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Tag Archives: mrs holdsworth

Day 108, To Catch a Thief – SA

06 Tuesday Oct 2015

Posted by Maggie Oldcamp in Story Quests

≈ 2 Comments

Tags

a crafty plan almost worked, a pie tin for an old lady, a tiny tiny hammer finds its home, all hail the thief stopping hero, an unexpected collaboration, an unexpected return ticket, caught red handed, conrad, greetings from a happy champion, jenna, josh, mrs holdsworth, shifty character, tan, tell jenna the watch is back, the awesome watch is back, the thief left the beach empty handed, trophies are no joke

An Unexpected Collaboration

shady_guy

Shh. Listen to me! 

I just got the word that the thief has already struck! He’s at it right now at the lighthouse! If we hurry there we might be able to catch him red handed. Quick! To the lighthouse!

(The crook jumps up behind you on your horse and points up towards the lighthouse above the beach.) 

Quick! Ride! Ride like the wind!

Objectives: Hurry now! Ride to the lighthouse before the thief slips away…

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 5 with Moorland Stable

Follow the checkpoints to complete the race to the lighthouse.

shady_guy

Looks like we made it…

Stay quiet now, he’s probably still inside the lighthouse.

Quest completed

______________

Caught Red Handed

shady_guy

The thief must be in there…

Hey, sneak in and see if you can open the door without making any noise. If you manage that, I’ll jump in and grab him.

Careful now, creep up to the door and focus on opening it completely silently. We don’t wanna scare him off, now we’ve got this close…

Objectives: Sneak up to the door and open it slowly so that the thief doesn’t notice.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 10 with Moorland Stable

Dismount your horse and approach the lighthouse. Something doesn’t feel right about this…

Smack!

You feel yourself faint.

“Umm… Hello?”

“Are you awake?”

You find yourself awake at Mrs Holdsworth’s house.

mrs_holdsworth

Hello?

…

Are you awake?

…

Rita?

…

Hello there, how’s your head? Let’s have a look at you… Nope, seems like you’re past the worst of it. Seems like you’ll have a bit of a bump there for a while, but it’ll go down.

What are you doing here, you ask? Well, let’s see…

Quest completed

______________

A Crafty Plan. Almost Worked.

mrs_holdsworth

I heard an almighty crash up at the lighthouse a short while ago, so I went up there to see what on earth was going on. I found the door off its hinges and you on the ground, completely out for the count and impossible to get through to. I carried you down here and let you get some rest, in peace and quiet. A few hours’ rest and the vapors from one of my famous herbal broths seems to have done the trick. 

One thing that was rather strange, Rita… When I found you up there at the lighthouse, you had one of Josh’s trophies in your hand. One of the ones that was stolen a little while back.

You’ve no idea how Josh’s trophy made it into your hand?

I believe you Rita, you’d never do a thing like that.

I think there’s someone trying to pin the blame for these thefts on you!

Probably the actual thief trying to get away with it. You were lucky it was me who found you because it would’ve been rather difficult to explain to the police why you had stolen goods on you if they found you like that.

But, one question: Why were you up in the lighthouse in the first place?

What’s that? You rode there with some crooked character from the beach to try and stop the thief? 

Aha. Seems quite clear what’s going on here, then. That shady character who followed you up to the lighthouse must be the thief himself! When you started asking difficult questions, he must’ve tried to get rid of you and get away with it all at the same time. A crafty plan… If I hadn’t heard all that commotion and noise from the lighthouse, it would’ve worked. 

Probably best that you ride down to Dark Core’s camp as quick as you can, and confront that thief before he gets away!

Objectives: Ride down to the beach and confront the thief.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Find the shady character down on the beach. Somebody has got some explaining to do!

shady_guy

Hmm? Thief?

Why are you saying I’m busted?

No point playing dumb, you say?

Umm…

What are you talking about and who even are you?

…

Hold on a minute! You seem to think you’re talking to my predecessor, the guy who was standing here just a couple of hours ago. Well, you’re not! Talking to him, that is. That much I can tell you!

He was hastily replaced about half an hour ago. Disappeared on one of our ships. The last I saw of him was that he was running off onto the ship, quicker than a rat up a drainpipe. He didn’t look like he had time to pack either, as he looked empty-handed as he left.

Now you can get lost, I haven’t got time to talk to you! Beat it!

Quest completed

______________

The Thief Left the Beach Empty-Handed

shady_guy

What?

Stolen goods?

Hmm… I don’t know what you’re talking about. Sounds interesting though…

Probably best I take a look at my predecessor’s belongings. He disappeared so fast that all his things are left there on the boat.

Do excuse me one second. I’ll go and investigate at once. If I find anything interesting, I’ll let you know. You can rely on me! Hehe…

What’s that? If you don’t get to take a look for yourself, you’ll call the police?

Grr…

Okay, okay.

Go through his stuff yourself, then. You have to promise not to call the police though! Promise? This isn’t something to joke about!

Now you’ve promised. My predecessor kept his things in a wooden box on the boat over there by the radio equipment.

Objectives: Find the stolen goods on the boat, then return to the beach.

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 25 with Moorland Stable

Board the ship and search the crate near the back of the boat. Return to the new shady character guy on the beach when you have collected everything.

shady_guy

Did you find his things?

There were stolen goods, you say?

Hehe…

If they really were stolen goods, then the only fingerprints on them now are yours! Here at Dark Core, we all wear gloves!

If I remember rightly, you had all these things with you when you arrived…

Maybe I’ll just call the police myself and tell them I’ve caught the thief? Maybe you can just give me all the loot and we can forget all this ever happened. What do you say?

Hehe…

What? You think I should call the police?

Umm… You’re sure they’ll take your word over mine?

Umm…

Grr… Okay you win. This time.

Quest completed

______________

A Pie Tin for An Old Lady

shady_guy

You beat me this time, but I’m not as dumb as the last guy. We’ll meet again, you can be sure of that…

Grr… The smell of all that baking from that old granny’s house is so good. If my predecessor hadn’t taken the pie, I’d have done it myself.

Hey listen, give the pie case back to the old dear and maybe she’ll set out another pie to cool sometime soon. Then I’ll be ready and waiting… Hehe.

Now get out of here! And take this junk with you!

Objectives: Give the pie tin back to Mrs Holdsworth.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 20 with Moorland Stable

Ride back to Mrs Holdsworth to return her pie tin.

mrs_holdsworth

Hello Rita!

Oh, that looks like my pie tin. Some crook down there wanted you to give it back to me so he can steal the next pie I bake?

You know what Rita? I’ll be making my super-extra-double-ultra-volcano spicy chili pie! I’ve baked it only once before, and it was for the final of that reality show “Jorvik’s Biggest Dummy,” where the first person to eat a whole piece of pie won the contest and got a million Jorvik Shillings. 

That was the first year that there were no winners at all. Haha.

Quest completed

______________

A Tiny, Tiny Hammer Finds Its Home

mrs_holdsworth

This tiny hammer must belong to Conrad. Leave it back with him Rita, I heard he was a little depressed last time you spoke to him, so he could probably use the good news.

Objectives: Give Conrad back his hammer.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 20 with Moorland Stable

Ride to Conrad’s forge and return his tiny hammer and make an old man very happy.

conrad_marsdeen

I spy with my little ye, something beginning with MY TINY HAMMER! I thought it was lost forever.

Thank you Rita, your heroics shan’t go forgotten.

Quest completed

______________

An Unexpected Return Ticket

conrad_marsdeen

I thought it was my own fault that the hammer was gone, that my memory was fading and that my old age was finally getting the better of me. But now everything’s in order and all back to normal! All thanks to you, Rita!

I’ve never lost a tool in my life, and it’ll not happen again anytime soon! I swear it, just as my name is Conrad Marsdeen!

Rita, hurry now and give Jenna the incredible news. She must cry no more, her flowerpots are going to be finished by sundown!

Objectives: Give Jenna the incredible news that her flowerpots are almost ready.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Ride to Jenna near the stable and tell her the good news.

jenna2

My flowerpots are almost finished? Good of Conrad to let me know! Now I suppose I just need flowers to put in them…

Quest completed

______________

The Awesome Watch is BACK!

mrs_holdsworth

This must be Tan’s watch. Probably best you give it back to her, but you can tell her from me there’ll be no more pie for her in the future!

Objectives: Give the watch back to Tan.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 20 with Moorland Stable

Tan should be happy to see her watch again, even if it is ugly…

tan2

Hi Rita, what’s up?

What? No way, my watch?! For real?!

Hey Loretta, check it out! My amazing new watch is back! Isn’t it gorgeous?!

Awesome you’re like totally jealous now, huh? Hahaha!

Hey Loretta, I was just joking, you can borrow it anytime you like. Seriously, we’re besties! BFFs! Forever and ever! For real, you know!

Quest completed

______________

Tell Jenna the Watch is Back

tan2

Thanks Rita, this is amazing! I cannot believe you found the watch so fast!

Tell Jenna that me and Loretta aren’t thieves, if she hadn’t already got that for herself. Now I need to go.

Ciao!

Objectives: Tell Jenna that Tan and Loretta aren’t thieves.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Tell Jenna the good news.

jenna2

Tan got her watch back, you say? I guess she was happy about that!

Nice, I don’t have to listen to anymore of hers and Loretta’s whining. For a while at least…

Quest completed

______________

Trophies Are No Joke!

mrs_holdsworth

Here are all of Josh’s trophies. Hurry now and give them back to him, he’ll be so happy to get them back, the little angel.

Objectives: Give Josh back his trophies.

Rewards: 30 Jorvik Shillings, 10 XP

Reputation: 20 with Moorland Stable

Time to make another Moorland resident very happy!

josh2

Hey Rita…

Sigh.. Life is just so boring without my trophies. I never thought they meant that much to me, but I guess you don’t know what you’ve got ’til it’s gone. 

What’s that you say? You found my trophies?!

You’re kidding?! Don’t joke about this Rita!

No way, lemme see!!

My trophies!

Aw yeah, my babies! I never thought I’d see them again, thanks so much Rita, you’re amazing!

Quest completed

______________

Greetings from a Happy Champion!

josh2

Rita, this day got off to a terrible start but ended brilliantly!

You need to tell Jenna that my trophies are back – she’ll be delighted too!

Objectives: Tell Jenna that Josh has been reunited with his trophies.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

One more happy camper in Moorland!

jenna2

Josh got his trophies back?

Then I guess he’ll be pretty happy right now! How nice, it felt horrible to see such a good guy as Josh to be so sad.

Good work Rita!

Quest completed

______________

All Hail the Thief-Stopping Hero!

jenna2

Rita, thank you so much for helping us put a stop to all this thievery here in Moorland. You didn’t just find the thief, but you also got back all the stuff that was stolen! Josh, Tan, Mrs Holdsworth, and Conrad Marsdeen have all asked me to find an appropriate award for your heroism!

I don’t know quite what it could be though, something to suit you…

Actually, yeah! Wait! I know!

(Jenna looks in a box behind her.)

Objectives: Talk to Jenna again.

Rewards: 50 Jorvik Shillings, 25 XP, Jenna’s Helmet

Reputation: 75 with Moorland Stable

Ooh, a present!

jenna2

(Jenna grabs something from the box behind her.)

Here you go Rita! What do you think?

Maybe it’s not much considering all you’ve done, but I hope you like it. 

Take care, Rita! See ya soon!

Quest completed

Day 107, A Mystery Afoot in Moorland – Spoiler Alert

23 Thursday Jul 2015

Posted by Maggie Oldcamp in Story Quests

≈ 2 Comments

Tags

a crime wave from the sea, an unusually crooked crook, catastrophic news about delayed flowerpots, conrad, dark core shifty character, get first place without even winning, how to turn a pie into a broom, jenna, josh, loretta, mrs holdsworth, rumor has it lorettas like totally a thief, small tools are easy to loose, tan, tans awesome new watch, thief on the loose in moorland

There are three characters who have started noticing something strange in Moorland; Mrs Holdsworth, Josh, and Conrad. You can visit them in any order that you choose. I’m going to start with Josh.

Get First Prize Without Even Winning

josh2

Hi Rita! So glad you’re here, I could really use your help right now…

What’s happened? Sigh… Someone’s stolen my trophies! Every last one of them! All the prizes I won from all my competitions, all gone…

You want me to tell you from the beginning? Okay, but there’s not much to tell…

When I got here this morning, everything was just like normal so I set up the pole-bending race as usual, cleaned up a little bit and got a cup of coffee while I waited for all the competition-crazy riders to show up. I had a little bit of spare time so I thought I’d get some stuff done in my wagon, y’know, organize some stuff a little and it was then I noticed that not everything was as it should be.

I keep all my things in that wagon, and someone had been in and trashed it all. Worse still, it was only when I tidied up that I noticed that all my trophies were gone!

The thief must’ve totally gotten away by this point, and I’ve got no idea who it could’ve been. The only thing I know is that he or she must’ve been here during the night, as I checked out the wagon before I left yesterday evening and everything looked fine.

If I’ve seen any other clues? Nah… But then I haven’t looked around that closely.

Wait! What’s that on the ground? Some kind of footprint in the sand…

Maybe it’s a clue, Rita!

You’ll follow the trail of footprints? Okay! Good luck Rita! Hope you find the thief!

Objectives: Follow the tracks and see if you can find the thief. Return to Josh afterwards.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 15 with Moorland Stable

Ride out into the pole bending track to see if the tracks lead you to any clues…

Return to Josh if you find anything.

josh2

There weren’t any footprints to follow? Sigh.

Suppose there’s nothing we can do about it then… What? You found a piece of fabric that could be from the thief’s clothes?

Quest completed

______________

Thief On the Loose in Moorland!

josh2

Rita, I don’t know what we should do with this bit of fabric. Maybe it’s an important clue, but all this business with mysteries and thieves isn’t really my thing.

Maybe you can chat to Jenna about it instead? She’s got smarts! If you and her work together on this, then I bet you’ll find out who stole my trophies for sure! Please?

Thanks Rita! Man, I knew I could trust you! My trophies are so important to me, so I’d be so grateful if you could find them for me… Thanks, and good luck!

Objectives: Take the piece of fabric to Jenna and tell her what’s happened.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 15 with Moorland Stable

Speak to Jenna inside the stable area.

jenna2

Hey Rita, how’s it going?

What’s that? Someone’s stolen all of Josh’s trophies?

Hmm… So there’s a thief on the loose in Moorland… I’ve had my suspicions for a while now, so it’s no surprise. I just don’t know how we’ll find out for sure who the thief is. If you find any clues, come back and let me know, yeah?

Quest completed

Now let’s go see what Conrad needs help with.

Small Tools Are Easy to Loose

conrad_marsdeen

Good day to you Rita.

I’m afraid I don’t have time to chat just now. You see, I promised to get these flowerpots finished for Jenna before sundown, and I’m already running behind schedule.

Hmm… This hammer isn’t the right tool for these flowerpots. If these are to be world-class then there’s to be no compromise! I need my tiniest hammer.

Why am I delayed? Well I’ll tell you all about it if you pass me my tiniest hammer…

Thanks. I suppose a very quick break won’t hurt, so let me tell you about the decidedly bizarre happening that’s caused my delay.

It was this morning, you see… Just as I was about to start work for the day, a strange man came walking towards the smithy with his hood up and sunglasses on. It was too warm for a hoodie and the sun was hidden by clouds, so I thought it was most peculiar.

Anyway, he seemed quite lost and asked me the way to Silverglade Village. I explained the route: head up the hill and head left at the crossroads, and he just looked confused. He said he didn’t understand. I couldn’t quite get to grips with it… Surely my directions weren’t that unclear?

Well, well, nobody can say that Conrad Marsdeen can’t give directions, so I decided to give him the best directions anyone had ever given anyone, anywhere, ever.

I told him all about where exactly he should walk, pointing at the castle and telling its story so that the importance of the landmark on his route couldn’t possibly be forgotten. So that he could definitely be one hundred percent certain, I told him absolutely everything about the history of the castle, from Jon Jarl’s time to the present day. I even took seasonal weather conditions into account when calculating his route. It took me the entire morning to describe it all to him in this level of detail, and these directions had to have been a masterpiece that no soul could ever have misunderstood.

When I turned to ask him if he had any questions, he’d disappeared. I imagine my directions were so precise and so detailed that he didn’t need to hear any more to be able to find his destination.

Ah well, I felt as though my pride was restored and this man was quite clearly satisfied with my works, so I didn’t think any more of it.

That said, it caused me some considerable delay, but at least it was in doing a good deed.

Now then! I’ve rested quite enough on this little break. Will you fetch my smallest hammer for me now, like you said?

It’s on the table over there by the smithy.

Objectives: Look for Conrad Marsdeen’s smallest hammer on the table by the smithy, then go back to Conrad.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 15 with Moorland Stable

Uh, sir, I don’t see it….

conrad_marsdeen

You couldn’t find a hammer? Did you look on the table? Did you look properly? And down the side as well?

You couldn’t spot it, you say?

Quest completed

______________

Catastrophic News About Delayed Flowerpots

conrad_marsdeen

Odd. I’ve never lost a tool in my entire life… Has my memory finally let me down after all these years? Have I reached the ripe old age where I should call it all a day?

Sigh.

Rita, this is absolutely one of the very worst days of my entire life. I’m not going to be able to deliver an order in the agreed time. It’s the first time ever…

Would you be able to give Jenna the terrible news that her flowerpots won’t be finished today?

Thank you Rita. Now you must excuse me, I need to find that hammer now. Let Jenna know I’ll not rest a single moment until the hammer’s found and the pots are finished. I swear on my honor as a blacksmith. 

Tell Jenna what’s happened and please ask her to accept my apologies. Even if it’s a stain on my impeccable record that may never be removed…

Now I must be off Rita, away I go to wonder what to do next since my career is obviously in ruins. I haven’t even had time to teach a trainee to take over the smithy.

Is this how it all ends? Hmm? My life’s work in flames like this?

This is truly a day of tragedy. Tell Jenna that.

Objectives: Tell Jenna that her flowerpots are to be the victims of a delay.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 20 with Moorland Stable

Shit happens, dude. Don’t get so melodramatic on me, now…

Tell Jenna you’ve found out about more weird goings on.

jenna2

My flowerpots are delayed?

What flowerpots?

Oh! Flowerpots! Yeah, I asked Conrad a while ago to make me some flowerpots but I’d pretty much forgotten all about them, haha! Yeah, well it doesn’t matter if they’re late, it was mostly just a bit of fun.

Any special reason Conrad’s running late?

He gave directions to some odd man and then couldn’t find one of his hammers, you say…

Weird… I’m not sure it’s just a coincidence, Rita… Something fishy’s going on here in Moorland. If you hear of anymore weird goings on, come and tell me!

Quest completed

Mrs Holdsworth seems to be upset about something, let’s go check it out.

How to Turn a Pie Into a Broom

mrs_holdsworth

Hello Rita.

Why do I look so miffed? Hmm. Someone swiped my freshly-baked pie earlier. Brazen doesn’t begin to describe it! Probably that Tan or her friend Loretta who took it.

Why do I think that? Well, just a few days ago, Tan was here asking if she could have a bit of pie. I said to her that I’d happily offer pie in exchange for her popping out to grab my mail for me since I’m not as quick on my feet as I used to be. Guess what she did next?

She screwed her face up and said she wanted the whole pie and that I should be happy someone wanted to eat my disgusting pies at all!

Then I got my broom out and drove her off good and proper. Sure enough, she disappeared fast as lightning off in the direction of Moorland Stables. Ooh, I don’t remember being that angry in a good long while, Rita. Rather a refreshing little feeling as it happens, but a little bit uncomfortable… I’m not one to get angry, really…

You’re going to ride and ask Tan who stole the pie? Thanks Rita, that’s nice of you. If I did it, I’d surely get just as wound up as last time, and I think I’ve been angry enough to last me for a few decades now. 

Thanks for helping, young Rita.

Objectives: Ask Tan if she’s taken a pie from Mrs Holdsworth.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Time to confront the thief!

tan2

What? Pie?

I haven’t taken any pie from that old granny! Nobody likes her pies anyway, they’re gross! Ha!

Quest completed

______________

Tan’s Awesome New Watch

tan2

I’m no thief Rita, I swear!

Must’ve been someone trying to set me up… Loretta, no doubt.

Why I think it’s Loretta? Yeah, well I got a brand new watch the other day, the one I ordered online. It is just SO fetch! So awesomely awesome!

Anyway, Loretta was totes jelly, just like I thought she would be, haha!

Never thought she’d sink so low as to steal it from me though. She won’t even admit it, and it’s like, she’s so out of line, you get me? Now she stole that pie from Mrs Holdsworth, and it’s all just ’cause she’s so jello of me.

You’re gonna talk to Loretta?

Umm, yeah, great. Great news. Good luck and whatever. Just tell her I want my watch back or else we’re not BFFs anymore.

Objectives: Ask Loretta about Mrs Holdsworth’s pie and Tan’s watch.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Hmm, maybe Loretta’s the real thief?

loretta2

What?! Tan said I’m a thief?

I haven’t touched a thing!

No way! No gross old crust pies and no trashy watches either! Pff!

Quest completed

______________

Rumor Has It Loretta’s Like Totally a Thief

loretta2

That’s like, so obvious. Tan loses her ugly trashy watch and she blames me?!

Why would I want such a cheap, ugly pathetic supermarket watch anyway? The only way I’d have something that disgusting on my arm would be if I shoved my hand down the drain. I wouldn’t even leave the house with that joke on my wrist! If she doesn’t get that, then she’s double as dumb as I thought she was.

As if I would steal such a vile waste of time as that ‘watch.’ Oh what?! No way! I wouldn’t got near one of Old Granny Holdworth’s pies either! Wow, they’re like the grossest thing ever. Tan totally took that, she loves her dusty old pies even though she’d never dare say anything.

It’s only when she didn’t get any to stuff into her big dumb mouth that she started saying they were horrible… Haha! Like, Tan’s never gonna get any pie again now that she said that. What a dweeb.

Who do I think took the watch and the pie?

Um, no idea. But you have to tell Jenna it wasn’t me, because like, Tan is totally gonna spread it around that it was me and you shouldn’t even listen to Tan because she’s just so basic and awkward.

Everyone knows Jenna, so if she says I’m innocent, then it won’t even matter what Tan has to say and everything will just go back to being fine. You’ll tell her it wasn’t me?

Sweet, Rita. Thanks!

Objectives: Tell Jenna that Loretta is no thief.

Rewards: 20 Jorvik Shillings, 5 XP

Reputation: 20 with Moorland Stable

Got another fishy incident to report to Jenna.

jenna2

Hey Rita, what can I help you with?

Loretta says it wasn’t her who swiped Mrs Holdsworth’s pie? And she hasn’t touched Tan’s watch?

I didn’t even know anybody had stolen these things. So weird Rita, these missing things are just a small part of something bigger, I can feel it.

Hey, come back if you hear anything else going wrong here in Moorland.

Quest completed

______________

Thief On the Loose in Moorland (We’re Sure This Time)

jenna2

Rita, I believe there’s a thief on the loose in Moorland.

Conrad’s hammer, Josh’s trophies, Tan’s watch, and Mrs Holdsworth’s pie. All gone in a mysterious fashion. Not a coincidence in my opinion. You agree?

Hmm… Something in their stories should tie together and tell us who the thief is, I can feel it.

Do you remember what they all said?

Conrad said he was visited by a mysterious man. It must’ve been the thief. Sadly, Conrad also said that the thief had a hood and dark glasses, which means he couldn’t tell us any more about how the thief looked.

Hmm… Then we’ve got the green fabric you found at Josh’s place, which must come from the thief’s clothing, don’t you think? A thief leaving the scene of the crime will get away fast, and not necessarily get away smart. It wouldn’t be a surprise if the thief was less than careful and got some clothing caught in the escape.

Tan didn’t have anything to tell us about how her watch disappeared, but I wonder if it was the same thief who took Mrs Holdsworth’s pie? It’s not very valuable, but I guess the thief was hungry and no doubt caught a whiff of Mrs Holdsworth’s sensational pie as it sat cooling on the windowsill. There’s an important clue in her story, I can just feel it.

Hmm…

Rita, we need to put our heads together and think if we’re going to solve this mystery. Come on, let’s kick some ideas around and see what we come up with.

Objectives: Talk to Jenna and see if you can hep her work out who the thief is.

Rewards: 30 Jorvik Shillings, 20 XP

Reputation: 30 with Moorland Stable

Remember the facts:

The thief wore green fabric, wore a hoodie and glasses, and was close to the beach, close enough to smell Mrs Holdsworth’s pie.

Debrief with Jenna until you figure out all the clues point to…

jenna2

HA! Of course! Obvious when you think again!

Quest completed

______________

A Crime Wave From the Sea

jenna2

Rita, you’ve also figured out where the thief comes from, right?

Exactly! Dark Core’s camp down by the beach. It must just be one of the shady types who are always hanging around down there.

They have green hooded tops. They always wear dark glasses. Plus, when the wind blows towards the sea, then everyone can smell Mrs Holdsworth’s baking.

Rita, everything points toward the thief being some crook or other involved with Dark Core. Now we just need to work out which one of them it was… You can hardly tell the difference between them, so I don’t suppose it’ll be easy.

Hmm… What should we do?

…

There’s no definite plan here, but I think the best we can do is this…

Rita, you ride to Dark Core’s camp on the beach and see if you can find any more clues. If anyone tries to stop you, tell them you’ll ring the police if they’re unhelpful.

Why not just ring the police straight away?

Well I don’t think they’d have much of a chance in this case, do you? It’ll take time for them to get here, and by the time they arrive, the thief will have made a getaway.

Our only chance is to try and solve this one ourselves as quickly as we can!

Ride to the beach Rita, and good luck!

Objectives: Ride to Dark Core’s camp by the beach below Moorland and look for clues.

Rewards: 15 Jorvik Shillings, 5 XP

Reputation: 15 with Moorland Stable

Find a shady guy who perhaps looks especially shady.

shady_guy

Errr, what do you want?

You’re looking for a thief?

No thieves here! Dark Core does not tolerate any illegal activity, especially not illegal activity that gets you caught.

Umm. Forget I said that last bit.

Get out of here now!

Quest completed

______________

An Unusually Crooked Crook

shady_guy

Hey you! One of us here is supposed to be a thief, huh?

Have a word with yourself, girlie! If you don’t get out of here double quick, I’ll cal the police and report you for trespassing. Haha, what do you say to that?

You think I should go ahead and call them?

Oh.

Okay, well forget it. We don’t need to get the police involved, I’m sure we can sort this out between ourselves, just you and I.

What was it you had in your mind?

Hmm… You say someone’s stolen things from a bunch of different people in Moorland and all your clues point to it being someone from here? I understand, but it doesn’t sound like you’ve got any evidence. Or have you?

Fingerprints? Pictures from security cameras?

So, okay. You’ve got no evidence at all?

Haha what a shame…

You know what? I’ll take a closer look at this. Perhaps there’s something in what you’ve got to say but now it’s a matter for Dark Core to handle internally. So, yes. Thanks for your help but I’ll take it from here.

You can put this whole thief story behind you now and focus on your little horsey instead, how does that sound?

Thank you very much for bringing this all to my attention, now get lost and let me do my job.

Go on! Scram!

(This crook seems unusually crooked, even for a crook. You decide to keep your eye on him and see if you can find out a little more…)

Objectives: Stay hidden and keep watch over what the crook is up to…

Rewards: 20 Jorvik Shillings, 25 XP

Reputation: 10 with Moorland Stable

Dismount your horse and find a place to hide so that you can follow the crook without being seen. Once he moves, follow him at a safe distance, but don’t get too far behind that you lose sight of him. Follow him between the containers on the beach, and up onto the Dark Core barge.

Watch as the shady guy goes for the phone. Get close so you can hear what he’s saying

shady_guy

Boss. We’ve got a problem…

There’s a girl here who’s figured us out. She knows the thief is one of us. What should I do?

Take care of it? How?

Haha! You’re a smart one, boss! Great idea…

Okay, boss. You can rely on me. It’ll all be over soon.

Huh?

He’s seen you! Confront him and tell him you heard the whole call.

shady_guy

Did you hear that?

Grr…

Oh well.

Seems there is a thief here at Dark Core’s camp, you were right.

Hmm… I could probably use a little help catching him, if you wouldn’t mind helping?

Great. Great news.

I’ve had a tip-off that he’ll strike again tomorrow… Come back then and I should have some more exact info from my secret source about what he’s got in store…

Quest completed

Return to the shady guy tomorrow.

Day 104, Catastrophes and Other Messes

25 Thursday Jun 2015

Posted by Maggie Oldcamp in Story Quests

≈ 3 Comments

Tags

a loaded packhorse, a new horse for may, check on lynx, conrad marsdeen, dandelion juice sets your powers loose, herbs growing by the shoreline, hope there's no glass in their hooves, jenna, josh, lynx for new shoes, may, mind your hooves and feet, mrs holdsworth, mrs holdsworth's healing ointment, runaway stable horses, waiting for new shoes, wisecracker

An exciting new visitor has come to Moorland. Speak to Jenna to see if she knows more.

A New Horse for May

jenna2

Hey Rita! Have you heard that we’ve got a new horse at Moorland Stables?

The horse belongs to May’s cousin, but May’s promised to take care of him for a few days.

I’ve got no idea what May’s cousin is called… Oh, right, you mean what’s the horse’s name? Haha!

I’m afraid I don’t know that either. Sphinx? Nah. Blinks? Mm, nope. Jinx? Nah, I can’t remember.

What I do know is that he’s so cheeky and adorable! You and Summerblaze should stop by and say hello before he goes home again. Like I say, I don’t know how long he’ll be here, but talk to May. She knows more.

Objectives: Ask May about the new horse.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Speak to May by the stable and ask her about her adorable new guest.

may

OH NO! No, no, no!

What do you want? I haven’t got time to talk…

Quest completed

______________

Mind Your Hooves and Feet…

may

I’m sorry Rita…

I don’t mean to be mean, but it’s chaos here right now. Total chaos.

A new horse?

Mm, that’s right. Well, not so much new, more I’m just looking after my cousin’s horse Lynx for a few days.

Really though, I’d love to stay and chat but I’ve got a little… Well, actually a massive problem. The three horses that are usually here seem to have run away. Sigh.

Seriously though, you’re not gonna believe what happened. I’d just taken Lynx into the stable when something went wrong. I don’t know if he was scared or just was causing a fuss or whatever. In any case, he managed to freak the other horses out and in all the fuss, one of them kicked over a glass bowl that happened to be just lying around on the floor. 

So not only do we have three runaway horses, but the whole place is covered in bits of glass! Great huh? Hmmm…

As luck would have it, Josh helped out. He took Lynx with him away from here so that I could get on with clearing up all the glass and look out for the other horses.

Why was there a glass bowl in the stable?

Well, yeah, that was my fault, I’d brought it with me to give it to Jenna. She saw it on a picture I uploaded to Jinstacam, and she fell in love with it.

Since I had two the same, I thought I could give her one of them. When Lynx arrived, I needed to put it down pretty fast and then there was all the distraction, so I didn’t have a chance to put it anywhere safe.

UGH! Why do I have to be so stupid?! I should’ve been more careful. I guess there’s not much I can do about it now though. The most important thing is to get rid of all this glass so that nobody hurts themselves.

You want to help?

Awwh, thanks so much! How lovely!

Take the brush over by the wall behind me and seep up the little shards of glass in the stable while I take care of the glass that got outside.

Be careful though, and make sure you and Summerblaze don’t cut yourselves. These little splinters of glass can be really sharp…

Objectives: Sweep up the glass on the floor in the stable and then talk to May.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Use the broom from your inventory to clean up the glass, then speak to May when you are finished.

may

Is all the glass in the stable gone now?

Thanks so much Rita!

Quest completed

______________

Runaway Stable Horses

may

How nice to have swept up all the bits of glass. Imagine getting one of them stuck in your foot! Ugh, I get the shivers just thinking about it.

Now we need to get the horses home as well; they can’t have got too far.

Aaaaa! Why do I have to be so clumsy, Rita?!

Sigh… Would you be able to ride out and look for them? You’ve already got Summerblaze all saddled and ready.

Thanks! Seriously, I owe you one for this.

Take these sugar lumps with you. Use them to get the runaway horses to follow you home.

Objectives: Use the sugar cubes to get the three runaway horses to follow you back to the stable, then report back to May.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Moorland Stable

Use the sugar from your inventory to get the horses to start walking, then walk with them back to the stable. When you have returned all three horses, speak to May.

may

Whew! 

Great, now all the horses are back. Thanks ever so much for your help, you really saved the day!

Quest completed

______________

Hope There’s No Glass in Their Hooves!

may

Excellent! You found all the horses!

Sigh…

Of course, we need to check the horses’ hooves and make sure they didn’t pick up any glass in there. If they did, then they could get a pretty horrible injury…

I’m so nervous, I can hardly look. Rita, you seem to have remarkably sharp vision. Like a wonderful eagle. Could you please look at the hooves?

Thanks! I really, really, reaaaaally hope there’s nothing in there.

Here, take my hoof pick and brush, that way you can check them out nice and gently.

Objectives: Examine the horses’ hooves to see if any splinters of glass got stuck in them.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 10 with Moorland Stable

Dismount your horse to examine each of the horses in the stable. Report to May that one of horses did not escape unharmed.

may

One of the horses has glass in its hoof? Poor thing!

Quest completed

______________

Mrs Holdsworth’s Healing Ointment

may

Argh! I’m so annoyed with myself. I should’ve just given that bowl straight to Jenna or at least put it down in a safer place…

Ah well, what can we do? We’ll have to help the poor thing somehow.

…

I know! Mrs Holdsworth has a special ointment that’s almost magic!

I’ve used it before, you just rub it in where you’ve been injured and it helps ease any pain and stops infections! Helps the healing process, as well…

I’ve never used the ointment on a horse, but would you be able to ride over and ask her for some so we can give it a try?

Awesome, thanks Rita! While you’re off getting the ointment, I’ll look after this poor thing and clean out his hoof. It must be so painful for him…!

Objectives: Ask Mrs Holdsworth for some of her ointment.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Mrs Holdsworth has all the best recipes!

mrs_holdsworth

Good day Rita!

You need ointment, you say?

Quest completed

______________

Herbs Growing by the Shoreline

mrs_holdsworth

Oh no! What’s that you say? One of the horses at the stable has stepped on a glass splinter? Poor thing.

Yes, I do have a recipe for a healing ointment! If you help me get the ingredients together, I can make a batch for you.

I don’t have the recipe to hand, but if I remember rightly, we’ll need beach crocuses.

The beach crocus grows by the water and has small, pretty pink flowers.

Ride down to the beach behind my house and take a look there.

If you get started with the flowers, I’ll look for the recipe and see what else we need.

Objectives: Find three beach crocuses and take them with you to Mrs Holdsworth.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 15 with Moorland Stable

Flower delivery service, on its way!

mrs_holdsworth

Good job, you found three beach crocuses.

They’re not easy to find, I know. Sometimes it’s taken me hours to find just one.

Quest completed

______________

Dandelion Juice Sets Your Powers Loose!

mrs_holdsworth

While you were away, I found the recipe for the ointment May asked for. My grandma wrote it down for me after I managed to cut myself on a sharp rock when I was swimming in the lake. That was a while ago now though, haha!

Nope! Enough old memories, now let’s get to work. We’ve got beach crocuses, so what else do we need now?

Hmm…

Dandelions! We need dandelions!

Could you get some dandelions? We need dandelions! Dandelions Rita! While you get the dandelions, I’ll prepare these beach crocuses.

Objectives: Gather seven dandelions for Mrs Holdsworth.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Moorland Stable

Ride around Mrs Holdsworth’s house and collect the dandelion flowers that you find, then return to her when you have found enough of them.

mrs_holdsworth

That was fast! Now I just need to make up the ointment.

It could take a while, but I know it’s urgent and that May needs it as soon as possible. If you just hold on a little while…

Quest completed

______________

Healing Ointment for May 

mrs_holdsworth

So, the ointment is finished!

Take it to May and let her know that she should clean the hoof thoroughly before applying the ointment, otherwise it won’t work properly.

Objectives: Give Mrs Holdsworth’s ointment to May.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Return to May with the ointment.

may

Rita!!

Quest completed

______________

Check on Lynx

may

Awesome! Now I can take care of this little sickie right here.

Thanks for all your help, Rita. It was total chaos for real, and you helped. All because Lynx was…

LYNX!! I totally forgot about him! This is really unlike me.

I need to get to Josh! He was so kind to offer to look after Lynx and now I’ve just taken advantage. I should go and see him right now but I’ve got to stay here and take here of this poor fella with his poorly hoof…

Please, Rita, couldn’t you go to Josh and get Lynx? Conrad Marsdeen the blacksmith has promised to reshoe Lynx for me, so it’d be awesome if you could take him there afterwards. Please? It’d be incredible if you could…

Nice! Thanks so much! I seriously owe you one after all this. Haha!

Objectives: Talk to Josh.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Speak to Josh by his pole bending course outside the stable.

josh2

It’s great you came Rita. I hear May doesn’t have much time, she’s always got so much to do.

In any case, here’s the horse everyone’s talking about! Rita, allow me to introduce Lynx!

Quest completed

______________

Lynx for New Shoes

josh2

Isn’t he handsome? Haha, a truly proud and cheeky fella, this one!

I guess May told you what happened? Glass and horses everywhere! That’s why I took Lynx here.

In any case, I guess May’s busy and asked you to take Lynx to the blacksmith?

Cool! I’d totally have helped out, but I’ve got a few other things I need to be getting on with today. 

Never mind, Lynx needs new shoes and the smith has promised to fix him up. Now I’ll leave Lynx to you, so you can take him over to Conrad.

We can chat a little more some other time, I hope! Good luck!

Objectives: Take Lynx to Conrad Marsdeen, the Moorland Blacksmith

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Ride along with Lynx over to Conrad’s forge.

conrad_marsdeen

Good day to you Rita!

Who’s this handsome fellow? is it Lynx?

Quest completed

______________

A Loaded Packhorse

conrad_marsdeen

May told me about Lynx. Apparently he needs new shoes, and of course I’m happy to help her fix him up!

Oh, you’d like to help too? Well, Rita, that’s just lovely of you!

According to May, Lynx is a lovely hose with a little bit of a naughty side, so it’s best I keep an eye on him. I hope it won’t be too much trouble getting his shoes on.

Hmm… That’ll have to be something I worry about later.

But since you want to help, you could do me a favor and ride over to get two sacks: those ones that are lying over by the wall there…? They’re pretty heavy so be careful as you lift them. Once you’ve got them, you can drop them off here in front of the house.

Thanks ever so much!

Objectives: Fetch two sacks from the pile by the wall, and place them outside the blacksmith’s house, then chat to him.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Moorland Stable

The sacks are so heavy that you can only carry one at a time, so you will have to make two trips to collect both of them near the house. When you have both sacks set down, speak to Conrad again.

conrad_marsdeen

Thanks so much Rita! 

It’s been great you’ve been able to help me.

Quest completed

______________

Wisecracker…

conrad_marsdeen

Lynx is clearly a bit of a wisecracker…

Ha! I’ve got my eye on you now, Lynx!

I left him on his own for just a few seconds and you can guess what this joker did in the meantime…

First he picked up my box of nails, and luckily he didn’t eat any up, so you don’t need to worry about that.

After he picked up the box, he followed me. The whole time he was shaking his head so that the nails flew all over the place.

It wasn’t long before I caught on to what he was doing, but it was already too late, so now there are nails left, right, and center, spread out all over the ground.

Would you be able to help me gather them all up, Rita? We can’t leave them lying around… Imagine if some poor horse just trampled on one?!

Objectives: Collect all the nails Lynx spread out, then return to the smith.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 15 with Moorland Stable

Someone needs to teach this horse some manners!

conrad_marsdeen

Did you find all the nails?

Thank you ever so much Rita! Now we don’t need to worry about anybody stepping on them and getting hurt.

Quest completed

______________

Waiting for New Shoes

conrad_marsdeen

Would you be able to ride to May and tell her that I’m busy with the shoes and that I’ll take Lynx back when he’s shoed?

Thanks!

Objectives: Talk to May.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Return to May and tell her that Lynx is being taken care of.

may

Thanks for all your help today!

Seems like it’ll be a while before the shoes are finished, so you can go take it easy. Come back tomorrow if you’d like to see Lynx again.

Quest completed

Return to May tomorrow.

Building the Bridge

27 Sunday Oct 2013

Posted by Maggie Oldcamp in Story Quests

≈ 27 Comments

Tags

a barrel of oats ordered, a boards humble beginning, a finished bridge, a plan to go by, a way over the water, base for a good paste, builder donald, cement lesson final exam, cement lesson part one, cement lesson part two, conrad, last part of the repairs, most ecological in moorland, mrs holdsworth, nails with the power of garnok, sealing the bridge, the best nails in the world, the first step to a repaired bridge, the repairs continue, the smith and the nails

Speak with Builder Donald near the broken bridge in Nilmer’s Highland. He will assist you with repairing the bridge so that you can cross to Harvest Counties.

All of these quests can be completed in a day by purchasing the needed materials from Bulldozer Billy at the G.E.D. construction site in Moorland. If you cannot afford to purchase extra materials, or choose not to, these quests will take 6 days to complete.

A Way Over the Water

mr_bucket

Stop! Halt! You can’t ride over the bridge… Wait a little.

Whew. It was lucky I managed to stop you. That could have gone very badly… Are you on your way to the Harvest Counties? I’m sorry… But that isn’t going to happen right now. Why? 

Well… I have good news and bad news. The bad news is the bridge is broken… Completely wrecked after the last winter. When the ice broke up the bridge almost ripped off and a big hole opened up in the center of the bridge. It is completely impossible to gt across right now. 

The good news is that I am here to fix the bridge! So, soon we should have it all fixed up so you can ride right over whenever you like.

I am Master Builder Donald, and who might you be? Very nice to meet you Rita.

How long is it going to take? Hrmm… Honestly this will probably take a while. I didn’t know that the bridge was so high… I really don’t like heights, you understand. Just inspecting the damage to the bridge is very difficult for me…

You can do it? Wow, that is really kind of you! Ride out and see how bad the damage is and come back and let me know. 

Objectives: Ride out on the broken bridge and inspect it.

Rewards: 5 Jorvik Shillings, 5 XP

Inspect the couple places on the bridge, then return to Builder Donald.

mr_bucket

How did it look?

Uh oh. There seems to be a lot to do… Boards that are missing, beams that need to be refastened, mortar that is rotting away, and it is also completely unstable. I’m not sure I’m brave enough to walk out on it… So how am I going to fix it?

You are going to help? Wow… Thank you. You are so nice!

Quest completed

______________

A Plan to Go By

mr_bucket

Okay, it is time to get going then! You know, if we repair the bridge then I can finally go home to Jarlaheim too! I haven’t been home since the winter, you understand. Why didn’t I take the ferry? Well… Let’s just say I don’t really like boats… Water higher than my ankles just isn’t for me! It is a good thing I have a shower instead of a bathtub or I might not even be able to wash myself!

But now we are going to have to repair the bridge. I think we need to start off with looking at the blueprints for the bridge. That way we will know how it was built from the beginning. A good idea, right? You think so too?

Great!

Go look and see if you can find the blueprint in my truck, Rita. I’m not exactly sure where I put it… But it is here somewhere. Come back when you find it so we can get started on really fixing the bridge!

Objectives: Look in Builder Donald’s truck for a blueprint. Bring it back to him when you find it.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 100 with Moorland Stable

Search around near the large dumptruck. When you find the blueprint, return to Builder Donald.

mr_bucket

Did you find the blueprint? You did? Great. Let’s get started!

Quest completed

______________

The First Step to a Repaired Bridge

mr_bucket

Hmm… Now we need to take a look at the blueprint.

Hrmm… What do you think, Rita? Where should we start?

With the floor of the bridge? That sounds about right. If there is no bridge floor, then nobody is going to be able to get across to the Harvest Counties.

Okay. Then I have good news and bad news. The bad news is that I forgot to bring the boards to build with… Okay, well not exactly forgot… But they are so high up on the shelf in the warehouse that I wasn’t able to climb up the ladder to get them.

The good news is that I have all the machines we need to make our own boards. Good, right? They were down on the floor of the warehouse, so I brought them instead. The saw, the planer, and the treatment machine. Everything is in the boxes behind the truck.

Okay. We are all set. But the machines are not put together yet. Here, take this toolbox and put together the machines. Come back when you are done.

Objectives: Use the toolbox to assemble the three tools behind the truck.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 100 with Moorland Stables

Dismount your horse to use the toolbox on each shipping crate. When all three machines are built, return to Builder Donald.

mr_bucket

Well done Rita!

Now the machines are done, we can begin to make boards for the bridge.

Quest completed

______________

A Board’s Humble Beginning

mr_bucket

There we go. Now we are almost started, Rita! I can almost taste the salty air from the harbor in Jarlaheim! I really miss home. But, back to work! Now we need some logs to make boards out of. Where do I have logs? Hmm… I think I might have forgotten to bring any logs here.

Do you know where we might be able to find some logs around here Rita? At the abandoned farm between here and Moorland there are logs nobody wants? That sounds perfect!

But, they need to be good quality logs. Ride over and bring a log back here. I’ll inspect it to make sure we can use it. 

Objectives: Collect a log for Builder Donald by the abandoned farm between the bridge and Moorland Stables.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 101 with Moorland Stables

Pick up a log from the pile outside the fence around the abandoned farm. When you have the log, return to Builder Donald.

mr_bucket

This log looks great. Let me have a closer look…

Hmm…

Yep. Logs like this will be perfect to make boards from. But I need this one myself… The handbrake on my truck is not working properly. If I put this right in front of my front wheels, then I won’t have to worry about my truck rolling off down the hill, which will probably never happen, but I will still walk around worrying about it.

Anyways, great work!

Quest completed

You can now do daily quests to make logs to build on the bridge. When you have made the logs, go down onto the bridge and place the logs in the specified area. You must complete the first daily quest to be able to purchase additional logs from Bulldozer Billy.

The Repairs Continue

mr_bucket

There, I can see that you have placed out some of the boards. That was very good. Now we should start with the next repairs. We need to be sure that the beams that hold the bridge up are properly attached to each other. For this we need nails, lots of nails!

The good news is that I had lots of nails in my truck. The bad news is that they fell out of the back on the way here… It was so bumpy they just flew out all over the place.

But I think we should be able to collect the nails we need pretty quickly.  Then we can get back to fastening the beams again. Or maybe you can do it? I don’t think I can manage to go out on the bridge at all. 

Ride out to the road to Moorland Stables and see if you can find all the nails that fell off the truck Rita. Good luck!

Objectives: Look for the lost nails along the road to Moorland Stables.

Rewards: 15 Jorvik Shillings, 5 XP

Reputation: 100 with Moorland Stables

Ride around the abandoned farm and pick up all of the lost nails, then return to Builder Donald.

mr_bucket

Did you find the nails, Rita? You did? Great! Why do you look so unhappy? Almost all of them are bent? Oh no.

What should we do?

Quest completed

______________

The Smith and the Nails

mr_bucket

Hey there, Rita. We really need new nails to be able to fix the bridge. If we only have these bent nails, it is going to take a very long time to fasten the beams so they are properly attached.

You know this part of Jorvik. Do you have any ideas where we might get some new nails in Moorland?

The blacksmith? He can make nails? You say he can make anything? Okay. We don’t really have a choice, but I’m hoping he can make nails as good as the industrial ones I brought with me. It might be more than he can manage.

I trust you. I hope it goes well. We’ll see you later!

Objectives: Ride over and ask Conrad Marsdeen, the blacksmith in Moorland, about making some nails.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 100 with Moorland Stables

Well, you don’t know Conrad, then, sir. I did say he can make anything!

Ride down to the forge and speak to Conrad about making some extra special nails for the bridge.

conrad_marsdeen

Greetings, Rita.

Nails?

You want to have simple, normal nails? This is a little below my level of craftsmanship, Rita…

Quest completed

______________

The Best Nails in the World

conrad_marsdeen

Well. I accept your assignment, Rita. I can make some nails for you so that you can fix the bridge to the Harvest Counties. Some of the world’s finest metal is mined from the Grey Dew Mountain, and it is a noble cause to restore a safe pathway to Jarlaheim and Jorvik Stables.

Listen to me, Rita. These will be the most amazing nails that Jorvik has ever seen. You will be able to fasten anything together with these nails and they will never loosen. I swear it.

But to begin a masterwork, we need raw material and only the best will do. 

Ride to the Demascus Mine and break off some iron ore I can use. Ride over and come back when you have enough.

Objectives: Break off some iron ore in the Demascus Mine and return to Conrad.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 100 with Moorland Stables

Ride into the mine behind the forge and dismount your horse. Approach the lumps of stone and use the pickaxe to collect ore off of them. Return to Conrad when you have enough iron.

conrad_marsdeen

This ore is exactly what I need to make the very best nails.

Quest completed

______________

Nails with the Power of Garnok

conrad_marsdeen

Greetings, Rita. Your nails are almost ready. But to finish them, I need the last and most important ingredient, ash from the Garnok Volcano.

Rita, near me is an unmarked and simple box. The box contains the most powerful ash in the world, ash from the Garnok Volcano. This dust is what is going to transform your nails from farmers into kings.

Bring me the box, Rita and be careful. I went through great hardship to bring home that box. 

Objectives: Fetch the box with the Garnok ask for Conrad.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 100 with Moorland Stables

These aren’t your normal farmer nails. These are KING nails, and require you address them as such…

conrad_marsdeen

Pick up the box next to the fence and bring it to Conrad. 

Good, Rita. Now let’s forge the nails.

Quest completed

You can now do daily quests to make nails to build on the bridge. When you have made the nails, go down onto the bridge and place the nails in the specified area. You must complete the first daily quest to be able to purchase additional  nails from Bulldozer Billy.

At this point, if you choose not to purchase additional materials, you must wait until the next day to be able to complete the daily quests for more materials.

Sealing the Bridge

mr_bucket

Now the beams are securely fastened, Rita! You know what? When the bridge is whole again, I am going to go back to Jarlaheim as fast as I can. The only stop I am going to make is t the inn on the other side of the bridge. I wonder if it is still open? The bridge collapsing must have been a disaster for them.

But anyways, back to work. It is time for us to start with the next step of the repairs. We need to seal the bridge properly so it doesn’t suffer any future cracks or ice damage again.

Unfortunately, we can’t start right away… How can I put this nicely? I guess I could say I have good news and bad news.

The good news is that I have received extra money fro the council to use only ecological material in the construction, so I had lots of wonderful vegetation based caulking. Good right?

Unfortunately, now the caulking is all gone. It was on the back of the truck, but when I looked five minutes ago, it wasn’t there anymore! Someone must have taken it.

Wait. Look over there! It looks like some of the caulking on the ground. The bag must have leaked. It is a clue, Rita! Follow the clues and find the thief!

Objectives: Follow the trail of caulking and find the thief. Return to Builder Donald later.

Rewards: 10 Jorvik Shillings, 5 XP

Follow the trail of the caulking. When you find the culprit, return to Builder Donald to report.

mr_bucket

What? Birds had eaten up the caulking? Yes, it did contain lots of sunflower seed. But it was a whole bag! How did they manage to fly away with it? It was a lot of birds? Yes… Birds can be pretty clever, you know. They must have all helped to fly away with it, I guess. It sounds really strange doesn’t it?

Anyways, it is what it is… Does this mean I won’t get to see my beautiful Jarlaheim again?

How are we going to get caulking now, Rita?

Hrmm. I have no idea what to do. How am I going to get home to Jarlaheim? You know from y house I can hear the horses at Jorvik Stables in the morning. It would be wonderful to be able to hear them again. Sigh…

Quest completed

______________

Most Ecological in Moorland

mr_bucket

What? You can make caulking? Okay. How?

Mrs Holdsworth? No, I’m not familiar with her unfortunately. She is good with anything ecologic? Okay. I don’t really know, but we don’t really have a choice. If you think this is a good idea then you should just ride over and ask her.

Good luck, Rita!

Objectives: Ride over and speak with Mrs Holdsworth about caulking.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 50 with Moorland Stables

Ride down to Mrs Holdsworth’s house and ask her about making ecological caulking.

mrs_holdsworth

Ecological caulking? Hmm… I haven’t made that before… But it sounds exciting.

Quest completed

______________

Base for a Good Paste

mrs_holdsworth

So, we need to make some caulking to repair the bridge between the Harvest Counties and Nilmer’s Highland? It would be fantastic to be able to travel to Jorvik Stables again, I’ll help you!

This is an old recipe for caulking that I learned from my old grandma. In my family it has been used both as caulking and as a topping for sandwiches, it is delicious actually. Even if it sticks to the roof of your mouth… But this is a secret family recipe, so you have to promise me not to share it with anyone else. Do you promise?

Okay. The first thing we need to do is cook up a base for the caulking. I have a few ingredients here, but we will have to go get the rest out in nature. The plants we need are here and there around Moorland and shouldn’t be too hard to find.

Objectives: Find the plants around Moorland that Mrs Holdsworth needs to make the caulking.

Rewards: 15 Jorvik Shillings, 5 XP

Reputation: 50 with Moorland Stables

Ride around near Mrs Holdsworth’s house and collect the plants she needs for the caulking base. When you have all of them return to her.

mrs_holdsworth

Great, Rita. These are perfect. Now we can start to cook them up.

Quest completed

______________

A Barrel of Oats Ordered

mrs_holdsworth

Doesn’t that smell wonderful? That is the base for the caulking cooking in my pot in the kitchen. So now we need to add the final ingredients to the mix so it will become perfect ecological caulking.

The first thing I need is a barrel of oats. I won’t need all of it at once, but it is a big bridge, so we should order enough that we have some to make more later. In Moorland Stables, there are barrels of oats all over the place. Thomas has said that I can take as many as I need, so please ride over and pick one up for me. 

Come back here when you have collected the barrel. Good luck!

Objectives: Bring a barrel of oats from Moorland Stables to Mrs Holdsworth.

Rewards: 15 Jorvik Shillings, 5 XP

Reputation: 100 with Moorland Stables

Go into the courtyard or near the stables and collect one of the barrels that are sitting around. Return to Mrs Holdsworth with it.

mrs_holdsworth

Excellent Rita, now we have the oats we need and some for later.

Quest completed

You can now do daily quests to make caulking to build on the bridge. When you have made the caulking, go down onto the bridge and place the caulking in the specified area. You must complete the first daily quest to be able to purchase additional  caulking from Bulldozer Billy.

At this point, if you choose not to purchase additional materials, you must wait until the next day to be able to complete the daily quests for more materials.

Last Part of the Repairs

mr_bucket

This is going really well. Now we need to keep going, it is only the last stage of the repairs left. Come on now Rita, together we can get this done! Soon you will be able to ride over the bridge, through Greendale, out to the coast and all the way to Jarlaheim and Jorvik Stables

Now, the last thing we will need to do is fasten the cables to the pillars that hold up the bridge, but right now they are still too unstable. To make this work, we need to solidify the foundation first and when that is done we can connect the cables between the pillars and the foundation. 

So, first we will need to mark off where the foundation should be. Take these marking sticks and put them down in the ground in the right spots.

Objectives: Stick the marking sticks in the ground close to Builder Donald.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 50 with Moorland Stables

See, it’s funny because they are actually twigs. We don’t need those fancy GPS thingamajigs…

(Also, Chrome recognizes ‘thingamajig’ as a real word… Ha!)

When you have placed the sticks, return to Builder Donald.

mr_bucket

Excellent. Now we can begin to fix the foundations!

Quest completed

______________

Cement Lesson, Part One

mr_bucket

Now it is time to begin to build the foundations. For that we need cement. So, now we have come to mixing the cement. I have both good and bad news to tell you.

The good news is that I am an expert in mixing cement, best grades in my university! The bad news is that I get dizzy easily, that if I even see a cement mixer spinning, I faint pretty much on the spot.

But, I am going to tell you exactly what to do, Rita. You are going to be an expert in no time at all. We will start with a little bit of cement and later when you know what you are doing, you can mix as much as you want.

Step one, when you are making cement, is to pour the cement into the cement mixer. There are sacks of cement near here, take them and pour them in the cement mixer over there. The cement powder should go into that grey funnel. 

Objectives: Take the cement sacks and pour them into the cement mixer.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 50 with Moorland Stables

Go over to the stack of cement bags, and pick two of them up, then place each one into the grey funnel of the cement mixer. Return to Builder Donald when you are finished.

mr_bucket

Good. It wasn’t that hard, was it?

Quest completed

______________

Cement Lesson, Part Two

mr_bucket

The other thing we need when mixing cement is water, completely normal water. It is a long way down to the water here, but I threw down a hose and was lucky to hit the water. The hose is connected to a pump, so you can get water there. Yes, I know. I should be able to do it, but the pump is so close to the edge that I can’t just go anywhere near it again…

Take the bucket and fill it with water. Then pour the water into the blue funnel on the cement mixer. Pretty easy, right?

Objectives: Fill the empty bucket with water and then pour it into the blue funnel on the cement mixer.

Rewards: 20 Jorvik Shillings, 5 XP

Reputation: 50 with Moorland Stables

Ride out onto the bridge and fill the bucket with water. Then take the bucket up to the cement mixer and pour it into the blue funnel. Return to Builder Donald when you are done.

mr_bucket

That went well. It wasn’t too difficult, right?

Quest completed

______________

Cement Lesson, Final Exam

mr_bucket

There. Now the cement mixer is working as it should. Now it is time to see how it turned out. Are you curious? I’m really excited!

There is a bucket over there, pour the cement into it and bring it here so I can see how it turned out. 

Objectives: Take the bucket that Builder Donald gave you and fill it with mixed cement from the cement mixer. Then take the bucket and show it to Builder Donald.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 150 with Moorland Stables

Let’s see how you did as a student of cement mixing…

Let me see. That cement is perfect! You have a real talent for this, I have to say.

mr_bucket

You are still an inexperienced cement mixer, so to make sure you can’t cause a disaster for the whole project, unfortunately I can’t let you just use the cement mixer however you like. Once a day I can let you have it, more than that and we would be putting the whole project at risk. You might think this is just old superstition, but I don’t think we should take any risks.

Quest completed

You can now do daily quests to make cement to build on the bridge. When you have made the cement, go down onto the bridge and place the cement in the specified area. You must complete the first daily quest to be able to purchase additional cement from Bulldozer Billy.

At this point, if you choose not to purchase additional materials, you must wait until the next day to be able to complete the daily quests for more materials.

Keep working on the bridge until the completion bar is filled.

A Finished Bridge

mr_bucket

Wow. What a handsome bridge! We did a great job Rita! Mostly thanks to you.

You know what? To really celebrate the bridge opening I think we should light off a firework. Then everyone will see that we have fixed the bridge!

Take this rocket and put it in the bottle here beside me and you’ll get to see a real firework!

Objectives: Put the rocket in the bottle beside Builder Donald to set it off.

Rewards: 75 Jorvik Shillings

Go up to the hill across from Builder Donald and dismount your horse to set the rocket in the bottle and light it off. Return to Builder Donald when you have set off the rocket.

mr_bucket

Excellent Rita! Now we are done! I’m going to go back to my home in Jarlaheim as fast as I can, I just need to clean up here first. Come and visit me in Jarlaheim sometime if you are riding past, it is the most beautiful city on Jorvik if you ask me. I live beside the city hall where our well-respected mayor Evelyn has her residence. 

Hmm… Wait a minute…

Quest completed

Enjoy exploring Harvest Counties!

Day 59, Mysterious Mysteries – Spoiler Alert

03 Wednesday Jul 2013

Posted by Maggie Oldcamp in Story Quests

≈ 8 Comments

Tags

a solution for james, alex, day d dream day, dream vision from the past, everyone dance the rain dance, fright cure, frightful potential, it's raining stones, james, jasper, mrs holdsworth, mysteirous mysteries in the mountains, pi, possible dark meaning, source of the shadows, the fourth dark rider, the witch probably knows more, turn me over, what was the dream about

Mrs Holdsworth should have everything ready for the dream experiment.

Day D – Dream Day!

mrs_holdsworth

There we go. We are all here and ready. James? You are so little, you should probably just take a quarter of one sleeping pill, and that should be enough. Put the turnips in your ears and lie down on the table and we’ll get started! Ready?

Objectives: Today it is going to happen! Has James done what Mrs Holdsworth told him to?

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Fort Pinta

Speak with James.

james

I’m ready! Turnips are in place! Sleeping pills are swallowed.

Quest completed

______________

Turn Me Over!

james

Eh… Rita. I don’t really sleep well on my back. After taking that pill, my legs are completely numb… And I can’t roll over by myself. Can you help me turn over onto my stomach?

Objectives: Turn James over so that he can sleep.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Fort Pinta

Dismount your horse to help James roll over to sleep on his face.

james

Much better. Thank you. I’m much more comfortable now. Now I think I can sleep… zzzz…. zzzzz….

Quest completed

______________

Dream Vision from the Past

mrs_holdsworth

James is sleeping like a log. Let’s see if all our preparations pay off… In a little while we will get his dreams projected into our waking consciousness. Let’s wait and see. Nobody else is allowed to sleep or things can go very wrong!

Objectives: Waiting for a vision from a dream…

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Fort Pinta

The visions… They haunt me…

mrs_holdsworth

It worked! You saw that right? Of course the little guy is having nightmares all the time about being kidnapped… She didn’t look very nice at all. Quite hateful really. Of course he can’t sleep!

Quest completed

______________

What Was the Dream About?

james

Now I’m wide awake! What did I dream about? A white-haired and white-dressed girl who is kidnapping and threatening me? How horrible! I… Wait now! Nope… I can’t remember it. It is like it has been erased from memory… But it feels somehow familiar. Alex… Do you know something… What are you thinking about?

Objectives: Speak with Alex.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Fort Pinta

Alex will know more about what you just saw.

alex

Well little brother… I remember it well… And I wish I didn’t.

The girl you are having nightmares about is called Katja and she is a hateful and evil spirit with one foot in our world and the other in another world called Pandoria. She kidnapped you years ago and wanted me and  my horse for dark reasons in exchange. You don’t remember? You don’t? Strange… Probably for the best.

…Katja… Wow. If she is back then she might be the fourth Dark Rider! This might be the beginning of the end for all of us!

Quest completed

______________

Possible Dark Meaning

james

Scary. What does this mean for me?

Objectives: Speak with Alex.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Fort Pinta

Nothing good can come of this.

alex

It would be more accurate to ask how this affects us all… As the whole world is in danger, this is nothing you really need to worry about, my little James. Don’t worry your little head about it. We’ll take care of this.

Rita, are you thinking what I am thinking? Just think if Mr Sands and his evil friends have somehow managed to succeed in getting Katja to our world again? Imagine if Katja has become the fourth Dark Rider? If it is true, they are far ahead of us… What a terrible thought. What should we do?

Quest completed

______________

A Solution for James

james

But but but!! HELLOOOO!! It is me that needs help right now! NOW! Have you guys forgotten? I have the mammoth-size problem at the moment. Of epic size! I need these nightmares to stop! Now… Girls…

Objectives: Speak with Mrs Holdsworth.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Fort Pinta

I think what you really need is a kick in your whiny little butt!

Mrs Holdsworth will know what to do about James’s big problem.

mrs_holdsworth

I have a solution prepared for you, James. Don’t be upset. James, you can’t listen while I give Rita some instructions, so put those turnips back in your ears while I talk with her.

Quest completed

______________

Fright Cure

mrs_holdsworth

Here is what we will do. We will scare the nightmares out of his subconscious by giving him a real scare of our own. He might forget some other stuff if we scare him well enough… But a little loss isn’t a big deal… Listen up!

Take this sheet. You can use this to dress up like a ghost and scare him in the mine. Ride to the Demascus Mine. Hide to the left inside the mine.

Meanwhile I can hypnotize James a bit and convince him to visit the mine. When he comes in, you jump out and give him a proper scare. If this works, the old memory should be scared right out of his subconscious mind and his nightmares should stop. 

Do you understand the plan? Get yourself to the mine and scare the unsuspecting James. Good luck. Don’t get scared yourself now…

Objectives: Hide in to the left in the Demascus Mine. Dress up like a ghost and scare the unsuspecting James. Don’t get scared yourself!

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Fort Pinta

Oooohhhhh….. Oooohhhh….. I aaaammmm aaaaa ghooooossssstt…. Ooooohhhhh…..

james

Was that just you? If I was ss-s-scared? Ah… *hic*… Not really.

Nah… That was nothing. Who is afraid of ghosts anyways? Why are you dressed up as a ghost in the mine anyway? A part of a cure for my nightmares?

*hic*

Eh… What nightmares are you talking about?

Quest completed

______________

Frightful Potential

james

So I’m cured now? Okay… That sounds good. I actually feel like a huge weight has been taking off my shoulders. I feel more at peace than I have before actually… Strange…

I want to thank you Rita. I’m going to go back to Fort Pinta. You can say hi and give my best to Mrs Holdsworth and pass on my humble thanks for all the help!

Objectives: Give the ghost sheet back to Mrs Holdsworth and tell her that everything went well.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 25 with Fort Pinta

Hehe, that felt good. Maybe scaring will suffice instead of a kick in the butt for now.

mrs_holdsworth

He got the hiccups you scared him so well? And seemed a little confused? Perfect! So he should be cured for the time being. The ghost sheet was scary enough? Maybe you can borrow it again for next Halloween. Who knows. 

Quest completed

______________

The Fourth Dark Rider…

alex

If we are going to sum this up… If it is true that Katja is back and she is becoming the fourth Dark Rider, then we are really in trouble, Rita. I have a feeling she is back. Why else would James suddenly start dreaming about her suddenly?

Objectives: Speak together with Alex.

Rewards: 10 Jorvik Shillings, 45 XP

Reputation: 15 with Keepers of Aideen

This is very serious…

alex

We really need to keep our eyes open now, Rita. Right now is a strange and dangerous time here on Jorvik, but this is nothing new. But now the darkness is building and the clouds are growing faster than ever before. But we will be ready to fight when the time comes! I only wish we could be ready now… But the druids need their time to prepare too. We’ll see you again soon, Rita.

Quest completed

With that done, let’s go see Jasper. Something has happened out on his pumpkin farm.

old_man_jasper

Oh my heart! Huh? Rita! It is lucky you came by.

You should have been here yesterday. It was peaceful and quiet and the birds were chirping in the bushes. All of a sudden a loud rumbling started and the whole ground began to shake!I thought it was very strange. Then it happened! I heard a horrible crack and a huge boulder crashed down from the mountain! Just imagine if I had been out for my morning walk, Rita. I could have been flattened like a pancake!

It seems to have calmed down up there in the mountains now. But what if it happens again? Can you ride up there above my farm and see what might have caused this? You will? Great, come back and tell me if you find anything.

See you soon and please be careful!

Objective: Ride up into the mountains above Jasper’s farm and see if you can find out the cause of the falling boulders.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with The Goldenleaves

Follow the trail of boulders up to the east of the north road. The trail goes up between two large rocks and you have to go through some bushes. You will come out into a little clearing and see a huge wall of the strange boulders.

When you find the rockslide, return to Jasper.

old_man_jasper

A gigantic pile of mysterious boulders in the mountains? And you took a mysterious stone from the pile? Even more mysterious than the boulder that rolled down onto the farm? Wow… That must be amazingly mysterious.

Quest completed

______________

The Witch Probably Knows More

old_man_jasper

This is very mysterious. I’ve never seen a stone stranger than this one… It is glowing pink. It seems to weigh almost nothing. If I had known there were strange rocks like this I would have carried them away a long time ago!

You know what? Take this stone over to Pi, the witch that lives in the swamp close to my farm, you know the one. She knows a lot about strange and unusual things. Ask her if she knows what is going on.

Objectives: Speak with the witch Pi and ask her about the rockslide in the mountains.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with The Goldenleaves

Ride the north road into the swamp and meet Pi at her house.

nice_pi

Abracadar– Who is there? Aha, it is only you, Rita.

Thee has been a rockslide from the mountain? I thought I heard something this morning. Pink glowing and feather-light stones? You have one with you? Let me have a look at it.

Quest completed

______________

Mysterious Mysteries in the Mountains

nice_pi

Let’s have a look at that stone. Hmmm… This is terrible!

That stone is no ordinary stone. The pink is Pandoric material, infused into the rock. What is special about it?

Rita, stones like this don’t exactly show up every day… And now you say there is a whole pile of these stones on the mountain.

You are sure you aren’t making this up, Rita? I really have to see this myself to believe it!

Rita! We’ll see you up by the entrance to that strange valley. Hop on your horse and ride back up there. I’ll fly up there on my broom. We’ll see you there by the rock pile. Having never learned to fly is no excuse for being slow!

Objectives: Ride up the entrance to the strange valley in the mountains and speak with the witch Pi.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 25 with The Goldenleaves

Leave the swamp and meet Pi by the rockslide.

nice_pi

Haha, that took you a long time, Rita. You need to learn how to fly and then you will it is the only way to travel! I’ve had a chance to set up my portable witch laboratory here so we can analyze these stones a bit better.

Quest completed

______________

Everyone… Dance the Rain Dance

nice_pi

Well… While you were taking your sweet time coming up the mountain… I did a little experiment on the stones and discovered something interesting. They are extremely light and I discovered that they will dissolve in water. They just vanish… POOF! Just like that!

So, what we need to do is a good, old-fashioned rain dance. If you dance with me, we should be able to call up some really wet weather to rinse away the stones so we can see what is on the other side of the rockslide.

Get off your horse and stand over there and I will show you how it is done.

Just do what I do and you will get to see something. Hmm… Can you get Summerblaze to dance with us? The more the better!

Okay… Here we go. One and a two and a three and four!

Objectives: Dance, Rita, dance!

Rewards: 10 Jorvik Shillings, 30 XP

Reputation: 25 with The Goldenleaves

Wiggle those little dancin’ feet!

nice_pi

A Shadow Seeker?! Here? This is very bad news Rita…

Quest completed

______________

Source of the Shadows

nice_pi

Shadow Seekers… In my backyard. Those are Pandorian creatures, Rita. They shouldn’t be in our world… Which I’m sure you understand. Have the druids not taught you anything?

Hmmm…

There must be some kind of source or portal they are coming through. If you can find it, I will figure out a way to stop them. We cannot let the portal stay open… If we don’t close it more and more Shadow Seekers will pour into Goldenhills Valley.

They catch you if they see you? I’m sure you can make it… Shadow Seekers do not see very well. If you hide yourself well, they won’t be able to get you.

There are thorn bushes there? That sounds perfect. Hide in the bushes and you will see they won’t be able to find you.

Objectives: Go back to the strange valley and get past the Shadow Seekers inside it. Hide in the thorn bushes, let the Shadow Seekers pass you, then you can sneak past them. Find the source of where they are coming from.

Rewards: 10 Jorvik Shillings, 30 XP

Reputation: 25 with The Goldenleaves

Leave your horse outside the valley as it scares them, and go into the valley on foot. Make your way to the end of the valley to find the source of the trouble. If you have to cross paths with a Shadow Seeker, be sure that you are hidden in the thorn bushes, until they pass.

When you find the source, return to Pi. You can take the cliff marked ‘shortcut’ to go back out without having to pass the Shadow Seekers again.

nice_pi

A glowing crack in the ground? That must be where they are coming from!

Rita, we have to close that rift and get rid of those horrible Shadow Seekers.

Quest completed

Return to Pi tomorrow.

Day 58, Strange Dreams Haunt Me So – Spoiler Alert

02 Tuesday Jul 2013

Posted by Maggie Oldcamp in Story Quests

≈ 1 Comment

Tags

a dream machine, a machine for mrs holdsworth, alex, avalon, barney, can dreams be read, carney, elizabeth, give me a ride to the cottage, james, liked with the sun circle, linda, mrs holdsworth, new directive from the druids, nightmares from the past, now then, pills for mrs holdsworth, return to your instructor, sleeping pills, tell alex about her little brother, tell james about the appointment, turnips, turnips for mrs holdsworth, vet, we also need linda

Liked with the Sun Circle

elizabeth_sunbeam

Congratulations! You have now completed enough training to become Liked inside the Sun Circle. Well done! Your instructor has told me that you are an outstanding student, but we always knew that right from the start. I bet you wonder what we are going to do next?

Objectives: Listen to Elizabeth.

Rewards: 35 Jorvik Shillings, 55 XP

Reputation: 15 with The Sun Circle

Elizabeth will tell you what the next step is.

elizabeth_sunbeam

Now we wait for the decision from the Druid Council on what our next step will be. I will let you know the minute that the Keepers of Aideen have a new assignment until it is time.

Quest completed

Return to Elizabeth tomorrow.

______________

Return to see if Elizabeth has heard from the Druid Council.

New Directive from the Druids

elizabeth_sunbeam

The druids are very happy with your progress in training. They are so impressed that they want you to continue to the next step in the exercises already. It is very unusual for someone to progress to the next level of the secrets of the Sun Circle so quickly, it is quite the honor – but a well deserved one.

The council believes your potential is enormous.

Do you want to continue?

Objectives: Answer Elizabeth.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 25 with The Sun Circle

Tell Elizabeth if you want to continue with your training.

elizabeth_sunbeam

Fantastic! I don’t need to introduce you to your instructor. You can call for him as always by the runestone by the mountain paddock. Speak with me again when you have attained the level of Popular with the Sun Circle

Quest completed

______________

Return to Your Instructor

elizabeth_sunbeam

Ride up to the mountain paddock and call your instructor so you can continue your training. See you soon!

Objectives: Call your instructor up at the mountain paddock.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 25 with The Sun Circle

Speak with your instructor about continuing your training.

faceless_druid

I have received news. Now we can continue with your training. It is great fun to have a talented student like you! I have a few more lessons ready for you. We are through messing around here, we are going to work hard at this to make you Popular in the Sun Circle in no time at all!

Quest completed

Return to Elizabeth when you are Popular with the Sun Circle

James is having issues. Let’s go see if we can help him.

Nightmares from the Past

james

Hello Rita. I am completely worn out after many long, sleepless nights. Can you believe it? What? No. It isn’t because I have been playing video games all night. It is something else…

I haven’t slept for a long time now. I’ve been tormented relentlessly by horrible nightmares every night. Do you think you can help me?

Objectives: Speak with James and accept the assignment if you want to help him.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Fort Pinta

Well, even though you are just a little whelp, I’ll still help you. Because I’m nice like that…

james

Thank you. I’ve been a nervous wreck from this lack of sleep and can’t manage my job. The worst part is that I can’t remember what the dreams are about! As soon as I fall asleep, I wake up again… All cold, sweaty and scared to death. But I can never remember the dream.

I think the dream is about something in my past. But what could it be?

Quest completed

______________

Can Dreams Be Read?

james

Can someone really read another person’s dreams? Then it might be possible to find out what is scaring me. Hmm…

Mrs Holdsworth? You think she might have some tips for us? Maybe. The old lady is clever. Could you ask her? I don’t really feel up to the trip myself at the moment… I am completely destroyed. You already have a good relationship with her, right? If you bring it up with her then it might not be so expensive for me…

Objectives: Ask Mrs Holdsworth, who lives outside Moorland Stables, if she can read dreams.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Fort Pinta

Ride to Moorland and speak with Mrs Holdsworth.

mrs_holdsworth

So the little guy is having nightmares then? And he can’t remember them. Hmm… It sounds like he is dreaming about something he has blocked out… Something horrible and traumatic from a long time ago. But answer me this: Yes I can have a try at reading his dreams, but can I have your help?

Quest completed

______________

A Dream Machine

mrs_holdsworth

I need to borrow Carney’s strange contraption that he uses as a comparison machine up there at the Winery. Ride over to him and ask if we can borrow it someday. It is absolutely necessary for us to be able to project James’s dreams for us.

Objectives: Ride over to Carney at the Winery and ask him about borrowing the comparison machine.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Fort Pinta

Ride to the Winery and speak with Carney. Hopefully he won’t be grumpy about helping us.

carney

Mrs Holdsworth wants to borrow my adorable contraption? Hmm…

Quest completed

______________

A Machine for Mrs Holdsworth

carney

I have just ordered a new comparison machine so she can have my old one. You’re welcome! She doesn’t need to return it when she is done. I’ll have a new one to play with here…

Objectives: Take the comparison machine to Mrs Holdsworth.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Fort Pinta

That’s one item checked off our list.

mrs_holdsworth

Perfect. This old machine should do the trick.

Quest completed

______________

Sleeping Pills

mrs_holdsworth

To dream, you need to sleep. Even if James daydreams, sometimes it won’t help us in this case. He needs to sleep like a… Hmm… Like a bear in winter! To get him to do that, we’ll need some sleeping pills from the vet  in Silverglade Village… She will definitely have those.

Objectives: Ask the Veterinarian in Silverglade Village for some sleeping pills for Mrs Holdsworth’s dream reading project.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Fort Pinta

The vet is always very helpful.

vet

Hello Rita! Beautiful day isn’t it? Sleeping pills? I don’t hand those out to just anyone… They are a strong and dangerous medication.

Quest completed

______________

Pills for Mrs Holdsworth

vet

Aha… You need the pills for a project with Mrs Holdsworth to fix James’s sleeping problem? I understand. That is okay. Take this bottle. These sleeping pills are really for the lemmings up by North Link who are not able to sleep because of all the road work going on up there… But now they have earplugs instead. Cheaper and healthier. So take these, they should do the trick!

Objectives: Take the pills to Mrs Holdsworth.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Fort Pinta

That’s two things checked off our list.

mrs_holdsworth

That is wonderful that you got the sleeping pills. Normally for lemmings… I thought I had heard of everything… Hmm…

Quest completed

______________

Turnips

mrs_holdsworth

We need Dream Turnips. They are normally used in this kind of dream project and I know that Barney, by the silo, grows excellent specimens to sell to dream researchers in Jorvik City.

Ask Barney if we can have two turnips.

Objectives: Ask Barney about his special turnips. He can be found by the silo beside Steve’s Farm.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Fort Pinta

Special turnips, haha.

barney

Dream turnips?

Quest completed

______________

Turnips for Mrs Holdsworth

barney

Here you go. Take these Dream Turnips.

Objectives: Take the turnips to Mrs Holdsworth.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Fort Pinta

That’s all of the items for Mrs Holdsworth.

mrs_holdsworth

Very nice turnips. Now we need a cat to sleep on them overnight so they can have the effect they should for our little dream project.

I have a cat somewhere. Here kitty, kitty…

Quest completed

______________

Tell Alex About Her Little Brother

mrs_holdsworth

As I’m sure you know, James is Alex’s little brother. I’m sure she knows more about James’s past than he does. I think you should tell Alex about what James is going through at the moment and ask her to come here tomorrow when we are ready. Alex was here earlier and she said she was going to speak to Conrad. I’m sure you can still find him there at his forge.

Objectives: Alex is hanging out by the blacksmiths with Conrad. Tell her about her brother’s troubles.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Fort Pinta

Speak with Alex about kid brother.

alex

Hello! So my little brother is having trouble with nightmares? Of course I’ll come and try to help. I’m sure I do remember more of his past than he does… That little weasel.

Tomorrow? No problem. I’ll see you there at Mrs Holdsworth’s. See you soon!

Quest completed

______________

Tell James About the Appointment

mrs_holdsworth

Tell little James when we are going to start the project. He is the main person involved here, so it would work better if he was on time…

Objectives: Tell James when the sleep project is going to start.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 5 with Fort Pinta

Ride to Fort Pinta and tell James of the project.

james

Tomorrow? Already? Perfect! I’ll definitely be there. This has to stop. See you tomorrow.

I’ll make sure not to oversleep! Hahaha!

Quest completed

______________

We Also Need Linda

mrs_holdsworth

Linda has a special gift and sometimes sees visions. We need her as the final link between us and the sleeping James. Can you ride over to the Winery and see if Linda can come help us? I’m sure she is up there or in the library.

Objectives: Ride over to Linda at the Winery and ask if she can come and help.

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 5 with Fort Pinta

You can find Linda by the Winery library.

linda

Hello Rita. James is having nightmares and you need me to help as a kind of vision-link between you and James?

Quest completed

______________

Give Me a Ride to the Cottage

linda

Of course I’ll help! But I don’t have a horse right now, so can you give me a ride to Mrs Holdsworth’s cottage? It doesn’t matter that it isn’t starting until tomorrow. I’ll stay overnight at her house. She is old and wise and has lots of interesting stories to tell.

Objectives: Give Linda a ride to Mrs Holdsworth’s house.

Rewards: 25 Jorvik Shillings, 35 XP

Reputation: 5 with Fort Pinta

Take Linda to Mrs Holdsworth’s house.

linda

Thank you for the taxi service!

Quest completed

______________

Now Then

mrs_holdsworth

Great Rita. I continue with the preparations. You wonder why we can’t start right away? You are so impatient!

Objectives: Listen to Mrs Holdsworth.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 5 with Fort Pinta

Calm yourself, young whippersnapper…

mrs_holdsworth

There is a lot that needs to be made ready. The turnips need to be matured by the cat there overnight. So we can’t do it until tomorrow anyways. You have to be patient my little friend!

Quest completed

Return to Mrs Holdsworth tomorrow.

Wee Ghosties

26 Sunday May 2013

Posted by Maggie Oldcamp in Story Quests

≈ 16 Comments

Tags

a confused ghost, a special place, another ghost, as stubborn as a ghost, ask the ghost, council man, ghosts there, in the shade of a tree, loretta, meaningful ring, mr franklin, mr hill, mrs holdsworth, rest in peace, tan, the council man might know, then what happened, two reliable old sources, two that have seen the ghost, you could be a ghost

Here are all of the quests with Mr and Mrs Hill’s ghosts.

You Can Be a Ghost!

mr_hill

Watch where you are riding lunatic! You aren’t the only person up here, you know!

Ghost?! YOU could be a ghost! You almost run me over like a mad-woman then accuse me of being a ghost? All I’m doing here is waiting here, minding my own business, waiting for my wife to come home. Get out of here! Ghost… Hah!

“Wow… Could this be a real ghost? Am I dreaming? I need to speak with someone about this. Maybe someone at Moorland Stables has heard something about this…”

Objectives: Speak with someone at Moorland Stables about the ghost in Nilmer’s Highland.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Maybe Tan would know something about this?

tan

A ghost? Ha ha, you didn’t think I’d fall for that, did you Rita?

Quest completed

______________

Ghosts There?

tan

Whoa… You aren’t joking? Okay. I’m not entirely convinced it was a ghost you saw… Maybe you ate something funny… Or didn’t get enough sleep? Did you watch too many scary movies lately?

The only thing I know is that the farm up there has been abandoned for many years. Go and ask Loretta about it… I think she knows more about that farm.

Objectives: Speak with Loretta.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

I hate it when people don’t take me seriously…

Maybe Loretta will be more helpful.

loretta

Ghost? You saw it too?

Quest completed

______________

Two That Have Seen the Ghost

loretta

I knew I wasn’t crazy, Rita! You actually spoke to it! Brrr… I’d never be able to do that. There used to be a competition track here before, a long time ago, that went up past where that farm is now. The beginning of the track hasn’t changed since then… But the race used to be longer and finish up on the other side of the river by Hill Crest. I’m sure you have seen the broken bridge by the abandoned farm up there? I think the bridge might have something to do with the ghost…

Anyways, Mrs Holdsworth is old enough that she probably remembers something from that time. She must know more than I do. Maybe you should ask her?

Objectives: Speak with Mrs Holdsworth.

Rewards: 5 Jorvik Shillings, 25 XP

Reputation: 10 with Moorland Stable

Mrs Holdsworth knows about a lot of things.

mrs_holdsworth

Hey, my little friend! What’s on your mind? The broken bridge by Nilmer’s Highland? There was a horrible accident that happened there…

Quest competed

______________

Two Reliable Old Sources

mrs_holdsworth

Like I said, it was a tragic accident. During a competition, the old bridge collapsed! I remember it like it was yesterday. All of Jorvik was in shock when it happened. What made you ask me about it? It was a very long time ago. You want to know about the people who died? All I know is that it was a handsome man with a handsome horse. The papers wrote a lot about the accident. I’m sure there are some old copies of the Jorvik Gazette in the library archives. That’s where I would look if I were you. Good luck my friend!

Objectives: Ride to the library at the Winery and try to find more information about the accident.

Rewards: 5 Jorvik Shillings, 25 XP

Reputation: 5 with Moorland Stable

One more trip to the library. Pick up the newspaper on top of the bookshelf, inside the library.

newspaper

“This article is about the accident in Nilmer’s Highland. Let’s see what it says…”

A competitor was killed in a tragic accident during the weekend’s competition in Moorland when the bridge over the southern part of the river collapsed. It appears that the wooden structure of the bridge had begun to rot and that lead to the collapse. The man who died has been identified as Mr Hill. Mr Hill leaves behind a wife who is grief stricken after the accident.

Quest completed

______________

Then What Happened?

newspaper

“The article continues…”

The council in Silverglade is investigating the accident, the people responsible for the competition, and will speak to the wife of the victim. A report on the incident will be delivered soon.

“Hmm… The Council Man in Silverglade might know something more about this…”

Objectives: Speak with the Council Man in Silverglade Village.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Let’s go see if the Council Man knows anything.

council_man

An accident in Nilmer’s Highland? It must have been before I started working here. But of course I’ll help you try to find out more about it.

Quest completed

Return to the Council Man tomorrow.

______________

The Council Man Might Know

council_man

I went down into the archives and dug around a bit. I found the report on the accident. It turns out the bridge wasn’t built up to proper standards at all! G.E.D., the company who built the bridge, used old wood and substandard concrete to save money. It was a long time ago, and now G.E.D. is viewed as a respectable company… At least they seem to think so.

His wife, Mrs Hill, moved to Firgrove after the accident, according to the report.If you want to know more about her, you should speak to my colleague, the council man in Firgrove.

Objectives: Speak with the council man in Firgrove Village.

Rewards: 15 Jorvik Shillings, 30 XP

Reputation: 15 with Silverglade Village

Ride to Firgrove and speak with Mr Franklin. Maybe he knows more.

mr_franklin

Mrs Hill? Yes, she lived here. I’m sorry to say it but she died many years ago. Was she a relative of yours?

Quest completed

______________

Another Ghost?

mr_franklin

Aha, not a relative then. Unfortunately, Mrs Hill has been dead for a long time now and her house has been torn down. So I’m not really sure what I can do to help you. I remember her quite well. She was an excellent dressage rider. It was always a bit sad to see her as she was heartbroken and never really recovered from her husband’s accident. The only time she really perked up was wen she would ride the competition track outside the village. She said it reminded her of her lost love.

I’ve heard the other villagers here say that they have seen her up there, along the track outside the village, after she died… But I don’t really believe it. You can ride around up there and have a look for yourself but I wouldn’t expect anything.

Objectives: Look for Mrs Hill outside Firgrove Village along the riding trail.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 10 with Firgrove

Mrs Hill can be found along the hard forest track. Go down to where Minka is, then follow the trail up onto the bridge with the two breaks in it. Mrs Hill is standing at the end of the bridge (or follow the trail in reverse, and she’s off the trail before the bridge).

quest-mrs_hill

mrs_hill

Ooooo… My looove… Where are youuuuu?

Quest completed

______________

A Confused Ghost

mrs_hill

Oooo… My husband… Where are you… I need to find you… Ooooo….

“I can’t seem to reach her… Maybe I should try and speak with Mr Hill.”

Objectives: Speak with the ghost in Nilmer’s Highland.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Firgrove

Ride back to Nilmer’s Highland and speak with Mr Hill’s ghost.

mr_hill

My wife is in Firgrove? Balderdash!

Quest completed

______________

Ask the Ghost

mr_hill

My wife lives in Firgrove? What are you talking about? She lives here with me. If you don’t believe me, go in and look in my attic for yourself. All her pictures, books, and other things are up there like they always have been.

Objectives: Look in the house for anything that might convince Mr Hill that his wife doesn’t live there anymore.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Firgrove

Dismount your horse to go into the attic. Search through the boxes there, then return to Mr Hill when you have found something.

mr_hill

My goodness… That is my wife’s wedding ring! She never takes that off… What is going on?

Quest completed

______________

Meaningful Ring

mr_hill

How can her ring be here? She never, ever takes it off… I don’t understand… Is someone playing a joke on me? It doesn’t really matter, she needs to get her ring back.

My poor wife, she must be really upset. Take the ring… Find her for me please. I will be eternally in your debt.

“He seems really upset about her ring… Maybe I shouldn’t mention I found his ring too…”

Objectives: Take the rings to Mrs Hill.

Rewards: 5 Jorvik Shillings, 30 XP

Reputation: 15 with Firgrove

Ride back to Firgrove, where you found Mrs Hill, and show her the rings.

mrs_hill

Oooo… Booo… Where is my love… Whaa?

That is my ring. And my husband’s! Where did you find them? Who are you?

Quest completed

Return to Mrs Hill tomorrow.

______________

Ride to Firgrove and show Mrs Hill the wedding rings you found.

A Special Place

mrs_hill

You found our rings. It feels like waking up from a dream.

Look at me… I am no longer flesh and blood… I am transparent! I’m ready to accept that I am dead… I have to be. I am a ghost.

What was that? You know where my husband is? He doesn’t  know the fate he met a long time ago on that horrible day? I need to go see him. It is the only thing that will give me peace and I’m sure it is the same for him.

I know what we should do. Take our rings and place them on my husband’s grave… Or as I should really say OUR grave… Which I remember now. You should be able to find it. The grave lies a little south of an apple grove, by a little cape where you can see Fort Pinta on the other side of the water. The grave is in the shade of a big old tree. 

Objectives: Put the rings on the grave. Our grave lies to the south of the apple grove, by a little hill where you can see Fort Pinta and the official castle on the other side of the castle.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Firgrove

Ride along the Fire Trail, past Applegrove. There will be a large hill between the road and the water. The graves are hidden in some foliage on the back side of the hill.

quest-ghost_grave

mrs_hill

With the rings placed on our graves I could find my way here, and so will my husband. I know it must sound weird, but the rings acted like a compass out of the mist for me.

Quest completed

______________

As Stubborn as a Ghost

mrs_hill

You think it might be a problem to get my husband here? That sounds just like him… He has always been very stubborn.

Tell him to meet me at our special place. He will understand what I mean. It was where he proposed to me and it was where we always went for special occasions. When my husband died in that tragic accident, I had him buried here. We always said we wanted to be buried together here when the time came.

Go and give it your best try now. I hope we see you again soon.

Objectives: Tell Mr Hill to go to the couple’s secret meeting place; the hill south of Applegrove.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 5 with Moorland Stable

Ride back to Nilmer’s Highland and speak with Mr Hill.

mr_hill

She said she wants to meet at our special place? I never thought of that. I’m sure she is there. All this waiting is finally over. I’m coming my love! I just need to put on something nice to meet her in…

Quest completed

______________

In the Shade of a Tree

mr_hill

Everything else can wait, I’m on my way to my darling!

Please ride on ahead and let her know that I am on my way. I’ll get there as fast as I can!

Objectives: Ride to the grave and tell Mrs Hill that her husband is on his way.

Rewards: 25 Jorvik Shillings, 40 XP

Reputation: 25 with Moorland Stable

Return to Mrs Hill at their special place near Applegrove.

mrs_hill

My darling! Finally!

Quest completed

______________

Rest in Peace

mr_hill

A gravestone, in the place where I once proposed to my wife. What does it say?

“Here lies Mr and Mrs Hill in the shade of the tree where they first met.”

This is our gravestone. My darling wife… Now I understand. Rita, you have done us a huge kindness. I am sorry I resisted but I’m sure you can understand now. Now we can be together forever, precisely how it should be. 

I could never thank you enough for what you have done. My wife says that in the attic of our house, among her old things, there is something she would like you to have. 

Farewell!

Objectives: Look in the attic of Mr Hill’s house in Nilmer’s Highland for something Mrs Hill wanted you to have.

Rewards: 50 Jorvik Shillings, 20 XP, Mrs Hill’s Competition Saddle

Reputation: 50 with Moorland Stable

Ride back to Nilmer’s Highland and check out the attic of the house.

self

“A dressage saddle! This must be Mrs Hill’s old dressage saddle that she used in competitions all over the world. How kind of her! I’m glad Mr and Mrs Hill can finally rest in peace together.”

Quest completed

Day 47, Adventures of Scarecrows With Lazerbeam Eyes – Spoiler Alert

16 Thursday May 2013

Posted by Maggie Oldcamp in Story Quests

≈ 6 Comments

Tags

alex, bolt cutters open almost everything, books about jon jarl, can a strong smuggler break open a lock, conrad, council man, elizabeth, explore scarecrowhill, find out more about the scarecrows, ghosts there, how to get past the scarecrows, is there a fragment in jarls crypt, klaus tells you about scarecrow hill, linda, lock emergency, loretta, mayor klaus, more jorvik iron, mr hill, mr trout, mrs holdsworth, robs bolt cutters, smuggler bob, smuggler rob, tan, tell alex about the apple, the key doesnt fit, the legend of the golden apple, then what happened, third blacksmithing day, time consuming research, try fishing, two reliable old sources, two that have seen the ghost, unlock the scarecrow hill gate, where do we find the golden apple, you can be a ghost

Linda has finished with her research in the Library.

Time Consuming Research

linda

I’ve been reading all night. There was so much to read… Yawn… Zzzz…

Objectives: Speak with Linda.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 10 with Keepers of Aideen

Sounds like me studying for finals…

linda

Woo… Oops, excuse me… I must have fallen asleep again. Yawn… I’m sure you are wondering if I found anything we can use? I think I have found a lead at any rate.

Quest completed

______________

The Legend of The Golden Apple

linda

This is what I have discovered:

The legend says there is a type of Golden Apple that has magical properties that would affect an evil witch. Special trees produce these apples and they only grow one apple each year. Of course while the legend says that the apple would turn a cruel witch kind again, it is also a powerful weapon against the witches who have been trying to destroy the trees for years. At any rate, even if we get it… How are we going to get her to eat it?

Objectives: Listen to Linda.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Linda will tell you more about these golden apples.

linda

Aha. There is another story that says the more cruel that a witch gets, the harder it is for her to resist the chance to eat the Golden Apple when it is offered to her. Something about being truly cruel builds an irresistible appetite for the apple. Some think that the apple merely releases the witch’s inner desire to do good after years of evil work. A cruel witch will continue to do evil works for years and will not wish to be freed but they also can’t withstand the Golden Apple when it is offered by a pure soul with good intentions.

Quest completed

______________

Where Do We Find the Golden Apples?

linda

Good question. All the known Golden Apple trees have been destroyed by witches. But I think we might know where on is that may have survived.

Aha, you picked a golden apple in Applegrove recently? I’m sorry, but I don’t think that is the right kind of apple. These are golden apples and there are Golden Apples… There are different kinds.

But listen here! Every year there is a traditional competition around Scarecrow Cliffs in Goldenhills Valley. The competition is to race out and pick the first yearly apple from the old tree on Scarecrow Hill and bring it back to the finish.

A few years back Alex took part in the race under some strange circumstances. Since that race the whole area has been closed and the race hasn’t been run again. I think we should speak with Alex about this.

Can you give me a ride to her?

Objectives: Listen to Linda.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Tell Linda that you will give her a ride to where Alex is.

linda

Great. Just tell me when you are ready to take me to Alex, who is probably still watching the North Gate. We’ll see you outside!

Quest completed

______________

Tell Alex About the Golden Apple

linda

Ready to give me a ride to Alex by the gate? Excellent. Let’s go!

Objectives: Give Linda a ride to Alex at the Northern Gate

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 10 with Keepers of Aideen

Ride up to Shadow Hills and meet Alex by the North Iron Gate.

alex

Hey Rita and Linda! Fun to see you again, I was beginning to think you had forgotten all about me!

You’ve found out that a Golden Apple can transform the witch? Hmm… Sounds strange. There is definitely a Golden Apple at Scarecrow Hill. I was there and picked one during the competition back when they used to have them. But now Scarecrow Hill is closed and I think it has been for years now.

Quest completed

______________

Unlock the Scarecrow Hill Gate?

alex

Do you think the Key to the City opens the gate to Scarecrow Hill? It’s not that unlikely. I still have the key so take it with you and give it a try. I’ll stay and keep watch over the gate here so you can ride over and look.

Objectives: Ride over to the Scarecrow Hill and try and unlock the gate with the Key to the City.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Ride to Scarecrow Hill and try the key, then speak with Linda.

linda

Rita, bad luck. The key won’t work with the gate. What should we do now?

Quest completed

______________

The Key Doesn’t Fit

linda

So typical that the key doesn’t work. Ride to Mayor Klaus and ask him what the problem might be. He should know why this key won’t open this stupid gate like it should.

I’ll wait here while we figure out how to open the gate.

Objectives: Speak with Klaus.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with The Goldenleaves

Ride to Cape West Fishing Village and speak with Mayor Klaus.

mayor_klaus

Thank you for the key! I hope it worked on the North Gate.

What? You couldn’t use it to open the gate to Scarecrow Hill? Wait… That is as it should be. I locked it years ago and actually threw away the key…

Quest completed

______________

Klaus Tells You About Scarecrow Hill

mayor_klaus

Why did I lock the gate and throw away the key? Well… Scarecrow Hill used to be a safe and beautiful place and we used to have a fantastic race there. But a few years ago, the scarecrows came to life… Which was a bit more than frightening. So the scarecrows wouldn’t get out, I locked the door with a different key so nobody could get in… And threw away the key to make sue it would stay shut. It was perhaps a little stupid now that I think about it but I was afraid and perhaps wasn’t thinking very clearly at the time.

Hmmm… You think it might have been my wife Pi who brought the scarecrows to life to prevent people from getting to the magic apple? Interesting idea… I hadn’t thought of that.

Objectives: Speak with Klaus.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 10 with The Goldenleaves

Klaus will tell you more about the locked gate.

mayor_klaus

Oh well. Done is done. You will need to find another way to open that gate without the right key. I’m sorry, but when something that scary happens you don’t always do the right thing.

Quest completed

______________

Can a Strong Smuggler Break Open a Lock?

mayor_klaus

The key was thrown off the bridge and it is very, very deep there so we won’t be getting that key back. I don’t really have a good idea of how else we are going to get into Scarecrow Hill.

Maybe you know someone who might be able to open a lock like this?

What do I know. Whoa… You look like you just got an idea… Do you have someone in mind?

Objectives: Speak with Smuggler Bob in the Smuggler’s Cave. Maybe he can open the lock…

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Ride through Labyrinth Shore to get to the smugglers.

smuggler_bob

Aha… Trouble on four legs! You again. I think we might be seeing each other a little too often. You do remember we are secret and don’t really want to be as famous as you. Aha… You need our help? Again? With a lock?

Quest completed

______________

Lock Emergency

smuggler_bob

So you want help to break into Scarecrow Hill? You have the Mayor’s permission? Okay… But this is going to be the last time we help you as after that we expect you to leave us alone. Okay?

Speak with my associate Rob her, he has some bolt cutters he can lend you. Make sure you bring those back when you are done with them.

Objectives: Speak with Rob, Bob’s smuggler buddy.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Ask Rob if you can borrow his bolt cutters.

smuggler_rob

Hmm. I’m Rob. You borrow bolt cutters? Rob says it okay.

Quest completed

______________

Bolt Cutters Open Almost Everything

smuggler_rob

Okay. Here are the bolt cutters. You make sure you bring those back when you are done with them. You understand?

Objectives: Cut off the lock from the gate to Scarecrow Hill with the bolt cutters.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Ride back to Scarecrow Hill and dismount your horse to use the bolt cutters.

self

“You strain with the effort but you manage to cut the lock off the gate…”

Quest completed

______________

Rob’s Bolt Cutters

self

“Better return the bolt cutters as soon as possible… That Rob guy was weird and not the kind of guy you want to irritate. Better do it before going into Scarecrow Hill.”

Objectives: Return the bolt cutters to Rob before you explore Scarecrow Hill.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Ride back to Rob in the Smuggler’s Cave to return his bolt cutters.

smuggler_rob

Me Rob! You… horse! Bolt cutters mine! No scratch. Good. Rob happy. You leave now.

Quest completed

Ride back up to Scarecrow Hill and speak with Linda.

Explore Scarecrow Hill

linda

Do you know what Rita? Those living scarecrows in there are really scary. Are you sure you can get past them and up to the tree? If you manage it, don’t forget to get that golden apple. If there is one…

Objectives: Try to get the Golden Apple past the scarecrows in Scarecrow Hill.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Ride through the gate and explore. Watch out for their lazerbeam eyes!

linda

Okay Rita, it looks like trying to ride past the scarecrows isn’t going to work. Whatever you do they seem to be able to scare you or your horse away.

Quest completed

______________

Find Out More About the Scarecrows

linda

Evil, living scarecrows. Wow… What are we going to do now? It will be hard to find out about the scarecrows so I think we need to speak with Elizabeth. This is powerful magic we are talking about so we’ll save time going to her first.

I’m afraid we are not going to find the answers we need for this problem in books… But I’ll try. Give me a ride to the library at the Winery and I’ll get off there and try to find something helpful in the books. Then you can ride to Elizabeth and ask her about our problem.

Objectives: Give Linda a lift to the main building of the Winery. Then you can ride to talk to Elizabeth in Valedale.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Drop Linda off at the Winery, then go visit Elizabeth in Valedale.

elizabeth_sunbeam

Living, people-hating scarecrows… You are wondering how you can get past them without scaring you out of the hills?

Quest completed

______________

How to Get Past the Scarecrows

elizabeth_sunbeam

It is powerful magic that has brought the scarecrows to life and it seems that they are still under control of their maker. I’m certain it is Pi who has created them to prevent people from getting anywhere near the Golden Apple… The apple we hope is growing on the windblown top of Scarecrow Hill’s highest point.

I know that with powerful magic, the spell controlling the scarecrows could be broken… But we haven’t seen power like that since we had a fragment of Aideen’s Light a long time ago. I should tell you about that.

Objectives: Speak with Elizabeth.

Reward: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Elizabeth will tell you more about Aideen’s Light fragment.

elizabeth_sunbeam

When Aideen first stepped onto the island of Jorvik, right after the creation of the island, Aideen had a strong light in her hand which brought life and light to this dead stone island. The light was strong magic filled with goodness and warmth that we’ve never seen again. But in later years we found a fragment of that light which was used for many good deeds, but lost along the way deep in history.

I’m sure even a tiny piece of that light would certainly be enough to break the magic of the evil scarecrows.

Quest completed

______________

Is There a Fragment in Jarl’s Crypt? 

elizabeth_sunbeam

They say that Jon Jarl was buried with a fragment of the light in his crypt. It is one of the few stories I know about the light that might actually be true. Jon Jarl was the first to come to the island a long time ago, some time in the twelfth century, and it was him that named the island Jorvik.

The problem is Jarl’s Crypt is sealed and I have no idea how we can open it. I know Rita, you have been there and collected Ghost Ore, but that was just the first chamber you were in. According to the stories, the crypt is made of more rooms… Or at least that is what they say.

But maybe the history books can help you with this. Chat with Linda, you already dropped her off at the library, and see if you can find anything in the history books that might help. Maybe something there will help us open Jarl’s Crypt.

Objectives: Ride to the Winery library and tell Lind what you have found out.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Back to the Winery we go!

linda

I haven’t found anything yet… But you have? Great!

So if I understand what you are telling me: A fragment of Aideen’s Light can break the spell that is animating the scarecrows, and that the stories say that a fragment is buried with Jarl in his crypt… But we need to figure out how to get into the crypt? Okay… Not easy. I’m sure there is something in the history books about his funeral.

Quest completed

______________

Books About Jon Jarl

linda

I know there are three books we are going to want to look at. Nic Stoneground’s Travel Diary always has great information about things here on Jorvik and I think we need volume twelve. Then we need a history book about Jarl’s funeral, and maybe a book about his life here on Jorvik. Help me find the books about our local hero Jon Jarl. They are here in the library.

Objectives: Find the three books about Jon Jarl.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Pick up the books around the library and take them to Linda.

linda

These are the three most important books we need. Excellent.

Quest completed

Return to Linda tomorrow.

Let’s go learn some fishing techniques from Mr Trout.

Try Fishing!

mr_trout

Look at that! Another beautiful day! I can just feel it that the fish will be biting today! If you have bought a fishing rod from Mr Loop, then we are ready to get started.

So this is how we do it. Fishing requires patience and a little luck. But first we need a good place to fish and that isn’t that easy. A good fishing place is a secret that fishermen usually don’t share with each other. You need to look everywhere, and it can be hard and  require time and patience. Maybe you have fishing friends who can share their secrets with you? Otherwise you need to look…

I’ll give you some beginner tips. Halfway up the eastern of the two south-running bridges is a pretty good spot. Go there and give it a try. When the float, some people call it a bobber, goes completely under water, click it at just the right time to catch the fish! You’ll need to wait for the right moment and time it just right to catch them.

Catch three roach fish and then come back to me.

Objectives: Use your fishing rod at the fishing spot halfway up the eastern south-running dock. Catch three roach fish for Mr K Trout. Fishing rods are sold by Mr Loop. Click on the fishing float when it goes completely under water to catch the fish!

Rewards: 25 Jorvik Shillings, 20 XP, Fishing License

Reputation: 50 with Jorvik Fishing Club

There are a couple mistakes in the quest dialogue. The fishing spot is actually on the western south-running dock, and you need to catch five fish to complete the quest.

If you have not yet purchased a fishing rod, you can do so from Mr Loop’s shop. Take it to the spot marked by the orange sparkles. Dismount your horse and place your fishing rod on the spot. You will then enter the fishing minigame. When you have caught the required amount of fish, you will automatically exit the fishing minigame. Return to Mr Trout with your catch.

mr_trout

Look at that! You did great! Three fantastic roach fish! From now on you are Cape West Fishing Village’s number two big fisherman! After me, Mr K Trout, the number one fisherman in all of Jorvik of course. Welcome to the club Rita! Here is your Jorvik Fishing Club membership card! Congratulations!

Quest completed

Now let’s go see Conrad and do the next day of forging on our horseshoes.

Third Blacksmithing Day

conrad_marsdeen

Ready Rita? Now we are going to continue our work with your horseshoes. You know what to do now. We’re going to do the same thing today… But in a different order again. Follow instructions closely. There you go… You have my hammer and tongs again. Get ready to use them.

Objectives: Use the tongs and hammer to carry out the instructions Conrad gives you. Be careful!

Rewards: 15 Jorvik Shillings, 5 XP

Reputation: 5 with Keepers of Aideen

Follow Conrad’s instructions as you have done before. Speak with him again when you are finished.

conrad_marsdeen

Well forged! Now the metal needs to rest until tomorrow and then we can get started again. I think we will need more Jorvik Iron and it would make sense to go and get it before we start again.

Quest completed

______________

More Jorvik Iron

conrad_marsdeen

Listen here Rita. We need more Jorvik Iron for the horseshoes. With this special iron, these shoes should last forever. Do you remember where you go it last time? Here, take my pickaxe and ride into the Demascus Mine close to here and chip out some good Jorvik Iron that we can use.

Objectives: Mine some iron from the Demascus Mine and give it to Conrad.

Rewards: 15 Jorvik Shillings, 5 XP

Reputation: 5 with Keepers of Aideen

Ride up into the mine behind the forge, and dismount your horse to use the pickaxe. When you have collected enough of the iron, return to Conrad.

conrad_marsdeen

Great Rita. Your horseshoes will last forever with Jorvik Iron in them.

Quest completed

Return to Conrad tomorrow.

With that done, let’s go take a pleasant ride by Nilmer’s Highland.

You Can Be a Ghost!

mr_hill

Watch where you are riding lunatic! You aren’t the only person up here, you know!

Ghost?! YOU could be a ghost! You almost run me over like a mad-woman then accuse me of being a ghost? All I’m doing here is waiting here, minding my own business, waiting for my wife to come home. Get out of here! Ghost… Hah!

“Wow… Could this be a real ghost? Am I dreaming? I need to speak with someone about this. Maybe someone at Moorland Stables has heard something about this…”

Objectives: Speak with someone at Moorland Stables about the ghost in Nilmer’s Highland.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Maybe Tan would know something about this?

tan

A ghost? Ha ha, you didn’t think I’d fall for that, did you Rita?

Quest completed

______________

Ghosts There?

tan

Whoa… You aren’t joking? Okay. I’m not entirely convinced it was a ghost you saw… Maybe you ate something funny… Or didn’t get enough sleep? Did you watch too many scary movies lately?

The only thing I know is that the farm up there has been abandoned for many years. Go and ask Loretta about it… I think she knows more about that farm.

Objectives: Speak with Loretta.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

I hate it when people don’t take me seriously…

Maybe Loretta will be more helpful.

loretta

Ghost? You saw it too?

Quest completed

______________

Two That Have Seen the Ghost

loretta

I knew I wasn’t crazy, Rita! You actually spoke to it! Brrr… I’d never be able to do that. There used to be a competition track here before, a long time ago, that went up past where that farm is now. The beginning of the track hasn’t changed since then… But the race used to be longer and finish up on the other side of the river by Hill Crest. I’m sure you have seen the broken bridge by the abandoned farm up there? I think the bridge might have something to do with the ghost…

Anyways, Mrs Holdsworth is old enough that she probably remembers something from that time. She must know more than I do. Maybe you should ask her?

Objectives: Speak with Mrs Holdsworth.

Rewards: 5 Jorvik Shillings, 25 XP

Reputation: 10 with Moorland Stable

Mrs Holdsworth knows about a lot of things.

mrs_holdsworth

Hey, my little friend! What’s on your mind? The broken bridge by Nilmer’s Highland? There was a horrible accident that happened there…

Quest competed

______________

Two Reliable Old Sources

mrs_holdsworth

Like I said, it was a tragic accident. During a competition, the old bridge collapsed! I remember it like it was yesterday. All of Jorvik was in shock when it happened. What made you ask me about it? It was a very long time ago. You want to know about the people who died? All I know is that it was a handsome man with a handsome horse. The papers wrote a lot about the accident. I’m sure there are some old copies of the Jorvik Gazette in the library archives. That’s where I would look if I were you. Good luck my friend!

Objectives: Ride to the library at the Winery and try to find more information about the accident.

Rewards: 5 Jorvik Shillings, 25 XP

Reputation: 5 with Moorland Stable

One more trip to the library. Pick up the newspaper on top of the bookshelf, inside the library.

newspaper

“This article is about the accident in Nilmer’s Highland. Let’s see what it says…”

A competitor was killed in a tragic accident during the weekend’s competition in Moorland when the bridge over the southern part of the river collapsed. It appears that the wooden structure of the bridge had begun to rot and that lead to the collapse. The man who died has been identified as Mr Hill. Mr Hill leaves behind a wife who is grief stricken after the accident.

Quest completed

______________

Then What Happened?

newspaper

“The article continues…”

The council in Silverglade is investigating the accident, the people responsible for the competition, and will speak to the wife of the victim. A report on the incident will be delivered soon.

“Hmm… The Council Man in Silverglade might know something more about this…”

Objectives: Speak with the Council Man in Silverglade Village.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Let’s go see if the Council Man knows anything.

council_man

An accident in Nilmer’s Highland? It must have been before I started working here. But of course I’ll help you try to find out more about it.

Quest completed

Return to the Council Man tomorrow.

Building the Gondola / Video Game Quests – Day 12, 13, 14, 15, 16

05 Tuesday Feb 2013

Posted by Maggie Oldcamp in Story Quests

≈ 4 Comments

Tags

a finished gondola lift, a finished trophy, a flower trophy, a romantic trophy, a scary trophy, back to north link, build master olaf, council man, derek, felicity, fire in the hole, foundation for foundations, gondola lift is delivered, it is a date, james, josh, lost zombie horses, love at first video game, mario, meet the head of the construction company, mrs holdsworth, ms morse, named after you, no creepy guys please, on the way to the top, play together, pole bending apocalypse, shady guy, snowed in once too often, tan, thank you for all the help, the crane is on its way, trophy, used is best, video game all day, we are missing an excavator, we need a crane, we need concrete, whose hat is that, wrecking and clearing, zombie horses vs excavators

I have not removed the quests from the original days, and I did not separate them ahead of time, because I did not originally plan to have this quest story arc on its own. I am putting them all together in one post so I can link it the Helpful Posts sidebar. I am still getting a lot of questions with these quests specifically. The original posts will still include these quests, this post just has them all pulled into one post.

Enjoy!

Day 12

Snowed in Once Too Often

mario

Hello Rita. Mon Dieu, the winters are terrible! Every year I get snowed in here and I sit in the observatory for months without seeing a single other living thing. Well… maybe  lemming or two but that isn’t really the same thing. Sigh… The whole route up here gets covered in snow and ice and avalanches fall almost every day. It is a life threatening trip to get up and down this mountain. Enough! I’m not doing this anymore!

I’ve written to the council in Silverglade to see if they can do anything about this. Yesterday I actually got an answer and the council man in Silverglade wants to speak with me. Can you ride down and see what he has to say? Just imagine if he has a solution to this problem!

Au Revoir Rita! Come see me when you find out what he has to say.

Objectives: Ride down to the councilman in Silverglade and speak with him about Mario.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Ride back down the trail, back to Silverglade and speak with the councilman.

council_man

Good day! Yes, I have been working hard on finding a solution to Mario’s problem. Both on finding a solution and finding a way around the paperwork problems with it. It hasn’t been easy!

I wrote to Mario to let him know that the boss of the construction company we hired to solve the problem is now here in Silverglade. He is waiting in the town square for Mario to come and show him the observatory.

Now that you are here maybe you can help him instead? Go and speak with him Rita, he is standing by the fountain in the town square.

Quest completed

Speak with Buildmaster Olaf, who is standing in front of the fountain, facing the north gate to the village.

Meet the Head of the Construction Company

buildmaster_olaf

Are you Mario? Nah… of course you are not. You are Rita. Nice to meet you! I am master-builder Olaf. Such a nice village here… It must be terrible to leave here to go to work. But such is life!

The first thing we need to do is inspect the site to see what we need to do… should we build a tunnel… or a new road… we need to look for the best solution. Take this camera and ride up to North Link where they are digging a tunnel. Find a place to take some pictures where we can see the observatory clearly. While you take some pictures I’ll get a ride up there. We’ll look at your pictures up there and talk about it. I’ll meet you at North Link later.

Objectives: Ride up to North Link and find a good pace to take pictures of the observatory. Take some pictures of the observatory and speak with Olaf again later at North Link.

Rewards: 15 Jorvik Shillings, 15  XP

Reputation: 10 with Silverglade Village

You can reach North Link by following the West Jorvik Highway north all the way up to the construction site. It is on the east side of the road.

Once you take the pictures, Olaf can be found on the little side road going off to the west of the main road, by the Baroness’ racing track.

buildmaster_olaf

There you are! Now we’ll have a look. Nice pictures!

Quest completed

______________

Foundation for Foundations

buildmaster_olaf

I see. Now that I’ve had a chance to think about it I think I know what to do. The mountain is too steep to build and a tunnel would be very expensive. The best choice, in my opinion and I am an engineer so I am right, would be to build a new gondola lift! If we are lucky we can use the foundations from the old line to build a new one. There must be more locations than we see in your pictures. Look for all the old foundations and place GPS locators on them. Once you have put out the GPS locators I can see them on my device here. When I can see the locations we can tell if we can use them or not.

Objectives: Find the old foundations for the old gondola lift and place GPS locators there. Ride back to master builder Olaf when you are done.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

The first foundation is across the road. The others are behind the first, north up towards the observatory. There are five of them in total.

buildmaster_olaf

Great. Now we’ll check my machine here…

Quest completed

______________

Fire in the Hole!

buildmaster_olaf

Hrmmm… The old foundations are no good to us to use. They re too badly built and too damaged to be safe. We need to build new foundations but first we need to get rid of the old ones.

Have you used dynamite before? No? Really? It isn’t hard. Just read this brochure…

“Instructions for Dynamite Use

1. Place the dynamite on what you want to get rid of.

2. Light the dynamite.

3. RUN!!!”

There… now you know as much about dynamite as I do. Blast away all the old broken foundations and we will build new ones. Good luck and be careful!

Objectives: Dynamite away all the old foundations. Speak with Buildmaster Olaf when you are done.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

Once you light the dynamite, you’ll have about ten seconds to run like hell. You’ll be safe by the next foundation.

And do not blow yourself up. If you do, you will have to restart the game, as the quest doesn’t reset correctly when you start it over.

buildmaster_olaf

Boom boom boom! What a fantastic bunch of explosions! They must have heard that all the way in Firgrove.

Quest completed

______________

Used is Best

buildmaster_olaf

I planned, thought some more, then planned some more while you were gone. We need a gondola lift to put up, so I searched and found one from the Alps that we are thinking of buying. It is solid and complete and best of all, cheap!

I’ve written up a purchase order letter. Please ride over to Derek at the post office and ask him to send it.

Objectives: Ask Derek in the Silverglade post office to mail the order for the Gondola Lift.

Rewards: 10 Jorvik Shillings, 30 XP

Reputation: 10 with Silverglade Village

The post office is in the main square next to the town hall.

derek

Hiya Rita. A letter to the Alps? You are lucky, I was just going to send out all the international mail with the helicopter. Come back tomorrow and maybe you’ll have your answer. These things usually go quickly.

Quest completed

Return to Derek tomorrow.

______________

Day 13

Gondola Lift is Delivered

derek

Answer to the order? Didn’t you see the helicopter?

They flew in a huge helicopter loaded down with all the parts for the gondola lift yesterday.They must have flown all night back and forth to get it all done. They were flying in the direction of North Link so I imagine it has all been delivered directly there.

Ride over there and check it out.

Objectives: Ride and see if you can see where the helicopter landed. It was flying in the direction of North Link.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Ride up to Olaf and see the gondola delivered.

buildmaster_olaf

Yes! It has gone really smoothly Rita. The gondola lift has been delivered. Fantastic!

Quest completed

______________

We Are Missing an Excavator

buildmaster_olaf

The gondola lift was the most important thing, but of course we need a few more things too. This is the first time I’ve worked in Jorvik so I don’t know all the local builders here yet. I’ve spoken a bit with the guys digging the tunnel down there and we might be able to borrow the equipment we need from them.

The first thing we need is an excavator so we can level the ground where the new station will be built. Ride over and see if we can borrow their excavator.

Objectives: Speak with the builders at North Link and see if they will lend us an excavator.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Speak with the Crew Lead, back by the tunnel.

crew_lead

An excavator?

Quest completed

______________

Zombie Horses vs Excavators

crew_lead

Excavator… I only have one you know… but you can borrow my excavator if you help me with something. We have a lot of free time up here so I have a lot of time to spend on my favorite hobby, video games! Right now I don’t have any good games… but there is a game I really, really want to play right now… it might be the best horse game EVER! The problem is I can’t seem to find it here on the island.

Somebody has to have it! Zombie Horse Pole Bending Apocalypse is what it is called. Find me a copy of that game and you can borrow my excavator.

Like I said, I have no idea who might have a copy of it. Maybe someone who is interested in Pole Bending?

Objectives: Find someone who is interested in Pole Bending and see if they have a copy of Zombie Horse Pole Bending Apocalypse.

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 10 with Moorland Stable

There is one person in Moorland who likes Pole Bending, a lot. Josh. He’s at the track behind the Bobcat Girls paddock.

josh

Zombie Horse Pole Bending Apocalypse? I have that… or at least I used to have a copy.

Quest completed

______________

Lost Zombies Horses

josh

It was a really great game, but much too scary for me. The pole bending tracks were so scare they gave me nightmares. But I couldn’t seem to stop playing the game. So I threw it away. The problem was I couldn’t find a single garbage can in all of Silverglade, not a single one. Eventually I sneaked up behind Jasper’s old house and hid it in the old stuff in his attic.

He has moved away so I thought it wouldn’t matter… I’m a little embarrassed about it now so you don’t need to give me a hard time about it The game is probably still there anyways…

Objectives: Ride to Jasper’s old house and look in the attic for the Zombie Horse Bending Apocalypse video game.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Moorland Stable

At Jasper’s house, dismount your horse and click on the door, and you’ll go up into the attic. Search for the game there.

self

You don’t find the game… But that hat looks familiar… Who did that hat belong to?

Quest completed

______________

Whose Hat is That?

self

You remember that hat, who was wearing it?

Objectives: Find the owner of the hat.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with Fort Pinta

The hat looks strangely like James’ hat…

james

Hello Rita! Hey, that’s my hat! I lost it a few days ago, where did you find it? At Jasper’s old house? It’s good that I sell those hats so I never have to be without one. But it was nice of you to ride all the way back here to return it.

Zombie Horse Pole Bending Apocalypse? I have that… or I used to have it.

Quest completed

______________

Video Game All Day

james

I remember now. I thought I would start a used-goods market, which would work great here in Fort Pinta, and I needed things to sell. I thought maybe Jasper had left some stuff behind that might be good enough to sell. But the only thing I found was that game, Zombie Pole Bending Apocalypse.

That must be the best game ever! It was so much fun to play… I played all night, and all day then all night again. I forgot to take care of my customers, it was THAT good! You understand I couldn’t keep doing that so I had to sell it.

The person who bought it was an older lady from Firgrove. I think her name was Ms Morse. She said she had never played games before but wondered what it was like. So I sold her the game and my old game console. I’m sure she is in Firgrove if you want to speak with her.

Objectives: Speak with Ms Morse about Zombie Horse Pole Bending Apocalypse.

Rewards: 5 Jorvik Shillings, 20 XP

Reputation: 10 with Firgrove

Go to Firgrove and inquire about Ms Morse.

felicity

Ms Morse? She lives here, but we haven’t seen her since this morning.

Quest completed

______________

On the Way to the Top

felicity

Ms Morse? Yes she lives here in Firgrove. But she isn’t here now. Yesterday I saw her ride out of here faster than the wind. Her horse was packed with pole-bending poles… I’ve never seen her so riled up about anything. She screamed “Yeehaw!!!” when she saw me and rode up through the mountain pass towards Valedale lake.

Objectives: Ride through the mountain pass to Valedale lake and look for Ms Morse.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 10 with Firgrove

You can get to the mountain pass from the road going into Firgrove. It starts right after the second street lamp after leaving Firgrove. You’ll find Ms Morse along the trail.

ms_morse

Howdy! Yes… I am Ms Morse.

Quest completed

______________

Pole Bending Apocalypse

ms_morse

Woohoo! What a game! Zombie Horse Pole Bending Apocalypse!!! I’ve been up playing all night and when the sun came up I knew I had to make a proper Pole Bending Apocalypse race… just like in the game!

But now I’m non sure it is a good idea… Now that the course is done, and I’ve calmed down a little, the course actually looks… Well it looks really dangerous actually. I don’t think I would be able to ride it myself.

You want to have the game? Oh… I don’t know… it was so much fun. Tell you what, if you can manage to ride my pole bending course I’ll give you the game as a reward.

Objectives: Ride the Pole Bending Apocalypse race.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Firgrove

Ride the track. Be careful not to run into any of the glowing red obstacles or you will have to start the race over. Talk to Ms Morse when you’ve completed it.

ms_morse

Well done! But… can’t I keep the game? It was so much fun.

Quest completed

______________

Back to North Link

ms_morse

No… you are right. Sigh. A promise is a promise. Here is Jorvik’s only copy of Zombie Horse Pole Bending Apocalypse. Ride back to the person who gets to keep it. Sigh…

Objectives: Ride back to the person who wanted the game in the beginning.

Rewards: 10 Jorvik Shillings, 45 XP

Reputation: 10 with Silverglade Village

Well if you’re going to mope about it…

Ride back to North Link and give the game to the Crew Lead.

crew_lead

Awesome! I’m going to play this until my eyes bleed! Aha… the excavator… I’ll come with it soon. I’m just going to test out the game a little bit first…

Quest completed

Return to Olaf tomorrow.

______________

Day 14

Wrecking and Clearing

buildmaster_olaf

Yes. Check it out! Now we have an excavator. Awesome! Now we can take down all the trees and other stuff that is in the way of the station down here. Here are a couple of GPS locators. Put them in the ground beside everything that needs to be removed.

Objectives: Mark the trees that need to be removed for the gondola lift.

Rewards: 10 Jorvik Shillings,15 XP

Reputation: 10 with Silverglade Village

Go up the hill behind Olaf and mark the couple of trees and large boulders to be cleared.

Return to Olaf when you have done this.

buildmaster_olaf

Awesome Rita! I’ll send out the excavator right away.

Quest completed

______________

We Need Concrete

buildmaster_olaf

Now the trees are gone. Now it is time to build the foundations. Finally! Concrete is what we need! Pick up the concrete bags over there. What? Oops. I seem to have forgotten the concrete… I was so concerned about the excavator that I forgot to order the concrete. Can you ride down to North Link and ask the guys if they have any extra concrete?

Objectives: Ride down to North Link and ask them if we can borrow some concrete.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

Go talk to Crew Lead by the tunnel and ask him for the concrete.

crew_lead

Concrete? Sure, we have lots of it we are not using.

Quest completed

______________

Play Together

crew_lead

Sure, we can fix you up with some concrete. That is no problem. But you need to help me first. Zombie Horse Pole Bending Apocalypse is fantastic! But I’m sure it would be more fun with someone else to play with. Find someone who wants to play together with me and I’ll give you so much concrete it will be coming out of your ears!

Objectives: Find someone who likes the video games as much as the builder by North Link.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

Fix you up, har har.

Speak with fellow enthusiast, Ms Morse. She’s still up in the Firgrove Mountain Pass.

ms_morse

Play together? That would be amazing. But who is this man you are talking about anyways?

Quest completed

______________

No Creepy Guys Please

ms_morse

It would be fantastic to play Zombie Horse Pole Bending Apocalypse with someone else. But what is he like really? I don’t really want to go play with some creepy guy. I need to look him up on the internet on my smartphone. It is nice we have such good reception up here in the mountains.

Objectives: The lady needs to check on the internet.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Silverglade Village

Let the lady check her biz. Talk with her in a minute.

ms_morse

Bengt. He is a nice looking man. Now we’ll see… Favorite color: Black and pink. Interests: Video games, heavy metal, excavators, and flowers.

He sounds perfect… those are the same as mine!

Quest completed

______________

It is a Date

ms_morse

I need to see that handsome guy with my own eyes! We’ll check by North Link. I’ll ride down there right away.

Objectives: Meet construction worker Bengt by North Link.

Rewards: 10 Jorvik Shillings, 45 XP

Reputation: 10 with Silverglade Village

Return to North Link and speak with Crew Lead about his new found game partner.

crew_lead

Hello there gorgeous! Are you the one who loves games as much as me? If you think you have a chance you could try and beat me at Pole Bending Apocalypse?

Of course… the cement Rita. I’ll deliver it right away… But first we’ll test out the game here just a bit.

Quest completed

Return to Olaf tomorrow.

______________

Day 15

We Need a Crane

buildmaster_olaf

There we go. The foundations are set. I realized last night that we need something else. We need a crane to hang up the cables. Ask the guy down at North Link if he has a crane to lend us.

Objectives: Ask Bengt, the builder at North Link, about borrowing a crane.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Go into the construction site and speak with the Crew Lead.

crew_lead

A crane? Yes I do have one.

Quest completed

______________

Love at First Video Game

crew_lead

What a woman Rita! She is perfect, except for maybe that she never lets me win a single game. She is a genius when it comes to video games.

Psst… You need to help me. I really want to propose to her. I have bought a ring… but it isn’t enough. Find a gift for her that really shows her how much I really care for her and my crane is yours for as long as you need it. She loves Pole Bending as much as I do… maybe something to do with that?

Objectives: Find the perfect present for Ms Morse. Something to do with Pole Bending maybe?

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 10 with Moorland Stable

Josh in Moorland knows a lot about Pole Bending. Go speak with him.

josh

A gift that has something to do with Pole Bending? Hrmmm…

Quest completed

______________

Trophy

josh

Ok Rita. I’ll give my all for love. Take my trophy that I won in the Pole Bending World Championship a few years ago. What do you think?

It isn’t very romantic, I know. But speak with Tan. Maybe she can help you make it a bit more romantic.

Objectives: Speak with Tan about making the trophy more romantic.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 5 with Moorland Stable

With the next couple quests, you have to pick up the trophy. It won’t be automatically put into your inventory. I keep making the mistake of running to the next person, and then getting there and realizing that I forgot to pick up the trophy. So don’t do that!

tan

Romance? If there is anyone who understands that it is me! If I can just borrow the trophy for a second I’ll make it storybook romantic. Just wait a second…

Quest completed

______________

A Romantic Trophy

tan

Just look at that! Completely pink!

Of course, you said she was a little older. This might need a little more. Speak with Mrs Holdsworth, she is as old as the hills.

Objectives: Speak with Mrs Holdsworth about making the trophy more appropriate for an older person.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Moorland Stable

Mrs Holdsworth is still by her little cottage behind Moorland Stables.

mrs_holdsworth

Aha. I understand what you mean. It feels a little childish to me too. A little more class and style is what this trophy needs. I know exactly what this needs. Give me a minute.

Quest completed

______________

A Flower Trophy

mrs_holdsworth

There we go. I’ve planted dandelions in it. Elegant, classic and tasteful. I put it on the table over there, look how great it looks.

It needs more you think? She loves heavy metal, you say? Speak with the guys down near Dark Core’s landing place. They look like the heavy metal type.

Objectives: Speak with the shady guys down by Dark Core’s landing place on the beach outside Moorland Stables. They look like heavy metal fans.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Moorland Stable

Cadmium, arsenic, iron, mercury, I’m fans of them all.

The Dark Core man is down next to one of the big shipping containers on the beach.

I forgot to note the dialogue for the end of this quest, sorry!

______________

A Scary Trophy

shady_guy

Look now. Cool right? I glued a bunch of skulls on it. Now it is super cool. Who wouldn’t want something this awesome? Here you go… now get out of here!

Objectives: Give the improved trophy to Bengt, the builder at North Link.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Silverglade Village

Ride back to North Link and give the trophy to the Crew Lead on the construction site.

crew_lead

Wow! Rita, I have tears in my eyes it is so amazing. But something is missing… something that says it is from me. I just need to add a little something.

Quest completed

______________

A Finished Trophy

crew_lead

There, now it is perfect! I’ve welded on a little excavator on the top so she always thinks of me when she sees it.

Can you give it to her for me? I’m too shy… cross your fingers and hope that she likes it.!

Objectives: Give the trophy to Ms Morse.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 15 with Silverglade Village

Ms Morse stands next to Bengt. Give her the trophy.

ms_morse

What is this here? I think I’m going to faint. It is the nicest thing I’ve ever seen. Nobody has ever given me a gift like this. Bengt really is the perfect man.

Bengt, I love you!

Quest completed

______________

The Crane is on Its Way

ms_morse

Oh Rita, Bengt is truly the world’s kindest man. I will make sure he sends the crane right away. We’ll just play a little bit of the Pole Bending race first. Ride over and speak with the Build Master now.

Objectives: Speak with Build Master Olaf.

Rewards: 110 Jorvik Shillings, 15 XP

Reputation: 5 with Silverglade Village

Olaf is still down on the little trail in front of the Baroness’ race track.

buildmaster_olaf

So the crane is on its way? Great job!

Quest completed

Return to Olaf tomorrow.

______________

Day 16

A Finished Gondola Lift

buildmaster_olaf

Aha! The gondola lift is done! Completely amazing right Rita? It all went super smoothly. Thank you Rita, we couldn’t have done it without you.

Enter the gondola lift station and take a ride up to the observatory, Mario called and told me he wanted to thank you himself.

Objectives: Give Mario the good news.

Rewards: 110 Jorvik Shillings, 25 XP, Star Saddle

Reputation: 10 with Silverglade Village

Go up the hill into the gondola building, cross the first room and walk into the blue sparkles at the base of the turn crank. You’ll be automatically transported to the other station at the top of the mountain.

mario

Hurray! Finally I won’t have to sit up there alone all winter. Thank you Rita. I want you to have this here. It is a saddle for Summerblaze. I made it last winter when I had nothing to do for a few months. Please accept it as thanks for all your work in getting the gondola lift done. It is the lease I can do. Here is some money for the ride down too. Hope we see you soon Rita!

Quest completed

______________

Thank You for All the Help

mario

You need to thank Build Master Olaf for me. Please let him know I’d love to have him up for a cup of tea when he has time.

See you soon Rita!

Objectives: Speak with Build Master Olaf.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 15 with Silverglade Village

Take the gondola back down the mountain and speak with Olaf.

buildmaster_olaf

And that about does it. My work here is done. I’ll stay on Jorvik for awhile just to make sure everything is running smoothly. I think I’ll take a ride up and check out the nice view… when I find some free time.

Thank you again Rita. Remember you can ride the gondola lift now instead of using that dangerous road.

Quest completed

______________

Named After You

buildmaster_olaf

Ms Morse wondered where you had gotten to. She wanted to talk to you. She and Bengt are by the construction site at North Link.

Objectives: Speak with Ms Morse at North Link.

Rewards: 30 Jorvik Shillings, 50 XP, Pole Bending Apocalypse T-Shirt

Reputation: 20 with Silverglade Village

Go see Ms Morse and Bengt in front of the tunnel. They have good news.

ms_morse

We just wanted to thank you again Rita! We have started to plan our wedding and of course we would like you to be there as a guest of honour. We’ve been thinking we will move in together in Firgrove and start a family. If we have a daughter someday we are going to name her Rita.

Goodbye and thank you for everything! Here is a sweater we designed together. We would like you to have it as a memory of what you did for us.

Quest completed

Mississppi Jones Quests – Day 15, 16, 17, 18

22 Tuesday Jan 2013

Posted by Maggie Oldcamp in Story Quests

≈ 67 Comments

Tags

a digital library, a final piece of the map, a whole map, archived inheritance, at the end of the vine, council man, crew lead, deep in the archives, earth colors, earth stone, elizabeth sunbeam, godfrey, james, james treasure hunt, judy, moss stone, mr franklin, mrs holdsworth, red stones in large quantities, return to fort pinta, runestone secret, share the treasure, star stone, take the last piece of the map to fort pinta, the druids know, the fifth clue, the first clue, the first stone, the fourth clue, the other part of the map, the second clue, the seventh clue, the sixth clue, the third clue, think of the poor little foals, where did the bouquet of flowers come from

These quests cover several days, but I am putting them all together on one post.

Day 15

Jame’s Treasure Hunt

james

Heya Rita! I was surfing J-Bay the other day and made a great deal. A real treasure map! Well… at least one out of the four pieces of one. If I could only get a hold of the other three parts then I could find the treasure. I’m sure it is amazing! There were two parts up for sale but I only managed to buy one of them. Someone called “Butler_o1” bought the other one… the only thing I know about him is that he also lives on Jorvik.

If you help me find the other parts of the map I’ll split the treasure with you. What do you say? If you are up for it you should start with figuring out who “Butler_01” is and try to get his part of the map.

Objectives: Find the person who calls themself “Butler_01” on the internet. They live somewhere on Jorvik. The name must be a clue as to who they really are.

Rewards: 5 Jorvik Shillings, 20 XP

Reputation: 15 with…

The only butler we know is Godfrey. Let’s go talk to him about this.

godfrey

Uh, “Butler_01”? Yes, that is me. How did you know?

Quest completed

______________

A Digital Library

godfrey

I see Rita, you can absolutely have part of the map but then I want my share of the treasure. We have plans to scan in all the books in the library to make them available for everyone in the world to enjoy. Unfortunately we haven’t had the money to get it done… so this treasure would really give us exactly what we need.

Take my piece of the map and ride over to James. Let him know that I want to share of the treasure as part of the deal.

Objectives: Ride back to James and tell him what the Butler said.

Rewards: 15 Jorvik Shillings, 5 XP

Reputation: 15 with Fort Pinta

Take the map back to James in Fort Pinta

james

Oh come on Rita… did you promise to give away a share of the treasure to the butler? Don’t you know how to negotiate? This is how it is done. You made the deal with the butler so you can split your share with him!

Quest completed

James is getting a little greedy now. These quests really make me not like him….

The Other Part of the Map

james

I’ve been surfing on Jorvikipedia while you were gone Rita. The map belonged to the famous American treasure hunter Mississippi Jones. He died a long time ago, but he was an adventurer who came to Jorvik a generation ago. His heirs couldn’t decide on how to split the treasure so they tore the map in four pieces and kept one piece each. I was lucky to find a lead on his daughter, California Jones. Her grave is somewhere nearby, but I’m not sure exactly where… it only says she was buried with a view of Fort Pinta… the town she loved so much.

Objectives: Find the grave of California Jones. It should be somewhere with a great view of Fort Pinta.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 15 with Fort Pinta

The only graveyard close to Fort Pinta is in Doyle’s Abbey, though it isn’t much of a view for all the bushes.

The grave is in the northeastern corner of the Abbey.

self

“This must be the grave of California Jones…”

Quest complete

______________

Where Did the Bouquet of Flowers Come From?

self

“A bouquet of dandelions. Don’t I know someone who likes dandelions? Maybe that person can help me find the next piece of the map. I guess I should bring the bouquet of dandelions.”

Objectives: Someone has placed a bouquet of dandelions on the grave, find the person who put it there.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 35 with…

Mrs Holdsworth is the master of dandelions and fixing sick cows. Go speak with her in Moorland.

mrs_holdsworth

Heya Rita! Those are some nice dandelions! Yes, California Jones was my grandmother. She loved dandelions so I put a bouquet of them on her grave every year. An old part of a map? I think I might have it in a box somewhere.

Quest completed

______________

Think of the Poor Little Foals

mrs_holdsworth

Sure, you can have my part of the map. But of course you need to share the treasure you find with me. My share will be given to the Jorvik Home for Orphan Foals. All those poor little foals with no mothers… sniff…

Here is my part of the map. Make sure James knows about the deal!

Objectives: Ride back to James and tell him what Mrs Holdsworth said.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 15 with Fort Pinta

Tell James about the deal and the next piece of the map, though he won’t be happy about it.

james

What are you thinking Rita? Now Mrs Holdsworth is in on the treasure too? That is also coming out of your share! If you keep doing this there won’t be anything left for you at all!

Quest completed

Return to James tomorrow.

______________

Day 16

A Final Piece of the Map

james

I’ve been doing a bit more research on Jorvikipedia and trying to find out more about the last piece of the map. I’m pretty sure it is in Silverglade Village. Mississippi’s son Washington left everything he had to the people of Jorvik. All his possessions were taken care of by the council in Silverglade.

Objectives: Speak with the Councilman in Silverglade Village and ask about the will of Washington Jones.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

The Councilman is near town hall in the center of town. Speak to him about the last part of the map.

council_man

Ah yes… Washington Jones left everything he had to us. An old piece of a map? That must be stored in the archives.

Quest completed

______________

Archived Inheritance

council_man

The archives aren’t in Silverglade Village anymore. Which ironically is mostly because of Washington Jones. He was an avid collector of just about everything. When we went to archive his collection it filled up the entire basement of the city hall. It really wasn’t practical in the long run so everything was moved to Firgrove. Ride over there and ask my colleague there, I’m sure he will know all about it.

Objectives: Speak with the Councilman in Firgrove about the collection of Washington Jones.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Firgrove

Ride to Firgrove, and speak with Mr Franklin. He can be found at the town hall across from the stables.

mr_franklin

Good day Rita. Washington Jones collection? Yes it was stored here. But it isn’t here anymore.

Quest completed

______________

Deep in the Archives

mr_franklin

Washington Jones collection was so big we were forced to hire out a place in an old mine around here. There was a lot of unused space in that old mine. It is shut down now and there was a big spring so unfortunately I’m not sure what has happened to the collection. If you are lucky the old piece of the map might still be there. You should ride over there and have a look. Good luck!

Objectives: Find the piece of the map by the old mine outside Firgrove and ride back to the Councilman in Firgrove.

Rewards: 25 Jorvik Shillings, 20 XP

Reputation: 20 with Firgrove

Funny how no one is really concerned precious artifacts could possibly have been destroyed in the flood.

The mine is highlighted in orange on your map, so it should be easy to find. It is down behind the sandpit, and can be seen from the road. Go to the mine and look for a bunch of wooden boxes laying on the ground. Search all of them, then return to Mr Franklin.

mr_franklin

Look at that. There we have the old piece of the map.

Quest completed

______________

Take the Last Piece of the Map to Fort Pinta

mr_franklin

That piece of the map belongs to all the people of Jorvik so I can’t just give it to you. If you want this piece then you will have to share the treasure with the people of Jorvik. We need every shilling we can get to build new roads and new stalls.

Objectives: Ride back to James and tell him what has happened.

Rewards: 5 Jorvik Shillings, 25 XP

Reputation: 30 with Fort Pinta

Speak with James in Fort Pinta. Mr Greedypants surely won’t be happy though.

james

Bah… not again! That is coming out of your share again Rita. You’ll never be a good businessman…

Quest completed

Return to James tomorrow.

______________

Day 17

A Whole Map

james

Now I’ve put together the map but I still don’t understand it… Here is the map Rita, you can give finding the treasure a try. I need to take care of my customers that are here and want to spend money in Fort Pinta. I don’t have more time for looking for treasure now. Come back when you have found the treasure.

Chip!

Objectives: Follow the map to Mississippi Jones’ treasure.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 5 with Fort Pinta

And this lazy bum wants HALF the treasure. Yet he hasn’t done squat!

mj_map

The map shows the profile view of the Fort Pinta bridge, with the X marking right next to the wall. Ride towards the bridge, and you’ll see the clue across from the stable.

mj_first_clue

self

“Hmm… this might be something. A loose stone in the wall.”

Quest completed

______________

The First Clue

writing

“HA! Did you really think it would be that easy? If you want the treasure of Mississippi Jones you are going to have to work for it! It isn’t easy, but I can’t have just any idiot finding my treasure.

The map is only the first clue. If you want to find the next clue you will need to make your way to Doyle’s Chapel. Ride there but don’t leave the path a bird would take between here and there.

-Mississippi Jones”

Objectives: Follow the clue’s directions.

Rewards: 30 Jorvik Shillings, 10 XP

Reputation: 5 with Fort Pinta

The clue references the saying “as the crow flies” which means to travel in a straight line. You don’t need to go to Doyle’s Chapel. The next clue is along that line towards the chapel though.

mj_second_clue

The next clue can be found on a little stone in the sand, off the road, between Fort Pinta and Doyle’s Chapel.

writing

“You have passed my first test. But now it will only get harder.

-Mississippi Jones”

Quest completed

______________

The Second Clue

writing

“Follow the beach towards the river. By the smallest pillar where the river comes out you will find the next clue.

-Mississippi Jones”

Objectives: Follow the clue’s directions.

Rewards: 30 Jorvik Shillings, 10 XP

Reputation: 5 with Fort Pinta

mj_third_clue

The next clue is found on the smallest stone pillar on Thorny Banks.

writing

“That was the second clue, that wasn’t that hard was it?”

Quest completed

______________

The Third Clue

writing

“Follow the running water and look for a way across. Right there by the water’s edge you will find the next clue.

-Mississippi Jones”

Objectives: Follow the clue’s directions.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 5 with Fort Pinta

The next clue is by the southern bridge crossing the Silversong River. You’ll have to go back up on the road to get to it as you cannot follow the beach all the way there.

mj_fourth_clue

The next clue is on the east edge of the river, down on the south side of the bridge. It is a little log sticking out of the sand.

writing

“Now it is beginning to get exciting! You haven’t given up have you?

-Mississippi Jones”

Quest completed

______________

The Fourth Clue

writing

“Stand in the center of the bridge and look at the castle. Ride in that direction and before you are half way there you will find the next clue.

-Mississippi Jones”

Objectives: Follow the clue’s directions.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 5 with Fort Pinta

mj_fifth_clue

The next clue is a couple of rocks, halfway up the hill, in the Fields of Gold.

writing

“You are getting closer… but there is a way to go yet.

-Mississippi Jones”

Quest completed

______________

The Fifth Clue

writing

“Go up the nearest road and ride back to the place where you began the hunt. Where three roads meet you will find the next clue.

-Mississippi Jones”

Objectives: Follow the clue’s directions.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 5 with Fort Pinta

mj_sixth_clue

If you ride the U shaped road back towards Fort Pinta you’ll find the next clue at the intersection. It is on the corner of the stone fence.

writing

“You are really determined to find the treasure. We’re getting close now…

-Mississippi Jones”

Quest completed

______________

The Sixth Clue

writing

“Next to you is a high cliff. Ride up on it and look around for the next clue.

-Mississippi Jones”

Objectives: Follow the clue’s directions.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 5 with Fort Pinta

mj_seventh_clue

The next clue is at the top of the cliff, across from Doyle’s Chapel. You’ll have to ride a bit to the south to get to the base of it. The clue is a flower pot at the very top.

writing

“The final clue is coming up. Don’t give up.

-Mississippi Jones”

Quest completed

______________

The Seventh Clue

writing

“You are now almost there. Look again towards the castle. In front of it you see the druids’ monument. At the foot of the monument you will find the next test.

-Mississippi Jones”

Objectives: Follow the clue’s directions.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 5 with Fort Pinta

mj_old_druid_circle

The old druid circle is up on the hill between where you are and the castle. Go to the large stone in the middle for the next quest.

self

“There is no note here with a new clue. But this has to be the place that Mississippi Jones meant. That rock looks a little strange, I wonder what the runes mean…”

Quest completed

______________

The Druids Know

self

“These runes seem really old, who can help me read them? Elizabeth probably knows what they mean. I should ride to Valedale and speak with her right away.”

Objectives: Ride over and speak with Elizabeth.

Rewards: 50 Jorvik Shillings, 40 XP

Reputation: 30 with Fort Pinta

Your treasure hunt is only partway done. Ask Elizabeth for help with the runes.

elizabeth_sunbeam

The old runestone? Yes I know that one. But what the runes mean I’ve never really thought about. I’ll go over there later and have a look. Why don’t you come back tomorrow and I’ll tell you what they mean.

Quest completed

Return to Elizabeth tomorrow.

______________

Day 18

The First Stone

elizabeth_sunbeam

Now I’ve been to look at the runestone you asked me about. Fascinating really Rita. The runes tell the story of an ancient ritual that will open the mountain… whatever that means. Mississippi Jones must have figured out the ritual and hidden his treasure there. The good news is we druids learn that ritual in pre-school so I know exactly how to open it.

To open the mountain you’ll need to collect four different stones. They will be used in the ritual later. But first we need to find the stones. The first stone is red volcanic rock and you’ll find it in the mountain at the end of Everwind Fields. You need to find a way deep into the mountain to get that stone. I’m not sure how but I am sure you will figure out a way to do it. Maybe you can ask someone there to help you?

Objectives: Ride to the north part of Everwind Fields, once you are there try to find a way in to the heart of the mountain to get some red volcanic rock. Maybe you can ask someone there to help you.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 5 with Keepers of Aideen

The Crew Lead on the construction site will know how to help you. Speak with him.

crew_lead

Red volcanic rock?

Quest completed

______________

Red Stones in Large Quantities

crew_lead

Red volcanic rock? I have millions of red volcanic rocks, take your pick. When we blasted out the tunnel we filled truck after truck with them. They are behind the big cliff there.

Objectives: Choose a red volcanic rock and ride back to Elizabeth.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 15 with Keepers of Aideen

To get to the rocks, go out of the construction site, and go past the hill that Mr Bucket was standing on, where one tower of the gondola lift is anchored. Go around the other side of this hill and head back in the direction of the construction site. The red rocks are on the ground. Take one of them and return to Elizabeth in Valedale.

elizabeth_sunbeam

Good Rita, that volcanic rock will be perfect.

Quest completed

______________

Earth Stone

elizabeth_sunbeam

The next rock you need to find is a kind of Earth Stone. You can usually find this kind of stone in freshly dug ground. Around the Winery there should be lots of them… it shouldn’t be hard to get one. Speak with someone at the winery.

Objectives: Ride over and speak with someone at the winery about where you can find an earth stone.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 5 with Keepers of Aideen

Judy is up with all the happenings around the winery. She should know where the earth stones are.

judy

Earth Stone? We have more than we want all over the winery. The Baroness thinks they are ugly so we have cleared away all that we could find.

Quest completed

______________

At the End of the Vine

judy

Where can you find an earth stone? Hrmmm… We’ve thrown away all we could find. Maybe if you look at the edge of the fields around the winery. Good luck!

Objectives: Look around the edge of the winery fields for an earth stone.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 15 with Keepers of Aideen

They are scattered through most of the outer fields of the winery. The easiest one to get to is in the back of the winery. Cross the little bridge, and they are in the lower tier field. It is the same field that you check the soil instruments for Carney.

Return to Elizabeth when you have found one.

elizabeth_sunbeam

Have they thrown away all the earth stones? Lucky there was at least one left. Well done!

Quest completed

______________

Moss Stone

elizabeth_sunbeam

The Moss Stone you need is rare but we used to be able to find them by the Silversong River beach. Look there. It might take a while but I’m sure you will find one.

Objectives: Look around the Silversong River beach for a Moss Stone.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

I’m sure they can be found in other places along the beach, but the one I found was on the little bit of beach where the land juts into the river, south of the southern most bridge, on the Firgrove side of the river.

Return to Elizabeth when you have found one.

elizabeth_sunbeam

Was it had to find a moss stone? Well done!

Quest completed

______________

Star Stone

elizabeth_sunbeam

Star Stones can be found high up in the mountains around here. It is hard to ride up there… but wait! I have an idea! Look around the rocky outcrops by the road on the way to Valedale lake. When they were building the road I’m sure they knocked down some Star Stones and they should still be there.

Objectives: Look along the road to Valedale lake for a Star Stone.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Take the Valedale Lake road, and after the last switchback, just before you get to the top, there’s grass of to the left of the road, that you can ride on. You have to go through some bushes (take it slow so you don’t fall off the cliff, oops!) and there are some Star Stones on the ground there.

Return to Elizabeth when you have found one.

elizabeth_sunbeam

Well done! I wasn’t sure you would be able to find a Star Stone. But we can always count on you Rita!

Quest completed

______________

Runestone Secret

elizabeth_sunbeam

Now that you have all the different stones it is time to solve the riddle of the Runestone. I’m sure you understand by now that this is a puzzle. I’ not going to explain how it is done… look at this as a test. Instead I’m going to tell you the meaning of the runes and see if you can figure it out for yourself.

So, now you will be able to read what is written on the runestones. Ride over there now and good luck!

Objectives: Ride over to the druid stone and solve the puzzle with the stones.

Rewards: 30 Jorvik Shillings, 30 XP

Reputation: 40 with Keepers of Aideen

Ride back to the runestone so that you can begin the puzzle.

self

“You are back at the runestone. Now we’ll see what it says…”

Quest completed

______________

Earth Colors

self

“Place the stones in order from inside to out after color, from the planet’s core and outwards.”

Objectives: Solve the puzzle with the druid stones.

Rewards: 10 Jorvik Shillings, 30 XP

Reputation: 40 with Keepers of Aideen

Place the stones in order from the planet’s core and outwards (volcanic, earth, moss, star), starting with the innermost stone on the pedestal closest to the central runestone. They must be placed in that exact order on the correct pedestal. If you have trouble finding which pedestal is which, click on it, and it will tell you which stone to place on it.

self

“The stones are gone!”

Quest completed

______________

Return to Fort Pinta

self

“Whoa! Where the stone was… now there is a chest instead! Inside it you find  bunch of silver coins, and old statue, and a gorgeous hat. It is time to return to Fort Pinta and tell James what you found.”

Objectives: Ride back to James in Fort Pinta and show him the treasure.

Rewards: 1 Jorvik Shilling, 10 XP

Reputation: 100 with Fort Pinta

Time to show our greedy little friend what we found.

james

Hahaha Rita! You did it! Now we can have a look. A bunch of silver coins… an ugly statue… an old moldy hat… I can trust you and you can absolutely trust me! You get the ugly statue and hat and I’ll take the silver coins. That seems more than fair, you get two things and I only get one. I know, you don’t need to say anything, I am too generous for my own good sometimes.

Have a great day! See you later.

Quest completed

______________

Share the Treasure

james

Are you still here? I’ve got a bunch of important things to do right now… but maybe you should ride over to the councilman in Firgrove and share your share of the treasure with him… as we agreed before. Here, take a silver coin as a souvenir. You don’t need to thank me.

See you!

Objectives: Ride over to the councilman in Firgrove and tell him about the disappointing end to the treasure hunt.

Rewards: 500 Jorvik Shillings, 35 XP, Mississippi Jones’ Hat

Reputation: 100 with Firgrove

This is why I hate you James, sniveling little whelp…

Show Mr Franklin in Firgrove what you have found.

mr_franklin

So you found the treasure? Fantastic! What’s that? James took all the silver coins? Let’s see the coin you have. Hmmm… hehe. That is a ten-pence, worth about half a shilling. I doubt that James has even earned back what he paid for his piece of the map on those. But you got an amazing adventure, am I right?

Wait a minute… that statue… let me have a closer look at it.Wow! You know what you have found?!

An ancient statue made by the old horse tribes here on Jorvik. This is a priceless cultural artifact! This belongs to all the people of Jorvik so it needs to be displayed so everyone can see it. As an archaeological find I need to take this from you right now… but you should get your reward for finding it. I will see that the Butler and Mrs Holdsworth get their share of the reward but you definitely deserve your share. You have done Jorvik a great service Rita. Thank you! You should keep that fantastic hat. It looks great on you, I have to say.

Quest completed

Good to know James didn’t make his money back, but I still don’t like him…

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ssoridethrough [at] yahoo [dot] com
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