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Star Stable Online Ride Through

Tag Archives: jill

Day 98, An End to the Trouble

09 Thursday Apr 2015

Posted by Maggie Oldcamp in Story Quests

≈ Leave a comment

Tags

a thank you letter of the 5th grade, dorith, illegal equipment at station beta, illegal equipment at station delta, illegal equipment at station gamma, jack, jill, paddock island talk to uncle bob, the gift is the prize, uncle bob

Illegal Equipment at Station Beta

jill_goldspur

The reception was really bad around Exploration Station Beta, Rita. I strongly suspect that there’s the same kind of illegal equipment there as well. If you’ve got time, you could ride over there and see if you can find it?

Objectives: Find the illegal transmission equipment at Exploration Station Beta, then return to Jill Goldspur.

Rewards: 25 Jorvik Shillings, 15 XP

Reputation: 25 with Jarlaheim

Ride out to the exploration station located on the hill outside of Jorvik Stables. To verify the equipment, use the phone from your inventory, then return to Jill.

jill_goldspur

Well, who’d have guessed? Exactly the same type of transmission equipment was at Exploration Station Beta as well. Ms Drake can try to shift the blame onto her minions and her lackeys, but if there’s dodgy equipment at all the stations, then it’ll be pretty tough for her to wriggle out of having any knowledge of it!

Quest completed

______________

Illegal Equipment at Station Gamma

jill_goldspur

The reception was really bad around Exploration Station Gamma, Rita. I strongly suspect that there’s the same kind of illegal equipment there as well. If you’ve got time, you could ride over there and see if you can find it?

Objectives: Find the illegal transmission equipment at Exploration Station Gamma, then return to Jill Goldspur.

Rewards: 25 Jorvik Shillings, 15 XP

Reputation: 25 with Jarlaheim

Ride out to the exploration station located between the Goldspur’s farm and mill. To verify the equipment, use the phone from your inventory, then return to Jill.

jill_goldspur

Well, who’d have guessed? Exactly the same type of transmission equipment was at Exploration Station Gamma as well. Ms Drake can try to shift the blame onto her minions and her lackeys, but if there’s dodgy equipment at all the stations, then it’ll be pretty tough for her to wriggle out of having any knowledge of it!

Quest completed

______________

Illegal Equipment at Station Delta

jill_goldspur

The reception was really bad around Exploration Station Delta, Rita. I strongly suspect that there’s the same kind of illegal equipment there as well. If you’ve got time, you could ride over there and see if you can find it?

Objectives: Find the illegal transmission equipment at Exploration Station Delta, then return to Jill Goldspur.

Rewards: 25 Jorvik Shillings, 15 XP

Reputation: 25 with Jarlaheim

Ride out to the exploration station located at Seahorse Point. To verify the equipment, use the phone from your inventory, then return to Jill.

This one is located behind the wall along the cliff. Be careful jumping over the wall, because you can overshoot and fall off the cliff. It’s best to approach parallel to the wall, instead of straight on.

jill_goldspur

Well, who’d have guessed? Exactly the same type of transmission equipment was at Exploration Station Delta as well. Ms Drake can try to shift the blame onto her minions and her lackeys, but if there’s dodgy equipment at all the stations, then it’ll be pretty tough for her to wriggle out of having any knowledge of it!

Quest completed

______________

A Thank You Letter of the 5th Grade

jill_goldspur

So, there’s illegal transmission equipment at all of G.E.D.’s exploration stations. This isn’t something Ms Drake can just blame on her subordinates; that all her employees suddenly just got this kind of equipment on their own at exactly the same time is pretty unlikely, right?

Sigh. Who am I trying to kid? G.E.D. are going to get away with this too, no doubt. Maybe we can slow them down a bit with this though… You wonder what I mean by slow them down?

Ah, nothing Rita, nothing at all… Okay, well I’ve got no evidence for this but I think G.E.D.’s exploration stations are just a front for something much bigger and more sinister. If we can’t get them out of Harvest Counties, then there won’t be any Harvest Counties left before long. Like I said though, I’ve got no proof, but it’s just a gut feeling…

Forget I said anything, Rita. It’s probably just my imagination playing tricks on me.

Y’know what? You deserve a reward for all the help you’ve given to Jarlaheim. Go to my brother Jack, and ask him to give you a thank you letter of the 5th grade. It’s not much more than a symbolic gesture, but it’s a clear sign of our gratitude. 

Objectives: Ask Jack for a thank you letter of the 5th grade.

Rewards: 75 Jorvik Shillings, 50 XP, Mayoral Shoes

Reputation: 25 with Jarlaheim

Present please!!

jack_goldspur

‘Sup homegirl! What can I help you with today?

A thank you letter of the 5th grade? Sounds lame, haha! What do you want one of those boring things for? Surely you want a proper present instead? Hahaha, let Jack take care of this for you; I’m gonna fix you a much cooler present instead.

Check these out! Sweet, right? Wear them to death, Rita! Seeya!

Quest completed

For once Jack comes through with something better than expected…

With that done, Dorith on Paddock Island wants to thank you for your good work.

Paddock Island: Talk to Uncle Bob

dorith_jarlasson

Hey there, Rita!

Thanks for everything you’ve done for us. We met so recently, but you already feel like part of the family!

We weren’t sure how best to thank you for all your help, but we’ve all pitched in to get you a little present which we hope you’ll see as a thank you for all your help. Talk to Bob, he’s got the present with him but he said he also had a little extra surprise for you! Exciting, huh?

See you around!

Objectives: Talk to Bob Jarlasson on Paddock Island.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 20 with The Jarlasson Family

Oooh I love surprises!

bob_jarlasson

Hey there Rita! Feeling like competing?

Quest completed

______________

The Gift is the Prize!

bob_jarlasson

So Dorith said we have a present for you? She shouldn’t have said anything, it was meant to be a surprise. Sigh.

She said that you were getting a surprise as well? Okay, she seems to have mixed everything up.

So, here’s what we thought: I’ve been thinking a long time about having a race here on Paddock Island, and after I saw how much help you’ve given everyone here, I realized that I’d been thinking about it for too long and that now was the time to actually do something about it! So I rolled up my sleeves and worked all night long so now it’s ready! The Paddock Island Wilderness Race!

So, the whole point is that you should get the first shot at riding the course and as a prize for finishing it, you’ll get your present from us! I guess it wasn’t so important that we got surprises and presents mixed up. What do you say, then? Do you want to take part in this brand new race?!

Great! I’ll count you in!

Objectives: Ride to the finish.

Rewards: 75 Jorvik Shillings, 50 XP, Paddock Shoes

Reputation: 50 with The Jarlasson Family

The race is a bit hard, especially the first try. Have patience and take it slow. Speak to Uncle Bob when you make it to the finish line.

bob_jarlasson

Well ridden, Rita! Very well ridden!

Here’s your gift! It’s from all of us here on Paddock Island. Thanks for all your help!

Quest completed

Day 76, Jack Goldspur Does It Again

04 Wednesday Jun 2014

Posted by Maggie Oldcamp in Story Quests

≈ 2 Comments

Tags

a decent crowbar fixes all problems, angus, builder donald, cars over the bridge, expert on heavy lifting, filip, finally there, from sea to land, heaving lifting needs heavy machinery, inspecting the site of the accident, jack, jill, new times at the goldspur estate, the last leg is always the hardest, transport trouble

New Times at the Goldspur Estate

angus_goldspur

Hi Rita! Great news!

Listen to this. Filip Sunfield is buying a new horse transport, and he’s giving the old one to us! It’s really about time we got our own horse transport, don’t you think?It makes it so much easier to travel to our estate.

Could you ride over to Filip and tell him we’re ready to accept it? You can? Thanks, Rita, and please give my regards to everyone at the Sunfield farm.

Objectives: Speak to Filip Sunfield.

Rewards: 50 Jorvik Shillings, 30 XP

Reputation: 30 with Goldspur Family

Ride down to the Sunfield farm, outside Jarlaheim, and speak to Filip.

filip_sunfield

Hi there, Rita. Are you here about the horse transport? I’ve already sent it off, didn’t it arrive?

Quest completed

______________

Transport Trouble

filip_sunfield

Hmm, this is odd. I sent away our old horse transport yesterday. It should have arrived already. Who drove it? Well, Jack Goldspur did.

He came by, telling us he’d heard we needed help driving off a transport, and he was ore than willing to aid. I don’t know how much he paid attention to what I said, because when he drove off, he went towards Paddock Island instead of taking the road through the city. He was going awfully fast, but I figured he knew what he was doing.

It’s probably for the best if you ride and speak to him about this. Hope everything works out.

Objectives: Speak to Jack Goldspur.

Rewards: 50 Jorvik Shillings, 30 XP

Reputation: 30 with Goldspur Family

Sorry to say, but don’t get your hopes up Filip, if I know Jack Goldspur…

jack_goldspur

Howdy doody! What can I do you for?

Horse transport? That old wreck of a car wasn’t much. Doesn’t matter where it went. Who cares about that old and broken stuff anyway?

Quest completed

______________

Cars Over the Bridge

jack_goldspur

Angus cares? Ha ha! I know my brother, Rita. Tomorrow he’s forgotten all about it, believe me! You don’t? Ha ha, sure you do. It’s been like this since we were little. I mess with his things, he chases me around until he gets tired. Then he gives up, we don’t speak for a year or two, and then we make friends again. Ha ha, this is precisely like it used to be, nothing to worry about.

Don’t you want to play a game of cards or something instead? I’m crazy bored.

What? You want to know what became of Filip’s horse transport?

Well, if you have to know, it’s on the bottom of the sea. How it got there?

Ooh, that’s a super exciting tale if you ever heard one. I was supposed to drive to the Goldspur estate, but it’s such a bore driving through the city, so I decided I’d do some rally driving over Paddock Island instead. As I came down the hill leading to the bridge, I remembered the bridge is broken. You know what I did?

Precisely! You and I really think alike! There was only one thing I could do, and that was to speed jump over the broken bridge with the horse transport!!

What do you mean, “stupid?” It was awesome! However, it didn’t go very well. The care was useless for jumping and I went straight into the water. It was sheer luck I managed to climb on land again. But it was awesome! Too bad nobody videotaped it… It would’ve been perfect for J-Tube.

What do you mean, “fix it?” Angus can just buy a new horse transport!

How expensive can they be?! I can’t be bothered discussing this any more, I need to be doing something fun instead.

Objectives: Speak to Jill Goldspur.

Rewards: 5 Jorvik Shillings, 25 XP

Reputation: 30 with Goldspur Family

Inform Jill of her brother’s shenanigans.

jill_goldspur

Hi, Rita. What has Jack done now?

Right. He’s driven Angus’s new horse transport into the sea. Just perfect…

Quest completed

______________

Inspecting the Site of the Accident

jill_goldspur

What now, then? Do you think we can retrieve the horse transport from the bottom of the sea? Doubtfully, you say? I agree, but we better try first. I don’t want to waste a whole lot of Jorvik Shillings of the tax payers’ money to buy a new hose transport if unnecessary. It’s vexing that my brothers keep fighting all te time. It would be for the best if we could fix this ourselves.

Ride there and see if you can think of a way to get the horse transport out of the water. 

Objectives: Inspect the area where the horse transport went off the broken bridge. Return afterwards to Jill Goldspur.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 5 with Goldspur Family

The broken bride is located on the southeast side of Jarlaheim. Ride out onto the bride and look in the water to inspect the sunken transport.

Return to Jill when you have finished your inspection.

jill_goldspur

So, how did it look?

You think we can get it out? If we find the right equipment? Who might have that?

Quest completed

______________

Expert on Heaving Lifting

jill_goldspur

Builder Donald. Have you met him, Rita?

You have? Excellent. He’s probably the best suited to help us with this kind of problem. I wouldn’t know how to approach the issue, but at least he has access to the sort of equipment we might be needing. 

Speak to him and see if he has any suggestions on what to do.

Objectives: Speak to Builder Donald.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 25 with Goldspur Family

Builder Donald can be found at his house near the gate across from Gavin.

mr_bucket

Hi there, Rita. Long time no see.

Quest completed

______________

Heavy Lifting Needs Heavy Machinery

mr_bucket

Hi there, Rita! What can I do for you?

Salvage a car from the bottom of the sea? That doesn’t sound like an easy job… What happened? Jack has driven a horse transport into the sea by the broken bridge?!

Wow… This one will be challenging. But you really helped me out with the bridge repairs last time, so I’ll do my best to help you in return!

Hmm…

Meet me down by the broken bridge and you’ll see we can fix this together. I’ll get there right away and rig my machines and appliances. 

Objectives: Speak to Builder Donald at the spot where the horse transport lies in the water.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 5 with Goldspur Family

See you there!

mr_bucket

Have you seen this, Rita? With this beauty, I’m sure we’ll salvage that car in no time!

Quest completed

______________

From Sea to Land

mr_bucket

So, are we ready to get this car out of the water or what?

I need your help, you see. To be able to lift the whole car with tow and all, we need to fasten the hook to the crane to the car somehow. Ride down to the bridge and fasten the hook. Call on me after and I’ll pull the car out.

Objectives: Fasten the hook to the horse transport.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 5 with Goldspur Family

Dismount your horse to connect the hook. Speak to Builder Donald when it is set.

mr_bucket

This went well. The horse transport is on land, a bit wet perhaps, but on land nonetheless.

Quest completed

______________

The Last Leg is Always the Hardest

mr_bucket

Hmm… This car doesn’t appear to be working anymore. That’s understandable, if you ask me. You know what, Rita? Since I already have all my appliances here, I’ll tow this thing over to Angus. He was the one that was supposed to have it, right?

No worries. I’ll just tow it after my bulldozer, and I’ll be there in a jiffy. Meet me there!

Objectives: Meet Builder Donald by the upper mill on the Goldspur estate.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 5 with Goldspur Family

Ride up to the Goldspur farm and speak with Builder Donald there.

mr_bucket

The horse transport is in place! What do you think? This is a good spot for it, right?

Quest completed

______________

Finally There

mr_bucket

I need to get going, Rita. Give Angus the good news that the horse transport finally is in place, will you? The bad news being that it doesn’t work any more, of course. But he’s quite the handyman, he can probably fix it. 

I’ll just wrap everything up and head for town, I’ll see you there sometime!

Objectives: Speak to Angus Goldspur.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 5 with Goldspur Family

Tell Angus you have saved his horse transport.

angus_goldspur

Hi, Rita. What’s going on with the horse transport? It’s here?! YES! Finally the Goldspurs have their own horse transport!

Why do you look so miffed?

Quest completed

______________

A Decent Crowbar Fixes All Problems

angus_goldspur

Okay. This was typical… The horse transport is completely broken…

But, I don’t give up this easily! Do you hear, Rita? I’ll fix this horse transport good, I promise you that!!

Though, I need your help, Rita. Idun has forbidden me to fix more stuff since I tried to repair our old plow. I left that thing in a state of itty bitty crumbs, I’m afraid… My patented method of repair didn’t quite succeed on that one. BUT, I’ll teach you how to repair things Angus Goldspur’s way, and then you can fix it instead!

You do like this. Take this nice crowbar and whack the horse transport all over the place where it looks broken. It’s all about scaring the thing into operating mode!

Come back when you get it running again, Rita.

Objectives: Use the crowbar to repair the horse transport. Afterwards, speak to Angus Goldspur.

Rewards: 1000 Jorvik Shillings, 100 XP, Summer Blouse

Reputation: 5 with Goldspur Family

Dismount your horse to use the crowbar on the places indicated by Angus. Whack it good, now.

Return to him when you have hit it in all the right places.

angus_goldspur

Look Rita, my method really works! This was the first time as a matter of fact, but I knew it! With a decent crowbar you can fix all kinds of problems!

Thank you. Thank you very much. You can use our horse transport as often as you like, and you’re also welcome to visit anytime you like.

Bye then!

Quest completed

Visit Morgana when you are Admired with the Goldspur Family.

Day 70, Crime Scene Investigation: Harvest Counties

10 Thursday Apr 2014

Posted by Maggie Oldcamp in Story Quests

≈ 1 Comment

Tags

a bag to carry, a clue on the ground, a clue on the horse, a step up in your career, an owner for the button, an unlikely thief, angus, angus' tale, barbara, check out the jorvik stables elite competition, doesn't anyone know anything about the button, filip, first hide and seek, freja, grimy in the pigsty, hannibal, herman, idun's night, if it wasn't isolde, is it martinas button, is it sagas button, isolde, isolde rides home, jakob, jakobs tale, jill, keeping isolde from speaking to the thief, loke, loke would never do such a thing, martina, me a birdnapper, might loke have lost a button, missing poultry, more than missing poultry, ms drake, not a feather left, prove it, saga, the cows need milking, tristan, tristans tale

Barbara at Jorvik Stables would like you to try a new track around the stables.

Check Out the Jorvik Stables Elite Competition

barbara

Hey, Rita! You’re really starting to make a name for yourself at Jorvik Stables as an accomplished rider! Are you interested in a challenge? You are? Good!

You see, I’ve created a new contest which I think you’ll like. It’s not so simple, but that’s the intention. For a long time, I’ve wanted to make a contest for our most premium riders, something to really give them a challenge. 

What do you say? Are you ready to test the Jorvik Stables Elite Competition?

Objectives: Ride over the finish line.

Rewards: 40 Jorvik Shillings, 15 XP

Reputation: 15 with Jorvik Stables

Complete the race and speak with Barbara afterwards.

barbara

Wow! Very well ridden! Let me know if you want to compete again.

Quest completed

You can now run the Elite Competition as a daily race.

Ms Drake has noticed your hard work with G.E.D. Time to speak with her by the Jarlaheim office.

A Step Up in Your Career?

ms_drake

Rita, get over here.

I’ve observed you and you’ve done very well. I hereby promote you to my personal assistant. You won’t get any pay of course, you’re still too inexperienced, but as my assistant, I’ll have more assignments for you in the future. I expect that you’ll handle the work you already to, in addition to any new chores I might have for you.

Don’t think you can get away, don’t even dare to resign! If you betray me, you’ll regret it forever.

Alright. Well done.

Your first assignment is to mail this report to G.E.D.’s management. It contains classified information about our work here, so don’t you dare leave it out of your sight for even a second!

(You believe this is exactly what Herman has been waiting for. A report describing G.E.D.’s activities in Jarlaheim. You decide to ride to Herman instead of mailing the report.)

Objectives: Bring the report to Herman. He’ll definitely want to see this!

Rewards: 100 Jorvik Shillings, 100 XP

Reputation: 25 with G.E.D. Jarlaheim Office

Enter Herman’s house at Jorvik Stables to give him the report.

herman

A report from Ms Drake to the management of G.E.D?

Amazing! How did you manage that? Incredibly well done, Rita!

Let’s see what it says.

Let’s see now…

…

This confirms my worst suspicions, Rita… G.E.D.’s plans will destroy everything we hold dear here in the Harvest Counties. I’ll have to think, Rita. Something needs to be done, but I’m not sure what…

There’s no point in you waiting here. Ride out and continue your adventures, and I’ll call on you when I’ve come up with a plan.

See ya! And once again, amazingly well done, Rita!

Quest completed

Jill in Jarlaheim has another task for you to help more Harvest Counties residents.

Missing Poultry

jill_goldspur

Hello Rita.

If you have time, I’d be grateful for your assistance. I’ve received a request for aid from Filip Sunfield on behalf of the city. As always I’m terribly busy. Jack has managed to infuriate the entire merchant quarter by saying he’ll tear down the whole area to build a disco there instead. He didn’t mean anything, he’d just been to Fort Pinta and danced and the reporter who spoke to him happened to catch him precisely as he returned, at five in the morning!

So, I need to sort out this blunder before it gets any worse…

You have time to help me? Thank you Rita, it’s much appreciated. I don’t know much, but apparently, his chickens have gone missing. I think it best if you ride over there at first opportunity and let him do the explaining. 

You might have been to the Sunfield farm already? If not, it’s quite simple to locate it. Ride eastwards, through the city gates, towards Jorvik Stables, but make a turn to the north once you get to the horse pastures. It’s the farm northeast of Jorvik Stables. 

Good luck, Rita.

Objectives: Ride to the Sunfield farm and speak to Filip.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Sunfield Family

Speak with Filip about the newest crisis.

filip_sunfield

Hello there! Nice to meet you.

I do not have time to talk to you right now. You see, our chickens are gone, and I’ve been busy trying to find them.

Aha. Jill sent you to help find them? Great! I can always rely on Jill.

It was a good idea of her to send for you. This is a mystery and it needs your shrewd kind to solve it.

Quest completed

______________

Not a Feather Left

filip_sunfield

It was like this. In the morning I was peacefully sleeping when Saga all of a sudden came screaming that the chickens were all gone! All of them! I’m usually quite sleepy in the morning, but you can understand I was wide awake in an instant and ran to the chicken coop as quickly as my feet would take me. All the chickens were indeed gone. Not even a feather was left!

First I thought it must have been a fox, but all the shutters were closed and there were no holes a fox could get in, or a chicken out, for that matter. My family and I have searched the entire estate for hours without so much as stumbling on a clue. I don’t have time to search any more, there is simply too much that needs doing on the farm which cannot wait. 

Hmm. You know what? Go inspect the chicken coop yourself and try to figure out what has happened. You can find it in the courtyard in front of the silo. It’s hard to miss. 

Thank you for your help, Rita. Let me know if you find anything. 

Objectives: Inspect the chicken coop and see if you can find a clue to what has happened to the chickens.

Rewards: 25 Jorvik Shillings, 15 XP

Reputation: 25 with Sunfield Family

Search around the chicken coop, then return to Filip with your findings.

filip_sunfield

Hello again, Rita. Have you figured out what happened to my chickens?

No?

Oh. That was it then. Poor chickens…

What? You found something on the ground? Let me see.

Hmm… What is this now?

A button. Well, it’s not mine, but that’s about all I can tell you about it. Listen. There isn’t anything special about it. Anyone might have lost it there. It’s the only clue we have? Well, alright then. Who might know something? Well, my family are the only ones who could have lost it I suppose.

Quest completed

______________

Is it Saga’s Button?

filip_sunfield

Saga’s my daughter. She was the one who first discovered that the chickens were missing. She’s over at the farm, working. Maybe it’s her button?

Objectives: Speak to Saga Sunfield.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Sunfield Family

Maybe Saga knows something…

saga_sunfield

Hi there! My name is Saga.

What’s your name? Nice to meet you, Rita.

How can I help you? You’re here about the chickens?

Quest completed

______________

A Bag to Carry

saga_sunfield

Wow! I was so shocked when I discovered all the chickens were missing, I’ve not been able to do anything sensible all day. I’ve just been pondering what happened. What if someone has bird-napped them?!

A button? Oh, I’d like to have a look but I have to all the chores I promised mom and dad before it gets too late. I have to carry awfully heavy bags from the silo to a spot behind the wall for transporting. Whew! I can only carry them for a yard or so before I need to take a breather, otherwise I couldn’t possibly manage. When I’m done, we can speak, Rita, but right now I need to focus on my task at hand.

You can carry the bags on your horse? What a great idea! Surely that will be very fast. Okay, the bags are over there by the silo. Place them behind the wall on the back side of the farm.

Thank you for your help!

Objectives: Carry bags from the silo and place them by the wall on the back side of the farm. Return to Saga Sunfield afterwards.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 15 with Sunfield Family

You can only carry one bag at a time, and the weight slows your horse down, so move carefully with the bags. When you are finished moving all of them, speak with Saga again.

saga_sunfield

Thank you for your help!

Now, let me think. I got up earlier than anyone this morning, and when I got out, all the chickens were gone! I’ve been all over, but they’re just gone. I don’t know what happened.

A button? Let me see. So, you found this on the ground next to the chicken coop?

Hmm… It’s not very dirty. It can’t have been on the ground for long.

Unfortunately I don’t recognize it. Hope someone else is able to help you.

Good luck! See you around!

Quest completed

______________

Is It Martina’s Button?

filip_sunfield

My wife Martina might have lost the button. That’s a possibility, I think. She always has a lot to do, but you could always ask her if the button belongs to her, if she has the time to see you.

Objectives: Ask Martina if she knows anything about the button.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Sunfield Family

Saga wasn’t helpful, maybe Martina can be…

martina_sunfield

If I’ve lost a button? Maybe I have, but I don’t have time for a whole lot of chatting right now. 

Quest completed

______________

The Cows Need Milking

martina_sunfield

Listen, I don’t have time for you right now. The chickens are gone and you’ve found a button, I know, I know. It’s not breaking news. But do you know what? There is nothing I can do, and if everyone was to run around and search for some runaway chickens, nothing would be done around here. 

You really want me to take a look at that button? Okay, here’s what we’ll do If you help me milk the cows, I’ll save some time. Then I’ll have a look at your button.

Here’s a bucket. Use it to milk the cows in the cowshed and return to me afterwards.

Objectives: Milk the cows in the cowshed and return to Martina Sunfield.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 15 with Sunfield Family

Dismount your horse to use the empty buckets to milk the cows, then return to Martina.

martina_sunfield

Thank you. So, let me have a look at that button.

Hmm… Nah, I don’t recognize it. Move it along now, I need to continue working. What do you mean, “unpleasant?” Listen, I actually don’t know anything about it! Do I have to spell it out for you?

Quest completed

______________

Might Loke Have Lost a Button?

filip_sunfield

You could ask my son Loke if the button is his… Listen, I’ve always tried to raise my children in the best possible way, but Loke is special. Sigh. His behavior worsens whatever I do. What I mean is, if you speak to him, don’t let his demeanor color your impression of this family. 

Where is he? He usually avoids all sorts of work, but you’ll probably find him close to home if you search for him. If you find him, tell him to much the pigsty right away. I told him to do it hours ago!

Sigh.

Objectives: Ask Loke Sunfield if he knows something about the button.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Sunfield Family

Loke can be found bumming around the outside wall, near where you dropped the grain for Saga.

loke_sunfield

Yawn. Who are you? Don’t you see I’m busy?

Quest completed

______________

Grimy in the Pigsty

loke_sunfield

If I’ve lost a button? I never lose buttons or anything. I’m not a half-wit like you! Hehe.

What? You want to know what happened to the chickens last night?

Hmm… Yes, I know what happened. It was awful! But… Why should I tell you?

You really want to know, don’t you?

Hehe… Let’s see. Okay. I’ll tell you if you do me a favor. Take this shovel next to me and muck out the pigsty and I’ll tell you what I know. And don’t go lazy on me, that sludge should behave like a mirror when you’re done, otherwise I won’t tell you jack!

Now move it!

Objectives: Take the shovel next to Loke. Then muck out the pigsty and return to him when you’re done.

Rewards: 5 Jorvik Shillings, 20 XP

Reputation: 5 with Sunfield Family

Pick up the shovel and you can either jump the fence with your horse or click the blue sparkles to open the gate. Dismount your horse to use the shovel. When you have shoveled all the manure, return to Loke.

loke_sunfield

You done mucking?

Good. I’ll tell you all I know.

…

Hehe…

You understand?

I said nothing, cause I know nothing! HA! You’re so gullible. Get lost!

Quest completed

______________

Doesn’t Anyone Know Anything About the Button?

filip_sunfield

Nobody knew anything… I knew it. This is useless. I think I’ll just have to accept that the chickens are gone.

You don’t want to quit?

That’s the spirit!

However… I don’t know who else you could ask…

Actually, I guess you could talk to Freja, my youngest. She’s so young she barely knows what a chicken is, but if you want to give it a shot, go ahead.

She’s over there by the hammock. 

Objectives: Speak to Freja Sunfield.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Sunfield Family

Small children are much more honest than most people believe…

freja_sunfield

CAAASSPPEEEERRR!!

Quest completed

______________

More Than Missing Poultry

freja_sunfield

CAAAASSSPEEEER!!!

Have you seen Casper? Please, help me find him. He’s run off and I can’t find him. Please, please, please!

Chicken? No, he’s a cat. How stupid are you? I can’t do anything until I find him, I can’t!

CAAASSPEEEER!!!

Objectives: Locate Freja’s cat and bring it to her.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 25 with Sunfield Family

Search the highlighted areas around the farm to find the cat. When you have found him, return to Freja.

freja_sunfield

CASPER!!! You’re back! Don’t run away again!

Thank you, thank you, thank you, THANK YOU!

What is that button you’re holding? I know that button!

Quest completed

______________

An Owner for the Button

freja_sunfield

This button is so beautiful! Every time I see the coat it sits on I think: I want those buttons.

Whose coat?

Isolde. It’s Isolde’s coat!

I don’t have time for you anymore, I need to take care of my little Casper. Bye!! Speak to my dad if you need anything.

Objectives: Speak to Filip Sunfield.

Rewards: 50 Jorvik Shillings, 30 XP

Reputation: 30 with Sunfield Family

Finally, we have found the culprit. Tell Filip the news.

filip_sunfield

Hey there, how’s it going?

You know whose button it is?!

It belongs to Isolde? What?!

Quest completed

______________

An Unlikely Thief

filip_sunfield

What are you saying? It’s Isolde’s button? Isolde?! Oh no. She would never steal any chickens.

No Rita, you’re on the wrong track. Isolde would never do such a thing, she’s a conscientious girl.

If I know her? Well, she used to be here all the time before, but then she started to hang out with my son, Loke. Idun, her mother, put a stop to her visits here. She believed my son to be of “bad influence,” as she put it. Loke was devastated. Since then he’s become this bitter slacker who talks back and refuses to help around the farm.

I always liked Idun. She seemed like a good person, but in that case she went overboard if you ask me. Couldn’t she have spoken to Martina and myself first?

Now you know. But as I said, Isolde would never steal anything. Why don’t you ride over there and speak to her yourself? She lives on the Goldspur’s ground, on the other side of Jarlaheim. But trust me, she would never do such a thing.

Objectives: Ride to the Goldspur grounds and speak to Isolde Goldspur.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 10 with Goldspur Family

Isolde can be found on the lower mill, near the horse stables and Jakob.

isolde_goldspur

Hello and welcome to the Goldspur family!

Uuh… What now? Stealing chickens?! What?! No, not me… If I’ve been to the Sunfield farm? Er… No… Never! Or, not in a long time at least…

I’m innocent. I would never steal chickens. Or anything else for that matter! How dare you make such a claim!

No, I don’t want to speak to you anymore.

Quest completed

______________

Me? A Birdnapper?

isolde_goldspur

Wait a second! What is that?

Oh! My button!

Thank you! I’ve been looking for that all day! Such luck, I though I’d lost it forever. That was kind of you. Where did you find it?

Objectives: Speak to Isolde again.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Goldspur Family

The evidence doesn’t lie…

isolde_goldspur

Uh… WHAT?! You found the button on the Sunfield farm?! How is that possible?! I didn’t wear that particular coat yesterday… Or… Ever…

You don’t believe me?! How dare you!

If you think I’ve been on the Sunfield farm, then prove it!

Grrr…

Quest completed

______________

Tristan’s Tale

tristan_goldspur

Chickens stolen from the Sunfield farm? How dare you accuse my sister Isolde of that! It was Loke! Why are you snooping around here? Loke did it! How did I know that?

Loke always does that sort of thing.

You found Isolde’s button by the chicken coop? Don’t you get it? Loke stole it and placed it by the chicken coop to blame Isolde. He’s both sneaky and nasty, that creep.

What?!

How I knew the button was found by the chicken coop?

Objectives: Speak to Tristan again.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Goldspur Family

Well… I never said where the button was found. You seem to have incriminated yourself, sir.

tristan_goldspur

Of course the button must have been by the chicken coop! That’s where Loke stole the chickens, you said so!

If the button belongs to Isolde as you’re claiming, it’s obvious he stole it to blame her. That boy’s so rotten, blaming my sister who’s the best and kindest. If I see him, then… Grrr.

Listen, if you still think Isolde did it, speak to my grandfather Jakob. He’ll vouch for her.

Quest completed

______________

Jakob’s Tale

jakob_goldspur

If Isolde would have stolen chickens on the Sunfield farm? Ho ho ho. No, that can’t be right. Isolde is always diligent and always follows the rules. She wouldn’t even steal a feather from a chicken.

When I saw her last? Early this morning, which is a little unusual, she’s never up that early. Isolde has many good qualities, but being an early bird is not one of them.

What she was doing at the time? She came riding on a horse she’d borrowed from the stable.

Where she’d been?

You’re all questions, aren’t you? I apologize, but I don’t have time to speak to you all day. You need to come back later.

It’s important? Well, so is this. I need to carry bags from the silo to one of our mills, otherwise they won’t have any seeds to grind.

You’ll help me if I tell you more? Hmm… My back isn’t what it used to be so that’d be lovely, actually. Okay, carry a bag to every mill on our grounds and I’ll answer your questions. That’s how it’s gonna be. Come back once you’re done. 

Objectives: Take a bag from the silo and carry it to the lower mill. Then fetch another back and carry it to the upper mill on the Goldspur grounds. Return to Jakob.

Rewards: 30 Jorvik Shillings, 25 XP

Reputation: 15 with Goldspur Family

Pick up a bag next to the stable and take it to the first mill. You can only carry one bag at a time and because they are heavy, your horse cannot go faster than a canter. When you have moved both bags, return to Jakob.

jakob_goldspur

Thank you. It was kind of you to help me. What was it that you wanted to know? Where Isolde has been when I saw her this morning?

She said she’d woken early and ridden to Greendale. I thought it to be a bit odd, since she came from the other direction, but today’s youth do all sorts of odd things so I didn’t give it any more thought.

Anything else I noticed? Hmm… Well, I wondered why she had taken the horse with that broken shoe. I haven’t had the time to replace it, but I’ve put up a notice by the horse’s stable booth saying not to ride it. I asked her how she could have missed it, but she just mumbled back and left hurriedly. I don’t always understand the ways of today’s youth, but that note was impossible to miss unless she’d been there during the night and there had been a power outage killing the lights. If that had been the case, I might have understood.

Oh well, I need to keep going. I hope my answers were of some help. Goodbye. 

Quest completed

Now it’s time to find some clues to back up Jakob’s story. Search in front of the horse stables for the first clue.

A Clue on the Ground

self

What is this? Fresh horse tracks on the ground. Hmm… It seems a horse with a broken horseshoe has walked here recently. 

What if it was the horse Isolde rode on last night? It must be! If I can locate the horse, maybe I can prove it’s been on the Sunfield farm?

Objectives: Look for a horse with a busted shoe on the Goldspur grounds.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Goldspur Family

Check each of the sale horses in the stable for the one with the broken shoe.

self

Hmm… That horse’s shoe looks broken.

Quest completed

______________

A Clue on the Horse

self

Hmm… Let me have a closer look at the broken horse shoe.

A leaf seems to be stuck to it. Hmm… Hold on…

Aha! On the Sunfield farm there is a large tree. This leaf could come from there. It must have been this horse Isolde rode last night.

If I can find tracks belonging to the broken shoe of this horse on the Sunfield farm, it will be conclusive evidence that someone from the Goldspur family was there.

I’ll ride out there at once! What if I’m right!

Objectives: Locate a track mark from a hoof with a broken shoe somewhere on the Sunfield Farm.

Rewards: 5 Jorvik Shillings, 25 XP

Reputation: 10 with Goldspur Family

Ride to the Sunfield Farm and search all of the indicated areas for a track.

self

Look! This horseshoe print looks exactly like the one on Goldspur’s farm. It looks pretty recent as well.

Someone from Goldspur farm has been here, and not too long ago.

Quest completed

Ride up to the Goldspur house and speak to Isolde’s father, Angus, about what you have found.

Angus’s Tale

angus_goldspur

If Isolde was out last night and stole chickens at the Sunfield farm?

WHAT?!

Objectives: Speak to Angus again.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Goldspur Family

Can no one take an accusation with dignity?

angus_goldspur

What are you saying?! Outside in the dead of night despite her other and I strictly forbidding it?! And she’s stolen chickens! Have a nurtured a thief by my bosom?!

She’s grounded until she’s a hundred years old, just she wait!

What? You were just wondering? She’s not a thief?

What are you doing?! You come to my estate and accuse my daughter of being a chicken thief? Get lost!

I haven’t noticed anything. I sleep like a log during the night. Don’t ever come claiming my daughter is a thief, ever again. Do that and you’ll never be welcome here again.

Quest completed

______________

Idun’s Night

idun_goldspur

Was it you who made my husband so agitated just now? Don’t mind him, he’s known for his short fuse.

What did you ask him?

What? You said Isolde is a chicken thief?

Are you out of your mind?!

You were lucky. You probably caught him so off-guard that he didn’t really get whAt you said. If he’d been more alert, both you and your horse would have left faster than you can spell “bottle cap!” 

If you have to ask stupid questions, you should have come to me first. Remember that, don’t speak to Angus about anything that will agitate him. 

Of course Isolde hasn’t stolen any chickens! She always does what we tell her, and we have strictly forbidden her to be out at night and ever visiting that Sunfield farm ever again! That boy Loke and her are not to fraternize, and that’s that!

Why she can’t see Loke? That boy is bad news, a horrible influence. How I know? My son Tristan has told me about him. He always skips work, steals stuff, lies, and is unpleasant towards his parents. A person like that is not to socialize with my daughter. If I’m sure? Shouldn’t I trust my own son?

Tristan, tell lies?!

You…

How dare you…

Beware, little girl! Beware the wrath of Goldspur!

Grr…

Okay… I’ll calm down. You don’t know us, so you don’t quite understand what your claiming about us… I believe we’ve reached a point where words alone are insufficient for building confidence between us. If you want our help, you’ll have to help us. Weed out one of our fields and we’ll talk later. Do it so that I know you’re not only here to spread discontent. I need a couple of minutes to calm down as well…

Do not return until you’ve removed all the weeds on the field.

Objectives: Remove all weeds growing on Goldspur’s field. Return to Idun afterwards.

Rewards: 30 Jorvik Shillings, 10 XP

Reputation: 20 with Goldspur Family

Ride down to the hay field between the house and the mill. Remove all of the weeds in the field and return to Idun when you are finished. The weeds may be hard to see through the hay plants, so take it slow, rotate your camera, and use the mini map to help guide you.


idun_goldspur

So all the weeds are gone now? Good.

If I understand you correctly, some chickens have been stolen from the Sunfield farm last night. Why do you think Isolde is the one who did it? Her button was found on the ground next to the chicken coop?

That was odd…

She would never do such a thing, but I guess we’ll have to get to the bottom of this. Just don’t agitate Angus again…

I don’t think Isolde is the culprit, but…

Hmm…

Maybe the twins know something about this button? They start to giggle every time I get near and tell me they have a secret about Isolde they don’t want to share. I’ve asked them, but they just run away, choking with giggles.

If you can get the secret out of them, you might learn something that can explain all of this.

Quest completed

______________

First, Hide and Seek

hannibel_goldspur

Hi!

Who are you?

Rita

Rita, Rita, nah nah nah nah nah nah!

Ha ha ha.

Rita, do you want to play hide and seek? It’s the best game ever!

Huh?You want to know our secret? What secret?

Our secret about Isolde? Ha ha!

We know something you don’t! But we won’t tell you, nah nah nah!

We’ve promised not telling mom and dad.

You’re not mom and dad? Oh… That’s true…

Okay! If you want to know, you’ll have to find us first. Count to one hundred before you start looking. No cheating!

Ha ha! You’ll never find us!

Objectives: Find the twins hiding on the Goldspur grounds.

Rewards: 15 Jorvik Shillings, 25 XP

Reputation: 20 with Goldspur Family

The twins can be found in several places from the mill near the house, to the stone fence by the horse pasture, middle of the sunflower field, near the G.E.D. base, as well as in or behind the cow barn, and up in the attic of the building next to the cow barn.

When you start to near one of their hiding places, the screen will tell you are getting warm, then hot, when you get very near him. Find both twins, then return to the place where you started the game.

hannibel_goldspur

You found us so quickly. We never thought you’d make it! Want to play more?

No? Tell you what we saw last night?

Hush… It’s a secret…

We saw her!

Who?

Isolde, of course! She climbed out her bedroom window last nigh, she does it a lot! We’ve promised not to tell mom and dad. But you’re not mom or dad, so that makes it alright! Ha ha!

Where her bedroom is? Over there, by the other house! Come back if you want to play more, you were such fun. Bye bye lemon pie!

Quest completed

Let’s go and investigate by Isolde’s room by the house.

self

Hmm… What is this? It looks like fresh boot marks in the flower bed. It leads both to and from the window, as if someone jumped out of it, was gone for a while, then returned.

The tracks are deep. Whoever made them might still have soil underneath their boots…

That should be enough investigating to interrogate the suspect. Speak to Isolde down at the Goldspur Mill.

Prove It!

isolde_goldspur

So, let’s see if you are any smart. Prove it was me who stole those chickens!

Objectives: Prove Isolde was on the Sunfield farm last night.

Rewards: 100 Jorvik Shillings, 40 XP

Reputation: 75 with Goldspur Family

Present the facts that you have discovered from your investigation. We know for sure:

  • The twins saw Isolde sneak out last night.
  • The boot prints below the window prove so.
  • Jakob saw her riding in on a horse with a broken shoe.
  • The broken shoe print was found on the Sunfield farm.

isolde_goldspur

Okay! OKAY! I admit it.

It’s true. 

I was on the Sunfield farm last night. But I didn’t steal any chickens! It was to see Loke. My mother has forbidden me to see him, but we can’t bear to be apart. That’s why I sneak away at nights to see him in secret. 

So… Now you know.

Quest completed

______________

If It Wasn’t Isolde…

isolde_goldspur

But who could have stolen the chickens? And why was my button by the chicken coop? I was never near it last night…

Objectives: Speak to Tristan.

Rewards: 10 Jorvik Shillings, 5 XP, Emerald Green Arena Boots

Reputation: 10 with Goldspur Family

Maybe Tristan knows something… He sure seems suspicious…

tristan_goldspur

Isolde. What happened is clear as day. Loke stole the chickens. He took your button without you noticing and placed it by the chicken to let everybody believe you’re the thief.

I’ve told you, that boy is no good. He’s a misfortune and he’s used you to get away with theft.

Sigh. You know I’m telling the truth. It’s no use talking about it, just you stay here with your family, and let’s forget he ever existed. That’s the smart thing to do.

Quest completed

______________

Loke Would Never Do Such a Thing

isolde_goldspur

No! I don’t believe you! Loke would never do that to me!

 We love each other! He’s not a bad person at all! Everybody just blames him once something bad happens, but he’s super nice, really! I know he’s unpleasant towards everyone, but he’s not a thief! He’s just acting that way because everyone’s been so rotten. Why won’t anyone understand!

I need to speak to him! I need to hear it from his own lips. I must ride there!

Objectives: Speak to Tristan.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 40 with Goldspur Family

Away she goes…

tristan_goldspur

Isolde! Wait up!

Quest completed

______________

Keeping Isolde From Speaking to the Thief

tristan_goldspur

You. You need to stop Isolde!

Catch up with her and stop her before she can reach the Sunfield farm. If she speaks to Loke, he might trick her into doing something stupid to get away with his crime. You must keep her from speaking to him. She is not to speak to that boy!

Hurry!

Objectives: Speak to Isolde before she speaks to Loke.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 20 with Goldspur Family

Catch up with Isolde outside the front of the Sunfield farm.

isolde_goldspur

Hello Rita.

…

I just spoke to Saga.

…

She told me Loke just admitted to Filip that he stole the chickens. How could he do that to me?! I love him so! How can I continue living on after this?

Quest completed

______________

Isolde Rides Home

isolde_goldspur

How could he have done this to me! He’s been playing me all along!!!

Tristan is right! Loke’s a wretched, good-for-nothing who just cheats and tricks people all the time. I feel so stupid. 

I’m going back Rita, there is nothing left for me at the Sunfield farm.

Tell Loke we’re over, and that I’ll never want to see him again!

Objectives: Tell Loke that Isolde is breaking up.

Rewards: 150 Jorvik Shillings, 40 XP

Reputation: 40 with Sunfield Family

Yet again, we get to be the bringer of bad news…

loke_sunfield

Yes! It was me who stole the chickens! Isolde had nothing to do with it! It was just me!

I don’t want to speak any more. Go away!!

What? Why I placed her button on the ground? What was it about the button? It belonged to Isolde? What? It was her button?!

I don’t understand… What do you really want?

Isolde is breaking up with me? But… I did it for her… Oh no…

…

Why are you still here?! GO! Let me pine in peace!! Everything is your fault!

Quest completed

Return to Filip Sunfield tomorrow.

Day 69, Fraternizing with the Enemy – SA

04 Friday Apr 2014

Posted by Maggie Oldcamp in Story Quests

≈ 7 Comments

Tags

a dour employment, an evil seed is sown, black coffee for a black heart, can you be trusted, catherine, city in light, counterfeit mineral results, do you have what it takes, gavin, ged worker, herman, herman on vacation, inspect the wall, jill, message to the supervisor, mineral collection, ms drake, personnel inspection, stein, the city gates, the guardian of jarlaheim, the road to devils gap, who guards the guard

Jill in Jarlaheim has some more work for you to do around town.

The Guardian of Jarlaheim

jill_goldspur

Rita. One of the city residents have requested assistance from the Town Hall. We’re unable to help him, but if you have the time, I’d be very grateful for your help. You do have time? Excellent! Ride and to the city guard. He won’t disclose what’s happened over the phone, so I’m assuming it’s something sensitive. A certain amount of discretion may be advisable. So long, and good luck. Objectives: Ride and speak to the city watch. Rewards: 5 Jorvik Shillings, 5 XP Reputation: 5 with Jarlaheim

Speak to the city guard, named Gavin, who is located at the house around the corner from Town Hall.

gavin

Who are you? You’re here to help me? Oh, that was kind of you! Quest completed

______________

Who Guards the Guard?

gavin

Uhm… What was your name again? Rita! That’s a nice name! Well, you see Rita, a terrible crime has been committed! Someone has stolen my keys! Anyone in possession of those keys can open every nook and cranny in the city. Help me find the thief! We have to find him and punish him! Myself, I suspect that Ms Drake, she seems like scum… Or maybe Jack, he seems like scum too… Or maybe Jill, or the vet, or Herman? It could be anyone! It’s terrible! Uh… If maybe I lost them? Well, I guess there is a microscopic chance… Where have I been today? First I went for breakfast at the cafe, then I was in the park by the beach house, later back at the cafe for lunch, then I spoke a bit with the store staff in the square, later it was afternoon tea, and then I noticed that the keys were missing! You’ll look for them? Thanks. I’ll search here and you can see if you can find them someplace else. Objectives: Find the guard’s keys somewhere in Jarlaheim. Rewards: 10 Jorvik Shillings, 15 XP Reputation: 25 with Jarlaheim

Search the areas indicated on your map to find the keys. When you discover them, return to Gavin to give the keys back to him.

gavin

Keys? There’s my keys! Why do you have my keys? I’d lost them? Oh. It was nice of you to return them to me. Who are you by the way? Rita! What a lovely name! I should get back to work, I’ve spent my entire day looking for my keys. How do I make time for everything? (You’re thinking the city guard needs all the help he can get Being this confused, it’s a wonder he remembers how to breathe without anyone reminding him.) Quest completed

______________

Inspect the Wall

gavin

You want to help me? How nice of you! Well. One thing I need help doing is to inspect the old ring wall going around the city. Have you seen it? You have? Well, it’s not so hard to spot, that’s true. In any case, it’s old and it’s not uncommon for stones to come lose or parts of the wall crumbling down. Take these warning signs and see if you find any lose stones on top of the wall. Place a sign if you do and I’ll come after and repair the wall. You have to ride along the top of the wall, got it? Objectives: Mark the places on top of the wall which are broken with the signs the guard gave you. Rewards: 10 Jorvik Shillings, 10 XP Reputation: 15 with Jarlaheim

There is a ramp behind you, next to Town Hall. There are other ramps around town as well. Go up the ramp and ride along the wall and place all of the signs. When you are done, return to Gavin.

gavin

Placed out signs? What signs? Oh. You’ve marked where the wall is broken, very good! Then I know where to fix it! How clever of you to come up with that. Quest completed

______________

The City Gates

gavin

Well… What was I thinking… …Uhm… What are you doing here, by the way? You want to help me again? Very good! One matter I need help with is checking if the city gates work as they should. Not that it’s needed much, but we should be able to lock the city gates when needed. So, what I need you to do is… Eh… What was it again?  Check locks? You should check the locks on the gates, what a great idea! That would be of great help. Here, take my keys and see if the lock works.  Objectives: Use the keys to control if the city gate locks works. Rewards: 10 Jorvik Shillings, 10 XP Reputation: 15 with Jarlaheim

Ride around to each of the gates, and use the key in your inventory to test the locks. When you have checked all of the locks, return to Gavin.

gavin

Hello there! Why do you have my keys? Have you stolen them? You’ve been checking the locks on the gates? I’ve no recollection of that.. Are you sure? It was kind of you. Did they work? However, next time you want to help me with the gates you should ask to borrow the keys first. I get super nervous when you just snitch them like that. Quest completed

______________

City in Light

gavin

Listen, Lisa, could you help me with something? Rita? Who is that? Oh! That’s you! I’m sorry, I thought you were Lisa. You look so similar to her, you see. I wonder where she went? Anyway! As you might have seen, the entire city is illuminated by nice lights. Unfortunately, they’re of horrendous quality. Not that anyone notices, but I’m replacing broken lights every day.  Here’s a bag with some new bulbs. Replace all broken light bulbs you can find in the city. Objectives: Change all the broken light bulbs in the city. Rewards: 10 Jorvik Shillings, 10 XP Reputation: 15 with Jarlaheim

Ride around and find the flickering lights and use the new bulbs in your inventory. When you have replaced all of the broken lights, return to Gavin.

gavin

Hi. Unfortunately, I don’t have the time to talk right now. I’m just about to change all the broken lights in the city. You see, they break all the time. What? You’ve just replaced all the broken lights? Gosh golly, how nice of you! Quest completed

______________

The Road to Devil’s Gap

gavin

Now, there isn’t much left to do today. That’s too bad. Why is it bad? Well, you see Linda… What? Your name isn’t Linda? Oh, that’s right. You don’t have the same glasses… Rita! Yes, that was it.  Anyway, if everything is done for the day, the only remaining task is the scary one, to inspect the gate to Devil’s Gap. That gate must always stay closed. Why? Oh, believe me, Rita, you don’t want to know… You don’t want to know…  Unlock the city gate leading to Devil’s Gap and inspect the iron gate in the wall behind it. Make sure it’s locked and barred. If anything seems off, come right back at once! Objectives: Open the city gate that leads to the road towards Devil’s Gap and inspect the giant iron gate leading into Devil’s Gap. Rewards: 40 Jorvik Shillings, 25 XP, Guard Saddle Reputation: 40 with Jarlaheim

Ride to the north end of town and open the gate at the top of the steps. Go through the doorway and inspect the parts of the gate to Devil’s Gap. Don’t get distracted by the creepiness. When you are done, return to Gavin.

gavin

The Devil’s Gap Gate? Never open it! You’ve inspected it? Did everything look alright? How wonderful! Thank you! Know what, here’s a saddle I’ve saved. Come back whenever you want, I often have errands I need help with. Quest completed

You can now do daily tasks for Gavin to raise your reputation with Jarlaheim.

Return to Jill tomorrow.

Stein, at Jorvik Stables, has decided that you are trustworthy. Go speak to him about seeing Herman.

Herman on Vacation

stein

Listen, Rita. It feels like we’ve become fast friends since you started working here. I promised Herman not to say anything… But I trust you and if you really want to meet him, I’ll tell you where he is. He’s not far off on vacation, only a few meters away actually. He never went on vacation, he’s been hiding in his house to get away from Jack and be alone with some new project of his. I know, pretty clever, or what!? He’ll open the door if you do a secret knock on the door. Do like this. Knock like this, three times. Correct, you got it. Do as I’ve told you and Herman will surely open the door. Objectives: Knock on the door of Herman’s house. Rewards: 50 Jorvik Shillings, 100 XP Reputation: 25 with Jorvik Stables

Dismount your horse in front of Herman’s house and approach the door to perform the secret knock.

herman

Stein, what is it? Hmm… Who are you? How come you know the secret knock? Quest completed

______________

Can You Be Trusted?

herman

So Stein eventually told you where to find me. Oh well, I guess it was unavoidable. What do you want? Sigh… Take over Jack’s job as mayor? I neither want or have the time to be mayor. The three major families in the county should be able to handle this themselves. I’m doing much too important work myself, you see. Everything isn’t what it appears to be. The G.E.D. has something big and sinister going on… Wait… We cannot speak here. You never know who might be listening… Come inside and I’ll tell you more.  Objectives: Go inside the house and speak to Herman again. Rewards: 10 Jorvik Shillings, 10 XP Reputation: 10 with Jorvik Shillings

Click on the blue sparkles in front of the door to go inside.

herman

Can I trust you? I think so… It feels like you possess a special force. A force that I recognize. Alright, I’ll go with my gut feeling and trust you. You see, I need help moving forward with a mystery I’m trying to solve. Where did Mayor Evelyn go? There are many sinister things going on in the Harvest Counties these days, Rita. G.E.D. is in the middle of some big secret project, you might have seen them collecting samples around here? And they’re involved in Mayor Evelyn’s disappearance, I’m certain. Everything is connected, but I have no proof. Here is where you come in. Quest completed

______________

A Dour Employment

herman

This is how it is, Rita. G.E.D. has somehow been allowed to search for minerals all around Jarlaheim. How they got permission, I don’t know, but there is no way they’ve obtained it legitimately. There’s some funny business going on, most definitely. And they’re behind the disappearance of Mayor Evelyn as well, though I’m not yet sure how. G.E.D’s head in Jarlaheim, a certain Ms Drake, is extremely suspicious of me and avoids me like the plague. But she doesn’t know you. Get my drift? If you, whom she doesn’t know, could win her confidence, you would certainly be able to find out what they’re doing around here. Would you help me find out what G.E.D. is doing here in the Harvest Counties? What are they really up to, and are they behind Evelyn’s disappearance? You’ll do it? Good! Ride off and speak to Ms Drake and see if you can get employment with her. Good luck! Objectives: Ride and speak to Ms Drake in Jarlaheim. Reward: 5 Jorvik Shillings, 5 XP Reputation: 10 with G.E.D. Jarlaheim Office

Ms Drake is near the front door on the back side of the building, located by the north entrance of the city.

ms_drake

Employment here? You? HA HA HA! Quest completed

______________

Do You Have What It Takes?

ms_drake

Heh, wait. Let me just wipe off the tears. You would like to work for us? Please, we don’t hire wimps. At our company you need to be fierce and merciless to get a job. What? You are fierce and merciless? Would you be willing to betray your friends for a raise? Fraud senior citizens of their last dime for a higher bonus? Level a nature reserve to the ground for a free lunch? You would?! Hmm… I did all that when I was about your age… Maybe you’re just the one I’m looking for. Okay, you’ll be undertaking the G.E.D’s standardized employment test. If you succeed, you’ll get a probationary position here. We’re starting now, are you ready? Objectives: Answer the questions. Rewards: 25 Jorvik Shillings, 35 XP, G.E.D. Top, G.E.D. Skirt Reputation: 50 with G.E.D. Jarlaheim Office

To pass the test, select the most awful answer that is given to you, even if it hurts a little to say you would do it. The objective is to appeal for this devil of a woman. Show no mercy…

ms_drake

Wow! You got a perfect score. I’ve never met a more sinister and ruthless person than you, Rita… Can it really be true? … Congrats! That was really perfect! I’ll teach you all I know. But if you betray me, I will hunt you to the ends of the world. Do not forget… No one fools Ms Drake and gets away with it. Put on these clothes. You need to look professional working for the G.E.D. And since you’re in your probation period, we won’t be giving you any pay. But that goes without saying. Quest completed

______________

Personnel Inspection

ms_drake

We must always ensure that our workers are doing their job. Anyone who doesn’t, is fired directly. So, ride off to Exploration Station Alpha and make sure everyone is working as they should and report back to me afterwards. If you find someone lounging, relaxing, eating lunch, or using the restroom, I’ll teach you the best firing techniques! Hah! It’s the best thing I know. No one can make people cry like me. Objectives: Inspect the workers at the Exploration Station. Rewards: 10 Jorvik Shillings, 15 XP Reputation: 25 with G.E.D. Jarlaheim Office

Ride to the site marked on your map, south of the Jorvik Stables. To inspect the workers, simply ride close to them. When you have inspected all of the workers, return to Ms Drake.

ms_drake

You’re back. Report. Everyone was working as they should. That was too bad, I was really looking forward to firing someone today. Quest completed

______________

Message to the Supervisor

ms_drake

As you understand, our operation here in Jarlaheim isn’t entirely successful. We must do everything we can to get results. Take this extremely threatening letter I’ve composed to our supervisor at Exploration Station Alpha. After he’s read it, I guarantee he’ll work harder so he won’t get fired. Ha ha, he’ll push his staff even harder than himself, too. I love starting this kind of chain reaction. It’s fortunate that the G.E.D. doesn’t have a health plan for their employees, then we’d have to pay millions for damages, as we’re pushing them harder than anyone else.  Sob. It’s so beautiful, it brings tears to my eyes. Objectives: Give the letter to the supervisor at the Exploration Station. Rewards: 20 Jorvik Shillings, 10 XP Reputation: 25 with G.E.D. Jarlaheim Office

Find the supervisor standing near the small office hut on the site.

ged_worker

What do you want?! A letter from Ms Drake? Gulp. … Report to her that we’ll work even harder! She doesn’t need to worry, she can trust me! And listen… If I should get fired, can you try to get her to change her mind? She doesn’t need to make use of her contacts to expel my kids from school as well! Quest completed

______________

Mineral Collection

ms_drake

Our exploration hasn’t yielded any results yet, Rita. We need to find some valuable minerals or metals soon, or I’ll get fired by management. And remember, if I’m fired, you’re fired as well! The management is merciless. If they fire me, mine and every other G.E.D. worker’s lives are destroyed forever. There isn’t a more heartless bunch than the G.E.D’s management.  I respect them tremendously. Ride off to Exploration Station Alpha and prospect some mineral samples from the stones that the workers have exposed. (You think it best that Herman gets the mineral samples once you find them instead of Ms Drake.) Objectives: Prospect minerals at the Exploration Station. Rewards: 15 Jorvik Shillings, 20 XP Reputation: 25 with G.E.D. Jarlaheim Office

Dismount your horse near the exposed stones and use the pickaxe from your inventory to harvest mineral samples. When you have excavated the three stones in the area, take the samples to Herman, inside his house.

herman

Rita, have you discovered anything? They’re looking for valuable minerals but haven’t found any yet. Hmm… Ha! I have an idea. Quest completed

______________

Counterfeit Mineral Results

herman

Now we’ll deceive Ms Drake properly! We do it like this. Let me swap these samples with the gravel from the stable’s gravel path. I guarantee these pebbles are worthless. Bring these to Ms Drake instead and see what she says, he he. Objectives: Bring the counterfeit mineral samples to Ms Drake. Rewards: 25 Jorvik Shillings, 25 XP Reputation: 25 with G.E.D. Jarlaheim Office

Take the pebbles to Ms Drake and pass them off as the samples from the Exploration Station. That will show her!

ms_drake

Do you have the mineral samples? Good. I’ll send them for analyzing at our lab. Let’s hope we’ve found something, the management is starting to lose their patience… Quest completed

______________

An Evil Seed is Sown

ms_drake

So, Rita. How do you like it here at the G.E.D? Is your dark heart’s hunger satisfied by the misery that you’re spreading? It’s wonderful! You really have potential. I’d like to make you my personal assistant, but you’re too inexperienced. If you continue to work and make the errands I’m asking you to, I can probably give you a promotion soon. Work hard! I like you, but I’ll gladly ruin your life if you betray me. You can start by fetching me a cup of coffee from Stablebucks Cafe. Objectives: Fetch a cup of coffee for Ms Drake at the Stablebucks Cafe. Rewards: 25 Jorvik Shillings, 25 XP Reputation: 5 with G.E.D. Jarlaheim Office

The cafe is located outside the city, on the southeast side. Ride out either the east or the south gates and follow the road outside of the city.

catherine

Coffee for Ms Drake?! Gulp! Wait, I’ll get it at once! Ooooohhhh, concentrate! I must make it precisely as she wants it, get it? Otherwise, she’s promised to tear the cafe to the ground and construct a landfill here instead. Do not disturb me! Quest complete

______________

Black Coffee for a Black Heart

catherine

Here’s Ms Drake’s coffee! It’s completely black, without sugar or milk, precisely like she wants it. Hurry back to her! Objectives: Ride back to Ms Drake with the coffee. Rewards: 15 Jorvik Shillings, 10 XP Reputation: 20 with G.E.D. Jarlaheim Office

I’m pretty sure city zoning laws would prevent construction of a landfill so close to the water, but she has plenty other reasons to fear Ms Drake…

ms_drake

Let me taste the coffee. Quite bitter with a burned aftertaste. Perfect. Rita. I’m going to give you errands to run every day from now on. Make them and show some diligence, and I might promote you to be my personal assistant. I really need a new one, my old one forgot I’m not using milk in my coffee so I was forced to fire him and banish his entire family from their family farm. Ha ha, good times! Remember that, Rita. I want my coffee as my heart. Black. Quest completed

From now on you can complete daily quests of inspecting the personnel, delivering a letter, and prospecting minerals from Ms Drake to raise your reputation with her.

Return to Ms Drake when you are Friendly with G.E.D. Jarlaheim Office.

Day 68, Helpful in Jarlaheim

01 Saturday Feb 2014

Posted by Maggie Oldcamp in Story Quests

≈ Leave a comment

Tags

check out the jarlaheim horse race, chickens on the track, help the stable aid, helpful in jarlaheim, horses outside the competition, jill, johanna, roof on the track, stein, susanna

Jill in Jarlaheim needs help with another task. See her by the Mayor’s house.

Helpful in Jarlaheim

jill_goldspur

Good day, Rita. Thanks for the help with the building permit. Jan Jarlasson was very happy to finally get the permit for his bathroom. I’m guessing his neighbors were pretty thankful as well, if you get my drift? Heh.

Do you have time to help me with another matter? An hour ago, Susanna stopped by. She’s the one that runs the track down by the harbor, and she asked Jack when he was thinking of sending the help he promised her. He should have taken care of it weeks ago, but nothing has been done. As usual.

I believe she needs help with the maintenance of the track. It’s quite a big job for one person, and it has become all too much for her.

Rita, ride and speak to Susanna by the harbor and see if you can help her with something. 

Objectives: Ride and speak to Susanna by Jarlaheim Harbor.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Jarlaheim

Ride out either the south or west gate, and go along the outside of the Jarlaheim walls. You’ll find Susanna on the south side of the city walls.

susanna

Help? It would be awesome if you could! The track needs too much maintenance, I dare not keep it open any longer.

Ever since the old couple who used to live at Seahorse Rock moved, no one is keeping track of the horses and chickens on the farm there. I give them food and care for them, but they get loose all the time. How fortunate Jack sent someone to help me!

Quest completed

______________

Roof on the Track

susanna

How wonderful of Jack to send me some help! What? Jill was the one who sent you? Well, alright. I’m happy as long as I get some help.

Here’s the thing. There used to live an old couple up at Seahorse Rock up until a couple months ago. They had such bad luck with everything. In a couple weeks their animals go sick, the water turned back, and the entire farm was quarantined. Eventually they couldn’t afford it and Ms Drake at the G.E.D. bought it for a pittance. I don’t know why she wanted it, but the G.E.D. is up there now, digging in the ground all the time.

The farm can fall apart at any time. Every time the wind blows, pieces of the old roof fly off, over the rock, and down on the track.

If you could pick up all parts of the roof scattered on the track, we’ll be able to open it for competition. I don’t dare let anyone loose in the track while the pieces are still there. Imagine if some horse ran into one with nails sticking out of it and all. 

Objectives: Remove all pieces of roof scattered around on Susanna’s race track.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Jarlaheim

Ride up the trail towards the farm and collect the pieces of broken roof. When you are finished, return to Susanna.

susanna

Very good! Soon we’ll be able to open the track!

Quest completed

______________

Chickens on the Track

susanna

The old couple who used to live at Seahorse Rock had several chickens at the farm. When they moved, they just released them. I guess it’s better than having them starve to death in their enclosure, but now they’re up on the rock, running about freely. I cant organize the competition until I know all the chickens are in a safe place. Imagine if Summerblaze were to stomp one!

Capture the chickens and place them in the old chicken coop at the farm. They’ll probably escape onto the track again, but at least they’ll stay calm for a little while.

Objectives: Pick up the chickens at Seahorse Rock and place them in the chicken coop at the farm there.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Jarlaheim

Ride up and around the farm and pick up all of the chickens. Then bring them back to the farm, and near the two large buildings is the chicken coop. Place the chickens in the coop, then return to Susanna when you are finished.

susanna

Great! Now the chickens are safe while we race!

Quest completed

______________

Horses Outside the Competition

susanna

When the old couple at Seahorse Rock sold the farm to the G.E.D. they sold it with all the animals. The G.E.D. workers don’t seem to care about them, so I’ve been taking care of them ever since. This morning I noticed that two of the horses had escaped the pasture at Seahorse Rock. It was probably one of the workers who opened the gate. 

They’re so mischievous, those two… Whatever I do, they find their way out. However, take these sugar cubes, it’s the best they know, and lure them back to the pasture before they run too far off.

Hurry! When these two rascals are back in the pasture, we can open the track!

Objectives: Use the sugar cubes to lure the horses at Seahorse Rock back to the pasture.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Jarlaheim

Ride up to each horse and offer it a sugar cube, then walk with it as it returns to the fenced in pasture at the farm. When both horses are back safe, return to Susanna.

susanna

Great! It’s so lovely to have those two rascals back in the pasture. Not that they’re gonna stay there for very long.

Quest completed

______________

Check Out the Jarlaheim Horse Race

susanna

Thanks for the help. I can finally open the Jarlaheim Horse Racing again!

This is it, Rita! You can race if you want to. You do, don’t you?

Objectives: Ride over the finish line.

Rewards: 25 Jorvik Shillings

Reputation: 25 with Jarlaheim

Complete the harbor race, then speak to Susanna when you are finished.

susanna

Great! You’re a fast rider!

Quest completed

You can now the run the Harbor Race as a daily race.

Return to Jill tomorrow.

The stable hand, Stein, at Jorvik Stables, would like to speak to you about doing daily farm chores.

Help the Stable Aid

stein

Hey Rita! Want to help me with the animals again? That’s excellent! You’re very kind. Herman would really like you, I think. He’s maybe even seen you while you’ve been here. Uh… Or heard about you when Johanna spoke with him on the phone. He’s on vacation, as you know… 

Anyway, it would be so nice if you helped me out today as well. Can you just tell Johanna so she doesn’t think I’m slacking off when she sees you do it?

Good. Come back to me afterwards.

Objectives: Speak to Johanna in Jorvik Stables

Rewards: 15 Jorvik Shillings, 5 XP

Reputation: 5 with Jorvik Stables

Go speak with Johanna, near the stables.

johanna

So you’re helping Stein with the animals? I guess that’s okay, as long as you behave and don’t make any mess. Go talk to Stein again, Rita.

Quest completed

You can now do farm tasks as daily quests to gain reputation with Jorvik Stables.

Day 66, Welcome to Harvest Counties

12 Tuesday Nov 2013

Posted by Maggie Oldcamp in Story Quests

≈ 7 Comments

Tags

a signature is a signature, builder donald, dad as mayor, dorith, dorith jarlasson as mayor, ed field, educated somber and boring is perfect, filip, further towards jorvik stables, jack, jakob, jakob isn't interested, jill, mrs pike, not while there is still a chance, one stop on the way, the fuel tank, the new jorvikian kitchen, the other side of the bridge, the reluctant mayor, through mountain through forest, to paddock island with inquiries, to the harvest counties, unwelcome message in a bottle, unwilling to sign, weeding for the guests

Speak to Builder Donald about crossing the completed bridge.

To the Harvest Counties

mr_bucket

I just thought of something, Rita!

You like horses, don’t you? I though so, I’m pretty clever sometimes! I don’t know exactly how I knew it, it must have been some subtle clues about you that I picked up on.

You know, Jarlaheim is right beside Jorvik Stables. Jorvik Stables is the most famous stable on Jorvik. You have to go and visit it. I promise you won’t regret it! If you see Herman, the guy who runs the stables, give him my best!

You need to go now? Okay, I understand. You are going to speak with the man who was waving from the other side of the bridge? Did you see him?

Talk to him. He looked like he wanted something.

We’ll see you in Jarlaheim, Rita!

Objectives: Ride over the bridge to the Harvest Counties and speak with the man on the other side of the bridge.

Rewards: 10 Jorvik Shillings

Off we go, to lands unknown!

welcome_to_harvest_counties

ed_field

Am I hallucinating?

Quest completed

______________

The Other Side of the Bridge

ed_field

Am I imagining things?

A guest!

A GUEST!!

WELCOME TO THE INN!

What? You aren’t interested in coming in right now? You only want to know how to get to Jorvik Stables? Sigh… My first guest in many years and it was only a mirage.

But the bridge is fixed now? Is it really true?

Ride to the other side of the bridge and back so that I can see it really works. Ride!

Objectives: Ride over the bridge, then back to the innkeeper.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Moorland Stables

Do as Ed asks, then return to him.

ed_field

Nice!

The bridge is completely repaired! This is fantastic! I am Ed Field, the Harvest Counties first, best looking, and in reality the only innkeeper. Welcome!

Quest completed

______________

One Stop on the Way

ed_field

I’ll help you get to Jorvik Stables, but first you need to help me a little bit first. What? Extortion?

Why would I do anything like that?

Nah… You help me and I’ll help you. This is just exchange of services. Please! I really need your help and I can’t do it myself. Please, please, please!

You will? Thank you, thank you!

Okay. First I’ll need a pen and paper to write down all the thinks we need to do. I don’t remember exactly where I put them… But they are somewhere around here. Can you find them for me?

Objectives: Fetch a pen and some paper for Ed Field. They are nearby.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Moorland

Collect the pen and paper that are sitting around near the inn and bring them to Ed.

ed_field

Excellent! Now I am going to write up a list of everything that we need to get done. I feel like my brain might explode!

What is your name? Rita? This is going to be great, Rita!

Quest completed

______________

The Fuel Tank

ed_field

Hmm… 

What to write… Where to begin… There’s so much…

Completely still… My brain is running on maximum rev but I can’t seem to change gears… Oh, oh, oh…

You! Fetch my thinking hat! How could I forget? It won’t work without it!

It must be somewhere nearby, but I can’t remember where I put it… If I search down here, you can check out the height over there, okay? 

Objectives: Fetch Ed Field’s thinking hat which he has misplaced somewhere on the height behind the inn.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 15 with Wolf Hall Inn

Ride around and search for Ed’s hat, then return to him when you have found it.

ed_field

Look! There’s my sweet hat! Now I’m gonna think insanely well!

There we go. Now it’s sitting as it should. Are you ready? Ready for a truckload of amazing ideas? Excited to behold the hatching of the next Nobel Prize theory? Sit back and enjoy the world’s foremost one-man brainstormer. NO. Brainhurricaner!!

Okay. Okay. The brain is picking up cyclone speed! Hold on!

Hmm… The first thin we’ll need is a modern name. Something cool, globally, luxurious, a little family friendly, a little organic…

Mmm… Wait, don’t disturb me…

I GOT IT!

WOLF HALL INN!

BEAUTIFUL! What a perfect name! It reminds me of what the inn was called once, but it’s brand new and fresh at the same time? This will be perfect!

NICE!

Quest completed

______________

Weeding for the Guests

ed_field

Wow… No I’m exhausted… It’s an effort to think of all these great ideas, and there is still so much to do…

You can help? How very kind!

Okay. It’s very kind of you and I won’t keep you much longer, I promise. You’ve seen all the weeds and stuff that grows here, right? It’s frightening off the customers. Here’s my old chainsaw, borrow it and clear away all the thistles and things. 

Objectives: Remove any undergrowth around the inn with the chainsaw.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 10 with Wolf Hall Inn

Dismount your horse to use the chainsaw. Clear all the weeds around the inn, then return to Ed.

ed_field

Wow! What a difference it made! Now everything looks top fresh!

Quest completed

______________

The New Jorvikian Kitchen

ed_field

You know, one problem with Wolf Hall In is that we’re stuck in past times… Look at this old menu I found.

This won’t work, it’s food for the 00’s!

If we’re going to put Wolf Hall Inn on the map, we have to spice up the menu! I can think up some amazing dishes if I just get some inspiration.

Search for exciting ingredients that I can create great dishes with, and I’ll use my thinking hat to brainhurricane forth a three star menu in no time.

Okay? Good! In the meantime, I’ll wait here and stretch mentally. I don’t want to pull my brain, you see. It’s been a while since I thought this heavy thoughts.

Objectives: Find ingredients for new and exciting dishes that can be served at the inn.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 10 with Wolf Hall Inn

Organic is the way to go these days. Search around the inn for all natural ingredients, then return to Ed.

ed_field

Let’s see. This will be perfect. I can feel the inspiration flowing. Hold on, a cyclone is brewing in my brain again!

Listen!

Starter: Ed Field’s rare summerchops on a bed of noodles in tomato sauce.

Main course: Fried corn balls a la Summerblaze. Served with an exciting salad made of the neighbors’ fruits and the finest American sauces.

Dessert: Surprise, Rita. A lovely brown sorbet, made with gifts from the king of the forest, with crispy meat sauce on a mirror of freshly harvested corn. Served with hot red sauce. 

I’m a genius! A fresh crossover mix of traditional Jorvikian kitchen, inspired by American food, but with a touch of Asia and honest, classic European finesse. A truckload of NICE!

Hey!

Hey, you know what?

I’m opening this place. I can’t wait any longer. WOLF HALL INN IS OPEN!

Quest completed

______________

Through Mountain, Through Forest

ed_field

Thank you for your aid, Rita. Now I will keep my promise and tell you how to get to Jorvik Stables.

Ride like this. Continue on the road due west and take a left at the mountain pass. Continue through the mountain pass and into Greendale Forest. Keep to the road and you’ll soon see the coast again. There you’ll see a small cottage where the Pike family live.

They usually deliver fish and seafood to the inn, so while you’re there you might as well deliver Mrs Pike this order from me. Can you do it?

Awesome! People can certainly rely on you, Rita.

Here, take my chainsaw with you. The road through the mountain pass has become overgrown, so you need to cut through the shrubbery to get through.

Tell Mrs Pike to show you the rest of the way to Jorvik Stables once you see her.

Good luck Rita, we’ll meet again!

Objectives: Clear away the bushes blocking the passage to Greendale and speak to Mrs Pike living by the coast.

Rewards: 10 Jorvik Shillings, 50 XP

Ride up the road to Greendale. Dismount your horse to clear all of the brush. When it is all clear, continue riding through Greendale Forest. You will see Mrs Pike at the end of the road.

mrs_pike

Hello there, who are you?

I haven’t seen anyone on the road through Greendale Valley in a very long time…

Quest completed

______________

Unwelcome Message in a Bottle

mrs_pike

Could you help me with something while you’re here?

It happens to be that the road south is closed now. I don’t really know why, but a year ago our neighbor Harold put up a fence between our lands. We’ve always gotten along well, but suddenly, overnight, there was a fence there! We haven’t heard from him since, only seen him from a distance, where he walks over his field with a sunken head. I’ve called upon him, but he hasn’t even looked in my direction.

Besides our broken friendship, it has caused other problems. For instance, bottles from his bottling plant have started to float ashore on our beach. I don’t know why he’s throwing the bottles into the sea, but could you ride down to the beach below and pick up all the bottles you can find?

Thanks, that was kind of you!

Objectives: Pick up the beached bottles and bring them to Mrs Pike.

Rewards: 10 Jorvik Shillings, 10 XP

What a shame…

Ride down on the beach and pick up all the bottles. Return to Mrs Pike with the bottles.

mrs_pike

Thanks, that was kind of you. I guess I should tell the Council about this issue, but something tells me our neighbor Harold has enough problems for now. Something must have happened, it’s not normal for someone to shield themselves from the world like this…

Quest completed

______________

Further Towards Jorvik Stables

mrs_pike

An order from the inn? That’s good, we really need the income now that the road down south is closed as well. That Ed Field has a nose for business, it’s be a boost for the entire county if he gets the inn up and running again.

You want to go to Jorvik Stable? Well, just continue along the coast due west until you reach Jarlaheim. Ride through the city and you’ll soon see the stable.

However, if you’re going to Jarlaheim, talk to Jack Goldspur by the City Hall, he’s the city’s new mayor. I’m just not sure if Jack is the right man for the job. He’s not the sharpest tool in the shed, if you get my drift. Hehe. Luckily his sister Jill helps him at least. They really need all the help they can get, so talk to Jack to see if there is anything you can do. The whole county would appreciate if if you could help the city back on its feet. 

Alright, I won’t take up more of your precious time. Ride west on the main road, that’s all you really need to know. 

Objectives: Ride along the coast to Jarlaheim and speak to Jack Goldspur.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 10 with Jarlaheim

Follow the road west to Jarlaheim. Ride into the city center and you’ll find the large City Hall past the town square and water fountain. Speak with Jack in front of the City Hall.

jack_goldspur

Howdy doody! I’m Jack Goldspur. It’s nice with a new face in town. So, who are you?

Quest completed

______________

The Reluctant Mayor

jack_goldspur

Hey Rita, welcome to Jarlaheim! Pride of Southern Jorvik and the world’s favorite place! What can I do for you, Rita?

You need to see Herman? 

Okay.

That was terribly typical. That’s like the only thing I can’t help you with. Herman is gone, disappeared, nowhere to be found! When I need him the most, he goes on vacation! Do you have any idea how much trouble that causes me?

Why do I need Herman? Well, I happen to be the mayor of Jarlaheim, a very honorable duty! Why me? No one else wanted it, so Herman asked me if I would accept this respectable position. Excellent, I thought. As mayor I’ll get to experience fine dining, movie premieres, cool parties, and lots of nice gifts all the time!

But it isn’t at all like that! I’m just shuffling paper all day, how boring is that! I told Herman, but he said I should be proud of the responsibility, work hard and be a role model for the city residents.

Responsibility? Leadership? Role model? Bah! Yuck! Fie! You hear for yourself how incredibly boring it is…

I’ve tried to get a hold of Herman to get him to withdraw this worthless job, but I can’t because he’s on vacation. I’m stuck!

However, you can’t fool this guy that easily. Listen closely. I’ve come up with an awesome idea! I’ve called for election, because I’m quitting. 

Someone else can take over this drudging job. Ha!

What? Oh, yes. What did you want, Rita? Get to Jorvik Stables?

 I know Johanna who works at Jorvik Stables. If you help me with my awesome plan, I’ll call and tell her that you need to get a hold of Herman. She might be able to help you. Do we have a deal? Good!

Take these ballots for the new election and pass them out here in the city, and I’ll prepare the next step of my plan. You should take the opportunity to check out the city in the meantime. See ya!

Objectives: Pass out the ballots for the new election in the city.

Rewards: 20 Jorvik Shillings, 25 XP

Reputation: 15 with Jarlaheim.

TL;DR, Jack is a big whiner and gets you to help him get out of doing actual work. That’s about all there is to him. No depth of character here, carry on…

Post all of the ballots into the mailboxes located around the city, then return to Jack when you are finished.

jack_goldspur

Did it go well? Nice!

Okay, now it’s time to start the next part of the plan. We have to find new candidates for this money job. I’ve already spoken to the most eligible, but they weren’t willing when I asked them. However, if you do it instead, then they’ll have to say yes!

I should have asked if they wanted to set up before you handed out the ballots? Oh! It’s these kind of boring rules and stuff that makes me not want this money job, get it?

Quest completed

______________

To Paddock Island with Inquiries

jack_goldspur

Alright. The first candidate that people can vote for is Dorith Jarlasson of Paddock Island, the head of the Jarlasson family. She’s always been a calm and quiet person, working hard all her life. She’s very interested in the history of the Harvest Counties and is passionate about the city. In short, she is super boring, drier than the Sahara, and thus perfect for the job!

Sigh. What if my mom hadn’t disappeared without a trace. My mother?

Yes, Evelyn Goldspur, the real mayor. One day, a few months ago, she just vanished and nobody has heard a peep from her since. Everyone has been looking all over for her, but there is no trace of her. Crazy mysterious!

We’ll have to talk about that another time. Ride off and talk to Dorith on Paddock Island now. Ask her nicely Rita, and fingers crossed she’ll accept!

Objectives: Ask Dorith Jarlasson on Paddock Island if she wants to run for election.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Family Jarlasson

Losing your mother still doesn’t make me feel bad for you. Honest work is good for you, Jack…

Ride out to Paddock Island, and you’ll find Dorith walking around close to the farmhouse.

dorith_jarlasson

Run for mayor? I’ve already told Jack I wasn’t going to…

Quest completed

______________

Dorith Jarlasson as Mayor? 

dorith_jarlasson

You can tell Jack I won’t run for election. We have too much to do here at the farm, so many difficult things have happened.

It’s so sad about Evelyn. It’s hard to imagine a better mayor. One day everything was normal, and the next she was vanished. What happened? 

The only think I know is that she was attending the inauguration of the opening of G.E.D’s new mine in the mountains, but she obviously never made it. Ms Drake got in touch during the evening and wondered why Evelyn hadn’t attended the ceremony, apparently she was going to sue the city for insult and lost marketing opportunities or something.

You’ll have to ask someone else, I was so busy here at the farm, I hardly know any details. 

Give Jack my regards and tell him to find someone else. 

Objectives: Ride back to Jack.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Jarlaheim

Go back to Jarlaheim and give Jack the news.

jack_goldspur

Sigh. So Dorith, that old carcass, didn’t want to run? Typical.

Quest completed

______________

Dad as Mayor

jack_goldspur

The next guy that would be perfect is my dad, Jakob Goldspur. He would be an awesome mayor. He’s very clever and he helped my mother a lot when she was the mayor.

Ask my dad if he would like to run. He’s said no like a hundred times in the past, but if you were the one to ask him, he might change his mind.

He should actually run! If he hadn’t told me to be the mayor, I’d never taken the job, no matter how cool Herman said it was. But, I’m a guy who does what his parents tell him. Besides not going to school and having parties at home… But other than that I’m an awesome son, get it?

Good luck Rita, keeping my fingers crossed for you, super hard!

Objectives: Ask Jack Goldspur if he would like to run for office.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Goldspur Family

Ride up to the farm near the windmill and speak with Jakob walking around in the area.

jakob_goldspur

Ooohh! I’ve told Jack a hundred times I won’t run!

Quest completed

______________

Jakob Isn’t Interested

jakob_goldspur

Why won’t Jack give up? I’ve told him a hundred times I don’t want to be mayor. It’s too painful to take the job which my lovely wife used to have. I would be reminded of her every day, I couldn’t bear it.

Do you know what happened? No? Right, you’re new in the county. My wife, Evelyn Goldspur, was mayor in Jarlaheim. She made the city prosper and everyone loved her. Then, one day, she vanished. I waved goodbye to her in the morning, and the only thing I know is that she was going to the opening ceremony of G.E.D’s new mine in the evening. But apparently she never showed, and nobody knows where she went. What I think? 

I don’t know… It’s strange we didn’t find a single clue, and no one has seen her since she left office in the city… I know she lives. If something had happened, I’d know it. 

Sigh. Tell my son he’ll have to find some other mayor. 

Objectives: Ride back to Jack.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Jarlaheim

More bad news for Jack…

jack_goldspur

Sigh. So dad won’t run? Typical.

Quest completed

______________

Educated, Somber, and Boring is Perfect!

jack_goldspur

Sigh. What if my mom was here Rita? She would know exactly what to do about this.

Okay, talk to Filip Sunfield then. He’s the same age as I am, but goody-goody, educated, and incredibly boring. He seems to be precisely the kind of guy people in this city like. 

Nah, I haven’t talked to him. He doesn’t seem he takes me seriously, so I figured there was no point. But maybe you’ll have more luck with him?

Make an attempt in any case, okay? Ask Filip Sunfield if he would run for office. Good luck and stuff. 

Objectives: Ask Filip Sunfield if he would run for office.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Sunfield Family

The Sunfield farm is between Jorvik Stables and Jarlaheim. You’ll find Filip there.

filip_sunfield

Hey there! Who are you? Rita. Nice to meet you, my name is Filip, and I run the Sunfield farm with my family. If I want to be mayor?

Quest completed

______________

Not While There is Still a Chance

filip_sunfield

No, Rita, I can’t run for the office of mayor. Evelyn was a good friend and I know in my heart she still lives. If I took her seat as mayor, it would be to admit her death, and I can’t do that.

What happened? I do’t know… She was here for the lunch the same day and everything seemed normal. She was attending the inauguration of G.E.D’s new mine in the evening and it sounded to her she didn’t look much forward to it. She and Ms Drake, head of Jarlaheim G.E.D. didn’t see eye to eye, but she was attending nevertheless, as the city’s representative.

I’m sorry, Rita. Tell Jack he’ll have to find someone else.

Objectives: Ride back to Jack.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Jarlaheim

Oh poop, looks like Jack is stuck with some dependable employment… Darn…

jack_goldspur

Sigh. Filip didn’t want to be mayor. How typical.

Quest completed

Return to Jack tomorrow.

Let’s see if Jack’s sister, Jill, has anything actually productive to do.

Unwilling to Sign

jill_goldspur

Good day. With whom am I speaking? Rita.

Rita, how lovely to meet you. I noticed you were talking to my brother Jack. He isn’t… How should I put this? He doesn’t have the necessary capability to function as mayor. But our father insisted he should take the job! I’m guessing he wants Jack to grow up and learn to take responsibility. Things are like they are now. Jack is the mayor and I’m trying to salvage the situation, as usual.

I apologize, I will not bore you with our family affairs. But as you understand, I’m busy trying to get Jack to do what he should.

Would you be able to help me with a little something? You would? Thanks, Rita.

It’s very simple. Jan Jarlasson submitted an application for a building permit several weeks ago. It’s routine work and Jack should have signed off on the application the same day it arrived. Could you get him to sign off on this paper? When I ask him he just waves it away. 

Objectives: Ask Jack to sign off on Jan Jarlasson’s building permit application.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Jarlaheim

Time to get the crybaby to do something useful -hikes up butt-kicking pants-

jack_goldspur

Hey, Rita! How is everything?

Jan Jarlasson’s building permit application? Never seen it.

Quest completed

______________

A Signature is a Signature

jack_goldspur

You want me to sign off on Jan Jarlosson’s building permit application? Oohh! Can’t it wait?! It’s so incredibly boring to shuffle paper and stuff, why must I do this?

Can’t we play a video game or something instead, Rita?

Only one paper? You promise? Okay. Since you helped me handing out those ballots, I’ll be nice to you. Okay, here’s the pen.

So. Now my name is on the paper. This is so incrediblyyyy booooring!

You get why I’m trying to do as little as possible, right?

Objectives: Give the signed application to Jill.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 20 with Jarlaheim

It scares me Jack shares a striking resemblance to real life politicians D:

jill_goldspur

Did Jack sign it?

Fantastic! Jan Jarlasson will be happy. Hmm. Know what, Rita? I believe you’ll be of great help here in the city. I’ll keep an eye out for more issues the residents need help with. I’ll let you know if anything comes up.

Quest completed

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