Tags
a colored memory, a good notice to linda about meteor, a problem to solve, bring the moon rider, but if you know so much, chipmunk, chipmunk shortage, contact the spy master, elizabeth, find the second part, first book part, in a written moment, jon jarl, letter chipmunks in action, linda, locate meteor, meteor, moon rider, recruit the volunteers, second part of the book, see you by the moon door, spy master, the moon chamber is open, to linda
Contact the Spy Master
Before you help me collect the four copies from the Light Ceremony book, I have an urgent assignment for you.
The druids have an excellent spy in our service. He has a way to discretely contact all of our supporters. I’d like him to contact our supporters for us and let them know what is going on. This way everyone who is loyal to our cause can keep their eyes out for anything suspicious and let us know if they see that Dark Core is up to anything.
The Spy Master lives isolated from civilization, but as luck would have it he is not too far from us. Ride the path up to the paddock, where you do your druid exercises, but turn up the path to the left instead of the right where the paddock is. Somewhere up there, you should find the secret cave of the Spy Master.
Objectives: Find the Spy Master in his secret cave in the mountains west of the druid’s paddock and inform him of the current situation.
Rewards: 12 Jorvik Shillings, 20 XP
Reputation: 5 with Keepers of Aideen
The spy master is located in a cave in the mountains above Valedale.
map to spy master
Welcome to my secret world, Rita!
Quest completed
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Spy Master
How do I know who you are? Hehe. I’m not called the Spy Master for nothing. I know everything that goes on in this area all the time. I know all about they things you shouldn’t know about. I know all the secrets and lies and surprises… And nobody knows it. But I handle only the information. It is not up to me to take action in the events. I collect information and sometimes I can share it with you if I feel the question is right. I already know what you want, but you need to ask me. Those are my rules.
Objectives: Speak with the Spy Master.
Rewards: 12 Jorvik Shillings, 15 XP
Reputation: 5 with Keepers of Aideen
Ask the Spy Master to put a watch out on Dark Core.
So the druids wish me to activate all the spies to keep an on the activities of Dark Core… To watch for them doing anything suspicious that might mean they are starting a dark ceremony or something like that…
Quest completed
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Chipmunk Shortage
I would love to help you, but unfortunately all my chipmunks are out on an advanced sand digging course in the Sahara desert. That’s right. Chipmunks. What do they have to do with this?
Ho ho! They have a lot to do with this. A lot of spies send messages with carrier pigeons, I use chipmunks. You have no idea how many tunnels those little guys have under the ground here on Jorvik. The tunnels and pathways of the the chipmunks form and enormous network that pulses with activity, day and night. There are “fast tunnels” that allow them to transport messages faster than any pigeon could dream of… They are amazing, those little guys!
I’ll tell you more about it later, as right now I can tell you want to tell me that Steve has chipmunks at his place that might be convinced to help out while the other chipmunks are away on a course. Maybe you can ride down to Steve’s Farm and speak with the chipmunks there? You have good contact with them so it is probably best you start the discussion.
Okay then. You can use my horse transport if you like. It might not be as modern as the others, but it works. Most of the time.
Objectives: Locate the chipmunks on Steve’s Farm.
Rewards: 12 Jorvik Shillings, 20 XP
Reputation: 5 with Keepers of Aideen
The horse transport works just the same as the trailer transport does. When you get close enough, a menu will pop up that you can select which destination you would like to go to. It costs the same as the trailer transport. You can also ride there the old fashioned way.
When you get to Steve’s Farm, speak with the chipmunk there in Steve’s designated chipmunk area.
Squeeek-squeek? Rrrrr….
Quest completed
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Recruit the Volunteers
Squeak… Squeeeaaak! Rrrr… Rrr… Rrrr.
Squeak?
Objectives: The little chipmunks seem to understand. A dozen of them are looking expectantly at you…
Rewards: 12 Jorvik Shillings, 20 XP
Reputation: 5 with Keepers of Aideen
Pick up the twelve chipmunk volunteers then return to the Spy Master.
Look at that! Ha ha ha! The newcomers can’t wait to get started. The spy work is a popular apprenticeship with the chipmunks.
Quest completed
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In a Written Movement
Here. Take this pen so you can write messages to the druid supporters out there. When you are ready, the chipmunks can be sent out with them.
Objectives: Write a dozen secret spy messages.
Rewards: 12 Jorvik Shillings, 20 XP
Reputation: 5 with Keepers of Aideen
Dismount your horse and go over to the desk near the wall. Use your pen to write twelve messages on each piece of paper in the stack there. Speak with the Spy Master again when you are done.
Nice handwriting you have there Rita. Now to the next thing!
Quest completed
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Letter Chipmunks in Action
Take a finished message and give it to a chipmunk, one at a time so they can do their assignments.
Objectives: Give the chipmunks messages so they get on their way with their assignments.
Rewards: 12 Jorvik Shillings, 20 XP
Reputation: 5 with Keepers of Aideen
Go to the desk and pick up all of the messages and distribute one to each chipmunk. When it has received its message, it will leave the cave to deliver it. When you have passed out all of the messages, speak with the Spy Master.
You are really good with the little guys, Rita.
Quest completed
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First Book Part
That was it! All the messenger chipmunks are on their way to their destinations. That should be everything… Maybe.
Ah… Yes. I know a great deal, as I said before. I shouldn’t say anything, but I’m going to anyway.
I know you are going to be looking for the four copies of the secret copy of the Light Ceremony book…. To save you a trip, I can give you the first copy that needs to be delivered to Elizabeth. You’re welcome.
See you soon…
Objectives: Deliver the first book copy to Elizabeth.
Rewards: 100 Jorvik Shillings, 55 XP
Reputation: 60 with Keepers of Aideen
Ride back down to Elizabeth and bring her the first copy.
Everything go well with the Spy Master? Oh! The first copy of the book copies. Great! Thank you. Three parts are left before we can give them all to Fripp and the druid council for examination.
Quest completed
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Find the Second Part
While you are already started on collecting the copies of the book, could you collect the second part. It is strange, but it is in the possession of Jon Jarl. Now that his spirit is at full strength, it shouldn’t be hard to get him to give it to you. By now you should know each other well.
Objectives: Ask the ghost of Jon Jarl for the copy of the book. He should be in his crypt.
Rewards: 12 Jorvik Shillings, 20 XP
Reputation: 5 with Keepers of Aideen
Ride to Jon Jarl’s tomb near Fort Pinta. Go inside and ask him for the second copy of the book.
Who goes there? Who is it that disturbs my eternal slumber?
Ah. It is only you, Rita.
The second copy of the book is actually right here. It is locked in the Moon Chamber. Exactly Rita, in the chamber behind the door over there. There is only one person who can open that door and that is Linda.
Quest completed
-.-.-.-.-.-.-
I sense that something isn’t quite right. Linda isn’t able to open the Moon Chamber yet. It is like she is missing half her power… Like she is missing her natural link with Aideen’s spirit…
Ride back to the Spy Master, he can help you help Linda.
But If You Know So Much…
I know a lot of things that I can’t tell you, just like that. Things sometimes just need to unfold and happen as they do. Fate, you understand. But it is also true that I am working for the Keepers of Aideen and I am loyal to them with my whole heart and tell them everything I know. Unfortunately, I don’t know very much more about things affecting you that I can just tell you right now…
Just something small? Hmm… Let me think.
Yes! Ho ho! One little thing I can tell you is… (whisper… whisper… whisper)
Objectives: Listen to the Spy Master
Rewards: 12 Jorvik Shillings, 25 XP
Reputation: 5 with the Keepers of Aideen
What a secret!
They have glimpsed a wild horse that is running loose in Goldenhills Valley. A horse of greatness. They say that the horse’s name is Meteor. That’s right Rita, it is THAT Meteor – your friend Linda’s long lost horse, if my intelligence is correct.
Quest completed
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A Good Notice to Linda About Meteor
Of course Rita, we need to tell Linda about Meteor. Right now Linda is at the Silverglade Winery. Tell Linda that a horse suspected to be Meteor has been glimpsed in the central part of Goldenleaf Forest.
Objectives: Tell Linda about Meteor.
Reward: 12 Jorvik Shillings, 20 XP
Reputation: 5 with Keepers of Aideen
Ride to the Winery and speak with Linda. She can be found just outside the Equestrian Center.
What?! That is wonderful if it is true! Thank you for bringing this amazing happy news to me!
Quest completed
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Locate Meteor
Think if it is true, I could get my real dear Meteor back! I don’t have another horse right now… I just couldn’t think of riding anything else after Meteor vanished. Can you ride over to Goldenleaf Forest and look for him? I hope the information you got really is true.
If Meteor is there and is confused, take my riding helmet with you. He should be able to recognize it and know that is mine.
Objectives: Find Meteor in Goldenleaf Forest.
Rewards: 12 Jorvik Shillings, 20 XP
Reputation: 5 with Keepers of Aideen
Ride to Goldenleaf Forest and find Meteor wandering there. He follows a loop that circles around the north and east side of the valley.
Neeeeigh! Whinny!
Oh! What is with this… I think I remember that helmet! Finally something I recognize in all this strangeness! I’ve wandered here in these woods for a while now without knowing who I was or where I was! That helmet is waking up my lost memory.
I am Meteor and I walk in the light of the moon! Linda is my sworn partner and Aideen flows through the root of my soul.
And who are you and what have you done with my Soul Rider Linda? If I can ask…
WHINNY!
Quest completed
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A Problem to Solve
Rita and Summerblaze? Aha, and you are also here to take me to Linda? That sounds wonderful! So maybe my memory is returning. I already feel how things and stuff are falling into place… But I still do not remember where I have been or how I got there.
Neigh. But… I have lost a shoe while I was wondering around in those woods… And without that you really can’t take me away from here. Can you help me look for it?
I’ll look up by that hill over there. The spot with the runestone… Yep.
Snort.
Objectives: Look for Meteor’s lost horseshoe in Goldenleaf Forest.
Rewards: 12 Jorvik Shillings, 20 XP
Reputation: 5 with Keepers of Aideen
The horseshoe can be found in a bush near the starting line for the Goldenleaf Forest race. When you have found the lost shoe, take it to Meteor, who is waiting for you on the little hill with the runestone; also near the starting line of the race.
You found it! Fantastic!
Quest completed
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A Colored Memory
Neeeigh… My memory of what happened to me and how I got here is gone with the wind… I can’t picture anything of that… It is as if time has stood still and I have been trapped in a dreamless sleep. The only thing I can remember is that everything was… Was…
Let me think now…
Objectives: Listen to Meteor try to remember…
Rewards: 12 Jorvik Shillings, 20 XP
Reputation: 5 with Keepers of Aideen
Think, think, think… Oh bother…
Now I remember! It was always… Pink?!
Neigh… Nicker.
Maybe I went crazy… Who knows? I certainly don’t…
Quest completed
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To Linda
Anyways! Let’s get on the road to Linda. I am ready to go!
The Winery, you say? I think I have a vague memory of where that is. Let’s go right away!
Objectives: Meet up with Meteor and Linda at the Winery.
Rewards: 12 Jorvik Shillings, 20 XP
Reputation: 5 with Keepers of Aideen
Ride to the Winery and meet Meteor there when he reunites with Linda.
Hehe… That was fast like a madman! Thank you Rita and Summerblaze for the help!
Finally Linda and I are reunited! Send our thanks to the sweep master… Spy Master? Aha. Neigh.
Quest completed
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Moon Rider
Thank you Rita! I feel whole again. It is like a dark veil has been lifted from my eyes and I can see clearly again. Meteor and I are reunited and I can feel the power of the moon flowing through me.
Once again I am a full-strength Soul Rider, of of the Keepers of Aideen.
Maybe you are wondering what the moon has to do with being a Soul Rider?
Objectives: Listen to Linda who is talking about the meaning of the moon to the druids.
Rewards: 12 Jorvik Shillings, 35 XP
Reputation: 25 with Keepers of Aideen
Linda will tell you more about what the moon has to do with the Soul Riders.
For a Soul Rider, the moon powers knowledge and wisdom. The moon also symbolizes the cycle of life, birth to death, and everything in between. Under certain circumstances and on special nights, you can see the past and sometimes the future reflected in the light of the moon on calm waters. The moon is full of advanced magic that the druids have studied for hundreds of years.
I really can’t thank you enough. May the moon’s light shine over your future and help you through difficult times.
Quest completed
Now that Linda has been reunited with her horse partner, return to Jarl’s Tomb to get instructions on how to open the Moon Chamber.
Bring the Moon Rider
Linda is whole again, I can feel it. She has the power and the knowledge to open the door to the Moon Chamber. Bring her here, my friend.
Objectives: Ask Linda for help.
Rewards: 12 Jorvik Shillings, 20 XP
Reputation: 5 with Keepers of Aideen
Ride to the Winery and ask Linda for her help in opening the door.
The least that Meteor and I can do for you is to help you in your adventure and earn the druid’s artifact.
Quest completed
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See You by the Moon Door
I’ll take the transport to Fort Pinta and ride directly to the crypt. We’ll see you by the Moon Door! I have the Moon Key with me. I have the power to open the door now too… So this is something you are not going to want to miss.
Objectives: Ride back and meet Linda in Jon Jarl’s crypt.
Rewards: 12 Jorvik Shillings, 20 XP
Reputation: 5 with Keepers of Aideen
Either take the transport to Fort Pinta, as Linda did, or ride all the way there. Linda will be inside the tomb, by the Moon Door.
There. I waited for you to arrive so you could be here for the moment when the door opens to the Moon Chamber…
Get ready!
Quest completed
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The Moon Chamber is Open
There, now the Moon Chamber is open. The wheel of time has turned and has brought Jorvik to a new and changed state… Inside the Moon Chamber you will find the second part of the copy of the Light Ceremony Book. Let me examine it before you take it to Elizabeth.
Objectives: Retrieve the second part of the book from inside the Moon Chamber and present it to Jon Jarl’s ghost.
Rewards: 12 Jorvik Shillings, 55 XP
Reputation: 5 with Keepers of Aideen
Go into the Moon Chamber, and pick up the copy of the book sitting on the pedestal in the middle of the room, then take it to Jarl’s ghost so he can examine it.
Ahh… Yes, the ravages of time have not touched it. The writing looks as if it was done yesterday. It is complete and intact. Good.
Quest completed
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Second Part of the Book
Take the book to Elizabeth. Be careful. Go straight to Elizabeth. There are powers out there that would try to take this to you…
Objectives: Take the second part of the book straight to Elizabeth.
Rewards: 100 Jorvik Shillings, 55 XP
Reputation: 60 with Keepers of Aideen
Ride directly to Valedale and give the second copy to Elizabeth.
The second part of the copy! Thank you Rita! There are only two parts left. I know exactly where those are.
Quest completed