knew it! Not to be big-headed, but like he said: without me, the village would never survive.

That’s decided: I’ll never leave the village again. Never ever!

Thank you for all your help Rita!

Here’s a lovely little thing for you as a token of my gratitude. Now, I have to get myself home again, because as I’m sure you understand, there’s quite a lot of cleaning to do after five years in exile! Come and visit me should you ever find the time. Goodbye!

Quest completed

Day 41, Journey into Lands Unknown

30 Tuesday Apr 2013

Posted by Maggie Oldcamp in Story Quests

≈ 13 Comments

Tags

along the missing tracks, anyone afraid of the wolf, ask the local stables, broken sprinklers, carin, check the horse jumps, conrad marsdeen, dog or wolf does it matter, even farther away, ewa, fix the old horse jumps, ghost dust, hang up lifesavers, how did you get the key back, hungry as a wolf, in pinch with the smuggler boss, inspect the riding track, is the race track usable, jasper, keep the coast clean, klauss explanation, linn, mayor klaus, pumpkin cleaning, return the key to the city, serious warning, shadowy hills wolf, smuggler bob, test jaspers old riding track, the key is ready, the lost wallet, the mystery of the southern iron gate, the pacifist pumpkin grower, the riding woodsman, the southern gate, things to be done at the pumpkin farm, welcome to goldenleaf stables, where are the wolves

Conrad has finished making a key to the gate.

The Key is Ready

conrad_marsdeen

There Rita, the key is ready. We can’t be certain it will work as it isn’t exactly easy to make a copy of a key from  picture. The key has brittle pieces that can break off or possibly ruin the lock permanently… But that is a risk we’ll have to take.

Do I know anything about Goldenhills Valley? Yes, I do and I’m happy to tell you about it.

Objectives: Speak with Conrad.

Rewards: 15 Jorvik Shillings, 45 XP

Reputation: 35 with Keepers of Aideen

Conrad will tell you more about Goldenhills Valley.

conrad_marsdeen

Goldenhills Valley is a very special place. It isn’t just a myth that snow spirits and other dangerous creatures sneak around over there during the winters… That is why they lock the gate. For the last few years it has been relatively safe, but we have carefully guarded the area just to be sure.

In the eastern part of the valley, there is a cottage and a crop owned by Justin’s grandfather. That’s right, old Jasper that you met before.

Farther down in the western part of the valley you will find Cape West fishing village… There is a very nice barn there for your horse around there. I’ve never been there myself, but I’m sure you will find some nice friends to get into some new trouble with there.

Quest completed

______________

The Southern Gate

conrad_marsdeen

Okay then Rita! Time to start your trip to Goldenhills Valley and good luck. I hope you find the Mayor there and find out why the gate was never opened this year. Remember that we can’t be sure that the key will work. It looks good for about three tries… Come back here if it doesn’t work.

Try to be careful over there.

Objectives: Unlock the Southern Gate that is directly north of the Baroness’s riding arena.

Rewards: 10 Jorvik Shillings, 70 XP

Reputation: 75 with The Goldenleaves

Ride to the gate and use the key. It will take a couple of tries to get the gate open.

self

“The key broke! But the lock opened! The gate is open and Goldenhills Valley lies open before you…”

Quest completed

Now with the gate open, let’s go see what Jasper has been up to on his pumpkin farm.

The Pacifist Pumpkin Grower

old_man_jasper

Rita! Welcome to Eastglade’s pumpkin farm! Finally we get to see you again. I can’t thank you enough for freeing me from all the hate and bitterness I carried around with me for twenty years! Completely without reason, it turns out. But now I finally get a chance to be happy! I can finally pursue my biggest dream; to grow pumpkins! But I bet you are wondering what I am doing here in Goldenhills Valley?

Objectives: Speak with Jasper.

Rewards: 15 Jorvik Shillings, 25 XP

Reputation: 10 with The Goldenleaves

Jasper will tell you more about his life on the pumpkin farm.

old_man_jasper

You see, Rita, since you freed me from my hate I no longer needed to stand and guard my fence anymore against my neighbor. Completely thanks to you!

So, this is my pumpkin farm, that is unfortunately a bit run-down and neglected… As I haven’t really been here for about twenty years. Now that I am finally here again it is time to clean it up and start growing the best and tastiest pumpkins in Jorvik!

Quest completed

______________

Things to Do at the Pumpkin Farm

old_man_jasper

There are a lot of exciting things to get started on here at my far. If you have time, of course. Of course if you help me then I’ll have some extra time… And then I can set up transporters in the area for you and your horse. Back and forth from the fishing village, for example. What needs to be done isn’t just work… It has a bit of fun in it too! I have some exciting riding trails that need to be set up and tested. I’ll also pay you a bit more than they normally pay for farm work too. What do you say?

Objectives: Speak with Jasper.

Rewards: 15 Jorvik Shillings, 25 XP

Reputation: 20 with The Goldenleaves

Jasper will be happy to have your help.

old_man_jasper

That’s great that you will help out a little here! I’m so happy!

Quest completed

______________

Broken Sprinklers

old_man_jasper

Darn it! The sprinkler system isn’t working. I strongly suspect it is because there are so many holes in the hoses as they have been unused for so many years. With so any holes no water is making it to the actual sprinklers.

Take this waterproofing tape and fix the hoses and we’ll see if that gets the sprinklers going.

Objectives: Use the tape to fix the holes in the hoses in the pumpkin field.

Rewards: 65 Jorvik Shillings, 35 XP

Reputation: 20 with The Goldenleaves

Wouldn’t it just be easier to get new hoses?

When you are done taping up the hose, return to Jasper.

old_man_jasper

That certainly did the trick! Now the sprinklers are working great! Well done Rita!

Quest completed

______________

Check the Horse Jumps

old_man_jasper

The riding track around my pumpkin farm has fallen apart during the years I have been away. Can you have a look and see which fences are dangerous and need to be repaired or replaced? I’ve marked them on your map so you can find them easier. Come back to me and let me know how it looks.

Objectives: Inspect the horse jumps and report back to Jasper. The locations of the jumps are marked on your map.

Rewards: 65 Jorvik Shillings, 35 XP

Reputation: 20 with The Goldenleaves

To inspect the jumps, all you have to do is approach them. Once you have inspected all four jumps, return to Jasper.

old_man_jasper

Aha… So all of the horse jumps are broken? Understandable after this amount of time. I built those fences over twenty years ago thinking that Justin would get to learn to jump here. It didn’t turn out that way… But now the riding trail can start to be used again by you and your friends…

Quest completed

______________

Ghost Dust

old_man_jasper

As I’m sure you know, we use pumpkins for the big annual Halloween festival. People carve scary and fun faces into the pumpkins, put lights in them, and have them as decorations. According to tradition, the pumpkins keep evil spirits away from your home.

I have found a way to make them more… How should I put it… Ghost-like? As the pumpkins are growing, I fertilize them with ghost dust!

Ghost dust is left behind in the glittering trails the snow spirits leave as they pass through here in the winter. Ghost dust is spread all over the grasslands here in Goldenhills Valley, so it’s pretty easy to find.

Find a bunch of ghost dust and spread it over the pumpkins. Come back to me when you are done.

Objectives: Look for small piles of ghost dust in the grasslands around Jasper’s pumpkin farm. When you have found four piles, use them on the pumpkins in the pumpkin field, then return to Jasper.

Rewards: 65 Jorvik Shillings, 35 XP

Reputation: 20 with The Goldenleaves

The ghost dust can be found in the gully across the road from the farm, as well as up on the hill to the north of the farm.

Collect four piles of it, put it on the marked pumpkins in the field, then return to Jasper.

old_man_jasper

Ho ho! That’s great! That should do the trick. We won’t get to enjoy the results for a long, long time… Pumpkins take a long time to grow.

Quest completed

______________

The Riding Woodsman

old_man_jasper

Aha, the old jumps should be repairable, but we will be needing more wood. Maybe you have seen the four old trees that have died around the house? Take my saw that is on the porch steps and cut down the four dead trees. Then you can pull them back here with your strong horse.

Objectives: Take Jasper’s saw that is on the porch steps. Use the saw to cut down the four dead trees around the house. Bring the logs back to Jasper.

Rewards: 65 Jorvik Shillings, 30 XP

Reputation: 15 with The Goldenleaves

You have to be dismounted to use the saw. Once the tree is felled, click on it to pick up the log, and it will be placed on the back of your horse. When you have collected the logs from the four trees, return to Jasper.

old_man_jasper

Not bad! You and your horse are really quite strong. Maybe you should be a lumberjack?

Quest completed

______________

Fix the Old Horse Jumps

old_man_jasper

Take the logs and fix up the old horse jumps. With a bit of work they should be usable again.

Objectives: Repair the four broken horse jumps using the four old logs.

Rewards: 65 Jorvik Shillings, 30 XP

Reputation: 15 with The Goldenleaves

Take the logs to each of the jumps to repair them. Once all of the jumps are repaired, return to Jasper.

old_man_jasper

Great, Rita. Now the jumps aren’t dangerous anymore and they should work fine. Maybe it is time for a test run?

Quest completed

______________

Test Jasper’s Old Riding Trail

old_man_jasper

I built it for Justin, at that time I still hoped I would get to be a real grandfather. Oh well, now you and your friends can get some use out of it instead. Justin just vanished like the wind… I really wonder where he is…

Try out my old riding trail and see how well it goes with the new jumps.

Objectives: Test Jasper’s old riding trail.

Rewards: 20 Jorvik Shillings, 55 XP

Reputation: 40 with The Goldenleaves

Run the race. When you are done, speak with Jasper.

old_man_jasper

That looked pretty exciting, I have to say. You are really quite a good rider. Maybe this track is a bit to easy and short for someone like you… But I think it probably has potential!

Quest completed

______________

Pumpkin Cleaning

old_man_jasper

While you were testing the riding trail, I was having a look over at my pumpkin field. I saw that some of my pumpkins have gone bad… Gotten old. Can you help me get rid of the bad pumpkins?

I can see at least six of them that need to go. After we get rid of the bad ones, I think we can try and fix up my old horse transporter.

Objectives: Clear away the bad pumpkins from Jasper’s pumpkinfield.

Rewards: 65 Jorvik Shillings, 25 XP

Reputation: 10 with The Goldenleaves

You’ve been a very, very bad pumpkin. Shame on you…

Go into the field and click to remove the pumpkins gone bad. When you are done, return to Jasper.

old_man_jasper

Thank you. Sometimes a few of the pumpkins go bad… And then it is best best to get rid of them to leave room for the ones that are growing well. 

Quest completed

______________

Where are the Wolves?

old_man_jasper

There are things happening here Rita! I have found out that there is a pack of wolves that are aggressive with people in the area north of Eastglade. The wolves are normally not dangerous to people, but if there is a pack of them, you can be sure they will be a little more brave and perhaps scare people away if people intrude on their territory.

Can you ride up to Shadowy Hills just northwest of here? You only need to follow the road north towards the Norther Gate.

See if you can find any wolves and report back your findings to me please.

Objectives: Ride around in Shadowy Hills, just northwest of Eastglade, and search for a pack of wolves. Report back to Jasper.

Rewards: 35 Jorvik Shillings, 30 XP

Reputation: 20 with The Goldenleaves

quest-wolves

Ride the road north until you find the wolves. When you do, return to Jasper.

old_man_jasper

You found a pack of wolves there? Well… That isn’t so good.

Quest completed

______________

Serious Warning!

old_man_jasper

Okay then… This is what we are going to do. We’ll start off by warning the other riders so they won’t be frightened if they meet the wolf pack out riding. I understand they have only put up a couple warning signs… Which really isn’t enough. We need to do better. Here, take these four signs and put them up on the places I will mark on your map. These are some really good signs! Come back and check in with me when you are done.

Objectives: Put the signs on the places marked on your map. Speak with Jasper when you are finished.

Rewards: 25 Jorvik Shillings, 30 XP

Reputation: 20 with The Goldenleaves

Ride back up by the wolves and place the four signs. Then return to Jasper.

old_man_jasper

Okay then… We’ve done everything we can to warn people on the road about the wolves.

Quest completed

______________

Dog or Wolf, Does it Matter?

old_man_jasper

The wolves would certainly stop threatening people if there was something to make them happy somewhere else. Aha, I think Linn in the riding arena has dog treats that she uses training her dog, Techno. Sure, why not? I’m sure that dog treats will be just as good for wolves. You should go and see if she has dog treats to lure away the wolves.

Objectives: Ride over to the riding arena and ask Linn about dog treats.

Rewards: 35 Jorvik Shillings, 40 XP

Reputation: 20 with The Goldenleaves

To the riding arena we go!

linn

Hey Rita! Have you beaten the record at the jumping course yet? Maybe it is time for you to try again?

You wanted to ask me about dog treats?

Quest completed

______________

Hungry As a Wolf

linn

I have lots of dog treats! People give Techno so many treats that I have to take most of them away so that he doesn’t get a stomach ache! Here is a big bag that should definitely be enough for a whole pack of wolves.

Give one to a wolf that doesn’t seem too angry and see how it reacts, I think it will probably work quite well. If not we can hope that Summerblaze can ride away quickly…

Objectives: Give a dog treat to a wolf in Shadowy Hills.

Rewards: 30 Jorvik Shillings, 40 XP

Reputation: 20 with The Goldenleaves

Ride back up to Shadowy Hill, and give a treat to the wolf standing on the road.

wolf

Grrrrr… Hmmmmm…. Growl… Hrmm?? … Yum!

Quest completed

______________

Anyone Afraid of the Wolf?

wolf

Grrr… Rawr… Grrrrrr!

Objectives: Tell Jasper that the wolves are happier.

Rewards: 25 Jorvik Shillings, 25 XP

Reputation: 20 with The Goldenleaves

They were just like hungry puppies! More or less…

old_man_jasper

Ho ho! That was brave and well done, Rita. So the wolves seemed a little less dangerous after it was fed?

Quest completed

Return to Jasper tomorrow.

The Mystery of the Southern Iron Gate

old_man_jasper

You wonder why the gate stayed locked, even after the winter was over? I also wondered that myself. I’ve seen all the riders gathered outside the gate who wanted to ride into Goldenhills Valley. There were also a lot of transports that had to turn back. What a mess that was.

But I know who you should ask about it… And that would be Mayor Klaus in Cape West Fishing Village. Klaus is responsible for the Key to the City that opens the gate. You’ll find your way to him by riding as far west as possible. Follow the Golden Road, but don’t ride into Goldenleaf Forest. It is tough to find a way out of the west end of the forest.

Objectives: Follow the Golden Road west to Cape West Fishing Village and find Mayor Klaus.

Rewards: 25 Jorvik Shillings, 60 XP

Reputation: 50 with The Goldenleaves

Following the road into the village, cross the big bridge and go straight up the stairs into the center of the village. You will find Klaus standing there.

mayor_klaus

Good day rider! You look like you have ridden a long way! If you need a stall for your horse, you’ll need to go to Goldenleaf Stables. It is on the little island north of town. Just follow the bridge out to the north.

Oh? You came from Silverglade? That must have been terrible. I bet people over there have wondered why the gate has been closed. Unfortunately there is an easy explanation… Let me tell you about it.

Quest completed

______________

Klaus’s Explanation

mayor_klaus

So this is what happened. In the winter I always store the Key to the City in an iron-bound chest that I keep under my bed. As you know we keep the gate locked n the wintertime to keep the winter spirits out of Silverglade so they don’t scare anyone down there. They are actually quite dangerous and frightening. Every spring we unlock the gate again… But this year… The key was GONE!

Objectives: Speak with Mayor Klaus.

Rewards: 15 Jorvik Shillings, 25 XP

Reputation: 20 with The Goldenleaves

Klaus will tell you more about what happened.

mayor_klaus

One day I suddenly noticed that the chest was missing, and had been stolen! The only clue I could find was shoe prints the thief left behind in their hurry. The really strange thing about it was there were only shoe prints from a left shoe. No right foot prints at all! Very strange.

Quest completed

______________

Along the Missing Tracks

mayor_klaus

We found the same footprint from a left shoe along the beach south of the bridge to the mainland. We tried to follow the prints to look for more clues in the Labyrinth Shore but we didn’t find any and the prints ended at the edge of the sand. It is easy to get lost there just so you know, so it is possible we missed something.

If you can, it would be great if you could have a look and see if you find anything… But I’m worried it is pointless.

Objectives: Look for the clues along the southern beach and in the Labyrinth Shore, right beside the bridge to the mainland. If you find anything, tell Mayor Klaus.

Rewards: 20 Jorvik Shillings, 30 XP

Reputation: 25 with The Goldenleaves

Take the bridge out of the village, and turn to the right to go down onto the beach. The footprints are down on that beach. Follow them along the beach and into the trail through the water. When you have found a clue, return to Mayor Klaus.

mayor_klaus

But really? That’s not bad! That is my chest… But it has been emptied… And of course the Key to the City is gone.

Quest completed

______________

Even Farther Away

mayor_klaus

But this shows that the thief may have gone farther away than the Labyrinth Shore. Maybe you should look farther down the beach to see if you can find any other clues. 

Objectives: Continue looking along the coast for more clues.

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 20 with The Goldenleaves

Return to where you found the chest, then continue on the water trail through Labyrinth Shore, until you reach the cave under Scarecrow Hill.

smuggler_bob

Ho ho! Even more surprises! What is this now? A little land crab in our secret cave!

Quest completed

______________

In a Pinch with the Smuggler Boss

smuggler_bob

Hrmm… What should we do with you? We can’t just let you go… As this is our secret smuggling cave and we don’t really want anyone else to find it. While we are quite obviously criminals… We aren’t the kind that kidnaps people, as a general rule…

Objectives: Speak with the master smuggler.

Rewards: 15 Jorvik Shillings, 60 XP

Reputation: 20 with The Goldenleaves

Find a way to talk yourself out of this one…

smuggler_bob

Well, it was the idea to steal the key so we could make more money smuggling things through the gate during the winter… When the gate is normally closed. We did make quite a bit of money using that secret route in the winter. It was wrong of us to take the key though… And it is only right the key should be given back to the rightful owner.

Quest completed

______________

Return the Key to the City

smuggler_bob

Here is the Key to the City. Now you can give it back to the Mayor on the condition you don’t give us away or tell them about our hideout.

Hopefully we won’t be seeing each other again, right Miss?

Objectives: Give the key to the city to Mayor Klaus.

Rewards: 100 Jorvik Shillings, 75 XP

Reputation: 100 with The Goldenleaves

Ride back through Labyrinth Shore, and take the key back to Mayor Klaus.

mayor_klaus

The key! How fantastic! Thank you for finding and returning this really important key!

Quest completed

______________

How Did You Get the Key Back?

mayor_klaus

It is fantastic that the key is back… I am so happy to see it again… But can I ask one question?

Objectives: Speak with the Mayor.

Rewards: 25 Jorvik Shillings, 25 XP

Reputation: 35 with The Goldenleaves

Time to use your sweet-talkin’ skills again! Give a good explanation without giving away the smugglers.

mayor_klaus

So now I know how it happened, Rita. I hope you enjoy our little fishing village. We are glad you came to visit us here. Make yourself at home!

Quest completed

______________

Ask the Local Stables?

mayor_klaus

Is there a stables here on the coast? Of course there is. I’m sure you have noticed that Jorvik is full of stables and we are not so uncivilized as to not have one of our own. Everyone on Jorvik loves horses… And our stables are the best in Goldenhills Valley. Maybe the others are just as nice, but we are just so proud of our Goldenleaf Stables!

If you ride up to the north, you’ll find the long bridge that we call Longbridge. If you ride over the bridge, you’ll come to Goldenleaf Stables. Don’t forget to say hello from me to the owner. Her name is Carin.

Objectives: Ride north and cross over the long bridge to get to Goldenleaf Stables.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 50 with The Goldenleaves

You can get to the bridge from the lower boardwalk that circles the village. The stables is in the center of the little island.

carin

Heya! Klaus says hello? Make sure you pass on my greetings to him when you see him again!

Quest completed

______________

Welcome to Goldenleaf Stables!

carin

Welcome to Goldenleaf Stables! We are a small and friendly stable that everyone should feel welcome at. Here you can join in our competitions and help out with daily chores. There is always a lot to do in the horse barn and any help you can give us would be greatly appreciated… And of course you will be paid too!

But first I should tell you a little bit about Goldenleaf Stables.

Objectives: Listen to Carin.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 50 with The Goldenleaves

Carin will tell you more about the history of the area.

carin

Goldenleaf Stables is a very, very old stables that was founded a long time ago and used to breed and raise warhorses for the old Jorvik Navy. It is hard to believe but Cape West Fishing Village used to be a powerful fort that guarded the route and protected trade ships from pirates and other enemies.

Things are a little different nowadays. We are a lot more peaceful and love to have visitors and host travelers. We haven’t had many visitors this spring after the long winter so all news of the world outside is very welcome…

It is good to know that our stables and the famous Jorvik stables farther south are the farthest west stables on Jorvik.

Quest completed

______________

Keep the Coast Clean

carin

I need to ask you for some help Rita. Unfortunately a lot of garbage has been floating in from the ocean. It has been washing up on our beautiful beaches. Not only is it ugly but it is dangerous for the horses riding along that beach at full speed.

Please help collect the garbage along the beach and come back to me… We’re happy to pay you to help!

Objectives: Collect garbage from along the beach on the west coast. Tell Carin when you are finished.

Rewards: 25 Jorvik Shillings, 25 XP

Reputation: 25 with The Goldenleaves

Go back out to the beach near the Longbridge, and pick up the trash along the way. When you have picked up all the trash, return to Carin.

carin

Thank you Rita. More and more garbage washes up on the island every day… So unfortunately this won’t be the last time we’ll need help with this.

Quest completed

______________

Hang Up Lifesavers

carin

Here on the island we don’t just care of horses… We also want to make sure that the people can also feel safe. There are lots of people who like to swim out from our beautiful beaches but the currents are strong and can be dangerous. I have just received the lifesavers I ordered from Fort Pinta. Can you hang these two on the docks that are on the west side of the island?

Objectives: Put out the two lifesavers by the two docks on the west beach of the island.

Rewards: 25 Jorvik Shillings, 25 XP

Reputation: 25 with The Goldenleaves

LIFESAVER!!

Put the rings out on the docks, then return to Carin.

carin

Perfect! Now swimmers can feel safe when they are swimming out in the ocean.

Quest completed

______________

The Lost Wallet

carin

Now I need your help again Rita. Can you help look for a wallet that Ewa lost when she was out inspecting our racing track? Ewa is in charge of our competitions here at the stables, she would be really happy if anyone could find her wallet. She suspects she lost it in the middle of the grove just north of our paddock. If you find it please return it to Ewa.

Objectives: Look for Ewa’s wallet in the grove north of the barn’s paddock.

Rewards: 25 Jorvik Shillings, 25 XP

Reputation: 25 with The Goldenleaves

The wallet is just off the riding track, near the three jumps that are near each other in a triangle. When you have found the wallet, return it to Ewa, who is standing near the paddock.

ewa

Oh, thank you! So kind of you! I’m so happy!

Quest completed

______________

Is the Race Track Usable?

carin

You know what? Check with Ewa if the race tack is ready to be used. She didn’t have enough time to finish inspecting the track as she was too busy trying to find her wallet. But now that you have found it for her maybe you can try the track if you ask her.

Objectives: Speak with Ewa.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with The Goldenleaves

Ewa will tell you what needs to be done to make the track usable.

ewa

Hello Rita. The course survived the winter well, but it should have a final inspection before I open it.

Quest completed

______________

Inspect the Riding Track

ewa

Maybe you would like to inspect it for me? You just need to check that there are no dangerous branches sticking out from the jumps and there is no debris on the track. I’ve marked out on your map where the jumps are so you can find them easily. Good luck!

Objectives: Inspect the racing tack. The path is marked on your map.

Rewards: 25 Jorvik Shillings, 25 XP

Reputation: 25 with The Goldenleaves

Approach each jump to inspect it. When you have visited all of the jumps, return to Ewa.

ewa

So the track was in good shape? Great! Then we can test it out soon. I just need to do a quick double-check.

Quest completed

Return to Ewa tomorrow

Day 40, About Darn Time

23 Tuesday Apr 2013

Posted by Maggie Oldcamp in Story Quests

≈ 120 Comments

Tags

a fake idea, a house for the dog, a little blacksmiths apprentice, a threatening greeting, as thanks for the help, baroness, can you forge a key, conrad marsdeen, council man, derek, in your face old man, james, key photo, more iron ore, mr kembell, printed photo, question of the camera, reason for opening the gate, tyra, why is the gate still closed

Tyra has finished building the doghouse for Techno.

A House for the Dog

tyra

Hi! I’m ready with the doghouse now! I’m really happy with how it turned out, I think my old woodworking teacher would give me an A. Can you carry it with your horse and place it outside the riding arena? I’m so excited to see if Techno will like it!

Objectives: Place Techno’s new doghouse and see if he likes it.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with Silverglade Manor

Go down to the riding arena and place the doghouse near Techno, then return to Tyra.

tyra

Did he like it? Oh, I’m so happy! Many thanks, Rita. The riding arena will be safe from now on. The Baroness said she wanted to talk to you, by the way.

Quest completed

______________

As Thanks for the Help

baroness

So nice seeing you again, Rita. I wanted to give you a small gift because you have been so kind and helpful t us at the Manor. Unfortunately I don’t have enough evidence to be able to catch Mr Kembell this time. But may God forgive this man if he tries to vandalize anything here again!

Objectives: Talk to the Baroness.

Rewards: 100 Jorvik Shillings, 25 XP, Techno’s Blanket

Reputation: 15 with Silverglade Manor

The Baroness will give you her gift.

baroness

Here is your gift Rita, it’s Techno’s favorite pattern. I hope you and Summerblaze will like it. Now I’m looking forward to some peace and quiet at the Manor.

Quest completed

It’s about darn time somebody asked about the South Iron Gate. Let’s go see the Council Man in Silverglade Village about it.

Why is the Gate Still Closed?

council_man

I’ll tell you, it is very strange… The gate to Goldenhills Valley is always opened in the spring. Every year around this tie Klaus, the mayor of Cape West Fishing Village, opens the gate. This has never happened before… I bet you would like to know why it is closed in the wintertime?

Objectives: Speak with the Council Man.

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 20 with Silverglade Village

The Council Man will tell you more about the gate.

council_man

Well, the gate to Goldenhills Valley has always been closed in the winter because of the mystical snow ghosts and other dangerous winter spirits that rage through that area in the winter. By closing the gate we’ve managed to keep them from intruding in Silverglade. Those spirits are dangerous and can frighten both children and horses… So closing the gate every winter is very important.

Quest completed

______________

Reason for Opening the Gate

council_man

I’m not sure how we are going to manage it… Mayor Klaus locks and opens the gate with the Key to the City he always carries around his neck. You might have seen a painting of him in the castle at Silverglade? No? Ride to the castle and look at the painting. It is around to the right inside the door. Who knows… Maybe it will give you an idea for some solution to our problem. I’ll continue to try and find a solution here while you are away.

Objectives: Ride to Silverglade Castle and have a look at the painting of Mayor Klaus.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Village

Go inside the castle doors and turn to the right. The painting is on the wall next to the door.

quest-klaus_painting

self

“The painting shows Mayor Klaus in Goldenhills Valley. The Key to the City is hanging around his neck on a necklace.”

Quest completed

______________

A Fake Idea!

self

“…The Key to the City that opens the locked gate… Hmm… The painting is very detailed, someone could probably make a copy of the key if… If someone had a copy of the painting!

A photo! I’ll go and explain it to the Council Man!”

Objectives: Explain your idea to the Council Man in Silverglade.

Rewards: 25 Jorvik Shillings, 35 XP

Reputation: 25 with Silverglade Village

Go back to the Council Man and tell him your idea.

council_man

So, your idea is that we take a photograph of the key in the painting that someone can use to make a copy of the key… And we can use that copy of the key to open the gate?

That is brilliant!

Quest completed

______________

Question of the Camera

council_man

You think you can borrow a camera from James to take a photo of the key in the painting in the castle? Ok, ride to Fort Pinta and ask the little guy!

Objectives: Ask James in Fort Pinta, if you can borrow his camera.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 15 with Silverglade Village

No, I will demand James to give me his camera. The little whelp still owes me big time…

james

Hmmm… You want to borrow my camera?

Quest completed

______________

Key Photo

james

Ok, Rita. You can borrow my camera, just because it is you! But as soon as you are done with the camera please take it to Derek who is working at the post office in Silverglade. Derek also wanted to borrow the camera. I think he might even print out your photo for you! I’ve heard he has the equipment he needs to print out photos at the post office.

Objectives: Go take a photo of the painting in the castle. Leave the camera with Derek at Silverglade’s post office.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Village

Go back into the castle to take the picture. Then go to Derek in Silverglade Village.

derek

Aha! I finally get to borrow James’s camera! I’ll have you know I am an excellent photographer. Before I started work here at the post office I used to take pictures for a bunch of the big fashion magazines. Just so you know, it was me who took the first photos of Anne when she went to school in Jorvik. Aha… You want me to print out your photo?

Quest completed

______________

Printed Photo

derek

Of course I’ll print it for you! I’ll do it for free. We normally take 15 Jorvik Shillings per print. Zip! Now it is ready. What a great picture of a… huh… a painted key? So… interesting…

Objectives: Take the photo to the Council Man.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Village

Well, gee, Derek, you don’t have to brag so much. It’s not very becoming of you…

council_man

That was fast. And what a great photo! I’ve been standing here thinking about who could possibly make a key with only a photo to go by… But I haven’t come up with anyone. We don’t have a locksmith here… Have you thought of anyone?

Quest completed

______________

Can You Forge a Key?

council_man

Aha! I didn’t think of that! You are right. Conrad Marsdeen in Moorland is a well-known master blacksmith. It was great that you thought of him. Take the photo with you and ask him if he could possibly forge us a copy of the key.

If all goes well I’ll wish you luck in Goldenhills Valley. Don’t forget to send my best wishes to Klaus when you ask him why he didn’t open the gate this year.

Objectives: Ask Conrad if he can forge a copy of the key in the photo.

Rewards: 15 Jorvik Shillngs, 15 XP

Reputation: 15 with Silverglade Village

Go to Moorland with your photo and ask for his help.

conrad_marsdeen

Rita! I haven’t seen you for a while. You are wondering if I can make you a copy of a key? The key to a city? Okay… The ends justifies the means. I’ll help you so that we can find out what has happened in Goldenhills Valley.

Quest completed

______________

More Iron Ore

conrad_marsdeen

I need iron ore to make you a new key. You already know that iron ore is in the Demascus Mine just southwest of here. Take my pickax and ride over to the mine to get me some. When you get back we’ll get started.

Objectives: Use the pickax in the Demascus Mine to chip out three chunks of Jorvik iron ore and come back to Conrad with them.

Rewards: 20 Jorvik Shillings, 25 XP

Reputation: 20 with Keepers of Aideen

Well, off you go!

conrad_marsdeen

Wonderful! You have done this before so you are getting good at it now.

Quest completed

______________

A Little Blacksmith’s Apprentice

conrad_marsdeen

This might take a while, but if you help me, the first phase of the forging can go smoother. At least you’ll get to practice your smithing skills. Who knows, some day you might be a real blacksmith’s apprentice?

Listen here… Sometimes we need to work the iron on the anvil with the hammer and sometimes we’ll need to heat the iron in the forge with the tongs… And sometimes we’ll need to cool the iron in the bucket with the water.

I’ll tell you which thing we need to do and when. Timing is always important… If we get it wrong we’ll have to start over again. Remember you’ll need to get off your horse when we start forging. And put your horse a little distance off so we have room to work.

Here are the tongs and hammer. Get ready to use them.

Objectives: You need to get off your horse and help Conrad forge the key. Use the tongs and hammer to carry out his instructions. Be careful!

Rewards: 15 Jorvik Shillings, 35 XP

Reputation: 25 with Keepers of Aideen

Conrad will start counting down time. It’s best to keep your inventory window open for this next part.

He will give you three different instructions: heat the iron, work the iron, cool the iron.

Use the tongs on the forge and the water bucket, and use the hammer on the anvil. Use each tool before time runs out. If time does run out, you will have to start the work over again.

When you’re done, speak with Conrad again.

conrad_marsdeen

You were a great apprentice, I have to say. I’m sure you could be a great blacksmith someday if you try. Now I’m going to finish the work with the key and then the iron needs to rest until tomorrow to harden properly. Come back tomorrow and the key should be ready.

Quest completed

Return to Conrad tomorrow.

The Council Man in Silverglade Village has news for you.

In Your Face Old Man!

council_man

Wait, one more thing… There is one more detail that I think needs your attention.

It has taken quite a while, but I have finally gotten the official indictment against G.E.D. The bosses of Jorvik want me to deliver the indictment to Mr Kembell, but I have a lot to do here in the city and I know how much you like to do things that drive Kembell crazy. What could possibly make him more angry than you delivering the indictment to him personally?

Mr Kembell is still glaring at his oil drills north of the Winery, you can find him there.

Objectives: Deliver the indictment against G.E.D. to Mr Kembell who is standing near the oil drills near the Winery.

Rewards: 20 Jorvik Shillings, 45 XP

Reputation: 30 with Silverglade Village

Ooh this should be good! Wait while I get my popcorn.

mr_kembell

Bah… You again… You crazy girl! Okay… I’ll read the document…

ARRGH!

quest-angry_kembell

Quest completed

______________

A Threatening Greeting

mr_kembell

Grrr… It says that Jorvik City is charging me with fraud in the tenancy agreement where they think they can prove I have been using stolen oil drilling equipment. Catastrophe and madness! This is all your fault! You win for now… I will run while I can this time. I have found new places I can exploit for their natural resources on this stupid island. And this new place is a long way away from you AND your stupid horse!

Let the Jorvik council know that this is far from over… And when I win in court I’m going to come back here and dynamite Silverglade right off the island! You might be too young to remember, check out what I did to Hill Crest…

This is not the last time you’ll see me Rita…

Objectives: Speak with the Council Man.

Rewards: 20 Jorvik Shillings, 45 XP

Reputation: 30 with Silverglade Village

And the award for the biggest crybaby goes to…

council_man

Wow, that really got him going. Mr Kembell should remember his blood pressure! Ha ha ha! We’ll have to hope that Jorvik City has what they need to make the charges stick. Mr Kembell is a dangerous man when he is angry and has the law on his side. But it is great to get rid of him for a while. Thank you Rita for your help.

Hill Crest is a sad story… It was once a prosperous town in the mountains south of Moorland that G.E.D. turned into a big hole in the ground… A mess of a dig site for mining. Both the town and the mine have been abandoned for a long time. It was a terrible shame what happened there…

Quest completed

Day 34, Poopoo to You

26 Tuesday Mar 2013

Posted by Maggie Oldcamp in Story Quests

≈ Leave a comment

Tags

are the crops growing, barney, build the course, carney, conrad marsdeen, fertilize the field, finished barrels, marley, my brother the inspector

Conrad has finished making the barrels for Marley.

Finished Barrels

conrad_marsdeen

I didn’t realized making barrels could be such a tough job. I never would have believed it. But here they are Rita, the best barrels Jorvik has ever seen. Bring them to Marley and use them with pride!

Objectives: Ride back to Marley with the amazing new barrels.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 15 with Silverglade Village

So amazing! Marley should be happy to see these fixed…

marley

Where have you been? How could it have taken so long to repair a couple of barrels?

Oh. The blacksmith has worked day and night to make me new barrels that should last hundreds of years. Uh oh. I wonder what the bill is going to be… I only wanted him to switch out a few boards…

Quest completed

______________

Build the Course

marley

While you were gone I read the rulebook on exactly how barrel racing should be done. Behind my house I have marked off on the field exactly where the barrels should be. So, you only need to ride over and put them down in the right place. Then we just need to test it out!

Objectives: Place the barrels at the marked places.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 15 with Silverglade Village

You have to be dismounted from your horse to place the three barrels. When they are set go back to Marley.

marley

Yeehaw! Well done Rita! Are you ready for a little barrel racing?

Quest completed

______________

My Brother the Inspector

marley

Ok… Now we need to inspect the course. Can you ride over to my brother Carney and ask him to come over and inspect the course? I know, I know… It is awful not to even try it once before it is inspected… But if it isn’t inspected I can’t open it up for anyone.

Objectives: Speak with Carney at the Winery and ask him to come to Marley’s to inspect the barrel racing course.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 15 with Silverglade Village

Carney is by the stables at the Winery.

carney

I see. My brother wants me to come and inspect his crazy new race. I have a lot to do today that can’t wait… But maybe tomorrow. We’ll see.

Quest completed

Return to Marley tomorrow.

Now let’s go see how Barney is doing with his crops.

Are the Crops Growing?

barney

Hello again! I am a bit worried, nothing has come up from the soil. I hope I don’t have to postpone the party. We need to do something extra to get the plants started… Cow poo! Yes, you heard right! We need to spread some manure to get the plants ready in time. Maybe you and Summerblaze can use this spade to collect some manure for me? Ride to Hollow Woods and Valedale. Claire’s cow manure would be perfect for this.

Objectives: Get cow manure outside Valedale.

Rewards: 15 Jorvik Shillings, 35 XP

Reputation: 15 with Silverglade Village

Go to the cows near Valedale, and collect their poo. You have to be dismounted to use the shovel. When you have collected enough manure, return to Barney.

barney

Awesome! It smells really bad! Lucky for us that the crops don’t have noses.

Quest completed

______________

Fertilize the Field

barney

Fertilizing the field is not glamorous work, but it has to be done, Rita. Take the bucket with manure and spread it out here and there. The soil will absorb the nutrients fast. No time to lose, take the bucket and start!

Objectives: Spread the manure on the field.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 15 with Silverglade Village

Dismount from your horse and go out into the field again to spread the manure. Then return to Barney.

barney

Good fertilizing. We can’t do any more work today.

Quest completed

Return to Barney tomorrow.

Day 33, Farmajon

23 Saturday Mar 2013

Posted by Maggie Oldcamp in Story Quests

≈ 6 Comments

Tags

a romantic day for two, all living things need water, barney, conrad marsdeen, dig holes in the ground, farmer, felix, flourishing seeds, lance, marley, mary, new iron for the barrels, new wood for the broken barrels, preparations, some different seeds, the smiths new barrels, time to plant and sow

Let’s see if Lance is ready for his hot date, er, I mean, fun picnic.

Preparations

lance

It’s time Rita! Wish me luck! I promise I’ll tell you everything! I have flowers and all, this will be great. Do I look good? Do you think she’ll like me?

Objectives: Wish Lance good luck!

Rewards: 35 Jorvik Shillings, 15 XP

Reputation: 40 with Silverglade Village

Good luck Lance!

lance

Thank you Rita! You are a real friend.

Quest completed

Let’s go see the happy couple at their picnic spot in front of the abbey.

A Romantic Day for Two

mary

Hello Rita! You have no idea how fantastic our date was! We are so grateful and happy because you helped us find love!

Objectives: (Talk to Mary about the picnic.)

Rewards: 200, 20 XP, A Cute Sweater from Lance and Mary

Reputation: 60 with Silverglade Village

Hope it was lovely, dear.

mary

Please take these gifts from us as a thank you! We really hope you will like them!

Quest completed

Let’s go see Marley about getting the barrels fixed.

The Smith’s New Barrels

marley

Yes! You are probably right! Ride over to Conrad, he is good at fixing and making just about everything. I’m sure he can fix my barrels. Here are the broken barrels Rita, ride like the wind and come back as soon as you can. I’ll read the rulebook while you are gone to be sure we do this just right.

Objectives: Ride over to Conrad with the broken barrels.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Village

Conrad can be found at his smithy in Moorland.

conrad_marsdeen

Fix the barrels… Not really my area, but for you we’ll take a look. But remember I don’t do anything halfway… We’ll fix these right or not at all. If I’m making a barrel they will be the best barrels you’ve ever seen.

Quest completed

______________

New Wood for the Broken Barrels

conrad_marsdeen

The first thing we need is new wood. Wood that will last hundreds of years… Not the cheap stuff these barrels were built with. The best wood for barrels is only found in one place in Jorvik. Beside Valedle Lake. There is an ancient oak beside the lake and under it you should be able to find some old fallen branches that should be as strong as the mountains.

That is what we will build out barrels with.

The oak tree should be easy to find… It is the only one of its kind near Valedale Lake.

Objectives: Bring the branches from beside Valedale Lake to Conrad.

Rewards: 20 Jorvik Shillings, 35 XP

Reputation: 15 with Silverglade Village

The oak tree is in the middle of the Valedale Lake area. It’s the only big, leafy tree. To get to it, follow the race trail. The tree is just around the hairpin turn. You’ll have to go off of the trail to get to the branches. Most of them are on the beach beside the tree.

When you have collected enough branches, return to Conrad.

conrad_marsdeen

Great Rita! This wood should make for the best barrels in Jorvik. Now I’ll just cut them to the right length…

Quest completed

______________

New Iron for the Barrels

conrad_marsdeen

The wood for the barrels is ready. Now we need more iron to make the bands around the barrels that hold the wood together.

Go pick up some more iron ore from the Demascus Mine. Borrow my pick-axe and break some iron ore from the rocks that I can use to forge the bands for the barrels.

Objectives: Break off some iron ore in the Demascus Mine and bring it to Conrad.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 15 with Silverglade Village

The mine is to the west of the smithy. Go in and dismount your horse to collect the ore. When you are done, return to Conrad.

conrad_marsdeen

Good Rita! Now I’ll forge some bands for these barrels. It is going to take a while but anything worth doing is worth doing right. These will be the best barrels in Jorvik.

Quest completed

Return to Conrad tomorrow.

Now let’s go see what Barney needs help with.

Farmer

barney

Hello, Rita! It’s time to sow some seeds and plant some potatoes. Would you mind helping me out? You see, my back hurts so some help from a healthy young girl would be a lifesaver.

Objectives: Do you want to help Barney to grow some crops?

Rewards: 25 Jorvik Shillings, 40 XP

Reputation: 15 with Silverglade Village

What’s with all the back problems? Either the people of Jorvik need to have a lesson in safe lifting technique or they need to invest in importing a chiropractor…

barney

How nice! Well, the thing is that my relatives and I are going to have a large potluck supper at my place in a couple of days. What’s better than to use your own crop? Lucky for me the vegetables normally grow very fast on my fields so I think we will get a good harvest if we start now!

Quest completed

______________

Flourishing Seeds

barney

When it’s time to plant for the year I always talk to Felix. He knows a lot about nature and has a special interest in seeds. His seeds are always of a good quality. Can you ride over there and pick some up for me? Pick up some of each kind of seed and we’ll see what will grow the best!

Objectives: Ride to Felix in Silverglade Village and ask about seeds.

Rewards: 30 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Village

Go see Felix in the village.

felix

Hi Rita! Oh, indeed, Barney is going to have his annual family party? Hard to believe a whole year has gone by already.

Quest completed

______________

Some Different Seeds

felix

I have put together some bags of different seeds but haven’t written on the labels what they are. Barney likes surprises. Take these to him and say hello from me!

Objectives: Deliver the seeds to Barney.

Rewards: 40 Jorvik Shillings, 10 XP

Reputation: 15 with Silverglade Village

Go back to Barney with your plant progeny.

barney

Thank you Rita! I can’t wait to see what these grow up to be!

Quest completed

______________

Dig Holes in the Ground

barney

We need to dig some holes in the ground to sow the seeds. Here, take my spade and go out on the field. Make sure to get off your horse to dig. Watch out for the combine harvester, it is dangerous and not to be trifled with!

Objectives: Dig some holes in the field to sow the seeds.

Rewards: 15 Jorvik Shillings, 35 XP

Reputation: 15 with Silverglade Village

You have to be dismounted to dig the holes. It’s faster to just run out in the field on your own, instead of taking your horse and having to get up and down.

And try not to find out what happens when a body meets the combine…

When you have dug all the holes, return to Barney.

barney

Nice work Rita! Very well done. Keep this up and you will learn how to be a really good farmer!

Quest completed

______________

Time to Plant and Sow

barney

Now it’s time to plant the seeds. Here is the bag of seeds to spread out over the field. It’s not that important where you plant them, some here and there will be good enough.

Objectives: Spread the seeds on the field.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Village

Eh, just, whatevs…

Put the seeds in the holes and then return to Barney.

barney

Good work! Maybe we should water the seeds a little bit? That will help them to start growing.

Quest completed

______________

All Living Things Need Water

barney

Here is my old watering can. It should be enough for the new seeds. It’s so nice that you are helping me with this, Rita. Now I have to write some invitations for my family party.

Objectives: Water the fields.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 15 with Silverglade Village

Take the watering can and water all of the seeds, then return to Barney.

barney

Thanks a million! Now we have to wait and see if it will grow.

Quest completed

Return to Barney tomorrow.

Day 15, Chipper Chipmunks

04 Friday Jan 2013

Posted by Maggie Oldcamp in Story Quests

≈ 3 Comments

Tags

a bathtub for the chipmunks, a finished trophy, a flower trophy, a new home for the chipmunks, a romantic trophy, a scary trophy, a shipment of cabbage on its way, a shop without goods, barney, borrow a rake, build master olaf, clothes for the customers, conrad marsdeen, crew lead, donald, green as a jealous druid, harold, hedgehog, housewarming party, hunt for the perfect bathtub, interior decoration for chipmunks, josh, judy, lost money, love at first video game, marley, maybe on the way to the smith, mrs holdsworth, ms morse, now we need a crane, rake leaves and make piles, red dye for the riding vest, repair the field, shady guy, slippery bottles, small hedgehogs, something for the horses too, steve, talk to the veterinarian, tan, the crane is on its way, the riding leaf collector, the secret ingredient, trophy, vet, worth waiting for

The Mississippi Jones quests start on this day, but I am putting those quests on its own post.

A Shipment of Cabbage is on Its Way

steve

You know what? The cabbage has arrived! Take this pile of cabbage and put them into the holes in the field, as the vet said. Then we’ll see if the small creatures will act friendly towards you.

Objectives: Place the cabbage into the holes the chipmunks have dug on Steve’s field, to the east of his farm.

Rewards: 25 Jorvik Shillings, 65 XP

Reputation: 30 with Silverglade Village

Yep, just stuff it down there, and watch the critters jump with glee!

Return to Steve when you have placed all of the cabbage.

steve

So they peeked up from the holes and seemed happy? Great!

Quest completed

______________

A New Home for the Chipmunks

steve

What do you think about letting them live behind the barn? In the corner of the old wall where the race starts. Then we won’t have to walk very far when it’s time to give them cabbage.

Here, take these signs and put them up around here so no one walks or rides into this area and gets hurt. We don’t want any tourists to get stuck either.

Objectives: Put up signs behind the barn at Steve’s farm.

Rewards: 14 Jorvik Shillings, 45 XP

Reputation: 30 with Silverglade Village

Put the signs in the area next to the finish line of the race.

Return to Steve when you have done so.

steve

Well done Rita. Now we’ve made a new home for our small friends.

Quest completed

______________

A Bathtub for the Chipmunks

steve

What? You think we should give them a bathtub? Aha, the vet said that they like to take baths because they get so dirty when they dig. Yes, that sounds fair. Barney at the silo has some old water troughs and I’m sure he’ll give one to us.

Barney used to be outside his silo to the east of us, not far away. Oh, that’s right, you’ve met him before.

Objectives: Talk to Barney at the silo, east of Steve’s farm, to get an old water trough.

Rewards: 12 Jorvik Shillings, 55 XP

Reputation: 30 with Silverglade Village

Ride to Barney’s silo and ask him about getting a water trough.

barney

An old water trough? As a bathtub for chipmunks? Steve seems to get weirder each day. I think he’s using my grain for other things than feeding the birds…

Quest completed

______________

Hunt for the Perfect Bathtub!

barney

Of course you can take an old water trough. I think there’s one behind the silo. If you can find one and it’s not broken you can take it.

Objectives: Look for a trough that’s not broken. You can search behind Barney’s silo.

Rewards: 15 Jorvik Shillings, 35 XP

Reputation: 25 with Silverglade Village

Go around on the other side of the silo from which Barney is standing and select one of the several little water troughs lying around. When you have found a good one bring it to Steve.

steve

That’s a fine trough.

Quest completed

______________

Interior Decoration for Chipmunks

steve

So, you can put it right there… At the chipmunk’s future home.

Objectives: Place the trough at the chipmunk’s new area behind the barn at Steve’s farm.

Rewards: 17 Jorvik Shillings, 55 XP

Reputation: 30 with Silverglade Village

Put the trough on the ground in the middle of the area that you blocked off with the signs. Return to Steve when you’re done.

steve

So, now it’s done.

Quest completed

______________

Housewarming Party

steve

Take the rest of the cabbage and put it in the chipmunks’ new home so we can see if they want to go there.

Objectives: Place the pile of cabbage in the chipmunks’ new home behind the barn at Steve’s farm.

Rewards: 15 Jorvik Shillings, 75 XP

Reputation: 50 with Silverglade Village

Put the pile of cabbage in the middle of the marked off area. Return to Steve when you have done so.

steve

How nice they moved here so fast! I think they like both you and the cabbage a lot. I hope they’ll live and be happy here in their new home so one one will fall down in holes any more. Thank you again for an assignment well done. You can come back and help me feed them if you want to.

Quest completed

______________

Repair the Field

steve

Rita! I almost forgot. The old holes that the chipmunks made have to be filled. They’re too dangerous. Take this shovel and fill them. When you come back I’ll have a nice reward for you!

Objectives: Use Steve’s shovel and fill all the holes on the east of the farm, then return to Steve when it’s done.

Rewards: 50 Jorvik Shillings, 90 XP, Good Riding Pants

Reputation: 75 with Silverglade Village

Go up into the field behind the stable, where the first holes are. You have to be dismounted to use the shovel. Return to Steve when you have filled in all of the holes.

steve

Thanks! We are done for now. We have to wait and see if any more mysterious small animals show up on my farm. If they do I know who to call for help, don’t I?

Have a nice day here in Silverglade, Rita!

Quest competed

Let’s go help Olaf with the gondola lift now.

Now We Need a Crane

buildmaster_olaf

There we go. The foundations are set. I realized last night that we need something else. We need a crane to hang up the cables. Ask the guy down at North Link if he has a crane to lend us.

Objectives: Ask Bengt, the builder at North Link, about borrowing a crane.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Go into the construction site and speak with the Crew Lead.

crew_lead

A crane? Yes I do have one.

Quest completed

______________

Love at First Video Game

crew_lead

What a woman Rita! She is perfect, except for maybe that she never lets me win a single game. She is a genius when it comes to video games.

Psst… You need to help me. I really want to propose to her. I have bought a ring… but it isn’t enough. Find a gift for her that really shows her how much I really care for her and my crane is yours for as long as you need it. She loves Pole Bending as much as I do… maybe something to do with that?

Objectives: Find the perfect present for Ms Morse. Something to do with Pole Bending maybe?

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 10 with Moorland Stable

Josh in Moorland knows a lot about Pole Bending. Go speak with him.

josh

A gift that has something to do with Pole Bending? Hrmmm…

Quest completed

______________

Trophy

josh

Ok Rita. I’ll give my all for love. Take my trophy that I won in the Pole Bending World Championship a few years ago. What do you think?

It isn’t very romantic, I know. But speak with Tan. Maybe she can help you make it a bit more romantic.

Objectives: Speak with Tan about making the trophy more romantic.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 5 with Moorland Stable

With the next couple quests, you have to pick up the trophy. It won’t be automatically put into your inventory. I keep making the mistake of running to the next person, and then getting there and realizing that I forgot to pick up the trophy. So don’t do that!

tan

Romance? If there is anyone who understands that it is me! If I can just borrow the trophy for a second I’ll make it storybook romantic. Just wait a second…

Quest completed

______________

A Romantic Trophy

tan

Just look at that! Completely pink!

Of course, you said she was a little older. This might need a little more. Speak with Mrs Holdsworth, she is as old as the hills.

Objectives: Speak with Mrs Holdsworth about making the trophy more appropriate for an older person.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Moorland Stable

Mrs Holdsworth is still by her little cottage behind Moorland Stables.

mrs_holdsworth

Aha. I understand what you mean. It feels a little childish to me too. A little more class and style is what this trophy needs. I know exactly what this needs. Give me a minute.

Quest completed

______________

A Flower Trophy

mrs_holdsworth

There we go. I’ve planted dandelions in it. Elegant, classic and tasteful. I put it on the table over there, look how great it looks.

It needs more you think? She loves heavy metal, you say? Speak with the guys down near Dark Core’s landing place. They look like the heavy metal type.

Objectives: Speak with the shady guys down by Dark Core’s landing place on the beach outside Moorland Stables. They look like heavy metal fans.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Moorland Stable

Cadmium, arsenic, iron, mercury, I’m fans of them all.

The Dark Core man is down next to one of the big shipping containers on the beach.

I forgot to note the dialogue for the end of this quest, sorry!

______________

A Scary Trophy

shady_guy

Look now. Cool right? I glued a bunch of skulls on it. Now it is super cool. Who wouldn’t want something this awesome? Here you go… now get out of here!

Objectives: Give the improved trophy to Bengt, the builder at North Link.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Silverglade Village

Ride back to North Link and give the trophy to the Crew Lead on the construction site.

crew_lead

Wow! Rita, I have tears in my eyes it is so amazing. But something is missing… something that says it is from me. I just need to add a little something.

Quest completed

______________

A Finished Trophy

crew_lead

There, now it is perfect! I’ve welded on a little excavator on the top so she always thinks of me when she sees it.

Can you give it to her for me? I’m too shy… cross your fingers and hope that she likes it.!

Objectives: Give the trophy to Ms Morse.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 15 with Silverglade Village

Ms Morse stands next to Bengt. Give her the trophy.

ms_morse

What is this here? I think I’m going to faint. It is the nicest thing I’ve ever seen. Nobody has ever given me a gift like this. Bengt really is the perfect man.

Bengt, I love you!

Quest completed

______________

The Crane is on Its Way

ms_morse

Oh Rita, Bengt is truly the world’s kindest man. I will make sure he sends the crane right away. We’ll just play a little bit of the Pole Bending race first. Ride over and speak with the Build Master now.

Objectives: Speak with Build Master Olaf.

Rewards: 110 Jorvik Shillings, 15 XP

Reputation: 5 with Silverglade Village

Olaf is still down on the little trail in front of the Baroness’ race track.

buildmaster_olaf

So the crane is on its way? Great job!

Quest completed

Return to Olaf tomorrow.

Let’s go help Marley with getting his jumping track ready.

A Shop Without Goods

marley

Hi Rita! Do you know what I realized? I forgot to order goods for the store. There will be a lot of customers now when the track is open so the items I have left will be sold in a minute. I’ll order the right away! Talk to me again when I’m done.

Objectives: Talk to Marley.

Rewards: 25 Jorvik Shillings, 40 XP

Reputation: 50 with Silverglade Village

Speak with Marley after he has ordered the new inventory.

marley

That went fast, huh? I’ve ordered clothes from Valedale and horse gear from Firgrove. The items are ordered but not delivered and I don’t want to wait one more day for the postman to deliver it. And that’s why I need you.

Quest completed

The next two quests I’m going to write the separately but you can take them and do them both at the same time. Save yourself two trips back and forth.

Clothes for the Customers

marley

Ride to Valedale and retrieve a box of clothes I’ve ordered. It’ll be outside the clothing store in Valedale, ready to be picked up… Thanks for helping me Rita, you’re a real friend!

Take the opportunity to shop in Valedale and enter the competition by the Valedale Lake when you’re in the neighborhood!

Objectives: Ride to Valedale and get  package of clothes that Marley ordered. The package is outside the Valedale Vestments.

Rewards: 25 Jorvik Shillings, 40 XP

Reputation: 50 with Silverglade Village

The clothes store is next to the stables, and behind Elizabeth’s house. The clothes are on the portico of the hotel rooms, next to the clothes store. They’re kind of hidden in the flowers and hard to see.

Return to Marley when you’ve completed the quests.

marley

Super fantastic! Soon, we’ll be ready to open for real!

Quest completed

______________

Something for the Horses Too

marley

When it comes to horse gear, Firgrove is the place. Their craft is really something special. Ride to Firgrove and pick up the package I’ve ordered, ok? Great Rita! I knew I could count on you!

You can take the opportunity to race and shop in Firgrove if you want to. It’s not that urgent.

Objectives: Ride to Firgrove and get the horse gear Marley ordered. It’s outside the gear shop in Firgrove Village.

Rewards: 25 Jorvik Shillings, 40 XP

Reputation: 50 with Silverglade Village

The gear shop is directly next to the stables, and the gear is piled right outside the shop.

Return to Marley when you’ve completed the quests.

marley

Fantastic!! I have more than enough horse gear in my shop now!

Quest competed

Return to Marley tomorrow.

Barney has finished with the beetroot dye now.

Red Dye for the Riding Vest

barney

Hi Rita! I have harvested the beetroots now. They have the most wonderful red color you can imagine! I have squeezed them for you so the dye is ready. I can promise you that the tailor will be happy.

Objectives: Take the red dye to the tailor in Silverglade Village.

Rewards: 55 Jorvik Shillings, 90 XP

Reputation: 45 with Silverglade Village

Donald will be happy with this pretty red color!

donald

Thank you Rita! Such a beautiful red color, it’s above my expectations. Barney grows high quality beetroots.

Quest completed

The next two quests I will write separately, but you can take them and complete them at the same time.

Green as a Jealous Druid

donald

Now I need some green color for your vest. Old Mrs Holdsworth in Moorland used to come here and she can make a green dye from bushes growing here in Moorland. She has a special way of making dye by boiling the leaves in water with olive oil in it.

Ask her how it’s done. But don’t forget to get some olive oil from Harold.

Objectives: Get help from Mrs Holdsworth to extract green color. She lives in the red house outside the Moorland Stable.

Rewards: 15 Jorvik Shillings, 35 XP

Reputation: 45 with Silverglade Village

Speak with Mrs Holdsworth in Moorland.

mrs_holdsworth

Hello Rita! It’s been a while. Green dye, you say? Of course, the bushes here in Moorland have large, fine leaves which I can boil to make green dye. But I use a secret ingredient – olive oil.

Quest completed

______________

The Secret Ingredient

donald

Mrs Holdsworth, who makes green dye, has a secret ingredient that helps her get a really rich green color. But everyone knows the secret ingredient is olive oil, so you should get some from Harold. He’s standing by the fountain in the middle of the village. Take the oil to Mrs Holdsworth.

Objectives: Get olive oil from Harold by the fountain in Silverglade Village.

Rewards: 15 Jorvik Shillings, 35 XP

Reputation: 45 with Silverglade Village

Go talk to Harold about procuring some secret ingredient for Mrs Holdsworth.

harold

Of course I have the olive oil for Mrs Holdsworth!

Quest completed

______________

Slippery Bottles

harold

Here you are Rita! This is a bottle of our finest olive oil! Bring it to Mrs Holdsworth. But be careful not to drop it, the bottle is oily and slippery.

Objectives: Give the olive oil to Mrs Holdsworth in Moorland.

Rewards: 20 Jorvik Shillings, 35 XP

Reputation: 45 with Silverglade Village

Take the bottles to Mrs Holdsworth.

mrs_holdsworth

Oh, thank you Rita! This will be perfect to make the green dye.

Quest completed

______________

The Riding Leaf Collector

mrs_holdsworth

The bushes usually have one leaf which is greener and finer than all the others. Find and pick that leaf. Pick a dozen of those leaves from the bushes around here! When you’ve brought them to me I can start making the green dye, just as nice as the color the Keepers of Aideen use for their clothes.

Objectives: Pick twelve green leaves from the bushes around Mrs Holdsworth’s house and give them to her.

Rewards: 35 Jorvik Shillings, 55 XP

Reputation: 45 with Silverglade Village

There are plenty of bushes around her house and down along the wall of the stables. When you have picked twelve of them, return to Mrs Holdsworth.

mrs_holdsworth

Thank you so much Rita! I’ll start making the dye now! It will be ready tomorrow, come back then.

Quest completed

______________

Worth Waiting For!

mrs_holdsworth

While I prepare the dye you can go talk to the smith, Conrad. I heard that he’s made something for you which he’s been working on for a long time…

Objectives: Ride and talk to the smith, Conrad, he has a gift for you. Conrad’s smithy is to the north of Moorland Stable.

Rewards: 50 Jorvik Shillings, 65 XP, Aideen’s Runners

Reputation: 75 with Keepers of Aideen

Go visit Conrad at his smithy.

conrad_marsdeen

Rita! You’re exactly the person I wanted to see right now. I’ve finally finished the horse shoes I promised you! They look great! Take them and use them on your nice companion, Summerblaze.

Quest completed

Return to Mrs Holdsworth tomorrow.

Tan needs help with something now, you should go talk to her.

Lost Money

tan

I’ve saved for a long time to be able to buy new riding clothes and now all my money is gone. I must have lost them! They have to be somewhere nearby. Can you help me look for them, please?

There are three places I might have lost them in. One is in the paddock next to me, near the hay. Or maybe I lost them during lunch. I sat at the bridge down by the water, south of Mrs Holdsworth’s house. On my way back I visited Mrs Holdsworth and may have lost them by the benches in her cherry tree garden.

Objectives: Look for Tan’s lost money at three spots. Search in the paddock, at the bridge south of Mrs Holdsworth’s house and by the benches in her garden. When you’re finished, return t her.

Rewards: 12 Jorvik Shillings, 40 XP

Reputation: 20 with Moorland Stable

Check all three places and return to Tan.

tan

You didn’t find them? Typical, but thanks anyway. How could I be so careless? I have to remember other places I visited recently.

Quest completed

______________

Maybe on the Way to the Smith?

tan

I was at the smithy, you know… Conrad. I may have lost my money on the way back when I was riding a bit faster. Look along the road towards Conrad the smith, his smithy is to the north. I was riding along the race track, so start there, please. After that you can talk to Conrd to see if he’s seen any lost money.

Objectives: Search five places along the race track between where Tan is and to Conrad’s smithy. When you’ve done that, talk to Conrad.

Rewards: 12 Jorvik Shillings, 45 XP

Reputation: 20 with Moorland Stable

The places to check are along the road, next to the stable wall, and also along the trail, off the road, to the smithy. Speak with Conrad when you’ve checked all of the places.

conrad_marsdeen

Hello Rita! Oh, Tan lost her money? That’s sad. I haven’t seen or heard anything here. I think you’ll have to return and tell her that, sorry.

Quest completed

Return to Tan tomorrow.

Some small forest creatures need your help! Go down to the iron gate, past the Riding Hall, to see what is the matter.

Small Hedgehogs

hedgehog

… sniff… sniff…

Objectives: Do the hedgehogs want something?

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 15 with Silverglade Manor

Check on the hedgehog again, maybe he can relate what’s the matter.

hedgehog

Sniff!

Quest completed

Ride to the Vet in Silverglade Village to see if she knows how to help the hedgehogs.

Talk to the Veterinarian

vet

Hello Rita! What did you say, you found some hedgehogs? They looked a bit sad and scared? Poor things, maybe they can’t find their way back to their nest? Can you go back and look for the nest?

Objectives: Ride and look if the hedgehogs have somewhere to live.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Manor

Ride back to the hedgehogs, and look along the ground off the side of the road, for leaf dens for the hedgehogs. Return to the vet when you have done so.

vet

You didn’t see any hedgehog nests? I see, maybe that’s the reason why they are so sad! If you can find leaves you maybe can make a hedgehog nest for them?

Quest completed

______________

Borrow a Rake

vet

You can ride to Silverglade Equestrian Center and ask Judy if she has a rake to lend you. Hedgehogs usually live in piles of leaves during the autumn. Some people give hedgehogs milk but you shouldn’t do that because they can get stomach problems from milk!

Objectives: Ride to Silverglade Equestrian Center and ask if you can borrow a rake from Judy.

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 15 with Silverglade Manor

Judy will be sure to have a rake. Go speak with her at the Manor stable.

judy

Hello! Of course I can lend you a rake. Are you going to rake leaves now? When it’s spring and all?

Quest completed

______________

Rake Leaves and Make Piles

judy

I will lend you my best rake. But why do you want to rake leaves now? You found hedgehogs! Oh, they are so cute! How nice of you to make nests for them. Good luck with the raking!

Objectives: Rake leaves and make piles by the riding arena.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 15 with Silverglade Manor

Ride back to the hedgehogs and rake piles where you first checked for the nests. You have to be dismounted to use the rake. Check on the hedgehogs when you’re done.

hedgehog

Sniff! Sniff, sniff! Squeel!

Quest completed

Day 14, No Creepers Plz

28 Friday Dec 2012

Posted by Maggie Oldcamp in Story Quests

≈ 1 Comment

Tags

advice from the vet, blue dye for the tailor, build master olaf, conrad marsdeen, crew lead, derek, donald, extra large extra fine beetroots, it is a date, ms morse, no creepy guys please, play together, test the paddock, the post is always on time, tractor out of gas, vet, we need concrete, wrecking and clearing

Advice From the Vet

vet

I’m back now, sorry that you had to wait. I did some thinking while I was away and I think that the best approach is to befriend the chipmunks. Yes, befriend. They love cabbage. If you put down cabbage in the holes and I guarantee that they will love you. After that you can build a place where they are allowed to dig. You can mark the place with signs so people know it has holes. If you give the chipmunks some cabbage now and then they’ll stay. They also like to take baths because they get so dirty when they dig. Tell Steve this.

Objectives: Tell Steve what the vet said. He’s at Steve’s farm outside Silverglade Village.

Rewards: 12 Jorvik Shillings, 55 XP

Reputation: 30 with Silverglade Village

Hey, Steve is on Steve’s farm, imagine that. Huh.

steve

Befriend the chipmunks? We’ve made peace with the mice so now why not the chipmunks? Hm, this place will be a zoo soon!

Quest completed

Return to Steve tomorrow.

Let’s go back to Olaf up in North Link.

Wrecking and Clearing

buildmaster_olaf

Yes. Check it out! Now we have an excavator. Awesome! Now we can take down all the trees and other stuff that is in the way of the station down here. Here are a couple of GPS locators. Put them in the ground beside everything that needs to be removed.

Objectives: Mark the trees that need to be removed for the gondola lift.

Rewards: 10 Jorvik Shillings,15 XP

Reputation: 10 with Silverglade Village

Go up the hill behind Olaf and mark the couple of trees and large boulders to be cleared.

Return to Olaf when you have done this.

buildmaster_olaf

Awesome Rita! I’ll send out the excavator right away.

Quest completed

______________

We Need Concrete

buildmaster_olaf

Now the trees are gone. Now it is time to build the foundations. Finally! Concrete is what we need! Pick up the concrete bags over there. What? Oops. I seem to have forgotten the concrete… I was so concerned about the excavator that I forgot to order the concrete. Can you ride down to North Link and ask the guys if they have any extra concrete?

Objectives: Ride down to North Link and ask them if we can borrow some concrete.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

Go talk to Crew Lead by the tunnel and ask him for the concrete.

crew_lead

Concrete? Sure, we have lots of it we are not using.

Quest completed

______________

Play Together

crew_lead

Sure, we can fix you up with some concrete. That is no problem. But you need to help me first. Zombie Horse Pole Bending Apocalypse is fantastic! But I’m sure it would be more fun with someone else to play with. Find someone who wants to play together with me and I’ll give you so much concrete it will be coming out of your ears!

Objectives: Find someone who likes the video games as much as the builder by North Link.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

Fix you up, har har.

Speak with fellow enthusiast, Ms Morse. She’s still up in the Firgrove Mountain Pass.

ms_morse

Play together? That would be amazing. But who is this man you are talking about anyways?

Quest completed

______________

No Creepy Guys Please

ms_morse

It would be fantastic to play Zombie Horse Pole Bending Apocalypse with someone else. But what is he like really? I don’t really want to go play with some creepy guy. I need to look him up on the internet on my smartphone. It is nice we have such good reception up here in the mountains.

Objectives: The lady needs to check on the internet.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Silverglade Village

Let the lady check her biz. Talk with her in a minute.

ms_morse

Bengt. He is a nice looking man. Now we’ll see… Favorite color: Black and pink. Interests: Video games, heavy metal, excavators, and flowers.

He sounds perfect… those are the same as mine!

Quest completed

______________

It is a Date

ms_morse

I need to see that handsome guy with my own eyes! We’ll check by North Link. I’ll ride down there right away.

Objectives: Meet construction worker Bengt by North Link.

Rewards: 10 Jorvik Shillings, 45 XP

Reputation: 10 with Silverglade Village

Return to North Link and speak with Crew Lead about his new found game partner.

crew_lead

Hello there gorgeous! Are you the one who loves games as much as me? If you think you have a chance you could try and beat me at Pole Bending Apocalypse?

Of course… the cement Rita. I’ll deliver it right away… But first we’ll test out the game here just a bit.

Quest completed

Return to Olaf tomorrow.

Marley’s stopwatch should be in at the post office now.

The Post is Always on Time

derek

Here it is, a brand new stopwatch. Marley will be super happy with this. Did I say my name is Derek and that I’m new here? What’s your name?

Objectives: Ride back to the paddock and give Marley his package with the stopwatch.

Rewards: 25 Jorvik Shillings, 50 XP

Reputation: 50 with Silverglade Village

Somebody has a little crush on yooooo….

Bring the new stopwatch to Marley.

marley

Haha Rita! Faaaantastic! Thank you! I have to install this one and after that you must test my new track, it’s almost ready!

Quest completed

______________

Test the Paddock

marley

So, what do you think Rita? Quite an amazing little competition I’ve set up? Test it and tell me what you think!

Objectives: Test Marley’s new track.

Rewards: 25 Jorvik Shillings, 60 XP

Reputation: 50 with Silverglade Village

Ride the new track and tell Marley what you think.

marley

There you go! A really good ride Rita! I think I’m almost ready to open this track officially.

Quest completed

Return to Marley tomorrow.

Conrad has finished the blue dye for you. Go see him in Moorland.

Blue Dye for the Tailor

donald

Hello Rita! The powder is prepared and ready to use as dye. The tailor will be happy with this.

Objectives: Give the blue dye to the tailor in Silverglade Village.

Rewards: 65 Jorvik Shillings, 90 XP

Reputation: 45 with Silverglade Village

Take the blue dye to Donald.

donald

Thank you Rita! Such a beautiful blue color. We’ll definitely use that.

Quest completed

______________

Extra Large, Extra Fine Beetroots

donald

Now I need red color for your vest! I’ve heard that the farmer Barney has grown some extra large, fine beetroots. Squeezed beetroot should be perfect as red dye. Ride to him and ask if he has some beetroots to spare.

Objectives: Ask Barney at the silo, east of Steve’s farm, about making red dye from beetroots.

Rewards: 20 Jorvik Shillings, 35 XP

Reputation: 45 with Silverglade Village

I’ve done this in real life, squeeze beetroots, and made the mistake of not checking my gloves for holes before hand. My one hand was stained red for a whole week after, lol.

barney

Beetroots? Of course I have some. The reddest ones of all of Jorvik! I can help you but I want something in return.

Quest completed

______________

Tractor Out of Gas

barney

My tractor is out of gas and I had a breakdown out on the road. My diesel tank is also empty! I forgot to refill my own tank. When this happens I usually borrow some diesel from Steve – he owes me some so it’s ok for him. Take this can and ride to the tank next to Steve’s farm and fill it up. After that you can refuel my tractor, it’s standing out on the road. Return to me when you are done.

Objectives: Ride to the tank on Steve’s farm, fill the can with diesel and then refuel the tractor standing on the road beside Barney’s silo. Talk to Barney again after that.

Rewards: 20 Jorvik Shillings, 75 XP

Reputation: 45 with Silverglade Village

Steve’s diesel tank is next to the stable. Barney’s tractor is parked across the road from his silo.

barney

Thank you so much Rita! Now I’ll harvest the finest, juiciest beetroots for your red color. Come back tomorrow and I’ll be done!

Quest completed

Return to Barney tomorrow.

Day 13, Continue Building

26 Wednesday Dec 2012

Posted by Maggie Oldcamp in Story Quests

≈ 6 Comments

Tags

a very busy stargazer, back to north link, bar delivery, bars on the bridge, blue stones for blue dye, build master olaf, chipmunks what will we do now, conrad marsdeen, correct time on order, crew lead, cupcakes on the way to the stars, derek, donald, elizabeth sunbeam, felicity, get pink dye, gondola lift is delivered, james, josh, lost zombie horses, mario, marley, missing bars, ms morse, on the way to the top, pole bending apocalypse, steve, stonehunt in the highlands, the marauders revealed, vet, video game all day, watch the holes in the ground on steves field, we are missing an excavator, whose hat is that, zombie horses vs excavators

A Very Busy Stargazer

mario

I have time for you now. So, Steve thought that you could use the telescope to see who is digging the holes on his field. That’s completely nuts… but I do want to help you. I’ve very busy watching the sky as I’ve received some reports about mysterious light phenomena, but I haven’t seen any yet.

I have been so busy with that I haven’t had time to eat. Tell you what, if you can ride down to Elizabeth in Valedale and get some cupcakes for me I can let you borrow the telescope while I’m eating.

Objectives: Get cupcakes for Mario from Elizabeth in Valedale.

Rewards: 15 Jorvik Shillings, 30 XP

Reputation: 55 with Silverglade Village

Take the trail back down the mountain and speak with Elizabeth about getting cupcakes for Mario.

elizabeth_sunbeam

Hi Rita! Nice to see you again. I heard that Alex will be back soon, we’ll need some more help then. Keep working on your amazing competition results and do more work here in Silverglade. Oh? You’re here to get some cupcakes for Mario? Ha ha, he is so obsessed with the stars that he forgets to eat!

Quest completed

______________

Cupcakes on the Way to the Stars

elizabeth_sunbeam

Please take these cupcakes to Mario at the observatory. See you again soon. When Alex is back we have a lot to do.

Objectives: Deliver the cupcakes to Mario at the observatory up n the mountains. The road of Hollow Woods will take you there.

Rewards: 26 Jorvik Shillings, 45 XP

Reputation: 45 with Keepers of Aideen

Mario is hungry and waiting. Nothing like cupcakes to hit the spot!

mario

Amazing! You’re an angel! Yum yum!

Quest completed

______________

Watch the Holes in the Ground on Steve’s Field

mario

You can borrow the telescope while I’m eating. I have aimed it for you, so it’s ready to use. I hope you can find out who or what is digging up Steve’s field.

Objectives: Use the telescope in the observatory.

Rewards: 20 Jorvik Shillings, 55 XP

Reputation: 35 with Silverglade Village

Click on the door behind Mario to use the telescope.

chipmunk

mario

Already done? What did you see? Oh, chipmunks! It won’t be easy getting rid of them. I’ve heard they’re persistent rascals. They dig like bulldozers and have destroyed a lot of archeological sites for me during the years.

Quest completed

______________

The Marauders Revealed!

mario

You have to go back to Steve and tell him that you have identified the diggers. I’ll keep looking for anything inexplicable in the sky. Say hello to Steve from me and good luck with chipmunks.

Objectives: Tell Steve the news, he’s at Steve’s farm outside Silverglade Village.

Rewards: 20 Jorvik Shillings, 55 XP

Reputation: 35 with Silverglade Village

Take the news to Steve.

steve

Doom and gloom! Chipmunks! First mice and now chipmunks digging up my fields and posing a threat to both harvest, humans and horses!

Quest completed

______________

Chipmunks? What Will We Do Now?

steve

They’re very clever little creatures. And very shy, as you noticed. You had to use a telescope to see them… The vet in Silverglade Village may have some good advice. I don’t want to hurt them, they’re so cute, but I have to get rid of them. Ride to the vet and ask for advice.

Objectives: Talk to the vet in Silverglade Village and see if she has any advice on how to get rid of the chipmunks.

Rewards: 15 Jorvik Shillings, 35 XP

Reputation: 25 with Silverglade Village

The Vet is in Silverglade Village is across from the Councilman.

vet

Hello Rita! I’d love to help you but I can’t right now. I have to go and help a horse with hay fever. But if you come back tomorrow I’ll be able to help you.

Quest completed

Return to the Vet tomorrow.

Head over to Derek to see what the news is on the gondola lift.

Gondola Lift is Delivered

derek

Answer to the order? Didn’t you see the helicopter?

They flew in a huge helicopter loaded down with all the parts for the gondola lift yesterday.They must have flown all night back and forth to get it all done. They were flying in the direction of North Link so I imagine it has all been delivered directly there.

Ride over there and check it out.

Objectives: Ride and see if you can see where the helicopter landed. It was flying in the direction of North Link.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Ride up to Olaf and see the gondola delivered.

buildmaster_olaf

Yes! It has gone really smoothly Rita. The gondola lift has been delivered. Fantastic!

Quest completed

______________

We Are Missing an Excavator

buildmaster_olaf

The gondola lift was the most important thing, but of course we need a few more things too. This is the first time I’ve worked in Jorvik so I don’t know all the local builders here yet. I’ve spoken a bit with the guys digging the tunnel down there and we might be able to borrow the equipment we need from them.

The first thing we need is an excavator so we can level the ground where the new station will be built. Ride over and see if we can borrow their excavator.

Objectives: Speak with the builders at North Link and see if they will lend us an excavator.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Speak with the Crew Lead, back by the tunnel.

crew_lead

An excavator?

Quest completed

______________

Zombie Horses vs Excavators

crew_lead

Excavator… I only have one you know… but you can borrow my excavator if you help me with something. We have a lot of free time up here so I have a lot of time to spend on my favorite hobby, video games! Right now I don’t have any good games… but there is a game I really, really want to play right now… it might be the best horse game EVER! The problem is I can’t seem to find it here on the island.

Somebody has to have it! Zombie Horse Pole Bending Apocalypse is what it is called. Find me a copy of that game and you can borrow my excavator.

Like I said, I have no idea who might have a copy of it. Maybe someone who is interested in Pole Bending?

Objectives: Find someone who is interested in Pole Bending and see if they have a copy of Zombie Horse Pole Bending Apocalypse.

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 10 with Moorland Stable

There is one person in Moorland who likes Pole Bending, a lot. Josh. He’s at the track behind the Bobcat Girls paddock.

josh

Zombie Horse Pole Bending Apocalypse? I have that… or at least I used to have a copy.

Quest completed

______________

Lost Zombies Horses

josh

It was a really great game, but much too scary for me. The pole bending tracks were so scare they gave me nightmares. But I couldn’t seem to stop playing the game. So I threw it away. The problem was I couldn’t find a single garbage can in all of Silverglade, not a single one. Eventually I sneaked up behind Jasper’s old house and hid it in the old stuff in his attic.

He has moved away so I thought it wouldn’t matter… I’m a little embarrassed about it now so you don’t need to give me a hard time about it The game is probably still there anyways…

Objectives: Ride to Jasper’s old house and look in the attic for the Zombie Horse Bending Apocalypse video game.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Moorland Stable

At Jasper’s house, dismount your horse and click on the door, and you’ll go up into the attic. Search for the game there.

self

“You don’t find the game… But that hat looks familiar… Who did that hat belong to?”

Quest completed

______________

Whose Hat is That?

self

“You remember that hat, who was wearing it?”

Objectives: Find the owner of the hat.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with Fort Pinta

The hat looks strangely like James’s hat…

james

Hello Rita! Hey, that’s my hat! I lost it a few days ago, where did you find it? At Jasper’s old house? It’s good that I sell those hats so I never have to be without one. But it was nice of you to ride all the way back here to return it.

Zombie Horse Pole Bending Apocalypse? I have that… or I used to have it.

Quest completed

______________

Video Game All Day

james

I remember now. I thought I would start a used-goods market, which would work great here in Fort Pinta, and I needed things to sell. I thought maybe Jasper had left some stuff behind that might be good enough to sell. But the only thing I found was that game, Zombie Pole Bending Apocalypse.

That must be the best game ever! It was so much fun to play… I played all night, and all day then all night again. I forgot to take care of my customers, it was THAT good! You understand I couldn’t keep doing that so I had to sell it.

The person who bought it was an older lady from Firgrove. I think her name was Ms Morse. She said she had never played games before but wondered what it was like. So I sold her the game and my old game console. I’m sure she is in Firgrove if you want to speak with her.

Objectives: Speak with Ms Morse about Zombie Horse Pole Bending Apocalypse.

Rewards: 5 Jorvik Shillings, 20 XP

Reputation: 10 with Firgrove

Go to Firgrove and inquire about Ms Morse.

felicity

Ms Morse? She lives here, but we haven’t seen her since this morning.

Quest completed

______________

On the Way to the Top

felicity

Ms Morse? Yes she lives here in Firgrove. But she isn’t here now. Yesterday I saw her ride out of here faster than the wind. Her horse was packed with pole-bending poles… I’ve never seen her so riled up about anything. She screamed “Yeehaw!!!” when she saw me and rode up through the mountain pass towards Valedale lake.

Objectives: Ride through the mountain pass to Valedale lake and look for Ms Morse.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 10 with Firgrove

You can get to the mountain pass from the road going into Firgrove. It starts right after the second street lamp after leaving Firgrove. You’ll find Ms Morse along the trail.

ms_morse

Howdy! Yes… I am Ms Morse.

Quest completed

______________

Pole Bending Apocalypse

ms_morse

Woohoo! What a game! Zombie Horse Pole Bending Apocalypse!!! I’ve been up playing all night and when the sun came up I knew I had to make a proper Pole Bending Apocalypse race… just like in the game!

But now I’m non sure it is a good idea… Now that the course is done, and I’ve calmed down a little, the course actually looks… Well it looks really dangerous actually. I don’t think I would be able to ride it myself.

You want to have the game? Oh… I don’t know… it was so much fun. Tell you what, if you can manage to ride my pole bending course I’ll give you the game as a reward.

Objectives: Ride the Pole Bending Apocalypse race.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Firgrove

Ride the track. Be careful not to run into any of the glowing red obstacles or you will have to start the race over. Talk to Ms Morse when you’ve completed it.

ms_morse

Well done! But… can’t I keep the game? It was so much fun.

Quest completed

______________

Back to North Link

ms_morse

No… you are right. Sigh. A promise is a promise. Here is Jorvik’s only copy of Zombie Horse Pole Bending Apocalypse. Ride back to the person who gets to keep it. Sigh…

Objectives: Ride back to the person who wanted the game in the beginning.

Rewards: 10 Jorvik Shillings, 45 XP

Reputation: 10 with Silverglade Village

Well if you’re going to mope about it…

Ride back to North Link and give the game to the Crew Lead.

crew_lead

Awesome! I’m going to play this until my eyes bleed! Aha… the excavator… I’ll come with it soon. I’m just going to test out the game a little bit first…

Quest completed

Return to Olaf tomorrow.

Let’s go check with Marley to see if Carney has approved his paddock.

Missing Bars

marley

Sigh… Oh, hi Rita. Thanks for inviting my brother, he came over after a while. I could need some help if you have time. The bars I used were not approved so I ordered new ones from James, he had some extra in stock. But they haven’t arrived yet.

Can you ride to Fort Pinta and check with James what’s happened? You know James, the short guy at the stable in Fort Pinta.

Objectives: Ride to Fort Pinta and find out what happened to the bars. Talk to James who runs the rental stable in Fort Pinta.

Rewards: 25 Jorvik Shillings, 40 XP

Reputation: 50 with Silverglade Village

James will know what happened to the bars. Go speak to him.

james

Right, the bars. Unfortunately there was an accident with the truck that was delivering them, it almost fell off the Fort Pinta bridge.

Quest completed

______________

Bars on the Bridge

james

The truck made it and no one got hurt, thankfully. But your bars fell out of the truck and down off the bridge. I think they’re down there somewhere. I haven’t had time to get them – there’s a lot of tourists here. But if you want them you can get them yourself.

Objectives: Find the bars under the bridge leading to Fort Pinta.

Rewards: 25 Jorvik Shillings, 50 XP

Reputation: 50 with Silverglade Village

There are five bars, four on the ground directly under the bride, one is up on the little rise next to the trail under the bridge.

Return to James when you have found them all.

james

Good work! What luck that some of them are undamaged, at least.

Quest completed

______________

Bar Delivery

james

Now we’re ready Rita. Ride back to Marley with the bars, he’ll be so happy when he finally has them. Here’s the receipt, so… it’s done!

Objectives: Ride back to Marley outside Silverglade Village and give him the bars and the receipt.

Rewards: 25 Jorvik Shillings, 40 XP

Reputation: 50 with Silverglade Village

Marley will be pleased with the bars.

marley

Super great Rita! These bars are really nice! Strange, there are some scratches here and there. James said they were brand new. But it doesn’t matter.

Quest completed

______________

Correct Time on Order

marley

My brother did a very good inspection! The stopwatch I had wasn’t good enough so I ordered a new one. Can you ride to the post office in Silverglade Village and pick up the the new stopwatch for me? The post office is in the middle of the village, opposite the fountain. I would be really grateful if you could help me.

Objectives: Ride to the post office in Silverglade Village and get Marley’s new stopwatch.

Rewards: 25 Jorvik Shillings, 40 XP

Reputation: 50 with Silverglade Village

Speak with Derek in the post office about the stopwatch.

derek

Hi, my name is Derek and I’m new here on Jorvik island. Did you know that I once worked as a photographer and… Oh, you don’t want to talk to me, you only want a package? A stopwatch… hm… let’s see.

Quest completed

Return to Derek tomorrow.

Last business of order is the pink dye that Elizabeth is making for you. Ride to Valedale and speak with her about it.

Get Pink Dye

elizabeth_sunbeam

Hello Rita! The dye is ready. Bring it to the tailor, I hope he’ll be pleased.

Objectives: Get the dye from Elizabeth and give it to the tailor in Silverglade Village.

Rewards: 65 Jorvik Shillings, 90 XP

Reputation: 45 with Silverglade Village

Take the dye back to Donald in Silverglade.

donald

Thank you so much Rita! I can see that this dye is of the highest quality. This will make a nice color for your vest.

Quest completed

______________

Blue Stones for Blue Dye

donald

Now I need some blue dye for the wool. I know there’s a special blue stone in Jorvik which I think would be perfect as pigment for the blue color I had in mind. The smith, Conrad, knows a lot about stones and minerals, talk to him!

Objectives: Talk to Conrad the smith. Conrad’s workshop is north of the Moorland stable.

Rewards: 20 Jorvik Shillings, 35 XP

Reputation: 45 with Silverglade Village

It’s been a while since we’ve seen Conrad. About time we pay him a visit!

conrad_marsdeen

Hi Rita! If I’ve heard about a blue stone? I have. It’s called Lapis Lazuli and it’s very rare here in Jorvik.

Quest completed

______________

Stonehunt in the Highlands

conrad_marsdeen

The Jorvik Lapis Lazuli. A rare and beautiful blue stone. To be able to find it you need to search long and hard, but I’ve found a place nearby where I found a few specimens.

Ride up to the western part of Nilmer’s Highlands. You know, the area to the west of the abandoned farm where I think you used to compete with the Bobcat girls. Ride to the rocky knolls to the far west of that area. If you’re lucky you can find some Lapis Lazuli there. Return to me when you’ve found three stones.

You can borrow my stone pick so you can break off the pieces.

Objectives: Look for the very blue stone Lapis Lazuli in the rocky parts to the west of Niler’s Highlands. Use the stone pick and get three stones.

Rewards: 20 Jorvik Shillings, 35 XP

Reputation: 45 with Silverglade Village

The stones can be found along the trail of the Bobcat Girls race, that goes off the main road and behind the farm. The stones are up in the bushes and along the hill, just off the trail.

Return to Conrad when you have found three of them.

conrad_marsdeen

Oh, you found  really nice specimen of Lapis Lazuili! Now we have to make this into dye. I’ll help you. I’ll grind it into a powder which you can use. Come back tomorrow, the process will be done by then.

Quest completed

Return to Conrad tomorrow.

Day 3, Day 4 Part 1

30 Friday Nov 2012

Posted by Maggie Oldcamp in Story Quests

≈ 11 Comments

Tags

afraid of ghosts, conrad marsdeen, spikes for the shoes

I am splitting up Day 4 because the free version of the game ends at day 4. But once you upgrade, more quests immediately become available to do that day.

Afraid of Ghosts?

conrad_marsdeen

These horseshoes will be better than I could ever imagine! If I only had some Shiny Ghost Ore I could make them even better… Like they were made back in the old times, when ancient, crafted items were full of magic and secret powers.

Take this mining pick and ride to Jarl’s Tomb, close to Doyle’s Abbey. Use it on the ancient rocks to mine Shiny Ghost Ore. I need only two lumps of this rare metal.

Objectives: Bring two samples of Shiny Ghost Ore from Jarl’s Tomb.

Rewards: 25 Jorvik Shillings, 75 XP

Reputation: 15 with Keepers of Aideen

Oohh shiny…

Jarl’s Tomb is a lovely place. Lovely and creepy in all its ghostly essence.

When riding on the east most road north, where the road splits, instead of turning right to go to Fort Pinta, turn left, and the trail to the tomb is immediately behind the Abbey on your right. You have to dismount your horse to go into the tomb. While you might not be afraid of ghosts, your horse is.

Return to Conrad when you have collected the ore.

conrad_marsdeen

These are perfect samples of Shiny Ghost Ore. Well done Rita. Now I will add the last small ornaments.

Quest completed

Return to Conrad tomorrow.

______________

Day 4

Spikes for the Shoes

conrad_marsdeen

While I am finishing these shoes, find me some horseshoe spikes so I can fit them to Summerblaze. A long time ago, long before both you and I were born, an ancient tribe lived here in Jorvik. They lived happy and in harmony with the spirits of nature and their horses were full of powers we can’t even imagine today… They had a big camp just south of here on the seashore, and you can still find relics from that time there. If you’re lucky, you can dig in the sand and find some very special old horseshoe spikes.

I need only eight ancient horseshoe spikes.

Objectives: Find eight ancient horseshoe spikes on the beach and bring them to Conrad.

Rewards: 25 Jorvik Shillings, 75 XP, Paddock Jacket

Reputation: 15 with Keepers of Aideen

The spikes are on the beach, and the quickest and easiest way to get there, now that the championship race is in place, is to go around behind Moorland stables by Mrs Holdsworth’s house.

Collect the spikes and return to Conrad.

conrad_marsdeen

Fine spikes indeed. Now I will continue my work on the horseshoes. Come back later; I may need your help again!

Quest completed

This is where the quests end if you are on the basic account status.

As stated before, please remember that it takes a lot of hard work, time, and effort to create and run a game of this magnitude.

If you want to continue with the quests, you will have to upgrade. Believe me when I say this, for a six-month upgrade ($30) costs less than a week of food. And remember game developers need to eat too! Your patronage will not go unrewarded!

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