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Star Stable Online Ride Through

~ For when you're stuck on that tricky quest!

Star Stable Online Ride Through

Tag Archives: council man

Day 42, Preparing the Transport

02 Thursday May 2013

Posted by Maggie Oldcamp in Story Quests

≈ Leave a comment

Tags

apply for tractor driving permit, ask for permission, baroness, build a jump, carin, carney, checking the tractor, council man, dance with the wolves, diesel delivery, ewa, free diesel for jasper, hooves along the beach, jasper, look everywhere we need to find it, no diesel no go, prove yourself, test the competition track, test the small jumping course, traffic permit for jasper

Let’s see how the wolves are doing, now that they’ve been fed.

Dance with the Wolves

old_man_jasper

Now a day has gone by… I hope that the wolves that you gave the teats to shared with the other wolves so they will all be a little calmer now. Can you ride out and see if they have become less aggressive now? Let me know how it looks. 

Objectives: Ride over and check if the wolves have become less aggressive. Report back to Jasper what you find out.

Rewards: 25 Jorvik Shillings, 45 XP

Reputation: 20 with The Goldenleaves

Ride back to Shadowy Hills, northeast of Jasper’s farm, to check on the wolves. Return to Jasper when you have found them.

old_man_jasper

That’s great! Now you have calmed down the wolves. Let’s hope they stay that way.

Quest completed

______________

Checking the Tractor

old_man_jasper

What a gorgeous day, Rita! Aha… You are wondering if I managed to get the old tractor running again so I can transport your horse?

Objectives: Speak with Jasper

Rewards: 65 Jorvik Shillings, 25 XP

Reputation: 20 with The Goldenleaves

Jasper will tell you about the condition of the tractor.

old_man_jasper

I have repaired the tractor… And I can tell you it wasn’t easy. It has just stood here and fallen to pieces for the last twenty years while I have wasted time being grumpy in Moorland…

Anyways, there are a few pieces we have no choice but to replace if we are going to be able to drive it. I’ll need your help to get some diesel fuel and a tractor driving permit.

Quest completed

______________

Apply for Tractor Driving Permit

old_man_jasper

Ride over to the city Council Man with the application for tractor insurance that I have already filled in. I downloaded the application from the internet and printed it out on my old printer… It was amazing it still worked. Have you heard of the internet? It is just a fad… And I don’t think it will become common for people to use it.. Trust me. Now pumpkin farming… THAT is going to become very popular… Trust me!

The city Council Man can surely grant me a temporary permit for now.

Hurry back Rita!

Objectives: Take the filled in application to the city Council Man in Silverglade.

Rewards: 65 Jorvik Shillings, 35 XP

Reputation: 20 with The Goldenleaves

Ride to Silverglade Village and speak with the Council Man there.

council_man

Heya Rita! How is it going in the rest of Goldenhills Valley?

Quest completed

______________

Traffic Permit for Jasper!

council_man

There you are!

Of course I can give a traffic permit to Jasper. I’m glad to hear he is happy with his pumpkins and is moving on with his life. That is great to hear.

Here you go. Here is the traffic permit for Jasper’s tractor so he can use it on the roads again.

Objectives: Give the completed documents to Jasper in Eastglade in Goldenhills Valley.

Rewards: 65 Jorvik Shillings, 25 XP

Reputation 20 with The Goldenleaves

Ride back to Jasper with his new permit.

old_man_jasper

Well done Rita!

Quest completed

______________

No Diesel, No Go

old_man_jasper

No diesel, no go. Unfortunate, but true. Without diesel, the tractor is just going to sit here with the pumpkins. Can you see if you can buy some diesel from the Baroness at the Winery?

Objectives: Ask the Baroness at the Winery is Jasper can buy some diesel from her.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 10 with The Goldenleaves

Ride to the Winery and speak with the Baroness.

baroness

Good day Rita! So nice to see you again, my friend. Aha, that grumpy Jasper wants to buy some diesel from me?

Quest completed

______________

Free Diesel for Jasper

baroness

Really? You say that Jasper isn’t angry and bitter anymore? Hmm… We’ll see how long that lasts… Jasper has bitterness in his bones. Anyways, that old grump is the grandfather of my grandson Justin. And if I can help Justin by helping his grandfather, then you can have as much diesel as you want for free. That is the least I can do for you.

Speak with Carney by the stables; he’ll make sure you get the diesel you need.

Objectives: Speak with Carney beside the Riding Center barn at the Winery.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 10 with The Goldenleaves

Carney will help you get the diesel.

carney

Give away diesel? For FREE? Oh well, the Baroness gets to decide. It is she who pays for it anyways…

Quest completed

______________

Diesel Delivery

carney

Here Rita. Take this fuel can and fill it with diesel from the tank over there. Then you can ride back to Jasper with it!

Objectives: Fill the can with diesel from the tank beside the Riding Center barn, then deliver it to Jasper in Eastglade.

Rewards: 65 Jorvik Shillings, 30 XP

Reputation: 20 with The Goldenleaves

The tank is across from the bulletin board, behind the stone wall of the grape field. Fill up the container and then take it back to Jasper.

old_man_jasper

What a surprise! That was really nice of the Baroness. She is a very nice lady… And stylish and elegant. I wonder if I should invite her for tea and pumpkin pie someday… Anyways… Now we should fill up the tractor!

Quest completed

______________

Look Everywhere, We Need to Find It!

old_man_jasper

Uh oh… We have a problem. I can’t find the key to the tractor. I must have put it down somewhere here on the farm. Can you help me look for it? Here, I’ll mark the places I haven’t looked yet on your map. While you check there, I’ll keep looking!

Objectives: Search all the places Jasper has marked on your minimap.

Rewards: 65 Jorvik Shillings, 25 XP

Reputation: 20 with The Goldeleaves

Search the several places around the farm, then return to Jasper.

old_man_jasper

You didn’t find them either? This is really frustrating. Let me think a little…

Quest completed

Return to Jasper tomorrow.

Now let’s go see if Ewa is ready to let you try the new racing track.

Prove Yourself!

ewa

Before I let you use the competition track I just want to make sure you can handle such difficult riding. It’s nothing personal, just that everyone has to show they can handle it in the paddock first. It is just a simple safety procedure. Your reputation as a great rider got here before you… So this really is just a formality.

Objectives: Show Ewa you can manage the course in the paddock.

Rewards: 20 Jorvik Shillings, 50 XP

Reputation: 40 with The Goldenleaves

Run the simple course in the paddock, then speak to Ewa when you are done.

ewa

There was never any doubt you would manage that course there. Well done anyways. I figured you would have no problems.

Quest completed

______________

Test the Competition Track

ewa

I really think it is time to try out the competition track! Are you ready Rita? Ride quickly and safely!

Objectives: Test the competition track.

Rewards: 20 Jorvik Shillings, 50 XP

Reputation: 40 with The Goldenleaves

Ride the competition track, then speak with Ewa when you are finished.

ewa

That was really good Rita! But I think you can do even better. Try and set a record if you can!

Quest completed

______________

Ask For Permission

ewa

Hey Rita! You have an idea? If we can build a jumping course in the paddock? That’s a great idea. We don’t have one right now. But before we start, we need to get permission from Carin. Ask Carin if it is okay.

Objectives: Ask Carin for permission to build a jumping course in the paddock.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with The Goldenleaves

Go over and ask Carin if you can build a jumping course.

carin

A jumping course in the paddock? Sure, why not? But you can’t take up too much space in the paddock. You need to build it yourself as everyone else here already has more than enough to do. We can help you with tips and advice if you like.

Quest complete

______________

Build a Jump

carin

Behind the store with the horse equipment and the barn, there is a bunch of different parts you can use to build your jumping course There should be enough room for a small course with six jumps. That doesn’t feel like a log, but if you place the jumps well it could be very challenging. If you put the jumps close together, then people won’t be able to manage it at full speed, which will make it much harder as they will have to change speed to make it. Good luck!

Objectives: Take the parts of jumps from behind the equipment shop and build a jumping course in the paddock.

Rewards: 25 Jorvik Shillings, 40 XP

Reputation: 20 with The Goldenleaves

Pick up all of the poles stacked behind the equipment shop. Go out into the paddock and place three poles at each marked location. Return to Ewa when you have set all of the poles.

ewa

Super! That jumping course looks very exciting! Really hard from the looks of it… But if there isn’t a challenge, there isn’t any point in doing it, like my old aunt used to say.

Quest completed

______________

Test the Small Jumping Course

ewa

Now you Rita! It is time to try out the jumping course you built!

Objectives: Manage the course’s six jumps. You’ll need to control your speed to clear the course.

Rewards: 20 Jorvik Shillings, 50 XP

Reputation: 30 with The Goldenleaves

You will have to take the course slowly to be able to manage it. Speak with Ewa when you are done with the course.

ewa

That wasn’t so bad! It made my leg shake I wanted to try it myself so much!

Quest completed

Return to Ewa tomorrow.

Carin needs help with something now.

Hooves Along the Beach

carin

Now someone competing lost all their horseshoes during the competition. Can you imagine? All four shoes at the same time? I’d love to have a chat with their farrier, as no real blacksmith would ever allow that to happen. You know how the track goes… Could you have a look and make sure there are no missing shoes buried in the sand? The others are looking in the woods.

Objectives: Look along the beach to find the missing horseshoes

Rewards: 35 Jorvik Shillings, 30 XP

Reputation: 60 with The Goldenleaves

Pick up four horseshoes from the beach. Three of them are along the racing track. The last one is on the opposite side of the island. Return to Carin when you have found all of them.

carin

It wasn’t easy to find them in the sand? But in the end it worked out fortunately.

Quest completed

Return to Carin tomorrow.

Day 40, About Darn Time

23 Tuesday Apr 2013

Posted by Maggie Oldcamp in Story Quests

≈ 120 Comments

Tags

a fake idea, a house for the dog, a little blacksmiths apprentice, a threatening greeting, as thanks for the help, baroness, can you forge a key, conrad marsdeen, council man, derek, in your face old man, james, key photo, more iron ore, mr kembell, printed photo, question of the camera, reason for opening the gate, tyra, why is the gate still closed

Tyra has finished building the doghouse for Techno.

A House for the Dog

tyra

Hi! I’m ready with the doghouse now! I’m really happy with how it turned out, I think my old woodworking teacher would give me an A. Can you carry it with your horse and place it outside the riding arena? I’m so excited to see if Techno will like it!

Objectives: Place Techno’s new doghouse and see if he likes it.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with Silverglade Manor

Go down to the riding arena and place the doghouse near Techno, then return to Tyra.

tyra

Did he like it? Oh, I’m so happy! Many thanks, Rita. The riding arena will be safe from now on. The Baroness said she wanted to talk to you, by the way.

Quest completed

______________

As Thanks for the Help

baroness

So nice seeing you again, Rita. I wanted to give you a small gift because you have been so kind and helpful t us at the Manor. Unfortunately I don’t have enough evidence to be able to catch Mr Kembell this time. But may God forgive this man if he tries to vandalize anything here again!

Objectives: Talk to the Baroness.

Rewards: 100 Jorvik Shillings, 25 XP, Techno’s Blanket

Reputation: 15 with Silverglade Manor

The Baroness will give you her gift.

baroness

Here is your gift Rita, it’s Techno’s favorite pattern. I hope you and Summerblaze will like it. Now I’m looking forward to some peace and quiet at the Manor.

Quest completed

It’s about darn time somebody asked about the South Iron Gate. Let’s go see the Council Man in Silverglade Village about it.

Why is the Gate Still Closed?

council_man

I’ll tell you, it is very strange… The gate to Goldenhills Valley is always opened in the spring. Every year around this tie Klaus, the mayor of Cape West Fishing Village, opens the gate. This has never happened before… I bet you would like to know why it is closed in the wintertime?

Objectives: Speak with the Council Man.

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 20 with Silverglade Village

The Council Man will tell you more about the gate.

council_man

Well, the gate to Goldenhills Valley has always been closed in the winter because of the mystical snow ghosts and other dangerous winter spirits that rage through that area in the winter. By closing the gate we’ve managed to keep them from intruding in Silverglade. Those spirits are dangerous and can frighten both children and horses… So closing the gate every winter is very important.

Quest completed

______________

Reason for Opening the Gate

council_man

I’m not sure how we are going to manage it… Mayor Klaus locks and opens the gate with the Key to the City he always carries around his neck. You might have seen a painting of him in the castle at Silverglade? No? Ride to the castle and look at the painting. It is around to the right inside the door. Who knows… Maybe it will give you an idea for some solution to our problem. I’ll continue to try and find a solution here while you are away.

Objectives: Ride to Silverglade Castle and have a look at the painting of Mayor Klaus.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Village

Go inside the castle doors and turn to the right. The painting is on the wall next to the door.

quest-klaus_painting

self

“The painting shows Mayor Klaus in Goldenhills Valley. The Key to the City is hanging around his neck on a necklace.”

Quest completed

______________

A Fake Idea!

self

“…The Key to the City that opens the locked gate… Hmm… The painting is very detailed, someone could probably make a copy of the key if… If someone had a copy of the painting!

A photo! I’ll go and explain it to the Council Man!”

Objectives: Explain your idea to the Council Man in Silverglade.

Rewards: 25 Jorvik Shillings, 35 XP

Reputation: 25 with Silverglade Village

Go back to the Council Man and tell him your idea.

council_man

So, your idea is that we take a photograph of the key in the painting that someone can use to make a copy of the key… And we can use that copy of the key to open the gate?

That is brilliant!

Quest completed

______________

Question of the Camera

council_man

You think you can borrow a camera from James to take a photo of the key in the painting in the castle? Ok, ride to Fort Pinta and ask the little guy!

Objectives: Ask James in Fort Pinta, if you can borrow his camera.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 15 with Silverglade Village

No, I will demand James to give me his camera. The little whelp still owes me big time…

james

Hmmm… You want to borrow my camera?

Quest completed

______________

Key Photo

james

Ok, Rita. You can borrow my camera, just because it is you! But as soon as you are done with the camera please take it to Derek who is working at the post office in Silverglade. Derek also wanted to borrow the camera. I think he might even print out your photo for you! I’ve heard he has the equipment he needs to print out photos at the post office.

Objectives: Go take a photo of the painting in the castle. Leave the camera with Derek at Silverglade’s post office.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Village

Go back into the castle to take the picture. Then go to Derek in Silverglade Village.

derek

Aha! I finally get to borrow James’s camera! I’ll have you know I am an excellent photographer. Before I started work here at the post office I used to take pictures for a bunch of the big fashion magazines. Just so you know, it was me who took the first photos of Anne when she went to school in Jorvik. Aha… You want me to print out your photo?

Quest completed

______________

Printed Photo

derek

Of course I’ll print it for you! I’ll do it for free. We normally take 15 Jorvik Shillings per print. Zip! Now it is ready. What a great picture of a… huh… a painted key? So… interesting…

Objectives: Take the photo to the Council Man.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Village

Well, gee, Derek, you don’t have to brag so much. It’s not very becoming of you…

council_man

That was fast. And what a great photo! I’ve been standing here thinking about who could possibly make a key with only a photo to go by… But I haven’t come up with anyone. We don’t have a locksmith here… Have you thought of anyone?

Quest completed

______________

Can You Forge a Key?

council_man

Aha! I didn’t think of that! You are right. Conrad Marsdeen in Moorland is a well-known master blacksmith. It was great that you thought of him. Take the photo with you and ask him if he could possibly forge us a copy of the key.

If all goes well I’ll wish you luck in Goldenhills Valley. Don’t forget to send my best wishes to Klaus when you ask him why he didn’t open the gate this year.

Objectives: Ask Conrad if he can forge a copy of the key in the photo.

Rewards: 15 Jorvik Shillngs, 15 XP

Reputation: 15 with Silverglade Village

Go to Moorland with your photo and ask for his help.

conrad_marsdeen

Rita! I haven’t seen you for a while. You are wondering if I can make you a copy of a key? The key to a city? Okay… The ends justifies the means. I’ll help you so that we can find out what has happened in Goldenhills Valley.

Quest completed

______________

More Iron Ore

conrad_marsdeen

I need iron ore to make you a new key. You already know that iron ore is in the Demascus Mine just southwest of here. Take my pickax and ride over to the mine to get me some. When you get back we’ll get started.

Objectives: Use the pickax in the Demascus Mine to chip out three chunks of Jorvik iron ore and come back to Conrad with them.

Rewards: 20 Jorvik Shillings, 25 XP

Reputation: 20 with Keepers of Aideen

Well, off you go!

conrad_marsdeen

Wonderful! You have done this before so you are getting good at it now.

Quest completed

______________

A Little Blacksmith’s Apprentice

conrad_marsdeen

This might take a while, but if you help me, the first phase of the forging can go smoother. At least you’ll get to practice your smithing skills. Who knows, some day you might be a real blacksmith’s apprentice?

Listen here… Sometimes we need to work the iron on the anvil with the hammer and sometimes we’ll need to heat the iron in the forge with the tongs… And sometimes we’ll need to cool the iron in the bucket with the water.

I’ll tell you which thing we need to do and when. Timing is always important… If we get it wrong we’ll have to start over again. Remember you’ll need to get off your horse when we start forging. And put your horse a little distance off so we have room to work.

Here are the tongs and hammer. Get ready to use them.

Objectives: You need to get off your horse and help Conrad forge the key. Use the tongs and hammer to carry out his instructions. Be careful!

Rewards: 15 Jorvik Shillings, 35 XP

Reputation: 25 with Keepers of Aideen

Conrad will start counting down time. It’s best to keep your inventory window open for this next part.

He will give you three different instructions: heat the iron, work the iron, cool the iron.

Use the tongs on the forge and the water bucket, and use the hammer on the anvil. Use each tool before time runs out. If time does run out, you will have to start the work over again.

When you’re done, speak with Conrad again.

conrad_marsdeen

You were a great apprentice, I have to say. I’m sure you could be a great blacksmith someday if you try. Now I’m going to finish the work with the key and then the iron needs to rest until tomorrow to harden properly. Come back tomorrow and the key should be ready.

Quest completed

Return to Conrad tomorrow.

The Council Man in Silverglade Village has news for you.

In Your Face Old Man!

council_man

Wait, one more thing… There is one more detail that I think needs your attention.

It has taken quite a while, but I have finally gotten the official indictment against G.E.D. The bosses of Jorvik want me to deliver the indictment to Mr Kembell, but I have a lot to do here in the city and I know how much you like to do things that drive Kembell crazy. What could possibly make him more angry than you delivering the indictment to him personally?

Mr Kembell is still glaring at his oil drills north of the Winery, you can find him there.

Objectives: Deliver the indictment against G.E.D. to Mr Kembell who is standing near the oil drills near the Winery.

Rewards: 20 Jorvik Shillings, 45 XP

Reputation: 30 with Silverglade Village

Ooh this should be good! Wait while I get my popcorn.

mr_kembell

Bah… You again… You crazy girl! Okay… I’ll read the document…

ARRGH!

quest-angry_kembell

Quest completed

______________

A Threatening Greeting

mr_kembell

Grrr… It says that Jorvik City is charging me with fraud in the tenancy agreement where they think they can prove I have been using stolen oil drilling equipment. Catastrophe and madness! This is all your fault! You win for now… I will run while I can this time. I have found new places I can exploit for their natural resources on this stupid island. And this new place is a long way away from you AND your stupid horse!

Let the Jorvik council know that this is far from over… And when I win in court I’m going to come back here and dynamite Silverglade right off the island! You might be too young to remember, check out what I did to Hill Crest…

This is not the last time you’ll see me Rita…

Objectives: Speak with the Council Man.

Rewards: 20 Jorvik Shillings, 45 XP

Reputation: 30 with Silverglade Village

And the award for the biggest crybaby goes to…

council_man

Wow, that really got him going. Mr Kembell should remember his blood pressure! Ha ha ha! We’ll have to hope that Jorvik City has what they need to make the charges stick. Mr Kembell is a dangerous man when he is angry and has the law on his side. But it is great to get rid of him for a while. Thank you Rita for your help.

Hill Crest is a sad story… It was once a prosperous town in the mountains south of Moorland that G.E.D. turned into a big hole in the ground… A mess of a dig site for mining. Both the town and the mine have been abandoned for a long time. It was a terrible shame what happened there…

Quest completed

Day 37, Riding Pet Service

08 Monday Apr 2013

Posted by Maggie Oldcamp in Story Quests

≈ 7 Comments

Tags

a masterpiece is installed, a new fireplace, a rabbit in firgrove, a tailor made grill, animals have been marked, cat for the council man, conrad, council man, felicity, godfrey, gunther, jenna, jennas cat, puppy for the butler, security, thank you for the help, the guards guard dog, to build a fireplace, vet, wood and stones

Both the Vet and Conrad have completed their tasks for the Pet Store. Let’s so see them each.

Animals Have Been Marked

vet

Hello Rita! Chip the animals? I was up very early this morning so I just went ahead and got it done. You can tell the guard that the animals have all been chipped.

Have a great day!

Objectives: Ride back to Fort Pinta and report to the guard.

Rewards: 25 Jorvik Shillings, 25 XP

Reputation: 25 with Fort Pinta

Go back to Fort Pinta.

security

REPORT!

The animals are all chipped? Excellent work!

MOVE OUT!

Quest completed

______________

A Masterpiece is Installed

conrad_marsdeen

Rita, you are late. When the sun came up you weren’t here so I went to Fort Pinta myself and installed the masterwork of a lock! It is perfect! Have a look at my handiwork the next time you are passing the Pet Store in Fort Pinta.

Ride well Rita!

Objectives: Ride back to Fort Pinta and report to the guard.

Rewards: 25 Jorvik Shillings, 25 XP

Reputation: 25 with Fort Pinta

I am never late, everyone else is simply early!

security

REPORT!

The lock is delivered and installed? Excellent!

DISMISSED!

Quest completed

______________

The Guard’s Guard Dog

security

Rita, you know what? I have ordered myself a dog, just like you suggested. Now the blood-thirsty beast has finally arrived at the Pet Store! Can you pick him up for me? He is locked up in the Pet Store and I’m sure he is wild and angry… So be careful!

Objectives: Pick up the new dog for the Security guard.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 15 with Fort Pinta

Go into the Pet Store and pick up the puppy from its pen and bring it to the Security guard.

security

Welcome my new partner! You are not exactly intimidating, I have to say, but we are going to train you to be an amazing guard dog! All crooks and thieves will shake in their boots with fear when they see you!

Rita, he is going to be called Rambo. I’ve made up my mind!

RAMBO! ATTENTION! ATTENTION!

Wait… What are you doing Rambo? Eww… Now my pant leg is all wet.

Bah… I can’t be angry at you Rambo… You are just too cute…

Quest completed

The next four quests can all be taken at the same time.

Jenna’s Cat

security

SIT RAMBO! SIT!

Nope. You just want to sit there and wag your tail. Yes… It looks very sweet. If I had a tail I would want to do that too.

I need to learn more about how to raise and train a dog. This is not easy. He is so cute I can’t really be mad at him…

Anyways, I promised the girl in the Pet Store I would take care of all delivers that got delayed because of the big escape. Can you help me?

Great!

Jenna in Moorland Stables has ordered a cat. It is in the Pet Store where Rambo was. Can you get the cat from the pet store and deliver it to Jenna in Moorland? Thank you!

NO RAMBO! DON’T PEE ON THE DISCO RAILING!

Objectives: Deliver the new cat to Jenna in Moorland Stables. You can pick it up from the Pet Store in Fort Pinta.

Rewards: 15 Jorvik Shillings, 5 XP

Reputation: 15 with Fort Pinta

Go into the Pet Store and pick up the cat. Then deliver it to Moorland Stables.

jenna

Hello Rita! Oh, my little friend! Hello there cutie pie!

Did you know I had a cat before, Rita? He was really ugly, really mean, and he was normally sitting on the barrel over there. He ran away into the woods awhile ago… I can’t really say I miss him at all.

Thank you Rita! We’ll see you around!

Quest completed

______________

A Rabbit in Firgrove

security

DOWN RAMBO! LIE DOWN!

Nope… You just want to wag your tail. Aw. You are so cute when you do that. We’ll try this again later.

Whew… Training a dog isn’t easy.

The next deliver is to Felicity in Firgrove. She has ordered a little rabbit to keep the horses company in the stables. It is ready for pick up in the Pet Store. Get the rabbit from the bet store in Fort Pinta and deliver it to Felicity in Firgrove.

NO RAMBO! STOP BITING MY SHOE!

Objectives: Collect the little rabbit from the Pet Store in Fort Pinta. Deliver him to Felicity in Firgrove.

Rewards: 15 Jorvik Shillings, 5 XP

Reputation: 15 with Fort Pinta

Go into the Pet Store and pick up the rabbit. Then deliver it to Firgrove.

felicity

Hello Rita! Wow, what a cute little bunny! Hello little guy… Come here and I’ll show you your new home.

Quest completed

______________

Cat for the Councilman

security

ROLL OVER RAMBO! ROLL OVER! Roll…

Yes. Sit there and wag your tail at me. You are really good at that. Very cute.

The next delivery is a little cat for the Council Man in Silverglade. Apparently he has a bit of a rat problem in the town hall.

NO RAMBO! DON’T PEE ON THE HORSE’S LEG!!

Objectives: The cat is for delivery to the Council Man in Silverglade. The cat is ready to be picked up at the Pet Store in Fort Pinta.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 15 with Fort Pinta

Go into the Pet Store and pick up the cat. Then deliver it to Silverglade Village.

council_man

Hello Rita. What do we have here? Hello there little guy. Ouch! He scratched my finger! You seem a little wild… Probably a good thing for a little guy who is supposed to catch rats.

Good day Rita!

Quest completed

______________

Puppy for the Butler

security

FETCH THE BALL RAMBO! FETCH! Fetch…

Wag, wag, wag. You really like that… The whole tail wagging thing.

The Butler at the Winery had ordered a new dog. He feels a little lonely.

The dog is ready to be picked up at the Pet Store.

NO! DON’T PEE IN THE FOUNTAIN RAMBO!!

Objectives: Take the new puppy to the Butler at the Winery. It is ready to be picked up at the Pet Store in Fort Pinta.

Rewards: 25 Jorvik Shillings, 15 XP

Reputation: 15 with Fort Pinta

Go into the Pet Store and pick up the puppy. Then deliver it to the Winery.

Good day Rita.

godfrey

Aha! Hello there little puppy. You and I are going to be great friends. Come with me and I will show you your new home.

Thank you Rita.

Quest completed

Now that the pets are all delivered, return to the Security guard.

Thank You for the Help

security

WAG RAMBO! WAG!

Good! Perfect! Such a good boy! Good boy Rambo!

Did you see that? He is such a good boy. The world’s best dog. He wags his tail when I tell him to. There aren’t many dogs who can do that!

Thank you for all your help. Here, this is a T-Shirt I was given when I graduated from guard school. You have been an excellent partner and I think you deserve it.

NO RAMBO! DON’T EAT THE T-SHIRT!!

Objectives: Speak with the Security guard again.

Rewards: 25 Jorvik Shillings, 25 XP, Guard T-Shirt

Reputation: 25 with Fort Pinta

Well, sir, you are very welcome!

security

Oops… That tore a little bit there. You don’t mind? Are you sure?

Ok. We’ll see you again soon!

Quest completed

Now let’s go see Conrad about the finished grill for the tourists.

A Tailor-Made Grill

conrad_marsdeen

So! Here is a first-rate iron grill perfect for the barbecue. I hope you will have many pleasant times by the fire. What? Forest fire? Oh, my lord, those tourists. I have to say… I hope they have learned an important lesson.

Objectives: Ride back with the grill to the tourists in Hollow Woods.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Village

Conrad does not approve…

Take the grill up to the tourists.

gunther

What a nice grill! We will have plenty of  wonderful barbecues on it when it is finished!

First we need to gather material to build the rest of the grill. 

Quest completed

______________

Wood and Stones

gunther

I saw an abandoned summer house a short way from here, maybe we can find some loose stones there? And wood, there are logs laying around in the forest.

Objectives: Look for stones at the abandoned summer house and for logs in Hollow Woods.

Rewards: 25 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Village

All of the materials are marked on your map. When you have collected them all, return to Gunther.

gunther

Such good luck that you have a strong and noble horse! This will be perfect for building a fireplace.

Quest completed

______________

To Build a Fireplace

gunther

You found excellent stones and logs in the perfect size. Now we get to build the fireplace! The logs can be used as benches and the stones as a foundation for the barbecue. And to crown our fireplace, the grill!

Objectives: Place the stone, logs and grill.

Rewards: 15 Jorvik Shillings, 30 XP

Reputation: 15 with Silverglade Village

Dismount your horse, and place the components a little way off the trail.

When you have built the fireplace, return to Gunther.

gunther

What a splendid fireplace, perfect for cooking outdoors! Now the fire can’t spread to the forest. In hindsight I can understand how irresponsible we were when we tried to grill on the ground. 

Quest completed

______________

A New Fireplace

gunther

This turned out better than I thought it would. What a difference it makes to get to sit on benches instead of the ground. We should have listened to Gretchen, she is such a clever girl. I wonder from who she gets that from? Haha!

Objectives: Talk to Gunther.

Rewards: 100 Jorvik Shillings, 15 XP

Reputation: 15 with Silverglade Village

Yes, Gunther, you are a stupid, stupid man.

gunther

I have nothing to give you as thanks, but I hope that in the future you will get to enjoy having fires here with your friends and maybe even build some more fireplaces. Helga and I have learned a valuable lesson!

Quest completed

Speak with Mr Kembell tomorrow.

Building the Gondola / Video Game Quests – Day 12, 13, 14, 15, 16

05 Tuesday Feb 2013

Posted by Maggie Oldcamp in Story Quests

≈ 4 Comments

Tags

a finished gondola lift, a finished trophy, a flower trophy, a romantic trophy, a scary trophy, back to north link, build master olaf, council man, derek, felicity, fire in the hole, foundation for foundations, gondola lift is delivered, it is a date, james, josh, lost zombie horses, love at first video game, mario, meet the head of the construction company, mrs holdsworth, ms morse, named after you, no creepy guys please, on the way to the top, play together, pole bending apocalypse, shady guy, snowed in once too often, tan, thank you for all the help, the crane is on its way, trophy, used is best, video game all day, we are missing an excavator, we need a crane, we need concrete, whose hat is that, wrecking and clearing, zombie horses vs excavators

I have not removed the quests from the original days, and I did not separate them ahead of time, because I did not originally plan to have this quest story arc on its own. I am putting them all together in one post so I can link it the Helpful Posts sidebar. I am still getting a lot of questions with these quests specifically. The original posts will still include these quests, this post just has them all pulled into one post.

Enjoy!

Day 12

Snowed in Once Too Often

mario

Hello Rita. Mon Dieu, the winters are terrible! Every year I get snowed in here and I sit in the observatory for months without seeing a single other living thing. Well… maybe  lemming or two but that isn’t really the same thing. Sigh… The whole route up here gets covered in snow and ice and avalanches fall almost every day. It is a life threatening trip to get up and down this mountain. Enough! I’m not doing this anymore!

I’ve written to the council in Silverglade to see if they can do anything about this. Yesterday I actually got an answer and the council man in Silverglade wants to speak with me. Can you ride down and see what he has to say? Just imagine if he has a solution to this problem!

Au Revoir Rita! Come see me when you find out what he has to say.

Objectives: Ride down to the councilman in Silverglade and speak with him about Mario.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Ride back down the trail, back to Silverglade and speak with the councilman.

council_man

Good day! Yes, I have been working hard on finding a solution to Mario’s problem. Both on finding a solution and finding a way around the paperwork problems with it. It hasn’t been easy!

I wrote to Mario to let him know that the boss of the construction company we hired to solve the problem is now here in Silverglade. He is waiting in the town square for Mario to come and show him the observatory.

Now that you are here maybe you can help him instead? Go and speak with him Rita, he is standing by the fountain in the town square.

Quest completed

Speak with Buildmaster Olaf, who is standing in front of the fountain, facing the north gate to the village.

Meet the Head of the Construction Company

buildmaster_olaf

Are you Mario? Nah… of course you are not. You are Rita. Nice to meet you! I am master-builder Olaf. Such a nice village here… It must be terrible to leave here to go to work. But such is life!

The first thing we need to do is inspect the site to see what we need to do… should we build a tunnel… or a new road… we need to look for the best solution. Take this camera and ride up to North Link where they are digging a tunnel. Find a place to take some pictures where we can see the observatory clearly. While you take some pictures I’ll get a ride up there. We’ll look at your pictures up there and talk about it. I’ll meet you at North Link later.

Objectives: Ride up to North Link and find a good pace to take pictures of the observatory. Take some pictures of the observatory and speak with Olaf again later at North Link.

Rewards: 15 Jorvik Shillings, 15  XP

Reputation: 10 with Silverglade Village

You can reach North Link by following the West Jorvik Highway north all the way up to the construction site. It is on the east side of the road.

Once you take the pictures, Olaf can be found on the little side road going off to the west of the main road, by the Baroness’ racing track.

buildmaster_olaf

There you are! Now we’ll have a look. Nice pictures!

Quest completed

______________

Foundation for Foundations

buildmaster_olaf

I see. Now that I’ve had a chance to think about it I think I know what to do. The mountain is too steep to build and a tunnel would be very expensive. The best choice, in my opinion and I am an engineer so I am right, would be to build a new gondola lift! If we are lucky we can use the foundations from the old line to build a new one. There must be more locations than we see in your pictures. Look for all the old foundations and place GPS locators on them. Once you have put out the GPS locators I can see them on my device here. When I can see the locations we can tell if we can use them or not.

Objectives: Find the old foundations for the old gondola lift and place GPS locators there. Ride back to master builder Olaf when you are done.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

The first foundation is across the road. The others are behind the first, north up towards the observatory. There are five of them in total.

buildmaster_olaf

Great. Now we’ll check my machine here…

Quest completed

______________

Fire in the Hole!

buildmaster_olaf

Hrmmm… The old foundations are no good to us to use. They re too badly built and too damaged to be safe. We need to build new foundations but first we need to get rid of the old ones.

Have you used dynamite before? No? Really? It isn’t hard. Just read this brochure…

“Instructions for Dynamite Use

1. Place the dynamite on what you want to get rid of.

2. Light the dynamite.

3. RUN!!!”

There… now you know as much about dynamite as I do. Blast away all the old broken foundations and we will build new ones. Good luck and be careful!

Objectives: Dynamite away all the old foundations. Speak with Buildmaster Olaf when you are done.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

Once you light the dynamite, you’ll have about ten seconds to run like hell. You’ll be safe by the next foundation.

And do not blow yourself up. If you do, you will have to restart the game, as the quest doesn’t reset correctly when you start it over.

buildmaster_olaf

Boom boom boom! What a fantastic bunch of explosions! They must have heard that all the way in Firgrove.

Quest completed

______________

Used is Best

buildmaster_olaf

I planned, thought some more, then planned some more while you were gone. We need a gondola lift to put up, so I searched and found one from the Alps that we are thinking of buying. It is solid and complete and best of all, cheap!

I’ve written up a purchase order letter. Please ride over to Derek at the post office and ask him to send it.

Objectives: Ask Derek in the Silverglade post office to mail the order for the Gondola Lift.

Rewards: 10 Jorvik Shillings, 30 XP

Reputation: 10 with Silverglade Village

The post office is in the main square next to the town hall.

derek

Hiya Rita. A letter to the Alps? You are lucky, I was just going to send out all the international mail with the helicopter. Come back tomorrow and maybe you’ll have your answer. These things usually go quickly.

Quest completed

Return to Derek tomorrow.

______________

Day 13

Gondola Lift is Delivered

derek

Answer to the order? Didn’t you see the helicopter?

They flew in a huge helicopter loaded down with all the parts for the gondola lift yesterday.They must have flown all night back and forth to get it all done. They were flying in the direction of North Link so I imagine it has all been delivered directly there.

Ride over there and check it out.

Objectives: Ride and see if you can see where the helicopter landed. It was flying in the direction of North Link.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Ride up to Olaf and see the gondola delivered.

buildmaster_olaf

Yes! It has gone really smoothly Rita. The gondola lift has been delivered. Fantastic!

Quest completed

______________

We Are Missing an Excavator

buildmaster_olaf

The gondola lift was the most important thing, but of course we need a few more things too. This is the first time I’ve worked in Jorvik so I don’t know all the local builders here yet. I’ve spoken a bit with the guys digging the tunnel down there and we might be able to borrow the equipment we need from them.

The first thing we need is an excavator so we can level the ground where the new station will be built. Ride over and see if we can borrow their excavator.

Objectives: Speak with the builders at North Link and see if they will lend us an excavator.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Speak with the Crew Lead, back by the tunnel.

crew_lead

An excavator?

Quest completed

______________

Zombie Horses vs Excavators

crew_lead

Excavator… I only have one you know… but you can borrow my excavator if you help me with something. We have a lot of free time up here so I have a lot of time to spend on my favorite hobby, video games! Right now I don’t have any good games… but there is a game I really, really want to play right now… it might be the best horse game EVER! The problem is I can’t seem to find it here on the island.

Somebody has to have it! Zombie Horse Pole Bending Apocalypse is what it is called. Find me a copy of that game and you can borrow my excavator.

Like I said, I have no idea who might have a copy of it. Maybe someone who is interested in Pole Bending?

Objectives: Find someone who is interested in Pole Bending and see if they have a copy of Zombie Horse Pole Bending Apocalypse.

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 10 with Moorland Stable

There is one person in Moorland who likes Pole Bending, a lot. Josh. He’s at the track behind the Bobcat Girls paddock.

josh

Zombie Horse Pole Bending Apocalypse? I have that… or at least I used to have a copy.

Quest completed

______________

Lost Zombies Horses

josh

It was a really great game, but much too scary for me. The pole bending tracks were so scare they gave me nightmares. But I couldn’t seem to stop playing the game. So I threw it away. The problem was I couldn’t find a single garbage can in all of Silverglade, not a single one. Eventually I sneaked up behind Jasper’s old house and hid it in the old stuff in his attic.

He has moved away so I thought it wouldn’t matter… I’m a little embarrassed about it now so you don’t need to give me a hard time about it The game is probably still there anyways…

Objectives: Ride to Jasper’s old house and look in the attic for the Zombie Horse Bending Apocalypse video game.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Moorland Stable

At Jasper’s house, dismount your horse and click on the door, and you’ll go up into the attic. Search for the game there.

self

You don’t find the game… But that hat looks familiar… Who did that hat belong to?

Quest completed

______________

Whose Hat is That?

self

You remember that hat, who was wearing it?

Objectives: Find the owner of the hat.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with Fort Pinta

The hat looks strangely like James’ hat…

james

Hello Rita! Hey, that’s my hat! I lost it a few days ago, where did you find it? At Jasper’s old house? It’s good that I sell those hats so I never have to be without one. But it was nice of you to ride all the way back here to return it.

Zombie Horse Pole Bending Apocalypse? I have that… or I used to have it.

Quest completed

______________

Video Game All Day

james

I remember now. I thought I would start a used-goods market, which would work great here in Fort Pinta, and I needed things to sell. I thought maybe Jasper had left some stuff behind that might be good enough to sell. But the only thing I found was that game, Zombie Pole Bending Apocalypse.

That must be the best game ever! It was so much fun to play… I played all night, and all day then all night again. I forgot to take care of my customers, it was THAT good! You understand I couldn’t keep doing that so I had to sell it.

The person who bought it was an older lady from Firgrove. I think her name was Ms Morse. She said she had never played games before but wondered what it was like. So I sold her the game and my old game console. I’m sure she is in Firgrove if you want to speak with her.

Objectives: Speak with Ms Morse about Zombie Horse Pole Bending Apocalypse.

Rewards: 5 Jorvik Shillings, 20 XP

Reputation: 10 with Firgrove

Go to Firgrove and inquire about Ms Morse.

felicity

Ms Morse? She lives here, but we haven’t seen her since this morning.

Quest completed

______________

On the Way to the Top

felicity

Ms Morse? Yes she lives here in Firgrove. But she isn’t here now. Yesterday I saw her ride out of here faster than the wind. Her horse was packed with pole-bending poles… I’ve never seen her so riled up about anything. She screamed “Yeehaw!!!” when she saw me and rode up through the mountain pass towards Valedale lake.

Objectives: Ride through the mountain pass to Valedale lake and look for Ms Morse.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 10 with Firgrove

You can get to the mountain pass from the road going into Firgrove. It starts right after the second street lamp after leaving Firgrove. You’ll find Ms Morse along the trail.

ms_morse

Howdy! Yes… I am Ms Morse.

Quest completed

______________

Pole Bending Apocalypse

ms_morse

Woohoo! What a game! Zombie Horse Pole Bending Apocalypse!!! I’ve been up playing all night and when the sun came up I knew I had to make a proper Pole Bending Apocalypse race… just like in the game!

But now I’m non sure it is a good idea… Now that the course is done, and I’ve calmed down a little, the course actually looks… Well it looks really dangerous actually. I don’t think I would be able to ride it myself.

You want to have the game? Oh… I don’t know… it was so much fun. Tell you what, if you can manage to ride my pole bending course I’ll give you the game as a reward.

Objectives: Ride the Pole Bending Apocalypse race.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Firgrove

Ride the track. Be careful not to run into any of the glowing red obstacles or you will have to start the race over. Talk to Ms Morse when you’ve completed it.

ms_morse

Well done! But… can’t I keep the game? It was so much fun.

Quest completed

______________

Back to North Link

ms_morse

No… you are right. Sigh. A promise is a promise. Here is Jorvik’s only copy of Zombie Horse Pole Bending Apocalypse. Ride back to the person who gets to keep it. Sigh…

Objectives: Ride back to the person who wanted the game in the beginning.

Rewards: 10 Jorvik Shillings, 45 XP

Reputation: 10 with Silverglade Village

Well if you’re going to mope about it…

Ride back to North Link and give the game to the Crew Lead.

crew_lead

Awesome! I’m going to play this until my eyes bleed! Aha… the excavator… I’ll come with it soon. I’m just going to test out the game a little bit first…

Quest completed

Return to Olaf tomorrow.

______________

Day 14

Wrecking and Clearing

buildmaster_olaf

Yes. Check it out! Now we have an excavator. Awesome! Now we can take down all the trees and other stuff that is in the way of the station down here. Here are a couple of GPS locators. Put them in the ground beside everything that needs to be removed.

Objectives: Mark the trees that need to be removed for the gondola lift.

Rewards: 10 Jorvik Shillings,15 XP

Reputation: 10 with Silverglade Village

Go up the hill behind Olaf and mark the couple of trees and large boulders to be cleared.

Return to Olaf when you have done this.

buildmaster_olaf

Awesome Rita! I’ll send out the excavator right away.

Quest completed

______________

We Need Concrete

buildmaster_olaf

Now the trees are gone. Now it is time to build the foundations. Finally! Concrete is what we need! Pick up the concrete bags over there. What? Oops. I seem to have forgotten the concrete… I was so concerned about the excavator that I forgot to order the concrete. Can you ride down to North Link and ask the guys if they have any extra concrete?

Objectives: Ride down to North Link and ask them if we can borrow some concrete.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

Go talk to Crew Lead by the tunnel and ask him for the concrete.

crew_lead

Concrete? Sure, we have lots of it we are not using.

Quest completed

______________

Play Together

crew_lead

Sure, we can fix you up with some concrete. That is no problem. But you need to help me first. Zombie Horse Pole Bending Apocalypse is fantastic! But I’m sure it would be more fun with someone else to play with. Find someone who wants to play together with me and I’ll give you so much concrete it will be coming out of your ears!

Objectives: Find someone who likes the video games as much as the builder by North Link.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

Fix you up, har har.

Speak with fellow enthusiast, Ms Morse. She’s still up in the Firgrove Mountain Pass.

ms_morse

Play together? That would be amazing. But who is this man you are talking about anyways?

Quest completed

______________

No Creepy Guys Please

ms_morse

It would be fantastic to play Zombie Horse Pole Bending Apocalypse with someone else. But what is he like really? I don’t really want to go play with some creepy guy. I need to look him up on the internet on my smartphone. It is nice we have such good reception up here in the mountains.

Objectives: The lady needs to check on the internet.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Silverglade Village

Let the lady check her biz. Talk with her in a minute.

ms_morse

Bengt. He is a nice looking man. Now we’ll see… Favorite color: Black and pink. Interests: Video games, heavy metal, excavators, and flowers.

He sounds perfect… those are the same as mine!

Quest completed

______________

It is a Date

ms_morse

I need to see that handsome guy with my own eyes! We’ll check by North Link. I’ll ride down there right away.

Objectives: Meet construction worker Bengt by North Link.

Rewards: 10 Jorvik Shillings, 45 XP

Reputation: 10 with Silverglade Village

Return to North Link and speak with Crew Lead about his new found game partner.

crew_lead

Hello there gorgeous! Are you the one who loves games as much as me? If you think you have a chance you could try and beat me at Pole Bending Apocalypse?

Of course… the cement Rita. I’ll deliver it right away… But first we’ll test out the game here just a bit.

Quest completed

Return to Olaf tomorrow.

______________

Day 15

We Need a Crane

buildmaster_olaf

There we go. The foundations are set. I realized last night that we need something else. We need a crane to hang up the cables. Ask the guy down at North Link if he has a crane to lend us.

Objectives: Ask Bengt, the builder at North Link, about borrowing a crane.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Go into the construction site and speak with the Crew Lead.

crew_lead

A crane? Yes I do have one.

Quest completed

______________

Love at First Video Game

crew_lead

What a woman Rita! She is perfect, except for maybe that she never lets me win a single game. She is a genius when it comes to video games.

Psst… You need to help me. I really want to propose to her. I have bought a ring… but it isn’t enough. Find a gift for her that really shows her how much I really care for her and my crane is yours for as long as you need it. She loves Pole Bending as much as I do… maybe something to do with that?

Objectives: Find the perfect present for Ms Morse. Something to do with Pole Bending maybe?

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 10 with Moorland Stable

Josh in Moorland knows a lot about Pole Bending. Go speak with him.

josh

A gift that has something to do with Pole Bending? Hrmmm…

Quest completed

______________

Trophy

josh

Ok Rita. I’ll give my all for love. Take my trophy that I won in the Pole Bending World Championship a few years ago. What do you think?

It isn’t very romantic, I know. But speak with Tan. Maybe she can help you make it a bit more romantic.

Objectives: Speak with Tan about making the trophy more romantic.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 5 with Moorland Stable

With the next couple quests, you have to pick up the trophy. It won’t be automatically put into your inventory. I keep making the mistake of running to the next person, and then getting there and realizing that I forgot to pick up the trophy. So don’t do that!

tan

Romance? If there is anyone who understands that it is me! If I can just borrow the trophy for a second I’ll make it storybook romantic. Just wait a second…

Quest completed

______________

A Romantic Trophy

tan

Just look at that! Completely pink!

Of course, you said she was a little older. This might need a little more. Speak with Mrs Holdsworth, she is as old as the hills.

Objectives: Speak with Mrs Holdsworth about making the trophy more appropriate for an older person.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Moorland Stable

Mrs Holdsworth is still by her little cottage behind Moorland Stables.

mrs_holdsworth

Aha. I understand what you mean. It feels a little childish to me too. A little more class and style is what this trophy needs. I know exactly what this needs. Give me a minute.

Quest completed

______________

A Flower Trophy

mrs_holdsworth

There we go. I’ve planted dandelions in it. Elegant, classic and tasteful. I put it on the table over there, look how great it looks.

It needs more you think? She loves heavy metal, you say? Speak with the guys down near Dark Core’s landing place. They look like the heavy metal type.

Objectives: Speak with the shady guys down by Dark Core’s landing place on the beach outside Moorland Stables. They look like heavy metal fans.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Moorland Stable

Cadmium, arsenic, iron, mercury, I’m fans of them all.

The Dark Core man is down next to one of the big shipping containers on the beach.

I forgot to note the dialogue for the end of this quest, sorry!

______________

A Scary Trophy

shady_guy

Look now. Cool right? I glued a bunch of skulls on it. Now it is super cool. Who wouldn’t want something this awesome? Here you go… now get out of here!

Objectives: Give the improved trophy to Bengt, the builder at North Link.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Silverglade Village

Ride back to North Link and give the trophy to the Crew Lead on the construction site.

crew_lead

Wow! Rita, I have tears in my eyes it is so amazing. But something is missing… something that says it is from me. I just need to add a little something.

Quest completed

______________

A Finished Trophy

crew_lead

There, now it is perfect! I’ve welded on a little excavator on the top so she always thinks of me when she sees it.

Can you give it to her for me? I’m too shy… cross your fingers and hope that she likes it.!

Objectives: Give the trophy to Ms Morse.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 15 with Silverglade Village

Ms Morse stands next to Bengt. Give her the trophy.

ms_morse

What is this here? I think I’m going to faint. It is the nicest thing I’ve ever seen. Nobody has ever given me a gift like this. Bengt really is the perfect man.

Bengt, I love you!

Quest completed

______________

The Crane is on Its Way

ms_morse

Oh Rita, Bengt is truly the world’s kindest man. I will make sure he sends the crane right away. We’ll just play a little bit of the Pole Bending race first. Ride over and speak with the Build Master now.

Objectives: Speak with Build Master Olaf.

Rewards: 110 Jorvik Shillings, 15 XP

Reputation: 5 with Silverglade Village

Olaf is still down on the little trail in front of the Baroness’ race track.

buildmaster_olaf

So the crane is on its way? Great job!

Quest completed

Return to Olaf tomorrow.

______________

Day 16

A Finished Gondola Lift

buildmaster_olaf

Aha! The gondola lift is done! Completely amazing right Rita? It all went super smoothly. Thank you Rita, we couldn’t have done it without you.

Enter the gondola lift station and take a ride up to the observatory, Mario called and told me he wanted to thank you himself.

Objectives: Give Mario the good news.

Rewards: 110 Jorvik Shillings, 25 XP, Star Saddle

Reputation: 10 with Silverglade Village

Go up the hill into the gondola building, cross the first room and walk into the blue sparkles at the base of the turn crank. You’ll be automatically transported to the other station at the top of the mountain.

mario

Hurray! Finally I won’t have to sit up there alone all winter. Thank you Rita. I want you to have this here. It is a saddle for Summerblaze. I made it last winter when I had nothing to do for a few months. Please accept it as thanks for all your work in getting the gondola lift done. It is the lease I can do. Here is some money for the ride down too. Hope we see you soon Rita!

Quest completed

______________

Thank You for All the Help

mario

You need to thank Build Master Olaf for me. Please let him know I’d love to have him up for a cup of tea when he has time.

See you soon Rita!

Objectives: Speak with Build Master Olaf.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 15 with Silverglade Village

Take the gondola back down the mountain and speak with Olaf.

buildmaster_olaf

And that about does it. My work here is done. I’ll stay on Jorvik for awhile just to make sure everything is running smoothly. I think I’ll take a ride up and check out the nice view… when I find some free time.

Thank you again Rita. Remember you can ride the gondola lift now instead of using that dangerous road.

Quest completed

______________

Named After You

buildmaster_olaf

Ms Morse wondered where you had gotten to. She wanted to talk to you. She and Bengt are by the construction site at North Link.

Objectives: Speak with Ms Morse at North Link.

Rewards: 30 Jorvik Shillings, 50 XP, Pole Bending Apocalypse T-Shirt

Reputation: 20 with Silverglade Village

Go see Ms Morse and Bengt in front of the tunnel. They have good news.

ms_morse

We just wanted to thank you again Rita! We have started to plan our wedding and of course we would like you to be there as a guest of honour. We’ve been thinking we will move in together in Firgrove and start a family. If we have a daughter someday we are going to name her Rita.

Goodbye and thank you for everything! Here is a sweater we designed together. We would like you to have it as a memory of what you did for us.

Quest completed

Mississppi Jones Quests – Day 15, 16, 17, 18

22 Tuesday Jan 2013

Posted by Maggie Oldcamp in Story Quests

≈ 67 Comments

Tags

a digital library, a final piece of the map, a whole map, archived inheritance, at the end of the vine, council man, crew lead, deep in the archives, earth colors, earth stone, elizabeth sunbeam, godfrey, james, james treasure hunt, judy, moss stone, mr franklin, mrs holdsworth, red stones in large quantities, return to fort pinta, runestone secret, share the treasure, star stone, take the last piece of the map to fort pinta, the druids know, the fifth clue, the first clue, the first stone, the fourth clue, the other part of the map, the second clue, the seventh clue, the sixth clue, the third clue, think of the poor little foals, where did the bouquet of flowers come from

These quests cover several days, but I am putting them all together on one post.

Day 15

Jame’s Treasure Hunt

james

Heya Rita! I was surfing J-Bay the other day and made a great deal. A real treasure map! Well… at least one out of the four pieces of one. If I could only get a hold of the other three parts then I could find the treasure. I’m sure it is amazing! There were two parts up for sale but I only managed to buy one of them. Someone called “Butler_o1” bought the other one… the only thing I know about him is that he also lives on Jorvik.

If you help me find the other parts of the map I’ll split the treasure with you. What do you say? If you are up for it you should start with figuring out who “Butler_01” is and try to get his part of the map.

Objectives: Find the person who calls themself “Butler_01” on the internet. They live somewhere on Jorvik. The name must be a clue as to who they really are.

Rewards: 5 Jorvik Shillings, 20 XP

Reputation: 15 with…

The only butler we know is Godfrey. Let’s go talk to him about this.

godfrey

Uh, “Butler_01”? Yes, that is me. How did you know?

Quest completed

______________

A Digital Library

godfrey

I see Rita, you can absolutely have part of the map but then I want my share of the treasure. We have plans to scan in all the books in the library to make them available for everyone in the world to enjoy. Unfortunately we haven’t had the money to get it done… so this treasure would really give us exactly what we need.

Take my piece of the map and ride over to James. Let him know that I want to share of the treasure as part of the deal.

Objectives: Ride back to James and tell him what the Butler said.

Rewards: 15 Jorvik Shillings, 5 XP

Reputation: 15 with Fort Pinta

Take the map back to James in Fort Pinta

james

Oh come on Rita… did you promise to give away a share of the treasure to the butler? Don’t you know how to negotiate? This is how it is done. You made the deal with the butler so you can split your share with him!

Quest completed

James is getting a little greedy now. These quests really make me not like him….

The Other Part of the Map

james

I’ve been surfing on Jorvikipedia while you were gone Rita. The map belonged to the famous American treasure hunter Mississippi Jones. He died a long time ago, but he was an adventurer who came to Jorvik a generation ago. His heirs couldn’t decide on how to split the treasure so they tore the map in four pieces and kept one piece each. I was lucky to find a lead on his daughter, California Jones. Her grave is somewhere nearby, but I’m not sure exactly where… it only says she was buried with a view of Fort Pinta… the town she loved so much.

Objectives: Find the grave of California Jones. It should be somewhere with a great view of Fort Pinta.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 15 with Fort Pinta

The only graveyard close to Fort Pinta is in Doyle’s Abbey, though it isn’t much of a view for all the bushes.

The grave is in the northeastern corner of the Abbey.

self

“This must be the grave of California Jones…”

Quest complete

______________

Where Did the Bouquet of Flowers Come From?

self

“A bouquet of dandelions. Don’t I know someone who likes dandelions? Maybe that person can help me find the next piece of the map. I guess I should bring the bouquet of dandelions.”

Objectives: Someone has placed a bouquet of dandelions on the grave, find the person who put it there.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 35 with…

Mrs Holdsworth is the master of dandelions and fixing sick cows. Go speak with her in Moorland.

mrs_holdsworth

Heya Rita! Those are some nice dandelions! Yes, California Jones was my grandmother. She loved dandelions so I put a bouquet of them on her grave every year. An old part of a map? I think I might have it in a box somewhere.

Quest completed

______________

Think of the Poor Little Foals

mrs_holdsworth

Sure, you can have my part of the map. But of course you need to share the treasure you find with me. My share will be given to the Jorvik Home for Orphan Foals. All those poor little foals with no mothers… sniff…

Here is my part of the map. Make sure James knows about the deal!

Objectives: Ride back to James and tell him what Mrs Holdsworth said.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 15 with Fort Pinta

Tell James about the deal and the next piece of the map, though he won’t be happy about it.

james

What are you thinking Rita? Now Mrs Holdsworth is in on the treasure too? That is also coming out of your share! If you keep doing this there won’t be anything left for you at all!

Quest completed

Return to James tomorrow.

______________

Day 16

A Final Piece of the Map

james

I’ve been doing a bit more research on Jorvikipedia and trying to find out more about the last piece of the map. I’m pretty sure it is in Silverglade Village. Mississippi’s son Washington left everything he had to the people of Jorvik. All his possessions were taken care of by the council in Silverglade.

Objectives: Speak with the Councilman in Silverglade Village and ask about the will of Washington Jones.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

The Councilman is near town hall in the center of town. Speak to him about the last part of the map.

council_man

Ah yes… Washington Jones left everything he had to us. An old piece of a map? That must be stored in the archives.

Quest completed

______________

Archived Inheritance

council_man

The archives aren’t in Silverglade Village anymore. Which ironically is mostly because of Washington Jones. He was an avid collector of just about everything. When we went to archive his collection it filled up the entire basement of the city hall. It really wasn’t practical in the long run so everything was moved to Firgrove. Ride over there and ask my colleague there, I’m sure he will know all about it.

Objectives: Speak with the Councilman in Firgrove about the collection of Washington Jones.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Firgrove

Ride to Firgrove, and speak with Mr Franklin. He can be found at the town hall across from the stables.

mr_franklin

Good day Rita. Washington Jones collection? Yes it was stored here. But it isn’t here anymore.

Quest completed

______________

Deep in the Archives

mr_franklin

Washington Jones collection was so big we were forced to hire out a place in an old mine around here. There was a lot of unused space in that old mine. It is shut down now and there was a big spring so unfortunately I’m not sure what has happened to the collection. If you are lucky the old piece of the map might still be there. You should ride over there and have a look. Good luck!

Objectives: Find the piece of the map by the old mine outside Firgrove and ride back to the Councilman in Firgrove.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 20 with Firgrove

Funny how no one is really concerned precious artifacts could possibly have been destroyed in the flood.

The mine is highlighted in orange on your map, so it should be easy to find. It is down behind the sandpit, and can be seen from the road. Go to the mine and look for a bunch of wooden boxes laying on the ground. Search all of them, then return to Mr Franklin.

mr_franklin

Look at that. There we have the old piece of the map.

Quest completed

______________

Take the Last Piece of the Map to Fort Pinta

mr_franklin

That piece of the map belongs to all the people of Jorvik so I can’t just give it to you. If you want this piece then you will have to share the treasure with the people of Jorvik. We need every shilling we can get to build new roads and new stalls.

Objectives: Ride back to James and tell him what has happened.

Rewards: 5 Jorvik Shillings, 25 XP

Reputation: 30 with Fort Pinta

Speak with James in Fort Pinta. Mr Greedypants surely won’t be happy though.

james

Bah… not again! That is coming out of your share again Rita. You’ll never be a good businessman…

Quest completed

Return to James tomorrow.

______________

Day 17

A Whole Map

james

Now I’ve put together the map but I still don’t understand it… Here is the map Rita, you can give finding the treasure a try. I need to take care of my customers that are here and want to spend money in Fort Pinta. I don’t have more time for looking for treasure now. Come back when you have found the treasure.

Chip!

Objectives: Follow the map to Mississippi Jones’ treasure.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 5 with Fort Pinta

And this lazy bum wants HALF the treasure. Yet he hasn’t done squat!

mj_map

The map shows the profile view of the Fort Pinta bridge, with the X marking right next to the wall. Ride towards the bridge, and you’ll see the clue across from the stable.

mj_first_clue

self

“Hmm… this might be something. A loose stone in the wall.”

Quest completed

______________

The First Clue

writing

“HA! Did you really think it would be that easy? If you want the treasure of Mississippi Jones you are going to have to work for it! It isn’t easy, but I can’t have just any idiot finding my treasure.

The map is only the first clue. If you want to find the next clue you will need to make your way to Doyle’s Chapel. Ride there but don’t leave the path a bird would take between here and there.

-Mississippi Jones”

Objectives: Follow the clue’s directions.

Rewards: 30 Jorvik Shillings, 10 XP

Reputation: 5 with Fort Pinta

The clue references the saying “as the crow flies” which means to travel in a straight line. You don’t need to go to Doyle’s Chapel. The next clue is along that line towards the chapel though.

mj_second_clue

The next clue can be found on a little stone in the sand, off the road, between Fort Pinta and Doyle’s Chapel.

writing

“You have passed my first test. But now it will only get harder.

-Mississippi Jones”

Quest completed

______________

The Second Clue

writing

“Follow the beach towards the river. By the smallest pillar where the river comes out you will find the next clue.

-Mississippi Jones”

Objectives: Follow the clue’s directions.

Rewards: 30 Jorvik Shillings, 10 XP

Reputation: 5 with Fort Pinta

mj_third_clue

The next clue is found on the smallest stone pillar on Thorny Banks.

writing

“That was the second clue, that wasn’t that hard was it?”

Quest completed

______________

The Third Clue

writing

“Follow the running water and look for a way across. Right there by the water’s edge you will find the next clue.

-Mississippi Jones”

Objectives: Follow the clue’s directions.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 5 with Fort Pinta

The next clue is by the southern bridge crossing the Silversong River. You’ll have to go back up on the road to get to it as you cannot follow the beach all the way there.

mj_fourth_clue

The next clue is on the east edge of the river, down on the south side of the bridge. It is a little log sticking out of the sand.

writing

“Now it is beginning to get exciting! You haven’t given up have you?

-Mississippi Jones”

Quest completed

______________

The Fourth Clue

writing

“Stand in the center of the bridge and look at the castle. Ride in that direction and before you are half way there you will find the next clue.

-Mississippi Jones”

Objectives: Follow the clue’s directions.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 5 with Fort Pinta

mj_fifth_clue

The next clue is a couple of rocks, halfway up the hill, in the Fields of Gold.

writing

“You are getting closer… but there is a way to go yet.

-Mississippi Jones”

Quest completed

______________

The Fifth Clue

writing

“Go up the nearest road and ride back to the place where you began the hunt. Where three roads meet you will find the next clue.

-Mississippi Jones”

Objectives: Follow the clue’s directions.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 5 with Fort Pinta

mj_sixth_clue

If you ride the U shaped road back towards Fort Pinta you’ll find the next clue at the intersection. It is on the corner of the stone fence.

writing

“You are really determined to find the treasure. We’re getting close now…

-Mississippi Jones”

Quest completed

______________

The Sixth Clue

writing

“Next to you is a high cliff. Ride up on it and look around for the next clue.

-Mississippi Jones”

Objectives: Follow the clue’s directions.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 5 with Fort Pinta

mj_seventh_clue

The next clue is at the top of the cliff, across from Doyle’s Chapel. You’ll have to ride a bit to the south to get to the base of it. The clue is a flower pot at the very top.

writing

“The final clue is coming up. Don’t give up.

-Mississippi Jones”

Quest completed

______________

The Seventh Clue

writing

“You are now almost there. Look again towards the castle. In front of it you see the druids’ monument. At the foot of the monument you will find the next test.

-Mississippi Jones”

Objectives: Follow the clue’s directions.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 5 with Fort Pinta

mj_old_druid_circle

The old druid circle is up on the hill between where you are and the castle. Go to the large stone in the middle for the next quest.

self

“There is no note here with a new clue. But this has to be the place that Mississippi Jones meant. That rock looks a little strange, I wonder what the runes mean…”

Quest completed

______________

The Druids Know

self

“These runes seem really old, who can help me read them? Elizabeth probably knows what they mean. I should ride to Valedale and speak with her right away.”

Objectives: Ride over and speak with Elizabeth.

Rewards: 50 Jorvik Shillings, 40 XP

Reputation: 30 with Fort Pinta

Your treasure hunt is only partway done. Ask Elizabeth for help with the runes.

elizabeth_sunbeam

The old runestone? Yes I know that one. But what the runes mean I’ve never really thought about. I’ll go over there later and have a look. Why don’t you come back tomorrow and I’ll tell you what they mean.

Quest completed

Return to Elizabeth tomorrow.

______________

Day 18

The First Stone

elizabeth_sunbeam

Now I’ve been to look at the runestone you asked me about. Fascinating really Rita. The runes tell the story of an ancient ritual that will open the mountain… whatever that means. Mississippi Jones must have figured out the ritual and hidden his treasure there. The good news is we druids learn that ritual in pre-school so I know exactly how to open it.

To open the mountain you’ll need to collect four different stones. They will be used in the ritual later. But first we need to find the stones. The first stone is red volcanic rock and you’ll find it in the mountain at the end of Everwind Fields. You need to find a way deep into the mountain to get that stone. I’m not sure how but I am sure you will figure out a way to do it. Maybe you can ask someone there to help you?

Objectives: Ride to the north part of Everwind Fields, once you are there try to find a way in to the heart of the mountain to get some red volcanic rock. Maybe you can ask someone there to help you.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 5 with Keepers of Aideen

The Crew Lead on the construction site will know how to help you. Speak with him.

crew_lead

Red volcanic rock?

Quest completed

______________

Red Stones in Large Quantities

crew_lead

Red volcanic rock? I have millions of red volcanic rocks, take your pick. When we blasted out the tunnel we filled truck after truck with them. They are behind the big cliff there.

Objectives: Choose a red volcanic rock and ride back to Elizabeth.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 15 with Keepers of Aideen

To get to the rocks, go out of the construction site, and go past the hill that Mr Bucket was standing on, where one tower of the gondola lift is anchored. Go around the other side of this hill and head back in the direction of the construction site. The red rocks are on the ground. Take one of them and return to Elizabeth in Valedale.

elizabeth_sunbeam

Good Rita, that volcanic rock will be perfect.

Quest completed

______________

Earth Stone

elizabeth_sunbeam

The next rock you need to find is a kind of Earth Stone. You can usually find this kind of stone in freshly dug ground. Around the Winery there should be lots of them… it shouldn’t be hard to get one. Speak with someone at the winery.

Objectives: Ride over and speak with someone at the winery about where you can find an earth stone.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 5 with Keepers of Aideen

Judy is up with all the happenings around the winery. She should know where the earth stones are.

judy

Earth Stone? We have more than we want all over the winery. The Baroness thinks they are ugly so we have cleared away all that we could find.

Quest completed

______________

At the End of the Vine

judy

Where can you find an earth stone? Hrmmm… We’ve thrown away all we could find. Maybe if you look at the edge of the fields around the winery. Good luck!

Objectives: Look around the edge of the winery fields for an earth stone.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 15 with Keepers of Aideen

They are scattered through most of the outer fields of the winery. The easiest one to get to is in the back of the winery. Cross the little bridge, and they are in the lower tier field. It is the same field that you check the soil instruments for Carney.

Return to Elizabeth when you have found one.

elizabeth_sunbeam

Have they thrown away all the earth stones? Lucky there was at least one left. Well done!

Quest completed

______________

Moss Stone

elizabeth_sunbeam

The Moss Stone you need is rare but we used to be able to find them by the Silversong River beach. Look there. It might take a while but I’m sure you will find one.

Objectives: Look around the Silversong River beach for a Moss Stone.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

I’m sure they can be found in other places along the beach, but the one I found was on the little bit of beach where the land juts into the river, south of the southern most bridge, on the Firgrove side of the river.

Return to Elizabeth when you have found one.

elizabeth_sunbeam

Was it had to find a moss stone? Well done!

Quest completed

______________

Star Stone

elizabeth_sunbeam

Star Stones can be found high up in the mountains around here. It is hard to ride up there… but wait! I have an idea! Look around the rocky outcrops by the road on the way to Valedale lake. When they were building the road I’m sure they knocked down some Star Stones and they should still be there.

Objectives: Look along the road to Valedale lake for a Star Stone.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Take the Valedale Lake road, and after the last switchback, just before you get to the top, there’s grass of to the left of the road, that you can ride on. You have to go through some bushes (take it slow so you don’t fall off the cliff, oops!) and there are some Star Stones on the ground there.

Return to Elizabeth when you have found one.

elizabeth_sunbeam

Well done! I wasn’t sure you would be able to find a Star Stone. But we can always count on you Rita!

Quest completed

______________

Runestone Secret

elizabeth_sunbeam

Now that you have all the different stones it is time to solve the riddle of the Runestone. I’m sure you understand by now that this is a puzzle. I’ not going to explain how it is done… look at this as a test. Instead I’m going to tell you the meaning of the runes and see if you can figure it out for yourself.

So, now you will be able to read what is written on the runestones. Ride over there now and good luck!

Objectives: Ride over to the druid stone and solve the puzzle with the stones.

Rewards: 30 Jorvik Shillings, 30 XP

Reputation: 40 with Keepers of Aideen

Ride back to the runestone so that you can begin the puzzle.

self

“You are back at the runestone. Now we’ll see what it says…”

Quest completed

______________

Earth Colors

self

“Place the stones in order from inside to out after color, from the planet’s core and outwards.”

Objectives: Solve the puzzle with the druid stones.

Rewards: 10 Jorvik Shillings, 30 XP

Reputation: 40 with Keepers of Aideen

Place the stones in order from the planet’s core and outwards (volcanic, earth, moss, star), starting with the innermost stone on the pedestal closest to the central runestone. They must be placed in that exact order on the correct pedestal. If you have trouble finding which pedestal is which, click on it, and it will tell you which stone to place on it.

self

“The stones are gone!”

Quest completed

______________

Return to Fort Pinta

self

“Whoa! Where the stone was… now there is a chest instead! Inside it you find  bunch of silver coins, and old statue, and a gorgeous hat. It is time to return to Fort Pinta and tell James what you found.”

Objectives: Ride back to James in Fort Pinta and show him the treasure.

Rewards: 1 Jorvik Shilling, 10 XP

Reputation: 100 with Fort Pinta

Time to show our greedy little friend what we found.

james

Hahaha Rita! You did it! Now we can have a look. A bunch of silver coins… an ugly statue… an old moldy hat… I can trust you and you can absolutely trust me! You get the ugly statue and hat and I’ll take the silver coins. That seems more than fair, you get two things and I only get one. I know, you don’t need to say anything, I am too generous for my own good sometimes.

Have a great day! See you later.

Quest completed

______________

Share the Treasure

james

Are you still here? I’ve got a bunch of important things to do right now… but maybe you should ride over to the councilman in Firgrove and share your share of the treasure with him… as we agreed before. Here, take a silver coin as a souvenir. You don’t need to thank me.

See you!

Objectives: Ride over to the councilman in Firgrove and tell him about the disappointing end to the treasure hunt.

Rewards: 500 Jorvik Shillings, 35 XP, Mississippi Jones’ Hat

Reputation: 100 with Firgrove

This is why I hate you James, sniveling little whelp…

Show Mr Franklin in Firgrove what you have found.

mr_franklin

So you found the treasure? Fantastic! What’s that? James took all the silver coins? Let’s see the coin you have. Hmmm… hehe. That is a ten-pence, worth about half a shilling. I doubt that James has even earned back what he paid for his piece of the map on those. But you got an amazing adventure, am I right?

Wait a minute… that statue… let me have a closer look at it.Wow! You know what you have found?!

An ancient statue made by the old horse tribes here on Jorvik. This is a priceless cultural artifact! This belongs to all the people of Jorvik so it needs to be displayed so everyone can see it. As an archaeological find I need to take this from you right now… but you should get your reward for finding it. I will see that the Butler and Mrs Holdsworth get their share of the reward but you definitely deserve your share. You have done Jorvik a great service Rita. Thank you! You should keep that fantastic hat. It looks great on you, I have to say.

Quest completed

Good to know James didn’t make his money back, but I still don’t like him…

Day 18 – Part 1, To Hunt a Thief

19 Saturday Jan 2013

Posted by Maggie Oldcamp in Story Quests

≈ 18 Comments

Tags

a necklace with glass beads a birds dream, a perfect place, andy, barney, bird thief, birdie, build a chicken coop, building boss, carney, chicken wire, chicken wishes, cleaning of ducks, coins on the ground, council man, deeper into the woods, elizabeth sunbeam, felicity, felix, firgroves old forest track, further into the woods, get the lemmings to their correct destination, landon, mario, minka, mrs holdsworth, mrs packard, nic stoneground, one more comparison of samples, ongoing analysis, rather one rabbit in the hand than ten in the forest, scouting from the hill, someone will have to pay for this, something that shines, sonja, sophie, stolen money, tan, tell felix about the evidence, the famous adventurer, the march has gone astray, the march is delayed, the summers main attraction is saved, trading done, twetweet, vet, waiting for a train, waiting for the long arm of the law, will, with hot air balloon to the hidden valley, wood for construction

I am splitting this day in half. Linda is ready to talk to you again on this day, and will continue the game’s main storyline, meaning spoilers. I will make this post for the major part of the quests for this day that do not contain spoilers.

Stolen Money?

tan

Do you think someone may have taken my money? Who would do such a thing? I have to check if anyone has seen something suspicious. Rita, you’ve already helped me a lot, but it would be really kind if you could help me find out who the thief is.

Maybe you can ask if Barney at the silo has seen anything? Barney hears a lot of what happens around here and has many contacts. Not what you’d expect from him, but it’s a fact. Yeah, I’m talking about the Barney who hangs out at the silo east of Steve’s farm.

Objectives: Ask Barney at the silo, east of Steve’s farm, if he has seen or heard anything about a thief in this neighborhood.

Rewards: 55 Jorvik Shillings, 60 XP

Reputation: 20 with Moorland Stable

Things have gone real bad here in the ‘hood since you left.

Go and speak with Barney about the issue.

barney

Hello there! What are you talking about? Very unpleasant. I haven’t seen any thieves at least.

Quest completed

______________

Scouting From the Hill

barney

No, we don’t have any thieves here that I know of, but talk to Will, he has a good view from his mill on the hill!

Objectives: Talk to Will at the mill on the hill outside Silverglade Village and see if he’s seen anything suspicious.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

So maybe Will has seen something? Let’s go ask!

will

If I’ve seen anything strange? A thief? No, no thieves in sight. Only a beautiful landscape.

Quest completed

______________

Farther Into the Woods

will

I can see a lot from the top of my hill but I can’t see all the way to Valedale. My advice is to ride to Valedale and check if they’ve heard something. You know, the druids can see and hear things that on one else can… Talk to the druid Elizabeth.

Objectives: Ride to Elizabeth in Valedale Village and ask if she’s seen anything strange.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

So maybe Elizabeth knows? You never can tell with those druids…

elizabeth_sunbeam

Hello my friend! Nice to see you. I’m also waiting for news about Alex, but I haven’t heard anything yet. What? A thief? No, I haven’t noticed anything unusual. Poor Tan who lost her money.

Quest completed

______________

Deeper Into the Woods

elizabeth_sunbeam

We druids have a lot of abilities, but we don’t master all kinds of magic, as many of the uninitiated, like Will seem to think. So there’s no way I can help you find out what happened to Tan’s money.

Valedale feels peaceful as usual but ask Sonja, who you met earlier. She knows Hollow Woods better than anyone here. You’ll find her in the neighborhood. She likes to ride around in the middle of Hollow Woods, close to the main road. Search southwest of the old abandoned summerhouse.

Objectives: Find Sonja in Hollow Woods. She likes to ride around in the middle of  the forest, close to the road which goes through it. Search southwest of the old abandoned summerhouse.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

Sonja may need some chasing to be able to talk to her. She rides in counter-clockwise circles around the hill, across the road from the abandoned summer house. If you stand on the road, eventually she’ll come into view.

Speak to her about the theft.

sonja

Rita! Nice seeing you again! Money you say? I haven’t seen anything strange but I found some coins on the ground over there.

Quest completed

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Coins on the Ground

sonja

Where I found the coins? Below the bird’s nest over there, a stone’s throw away to the north, close to the runestone.

Objectives: Ride to the nest with the red bird, not so far away to the north where Sonja rides around. Close to a runestone.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 20 with Moorland Stable

If you continue up the road towards Valedale, the runestone can be seen from the road. Go towards it, and Birdie is around on the other side, perched on a large rock.

birdie

Tweet, tweeeet, tweet, tweeeet!

Quest completed

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Twetweet!

birdie

Tweeeet, tweet, tweet?!

Objectives: You decide to tak to Sonja and tell her what you have discovered…

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

This bird seems distressed. Maybe Sonja knows what’s the matter.

sonja

You must be kidding?! You say that the birds have lined their nest with Tan’s money? Is it true? The birds must like shiny things!

Quest completed

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Bird Thief

sonja

You have to ride to Tan and tell her! Here, take these coins, they must belong to her. See you Rita! Say hello to Tan from me.

Objectives: Ride and tell Tan what you have found out.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

Return to Moorland and tell Tan the news.

tan

I can’t believe my ears! I thought that a nasty thief had done this. But we can’t take away the coins from the birds, that would be mean. The birds can’t know they shouldn’t take my money, they didn’t do it on purpose because birds can’t know that money has a value.

Quest completed

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Something That Shines

tan

I have an idea! We can swap the money with something else that shines. Maybe Mrs Holdsworth has something we can use?

Objectives: As Mrs Holdsworth, who lives in the red house outside the Moorland Stable, if she has something shiny to give away.

Rewards: 70 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

Of course, Mrs Holdsworth always has something of use!

Go speak with her at her house behind the stables.

mrs_holdsworth

Haha! What a lovely story. Of course I’ll help you. Let me look through my things.

Quest completed

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A Necklace With Glass Beads, A Bird’s Dream!

mrs_holdsworth

Take this necklace with glass beads. I think the bird will like it much better! Good luck with the trading Rita.

Objectives: Trade the necklace for the money from the little bird in Hollow Woods.

Rewards: 70 Jorvik Shillings, 70 XP

Reputation: 20 with Moorland Stable

Shouldn’t we be more concerned that the beads pose a choking hazard??

Ride back to Birdie in Hollow Woods and show him the necklace you have for him.

birdie

Tweet, tweeet, tweet, tweeet!

Quest completed

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Trading Done

birdie

Tweet, tweeet, tweet, tweet-tweet!

Objectives: Trade the necklace for the money and ride back to Tan with the money.

Rewards: 150 Jorvik Shillings, 90 XP, Tan’s Good Old Riding Shoes

Reputation: 50 with Moorland Stable

Stand under the nest, in the tree behind Birdie, and trade the necklace out with the money. Return to Moorland and speak with Tan when you have done so.

tan

Rita, you’re a hero! Haha, I would never think that the birds wanted to decorate their nest. I’ll never forget this. Thank you!

Quest completed

You’re welcome!

Now let’s go see what the Vet has found with the oil sample from the duck feathers. Go see her in Silverglade Village.

Ongoing Analysis

vet

I’m basically ready… It was very difficult to get good sample material from the feather, there wasn’t a large amount of oil on it. But I managed to get a sample that can be compared with previous samples from Mr Kembell’s oilfield. Take these samples and ride up to Carney at the vineyard and ask if you can borrow the comparison machine again.

Objectives: Ride to Carney at the vineyard stables and ask if you can borrow his comparison machine.

Rewards: 12 Jorvik Shillings, 55 XP

Reputation: 35 with Silverglade Village

I’m sure Carney will let you use it. Just be glad you’re not one of his brothers asking…

carney

Hello Rita, how are you today?

Quest completed

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One More Comparison of Samples

carney

So, you want to borrow my comparison machine again. It should work. Oddly enough, I don’t use it as much as I thought I would when I bought it at J-Bay, so it’s just as well that it will do some good. Just take your samples and use the machine. It’s on the table next to us.

Objectives: Use the oil samples in Carney’s comparison machine, which stands on the table at the vineyard stables.

Rewards: 16 Jorvik Shillings, 45 XP

Reputation: 35 with Silverglade Village

Use the comparison machine on the picnic table behind you. Speak to Carney when you are done.

carney

Did it work? Yes, look. The result is clear. It’s the same oil in both samples you tested.

Quest completed

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Tell Felix About the Evidence

carney

Ride back to Felix in Silverglade Village and tell him that the samples are identical.

Objectives: Ride to Felix and tell him. He’s at the fountain in Silverglade Village.

Rewards: 10 Jorvik Shillings, 45 XP

Reputation: 35 with Silverglade Village

Somebody ain’t gonna be happy…

felix

Really? Then we know that Mr Kembell’s oil has polluted the duck feather. At least we have the proof.

Quest completed

Now that we know who polluted the ducks, go speak to the Vet about cleaning them up.

Cleaning of Ducks

vet

The cute little ducks are clean and happy again! It was more difficult than I thought to clean the fragile feathers, but it went well. Take the ducks to Felix so he’ll be happy again.

Objectives: Bring the five clean ducks to Felix at the fountain in Silverglade Village.

Rewards: 30 Jorvik Shillings, 65 XP

Reputation: 55 with Silverglade Village

Felix will be happy to see his ducks all squeaky clean.

felix

Wow, they’re so nice and shiny! And completely clean. Poor ducks, covered by oil like that. I get so angry when I think of that irresponsible Mr Kembell, I almost want to scream.

Quest completed

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The Summer’s Main Attraction is Saved!

felix

How wonderful that they mystery of the disappearing ducks was solved! Now we’ll just launch them into the fountain. You’ll have the honor to do it since you’re the hero, Rita! Carefully put the ducks in the fountain, one by one.

Objectives: Place the ducks in the fountain in Silverglade Village.

Rewards: 55 Jorvik Shillings, 75 XP, Checkered Pants

Reputation: 55 with Silverglade Village

Stand near the fountain and place the ducks in the water. Return to Felix when you are finished.

felix

The ducks are so cute! The whole village will thank you for this. What an effort you’ve made – the big attraction of the summer is saved! Thank you Rita!

Quest completed

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Someone Will Have to Pay For This

felix

The ducks are rescued, but Mr Kembell makes me so angry! It’s so irresponsible to pollute the beautiful Everwind Fields with oil. It destroys the environment and more birds could be harmed.

We have to stop him once and for all! Can you talk to the Magistrate here in the village and help me establish a case against Mr Kembell for damaging nature, cruelty to animals and breaking the environmental laws, and bring that walking disaster to justice?!

Objectives: Talk to the Magistrate in Silverglade Village about filing a report against Mr Kembell.

Rewards: 35 Jorvik Shillings, 45 XP

Reputation: 55 with Silverglade Village

Magistrate, aka Council Man.

council_man

Hello little one! Oh? File a report about damage and environmental crime? We can do that but it’ll take some time. We’re talking a week or more. A lot of paperwork, you know. It takes a long time to flip papers and write the right things so everything is legal.

Quest completed

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Waiting for the Long Arm of the Law

council_man

We’re building a case against Mr Kembell. No one wants him and his ruthless corporation here in Jorvik. We’re also waiting for our dear Commissioner Klas to come back to the village after winter break. Both cops and robbers usually stay calm during the cold winter months here in Silverglade.

Objectives: Talk to the Magistrate.

Rewards: 55 Jorvik Shillings, 55 XP

Reputation: 55 with Silverglade Village

See what more the Council Man has to say.

council_man

How long does it take? As I said before, it’ll take weeks before the case against Mr Kembell is ready, but then we can go full force and get him out of here, I hope. Thank you for your report! Good luck now and thanks for saving the ducks. You are a hero, Rita! We could use more of your kind her in the village in times like these.

Quest completed

Felix has something new to tell you about, go speak to him.

Waiting for a Train

felix

The lemmings here on Jorvik are very special. Every year, the same time, they march from the other side of the mountains, come here and then they go home again. No one knows why they are doing this but I think it’s some kind of pilgrimage. I heard from Mario up on the Observatory that he had seen some lemmings who seemed lost. Maybe you can ride up to him? To look at the lemmings and maybe help them on the right track.

I forgot to note the objectives and rewards on this one, sorry!

Some pilgrims are lost on their way to lemming-Mecca. Better help them out!

Ride up the observatory. You can ride your newly built gondola lift to get up there quickly.

mario

Hi! Have you talked to Felix? Yes, what he says is true. I have seen the yearly lemming march and I have to tell you it’s not a march any more. The little creatures seem to have lost each other.

Quest completed

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The March Has Gone Astray

mario

I saw some lemmings when I was taking my morning walk but I have such a horrible lemming allergy so I can’t go near them. I have spent the whole morning looking at them in my telescope and I am so worried about them. You are not allergic? Can’t you look below the Observatory, pick up all lemmings you find and put them in your backpack?

Objectives: Look for lemmings below the Observatory.

Rewards: 30 Jorvik Shillings, 15 XP

Reputation: 15 with Valedale

The lemmings can be found mostly under the bridge to the Observatory. They are marked in orange on your map.

Return to Mario when you have found them all.

mario

Oh no, I can feel in my nose that you have found all the lemmings! So good that they like small spaces so that they are comfortable in your backpack. I hope you won’t get too much lemming hair on your things…

Quest completed

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Get the Lemmings to Their Correct Destination

mario

The lemmings’ last stop on the march used to be in Valedale. I suggest that you ride there with them and maybe do it right now before I sneeze so hard that you fall off your horse!

Objectives: Ride to Valedale with the lemmings.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with Valedale

I’m not so concerned about falling off my horse. I’m more concerned about you falling off that cliff!

Take the lemmings down toward Valedale. Sophie will know what to do with them.

sophie

Lemmings! I have waited the whole day for them. Why do you have them in your backpack?

Quest completed

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The March is Delayed

sophie

Are they confused? The poor little things. Maybe you can herd them up the hill towards the snow, they usually go to their homes that way.

Objectives: Follow the lemmings up the hill towards the snow.

Rewards: 120 Jorvik Shillings, 25 XP

Reputation: 15 with Valedale

The lemmings are in a line on the ground, and will start their march as soon as you accept the quest. Follow them all the way up the mountain trail, to the snow at the top.

Return to Sophie when they have made it safely.

sophie

Did it wok? Are they on the right track now? So good that you could help them, no one knows how long we had been standing here, waiting for the. I hope they will be on the right track next year.

Quest completed

With that done, let’s go see Minka in Firgrove. She has a new racing track for you to try out.

Firgrove’s Hard Forest Track

minka

Hello Rita! I have finally finished the renovation of Firgrove’s old, difficult and dangerous forest track. It’s a bit hard, or super tough to be honest… I don’t know if I’m brave enough to try it myself, but you are so talented so maybe you want to try it? Please, Rita, can you test it before I open it for the public?

Objectives: Finish the track in the best possible time.

Rewards: 20 Jorvik Shillings, 60 XP

Reputation: 100 with Firgrove

Ride the hard forest track, then speak with Minka when you are done.

minka

Did it work? It’s not impossibly hard? You did great I think! Even if it’s difficult I think it’s good. Experienced riders like you need a challenge! I hereby declare Firgrove’s old forest track opened!

Quest completed

You can now ride the forest track (and the track in reverse) as a daily race.

Mrs Packard has something she would like you to help with. Go see her by her house in Firgrove.

Chicken Wishes

mrs_packard

Me and my grandson Andy have decided that we want a chicken coop. It would be so nice to have some chickens and fresh eggs around here. I am old and frail and Andy already has too much to do taking care of the sheep. Would you mind helping us build a chicken coop? I would be so thankful!

Objectives: Talk to Mrs Packard.

Rewards: 30 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

See what Mrs Packard has to say about this new idea of hers.

mrs_packard

I’m sure Andy will help you, ride down and talk to him. He is watching the sheep next to Firgrove’s sandpit.

Quest completed

Go talk to Andy down by the sandpit.

Building Boss

andy

Howdy Rita! Have you talked to my grandma? We have talked for a long time about buying some chickens and a chicken coop, but nothing has happened because my grandma s so old and I have too much to do. But if you want to help I can guide you through the whole building procedure. Grandma will be so happy.

Objectives: Talk to Andy.

Rewards: 40 Jorvik Shillings, 10 XP

Reputation: 15 with Firgrove

Andy will tell you his plans for the chicken coop.

andy

There is a lot to do but if we take one thing at a time we’ll do just fine. I wonder where we should build the chicken coop…

Quest completed

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A Perfect Place

andy

I am not sure where we should put it, but it should be somewhere not too far away. I want to be able to watch over my and grandma’s chickens. Would you mind riding around this pen to see if you can find a place that looks good?

Objectives: Ride around the sheep pen and find a good place to build a chicken coop. Return to Andy when you have found it.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with Firgrove

There are two places to check. One is behind where Andy is standing. The other is on the other side of where the race track comes down towards the sheep pen.

Speak with Andy when you have found the good place.

andy

Cool! That’s terrific. Now we can build the chicken coop! I have already prepared a drawing, hehe. I like things to be well organized.

Quest completed

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Wood for Construction

andy

I happen to know that there are some planks around the old mine down there. I think they are left over from when they built the mine many years ago. Ride down and look, I don’t think anyone will miss the planks. It’s good that someone will get some use out of them.

Objectives: Ride down to the Silverglade Mine and gather planks for the chicken coop.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

You will see the mine in the distance if you face where you will build the chicken coop, with your back to Andy. The planks are scattered close to the mine buildings. Pick them up and return to Andy when you are done.

andy

Great! This should be enough. The planks look good. They are even still a nice red color! Grandma said that she wanted her chicken coop to be red so this will be perfect.

Quest completed

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Build a Chicken Coop

andy

So! Shall we start with the construction? Here is a hammer and some nails. I have left the planks you found where we will build the chicken coop. Do you remember my drawing? A red house with a nice frame around it.

Objectives: Use the hammer you got from Andy on the planks he has placed where the chicken coop shall be.

Rewards: 25 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

The planks are on the ground where the chicken coop shall be built. You have to dismount your horse to be able to use the hammer. When you are done building, return to Andy.

andy

Wow, so great! And such a good drawing I made! You are a real handyman. But something is missing…

Quest completed

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Chicken Wire

andy

Oh, I got it! We need chicken wire! Otherwise the chickens will run out into the woods. Imagine if they could run up on the racing track? That could only end in disaster. Felicity in the stable in Firgrove Village has fencing for the sheep pen. Maybe she has some we can use for the chicken coop too?

Objectives: Ride to Felicity and ask if she has some chicken wire.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

Ride up to Firgrove and ask Felicity for some wire.

felicity

Hiya! So fun seeing you again! Is the sheep pen broken already?? Oh, you are building a chicken coop! Of course I can give you some chicken wire. I have some old chicken wire, but I need to repair it first.

Quest completed

Return to Felicity tomorrow.

Landon, in the field behind the mill, has something you tell you. Go see him about starting a new race.

Rather One Rabbit in the Hand Than Ten in the Forest

landon

Hello! The rabbits on this field are very playful. They chase each other all day and love when someone on a horse tries to catch them. Have you tried? No? Then it’s time you try it.

Try to catch six rabbits as fast as you can! You finish the competition when you return to me.

Objectives: Catch six rabbits as fast as you can. Finish the competition next to Landon.

Rewards: 20 Jorvik Shillings, 60 XP

Reputation: 100 with Silverglade Village

This is honestly my least favorite race in the whole game. It is difficult. There’s no way around it.

The easiest way I have found to complete it is to use the arrow keys to control my horse, with one hand, and use the computer mouse to click on the rabbits, with the other hand.

When you have caught six rabbits, run to Landon as fast as you can to finish the race.

Good luck.

landon

He he! It was really fun! Wasn’t it? The rabbits seem to really enjoy it.

Quest completed

There is a new curious persona, landed in a hot air balloon on Everwind Fields, and he needs your assistance.

The Famous Adventurer

nic_stoneground

Hunger and weariness won’t stop me! Why, hello there! I’m famous adventurer and explorer Nic Stoneground, I’m sure you’ve heard of me! You know what, I have something fantastic going on. A most amazing project, in fact. I’m going out on an epic adventure! Could you just help me sort out a small detail since you’re here anyway?

Objectives: Talk to Nic.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 25 with A.A.E.

See what Nic needs help with.

nic_stoneground

Great. I just need someone who can undo these moorings for me… This balloon will take me to The Hidden Dinosaur Valley beyond Valedale Mountains. I’m sure this will be a successful expedition!

Quest completed

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With Hot Air Balloon to the Hidden Valley

nic_stoneground

My expedition will be legendary! By helping me undo the moorings, you’ll be part of my unlimited success, and we’ll be world famous! But first, we just have to lift off. There are four moorings around the balloon, and then it’s off to new heights!

Objectives: Tie up four moorings at the balloon. Talk to Nic again when you are finished.

Rewards: 45 Jorvik Shillings, 45 XP

Reputation: 55 with A.A.E.

There is one mooring located at each corner of the basket, that needs to be untied.

nic_stoneground

Clear! Off we go! Airships, balloons, and zeppelins, that’s good stuff. Now it’s time! See you my friend! I’m going to The Hidden Dinosaur Valley! Who knows, maybe we’ll meet again soon!

Quest completed

Day 12, Telescopes, Paddocks and Gondolas!

24 Monday Dec 2012

Posted by Maggie Oldcamp in Story Quests

≈ 2 Comments

Tags

a new era has begun, a permission for marley, all the colors of the rainbow, borrow a shovel, build master olaf, can i borrow your telescope, collect fallen stars, collect flowers of aideen, council man, derek, dig a hole, do you want a nice riding vest, donald, elizabeth, fire in the hole, foundation for foundations, ged o gel, gunther, helga, hunt for tourists, james, linda, looking for mr bucket, mario, marley, meet the head of the construction company, mr bucket, on field scounting, one saved two remain, paddock control, return the shovel to steve, snowed in once too often, steve, the horse that ran away, the paddock is ready, thomas moorland, trouble at james, used is best

A New Era Has Begun

linda

Once again, thank you for helping me out of the castle. Unfortunately I have a lot to do now that I’ve been away for so long. But as you know, there’s always a lot to do around here. You’ll notice that small adventures pop up all the time so we’ll meet later and do something.

Do you want to hear something exciting?

Objectives: Talk to Linda, she can tell you all about exciting things to do! You can find her at the winery.

Rewards: 15 Jorvik Shillings, 50 XP

Reputation: 30 with Keepers of Aideen

Well, if you put it that way…

Also, Linda is still at the castle with you. Never mind the part about finding her at the Winery.

linda

I’ve heard that one of Carney’s brothers started building a new show jumping track outside Silverglade Village, you should ride over there and have a look! I would love to join you but I don’t have time. The track is on the field to the west of the village, between the vineyard and Silverglade Village.

Look, I got a text message from Thomas Moorland. He wants to talk to you. Have a lovely day, Rita! See you later.

Quest completed

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Trouble at James’s

thomas_moorland

Hi Rita! What an adventure you’ve had! It’s great that some things seem to be in order, but I can sense that new problems are approaching. I don’t have any news about my son Justin yet, and we’re still looking for him. So far we have no clues but we aren’t giving up hope.

By the way, I heard that James has trouble with some lost tourists at Fort Pinta. Can you please ride to James and see if he needs any help? Thanks for everything and have a nice day, Rita!

Objectives: Talk to James at Fort Pinta.

Rewards: 15 Jorvik Shillings, 45 XP

Reputation: 25 with Fort Pinta

Ride to Fort Pinta and see what James has trouble with.

james

Oh, hi! It’s nice to see you again. I’m having a hard time right now… You know, I run this stable and hire out horses for tourists but now three tourists have disappeared!

Quest completed

After this point, you will no longer get the orange hints on your map as to where you have to go with your quests. You will have to pay more attention to the clues given by the quests as everything won’t be so obvious.

Hunt for Tourists

james

This is what happened… Three tourists hired horses from me and went out for a ride, but they haven’t returned. They’re not very experienced riders so I gave them my most sweet-natured horses, but I’m worried that something has happened or that they have gotten lost.

They should’ve taken the trail past Doyle’s Abbey straight to the north and then continued northeast to Silverglade Castle via Steve’s farm. Please, start looking at Doyle’s Abbey.

Objectives: Search for the tourists, start looking at Doyle’s Abbey.

Rewards: 25 Jorvik Shillings, 55 XP

Reputation: 45 with Fort Pinta

The first tourist can be found immediately off the road, behind Doyle’s Abbey, before you get to the cross-roads.

gunther

Guten tag young miss! My name is Gunther! Yes, I’m one of the tourists that hired horses at Fort Pinta. Where is my horse and the others, you ask? You could say I’m also wondering about that…

Quest completed

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The Horse That Ran Away

gunther

We were out riding and had a nice trip until my horse suddenly spotted a huge bumblebee and went completely nuts! He ran off with me barely hanging on around his neck and apparently my family couldn’t keep up with me.

Suddenly the horse stopped, I fell off and the horse ran away. Can you help me find it and bring it back to me so I can ride to Fort Pinta?

I’m sure that the horse is nearby. I thought I heard it neighing around the eastern side of the abbey ruins.

Objectives: Find the horse that Gunther lost around Doyle’s Abbey and bring it back to him.

Rewards: 15 Jorvik Shillings, 45 XP

Reputation: 45 with Fort Pinta

The horse is inside the Abbey wall, all the way on the other side of the ruins, towards Jarl’s Tomb.

Pat the horse and lead/follow it back to Gunther.

gunther

Splendid! There’s the nice little horse. Thank you for your help, now I can ride back to Fort Pinta by myself.

Quest completed

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One Saved, Two Remain

gunther

My wife and daughter, Helga and Gretchen, must’ve thought that I could take care of myself and continued the ride without me. Go to Steve’s farm and to the castle to see if you can find them. I’ll return to Fort Pinta and tell James what’s happened so he doesn’t have to worry. You are more capable of riding around and looking for them than I am so I think this is the best solution.

Objectives: Look for the other tourists at Steve’s farm.

Rewards: 15 Jorvik Shillings, 55 XP

Reputation: 45 with Fort Pinta

The other two tourists can be found on the edge of the field behind the barn at Steve’s farm.

helga

Hello, my name is Helga! You’re out looking for us? And you have found Gunther too, that’s good! We could really use some help. My daughter Gretchen’s horse is stuck in a hold in the ground and we can’t get him out.

Quest completed

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Borrow a Shovel

helga

The horse stepped into one of these deep holes and can’t get loose. I wonder where all those dangerous holes come from… They’re bad for the horses, they are.

Oh, you know Steve who has the farm over there? Do you think you can borrow a shove from him? That’s wonderful. Borrow the shovel so we can free the horse.

Objectives: Borrow a shovel from Steve. His farm is to the east of Silverglade Village, close to the field.

Rewards: 15 Jorvik Shillings, 35 XP

Reputation: 45 with Fort Pinta.

Ask Steve for a shovel, he’s sure to oblige.

steve

Oh, you want to borrow a shovel? It’s bad news that there are holes in the ground that can be dangerous for both people and animals.

Quest completed

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Dig a Hole

steve

Take this shovel and help the poor tourists, but be careful so you don’t harm the horse! Bring back the shovel when you’re done and tell me what happened.

Objectives: Use Steve’s shovel and dig a hole so the tourists’ horse can get loose. It’s on the field close to Steve’s farm.

Rewards: 20 Jorvik Shillings, 65 XP

Reputation: 55 with Fort Pinta

Oh, Steve. Always concerned about the animals.

Go up into the field to free the horse. You have to be dismounted to use the shovel.

helga

Well done! Thanks for your help. Now we can return to Fort Pinta.

Quest completed

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Return the Shovel to Steve

helga

Thanks for helping us. While you return the shovel to Steve we’ll ride back to Fort Pinta and retunite with Gunther. Maybe we’ll see you there later? We’ll tell James how kind you’ve been to us.

Objectives: Return to Steve’s farm, give Steve the shovel and tell him what happened.

Rewards: 13 Jorvik Shillings, 45 XP

Reputation: 65 with Fort Pinta

Update Steve about the holes after you return his shovel.

steve

Thanks for helping them! What a relief that the horse wasn’t hurt, it could have ended really badly.

Quest completed

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On Field Scouting

steve

So you’re telling me that these holes are everywhere? They’ll destroy my crops and they’re dangerous for the horses. Imagine what would happen if more horses get stuck? Maybe we won’t be so lucky next time…

Someone or something must have dug those holes and they’re too large to be made by mice…

Can you scout the area for a while and see if you can find anything suspicious? You can sit by the feeding station next to the holes. Report back to me if you see anything.

Objectives: Search for the origin of the holes in the field close to Steve’s farm. Sit by the feeding site close to the holes.

Rewards: 17 Jorvik Shillings, 65 XP

Reputation: 45 with Silverglade Village

Scout by the feedbox. Now you’re like a regular spy…

steve

Nothing? Nothing at all? Oh no… You think you’re too visible out in the open and that whatever is making these holes will stay hidden as long as you’re there? Maybe you’re right. Let’s think about how you can watch the field without being seen.

Quest completed

______________

Can I Borrow Your Telescope?

steve

I know! Ride up to Mario at the observatory and ask him if you can use the large telescope! With that you can watch the field without anyone knowing you’re there.

The observatory is in the mountains north of Hollow Woods. It’s easiest to ride along the north side of the forest and follow the road which starts there.

Objectives: Ride up to the observatory, it’s in the mountains to the north. There is a path north of Hollow Woods that will lead you there. Talk to Mario about borrowing the telescope.

Rewards: 12 Jorvik Shillings, 35 XP

Reputation: 55 with Silverglade Village

This trail connects to the road leading to Valedale. Follow the road past the windmill north, and the trail starts at the big curve in the road right before Valedale. It’s off the left hand side (riding towards Valedale) and can be a little hard to see.

quest-observatory_trail

mario

Hello, yes, I’m Mario. You said your name was Rita? What a cute name. What a fantastic horse you have! Brave of you to ride up the difficult path. Welcome to the Archeological and Astronomical Society of Jorvik Observatory. The observatory has a giant telescope we use to look at the stars.

Quest completed

Return to Mario tomorrow to continue this story line.

Collect Fallen Stars

mario

Hm. I’m very busy here, as you can see. Important things are happening in the sky. But maybe you can help me? Yesterday night I saw that some beautiful shootings stars and fragments of stardust landed close to the observatory. I can’t get to them in this difficult terrain, but you have a horse and you’re such a good rider so I know that you’ll be able to find them

Can you please collect six star stones for me? I think you can find fragments all round the mountain on which the observatory stands.

Objectives: Find six star stones in the mountains around the observatory and give them to Mario.

Rewards: 35 Jorvik Shillings, 45 XP

Reputation: 30 with Silverglade Village

The star stones can be found on the ground across the bridge and down the hill from the bridge. They’re small but send up little puffs of star dust that can help you find them in the grass.

Return to Mario when you have found six of them.

mario

Look at them! Exciting! Can you believe they come from outer space and you’re the first human to touch them? It’s breathtaking. I’ll examine them later.

Quest completed

______________

Snowed in Once Too Often

mario

Hello Rita. Mon Dieu, the winters are terrible! Every year I get snowed in here and I sit in the observatory for months without seeing a single other living thing. Well… maybe a lemming or two but that isn’t really the same thing. Sigh… The whole route up here gets covered in snow and ice and avalanches fall almost every day. It is a life threatening trip to get up and down this mountain. Enough! I’m not doing this anymore!

I’ve written to the council in Silverglade to see if they can do anything about this. Yesterday I actually got an answer and the Councilman in Silverglade wants to speak with me. Can you ride down and see what he has to say? Just imagine if he has a solution to this problem!

Au Revoir Rita! Come see me when you find out what he has to say.

Objectives: Ride down to the Councilman in Silverglade and speak with him about Mario.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Ride back down the trail, back to Silverglade and speak with the Councilman.

council_man

Good day! Yes, I have been working hard on finding a solution to Mario’s problem. Both on finding a solution and finding a way around the paperwork problems with it. It hasn’t been easy!

I wrote to Mario to let him know that the boss of the construction company we hired to solve the problem is now here in Silverglade. He is waiting in the town square for Mario to come and show him the observatory.

Now that you are here maybe you can help him instead? Go and speak with him Rita, he is standing by the fountain in the town square.

Quest completed

Speak with Buildmaster Olaf, who is standing in front of the fountain, facing the north gate to the village.

Meet the Head of the Construction Company

buildmaster_olaf

Are you Mario? Nah… of course you are not. You are Rita. Nice to meet you! I am master-builder Olaf. Such a nice village here… It must be terrible to leave here to go to work. But such is life!

The first thing we need to do is inspect the site to see what we need to do… should we build a tunnel… or a new road… we need to look for the best solution. Take this camera and ride up to North Link where they are digging a tunnel. Find a place to take some pictures where we can see the observatory clearly. While you take some pictures I’ll get a ride up there. We’ll look at your pictures up there and talk about it. I’ll meet you at North Link later.

Objectives: Ride up to North Link and find a good pace to take pictures of the observatory. Take some pictures of the observatory and speak with Olaf again later at North Link.

Rewards: 15 Jorvik Shillings, 15  XP

Reputation: 10 with Silverglade Village

You can reach North Link by following the West Jorvik Highway north all the way up to the construction site. It is on the east side of the road.

Once you take the pictures, Olaf can be found on the little side road going off to the west of the main road, by the Baroness’ racing track.

buildmaster_olaf

There you are! Now we’ll have a look. Nice pictures!

Quest completed

______________

Foundation for Foundations

buildmaster_olaf

I see. Now that I’ve had a chance to think about it I think I know what to do. The mountain is too steep to build and a tunnel would be very expensive. The best choice, in my opinion and I am an engineer so I am right, would be to build a new gondola lift! If we are lucky we can use the foundations from the old line to build a new one. There must be more locations than we see in your pictures. Look for all the old foundations and place GPS locators on them. Once you have put out the GPS locators I can see them on my device here. When I can see the locations we can tell if we can use them or not.

Objectives: Find the old foundations for the old gondola lift and place GPS locators there. Ride back to master builder Olaf when you are done.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

The first foundation is across the road. The others are behind the first, north up towards the observatory. There are five of them in total.

buildmaster_olaf

Great. Now we’ll check my machine here…

Quest completed

______________

Fire in the Hole!

buildmaster_olaf

Hrmmm… The old foundations are no good to us to use. They’re too badly built and too damaged to be safe. We need to build new foundations but first we need to get rid of the old ones.

Have you used dynamite before? No? Really? It isn’t hard. Just read this brochure…

“Instructions for Dynamite Use

1. Place the dynamite on what you want to get rid of.

2. Light the dynamite.

3. RUN!!!”

There… now you know as much about dynamite as I do. Blast away all the old broken foundations and we will build new ones. Good luck and be careful!

Objectives: Dynamite away all the old foundations. Speak with Buildmaster Olaf when you are done.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

Once you light the dynamite, you’ll have about ten seconds to run like hell. You’ll be safe by the next foundation.

And do not blow yourself up. If you do, you will have to restart the game, as the quest doesn’t reset correctly when you start it over.

buildmaster_olaf

Boom boom boom! What a fantastic bunch of explosions! They must have heard that all the way in Firgrove.

Quest completed

______________

Used is Best

buildmaster_olaf

I planned, thought some more, then planned some more while you were gone. We need a gondola lift to put up, so I searched and found one from the Alps that we are thinking of buying. It is solid and complete and best of all, cheap!

I’ve written up a purchase order letter. Please ride over to Derek at the post office and ask him to send it.

Objectives: Ask Derek in the Silverglade post office to mail the order for the Gondola Lift.

Rewards: 10 Jorvik Shillings, 30 XP

Reputation: 10 with Silverglade Village

The post office is in the main square next to the town hall.

derek

Hiya Rita. A letter to the Alps? You are lucky, I was just going to send out all the international mail with the helicopter. Come back tomorrow and maybe you’ll have your answer. These things usually go quickly.

Quest completed

Return to Derek tomorrow.

The next person that needs help is Marley. He is on the road between Silverglade Village and the Winery.

A Permission for Marley

marley

Hello! I’m Marley. I’m so happy that someone came by. You see, I have some problems but maybe you can help me? So here’s the thing, I ordered this fantastic paddock at J-Buy.com, isn’t it amazing? Anyway, it seems that you need all kinds of papers, documents and permissions when you build something like this, who would’ve known? So, I wonder if you can ride to Silverglade Village and talk to someone in the council and ask them to write the papers I need. Without them I don’t dare continue building this wonderful track I have planned.

Objectives: Ride to the council in Silverglade Village and get the documents so Marley can use his paddock.

Rewards: 15 Jorvik Shillings, 30 XP

Reputation: 50 with Silverglade Village

Speak with the Councilman in Silverglade about the documents.

council_man

A new paddock. Not my area of expertise, sorry, you need to see my colleague Mr Bucket. But unfortunately he isn’t here right now.

Quest completed

______________

Looking for Mr Bucket

council_man

If you really need this document right now I think it’s best if you try to meet Mr Bucket at once. He’s been away for a couple of days now, trying to find evidence that the construction workers at the North Link are using illegal means to build the tunnel.

Ride to the tunnel construction site at the North Link, north of the Everwind fields, if you want tofind him. I’m sure he stands on top of a hill so he can see what’s going on. Follow the road going north from the village.

Objectives: Ride to the construction site outside the North Link, north of the Everwind fields, and find Mr Bucket. Follow the road to the north.

Rewards: 25 Jorvik Shillings, 30 XP

Reputation: 50 with Silverglade Village

Mr Bucket stands on top of the hill at the north end of the West Jorvik Highway. The hill is east of the road and right next to the entrance to the construction site.

mr_bucket

Shhhh, try to be quiet…

Quest completed

______________

GED – o – Gel

mr_bucket

Permission to build a paddock. Yes well, that’s not very important right now! I suspect that the workers down there are using GED – o – Gel, a very hazardous industrial adhesive, to seal the walls of the tunnel.

I have an idea. If you can find proof that I’m right I’ll give you those documents right away. Away you go! Look among the containers below the hill, I think they’re hiding the packaging there.

Objectives: Find proof that the construction workers are using GED – o – Gel for the tunnel. Search among the containers.

Rewards: 25 Jorvik Shillings, 45 XP

Reputation: 50 with Silverglade Village

Go down to the construction site and search in the big shipping containers for proof.

Return to Mr Bucket when you have found it.

mr_bucket

I knew it! Those insidious crooks are using prohibited substances to be able to build faster. If it leaks out into the nature it can pollute everything around here for hundreds of years. But I’ll teach them a lesson, you’ll see. This will delay their construction by a day or two before their army of lawyers find new loopholes in the contract.

Quest completed

______________

The Paddock is Ready

mr_bucket

Ok, here are the documents you needed. I wrote them while you were away. Good job by the way, if I didn’t mention it earlier.

Ride carefully on your way back to Marley.

Objectives: Return to Marley with the documents. Marley is at the new paddock outside Silverglade Village.

Rewards: 25 Jorvik Shillings, 40 XP

Reputation: 50 with Silverglade Village

Marley will be glad with these documents.

marley

Really, Rita? That was fast! Thanks a lot, but I have more problems… I have to think this over, come back later so we can talk some more.

Quest completed

______________

Paddock Control

marley

Hi Rita, you’ll never believe me when I tell you this. You need a permission if you want to arrange competitions. Can you help me with this?

Ride to the Vineyard and see if you can find my brother Carney. He’s a licensed equestrian competition inspector and can help me with this. Ask him to come over right away and approve my paddock.

Objectives: Ride to the vineyard and talk to Carney.

Rewards: 25 Jorvik Shillings, 40 XP

Reputation: 50 with Silverglade Village

Carney is still up at the Winery by the stables.

carney

Oh, yeah, I’m a licensed equestrian competition inspector. Marley said that I should go over to him and approve his paddock? Hmph! You don’t talk like that to your older brother. I’ll come when I have time, right now I have to do some very important things!

Quest completed

Return to Marley tomorrow.

Donald the tailor would like to speak with you. Go see him in Silverglade Village.

Do You Want a Nice Riding Jacket?

donald

Hello Rita! I’d like to thank you since you’ve been so kind and fetched wool for me every day. If you can get some dye for my wool I can sew  nice riding vest as a thank you! Can you do that for me?

Objectives: Get a vest tailored.

Rewards: 20 Jorvik Shillings, 55 XP

Reputation: 45 with Silverglade Village

Tell Donald that you would indeed like a nice jacket.

donald

How fun! I’m looking forward to making a nice vest for you!

Quest completed

______________

All the Colors of the Rainbow

donald

To be able to make this vest I need dye for the wool. I need blue, pink, red, green and purple. I’ve heard about some special flowers growing in Valedale, they contain a lot of pink pigment with a unique luster. You can ask Elizabeth in Valedale Village if she can help you.

Objectives: Ride to Valedale Village and talk to Elizabeth, ask her if she can help you find the flowers to extract dye.

Rewards: 20 Jorvik Shillings, 35 XP

Reputation: 45 with Silverglade Village

The best way to get to Valedale is the road past the windmill, all the way up to Valedale.

elizabeth_sunbeam

Hello Rita! If I can extract pink color from the flowers of Aideen? Of course! The flowers have a lot of special qualities, but I only want you to pick the ones that are withered. It won’t affect the color pigment and we preserve the protected, fresh flowers.

Quest completed

______________

Collect Flowers of Aideen

elizabeth_sunbeam

I need eight withered flowers to make this dye, look around in the forest and you’ll find them soon enough. You can only pick the withered ones. This flower is protected and the pigment is good even if the flower is withered.

Objectives: Pick withered flowers of Aideen. The flowers grow in the forest west of Valedale. You can only pick the withered ones!

Rewards: 30 Jorvik Shillings, 35 XP

Reputation: 45 with Keepers of Aideen

The flowers can be found mainly in the cow field across from Sophie, down the road.

Return to Elizabeth when you have collected the flowers.

elizabeth_sunbeam

Thanks for the flowers! Now I can make the dye for you. It’ll take a while so come back tomorrow when it’s ready.

Quest completed

Return to Elizabeth tomorrow.

Day 8, The Plot Thickens – Spoiler Alert

08 Saturday Dec 2012

Posted by Maggie Oldcamp in Story Quests

≈ 4 Comments

Tags

a message for thomas, a message of doom, a new girl at the stable, a serial collector, alex, analysis completed, bring back the book, bring me some soil, carney, comparing the samples, council man, delivering the serials, hooves on fire, horses on the run, judy, justin moorland, last one there is an oily chicken, oily news for the old lady, pauline, post the letter with serial numbers, racing back to the manor, ready for mission, rendezvous at silverglade manor, return to sender, return with the test results, reversed attitude, sabine, sabines request, searching the abandoned summer house, sonja, talking to sabine, the fear of a father, theres a riding track here, thomas moorland, tracking missing girls, trash in the woods, trying out the manors riding track, tyra, vet, who is sabine, whos your father, whose horse is that

Let’s see what those soil samples turned up!

Analysis Completed

judy

I got a message from the veterinarian saying that the test results of the soil and grape sprouts are ready. Please ride over to the village and fetch them? I don’t dare to think of what they will tell us… And how the Baroness will react to that. Oh well, let’s not be overly pessimistic. Off you go!

Objectives: Fetch the tests from the veterinary in Silverglade Village

Rewards: 12 Jorvik Shillings, 65 XP

Reputation: 20 with Silverglade Manor

Ride to Silverglade Manor. The vet is just north of the Council Man.

vet

Hi there, are you the girl from the Manor? Good, I’ve got your test results. I’m afraid we’re looking at some badly contaminated grapevines here. I’m sorry to say it, but this does not look good at all. Wine from these grapes would probably taste like it had dish water in it. And the soil is poisoned by petroleum, as well.

Quest completed

______________

Return with the Results

vet

You had better let the others know this as soon as possible. Return to Judy right away. Be careful however; G.E.D. control these kinds of activities and probably know that these tests were done. Impossible, you say? Not to the G.E.D. Nothing is impossible when you have access to that kind of money. I wouldn’t be surprised if they knew our names and where we live as well.

Understand? Here are the test results. Watch out for the G.E.D. men on your way back to Judy!

Objectives: Ride with the test results carefully back to the Silverglade Equestrian Center. Don’t let the G.E.D. see you!

Rewards: 40 Jorvik Shillings, 75 XP, Decent Shirt

Reputation: 35 with Silverglade Manor

Take the test results back to the Manor.

judy

Hi! Did someone see you? From G.E.D. I mean? No? Good.

Quest completed

______________

Bring Me Some Oil

judy

Oh no, things were just as bad as I suspected. Oh no! How are we going to tell this to the Baroness? She will completely freak out! I guess we’ll have to deal with that later. Right now we should do some more research. Your next mission will be to ride over to the oil field, fill this can up with some of G.E.D.’s oil, and return here so that we can do a comparison to that and the oil found on our test samples.

The oil field is north from here, just before the race track. Please remember to watch out for the G.E.D. men, I couldn’t bear to lose you!

Objectives: Collect some oil from the oil field and bring it back to Judy. Don’t let the G.E.D. men see you.

Rewards: 25 Jorvik Shillings, 110 XP

Reputation: 35 with Silverglade Manor

Now this time you really can’t let them see you! This quest works similar to the one in which you turned off the GPS devices. The G.E.D. men are walking around the oil field, and as long as you don’t act while one is standing directly in front of you, you won’t be caught. If you are caught, you will have to start the task again.

judy

Ok, this should be enough. Great work Rita. You seem like a person that could handle just about anything!

Quest completed

______________

Comparing the Samples

judy

Ok, so we’ve got this very interesting machine here in the stable that Carney got from a scientist in Holland, or something. I don’t really remember the story behind it, but what’s interesting about it is that you can do some simple analyses on it. In our case, it will be on the oil.

What I need you to do is use the machine to compare the oil on the grape sprout with that from the oil field. Get it?

Objectives: Use the machine to compare the two oil samples.

Rewards: 15 Jorvik Shillings, 75 XP

Reputation: 50 with Silverglade Manor

The machine is on the table next to Carney. Use it to test the samples and speak to Carney when you’re finished.

carney

This old thing still works like a charm! Let’s see… It looks like we have the same oil in both samples. Not very surprising, do you think?

Quest completed

______________

Oily News for the Old Lady

carney

Well, someone will have to tell the old grand lady what’s happening. You’d make a rather good messenger, don’t you think, Rita? Other things to do? Nonsense! Nothing can be more important than informing the Baroness of the destruction that G.E.D. is carrying out on her land.

Off you go! Ride over to the winery to tell her.

Objectives: Ride over to the winery and tell the baroness about the oil.

Rewards: 15 Jorvik Shillings, 110 XP

Reputation: 25 with Silverglade Manor

Now would be a good time to bring out that ‘Don’t shoot the messenger’ t-shirt you’ve never worn…

baroness

You again? What now, dear? I really don’t have time to chat… What? The G.E.D.’s oil has contaminated my soil and grapevines? That’s what you came here to say! What’s the news? Please don’t come here to inform me of matters one can figure out with one’s little toe.

Quest completed

______________

Ready for Mission

baroness

I… I… Never mind. Excuse that little tantrum of mine. You could actually be of help, Rita. I have a little… experiment that I would like to try. You see, from a trustworthy informant of mine that will remain anonymous, I heard that the G.E.D. may have acquired their equipment in an inappropriate manner. And this is the drilling equipment I’m talking about.

What you could do for me is going over to the field and searching their machines for serial numbers. Copy the numbers and bring them back to me. You should take someone with you; there’s a nice girl called Sonja that would make a good companion. Have you met her? You’ll find her out at the winery fields, inspecting grapes.

Objectives: Find Sonja at the Silverglade Equestrian winery fields and ask her to accompany you to the oil field.

Rewards: 5 Jorvik Shillings, 75 XP

Reputation: 15 with Silverglade Manor

Sonja can be found down in the lower terrace of the grape fields, on a white horse like Loretta’s

sonja

Yes, I’m Sonja, why? The baroness asked me to accompany you? Of course I’ll go! Inspecting grapes is very boring so I’d be happy to do anything else.

Quest completed

______________

Last One There Is An Oily Chicken!

sonja

Hey, why don’t we race to the oil field?

Objectives: Race with Sonja to the oil field.

Rewards: 30 Jorvik Shillings, 85 XP

Reputation: 35 with Silverglade Manor

Follow the checkpoints to the oil field. The race takes the path through the grape fields and up the hill next to the bridge.

sonja

Ok, we’re here. Are… are you sure about this? Those oil drilling guys are everywhere. We could get caught!

Quest completed

______________

A Serial Collector

sonja

Let’s do it like this: you go copy the serial numbers while I stay here keeping guard. Ok? That’ll work, right? Just keep away from those scary looking men and you’ll be fine. Probably.

Hey, here’s some paper and a pen.

Objectives: Hold the paper against 4 serial numbers and transfer them onto the notepad. Avoid being seen by the G.E.D.

Rewards: 15 Jorvik Shillings, 110 XP

Reputation: 45 with Silverglade Manor

You know the drill. Don’t get caught.

sonja

You got all of them? Oh my God, I’m so relieved. I’ve been near to peeing my pants over here!

Quest completed

______________

Racing Back to the Manor

sonja

We need to get back to the manor as fast as we can. Race me there!

Objectives: Race Sonja back to Silverglade Manor.

Rewards: 15 Jorvik Shillings, 75 XP

Reputation: 35 with Silverglade Manor

This time the course goes around to the manor and back to the stable through the Manor grounds.

sonja

Whew, you’re fast, girl!

Quest completed

______________

Delivering the Serials

sonja

So, this went well! We make a good team we two, don’t you think? Anyway, it’s time for me to go back to my stable chores. You should go visit the baroness with the serial numbers. See you around!

Objectives: Deliver the serial numbers to the baroness at the winery.

Rewards: 50 Jorvik Shillings, 135 XP

Reputation: 55 with Silverglade Manor

Hurry back the Baroness is waiting for you!

baroness

Hello there, dear! Did you find Sonja? Good. And my serial numbers? Oh, I’m impressed! Very good work. Maybe I’ll use you for other missions in the future. You see, what you did now may come in handy in our long-drawn fight against G.E.D. Thank you very much, Rita. You did some honorable work today.

Quest completed

______________

Post the Letter with Serial Numbers

baroness

Just one more thing, dear. Take this letter with the serials and put it on the postbox that is located just at the entrance to the manor gate. This is addressed to my son Aaron that works in Jorvik City at the Jorvik Council. He will find out if there is anything fishy going on regarding these oil rigs. I have  feeling that Mr Kembell didn’t buy them in an honest deal.

Objectives: Post a letter. The post box is at Silverglade manor gate.

Rewards: 15 Jorvik Shillings, 140 XP

Reputation: 25 with Silverglade Manor

If you haven’t used the mailbox before, it is the big red box outside of the manor gate, and also located in all of the villages around Jorvik.

self

“The letter with serial numbers is now in the post box and will soon be in the hands of the baroness’ son Aaron at the Jorvik Council.”

Quest completed

The next quest starts at the black horse, Khaan, standing in the Silverglade manor stables.

Whose Horse is That?

self

“That horse looks familiar; haven’t you seen it somewhere else lately? It looks very distinctive with that glistening black coat, and the way its eyes stare right through you… You get a chill down your spine.

Wait! That mysterious gleam… It’s the same mysterious gleam that struck you when that disguised ride came by Moorland and stole Thomas’ ownership deed! You need to ask someone who owns that horse.”

Objectives: Ask Tyra who owns that black horse.

Rewards: 5 Jorvik Shillings, 110 XP

Reputation: 10 with Silverglade Manor

Tyra is standing to the west of the stable.

tyra

What? Khaan? His owner is a girl called Sabine, she’s standing over there. She’s rather new here. I think she came about  week ago; I remember that Linda showed her around. That must have been Linda’s last day here, by the way. I wonder what happened to Linda… Haven’t seen her since…

Quest completed

______________

Talking to Sabine

tyra

If she was out riding last night? At Moorland? I have no idea, ask her yourself. Doesn’t it seem a bit odd though, to be out riding in the middle of the night…?

Objectives: Ask Sabine if she was out riding at Moorland last night.

Rewards: 5 Jorvik Shillings, 110 XP

Reputation: 10 with Silverglade Manor

Sabine is up stalking around in front of the manor stables.

sabine

Um… What? I certainly haven’t been out riding in the middle of the night. Who are you, by the way, to come here with your stupid inquisitions? Excuse me? What are you implying here, exactly? That I was at Moorland? What would I be doing in that pathetic hellhole, when there’s a perfectly functional riding track here? You know what, you need to learn how to behave around other people, that’s for sure. You act like you’re five years old, for God’s sake. Please. Spare me that obnoxious baby talk.

Quest completed

______________

There’s a Riding Track Here?

sabine

And now you’re going to ask me about the riding track, too? Oh my God, you’re unbelievable. Just leave me alone, will you. If you feel a desperate need to bother someone, go to the stable girls. I’m sure they’re DYING to hear what you have to say.

Objectives: Ask Tyra about the Silverglade Manor riding track.

Rewards: 15 Jorvik Shillings, 110 XP

Reputation: 35 with Silverglade Manor

Someone has their crankypants on today. That or she’s hiding something…

tyra

The riding track? You didn’t know about that? It’s right over there, you can try it out!

Quest completed

I forgot to note the beginning dialogue for this next quest. It starts at Pauline, down the hill from Tyra, standing next to the stone wall.

Trying Out the Manor’s Riding Track

pauline

Objectives: Try out Silverglade Equestrian Center’s riding track.

Rewards: 15 Jorvik Shillings, 110 XP

Reputation: 45 with Silverglade Manor

The first of a new race for you. This race goes through the grape fields and then down and around the road near the manor.

pauline

Great track, right? I’m quite proud of it, actually. I mean… not that it’s mine or anything, but you know… being able to use it and all. I’ve been to some of the other tracks in the area and they just can’t compete with one. I don’t want to sound like a snob or anything, I’m just… thankful, or something. Ha ha, sometimes I just can’t shut up, can I? It’s great seeing you, anyway. See you around, Rita!

Quest completed

Sabine, now behind you, has had a change of heart.

Reversed Attitude

sabine

Well, that was… great! Hey, I thought about the talk we had before… We didn’t get a very good start, did we? I guess I was feeling a little insecure or whatever; I’m new here, you know. Would it be too much to ask if you could do me a small favor? Why don’t we start over, and get to know each other? Yeah? So what’s your name? Rita. Hi, Rita, I’m Sabine. Friends?

Objectives: Answer Sabine’s question.

Rewards: 15 Jorvik Shillings, 95 XP

Reputation: 10 with Silverglade Manor

Even if you don’t want to be friends, just tell her what she wants to hear.

sabine

Really? You will? Ha! Thank you so much! We will have so much fun together! Gosh, I’m so glad we worked that out. So what are you doing now? You don’t happen to know Justin Moorland, by chance? You do?! That’s fantastic!

Quest completed

______________

Sabine’s Request

sabine

Ok, so I’ve got this letter. For Justin, from a sort of… unknown relative. He needs to get it but as you know, I’m not at all familiar with the land outside the manor; I’m sure I couldn’t find my way back here if I got lost! You’re at home in Moorland, aren’t you? What, ride there together? Ha ha – I can’t be seen over there! Um… I mean, I can’t be seen there because of my… status. I have to keep to the… classier areas, you see? I’m sure you understand.

Please go to Moorland and give this letter to Justin!

Objectives: Give the letter to Justin at Moorland Stables.

Rewards: 110 Jorvik Shillings, 115 XP

Reputation: 35 with Moorland Stable

Well, what Sabine doesn’t know is that all you need to do to make a place a more classier is to play lounge jazz music. Ta da! Instant class!

Ride to Moorland whichever way you see fit, and deliver the letter.

justin_mooland

Hello there, long time no see! A letter for me? Seriously? From who?

So, you’re doing well at the Manor? That’s nice. Don’t feel any pressure returning here until they can manage without you – according to what I’ve heard they’re pretty desperate for help since that girl Linda disappeared.

So, I guess I’ll open this then…

Quest completed

______________

A Message for Thomas

justin_mooland

Hey, wait… this is… What in the… I don’t know what to… You know what? I need to leave right away. This letter… If what it says is true, I…

Listen, I can’t stay. You need to tell my father that I’m going on a trip; will you do that for me? It’s… it’s my grandfather. This seems to be really important. Tell Thomas right away!

Objectives: Tell Thomas Moorland that Justin is going away to see his grandfather.

Rewards: 25 Jorvik Shillings, 125 XP

Reputation: 35 with Moorland Stable

Thomas is out on a ride and can be found on the little rise next to the smithy, where the GPS equipment was set up earlier.

thomas_moorland

Wait, wait – what are you saying? His grandfather? This can’t be true. Please don’t let this happen! Justin absolutely can NOT see his… my… This is bad. This is really bad.

Quest completed

______________

The Fear of a Father

thomas_moorland

We need to stop Justin from leaving. There’s no time to lose!

Objectives: Hurry to the Moorland stable to stop Justin from leaving.

Rewards: 25 Jorvik Shillings, 125 XP

Reputation: 35 with Moorland Stable

Ride with Thomas back to the stable.

thomas_moorland

This is not happening! He’s gone. My son is GONE! I’ll never forgive myself for letting this happen.

Quest completed

______________

Return to Sender

thomas_moorland

Sabine is the one who gave you the letter, you say? I don’t like that at all. Why of course I know who she is – and I know what I think and always thought of her – she’s a sneaky, insidious snake of a girl, that’s what she is. Been harassing my family for far too long now.

You were saying? Well… That’s an interesting point. You’re actually saying that you think Sabine was the cloaked rider who stole my ownership documents? I haven’t thought of that myself; always figured it was someone from the G.E.D. That makes sense, however; that girl sure has some sort of hidden agenda involving my family.

Listen, you should ride over to the manor and try to figure out more about this. We’ll need anything we can get on this girl.

Objectives: Head back to the manor and find out more about Sabin and the letter.

Rewards: 10 Jorvik Shillings, 125 XP

Reputation: 15 with Moorland Stable

Ride back to the manor and speak with the Baroness.

baroness

Sabine? No, she left a while ago with her horse, equipment and everything. Seemed like she wasn’t going to be back. Funny, since she had just paid for a full month of stable rent.

Quest completed

______________

Who is Sabine?

baroness

You want to know more about Sabine? Frankly, I don’t know much about the girls running around in these stables. I know their names but that’s about how far my memory, or should I say interest – goes.

Hold on – Justin, you say? I’m sorry, what? He went to see my… his… Is this a joke, dear? Because if it is, it’s not funny.

Objectives: Ask the Baroness about Sabine.

Rewards: 10 Jorvik Shillings, 125 XP

Reputation: 25 with Silverglade Manor

Tell the Baroness that you, indeed, are not joking.

baroness

Well, excuse me, I… I think I need a hot bath. Immediately. GODFREY!

Quest completed

Looks like the Baroness doesn’t want to talk. In the meantime Judy needs some help over at the stable.

Horses on the Run

judy

The horses escaped the stable! They are out on the fields at front of the main building and eating… grapes! Just locate them, pat them and they will follow you back to the stable. Ride close to them, otherwise they will stop and try to escape again.

Objectives: Look around and locate the three horses. Just pat them, and they will follow you back to the stable if you stick close.

Rewards: 45 Jorvik Shillings, 300 XP

Reputation: 50 with Silverglade Manor

The horses aren’t hard to find. Bring them back.

judy

You found them all and took them back to the stable? Well done, Rita!

Quest completed

I think the bath has helped the Baroness decide what she wants to say to you.

A New Girl at the Stable

baroness

Rita, wait. There’s a new girl here somewhere, she has also been asking me about this Sabine. Get in touch with her; you two will be best friends in a whiff, I’m sure of that.

Objectives: Go speak to the new girl at the Silverglade Equestrian Center, Alex.

Rewards: 15 Jorvik Shillings, 50 XP

Reputation: 45 with Keepers of Aideen

Alex can be found mounted on a horse in front of the stable.

alex

Hi, nice to meet you, Rita! I’m Alex. Yes? I’m so glad you’re saying that. I’ve been trying to stop Sabine from doing harm to the people of Jorvik for some time now, and it’s hard. Actually, right now I’m trying to find a girl that used to work here but suddenly disappeared, Linda is her name. I wouldn’t be surprised if Sabine had something to do with it.

Quest completed

______________

Tracking Missing Girls

alex

What? You delivered a letter from Sabine to Justin? Uh-oh. That’s not good. And now they’re both gone…

Wait. Have you ever seen Sabine’s horse, Khaan? He looks really different from other horses; he almost has  faint glow around him. His hoof prints look special too… Like he touched the ground with his hooves burning. If we can find such hoof prints around here, maybe we will be able to track Sabine! Start looking around the stable.

Objectives: Find Khaan’s glowing hoof prints.

Rewards: 15 Jorvik Shillings, 50 XP

Reputation: 45 with Keepers of Aideen

Most of the prints can be found behind the stable to the east side. When you’ve found the trail, return to Alex.

alex

Good work, Rita! Regarding of the direction of the tracks you think it seems as if Sabine had gone towards Moorland? You may be right… Probably to meet Justin somewhere. Don’t you think?

Quest completed

______________

Hooves on Fire

alex

Let’s follow the hoof prints together! They should be easier to see now when we both know what they look like. Let’s go!

Objectives: Follow Khaan’s hoof prints to locate Sabine.

Rewards: 15 Jorvik Shillings, 70 XP

Reputation: 45 with Keepers of Aideen

It’s not technically a race, so you can keep pace with Alex, or follow her, or run as fast as you can. It’s up to you!

quest-adios

alex

There they are! They’re leaving the island. Oh no! This can’t be happening. This is a catastrophe… What? No, it’s just… Those containers… Sabine is taking Justin to… You know, I’m sorry, but I really can’t say more right now.

Quest completed

______________

A Message of Doom

alex

Listen, you should go tell Thomas about this. He’s Justin’s father and needs to know. I’ll see you again at the manor, ok?

Objectives: Tell Thomas what his son is doing.

Rewards: 25 Jorvik Shillings, 60 XP

Reputation: 55 with Moorland Stable

Go break the bad news to Thomas, as much as we all hate to be the harbingers of the unfortunate.

thomas_moorland

Rita, what’s the matter? You saw Justin? Well, did you stop him?! They left on a CONTAINER? Well that’s not a nice way to travel. Oh, God, please tell me this isn’t happening. My son has been taken away! My son has been seized by the dark side!

Quest completed

______________

Rendezvous at Silverglade Manor

thomas_moorland

Thank you for the information, Rita. From now on you should put all your energy on helping Alex in her search. We need to somehow get Justin back to Moorland. You’re meeting her at the manor now? Marvelous.

Objectives: Meet up with Alex at the Silverglade Manor.

Rewards: 15 Jorvik Shillings, 60 XP

Reputation: 45 with Keepers of Aideen

Ride back to Alex at the stable.

alex

You told him? How did he take it? Poor Thomas.

Ok, so I spoke to the Baroness while you were in Moorland and got hold of a piece of highly interesting information. The Baroness told me that Justin is her GRANDSON. That means that Thomas Moorland is her son. Who Thomas’s father is? Good question. That I couldn’t get out of her. She went on about how that didn’t matter because he’s “long since dead”.

Quest completed

______________

Who’s Your Father?

alex

You’re right, Rita, that doesn’t make any sense. Justin claimed that he was going away to see his grandfather. As long as he isn’t going to a grave, somebody is lying, here.

Listen; there should be records of the Baroness’s past husbands at the town hall. It’s full of old registration books, right? Why don’t you ride over there and check for names?

Objectives: Head to the town hall in Silverglade Village and check the registration books for names.

Rewards: 5 Jorvik Shillings, 40 XP

Reputation: 25 with Keepers of Aideen

Talk to the Council Man in Silverglade Village

council_man

Hello again, what can I do for you this time? Of course, the registration books are open to the public, what exactly are you looking for? Oh, the Silverglade family? Now that could be a bit problematic… You see, there was a mysterious fire in the archives some time ago in which the Silverglade family records were the only ones to be destroyed. It’s certainly peculiar – I agree with you, miss. Strange indeed.

Quest completed

______________

Searching the Abandoned Summer House

council_man

However, all hope may not be lost. An old mayor kept copies of all the records in his summer house. It’s abandoned now and has been for decades – probably infested by kids with graffiti cans, I don’t know. Anyhow it should be pretty badly run-down. You could of course go there and see what you can find – perhaps you’ll get lucky.

The house is located in Hollow Woods’ southwestern outskirts.

Objectives: Find the old summer house in Hollow Woods. Search it for copies of records on the Silverglade family line.

Rewards: 5 Jorvik Shillings, 110 XP

Reputation: 25 with Keepers of Aideen

The summer house can be found by taking the mill hill road north, and about halfway to Valedale another road connects to it. Take the connecting road and the summer house is at the top of the little hill.

Go inside what’s left of the house and search the piles of rubble and refuse for the book.

self

“Among the raffle you find an old registration book about the Silverglade family line. The book is falling apart and many pages are moldy, but you find what you were searching for: 1964 the Baroness married a Mr John Sandman, registered in Firgrove.”

Quest completed

______________

Bring Back the Book

self

“You better bring the book with you back to the manor so that Alex can see it.”

Objectives: Return to Alex with the old registration book.

Rewards: 15 Jorvik Shillings, 55 XP, Nice Sweater

Reputation: 45 with Keepers of Aideen

Ride back to the Manor with the book.

alex

Whoa, this is one really old book – it’s practically falling apart! John Sandman, you say? I wonder who that is.

Quest completed

Return to Alex tomorrow.

It seems in all the chaos Sonja was able to slip away from her boring stable chores. She can be found riding around in the Hollow Woods. She may take some chasing to get to talk to her.

Trash in the Woods

sonja

Hi, it’s me, Sonja. I am out riding but there is so much trash in the woods so I try to clear it up so our horses and animals don’t get hurt. You can’t believe how much stuff people throw in the woods, too bad. Help me collect some trash!

Objectives: There is trash to collect! Clear the woods and make it safe for all animals.

Rewards: 22 Jorvik Shillings, 55 XP

Reputation: 45 with Silverglade Manor

Pick up the trash, as highlighted on your minimap.

sonja

Wow! You found a lot of trash! Great work. Now I think it’s safer to ride here and the animals in the wood won’t get hurt anymore.

Quest completed

Day 5, My Cheese is Your Cheese

02 Sunday Dec 2012

Posted by Maggie Oldcamp in Story Quests

≈ 4 Comments

Tags

a stinky plan, an obstacle to build, ask for grain, barney, bringing the copies to the town hall, cheese chase, council man, flowers for the shop, happy steve happy house happy mice, harold, justin moorland, learn to jump, mill it, milled and ready, see you later, start from the beginning, steve, the cat substitute, thomas, when the cat is gone, will

Let’s go check on Thomas after his scare with the stolen documents yesterday.

Bringing the Copies to the Town Hall

thomas_moorland

I need you to make a visit to the town hall for me, ok? These copies of the deed should be there if something is to happen to the original. There will never be any doubt that I own this land again!

So listen up and I’ll tell you how to get there. Follow the Old Silverglade Road to the north, past the construction site. Don’t be afraid of the bulldozers, they won’t harm you. When you reach Firgrove Road, it’s time to take a left. There you’ll have the village. You should spend some time over there in order to get familiar with it.

Here are the documents. Hold on tight to them!

Objectives: Take the copies of Thomas’ deed to the town hall in Silverglade Village. In order to get there, take the Old Silverglade Road up north.

Rewards: 45 Jorvik Shillings, 100 XP

Reputation: 45 with Moorland Stable

I take the road past Nilmer’s Highland, myself, as I think that’s faster, but it’s up to you.

You’ll find the Council Man around next to the Town Hall.

council_man

And what have we here, young lady? Ownership documents from Mr Moorland, I see, I’ll file these in a safe spot.

Quest completed

Welcome to Silverglade Village! The quests for today will get you acquainted with the residents of the area. The first to meet is Felix. He has the cute little wagon down the stairs behind Town Hall.

Flowers for the Shop

felix

You know what? I’ve been thinking that my shop might use a little cheering up – especially in the back room. Do you think that you could pick some of those beautiful spring flowers that grow just outside the village? Five would be just enough, I think.

Objectives: Find five spring flowers and deliver them to Felix at the Rockville Shop.

Rewards: 60 Jorvik Shillings, 85 XP

Reputation: 25 with Silverglade Village

Apparently Silverglade is not one of those places where picking some of the local flora is illegal…

The flowers aren’t hard too find. They’re everywhere. Choose five, any five, and collect them, then return to Felix.

felix

Great, great, great! I love it! I will put them in a vase and have them in my back room to cheer me up!

Quest completed

The next character to meet is Steve, also one of my favorite characters in the game.

When the Cat is Gone

felix

Steve asked me to lend him my mouse traps. Since his cat has disappeared, he and his horses have some kind of problem with mice… I don’t have time to bring them myself, so can you do it for me? Please?

Here are the mouse traps. Steve lives at the farm just outside Silverglade Village, to the southeast.

Objectives: Take these mouse traps to Steve at the farm just outside of Silverglade Village.

Rewards: 25 Jorvik Shillings, 85 XP

Reputation: 25 with Silverglade Village

Follow the orange highlight to Steve’s farm.

steve

Wow, great! There are my mouse traps. Thanks, my friend. By the way, did you hear that my cat ran away? If you see him around, bring him to me. There is a reward in it for you if you find him.

Quest completed

______________

The Cat Substitute

steve

Ok mate, I got the mouse traps, but as you can see I’m very busy and can’t put them out by myself right now. Maybe you could help me? Please? Before the mice eat up my farm house.

Take these and put them out on different spots.

Objectives: Set the traps around Steve’s farm.

Rewards: 25 Jorvik Shillings, 85 XP

Reputation: 15 with Silverglade Village

Place the traps on the orange highlights and return to Steve when you’re finished.

steve

Nicely done, mate! Don’t understand where the mice are coming from. On the nights I can hear strange sounds from the underground… I wonder if G.E.D. is drilling out the island of Jorvik from the inside?

Now we just need something to use as bait.

Quest completed

______________

Cheese Chase

steve

Hmm… My mate at the mill, Will the millman, has plenty of cheese in his storage. maybe you can ask him for some old cheese that we can use as bait? He lives just at the windmill to the north of here, you can’t miss it.

Objectives: Go to Will the mill man and ask for some old cheese for Steve.

Rewards: 25 Jorvik Shillings, 85 XP

Reputation: 15 with Silverglade Village

Yeah, the windmill, you can’t miss it. You just can’t.

Will is standing off the road, near the windmill.

will

Ha ha ha, Steve has problems with mice at his farm? I see. Well, I don’t want to hurt the small cute animals. Let me think about what we can do to solve this… Give me a sec and talk to me again in a while.

Quest completed

______________

A Stinky Plan

will

Here I have some… cheese! My smelliest cheese ever! This will do the trick but Steve will never understand why. You see, the cheese stinks so much that the mice will flee the farm. This way we can both make Steve and the mice happy. Good solution, eh? So, here you are, I’ll let you take this to the farm.

Hey, if you ever need cheese again – feel free to come here, even if I happen to be somewhere else. My cheese is your cheese.

Objectives: Go back to Steve with the stinky cheese.

Rewards: 25 Jorvik Shillings, 85 XP

Reputation: 15 with Silverglade Village

Mmm, cheese….

steve

Whoa, what is that horrible smell? Oh, I see, it’s the cheese that stinks… Well, great… I suppose.

Quest completed

Because for a second there I was gonna blame the horse…

/Obligatory fart joke

Happy Steve, Happy House, Happy Mice

steve

Then you just have to do one final thing for me. Can you please place this… very smelly cheese as bait in the traps? Good. That will solve the problem for me until my cat is back. Hurry up and save my farm house!

Objectives: Place the smelly cheese in every mouse trap so the mice won’t go near them or the farm. The mice are saved, and Steve’s problem is solved.

Rewards: 100 Jorvik Shillings, 135 XP, Basic Training Jacket

Reputation: 75 with Silverglade Village

Return to Steve when you’ve loaded all the traps with the cheese.

steve

Well done! I hope this will end the mouse invasion and save the farm house. I still wonder what’s going on underground at nights, that may be the reason for the mouse invasion, but I can’t investigate that now…

Quest completed

______________

Ask for Grain

steve

You’re lucky you weren’t here this winter, that much I’ll tell you. Never seen such a winter. I thought I had magically flown to Siberia, it was that cold! I felt sorry for the birds during that never-ending cold. How were they supposed to find food? and now these mice seem to have eaten what grain I had left in the storage. What am I supposed to feed them now?

If there’s someone who has his grain supplies filled, it’s Barney over at the silo. Would you be a star and go over there and ask for some?

Objectives: Go to the silo and ask Barney for some grain. The silo is just east of Steve’s farm.

Rewards: 15 Jorvik Shillings, 85 XP

Reputation: 35 with Silverglade Village

Living in Wisconsin during the winters, I often think that myself.

Take the road to the east out to Barney’s silo.

barney

Grain for the birds? They had a rough winter, eh? We all did, didn’t we. I said to the wife that… that if I didn’t know better, I’d say that some gruesome, dark power reigned over the island that winter. But then again I’m getting old, aren’t I. Older than last year, anyway.

Quest completed

Return to Barney tomorrow.

Harold the baker, in Silverglade Village, needs some help.

Start from the Beginning

harold

Rita! I heard that it was you that saved Moorland from that terrible Mr Kembell! Well done. I was just going to start making pizza muffins when I found that I was out of flour. Would you please get some for me? You should be able to get it from Barney at the silo.

Objectives: Go to Barney at the silo and ask for some flour.

Rewards: 15 Jorvik Shillings, 85 XP

Reputation: 35 with Silverglade Village

Pizza muffins? I’m intrigued…

Go back to Barney’s silo.

barney

Flour, you say? I don’t have any flour but I do have a lot of grain. Will that do?

Quest completed

______________

Mill It

barney

Here you are; if you take this to Will over at the mill, you can grind it into flour. By the way, I heard that Mr Kembell is now drilling for oil at the once beautiful Everwind Fields. Too bad.

Objectives: Speak to Will at the mill. Ask if he can grind the grain into flour.

Rewards: 15 Jorvik Shillings, 85 XP

Reputation: 25 with Silverglade Village

Back up the mill hill we go!

will

Hello, what can I do for you? Oh, you want to use the mill? Sure!

Quest completed

______________

Milled and Ready!

will

Here we have some fine flour! You better get back to that shop with it.

Objectives: Head back to the shop with the flour.

Rewards: 25 Jorvik Shillings, 85 XP, Nice Top

Reputation: 25 with Silverglade Village

Back to the shop with you!

harold

You have my flour? Perfect! These will be some fine pizza muffins.

Quest completed

And now what you’ve been waiting for as a star rider, to learn how to jump! Justin Moorland is waiting for you at Steve’s farm.

An Obstacle to Build

justin_mooland

Hello again Rita! I was out for a tour. Checking rune stones, you know. I was hoping to see you. Just wanted to see everything is fine with you.

Oh? You have not tried to jump yet? Let’s build a simple obstacle and I’ll see if I can give you a lesson. Collect some bars from behind the barn and build into a jumping obstacle right there on the pile of wooden boards.

Objectives: Find three bars to build a jump.

Rewards: 18 Jorvik Shillings, 75 XP

Reputation: 25 with Moorland Stable

Build the jump and return to Justin.

justin_mooland

That looks nice. Not too high for you, eh?

Quest completed

______________

Learn to Jump

justin_mooland

Ok, you are sure the bar is not too high for you? Let’s try it then. From now, you will be able to jump. It’s all about timing and skill. Get your horse up to canter speed and jump just before the bar. (Press “Space”, or “O” on the keyboard to jump your horse)

Objectives: Jump over the obstacle. (Press “Space”, or “O” on the keyboard.)

Rewards: 21 Jorvik Shillings, 75 XP

Reputation: 35 with Moorland Stable

Let’s do it already!

justin_mooland

Great work! You flew over that bar! From now on you can jump whenever you want but be careful. Being able to jump anywhere can be dangerous so take care. Be responsible and careful not to hurt yourself or your horse…

Quest completed

______________

See You Later!

justin_mooland

With better experience and gear you will be able to jump even better! Try riding faster and jump over different things so you and your horse learn how to do it. Practice makes perfect!

Objectives: Keep speaking with Justin about how to be a better rider.

Rewards: 5 Jorvik Shillings, 75 XP

Reputation: 35 with Moorland Stable

Talk, talk, talk, all we do is talk.

justin_mooland

Great, I just want to make sure you really try hard to get better! It would be cool to see you beat the other girls and climb even higher on the high scores lists! Experience and the right gear is the way to do that. That’s all for now, I will say hello to Steve and then return to Moorland Stable. Take care and see you later!

Quest completed

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