• About
    • Help Get Moderators!
    • Poll
    • Fun Stuff
      • Maggie’s Horse Jams
      • Photo Album
  • Contributors
  • Get Help Here
    • Gear Inventory
    • Quest Directory
    • New Horse Guide
    • Other Helpful Players
  • Other Games
    • Starshine Legacy 1: Mystery of the Soul Riders
    • Starshine Legacy 2: Secret of Pine Hill Mansion

Star Stable Online Ride Through

~ For when you're stuck on that tricky quest!

Star Stable Online Ride Through

Tag Archives: madison

Day 142, A Brave Rescue Attempt – South Hoof Spoiler Alert

14 Wednesday Feb 2018

Posted by Maggie Oldcamp in Story Quests

≈ Leave a comment

Tags

a dumpster comes flying again, a meanie buying ice cream, all i can say is love it, anastasia silverglade, back to the mall, behind the dumpster, carl, cleaning up after a prince, clementine, creeping like a ninja, erik, every flavor of ice cream, find prince charming, go on i'll be right there, gordon, holly, hydrant pressure, is this really something you can wear, jonas, just like a real agent, just one left, leonardo, leonardo's big ice cream cat, madison, making a plan, mommy's little darling, more ice cream for the people, mr anwir, my personal shopper, nightdust, of course the cat deserves an ice cream, operation trap making, she would never do that, shot out of a cannon, sigrid, sinus, some ice cream would be great, super slippery, the shopaholic at the mall, the tram to governor's fall, time to get moving, together we can do everything, too dangerous to continue, we can't wait, we've missed you so much, whale transport, when he doesn't see us, where is prince charming, with your help it's possible

Find Erik in Aideen’s Plaza, it’s time to try to rescue Nightdust.

With Your Help It’s Possible!

Hi Rita! Great to find you here! I was just going to call you. Do you have time to talk?

Objectives: Talk to Erik.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with Jorvik City

-.-.-.-.-.-.-

Rita!!

Daddy has promised he’ll help us rescue Nightdust!

-.-.-.-.-.-.-

Of course I will. Madison, I promise that I won’t rest until we have rescued the horses. What those men are doing is not okay.

I wanted to tell you Rita, that I’ve talked to the family. They’re on their way to Governor’s Fall right now. They want to help us rescue the horses.

-.-.-.-.-.-.-

Rita! You have to come with us too!

-.-.-.-.-.-.-

Haha, I don’t want to put any pressure on you, Rita. But my daughter and I would like to ask if maybe you would help us? Can you please help us rescue Nightdust and the other horses that Mr Anwir are holding captive?

-.-.-.-.-.-.-

Thanks Rita!

I was sure you wouldn’t mind helping us, but thanks anyway. This means a lot to me and Madison. Together I think we can do this!

Quest completed

______________

The Tram to Governor’s Fall

Come on, there’s no time to lose. Madison and I will take the tram to Governor’s Fall. Come join us as quickly as you can!

If the family hasn’t arrived yet, they should be there any minute.

Objectives: Go to Governor’s Fall.

Rewards: 35 Jorvik Shillings, 25 XP

Reputation: 20 with Jorvik City

Follow Erik and Madison on the trolley to Governor’s Fall. Click on it and select the location you want to go to.

I’ll just get my cellphone and call the rest of the family to see where they are.

Quest completed

______________

We’ve Missed You So Much!

Hmm…

It seems as though they’re waiting for us in Leonardo’s Ice Cream Parlor. It’s just up there. Come on, let’s go over.

Objectives: Go to Leonardo’s Ice Cream Parlor.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 10 with Jorvik City

Meet the fam up inside the front door of the parlor.

-.-.-.-.-.-.-

MOMMY!!!

-.-.-.-.-.-.-

Madison! Erik! Are you okay?

Madison! You have no idea how worried I’ve been!

-.-.-.-.-.-.-

Are you hurt! If I find those men, I will…

Grr…

And Madison! How could you just run off like that?! Don’t you understand how worried we’ve been?

-.-.-.-.-.-.-

Never mind! It all seems to have ended well. It’s so fantastic to see you all again!

-.-.-.-.-.-.-

Haha! Daddy, Mommy, Holly!

We’ve missed you too! It’s so great to see you all again!

But Mommy! The lighthouse?! Can we really leave it all alone?

-.-.-.-.-.-.-

Erik, don’t worry about the lighthouse! The important thing right now is that both you and Madison are well.

Rita, could you excuse us for a moment? We’ve all been so worried about Madison, and right now we just need some time as a family to talk and hug each other.

Quest completed

______________

Some Ice Cream Would Be Great!

Rita, could you go and buy us some ice creams? We’ll get a table and try to pull ourselves together.

Thanks a lot Rita.

Objectives: Go order some ice cream from Leonardo.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 15 with Jorvik City

Sigrid has given you some money, use it to buy ice cream.

Welcome, welcome!

Quest completed

______________

Every Flavor of Ice Cream

What would you like today? Some tasty blueberry ice cream maybe? Or we have an amazing chocolate ice cream too.

Have you decided what you would like to order?

Okay, so you want six different ice creams? No problem, we’ll get them ready!

There you go! Six lovely ice creams! I hope you like them!

Objectives: Choose ice creams and take them to the Hightower family.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 15 with Jorvik City

Return to the family at the table and place all of the ice cream down for them.

Ice cream! Oh yummy. Thanks so much for buying ice cream for us Rita!

Quest completed

______________

Making a Plan

Does everyone have their ice cream now? Holly, I think you’ve got my ice cream.

Haha, it doesn’t matter. Are you ready to get down to business? We need to come up with a plan for how to rescue the horses.

Objectives: Listen to the conversation.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Jorvik City

-.-.-.-.-.-.-

When I first heard the story, I realized that we’re facing several problems.

First, we have to get the horses out without being noticed. I’m guessing they have a lot of cameras. I think that’s how that Mr Anwir and his underlings knew you were there last time.

-.-.-.-.-.-.-

Mmm, I also think we need to get around the cameras, or maybe we can turn them off somehow…

-.-.-.-.-.-.-

But how will we get the horses out of there? Even if we manage to get in and out of the building unnoticed, we can’t exactly take a load of horses back to Fort Pinta on the bus!

-.-.-.-.-.-.-

But Jonas! Don’t you have that boat you borrowed from Jarla Insurance? Couldn’t we use that? That’s big enough for all the horses.

-.-.-.-.-.-.-

Hmm… You’re right!

-.-.-.-.-.-.-

Erik? Do you think you could find me a blueprint or something for the building? If we’re lucky, we can figure out where the control room is and get in there to turn off all the cameras.

-.-.-.-.-.-.-

That’s a great idea. But I don’t know where we’d find such a blueprint… If not…

-.-.-.-.-.-.-

If not, what?

-.-.-.-.-.-.-

Anastasia Silverglade might know somebody who can help us?

-.-.-.-.-.-.-

Wow! Has everyone finished their ice cream already?

Quest completed

______________

More Ice Cream for the People!

I think we need more ice cream to give us energy to talk everything through. Madison, I want you to tell us all about the hermit on the island one more time. Maybe he can help us?

Rita, could you go and get us some more ice creams in the meantime? I guess you probably know everything about the hermit already.

Objectives: Go and get more ice cream from Leonardo.

Rewards: 35 Jorvik Shillings, 25 XP

Reputation: 20 with Jorvik City

Use the money to buy more ice cream.

Haha, is the ice cream finished already? I hope it was tasty!

Quest completed

______________

Of Course the Cat Deserves an Ice Cream

You’d like some more? No problem, coming right up!

Let’s see, a bit of chocolate and vanilla, maybe some strawberry and blueberry too?

Huh? What was that noise?

Objectives: Put ice cream into the food bowl for the cat.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 10 with Jorvik City

-.-.-.-.-.-.-

Meow!

-.-.-.-.-.-.-

Sinus! Sweetheart! Are you here? Haha, I didn’t even see you arrive.

-.-.-.-.-.-.-

…

-.-.-.-.-.-.-

Haha! I guess you’ve come back because you want some more ice cream!

-.-.-.-.-.-.-

Meow!

-.-.-.-.-.-.-

Rita! Could I ask you for a favor?

Could you fill up the food bowl here so that Sinus gets some ice cream?

Thanks a lot!

-.-.-.-.-.-.-

Pretty sure cats shouldn’t eat ice cream, but okay. Whatever you say, Leo.

Place the ice cream from your inventory into the bowl on the floor at the end of the counter near the jukebox.

Haha, isn’t he cute? I call him Sinus.

Quest completed

______________

Sinus

Why he’s called Sinus? Haha, it’s not that weird a name, is it? Haha. There’s a long story behind his name. I think we’ll have to save it for another day.

Anyway, I think Sinus lives close by, he stops by every now and again.

You’ll never find a cuter fur baby, he’s so loving. He just loves everything and everyone.

Haha. It seems like news of Leonardo’s hospitality is spreading to the animal world. Haha. It’s not just Sinus, Anastasia Silverlgade’s little prince comes over often. Haha.

Everyone is welcome at Leonardo’s!

Here’s your ice cream by the way! I hope you like it!

Objectives: Give the ice creams to the Hightower family.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 20 with Jorvik City

Deliver the second serving of ice cream to the table.

Oh! Yummy! It’s been a long time since I had ice cream as good as this!

Thanks a lot Rita!

Quest completed

______________

Time to Get Moving!

I think the best thing would be for us to try to contact the hermit. He might know things bout that Mr Anwir that we can use.

My suggestion is that Jonas prepares the boat. Erik, you and Rita need to find Anastasia to see if she can help us, and I’ll head over to the hermit’s cabin to talk to him.

Objectives: Listen to the conversation.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 20 with Jorvik City

-.-.-.-.-.-.-

That sounds like a good idea. I should get back to keeping an eye on the lighthouse as soon as possible. 

Besides, someone has to be there when you get back with the horses so that you can get into port safely.

-.-.-.-.-.-.-

What should I do then?

-.-.-.-.-.-.-

You’ll have to go home with Sigrid! So much has happened to you today, Madison. I think it’s best if you wait at home. That way there is someone there to welcome Nightdust when he arrives!

-.-.-.-.-.-.-

But I promised Nightdust that I’d come back and rescue him! He’ll be so scared and worried if I’m not there!

-.-.-.-.-.-.-

Madison…

-.-.-.-.-.-.-

Please! Please let me help? I can hang out with Daddy and Rita! Please, please, pleeeaaaase?

-.-.-.-.-.-.-

Erik, what do you think?

-.-.-.-.-.-.-

So far, nothing dangerous looks likely to happen.

-.-.-.-.-.-.-

Then that’s decided! Madison, you can go along with Daddy and Rita! But you have to promise not to run off like that again. And when we’re about to save Nightdust, you have to stay on the boat with Jonas all the time. Do you promise?

-.-.-.-.-.-.-

Thaaaank you! Yes, yes, yes! I promise!

-.-.-.-.-.-.-

It’s a plan! It’s best we get started as soon as possible. That means Jonas, Holly, and I should head back to the South Hoof Peninsula to get everything ready there.

Erik, Rita, and Madison, good luck with Anastasia! Let’s keep in touch and see you soon!

Quest completed

______________

Back to the Mall

We will! Have you finished your ice cream, Madison? Great!

Thanks again Rita for helping us out with this!

There’s no point hanging around any more. Come on, let’s head to the tram and the mall right away. If I know Anastasia right, she’s probably still hanging out there.

Objectives: Go to the mall.

Rewards: 10 with Jorvik Shillings, 10 XP

Reputation: 20 with Jorvik City

Take the trolley and meet Erik and Madison at the mall.

And we’re here again. I guess we all the know there’s only one place where Anastasia could be, right Rita?

Quest completed

______________

The Shopaholic at the Mall

Exactly, Rita! I also think Anastasia is hanging out in the clothing store. 

We may as well go there right away. The way Anastasia is, this will take long enough anyway.

Objectives: Find Anastasia.

Rewards: 35 Jorvik Shillings, 25 XP

Reputation: 30 with Jorvik Shillings

Find our shopaholic friend in the clothes store.

Hey girl! You’re just who I need! The staff in this store have zero sense of service!

Quest completed

______________

My Personal Shopper

But you did great when getting shoes for me last time, so I’m going to upgrade you and give you the privilege of being my personal shopper!

Erik, darling! Are you here too? I hardly recognized you!

You.. Well, you still don’t look like you’re wearing very expensive clothes.

I’m sorry, I’d love to listen to you, but I really need to find the perfect outfit for tomorrow.

Hey girl! What are you waiting for? Come on! I need some assistance by the changing rooms… Like, now?

If you go and get… Hmm… As you’re my personal shopper, I’ll actually let you choose things you think will fit me.

Objectives: Get three pieces of clothing for Anastasia to try out.

Rewards: 40 Jorvik Shillings, 35 XP

Reputation: 25 with Jorvik City

Take whichever items suit your fancy, then bring them to Anastasia inside the dressing room.

Interesting choice!

Quest completed

______________

Is This Really Something You Can Wear?

Darling, you and I really should go shopping together more often.

Objectives: Pick up the clothes Anastasia throws out.

Rewards: 35 Jorvik Shillings, 25 XP

Reputation: 20 with Jorvik City

-.-.-.-.-.-.-

Ehm… Anastasia? I need your help with something, that’s why we’re here.

-.-.-.-.-.-.-

Darling! I’m so glad to hear it! When I saw you in those… Clothes… For the second time, I thought there was no return. But I’d love to help you!

-.-.-.-.-.-.-

My clothes? I’m not here for my clothes!

We need to find someone who can get us a map or blueprint or something of a building.

-.-.-.-.-.-.-

Hey there! Hehe. Who’s that gorgeous person in the mirror? Haha, that’s me.

-.-.-.-.-.-.-

Anastasia? Can you help us or not?

-.-.-.-.-.-.-

Hmm… What do you think about these colors?

Erik, darling. Sorry, what did you say? You wanted some kind of blueprint for a building?

Hang on, I’m just going to try on a few more things.

Hey girl! Rita, yes of course that’s your name, darling. Could you be a sweetheart and hang the clothes I don’t want back up?

-.-.-.-.-.-.-

Anastasia runs back into the dressing room.

No!

This is just… No!

AAARGH!!! DON’T COME IN!

-.-.-.-.-.-.-

Are you okay?

-.-.-.-.-.-.-

Get rid of this thing! I never want to see it again!

Pick up the clothes that Anastasia tosses out and bring them to the attendant, Gordon.

I would appreciate if you don’t throw the clothes on the floor.

Pick up the second piece she throws out.

Yuk! No! Definitely not!

Pick up the last piece she throws out.

I seriously need a shower after seeing myself in this. Hey, girl! Take it away!

-.-.-.-.-.-.-

Anastasia! Seriously! Can you help us or not?

I think she is finished now. That was a traumatic experience….

Okay darling! Let’s take a break from trying on clothes and you can tell me. What kind of place do you need a blueprint for?

Quest completed

______________

Where is Prince Charming?

Darling! Sorry! We can talk in a few more seconds, but I just remembered I have to go pick up my little sweetheart! I promised him I’d come back to him as soon as Mommy had looked at some clothes.

Objectives: Go and get Prince Charming from the cafe.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 10 with Jorvik City

-.-.-.-.-.-.-

Sweetheart? You mean the dog?

-.-.-.-.-.-.-

Erik, darling! You’re crushing both mine and Prince Charming’s soul! He’s not a dog! Imagine if he heard you say that?!

-.-.-.-.-.-.-

…

-.-.-.-.-.-.-

Couldn’t me and Rita pick up Prince Charming? Maybe we could even be allowed to play with him while you’re organizing the map.

-.-.-.-.-.-.-

Of course you can! Could you be sweet enough and bring him over to Governor’s Fall when you’re done? I’m going home as soon as I find a new outfit anyway.

-.-.-.-.-.-.-

Tee hee! Rita and I will fix it! That’s fine, isn’t it Daddy? It’s just soooo boring to stand around and wait in here…

-.-.-.-.-.-.-

No problem. I’ll see you later in Governor’s Fall!

-.-.-.-.-.-.-

Come on Rita! Prince Charming is supposed to be in the cafe!

Follow Madison over to the cafe, but you find no sign of Anastasia’s sweetheart.

Prince Charming?! Where are you? Can you see him, Rita?

Quest completed

______________

Find Prince Charming

This is weird! It doesn’t seem as though Prince Charming is here?

Hey! I think this is a case for the two detectives, Rita and Madison! The mystery of the missing Prince!

The Prince went off for a snack but he never came home! So the queen sent out her best two detectives to find him! The clever and cool Detective Rita and the fearless and brave Detective Madison!

As a detective, you start off by gathering clues! As we know that the prince was here, somebody must have something! Come on, Detective Rita! Let the investigation begin!

Haha, I’ve heard them saying that in those cop shows on TV. “Let the investigation begin!” Haha. Come one, let’s look for the Prince. He should be somewhere close by!

Objectives: Look for Prince Charming.

Rewards: 30 Jorvik Shillings, 40 XP

Reputation: 45 with Jorvik City

Go into the cafe. You don’t see him anywhere, but there is a very angry looking Clementine. Maybe she knows something?

Hmm… I probably know where that dog is.

Quest completed

______________

Cleaning Up After a Prince

It’s not the first time this happens! Anastasia leaves her dog here as if we were a doggie daycare. 

She usually buys him a snack and then heads off to go shopping.

Sometimes there’s no problem, but usually Prince Charming becomes totally bored after a while. Then he runs around and pushes everything over! I haven’t even had time to clean up after him.

Sigh.

Rita, are you sure you want to help me? Thanks. If you could just pick up everything, I’ll wash the dishes later.

Objectives: Clean up the table outside the cafe.

Rewards: 20 Jorvik Shillings, 25 XP

Reputation: 25 with Jorvik City

Clean up the table outside. Pick up dishes and use the cloth from your inventory to wipe the table clean. Return to Clementine when you are finished.

Thank you for the help, Rita!

If you want to find Prince Charming, I’d suggest you head over to Leonardo’s Ice Cream Parlor in Governor’s Fall.

Prince Charming usually jumps on the tram to head over there when he gets bored. He knows that Leonardo always gives him something yummy if he comes in.

Quest completed

______________

Whale Transport

Haha. I’ve never heard of a dog who gets on the tram on his own. Have you?

At least we have a new clue! To the Ice Cream Parlor, Rita!

Didn’t Daddy say we should meet there later? Well, in that case, we don’t need to tell him we’re leaving – besides, you’re with me!

I know! Let’s pretend that the trams are whales! Mommy used to read a story for me when I was little, about a man who was swallowed by a whale! They lived in the stomach of the whale and then they managed to build a raft and get out.

Are you ready to throw yourself into the belly of the whale? We have to be careful when we get out. We’re getting off at the holiday paradise of Governor’s Fall where the Prince was last seen alive!

Objectives: Go to Governor’s Fall.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 20 with Jorvik City

Leave the mall and take the trolley to Governor’s Fall. Meet Madison outside Leonardo’s.

Haha! Phew! That was close! The whale almost didn’t want to open his mouth to let us out! Haha! But we survived! Good work, Detective Rita! The Queen will reward us with gold and ice cream when we’ve found the Prince! Haha.

Quest completed

______________

Leonardo’s Big Ice Cream Cat

The trail leads towards Governor’s Fall’s impressive fort! Where the mighty Leonardo sits, watching over his big ice cream cat! 

Are you ready, Rita? Prince, here we come!

Objectives: Go to Leonardo’s Ice Cream Parlor.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 20 with Jorvik City

As you enter the ice cream parlor and find Carl standing at the counter.

Rita! Hide! Quickly!

Quest completed

______________

A Meanie Buying Ice Cream

Rita! Look at that! That’s the meanie! What’s he doing here? 

Duck!

It looks like he’s leaving! Come on, Rita! Prince Charming seems to be safe so we can leave him here. We have more important things to do now! We have to find out where that meanie is heading.

(How will this end? You’d better go along so that nothing happens to Madison.)

Objectives: Follow Carl without him seeing you.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 35 with Jorvik Shillings

-.-.-.-.-.-.-

There you go! Here are the seven ice creams you ordered.

-.-.-.-.-.-.-

Mmm… Ice cream. Thank you!

Mr Anwir will be so happy when I bring him an ice cream too!

-.-.-.-.-.-.-

Come on, Rita! We have to follow him! Maybe we can find out something more about Nightdust!

-.-.-.-.-.-.-

Follow Carl as he circles around the ice cream parlor.

Hmm… Where do you think he’s going?

Come on! We have to make sure we don’t lose sight of him!

Continue to follow Carl across the street and around the block again.

I almost thought he saw us there! Best take it easy so that he doesn’t discover us, Agent!

It seems like he’s on his way again! Why don’t we have walkie talkies with us? They’re perfect when you’re tailing someone!

Follow Carl as he walks back around the parlor again.

It feels like he’s just walking in circles?

Come on! He has to be heading somewhere!

Follow Carl across the ice cream parlor patio.

I really wonder where he’s going!

It looks like as though he’s heading toward that alley! Come on, let’s hurry!

Go across the street and stop at the top of the alley. A car suddenly peals out super close to you and Madison.

At the end of the alley is Carl, Mr Anwir, and his henchman. As well as a vehicle and horse trailer.

Woah! I almost got hit by that car! Watch out!!

Where did the meanie go?

Quest completed

______________

Creeping Like a Ninja

Psst!

Rita!

Look! It looks as though that meanie has led us to Mr Anwir.

Come! We have to find out what they’re saying!

Agent Rita! Be careful, we have to sneak up like ninjas.

Objectives: Sneak into the alley.

Rewards: 25 Jorvik Shillings, 25 XP

Reputation: 40 with Jorvik City

-.-.-.-.-.-.-

ICE CREAM?! You went to buy ice cream?! I told you to stand guard!

-.-.-.-.-.-.-

Psst!

Rita, can you hear what they’re saying?

Quest completed

______________

Behind the Dumpster

I can’t hear what they’re saying at all! If only we were a bit closer!

Agent Rita! Come, let’s get a bit closer. As long as we stay behind a dumpster they can’t see us.

Objectives: Move closer quietly.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 30 with Jorvik City

Sneak across the alley to the dumpsters. Get closer to the conversation so you can hear better.

-.-.-.-.-.-.-

Why are you so angry? What’s happened?

Don’t you want some ice cream? I bought you some ice cream!

-.-.-.-.-.-.-

Ice cream? Do you have any raspberry flavored ice cream?

-.-.-.-.-.-.-

NO! I don’t want any disgusting ice cream! And nobody else wants it either!

 -.-.-.-.-.-.-

I’d like some raspberry…

-.-.-.-.-.-.-

SHUT UP! Throw away that ice cream! We’ve just lost an important customer because of that stupid horse that you, Carl, said was ready for this!

And the only thing you idiots thing of is ice cream!

-.-.-.-.-.-.-

…

-.-.-.-.-.-.-

Psst!

Rita!

Did you hear that?

I have to sneak closer! I have to hear more!

Sneak to the next dumpster to hear the conversation better.

-.-.-.-.-.-.-

Mr Anwir! I promise, I gave him the second injection!

-.-.-.-.-.-.-

It doesn’t seem like it! That horse just stood here, head hanging, just like you normally do, you idiots!

Give me the injection so that I can get that stubborn thing going!

-.-.-.-.-.-.-

Another injection?! But Mr Anwir, that’s his third injection…

-.-.-.-.-.-.-

With all due respect, Mr Anwir, we can’t give him another injection! That medication is so strong that three injections of it…

I don’t think anybody can come back to normal then! Either he will go completely crazy, or…

Either way, we can’t risk anything happening here! There’s far too many people!

-.-.-.-.-.-.-

Rita, what are they talking about? Is it the same type of injection they gave Nightdust? You know, when he rescued us?

-.-.-.-.-.-.-

Snort!

I guess you have a point there.

Carl!

This experiment has failed! Get rid of the lab and that stupid horse – and make sure you do it properly.

-.-.-.-.-.-.-

Get rid of? You mean that I should…

-.-.-.-.-.-.-

…

-.-.-.-.-.-.-

NIGHTDUST!!

Quest completed

______________

We Can’t Wait

Rita! We have to do something now! We have to rescue Nightdust! We can’t wait for the others!

Objectives: Listen to the conversation.

Rewards: 30 Jorvik Shillings, 25 XP

Reputation: 45 with Jorvik city

Madison jumps out from behind the dumpster

-.-.-.-.-.-.-

Grrr! Let go of Nightdust, you meanies!

-.-.-.-.-.-.-

What?! How did you find us? What are you doing here?

-.-.-.-.-.-.-

I followed you! Nightdust! I’ve come to rescue you! Don’t be afraid!

-.-.-.-.-.-.-

…

Snort! Neigh! Snort!

-.-.-.-.-.-.-

And you said nobody followed you, you pea brain!

Carl! Lock the horse away! Make it stop screaming before the whole block hears him!

-.-.-.-.-.-.-

But I promised! I checked all around…

I’ll close the door…

-.-.-.-.-.-.-

And you…

-.-.-.-.-.-.-

…

-.-.-.-.-.-.-

Catch that little girl! Don’t let her get away!

-.-.-.-.-.-.-

!!!

-.-.-.-.-.-.-

Psst!

Rita!

Sorry! What am I going to do?!

Quest completed

______________

Just Like a Real Agent

Do you have any ideas, Rita?

Tell me, what should I do?

Traps? You’re going to set traps for them?!

Ha! You’re just like a real agent, Rita! So cool!

I’ll run and distract them in the meantime! But I don’t know for how long I can run, so you’ll have to come up with something quickly.

Are you ready?

Objectives: Follow Madison and prepare a trap.

Rewards: 30 Jorvik Shillings, 35 XP

Reputation: 40 with Jorvik City

-.-.-.-.-.-.-

What are you waiting for? Catch her!!!

Come on Carl, let’s get this horse in!

-.-.-.-.-.-.-

Madison runs off with all of Anwir’s henchmen chasing her. Follow her down the sidewalk and investigate the fire hydrants across the street.

Hmm… A hydrant! I wonder if I can use it for anything?

Quest completed

______________

Hydrant Pressure

Maybe you can use the pressure in the hydrant to blow away one of Anwir’s underlings?

If it’s activated at just the right time when the last of the underlings run past, he’ll be hit by the pressure without the others knowing he’s been blown away!

Objectives: Use the pressure in the hydrant against Anwir’s underlings.

Rewards: 35 Jorvik Shillings, 40 XP

Reputation: 45 with Jorvik City

Wait until Madison has run past, then activate the trap on the last henchman in line.

Woohoo! Rita! Great job!

Woah!! I have to run!

Quest completed

______________

Operation Trap Making

Rita! What are you doing?! You have to help me! We have to set up a new trap! Hurry up! I don’t know how much longer I can run for.

(The best thing you can do to help Madison is find something you can use to stop Anwir’s underlings before she becomes too tired to run any further.)

Objectives: Follow Madison and prepare a trap.

Rewards: 30 Jorvik Shillings, 45 XP

Reputation: 45 with Jorvik City

Follow Madison around the corner and find some oil spilled on the sidewalk.

You see some oil on the ground. Maybe you can use it to make one of Anwir’s underlings slip?

Quest completed

______________

Super Slippery

If you find an oil can that you can pick up, you can use the oil and throw it on the road. If you throw it at the right time, Mr Anwir’s underlings are sure to slip.

Make sure you don’t throw it too early or too late!

Objectives: Prepare a trap.

Rewards: 25 Jorvik Shillings, 40 XP

Reputation: 40 with Jorvik City

Wait until Madison runs past, then throw the oil down to slip up the last henchman in line.

Yippee! Nice work Rita!!

We can do this!

Aaah!! I have to run!

Quest completed

______________

Shot Out of a Cannon

Rita!! I’m going to run over here! But I’ll be back soon!

(Probably best that you find a trap to set up close by.)

Objectives: Prepare a new trap.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Jorvik City

The dumpster nearby is on wheels. Maybe we could do something with this?

We could use this, if we could just push this dumpster away.

Quest completed

______________

A Dumpster Comes Flying, Again!

Haha! Got him! He clew onto that dumpster as if he’d been shot out of a cannon!

Aaah! I have to run! They’ve almost caught up with me!

Rita! We’ve almost done it! I’ll be back soon!

Psst! Maybe we can use the same kind of trap?

Objectives: Follow Madison and prepare a trap.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 20 with Jorvik City

-.-.-.-.-.-.-

It seems like the plan is working. Only two of Mr Anwir’s underlings are still running after Madison…

Madison will come back soon and a new trap needs to be prepared. The dumpster seemed very effective, maybe we can use the same type of trap again?

Maybe you can run on ahead and push that dumpster into Anwir’s underlings?

Best start running! It looks like Madison is on her way back!

-.-.-.-.-.-.-

Run down the alley, and push the dumpster at the henchmen after Madison runs past.

Yippee! Haha! Nice job Rita!

Quest completed

______________

Just One Left

Psst! Agent! We have to be careful, there’s one left. He’ll find us any moment if we don’t do something quickly!

Do you have any ideas?

Objectives: Follow Madison and prepare the last trap.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 20 with Jorvik City

-.-.-.-.-.-.-

Okay! Let’s run over there and hide! What do we do then?

Or, I know! I’m sure we can push that dumpster onto the meanie! It’s worked great so far. Tee hee!

-.-.-.-.-.-.-

Huh? What was that noise?! Hmm… I thought I heard that girl…

-.-.-.-.-.-.-

Oops! We have to be a quieter. Okay Agent Rita, are you ready?

RUN!!

-.-.-.-.-.-.-

Where are you?! I saw you running over here!

-.-.-.-.-.-.-

Push the dumpster now, Rita! Hurry before it’s too late!

-.-.-.-.-.-.-

MOMMY, HELP!!!

-.-.-.-.-.-.-

Great job, Rita! Haha! We’re the best!

Quest completed

______________

When He Doesn’t See Us

What?! It looks as though that meanie managed to run away from the dumpster!

Rita, we have to rescue Nightdust! But first we have to find a way to get rid of the last meanie…

I’ve got an idea!

Objectives: Find a hiding place.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 25 with Jorvik City

-.-.-.-.-.-.-

Do you see that dumpster over there?

Great!

Come on, let’s sneak over there!

Maybe we can use the same trick again?

-.-.-.-.-.-.-

Grrr! That annoying little girl! I’m going to catch you!

-.-.-.-.-.-.-

Psst! Rita! I think we need to be careful!

It seems as though he’s really on guard now! We’d better be careful when we sneak by so that he doesn’t see us!

Are you ready?

-.-.-.-.-.-.-

What are you doing, pea brain?

-.-.-.-.-.-.-

The girl… Ehm… There was a dumpster… And…

-.-.-.-.-.-.-

You incompetent idiot! How can you not manage to catch one little girl?

Anyway, we don’t have time with her! Come on! We have to start cleaning up in the harbor. The quicker we get rid of those horses and everything else forever, the better.

-.-.-.-.-.-.-

Grr! Rita! We have to rescue Nightdust!

Quest completed

______________

Together We Can Do Everything!

We don’t have time to come up with fancy plans, Rita! We have to rescue Nightdust, NOW! You heard that Mr Anwir said! They’re going to get rid of Nightdust! We really can’t wait!

Rita! We don’t need the others! Dad would just say it’s too dangerous and that we have to think things through first.

You and I can do this on our own!

We’ve already achieved so much – I’m sure we can do this! We caught that evil chicken Samara, didn’t we?! Haha. 

Are you with me, Rita? Come on, let’s run to the station! We have to get down to the harbor quickly!

Objectives: Follow Madison to the station.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Jorvik City

As you make your way back to the trolley, you’re stopped by Erik.

There you are! I was just wondering where you had disappeared to.

Quest completed

______________

Too Dangerous to Continue

Rita, what’s happened?

Wait, we have to calm down a bit. Did you say that Mr Anwir was here? In Governor’s Fall, together with Carl? And that Nightdust was here too?

Hmm…

That doesn’t sound good at all, Rita. If they’re planning to get rid of the horses, we have to act fast if we’re going to rescue Nightdust.

Objectives: Order an ice cream for Madison.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 10 with Jorvik City

-.-.-.-.-.-.-

Daddy! We have to go now! We don’t have a second to lose!

-.-.-.-.-.-.-

Madison! You have to calm down. I want to save Nightdust too, but we can’t just barge in without a plan.

-.-.-.-.-.-.-

But!

-.-.-.-.-.-.-

Madison, I really understand you.

And we’re going to save Nightdust! I promise you.

But if we don’t want it to end like last time, we need a plan.

Why don’t you tag along with Rita and get some snacks? I’ll try to contact the family in the meantime.

-.-.-.-.-.-.-

I don’t want snacks…

-.-.-.-.-.-.-

Sigh… Madison…

Rita, can you go and get some snacks for us? I’ll try to talk to Madison in the meantime.

-.-.-.-.-.-.-

Welcome, welcome!

Quest completed

______________

Go On, I’ll Be Right There

What can I do for you? Maybe a bit more ice cream?

A snack? I’ll get it straight away! Maybe a bit of blueberry ice cream?

I’m sorry to ask, but have you seen Anastasia Silverglade? Her dog Prince Charming has been here for quite a while now.

No? We’ll she’ll probably turn up soon.

Here’s your ice cream!

Objectives: Return to Erik with the ice cream.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 15 with Jorvik City

-.-.-.-.-.-.-

Sigh…

Why don’t they answer?

What did you say, Madison? Why don’t we go in and sit down for a bit? I’ve sent messages to everyone so they’ll call me as soon as they see them.

-.-.-.-.-.-.-

Ehm… You can go ahead, Daddy.

-.-.-.-.-.-.-

Oh? What will you do then, Madison?

-.-.-.-.-.-.-

I’ll… Ehm… I’m not going to do anything…

Or.. I mean.. I’ll definitely stay right here. But I was going to check something out… Or, I mean, I’m a bit bored.

-.-.-.-.-.-.-

Okay. What are you going to check out? I’d prefer that you didn’t go far away from here.

-.-.-.-.-.-.-

Oh no, Daddy! Don’t worry…

…

Sorry…

-.-.-.-.-.-.-

Sorry, did you say something?

-.-.-.-.-.-.-

Ha. Ha. Not at all.

…

I didn’t say anything, just go on ahead. I’ll be right there.

-.-.-.-.-.-.-

Thanks, Rita! Madison will be here soon too, she wanted to look at something. Haha, I guess it must be exciting for her to be in the city.

Quest completed

______________

She Would Never Do That!

What is it, Rita? Why do you look so worried? You don’t think that Madison…

Noo…

Noo… She’d never do that, would she? She’d never go off on her own after Nightdust, would she?

Come on, Rita! Madison said she’d be right outside.

Objectives: Run out to Madison.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 15 with Jorvik City

Please tell me you are being facetious. I can’t fathom how you can go through life being this dense.

MADISON!!!

Quest completed

______________

Mommy’s Little Darling

She said she’d stay…

Okay! Let’s calm down! Madison can’t have gone to the harbor. She said she wouldn’t. Calm, just keep calm.

Rita! I’m going to call the family and talk to them while I jump on the tram to stop Madison before she does something silly. You’ve done more than enough for today, so you should just take it easy now.

I don’t have time to stay for long, but maybe I can meet you down at the harbor a bit later? So that we can run through the plan to rescue the horses.

Great!

Oh! Sorry, there is one more thing. Could you go back to Leonardo’s and make sure that Prince Charming actually makes it back home to Anastasia? I think she was planning to go straight home after she’d paid for the clothes, so she should be home by now.

Thanks, Rita! Don’t worry about Madison! I’m sure I’ll be able to catch up with her!

Objectives: Get Prince Charming at Leonardo’s and bring him to Anastasia.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 10 with Jorvik City

Pick up the dog where you left him by the food bowl on the floor next to Leo’s counter, then bring him to Anastasia’s house across the street.

Oh! Hey girl!

And you have Mommy’s little darling with you!

Kiss, kiss, kiss.

Quest completed

______________

All I Can Say is “Love It!”

My little baby! Have you had a good day?

Before you disappear again, Rita – yes, of course I know that’s your name, darling!

I just have to ask, what tragic fate has happened to Erik, darling? I mean his clothes are so… So casual!

Sigh!

Anyway, I bought this dress for you.

Ojbectives: Talk to Anastasia.

Rewards: 5 Jorvik Shillings, 5 XP, Modern City Dress

Reputation: 10 with Jorvik City

Well, thank you!

You can, like, wear it for everything…

…

All I can say is “Love it!” And you’ll look fantastic in it, darling! Magnifique! 

Quest completed

Day 141, Returning the Suitcase – South Hoof Spoiler Alert

26 Friday Jan 2018

Posted by Maggie Oldcamp in Story Quests

≈ 4 Comments

Tags

anastasia silverglade, back to safety, can anyone even live here, carl, does the little pink one have a name, dont let anwir take the syringe, dont think that you can get away, erik, give mr anwir the briefcase, he might as well get his stupid briefcase, hello is anyone there, i love you dad, is there a more boring place, madison, maybe we should go, mr anwir, nightdust, nightdusts sacrifice, no one will be left behind, one for all all for one, run just run, sjomansgaten 32, snort whinny snort, take the briefcase and lets go, the deserted hallway, the lab in the storage building, the last bit, we have to hide now, we will get you out nightdust, we will wait for you, you can always shout

Return to Anastasia Silverglade in the mall, hopefully she has the address ready for you.

Does the Little Pink One Have a Name?

There you are, darling. I think we should wait for Erik and the little pink thing before we go.

Madison? You mean that little pink thing has a name?

Don’t look at me like that, darling. Since we still have to wait for those two, why don’t you go in and buy me a latte?

Objectives: Get the coffee for Anastasia while waiting for Erik and Madison.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 20 with Jorvik City

Go into the cafe and give the clerk the money from your inventory. Return to Anastasia with her coffee. Erik and Madison have arrived in the meantime.

Sorry we are a bit late, but now we’re here.

Quest completed

______________

Sjömansgaten 32

Darling, I h ave to say that you really get what I mean by latte. This is perfect.

Are you ready to go? I wanna get this visit out of the way as I have far more interesting things planned today. 

Sjömasgatan 32 is down at Pier 13, so we have to go there.

Objectives: Go to Pier 13 with Anastasia.

Rewards: Jorvik Shillings, 10 XP

Reputation: 15 with Jorvik City

Go to the door of the mall, and when the bus location pops up, select Pier 13 to take the trolley there.

Now we have arrived at the most boring place in the city, darling.

Quest completed

______________

Is There a More Boring Place?

In all frankness darling, I don’t understand what you wanted to come here for. Is there a more boring place than this in Jorvik City?

Well, I have to go back. I have a lot to do today. There’s a party with a bunch of C-list celebrities tonight. If I’m lucky, maybe it will end with a wedding, who knows.

Au revoir!

Objectives: Talk to Erik.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Jorvik City

So we’re here. Now what?

I don’t understand… This doesn’t feel like the right address…

Quest completed

______________

Can Anyone Live Here?

Rita, what do you think? Can this be right? Do you see any indication that guy Carl lives here?

Objectives: Find evidence that Carl is in the area.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with Jorvik City

Find Carl’s car behind the fence on the southwest end of the blocked off building.

Rita! It’s that stupid man number 2’s car!

Quest completed

______________

You Can Always Shout

Madison! You can’t call people stupid!

Rita, great that you saw the car. Of course he must be here nearby. Shall we try shouting to see if he can hear us?

Obviously they have a fence for a reason, so I don’t think we should go inside. But you can always shout.

Objectives: Try to attract attention.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with Jorvik City

Search around the area while Erik shouts around. Madison motions for you.

Rita! It’s not locked! You can go right in. I wonder if the door to that big building is also open?

Quest completed

______________

Hello? Is Anyone Here?

Wait a minute! We can’t just barge in. We should at least knock and see if anyone opens the door.

Hello?! Is there anyone here?

Try knocking Rita, maybe you can knock harder than me.

Objectives: Knock at the storage building.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Jorvik City

Open the gate and knock on the door.

Dad! Rita! The door is open! You can just go in.

Quest completed

______________

He Might as Well Get His Stupid Briefcase

Dad! Wasn’t it you who said we should return the briefcase? If that stupid man number 2 is in here somewhere, then he’s probably there. 

Sigh.

Well, come on there. After all, you don’t think he’s stupid at all, so he might as well get his stupid briefcase.

Objectives: Enter the building.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Jorvik City

Enter the building with Madison and Erik.

What is this place anyway?

Quest completed

______________

The Deserted Hallway

Rita, do you also have a bad feeling about this? It feels really deserted…

Get a hold of yourself! Carl’s car was parked here outside, so he should be here somewhere. If we go in a little farther, we are bound to find him.

Come on Madison, let’s return the briefcase and then we can go home.

Objectives: Try and find someone else.

Rewards: 40 Jorvik Shillings, 35 XP

Reputation: 40 with Jorvik City

You can run along ahead if you choose, but you can also walk along with Madison and she will lead you to the end of the corridor with a big lab door. Go inside the door and find a big warehouse with lab equipment and several horses locked in cages.

…

Quest completed

______________

The Lab in the Storage Building

What… What is this place anyway?

Objectives: Talk to Madison.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Jorvik City

Madison sees her horse in one of the horses.

NIGHTDUST!

Quest completed

______________

We Will Get You Out Nightdust

Rita!!

We have to get Nightdust out of here!

Don’t worry, Nightdust. We will get you out of here.

Objectives: Open Nightdust’s cage.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 20 with Jorvik City

Approach Nighdust’s cage to try to find a way to let him out.

Nightdust! Don’t worry, me and Rita will find a way to save you.

Quest completed

______________

No One Will Be Left Behind

Rita! I think we’ll need some tool to open this cage. We must save all the horses, we can’t leave any of them in this terrible place.

While you have a look at the desk for something to open the cage with, I will comfort Nightdust. 

Objectives: Look for something to open Nightdust’s cage with.

Rewards: 25 Jorvik Shillings, 15 XP

Reputation: 20 with Jorvik City

Search around by the lab equipment and pick up the screwdriver off the desk.

Rita, I think we probably shouldn’t touch anything.

Quest completed

______________

Maybe We Should Go?

Rita, I’m beginning to wonder if we should really stay here. I mean, why are all the horses locked up in this place? What is all this?

Maybe we should just go?

Objectives: Talk to Erik.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Jorvik City

Erik, never the one to want to intrude. Even when evil things are happening…

Wait, it sounds like someone is coming.

Quest completed

______________

Give Mr Anwir the Briefcase

Rita, Rita, Rita. What a surprise to see you here. I suppose I’ll have to welcome you to my laboratory.

Very nice of your to have brought some friends with you.

Objectives: Listen to the conversation.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 15 with Jorvik City

-.-.-.-.-.-.-

GRR! Let Nightdust go! If not… If not…

-.-.-.-.-.-.-

If not what?

-.-.-.-.-.-.-

Excuse me, but we don’t  want any trouble. We came here to leave your briefcase, Carl. I’m sorry, but my daughter can have a vivid imagination sometimes. She hid in your car and brought this suitcase with her by mistake.

-.-.-.-.-.-.-

…

-.-.-.-.-.-.-

My briefcase! I thought it was gone forever.

-.-.-.-.-.-.-

As I said, my daughter and I are here to apologize for her taking your briefcase.

Quest completed

______________

Take the Briefcase and Let’s Go

Rita, here, can’t you give the man his briefcase.

So maybe I, my daughter, and Rita can just go later? Sound good?

Objectives: Give the briefcase to Carl.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Jorvik City

Approach Carl and give him the briefcase.

Give me the briefcase!

Quest completed

______________

Don’t Think That You Can Get Away

You have no idea how much trouble you and that girl have caused!

Objectives: Listen to the conversation.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Jorvik City

-.-.-.-.-.-.-

Come on, calm down Carl! You and I will talk about this later. The fact that you let a little girl take this briefcase that I literally said you should protect with your life.

-.-.-.-.-.-.-

As I said, you have the briefcase now. We apologize but now we have to go. Erm… So, bye!

-.-.-.-.-.-.-

Go? Haha. Unfortunately, I don’t think that you will be doing that. Don’t get me wrong, I am really grateful that you brought the briefcase here. It contains something really exceptional. Something that I have had shipped from the other side of the world.

-.-.-.-.-.-.-

I did say there was something important in the briefcase!

-.-.-.-.-.-.-

Snort!

-.-.-.-.-.-.-

Haha, I definitely remember you. I have to confess that I was surprised when I saw you and Rita in our security cameras. I thought you would be swimming with the fishes by now, after I pushed you from the boat.

-.-.-.-.-.-.-

Wait a minute… Do you mean you pushed my daughter? From a BOAT? Madison, is this the pirate you were talking about?

-.-.-.-.-.-.-

Yes! He is the stupid pirate who has kidnapped my horse, Nightdust! Grrrr! Did you think you would get away with this?

-.-.-.-.-.-.-

Oh, but sweetie, you know that is exactly what is going to happen. the only ones that will not get away are you…

-.-.-.-.-.-.-

Snort!

-.-.-.-.-.-.-

You see the syringe I have here, it is a way to create the horse of the future. I want to create a horse that is superior to all other horses and also knows his place in the hierarchy. A horse is not your friend, it is your slave. And that’s what I have fought to bring forward. An agent that makes a horse obedient like a robot without question, but at the same time stronger and faster than anyone else.

-.-.-.-.-.-.-

That can’t be legal…

-.-.-.-.-.-.-

Haha! When was the last time I did something legal, Carl?

-.-.-.-.-.-.-

Ah… You paid for the ice cream when we were…

-.-.-.-.-.-.-

Quiet! You’re interrupting my evil speech! I didn’t mean for you to answer that question, Carl.

Back to to my evil speech. Since I can’t let you go, we have to find something else for you. Hehehe…

-.-.-.-.-.-.-

Snort.

(It looks like Nightdust wants something.)

Quest completed

______________

Snort Whinny Snort

Snort. Whinny. Snort.

(Nightdust appears to want something. He is looking at the screwdriver that you have in your hand.)

“What if you should try to open Nightdust’s cage with the screwdriver now when nobody is watching you?”

Objectives: Open Nightdust’s cage with the screwdriver.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 20 with Jorvik City

Use the screwdriver from your inventory to free Nightdust.

Nightdust bolts out of his cage and jumps at Mr Anwir and one of the henchmen. Erik pushes another, and Carl dives out of the way. The syringe in the briefcase is knocked to the ground, and lays between you and Mr Anwir.

Rita!!

Quest completed

______________

Don’t Let Anwir Take the Syringe!

The syringe! Mr Anwir has dropped it! It’s lying on the ground! Quickly, take it!

Objectives: Take the syringe before Mr Anwir manages to take it.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 25 with Jorvik City

Run to grab the syringe, but Mr Anwir gets to it first.

Hahahahaha. You were a little too slow there.

Quest completed

______________

Nightdust’s Sacrifice

Rita! Now you will see what this serum I have succeeded in producing can do to a horse.

Objectives: Run to Erik.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Jorvik City

As you run back to Erik, Nightdust sacrifices himself, taking the syringe so that you can escape.

Rita! We can’t stay here! We have to get out!

Quest completed

______________

Run, Just Run

Rita, Madison! Come on! We have to run now. Run, just run and don’t look back.

I promise you, Madison, we will come back and save Nightdust. But now we have to get to safety!

Objectives: Run through the hallway.

Rewards: 50 Jorvik Shillings, 45 XP

Reputation: 40 with Jorvik City

Complete the race and meet Erik and Madison outside the building.

(Huffing and puffing)

Quest completed

______________

We Have to Hide, Now!

Rita, I don’t know if we can outrun all the guards… Both me and Madison are out of breath. I think we need to find a place to hide, not a second to lose!

Do you have any ideas?

Objectives: Find a place to hide.

Rewards: 40 Jorvik Shillings, 35 XP

Reputation: 40 with Jorvik City

Run over to the shipping containers directly south of the gate.

(Huffing and puffing)

This won’t do, they’re coming for us.

Quest completed

______________

We Will Wait for You

Rita…

Take Madison somewhere safe. I don’t think all three of us can outrun the guards without someone distracting their attention. 

Are you saying that you will do it Rita?

(Huffing and puffing)

Thanks…

Me and Madison will run on three. We’ll wait for you at the edge of the harbor so we can go to Aideen’s Plaza together.

One.

Two.

Three! Run, Madison!

Objectives: Attract the guards’ attention.

Rewards: 50 Jorvik Shillings, 45 XP

Reputation: 25 with Jorvik City

Run to each of the checkpoints to distract the guards. Do a silly dance and they’ll forget they were chasing Erik and Madison.

Erik and Madison seem to be safe now. the guards seem to have lost you. But it won’t be long before they find you.

Quest completed

______________

The Last Bit

You have to run as fast as you can to Erik and Madison now, so you can all go back to Aideen’s Plaza together.

Objectives: Run to Erik and Madison without the guards seeing you.

Rewards: 40 Jorvik Shillings, 35 XP

Reputation: 30 with Jorvik City

Make your own way back to the trolley without getting within eyesight of the guards.

Rita! I was getting really worried! Come one, we have to hurry on!

Quest completed

______________

Back to Safety

Come on Rita! Come on Madison, let’s go back to Aideen’s Plaza, right now.

Objectives: Talk to Erik.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 15 with Jorvik City

Take the trolley to Aideen’s Plaza and speak with Erik when you arrive.

Phew! We are safe now.

Quest completed

______________

I Love You Dad

Nightdust…

Objectives: Talk to Erik.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Jorvik City

-.-.-.-.-.-.-

Madison. Don’t worry. We will save Nightdust. I promise you that… Can you forgive me that I didn’t believe you before?

-.-.-.-.-.-.-

Sniff. Of course I forgive you. Do you think Nightdust will make it?

-.-.-.-.-.-.-

Of course he will, why he is your horse. We will get him and bring him home. And when we get home, we can fix up one of the empty boxes so he can come and sleep there when he feels like it.

-.-.-.-.-.-.-

Sob. I love you, Dad!

-.-.-.-.-.-.-

I love you too, sweetheart!

Thank you Rita for your help, I don’t know how we would have managed without you. Nightdust also deserves credit… He put himself at risk so we could get away. When we save that horse, we’re going to buy a whole load of oats for him!

-.-.-.-.-.-.-

Sob. Hehe, maybe me and Nightdust can teach you how to ride?

-.-.-.-.-.-.-

Haha, that would really be something!

-.-.-.-.-.-.-

We have to believe that everything will be okay. We will make a plan and then we will save Nightdust. No one does this to my family!

Quest completed

______________

One For All, All For One

Rita, right now I think the best we can do is take a step back and recover our strength. It has been a crazy day for everyone. I understand that you want to save Nightdust as soon as possible. But to do that we must have a plan.

I’ll get in touch with my family, it’s one for all and all for one with us. They will definitely come and help us.

I can’t believe that I didn’t believe Madison…

Thanks for all your help Rita. I know I don’t need to, but please accept this as a token of my appreciation.

Objectives: Talk to Erik.

Rewards: 10 Jorvik Shillings, 10 XP, Trendy City Top

Reputation: 10 with Jorvik City

Let’s save Nightdust!

I swear I will not rest until all the horses have been rescued! Nobody does this to my family, and especially not my daughter!

They must not get away with this. We’ll be in touch as soon as I have contacted the family. Together we can close down this evil lab.

Quest completed

Return to Erik tomorrow.

Day 140, Tracking Down Carl – South Hoof Spoiler Alert

20 Thursday Apr 2017

Posted by Maggie Oldcamp in Story Quests

≈ Leave a comment

Tags

a password must be suuuper hard, aaron silverglade, an acquaintance from the past, an unknown look, anastasia silverglade, back to the shoe shopper, darling what happened, did you hear that, do not give up on nightdust, erik, girl hey you yeah you, governor's fall, help aaron with the presentation, how do you do that you type, is there anyone home, latte time, madison, oliver charlsson, prince charming, that it would be so much trouble, the failed worker, welcome to leonardo's ice cream parlor, you have the address

An Acquaintance from the Past

Hey Rita! 

During the night I thought a lot about how we will find Carl and I think I have an idea. 

I got to know a lady called Anastasia Silverglade when I was working as a lawyer in L.A. She was one of my clients and if there was ever someone who knew how to get hold of something, it was her.

She was born here in Jorvik and I heard a few years ago that she was going to move back to her old apartment here.

But she knows everyone and as we don’t have anything to go on when it comes to Carl, aside from his name and license number, I think we should start asking Anastasia if she  can help us. 

Objectives: Talk to Erik.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 20 with Jorvik City

So how do we find the lady that will help us find the guy?

I tried doing a search on her name but it seems as if she’s still at her old apartment, so I suggest we go there. Hopefully she knows how we can do a search on the license plate.

Quest completed

______________

Governor’s Fall 

Are you ready to go Rita?

Anastasia will be living at Governor’s fall – if she hasn’t moved. But when I tried doing a search for her on my cellphone, it looked as if she was still living there, so I think we should go there and hope for the best. 

If there is anyone who can help us, it’s her.

Objectives: Go to Governor’s Fall where Anastasia lives.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Jorvik City

Take the bus to Governor’s Fall and follow Erik and Madison over to Anastasia’s apartment.

See, it seems she still lives here. There’s an A. Silverglade on the fourth floor.

Quest completed

______________

Is There Anyone Home?

Shall we try ringing the doorbell to see if she is home?

Objectives: Ring the doorbell to see if Anastasia is home.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 25 with Jorvik City

You ring the bell, but there is no answer.

So typical! Do you think we should try some of her neighbors?

Quest completed

______________

Did You Hear That?

Dad! Rita! Did you hear that? What is going on there?

Objectives: Try and find out what is happening?

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 15 with Jorvik City

A small dog wearing a tutu runs past, and a young man in a suit chases after. Oh dear…

(Huffing and puffing…)

Come back here you damned little rat!

Quest completed

______________

The Failed Worker

(Huffing and puffing…)

What happened? That little mutt stole my boss’ lunch! I’m totally going to get fired! What am I going to do? Help!

You don’t understand! This is my first week on the job and right on the first day everything has gone wrong. In the end, my boss told me to go and buy him some food, at least that I should be able to do…

I have to buy new food… But I don’t have any money with me… He will get super mad if I come back to work without his lunch…

Sob.

What? Do you want to help me?

My hero! Sob. I didn’t think there were such nice people. Sob.

Unfortunately, I don’t know if you’re fast enough to catch the dog…

Objectives: Catch the dog and get the food back.

Rewards: 30 Jorvik Shillings, 25 XP

Reputation: 35 with Jorvik City

Madison reassures Oliver of your dog catching abilities but Erik, of course, is not sure.

Rita is super fast! Of course she can catch it. I will help you!

-.-.-.-.-.-.-

But we have to find Anastasia…

-.-.-.-.-.-.-

But what about the dog? We have to help. You always say that we should help each other!

-.-.-.-.-.-.-

Sigh. Okay then. Let’s try to catch this dog then…

Thankfully you don’t have to chase the dog. He runs around the central block of the ice cream parlor in a counter clockwise direction. Stand on the sidewalk and wait for him to run past to catch him. Return to Oliver when you have caught the dog.

Boohoo!! Sob.

Thank you! You are awesome! You’ve saved my day. 

Quest completed

______________

Prince Charming

Thank you so much for your help! You have no idea what this means to me!

As for you, Prince Charming, shame on you! I will most certainly have a talk with Anastasia the next time I see her.

You wonder if I know Anastasia Silverglade? Well, I used to be her neighbor. Now I live just a few blocks from here.

It’s her dog, she has no control over it at all. Once she sat with him at a coffee shop with a latte and thought that would work as a dogsitter. 

Really? So you say you are looking for Anastasia?

Haha. Of course she isn’t home, she is probably shopping for shoes at the mall. 

Sorry, but I really have to hurry back to work with my boss’ lunch. But thanks for your help. If you are going to Anastasia, could you take Prince Charming with you so he doesn’t steal anyone else’s food.

Thanks so much! Bye!

Objectives: Talk to Madison.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 15 with Jorvik City

See, Erik the Party Pooper, catching the dog was the right thing to do. We now know where Anastasia is.

Hehe. Prince Charming is so cute! Do you think he knows any commands? Like sit? Or play dead?

Quest completed

______________

That It Would Be So Much Trouble

Sigh. I never thought it could be so much work to return a suitcase…

No, Madison! We are not going to skip returning it. What do I always say? You should always do the right thing. In this case, the right thing is to see that poor Carl gets his suitcase back. There might be something really important in it that he needs.

Rita, if you take… Prince Charming – isn’t that the dog’s name? Then we can go straight to the mall again.

Objectives: Take Prince Charming to Anastasia in the mall.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Jorvik City

Head to the mall and find Anastasia in the clothes store on the first floor of the mall, all done up in her designer sweatpants and smug facelift.

Prince Charming! There you are, boy! You won’t believe what I’ve found! I need help deciding which of these two pairs of shoes I should get.

Quest completed

______________

Girl, Hey You, Yeah You

Oh? What do you think, boy? Should I take the white or the pink shoes? This is what I think, the white ones would be perfect for a Las Vegas wedding, while the pink ones are cute and flirty for a beach romance. 

Objectives: Get a pair of black shoes for Anastasia.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 10 with Jorvik City

Erik tries to get her attention but it seems she is busy at the moment…

Oh… Anastasia? Hi!

-.-.-.-.-.-.-

Prince Charming? What are these?

-.-.-.-.-.-.-

Haha, you don’t remember me? Erik Hightower? L.A.?

-.-.-.-.-.-.-

ERIK! Darling! Of course it is you! How are you? I scarcely recognized you without a suit. Haha. You seem… To not be wearing expensive clothes anymore.

-.-.-.-.-.-.-

Haha, there is no point in me running around in expensive suits at the moment. But hey, there’s something entirely different that I want to ask you.

-.-.-.-.-.-.-

Darling, let me interrupt you quickly. Girl, you, hey you. Yes, what is your name? Rita?

Out of the three of your, you seem to be the one with the lease sense of fashion. Would you be a darling and go get those pink shoes in black instead?

Apparently your lack of fashion sense does not make you qualified to talk to Anastasia. Prove to her that you know a little bit, and fetch her the shoes she requested from the shelf.

Magnifique! Merci cherie!

Quest completed

______________

Darling, What Happened?

Oh you poor thing, I feel bad that you have to live like that. I mean, what happened? You were such a talented lawyer.

But you said that you wanted to ask a favor?

Objectives: Listen to Anastasia.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Jorvik City

Erik elucidates on the situation.

Exactly! You see, I’m looking for the owner of a suitcase. And the only thing I have is a license plate number. I know that you’re, at least you used to be, in the know.

-.-.-.-.-.-.-

Darling, you disappoint me and Prince Charming. Who am I?

-.-.-.-.-.-.-

Oh… Anastasia?

Not just Anastasia, I am Anastasia Silverglade, darling. I know who can help you. You should talk with my brother, Aaron Silverglade. He will no doubt be able to help you find the one you are looking for. 

-.-.-.-.-.-.-

Thanks so much, where can we find him?

Anastasia’s brother can be found in Governor’s Fall.

Thank you so much Anastasia! We’re going to talk with your brother, so take care of yourself. 

Bye!

Quest completed

______________

Welcome to Leonardo’s Ice Cream Parlor!

Come on, we should get going at once. I just want this to be over so we can return the bag and go home.

No Madison! I am not going to listen to you now. We are going to Governor’s Fall where Leonardo’s Ice Cream Parlor is. 

Objectives: Go to Leonardo’s Ice Cream Parlor.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with Jorvik City

Take the bus to Governor’s Fall and meet Erik and Madison inside Leonardo’s.

Oh! It’s been a long time since I’ve been to Leonardo’s. It’s really nice here!

Quest completed

______________

An Unknown Look

Then it’s just the question of who Aaron is? I didn’t even think to ask Anastasia what he looked like. It think it’s best that we split up. Hopefully there’s someone here who knows who Aaron Silverglade is. 

Objectives: Find Aaron Silverglade at Leonardo’s.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 20 with Jorvik City

Aaron is the pudgy budget attorney looking man in the suit standing at a tall table in the back next to the jukebox.

Um, hi there.

If you are from the Jorvik Gazette, I’m afraid I’ll have to ask you to book time for an interview. 

Quest completed

______________

Help Aaron with the Presentation 

Oh, so you’re not from the Jorvik Gazette, you say?

Excuse me, what is the best way to start a speech? “Ladies and gentlemen,” “Dear citizens,” or maybe “Hey, what’s up”?

I think it might sound a little more hip if you say “Hey, what’s up”?

Oh, you’ll have to excuse me, I completely forgot to greet you! Or maybe I already introduced myself?

Oh, your name is Rita? Nice to meet you!

What about the end of the speech? Should you say “That’s all for me,” “Catch you later,” or maybe just “Goodbye”?

Did you say you need help finding a license plate? I’m happy to help you but first I need to sort our this speech. And right now I feel completely lost as to how I should do it.

If maybe you could help me out?

That’s actually a really good idea! I can stop working on the speech so you get the chance to add what sounds best!

Thanks a lot!

Objectives: Help Aaron prepare his speech.

Rewards: 25 Jorvik Shillings, 25 XP

Reputation: 35 with Jorvik City

Fill in Aaron’s speech however you feel best. Do you think it should be formal and professional, or hip and trendy to appeal to the younger generation? You decide!

This… This will be a fantastic speech. Thanks Rita!

Quest completed

______________

A Password Must Be Suuuper Hard

You want to know if I can help you find the owner of a car with this license plate? It is a tricky question. It all depends, you see. I have this computer, but it won’t be of much help, I’m afraid.

Sorry, you don’t understand my answer? Oh…

What I mean is that I would really like to help but the circumstances make it difficult. 

What circumstances?

Hard to say. As I said, it all depends on the circumstances.

Oh… Maybe I was a little unclear. What I’m saying that, I, in the current situation can’t get into the computer. I wouldn’t say that I have forgotten the password. I just lost it. Temporarily.

So unfortunately I can’t get into the computer. Otherwise I would have been happy to help you. 

Objectives: Hack into Aaron’s computer using GEMO.

Rewards: 50 Jorvik Shillings, 40 XP

Reputation: 45 with Jorvik City

Madison gets his attention. She has an idea how you can help Aaron get into his computer.

But I know a way around your password!

-.-.-.-.-.-.-

You do? Tell me! This is so exciting!

-.-.-.-.-.-.-

GEMO can do it! I downloaded a program for him that should bypass the password. Hehe, I tested it on Dad’s computer and it worked. Even though I already knew Dad’s password.

-.-.-.-.-.-.-

Oh, but Madison!

-.-.-.-.-.-.-

Hehe. You only have yourself to blame when you use “Madison” as your password. You know that a password should be suuuper hard? So that no one can figure it out!

I saw it in a spy movie. The spy had a password that was made of numbers, letters, and special characters! The movie was really exciting! We watched it together, Dad, remember?

Yes, that one, sure… But how does the GEMO work for this?

-.-.-.-.-.-.-

Dead easy! Just plug it in and then the program starts working, bypassing the security. But it is really hard… Rita, maybe you can help me? Here! Take the GEMO so you can connect it to Aaron’s computer.

GEMO will show on its screen which button to click on the control pad.

If the arrow shows green, click the same button.

If the arrow shows red, click the opposite button.

Click the arrows as they appear until you have discovered Aaron’s password and unlocked his computer.

How did you do that? I thought I would have to buy a new computer! Thanks so much Rita! Now I’m gonna try to change the password to something else that I will remember.

Quest completed

______________

How You Do That? You Type!

There, now you can use my computer to search for the license plate.

How do you do that? 

You type.

You wonder which program to use to do a search? Erm, ahh… You search? And to search, you type. It’s there on the computer.

Maybe I’m a little unclear again. There, now I have opened the program that you should use. Now just enter the license plate number you want to search for and you will get the answer later.

Objectives: Enter the license plate number.

Rewards: 30 Jorvik Shillings, 25 XP

Reputation: 25 with Jorvik City

Use Aaron’s computer to search the license plate number. Read the results that you have discovered.

Owner: The vehicle is owned by FHI AB, but is currently registered to the employee, Carl Edelman, address: Sjömansgatan 32, 17352. The company purchased it 3 years ago. There may be other vehicles registered to the same person. 

Model: JC499I

License plate number: SASSA 1105

Status: In traffic

Last inspected: XXXX

Insurance: Calculated price 1503 JC

Transmission: Manual

Top speed: 250 km/h

Quest completed

______________

You Have the Address

You wonder where Sjömansgatan 32 is? Um, ahh. It is really obvious! You have the address there. It’s located at that address with that number.

You wonder how to get there? Yes, maybe you can take the tram. It’s supposed to be very cozy. Otherwise you can walk. 

What I’m trying to say is that I don’t have a clue where that address is, I’m afraid. 

I wish I could be of help but unfortunately I have to focus on practicing my speech now.

Good luck! Hope you find what you are looking for. 

Objectives: Talk to Erik.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Jorvik City

Tell Erik you have found the address but you don’t know where it is.

Hmm… How are we going to find this address? Maybe I can try doing a search for it on my cellphone.

Quest completed

______________

Back to the Shoe Shopper

Hmm… I’ve found nothing.

Should we go back to the mall and ask Anastasia?

Good idea Rita!

Madison, don’t be so grumpy. Let’s go to the mall now. The faster we can give this suitcase back, the faster we can get home. 

Objectives: Go to Anastasia in the mall.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 25 with Jorvik City

Take the bus back to the mall and find Anastasia in the clothes store.

Just a second, darling. I just need to pay for my shoes.

Quest completed

______________

Latte Time

So, what can I do for you?

Just a second, these shoes are perfect! Thank you for helping me find them. I LOVE them! They will be perfect for the collection! You can have my old shoes if you want. I don’t use them anyway.

It’s really late. I think it’s time for a latte. What do you think Prince Charming? Would you rather have a cappuccino or a latte?

Darling, do you want anything?

 Did you say you want to find an address?

…Seriously? Darling, I had actually hoped that you would ask something else. Sigh.

What address is this then?

Objectives: Talk to Anastasia.

Rewards: 10 Jorvik Shillings, 10 XP, Anastasia’s Old Shoes

Reputation: 10 with Jorvik City

Tell Anastasia the address you are looking for.

Sjömansgatan 32? Of course I know where it is, you couldn’t find a more boring place.

I would love to be of help, but as I said, it’s time for a latte and then I have booked time at the salon. But what about the same time, same place tomorrow?

Now Prince Charming and I are going to the cafe. Au revoir!

Quest completed

______________

Do Not Give Up on Nightdust

Sigh. I really don’t like that we have to stay here for another day…

But what choice do we have?

Me and Madison will go back to our hotel. Hopefully we will get hold of Carl tomorrow. 

Objectives: Talk to Madison.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 15 with Jorvik City

Madison has one last thing to tell you before you leave.

Rita, I thought of something… Do you think Nightdust is feeling okay?

You think so? Can you promise me one thing Rita?

Even if I can’t keep looking for Nightdust tomorrow, you must not give up.

Thanks. Now I have to go before Dad starts nagging even more. See you tomorrow!

Quest completed

Return to Anastasia tomorrow.

Day 139, Sneaking Away to the Cafe – South Hoof Spoiler Alert

06 Thursday Apr 2017

Posted by Maggie Oldcamp in Story Quests

≈ Leave a comment

Tags

a distracting drink, a gemo without an owner, an elephant never forgets, an idea is formed, carl, do you want to try, erik, everybody here is useless, grounded until 35, help me get out of here, i do remember you from butterfly, i don't like the idea but i'm counting on you, it is so dark here, janitor, madison, scram you lot, she can't be far away, the bus to aideen's plaza, the cafe from jorvik gazette, the stupid man's suitcase, the worst service in a long time, time to return home, we probably shouldn't interfere, without wiping shoes and without saying thanks, you should always do the right thing

Grounded Until 35

No, no, no. Where’s the wallet… That’s right! Cellphone! I mustn’t forget to bring it with me!

Rita!! I can’t talk right now, I have a ferry to catch.

What happened? Madison is gone! She disappeared when she and Jonas were in Fort Pinta yesterday. I’m sorry I didn’t take you more seriously Rita. Sorry.

But now I have to try and find Madison. I hope nothing has happened to her. She should have known better than to run away from Jonas like that. When I find her, I will make sure she is grounded until she’s 35!

You want to help me look for Madison, you say Rita?

Thanks! I appreciate it. But we will talk more about this later. I have to leave now. I’ll go ahead and we can meet up later at the mall. 

See you there!

Objectives: Meet up with Erik at the mall.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 10 with South Hoof

Take the ferry back to Fort Pinta, then catch the bus to the Jorvik City Plaza.

MADISON?! MADISON?!

Where on earth is that child?

Quest completed

______________

We Probably Shouldn’t Interfere

MADISON?! MADISON?!

Rita, where do you think Madison could have gone? Jonas said he last saw Madison sitting at the bus stop when the bus to the mall arrived. When he checked again to see where Madison was, she was gone, so she must have taken the bus here. But where could she have gone then?

Would you say you have any idea of who may have seen Madison?

The janitor there? Hmm… He doesn’t look like he’s in the best mood. I think we should probably not disturb him. 

I see! Well you know him, so that changes everything. Let’s go talk to him.

Objectives: Ask the Janitor if he has seen Madison.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Jorvik City Plaza

As always the Janitor is upset with careless people messing up his clean floors. He might not have been paying attention to wayward children but it can’t hurt to ask.

Bah! People really have no manners these days!

I hope you haven’t come here because James sent you about something, because right now I need to clean up this mess.

Quest completed

______________

Without Wiping Shoes and Without Saying Thanks

As you can see Rita, I have a lot to do, but tell me what I can do for you today.

Objectives: Help the Janitor clean up the soda.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 15 with Jorvik City Plaza

Erik tells the Janitor about missing Madison.

I’m sorry to disturb you, but you haven’t seen my daughter by any chances?

-.-.-.-.-.-.-

Your daughter? Do I look like a babysitter? I have a job to do here, you know.

See this mess? There is soda all over the floor! And this is the kind of stuff I have to clean up, all because young people today have no manners. I’ll give you an example – I had just finished cleaning the floor when a small girl with big headphones came rushing in. She didn’t even wipe her shoes off and she wanted help to find a bus. Without even saying thank you, she rushed off and spilled a lot of soda.

-.-.-.-.-.-.-

Large headphones? Did she have brown hair and a pink dress?

-.-.-.-.-.-.-

Hmph! You bet she did. I hope she didn’t spill soda on you as well. But now I must clean this up.

-.-.-.-.-.-.-

That must have been Madison! Do you know which bus she took?

-.-.-.-.-.-.-

Bah! I don’t have time to check which buses the kids get on. Not when I have so much to clean up.

-.-.-.-.-.-.-

Rita, what should we do? It must have been Madison that the Janitor saw.

-.-.-.-.-.-.-

If you helped the Janitor clean up, maybe he would be in a better mood?

Use the rag from your inventory to wipe up all the spilled soda, then speak to the Janitor again.

Huh? Have you already cleaned everything up?

Quest completed

______________

The Bus to Aideen’s Plaza

Yes, yes, I will help you and your friend, Rita. The girl you are looking for went to Aideen’s Plaza.

If you hurry you might catch the next bus. It leaves from right outside here.

Objectives: Go to Aideen’s Plaza and meet up with Erik.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with South Hoof

Tell Erik that it’s off to Aideen’s Plaza!

Thank you so much for your help!

Come on Rita, we should get going right now!

Board the bus to Aideen’s Plaza and meet Erik at the southern entrance to the main square.

Okay! The Janitor said Madison came here. Where should we start looking? Of course, she could be anywhere in the city!

Quest completed

______________

The Cafe from Jorvik Gazette

Rita, please say that you think she is alright. Why would she run away? She will definitely not be getting any Saturday candy for the next five years. 

Do you mean you have an idea of where we can start looking for Madison, Rita?

Do you say you recognize the cafe over there?

Yes, you’re right, of course! That is the coffee shop you showed me in the Jorvik Gazette!

It seems like a good place to start looking, hopefully, maybe someone there has seen her. Come on let’s go there.

Objectives: Go to the cafe.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 15 with South Hoof

Search around the front of the cafe until you find Madison’s game set on the ground behind the car parked nearby.

What is this? Isn’t it Madison’s GEMO?

Quest completed

______________

A GEMO Without an Owner

This is Madison’s GEMO. We’d better show it to Erik.

Objectives: Show Erik Madison’s GEMO.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

It’s a sign, but probably not a good one…

Of course, isn’t this Madison’s GEMO?! Where did you find it Rita?

Quest completed

______________

She Can’t Be Far Away!

Did you say it’s near here?

Then Madison can’t be far away at all.

MADISON!! MADISON!!

Objectives: Call out for Madison.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 15 with South Hoof

As you call out for Madison, you hear a sound from the trunk of the parked car.

DAD!! DAD!! In here! Please help me!

Quest completed

______________

It Is So Dark in Here

Daddy! Rita! Please help me!

Objectives: Talk to Madison.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with South Hoof

You know it’s going to be a great episode when someone ends up locked in the trunk of a car…

Madison?! What are you doing in there? Come out from there, NOW!

-.-.-.-.-.-.-

I was going to save Nightdust! And when I got here to the square, I saw that stupid man’s friend who was in the newspaper too.

-.-.-.-.-.-.-

I don’t care what you are doing in the car, it’s not yours. So get out of there NOW! Otherwise, you will be grounded for… Well, a long time.

-.-.-.-.-.-.-

I can’t. I crawled into the trunk because that’s what they always do on TV. I was going to follow Nightdust’s kidnappers so I could save him. But somehow the trunk was deadlocked and now I can’t get out. Please help me! I can’t get out and it’s so dark in here.

-.-.-.-.-.-.-

Take it easy, we’ll get you out. We will have to go and find the owner. Did you see where he went before you broke into the trunk, Madison?

-.-.-.-.-.-.-

Nooo! You can’t talk to him, because he’s a horsenapper! I even found evidence to prove it when he went into the cafe! He is a horsenapper!

Rita, I know you believe me! The stupid man who kidnapped Nightdust, his friend is inside the coffee shop. He must not find out that we’re onto them and Nightdust’s whereabouts.

Quest completed

______________

Do You Want to Try? 

Madison, we’ll get to all that later!

Rita, we have to try and get Madison out now.

Hmm… It feels like the cover is on very tight, I don’t think I can get it open.

Did you say you want to try?

Objectives: Try to unlock the trunk.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Try to unlock the trunk but it doesn’t open.

No luck for you either? What are we going to do Rita? We have to get Madison out of the trunk!

Quest completed

______________

I Don’t Like the Idea but I’m Counting on You

Rita, I don’t like that Madison has broken into a strange man’s car at all and normally it would just be best to try to find the owner and apologize…

Don’t you think we should do that?

Madison’s wild imagination of a “horsenapper” is hardly believable? Or… How did I miss that?! There’s a risk he might try to sue us for unlawful entry into the car, or libel… This is bad, this is really bad. What should I do? Nope, the best thing is probably to just walk in and hope for the best. Apologize, and then I’m going to make Madison apologize. 

Otherwise, she will have to live on brussel sprout pudding and fish balls for the rest of the year.

Rita, do you have an idea?

Will you enter the coffee shop and distract the car owner? While I try to open the trunk?

Okay… I don’t know if I like this idea Rita, but I’m counting on your. I’ll try to get Madison out while you keep the owner of the car in the cafe busy. 

Objectives: Keep Carl inside the cafe.

Rewards: 15 Jorvik Shillings, 5 XP

Reputation: 10 with South Hoof

Go inside the cafe, and immediately Carl rudely confuses you for a waitress, but this is the perfect distraction, so no need to correct him.

Hey you! Yes you! Where’s my ice cream? I’ve been waiting for ages!

Quest completed

______________

The Worst Service in a Long Time

(You recognize the man in front of you, it’s Carl. It must be Carl’s car that Madison has broken into. This is NOT good.)

You look very familiar… Hmm… What is your name?

But it doesn’t matter, do you work here or what? You must do?

I have been waiting for ice cream for a really long time now. I have to confess that the service today is the worst I’ve seen in a long time. A duck could serve me faster than you. 

What are you standing there for? Off you go. I’m a customer and the customer is always right. So make me an ice cream or I will make sure your boss finds out what a bad job you are doing!

(The best thing you can do to keep Carl there is to make him an ice cream. You’d better improvise!)

Objectives: Get Carl some ice cream.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 25 with South Hoof

First, some real life advice from the sage Maggie: The customer is NOT always right. In any job, don’t allow people to treat you worse than dirt. Don’t be afraid to politely stand your ground. If the customer threatens to leave because you won’t kiss up to their rude attitude, kindly point them to the door. Your dignity and self worth is worth more than the few dollars they might spend at your store. If need be, bring a manager in to help you. If the manager won’t stand up for you, then that’s not a job you want to be working!

Back in Jorvik, head over to the ice cream cooler and scoop out the color ice cream the Carl tells you he wants.

Nom, nom, nom, nom!

Even though you are a lazy worker, you sure know how to make ice cream. 

Quest complete

______________

An Elephant Never Forgets!

What did you say your name was anyway? Or maybe you didn’t say? You look very familiar. As if we have really met before.

Hmm… You don’t work for Mr Anwir, do you? Haha.

You say you do not have a clue, hmm. There’s something fishy about you, I’m like an elephant when it comes to memory. I always remember a face, and I know that you and I have met before.

I’ll remember where we met before, but until then you might as well start doing some good. After all, you are just standing there like a fool. Come on, you must have lots of work to do. 

Objectives: Listen to Erik.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with South Hoof

Speak to Erik inside the cafe to see if he has managed to open the trunk while you distracted Carl.

Rita! It’s really not working, I’ve tried but the trunk must be deadlocked. It’s impossible to open. We’ll never be able to get Madison out without a key. 

Quest completed

______________

An Idea is Formed

Rita, I think it’s best if we just talk to him. Did you say his name was Carl? Why are we whispering?

Do you have any idea of how to get Madison out of Carl’s car?

Do you mean we need a soda for it? If you go get the soda I can pay for it.

(If you could distract Carl, maybe you could get hold of his car keys to save Madison… But the first step is to get some soda.)

Objectives: Get the soda and return to Erik.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Pick up a can of soda from the counter and bring it back to Erik.

Sorry Rita, but I don’t understand how the soda is going to help us get Madison out of the car.

Quest completed

______________

A Distracting Drink

I get it! The soda will help us distract Carl and buy us some more time? I don’t know if it will work but I’m counting on you Rita.

I’ll go and give the soda to Carl.

(If you could get Erik to spill the soda over Carl…)

Objectives: Push Erik lightly to make him drop the soda.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with South Hoof

Go up behind Erik and push him enough to trip and spill the soda.

Oh no! I’m so sorry, that wasn’t meant to happen. I really don’t know what happened there. Suddenly I just lost my footing.

(Apologize to Erik when Madison is safe.)

Quest completed

______________

Everybody Here is Useless

I am so sorry! I really don’t know what happened.

Objectives: Take Carl’s car keys.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with South Hoof

While Carl is distracted by being outraged at Erik’s behavior, slip his car keys from his pocket.

Fool! Do you work here too, or what? Everyone at this place is hopeless. Like the girl who took ages to get me my ice cream.

-.-.-.-.-.-.-

I’m so sorry. I wanted to buy you a soda.

-.-.-.-.-.-.-

Now you have the chance to pinch Carl’s car keys so you can help Madison get out of the trunk of the car. 

Take the keys from Carl and go outside and rescue Madison.

Rita! What is going on? Please tell me that you can help me get out of here.

Quest completed

______________

Help Me Get Out of Here

Did you say you have a set of keys, Rita?

What are you waiting for? Please, help me get out of here. I have to show you what  I’ve found.

Objectives: Try to open the trunk.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 15 with South Hoof

Use the key from your inventory to try to unlock the trunk.

Is the lock stuck? No, it can’t be. Rita, please don’t give up.

Quest completed

______________

I Do Remember You From Butterfly

What’s that Rita?

(It probably won’t be long before Carl comes back out to the car. You don’t have much time… Madison has to get out NOW!)

Objectives: Try to open the trunk.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 15 with South Hoof

Inside the cafe, Erik is still trying to distract Carl.

Wait a minute… Why would you bring me a soda?

-.-.-.-.-.-.-

Oh… The soda? Didn’t you want the soda?

-.-.-.-.-.-.-

I never ordered a soda…

-.-.-.-.-.-.-

Ha… Ha… Um… Maybe I got it wrong then.

Try to open the trunk again.

Wait… There’s something fishy going on… That girl you were here with… What is her name?

-.-.-.-.-.-.-

Do you mean Rita?

-.-.-.-.-.-.-

Rita… Of course I remember that girl… Hmpf.

-.-.-.-.-.-.-

Butter… who?

-.-.-.-.-.-.-

Where is that girl? The one who was with you? She was here only a moment ago?

-.-.-.-.-.-.-

Uh…

Try one more time to open the trunk.

OUT OF THE WAY!

-.-.-.-.-.-.-

Are you sure you don’t want to stay here a while longer?

-.-.-.-.-.-.-

Get out of my sight!

On your last attempt to open the trunk, it works. Madison hops out and just in time as Carl comes stomping out of the cafe.

I’m free! Thank you Rita. You have no idea how happy I am.

Phew! Thank heavens you got me out! Here comes that stupid man.

Quest completed

______________

Scram, You Lot!

What are you two brats doing at my car? I hope you haven’t touched it. Away with you. Scram!

Rita… Get out of here. We have nothing to do with each other.

Objectives: Talk to Erik.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with South Hoof

Tell Erik how you rescued Madison.

Madison! How are you? Are you feeling okay?

Rita! You managed to get Madison out!

Quest completed

______________

Time to Return Home

Thank you Rita for all your help but now Madison and I must go home.

Objectives: Listen to Erik and Madison.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with South Hoof

Madison is still on a mission to save Nightdust!

NO! I won’t! I won’t go home until I’ve saved Nightdust!

-.-.-.-.-.-.-

Madison! Pay attention! We’re going home and that’s it. You can bet that you will be grounded for many years to  come. Do you get how worried I’ve been? Do you get how worried your grandfather has been? He was beside himself when he came home from Fort Pinta and you were gone. 

-.-.-.-.-.-.-

Sorry… I am sorry. But, but…

-.-.-.-.-.-.-

No buts, we are going home now.

-.-.-.-.-.-.-

But you’re not listening! That stupid man has my horse! He had the transmitters in his car and even that stupid suitcase. I swear that if you open it, you will find out everything we need to know. 

-.-.-.-.-.-.-

Madison? What suitcase? Don’t tell me you took a suitcase?

Quest completed

______________

The Stupid Man’s Suitcase

This suitcase. It was in the stupid man’s car, along with the transmitters. I thought we needed some kind of evidence.

Rita, I couldn’t open it. Can you try? If we manage to open the case, maybe we can find out where Nightdust and the other horses are. 

Objectives: Listen to Madison.

Rewards: 5 with Jorvik Shillings, 5 XP

Reputation: 5 with South Hoof

Erik does not seem thrilled with this idea.

Wait a minute now. You can’t just open someone else’s suitcase!

-.-.-.-.-.-.-

But how else will we find out where Nightdust is?

-.-.-.-.-.-.-

Madison, enough! We’re not going to open that suitcase. Instead we must try to get hold of Carl to apologize and return the suitcase.

-.-.-.-.-.-.-

I’m not going to apologize.

-.-.-.-.-.-.-

Stop arguing now Madison, Carl doesn’t have your horse. He’s probably just an ordinary businessman.

Quest completed

______________

You Should Always Do the Right Thing

Rita, thank you again for all your help today. But it has been a long day and I think both Madison and I need a rest. I am going to try to find a hotel where we can check in.

Madison and I won’t be able to leave here before we have given the suitcase back. We must do the right thing.

Objectives: Talk to Erik.

Rewards: 5 Jorvik Shillings, 5 XP, Black Farm Shirt

Reputation: 5 with South Hoof

Hopefully in his quest to return the suitcase, Erik will discover Madison’s truth? Only time will tell…

Will you help us find Carl?

Thank you Rita. I appreciate it. I’ll be in touch when we are ready to continue looking. Until then, take care. See you soon!

Make sure you get some rest now, but before you go, take this as a thank you for all your help with finding Madison today.

Quest completed

Return to Erik tomorrow.

 

Day 137, Horsenapper on the Loose – South Hoof Spoiler Alert

28 Tuesday Feb 2017

Posted by Maggie Oldcamp in Story Quests

≈ 4 Comments

Tags

a nervous wreck of a horse, blurp blurp, easy nice horsey, hermit, horses at a standstill, horses away from the team, horses on the water, i know who he is, it's a free country, madison, madison what were you thinking, madison's lifeline, mr anwir, nightdust im coming, who why doesn't matter, witchcraft flowers stop the magic

Witchcraft Flowers Stop the Magic

madison

Oh there you are! Do you know how long I’ve been waiting for you?! We’ve got a long trip to the Hermit you know… Sigh. 

Oh! Since we’re going to be travelling so far, we should try to collect some… Purple… Witchcraft flowers!

Haha! You don’t know what witchcraft flowers are, Rita? Me either to be honest, but we can pretend that they’re the flowers that are growing around here. Since we’re going to the wizard in the secret valley, we’ll need witchcraft flowers to be able to get in to the valley, otherwise there’s a magical wall that stops us getting in. We need the flowers because they stop the magic!

Haha, come on! Let’s ride on Summerblaze and we’ll gather some witchcraft flowers! To the Hermit, flowers, and beyond!

Objectives: Ride to the Hermit.

Rewards: 85 Jorvik Shillings, 75 XP, 174 Horse XP

Reputation: 50 with South Hoof

Collect ten flowers by clicking on them, in any order, as you race towards the Hermit’s cottage. Once you have collected enough flowers, head straight to the Hermit.

hermit

Ehh…

Hello.

Quest completed

______________

Horses Away from the Team

hermit

Umm… You’re here to check the horses, I suppose…

…

Ehh…

Something’s not right in any case…

Umm… Some of the horses aren’t with the rest of the team. They’re standing on their own, a little bit away from the rest… Ehh… You should really ride out and check what’s going on.

…

What is it, Madison? Oh okay, you want to see the transmitter information?

Umm… Then perhaps you can focus on riding, Rita? That way Madison can sit behind you.

…

Ehh… Go on then, off you go.

We need to… Umm… Find out what’s happening with the horses.

Objectives: Ride out and see if everything’s okay with the wild horses.

Rewards: 40 Jorvik Shillings, 35 XP

Reputation: 30 with South Hoof

Locate three wild horses that are out running around on the moor. You find them to be perfectly okay.

madison

Haha, look how awesome we are, agent! The horses we’ve found seem to be feeling just fine!

Quest completed

______________

Horses at a Standstill

madison

Haha, we’re the best Rita. We can do anything as long as we’re working together! Now we’ve seen that the horses seem fine, we can go back to the Hermit. After that we can do and see Nightdust! I’ve brought him some more carrots today, my lovely darling horsey! 

Rita… One of the dots on the map looks completely still… That can’t be right, can it?

Exactly, wild horses move around a lot. Come on, let’s check that it’s okay!

Objectives: Look for the still horse.

Rewards: 35 Jorvik Shillings, 40 XP

Reputation: 40 with South Hoof

Ride out to the location of the horse and you find a suspicious horsenapper that we’ve met before.

madison

There’s the horse! He seems fine, hello horsey!

Who’s that man?

Quest completed

______________

Who, Why, Doesn’t Matter…

madison

Hey, hey! My name’s Madison! Who are you? What’s that transmitter doing in your hand? It should be on the horse… Haha, whatever, I just want to say hello to the horse, he seems to be fine. Hi little horsey, why are you standing so still?

Objectives: Talk to Mr Anwir.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

This doesn’t look good at all…

mr_anwir2

Hello again, Rita…

Quest completed

______________

It’s a Free Country

mr_anwir2

Well, I never thought I’d see you here.

Hey, no need for that face! I think you and I got off on the wrong foot, what do you say we start over?

Hmm, there’s no point in introducing ourselves again. You know I’m Mr Anwir, and I know you’re Miss Rita. Ha.

You’re wondering why I’m here? Well I can go where I like, it’s a free country…

Umm, why I have the transmitter in my hand?

Hey, this transmitter was just lying there on the ground. I was out for a walk and suddenly saw this transmitter. Umm… yeah, I was just thinking that maybe it belonged to this horse and so, yeah. I was, umm… Just about to put it back on the horse, like just right now.

Objectives: Talk to Anwir.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

And I can not believe you if I like, it’s a free country…

mr_anwir2

That’s exactly how it was, it’s not my problem if you don’t believe me. It’s a free country, I was just taking a walk.

Quest completed

______________

A Nervous Wreck of a Horse

mr_anwir2

But when I was just about to put the transmitter back on this stupid horse… Umm… I mean this lovely horsey, it started giving me a hard time and being awkward.

Just look what a nervous wreck of a horse it is. Can hardly point at it without it going crazy. HA!

Objectives: Listen to Madison.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

The horse rears, upset, as Mr Anwir slaps the horse on the hind before he runs away, leaving you to deal with the spooked horse.

madison

Easy! Easy now horsey! Why’d you do that, Mr Anwir?!

Quest completed

______________

Easy! Nice Horsey!

madison

Eeeeasy! Nice horsey!

Rita! The horse doesn’t want to calm down.

Sniffle.

Aaaaah!!

Help Rita! Help!

Objectives: Help Madison.

Rewards: 25 Jorvik Shillings, 15 XP

Reputation: 25 with South Hoof

Calm the horse, then speak to Madison.

madison

Thanks Rita.

I really thought I’d be able to calm the horse down…

How awful that Mr Anwir was to do such a thing. Where did he go?

Quest completed

______________

Horses on the Water

madison

I can’t see that Mr Anwir anywhere. How strange.

You know him from before, Rita?

Yeah, yeah, whatever. Now he’s gone and this horse seems to feel better.

Shall we go back to the Hermit now and tell him everything is fine with the horses?

HEY WAIT! Something really weird is happening on the screen here showing the transmitter locations… There’s a bunch of signals coming from the beach. Some of them are even out on the water! Horses don’t ever swim in the sea…! 

We need to get there fast! Come on Rita!

Objectives: Ride with Madison to the beach.

Rewards: 20 Jorvik Shillings, 25 XP

Reputation: 20 with South Hoof

You ride towards the beach and see Mr Anwir pulling away on a barge with Nightdust on board.

madison

NIGHTDUST!!

Quest completed

______________

Nightdust! I’m Coming!

madison

NOOO!! What are they doing?! Why are they taking the horses onto that boat?! We have to stop them!! NIGHTDUST!! I’m coming!!

Objectives: Stop Madison before she gets into trouble.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 15 with South Hoof

Madison races off towards the barge. Before you can stop her, she climbs on board and threatens Mr Anwir. Nonplussed, he pushes her overboard and she now struggles to stay afloat in the water as the barge disappears.

madison

Rita!! 

Help!! Blurp, blurp!!

Quest completed

______________

Blurp Blurp

madison

Rita!! I can’t hold on much longer! There’s such a strong… Blurp, blurp… Current!

(If only there was something you could use to pull Madison out of the water. Maybe there could be something on the beach?)

Objectives: Find something with which you can pull Madison out of the water.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 10 with South Hoof

A search of the beach turns up nothing useful. Luckily, the Hermit appears to help.

hermit

MADISON!! Rita!! I saw what happened. No time to talk now!

Quest completed

______________

Madison’s Lifeline

hermit

Rita! We need to get Madison out of the water, fast!

Here, I’ve got this rope with me. Throw it out to her.

…

Ehh…

Hurry!!

Objectives: Save Madison from the water.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 20 with South Hoof

Use the rope to rescue Madison.

madison

Cough, cough… Splutter…

Thank you Rita.

But Nightdust… My Nightdust is gone…

Quest completed

______________

Madison What Were You Thinking?!

madison

Madison, what were you thinking?!

…

There, there now, we’ll find Nightdust. Ehh… I promise…

That Anwir… Just as sneaky now as he’s ever been…

…

Ehh…

Rita, could you fetch a sweater for Madison? There’s one in my bag over there. She needs to be kept warm.

Objectives: Get a sweater for Madison.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with South Hoof

The Hermit’s bag is sitting against the large rock behind you. Fetch a sweater and return to him.

hermit

There now Madison. Try to rest a little now while I talk to Rita.

Quest completed

______________

I Know Who He Is

hermit

Rita… I never thought I’d see that day… Ehh… When I saw him again.

…

Umm…

If I know who Mr Anwir is? Ha… Yeah… I’ve got a lot of unfinished business with him…

…

Ehh… I need to get Madison home now. She needs to rest.

But I think I know how we can find Mr Anwir. Of course he’s turned off all the transmitters now…

…

Ehh… I’ll call you… Ehh… Or something.

I need to get home and think a little, take a look at some old papers…

I’ll be in touch… Don’t try to find Anwir on your own before you’ve heard from me. Promise?

…

Ehh… Good.

Objectives: Talk to the Hermit.

Rewards: 10 Jorvik Shillings, 10 XP, Dappled Sweatpants

Reputation: 10 with South Hoof

Of course, sir, you’re the boss.

hermit

By the way, here. You should have this for being so helpful, so you might as well take it now.

I’ll be in touch. Make sure you get some rest and gather your energy now.

Quest completed

 

Day 136, Tagging the Ponies – South Hoof Spoiler Alert

21 Tuesday Feb 2017

Posted by Maggie Oldcamp in Story Quests

≈ Leave a comment

Tags

can i show you something, could you help me up, hermit, i know what you're really doing here, i love you nightdust, i trust you, i'll be a paladin, madison, nightdust loves carrots, nightdust my best friend, the secret armor, the wild horses are becoming fewer and fewer, tomorrow's another day, why are you still here

I Know What You’re Really Doing Here…

hermit

…

What?

… Eh… Here to say hello, you say?

…

Eh…

I know… Um… What you’re really doing here, so don’t even try.

…

Umm… I wasn’t sure before but now I know. Some horses are missing and they started disappearing as soon as you came along.

…

Eh…

So that’s why you have to… Umm…

You’re innocent, you say? Eh…

…

Umm… If you’ve done nothing wrong, then you’ll be able to answer a few questions.

…

Okay?

Objectives: Answer the Hermit’s questions.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 20 with South Hoof

Tell the Hermit how you came here on James’ order to fix the lighthouse and how you saved Madison and her family when their boat capsized. When you have answered all his questions, you see Madison come skipping in.

madison

Hey, hey, hey!! What are you doing? Can I join in?

Quest completed

______________

I Trust You

madison

Why are you asking Rita a load of questions? Don’t you trust her? Well I trust you, in any case Rita.

I know she’s definitely got nothing to do with any missing horses.

Right, Rita?

Objectives: Talk to the Hermit.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Assure the Hermit by agreeing with Madison.

hermit

Ehh…

…

Okay… Since Madison trusts you… Ehh… And since you’ve helped me quite a lot, I’ll choose to trust you too.

Quest completed

______________

The Wild Horses Are Becoming Fewer and Fewer…

hermit

Umm…

…

Well you must understand that I’ve started to become suspicious that some of the island’s wild horses are disappearing. Seems there are fewer and fewer every day.

…

Ehh…

That’s why I thought… Along with… Umm… Madison… That we should attach transmitters to the horses so we can… Ehh… Keep track of them.

…

Ehh…

Since you’ve got Summerblaze with you, might you be able to ride out and meet Madison? Then you can attach the transmitters to the horses.

Umm… It’s… Eh… Rather tricky. To be able to get the transmitter… Eh… Attached… You need to keep up the pace with the horse you’re trying to attach it to.

…

Do you understand?

Umm… Good.

…

Ride out and attach transmitters to the horses. Ehh… What are you waiting for?

Objectives: Attach transmitters to all the horses as quickly as you can.

Rewards: 75 Jorvik Shillings, 95 XP, 250 Horse XP

Reputation: 50 with South Hoof

This is a race in which you have ten minutes to attach three transmitters. The horses are circling just up the hill from the Hermit’s cottage. To attach a transmitter, ride behind the horse until the bar fills up. If you get too far away from the horse, you will lose your progress and will have to start over by chasing the horse again. When you attached all three transmitters, your time will drop to one minute to return to the Hermit and complete the race.

hermit

… Um… How did it go?

Quest completed

______________

Why Are You Still Here?

hermit

Yes…

Ehh… Then it’s just a case of waiting. Not much has happened since you… Umm… Attached the transmitters to the horses.

…

Ehh…

…

Why are you still here?

Umm… I need… To get a drink of water… Then… Water the carrot patch.

Ehh… Bye.

Objectives: Talk to Madison.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Looks like the Hermit is busy. Maybe Madison wants to do something together?

madison

Come on Rita! He just needs to be on his own from time to time. You and me can do something together instead!

Quest completed

______________

Can I Show You Something?

madison

I’ve promised to not be out too long today, so I need to go home soon. I wanna show you something first though!

Can I sit behind you on Summerblaze? Pleeeeeease? It’ll all go much faster!

Yay! Hahaha!

Okay Rita, you ready? Come on, let’s ride to the big primeval tree!

Objectives: Ride with Madison to the big primeval tree.

Rewards: 30 Jorvik Shillings, 25 XP

Reputation: 25 with South Hoof

Ride up to the primeval tree and Madison starts calling out into the air. Suddenly the black horse Nightdust comes running up.

madison

Haha, did you see how he came when I called? You remember Nightdust, right?

Quest completed

______________

Nightdust, My Best Friend!

madison

I’ve come to see Nightdust every single day since you and I met him. I love him so much, he’s my best friend! You’re also my best friend, but I can hang out and play with Nightdust every day. Haha. We’ve been training, Nightdust and me!

You should say hello to him. I think he’ll remember you. I’ve told him lots about you; how you saved us from Cape Sorrow and when you captured that evil hen Samara. Nightdust has really been looking forward to meeting you again, haha!

So go say hello, Rita!

Objectives: Say hello to Nightdust.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 20 with South Hoof

Dismount your horse and approach Nightdust to give him a happy pet on the nose.

madison

Heehee! There you go! He remembers you!

Quest completed

______________

Could You Help Me Up?

madison

Hey! I’ve got an idea Rita! I have to show you what me and Nightdust have been practicing!

I’d usually try to climb up on Nightdust’s back myself, but since you’re here, could you help me up?

Please? Could you help me onto Nightdust’s back?

Objectives: Help Madison up onto Nightdust.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 20 with South Hoof

Are you sure, girl? Do you not remember what happened last time? Well, I guess if that’s what you want…

madison

Haha! Thanks Rita!

Quest completed

______________

I’ll Be a Paladin!

madison

See Rita? I’m up on Nightdust’s back and he’s calm and happy! Haha, me and Nightdust have been training hard at this!

Together we’ve run away from dinosaurs, dragons, and even exploding volcanoes! Haha, all to be able to challenge you, Rita. Come on, pleeeease?! What do you say, agent? Haha! Shall we see who can be the first to fly their dragon to Hightower?

Or no, wait! If we’ve got dragons, then I wanna be a Paladin! I dunno what one is but I played a game one time and one of the characters was a Paladin. If we’re dragon riders, I can be a Paladin and you can be a… Knight!

Okay Knight Rita! Come on, let’s ride our dragons to the farm! Haha, I mean Hightower!

Objectives: Race Madison back to South Hoof Farm.

Rewards: 55 Jorvik Shillings, 65 XP, 150 Horse XP

Reputation: 50 with South Hoof

Education time kiddos!

The Paladins, sometimes known as the Twelve Peers, were the foremost warriors of Charlemagne’s court, according to the literary cycle known as the Matter of France.

In terms of fantasy RPGs, the Paladin is a class of Warrior that is fully devoted to kindness and ridding the Universe of Evil. They are very religious, and have an extremely strict honor code, as well as a soft spot for children and animals. In combat, a Paladin with a cause is almost impossible to defeat. They are the embodiment of Lawful Good.

…

This is a standard race across the open moors of South Hoof. The purple flowers mark flag edges of the checkpoints.

madison

Haha! That was soooo fun! We need to do that again!

Quest completed

______________

The Secret Armor

madison

Maybe we can race back again tomorrow? Or maybe you and me along with Nightdust and Summerblaze can look for the secret armor!

Now I need to get home though. Mum and Dad have promised to play board games with me!

Oh yeah! Well remembered Rita! We’ve forgotten to attach a transmitter to Nightdust.

Can you put it on him please? I don’t really get how to do it.

Objectives: Attach a transmitter to Nightdust.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 10 with South Hoof

Dismount your horse and use the transmitter from your inventory to attach it to Nightdust.

madison

Thanks Rita! Now Nightdust has his own lovely transmitter. You’re so lovely, my lovely horse!

Quest completed

______________

Nightdust Loves Carrots!

madison

Did you know that Nightdust loves carrots? I always give him a few carrots before I say goodbye to him.

I think Nightdust wants you to give him a carrot too! We can’t disappoint Nightdust, now can we? Haha! Here, take this carrot and give it to Nightdust.

Objectives: Feed Nightdust with some carrots.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 20 with South Hoof

Orange and tasty!

madison

Here! There’s one carrot left, maybe Summerblaze would like it?

Here you go!

Quest completed

______________

I Love You Nightdust!

madison

Nope, now there’s no more carrots for you Nightdust! You can have some more tomorrow when I see you. Have a good night, I love you Nightdust! See you tomorrow!

Objectives: Talk to Madison.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Madison bids Nightdust farewell and he runs off to join his pony friends.

madison

Haha, I can’t wait until tomorrow when I can play with Nightdust again!

Quest completed

______________

Tomorrow’s Another Day

madison

Now I have to go, Rita. You can come join our game night if you want?

Ah okay, you’ve got other stuff to do. Haha, see you tomorrow then!

What’s happening tomorrow? Well, we’ve got to go to the Hermit and check the transmitters of course!

Objectives: Talk to Madison.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Sounds like a busy day, to be sure!

madison

Seeya tomorrow!

Quest completed

Return to Madison tomorrow.

 

Day 130, Adventure with the Wild Horses – South Hoof Spoiler Alert

18 Monday Jul 2016

Posted by Maggie Oldcamp in Story Quests

≈ Leave a comment

Tags

ace detective, agent & commander back on the case, an important question, an unlikely story, detective work, does the hermit have the answer, easy nightdust easy, erik, farmyard meeting, fish don't scale themselves, hermit, how to greet a horse, i did it well maybe not, madison, my very own horse, near the big tree, pirates or ghosts or what, sigrid, something jonas should have done, sound of hooves, take this tool and don't be a fool, the animal loving kid, the missing girl, the wild race

The Missing Girl…

sigrid

Hello there Rita!

Wonderful to see you again. You would’t happen to have seen Madison, would you?

No? Hmm. Wonder where she’s got to? See, there aren’t any schools here on South Hoof, so I’ve actually taken on the responsibility of home-schooling her. My son Erik seems to think we should be sending her to a proper school.

Bah! As though my teaching isn’t good enough!

Would you be an angel and have a quick look to see where Madison is? She should be down at the farm…

Thanks Rita!

Objectives: Ask around to see if anyone’s seen Madison.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Ride down to the farm and ask the family members if they have seen Madison. Erik seems least of all concerned.

erik

Are you looking for Madison?

Quest completed

______________

Something Jonas Should Have Done!

erik

Sorry Rita, but I can’t talk right now. I need to stack up these boxes properly. It’s something Jonas should have done already, but…

Sigh. Sorry if I sound short, Rita. You should’t have to be dragged into the middle of everything.

Maybe you could come back a little later…

(If you help Erik stake up the boxes, then maybe he’ll be able to help you with Madison?)

Objectives: Help Erik to stack up the boxes again.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with South Hoof

Pick up the boxes near Erik and stack them next to the house, then speak to Erik when you are done.

erik

Thanks, Rita.

Quest completed

______________

Fish Don’t Scale Themselves

erik

Thanks for helping with the boxes Rita. You didn’t have to, you know. It was very nice of you, so thanks.

You’re wondering where Madison has got to?!

I think she’s up in her room. I’ll check for you as soon as I’ve scaled and cleaned the fish. See, the fish we’re going to have for dinner this evening aren’t going to scale themselves. Unless the whole family just wants scaly fish.

Rita, how lovely of you to offer, but it’s really not your job to scale our fish.

Oh, you don’t mind at all? Okay then, well thanks! If you do that, I can go and get Madison for you.

Here, borrow my knife to scale the fish with. The fish are over there in a yellow bucket.

Objectives: Help Erik to scale fish.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Dismount your horse and use the knife from your inventory to remove the scales from the fish in the bucket. Speak to Erik when you are done.

erik

That was quick! You must have done that before… Thanks for helping!

Quest completed

______________

The Animal Loving Kid

erik

Ah, well now the fish are ready to be cooked at least. Are you sure don’t want to stay and eat with us?

Okay, I know you’ve got lots of other stuff to do, but the invite stands if you change your mind!

By the way, I went up to look for Madison, but she wasn’t in her room. I’d guess she was pretty nearby though since she’s probably off playing with the animals. We’ve got cows, pigs, and chickens, and if shes not with one of them, she’s with the other! She’s truly the animal-loving kid!

Sorry to ask this of your Rita, I know it’s not your responsibility, but if you’re going to look in on the animals while you’re looking for Madison, you could maybe take these sacks of animal feed with you? I’m sure they’re all pretty hungry by now, and perhaps you and Madison can feed them together once you’ve found her?

Objectives: Help Erick feed the animals on the farm.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with South Hoof

Place food out for the cows inside the barn, the chickens out near the well, and the pigs in the paddock behind the cow barn. Return to Erik when you are done.

erik

You’re back already? Didn’t you find Madison?

Quest completed

______________

Does the Hermit Have the Answer?

erik

Hmm… Then I’ve no idea where Madison might be. Why do you ask?

WHAT?! Ha, it’s boarding school all the way for that little madam unless she starts taking her responsibilities seriously here at home. She’s no doubt forgotten her homework as well. 

Sigh. Sorry, this isn’t anything to do with you. I need to look for Madison now and send her to Sigrid the second I find her.

Hmm, I wonder where she could be? Have you got any ideas? If you do, I’d like you to tell her to get herself home right away otherwise I’ll confiscate her games for a week.

(You think it might be a good idea to ride to the Hermit to see if he knows where Madison is.)

Objectives: Ride to the Hermit and look for Madison.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with South Hoof

Poor girl has no other friends to play with. No kid wants to go to school, don’t expect her to be miserable because you are, Erik sir.

hermit

Eh!

What do you want?

Quest completed

______________

Take This Tool and Don’t Be a Fool!

hermit

…

Can you see Madison anywhere here?

Exactly, so presumably she’s not here then. Bye.

…

Eh…

If I know where she is? Eh…

My fishing net…

It’s a mess, and…

You want to help me fix it, you say?

Eh…

Okay, well you can fix it with this.

Okay… Umm… Take this tool and don’t be a fool!

Objectives: Help the Hermit with his broken net.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Dismount your horse and use the tool to repair the Hermit’s fishing nets. Speak to him when you are done.

hermit

Umm…

All the nets are fixed now?

Quest completed

______________

Near the Big Tree

hermit

Eh…

You’re looking for Madison, you say?

…

I don’t know…

…

Umm…

She might be over by the big tree…

Eh…

Next to the stones outside, there are two stones with another stone sitting on top of them.

…

Eh…

I’m just off to… Eh… Dig up worms now.

…

I can’t do that with you here watching. Goodbye.

Objectives: Look for Madison near to the big old tree.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Find Madison standing outside of the stone circle near the Hermit’s house.

madison

Heeeeyyy!!

Oh, it’s so cool that you’re here! What are you up to?

Quest completed

______________

The Wild Race

madison

Dad wants me to go home and do my homework?

Booooorrrrriiiinnnnggggg!!

WHAT? Games banned for a week if I don’t go home?

Sigh…

Yeah, yeah, I promise I’ll come with you but hey… Before we go, can’t we just stay a little while longer? You know I’m watching the wild horses right? Yeah! There are wild horses living here on the island, do you want to come see them with me?

Yay!

I’m Conservationist Madison! The greatest conservationist the world has ever seen and right now I’m studying the worlds rarest horse, the magical wild horse. You could be… Horse Whisperer Rita! How does that sound?

Would could say that you’ve lived here on the island together with Summerblaze for… A long time, and you saved me from my shipwreck. Together we hope to find the Horse King!

Nightdust! King of Horses Nightdust who can make wishes come true if we catch him! If we don’t catch him, I’ll never be able to make it home again…

Haha! Come on Rita! Let me sit behind you on Summerblaze and we’ll catch up and ride alongside the wild horses.

Yay! Now we’re gonna catch up with Nightdust!

Objectives: Race the wild horses.

Rewards: 25 Jorvik Shillings, 30 XP, 40 Horse XP

Reputation: 20 with South Hoof

Giddyup Summerblaze, gallop like the wind!

madison

Haha! We won Rita!!

Hahaha, that was so much fun! I just wanna do it over and over again! Haha!

Quest completed

______________

How to Greet a Horse 

madison

Oh look Rita! What a beautiful horse! I wish I had a horse.

But hey! We caught Nightdust! This can be Nightdust! That means we get all our wishes to come true!

Can’t we pretend that this is my horse? Please?

Do you think I can pet him?

You think so? If  do it very carefully?

Meh! Rita, it doesn’t seem at all like he wants me to pet him…

REALLY?! You’ll show me how to approach and pet a horse?! Oh wow, you’re a real horse whisperer! You’re the best! Can you see me smiling right now? I’m so happy I could scream!

If you show me how to approach and pet a horse then I promise I’ll just stand and watch quietly. 

Objectives: Show Madison how carefully you should approach a horse.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with South Hoof

Dismount your horse and approach Nightdust to pet him.

madison

Look! He seems so relaxed! He likes you. Haha! You’re so cool Rita!

Quest completed

______________

My Very Own Horse!

madison

Heehee! Hello Nightdust! I think Nightdust likes me. Heehee! His mane is so smooth and snuggly! From now on, your name is Nightdust! You’re the king of the horses and you belong to me, and only me, you beautiful lovely little horse!

Haha! Rita, I just had the best idea ever! I swear it’s better than the best idea anyone’s ever had!

How about you and I have a little race? Yeah! You on Summerblaze and me on Nightdust? Pleeeeeeease?

I promise, one little race and then I’ll go home and do my homework, okay?

Why do you seem so unsure? Come on, help me up onto Nightdust’s back. He likes me, he won’t mind!

Objectives: Help Madison up onto the back of the wild horse.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

I don’t know about this… Ahhh….

madison

Haha! I told you it’d be fine! Nightdust is super relaxed and friendly.

Look Rita! I’m riding the king of the horses! Haha!

Quest completed

______________

Easy, Nightdust, Easy!

madison

Look Rita! I can sit up on Nightdust without having to hold on! Haha!

Come on Nightdust! Away to the moon and beyond!

…

Why isn’t he riding away Rita? He’s just standing still…

Ah, I think I’ve got it! Thanks for clearing that up for me Rita. Haha, yeah I’ll try that. Come on, boy!

Aaaaahh!! Why’d he do that Rita?! Easy, Nightdust, easy!

Rita! Nightdust won’t calm down!! What should I do?!

Objectives: Try to calm down the wild horse.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 10 with South Hoof

Approach the rearing horse and click to calm him down.

madison

Wow! How did you do that? You calmed him right down!

Quest completed

______________

I Did It! Well… Maybe Not

madison

Thanks for helping, Rita, but I think I can manage this on my own.

Or perhapsssss noooooottt!!

Rita!! How do I get him to stop?! Please Nightdust! We don’t actually want to go to the moon!! Stop!!

(Nightdust rushes away suddenly with Madison on his back. You need to ride after them, and fast! Track them down before Madison is injured for real.)

Objectives: Capture the wild horse before Madison is thrown off.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with South Hoof

Nightdust is fast!

You can chase after him directly, if you can manage to catch up. Otherwise he runs a specific circular path on the field and you can stop in his path and wait for him to come to you.

madison

Haha that was incredible Rita! It’s almost like we should do it all over again!

You just came from nowhere on Summerblaze! Thanks.

Sorry for scaring you, Nightdust! Run away now little friend! We’ll see each other soon! Byeee!

Quest completed

______________

Agent & Commander: Back on the Case!

madison

I promise Rita, I’ll stay away from wild horses for a while…

Haha, but you have to admit that it was fun anyway. I mean, we caught a wild horse! I got my wish granted and got my very own wild horse! I’m gonna try to find him and meet him more times. Maybe I can bring carrots or something next time!

Haha, I promise I’ll be more careful next time. I’ve tried to ride wild horses before, but this was absolutely the best! Haha! It was just so cool!

You’re right, Rita, we should start heading back home…

But hey! Can’t I sit behind you on Summerblaze? We could pretend that you and me, Agent and Commander, going to Fort… Hightower! Good name, right?

Because I’m a princess who’s under a curse, hmm… And the curse can only be held in check by me doing my homework… Or… Well… That sounded boring. Let’s say… Hmm… Yes! A test of wisdom!

The wisdom test appears by magic everyday, and if I don’t pass the test, I’ll be forever lost.

Agent Rita, we must hurry to Hightower. You need to help me get there in time before it’s too late.

To the moon and beyond! Haha!

Wait…

Rita? Do you hear that?

There was a weird noise coming from over there.

I swear I heard something over there. Come on, we need to check what it is.

Objectives: Follow Madison towards the strange noise.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 10 with South Hoof

Speak with Madison as she tries to identify the sound.

madison

Wait Rita! Listen! Sounds like the noise is getting closer…

Quest completed

______________

Sound of Hooves

madison

Rita, do you hear that too?

Why do you look so worried?

Horses?! You’re right! It’s the sound of lots of hooves, coming this way! It must be the wild horses.

There! Look, I can see them! They’re really in a hurry! Something must have scared them…

Agent Rita, you’re totally right, we need to take cover. But where?

Where do you think we should hide?

Objectives: Take cover behind the rock with Madison.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 10 with South Hoof

STAMPEDE!

Hide with Madison if you don’t want to get trampled to death!

madison

Whew! That was close.

Wonder why they were running.

Quest completed

______________

Pirates or Ghosts or What?

madison

I’ve never seen horses run like that if they haven’t been spooked by something. There’s nothing on this island that they could be afraid of though… We don’t have any scary predators or anything.

What if they saw a ghost?!

Wait! Listen!

There was that sound I heard earlier! Come on Rita! Something spooked the horses and I want to know what it was. It might be pirates, or…

Come on Rita! Hurry!

Objectives: Follow Madison towards the strange noise.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 15 with South Hoof

Ride towards the cliffs and watch as a barge — strangely similar to the ones that Dark Core uses — sail off away from the beach.

madison

A ferry?!

How strange! Ferries don’t go from here, the only ferries here are the ones that go from the harbor…

Quest completed

______________

Detective Work

madison

I’ve heard grandma say about a million times how dangerous the waters are around the island, and how many ships and vessels have run aground. Why would a ferry go from here and not the harbor?

Hmm… Something fishy is going on here. I think this could be a case for the two detectives Rita and Madison.

You wanna help?

You do?! Yaay! Together we can solve this mystery. I’m almost certain that it’s the boat which spooked the horses. You think so too?

The question is, what was it doing here..?

Detective Rita! Imagine if they were pirates?! And now they’ve hidden their treasure somewhere…

Haha, come on! It won’t hurt to look a little! Now let’s find Captain Goldtooth’s treasure!

If you look over there, I’ll start looking here.

Objectives: Investigate the beach, then talk to Madison.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 15 with South Hoof

Ride down to the beach and investigate the area.

Locate the hoofprints, human foot prints, and a piece of rope in the sand, then return to Madison.

madison

Hmm…

That was weird…

Quest completed

______________

Ace Detective!

madison

The horses have been down here on the beach, you can tell by the hoof prints, but why are there human boot prints here? And this rope? What do you think this could mean Rita?

I agree with you that something is very strange. Do you think it’s smugglers? Pirates?!

What a good idea Rita! You’re totally right, grandma or mum and dad might know something about the ferry. You should be called Ace Detective, Rita. I dunno what it means but the name ‘Ace’ sounds pretty cool!

Come on Rita, let’s ride to grandma. If there’s anyone who might know anything, it’ll be her. She’s usually over by the lighthouse. 

Objectives: Ride to the lighthouse and find Sigrid.

Rewards: 35 Jorvik Shillings, 25 XP

Reputation: 20 with South Hoof

Fly like the wind, Summerblaze!

sigrid

There you are, Madison!

Quest completed

______________

An Important Question

sigrid

Hello again Rita!

Nice to see you again, thanks for finding Madison.

Madison, you’re very, very late! We should’ve started your lessons ages ago. So, go fetch your books and we’ll get started.

Madison? What is it?

Objectives: Listen to Madison.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with South Hoof

It’s important!

madison

Grandma! Wait! Me and Rita need to talk to you about something first. It’s really, really important!

Quest completed

______________

An Unlikely Story

sigrid

Rita, thanks for finding Madison and bringing her home. But now she has to get on with her lessons. She has a test coming up and there’s a lot to get through before that.

I don’t think you’re lying, but it’s highly unlikely that a ferry could have stopped at that beach. Maybe it had steered off course, or perhaps it’s just that sometimes the mist and fog and low light can play tricks. People claim to have seen stranger things than a ferry out at sea there, everything from sea monsters to sea people. 

So, Madison, off you go to get your books and we’ll get started with your lessons.

Objectives: Listen to Madison.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with South Hoof

Shame Sigrid doesn’t believe us…

madison

Grandma! I swear! I know what I saw. It was a ferry and there was something fishy about it.

Quest completed

______________

Farmyard Meeting

madison

Okay, okay, I’ll go and get my books…

Psst… Rita, meet me down at the farmyard!

Objectives: Talk to Madison.

Rewards: 15 Jorvik Shillings, 10 XP, Blue Fishing Polo

Reputation: 10 with South Hoof

Ride off and meet Madison near the well in the farmyard.

madison

Great! I need to get back to grandma now but I promise you and me are gonna work out what’s up with this ferry. See you later Rita! Now I really have to run, I’m already super late for everything!

Oh, wait, of course! Dad asked me to give you this when I was in getting my books. Apparently it’s to say thanks for helping out on the farm.

Seeya!

Quest completed

Day 129, Save the GEMO! – South Hoof Spoiler Alert

11 Monday Jul 2016

Posted by Maggie Oldcamp in Story Quests

≈ Leave a comment

Tags

a quest of trust, agent & commander, gemo in repair, gemo machine, gemo surgery, hermit, how do i know you are what you say you are, i'll only talk to your horse, if i don't help who will, lunch boxes for horses, madison, the handy rider, the true bond, the wizard in the invisible valley, until next time

GEMO Machine

madison

Hi Rita!

Of course I know who you are!! Don’t you remember me? You helped my family get away from Cape Sorrow.

Haha, it was lucky you came, Dad was about to go crazy. Sadly we never got to make a raft like grandma would’ve wanted us to.

Thanks anyway, though.

Hey listen, I’ve got this awesome game on my GEMO. Have you played on a GEMO before?

You haven’t?! It’s the latest thing in gaming. Gaming Emulator Music Optimizer is what it means, could you get a cooler name?! You can listen to music, be online, and play games. You can do loads of stuff.

Hmm, I had it in my pocket a moment ago… Oh, of course! I left it here on the farm when grandpa wanted us to leave on the boat.

I just need to find it first and then I can show you, okay?

Hmm? You wanna help? Cool! Do you see my smile right now? Thanks so much!

Objectives: Help Madison look for her GEMO.

Rewards: 25 Jorvik Shillings, 15 XP

Reputation: 10 with South Hoof

Search around the farm for the GEMO. When you can’t find it, return to Madison.

madison

You couldn’t find it either?

Sigh.

I really wanted to show you my awesome game!

Quest completed

______________

Agent & Commander

madison

Haha, look at that! One of the hens has got my GEMO machine by its headphones and is dragging it around after itself. Haha, that looks pretty funny.

Hey, we need to catch it though!

Mission: HenCatch starts… NOW!

Agent Rita, oh, do you wanna be called Agent Rita? Is that okay? You can be Agent Rita and I’ll be Commander! That sounds cool.

Haha, okay. Our goal is to capture the hen… Samara! She’s working for a secret evil organization.

Our aim here is to recapture the valuable object that Samara has stolen which has the power to destroy the entire planet!

Agent Rita, your mission is to sneak up to Samara and attempt to take back the magic GEMO. I’ll make sure she doesn’t escape, because if she does, hope could be gone for all mankind. 

Okay Agent Rita, are you ready to save the world?

Let’s do this!

Objectives: Catch the hen, then give the GEMO back to Madison.

Rewards: 30 Jorvik Shillings, 20 XP

Reputation: 20 with South Hoof

This quest may be difficult!

It works exactly like catching chickens on the Sunfield farm.

Dismount your horse and chase after the hen on foot. It is best if you hold the cursor slightly above your character’s head, and click continuously as you get to the chicken. If you do not catch her, she will run away and disappear to another location on the farm.

Return to Madison when you have caught the hen and recovered the GEMO machine.

madison

Haha!!

You caught it! Oh wow, my stomach hurts after all the laughing! Haha! We need to do this again sometime hahahaha!!

Quest completed

______________

GEMO Surgery

madison

Oh! Seems that Samara the hen’s little runaround with my GEMO has broken it a bit… I can’t get it to switch on! Stupid chicken!

You want to try fixing it, you say? Wow! Are you like Queen of All Knowledge or something?! Haha!

I know you can’t promise you’ll fix it, but it’s super nice of you to offer to take a look at it. Let’s imagine the whole thing is surgery and you’re gonna operate on the GEMO!

You’re master surgeon Rita! And I’m your doctor’s assistant! We’ve just received GEMO into the emergency unit, a being that’s ended up with some terrible injuries.

Come on Doctor Rita! We can do this!

Objectives: Try to help Madison fix her GEMO.

Rewards: 35 Jorvik Shillings, 25 XP

Reputation: 25 with South Hoof

Dismount your horse and use the screwdriver on the GEMO. This will begin a minigame to fix the GEMO machine. There will be a long bar with an arrow moving back and forth above it. Click when the arrow is over the highlighted green section of the bar. Complete all of the levels to finish your attempt at repairing the machine.

madison

It didn’t work?

Oh no. A moment’s silence for GEMO. You fought right up to the end, little guy. Farewell.

Don’t be sad, Rita!

I have another idea on how we could fix GEMO.

Quest completed

______________

The Wizard in the Invisible Valley

madison

Like I said, I think I have an idea of how we can save my GEMO.

There’s a wizard who lives in an invisible valley! There’s only one person who’s ever been there, and that’s me!

Okay, well he’s not exactly a wizard. Haha. It’s one of my best friends who lives there. He’s a hermit, he hides away from everyone and keeps to himself, but he’s great at building and repairing things. He’s even great with horses!

He’ll definitely be able to fix my GEMO.

I’d love to have come with you to see him, but I’ve promised my grandma I’d help out at the lighthouse now.

Sigh.

But I’ll tell you how to get there.

You see far off over there, there’s a really big tree… Ride towards that.

When you’re almost there, head left towards the edge of the cliffs. Keeps your eye out for a path that leads down towards the beach, which is where he lives.

I think you’ll find it pretty easily. Say hello to him from me.

Seeya later Rita! Today was fun! Thanks!

Objectives: Follow Madison’s description and find the Hermit.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 20 with South Hoof

Off to see the hermit tech wizard!

hermit

Huh?! Who’s there?! What do you want?!

Quest completed

______________

How Do I Know You Are What You Say You Are?

hermit

Eh…

…

…

Yeah yeah, I heard what your name was, I just don’t want to talk to you.

…

…

Eh…?

So Madison sent you, you say? Suuuure, okay, whatever you say.

…

Eh… Leave me alone.

Sigh.

Okay, well let’s see. What kind of evidence do you have that it’s really Madison who sent you?

GEMO? Well how do I know you haven’t stolen it?

…I’m not getting rid of you, am I?

Let’s look at it this way: I can see you’ve got a horse there. If you can answer my questions about horses, then I might be able to believe you.

Objectives: Answer the Hermit’s questions.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Hermit on the Heath

His questions are easy to answer if you remember that a dalmatian is not a breed of horse, horses have hooves for feet, and a foal is a baby horse.

hermit

Hmm, so you know a fair bit about horses.

Quest completed

______________

I’ll Only Talk to Your Horse

hermit

I still don’t want to talk to you.

…

But you knew the answers to my questions.

…

Eh…

What’s the name of that horse of yours?

Summerblaze, eh? Well, that’s a nice name.

Umm…

I’ll look at that GEMO machine that you say is Madison’s if you can prove to me that you’re a true rider. You might have just got lucky with those questions.

If you can complete my racetrack before the time runs out, then I’ll be convinced you’re telling the truth. Otherwise I shan’t speak any further with you. In that case, I’ll only talk to your horse. Okay?

Eh… So you’re accepting the challenge? Huhmmm… Brave.

Objectives: Ride the Hermit’s race as fast as you can.

Rewards: 40 Jorvik Shillings, 35 XP, 75 Horse XP

Reputation: 10 with Hermit on the Heath

Complete the hermit’s beach race to prove yourself worthy to him. Though will it be enough?

hermit

Well knock me down with a feather! What a display! What an outstanding riding technique!

Quest completed

______________

GEMO in Repair

hermit

That, Rita, was incredible! Truly unbelievable! Where did you learn to ride like that? I must say I’m impressed! Very impressed indeed.

…

Eh…

GEMO, yes.

Umm… It could take a while, so you can leave now.

…

Why? Why are you asking if you can help me?

…

If I’m not going to be rid of you, then you can try fixing that trough over there.

Objectives: Help the hermit repair his trough, then talk to him afterwards.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 5 with Hermit on the Heath

Dismount your horse to use the repair tools on the water trough next to the house, then tell the hermit when you are finished.

hermit

You repaired the trough?! Well knock me down with a feather!

Quest completed

______________

The Handy Rider

hermit

That was a quick repair. A good rider as well as handy!

Eh…

…

Are you sure you fixed it?

Can you pour water into it without the water running out of it?

…

Eh… Where is there some water?

Umm…

You can get water from the pump. Here, you can fill this bucket up with water.

Objectives: Fill the trough with water, then talk to the Hermit.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 5 with Hermit on the Heath

Dismount your horse and place the bucket under the pump. Fill the bucket with water, then take it to the trough. When you have filled the trough, return to the hermit.

hermit

Hmm. Seems as though you’ve done a good job with the trough.

Quest completed

______________

If I Don’t Help, Who Will?

hermit

Hmm, well if there was nothing else, then you can leave. I’ll look at the GEMO for Madison.

…

Why are you still here?

… 

Yes, well I heard your question about why I own a trough but I didn’t really didn’t really know why I should answer you.

…

Hmm. Well you’ve no doubt seen that there are wild horses here.

The climate here on South Hoof isn’t what you would call ideal for my four-legged friends. The horses here live a life full of hardship which is why I do all I can to help them. If I don’t help, who will?

You want to help? You’re also fond of the wild horses here? Hmm, well yes, you can help I suppose.

…

Eh…

I need to… I have to… Oh, you can just go and tidy up the carrot patch if you have to help. I need to be alone now.

Objectives: Tidy up the Hermit’s carrot patch, then talk to him.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 10 with Hermit on the Heath

Dismount your horse and use the clippers to remove the weeds from the carrot patch. Return to the hermit when you are finished.

hermit

Well knock me down with a feather! That was fast! You’re faster than a horse who’s…

…Thanks.

Quest completed

______________

Lunch Boxes for Horses

hermit

Umm…

…

If you can help me help the wild horses some more?

You want to help?

…

Eh…

You see, I usually leave food out for the horses so that it’s easier for them to get by here. Like I told you, life isn’t easy for wild horses in these parts. The strong winds make it very hard for anything to grow here, everything just blows away.

…

Eh…

My question to you is… Um… Will you go and place out boxes of food for the horses?

You will?

Eh… Thanks.

Objectives: Place out food for the wild horses.

Rewards: 30 Jorvik Shillings, 25 XP

Reputation: 5 with Hermit on the Heath

Ride up on the cliff and place out all the food boxes, then return to the hermit.

hermit

Did it go well? Did everything look okay? Nothing strange took place?

Quest completed

______________

The True Bond

hermit

I thought I could hear the horses neighing worriedly through the wind. But as long as you didn’t see anything strange…

Eh…

I’ve just completed a new racetrack that I’d like to challenge you on. It went well for you on that last track, but I’d like to see if you can manage this one as well. You can’t cheat this time in any case… If you managed to cheat with the last one, you certainly won’t be able to with this one, since I’ve just made it. 

Um… Let me see the true bond between you and Summerblaze.

Eh!

So are you ready to take on the challenge? Ready beyond doubt? You’re a brave one, I must say.

Objectives: Ride the Hermit’s race as fast as you can.

Rewards: 50 Jorvik Shillings, 40 XP, 125 Horse XP

Reputation: 15 with Hermit on the Heath

This race is a bit trickier and runs up and around the primeval tree in the middle of the stone circle. Speak to the hermit when you have completed the race.

hermit

Knock me down with a feather! You’re a fine rider. It’s impossible to ride as well as you do if you don’t speak the horse’s language.

Quest completed

______________

Until Next Time

hermit

We must speak further about your riding technique, Rita! I loved it, it was like you were flying in the saddle with Summerblaze.

…

Eh…

I’ll fix Madison’s machine, I’m really quite technical even if you wouldn’t think it to look at me.

Eh…

…

She can get it back next time she’s here. If you want to compete more on the racetrack, you’re welcome to come back. I can keep time while you ride the tracks. But now I have to do other things…

Objectives: Talk to the hermit.

Rewards: 5 Jorvik Shillings, 5 XP, Brown Fishing Hat

Reputation: 5 with Hermit on the Heath

Looks like we’ve won him over, if just a tiny bit.

hermit

I can’t be bothered with you anymore, so you’ll have to leave. I need to… Umm… I have to count all the carrots…

Goodbye.

Quest completed

Return to the Hermit when you are Friendly with Hermit on the Heath

 

A Quest of Trust

hermit

Eh…

You’ve made a good impression with me, I have to say. You’ve worked well with horses, even Summerblaze on the racetrack.

…

If you’re interested, you’re welcome to adopt one of these lovely wild horses. They’ve chosen to live here on the my farm because they feel like life out on South Hoof is too hard. Unfortunately, I simply don’t have room for them all though.

…

Eh…

So if you’d like to make a home for one of these Welsh ponies, then I’m sure they’d be very happy. The price I take for the adoption is all money that goes to a good cause.

Objectives: Talk to the Hermit.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Hermit on the Heath

Finally have won his full trust!

hermit

The money I earn from selling the Welsh ponies goes towards me helping more horses.

Quest completed

Blog Search

Blog News

-Banner by Patricia Roseheart
[There, you got your credit. Are you happy now, mister??]

Maggie’s Concert Photos – Dave Matthews Band at Summerfest 2014

summerfest6
summerfest5
summerfest3
summerfest2
summerfest4
summerfest7
summerfest1
summerfest8

Recent Comments

Veronika Starstorm on Day 144, I’m Innocent, I…
Lilah Silvermoon on HELP I DON’T HAVE NEW…
Willow Purplestorm on A Special Horse Named Spi…
Lilah Silvermoon on About Getting to Goldenhills…
HazelSpiderhallYT on Day 121, Runestone Investigati…

Helpful Posts

---Star Stable Guide - Another helpful site, run by Margaux Winterborn. Provides lots of helpful step-by-step for basic gameplay. HIGHLY RECOMMEND

---Suicide Prevention - A friend's suicide attempt has touched me personally and I want everyone to understand it is no laughing matter.

---About Verifying Your Email - For questions regarding verification emails and codes to be able to chat in-game.

---Maggie's In-Game Help Manifesto - I love helping in-game but I do have some ground rules you need to know.

---No Pity for the Banned - Some pro tips for following the game rules, and preventing the ban-hammer from hitting you.

---Fishing Schedule - Daily schedule of Mr Trout's fishing quests.

---Pandoric Rift Locations - Daily schedule of rift locations.

--Inner Lightning Circle Runestone Locations - Locations of runestones for Inner Lightning Circle reputation.

--- Hidden Quest Locations - All of the hidden quests with maps and descriptions.

--- Dino Valley Hidden Quests - Info for the one current hidden quest in Dino Valley.

---Help I don't have new quests! - Before you ask why you don't have more story quests, please look here.

---Mississippi Jones Quests - All of the Mississippi Jones quests, from the treasure hunt, to the runestone puzzle

---Archaeology in Epona - All of the maps and info for treasure hunt quests with Hawaii Jones in Epona.

---Andy's Geocaching - Maps and descriptions of Firgrove geochaching quests.

---Gondola Building / Video Game Quests - All of the quests with Ms Morse, and the Crew Lead, building the gondola, and Zombie Horse Pole Bending Apocalypse

---Missing Cement Truck Location - Original quest dialogue is confusing, please see this post for a map to the location of the cement truck.

---About Getting to Goldenhills Valley - Before asking about how to get to Goldenhills Valley, please read this post.

---How to Get to Epona - Information about minimum level and requirements for getting to Epona in southern Harvest Counties

---Water-Fetching Quests - Maps and descriptions of the locations to get water for 'Can You Smell the Smoke' and 'Meltwater' quests.

---Wee Ghosties - All of the quests with Mr and Mrs Hill's ghosts.

---Gretchen is Missing - All of the quests when Gretchen goes missing.

---About Ferdinand's Horse Market - Information regarding Ferdinand's Horse Market, including links to logged quests and travelling info.

---Building the Bridge to South Hoof - All of the quests to building the bridge between South Hoof Peninsula and New Hillcrest.

---SSO Horses Companion App - Information and list of horses available in the SSO companion mobile app.

Contact Me!

I can be contacted outside of the blog.

In Game:
My main character is Maggie Oldcamp.
My blog character is Rita Turtlefoot.

(I don't mind in game mail at all, but please make sure your own mail box is not full or I cannot reply to your message.)

Email:
ssoridethrough [at] yahoo [dot] com
I will not give out any emails and will only use it to receive entries to contests and regular contact posts.

Facebook:
Search for name Maggie Oldcamp

Recent Posts

  • Day 144, I’m Innocent, I Swear!
  • Day 143, Reuniting the Family – Epona Spoiler Alert
  • New Chef in Town
  • Day 142, A Brave Rescue Attempt – South Hoof Spoiler Alert
  • Day 141, Returning the Suitcase – South Hoof Spoiler Alert

Categories

Archives

Blog at WordPress.com.

Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.
To find out more, including how to control cookies, see here: Cookie Policy
  • Follow Following
    • Star Stable Online Ride Through
    • Join 1,212 other followers
    • Already have a WordPress.com account? Log in now.
    • Star Stable Online Ride Through
    • Customize
    • Follow Following
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar
 

Loading Comments...