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Tag Archives: sonja

Day 121, Runestone Investigation – Spoiler Alert

04 Thursday Feb 2016

Posted by Maggie Oldcamp in Story Quests

≈ 7 Comments

Tags

a rune wand of your very own, a trip to fripp, alex, alex at the mall, ambulance, be vigilant watch and wait, binoculars fit for purpose, brother james, elizabeth sunbeam, fripp, help help help, james, linda, lisa, locate alex, mother & daughter, mrs cloudmill, observation station #42, permission and a wand, runestone news, sonja, sonja's unhappy hardship, tell linda about the runestone, the call of the runestone, tyra, vet

Speak to Alex and the other Soul Riders outside the stable at Silverglade Winery.

Be Vigilant: Watch and Wait

alex

Nothing beats a little rest…

I’ve spoken to the druids and they have a new set of directives for us.

Ready to get stuck in again?

Hope you’re as excited as I am…

Objectives: Listen to Alex.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Alex will explain her plan to continue to watch Dark Core.

alex

Right then, my friends.

What we need to do is be vigilant: watch and wait.

Of course we’re missing our friend Anne, but Fripp and the druids are currently working out a safe way of traveling to Pandoria to look for her.

Until then, there’s nothing we can do for her.

-.-.-.-.-.-.-

lisa

It feels terrible to just sit and wait. It’s unbearable to know that our friend is there and we’re here doing nothing.

I know how horrendous it is there.

Believe me when I say that every second you’re there feels like a nightmare a hundred times worse than death.

-.-.-.-.-.-.-

linda

I know, Lisa. I know.

But it’s just like Alex and the druids say. We can’t do anything now.

We wait and see if the druids come up with a safe way…

They must be able to!

-.-.-.-.-.-.-

lisa

But if it takes too long…?

-.-.-.-.-.-.-

linda

…Then we take matters into our own hands.

Count on it.

-.-.-.-.-.-.-

alex

Agreed. Anyway, now it’s time to plan and prepare while the enemy forges their dark plans.

When they strike, we need to be prepared. Strike faster, strike harder.

We want to know if Dark Core and the Dark Riders are up to something awfully suspect.

The very worst thing that could happen would be if they started the Dark Ceremony to open the cracks between Pandoria’s unreality and our reality.

That would mean that the flow between the two worlds would run completely out of control and both worlds would collapse.

Or worse…

We’ve got no idea when or where they’re going to strike. We’re not ever sure exactly how either, but Fripp and the druids are trying to work it all out.

If we get more information from the druids, we might have some new tasks to complete, but until then, we need to stay vigilant, keep watching and waiting.

Raise the alarm and take action if something unexpected occurs.

I did a little surveillance last night and found a number of suitable locations for observation.

I’ve informed the Spymaster of the newly developing situation. He and his agents, the chipmunks, and whatever else he’s got working for him are all on high alert and will let us know if they notice anything of interest.

Linda, I thought you could perhaps be our liaison and base yourself out of the library where you provide the druids with your analysis of the scriptures.

We’ll report to you Linda, and the best place for you right now is studying those texts and helping the druids to interpret them.

Okay?

-.-.-.-.-.-.-

linda

Yes, Alex.

I’ll keep my head in the books and be ready to receive your reports as well as keeping an eye on your observation schedules. You’ll always know where I am.

See you in the Winery’s library whenever you need me.

-.-.-.-.-.-.-

lisa

Me, Rita, and you Alex… We’re out in the field, right?

-.-.-.-.-.-.-

alex

Correct, Lisa.

-.-.-.-.-.-.-

lisa

Brilliant.

-.-.-.-.-.-.-

alex

Good. Then it looks like we’re ready to get started.

I’ve got the map right here with all the observation spots marked out. I think Observation Station #42 will be perfect for you Rita.

It’s a great lookout spot towards the sea, and you can get a closer look at Dark Core HQ.

You’ll definitely see if someone’s on their way towards us from Dark Core…

Quest completed

______________

Binoculars Fit for Purpose

alex

Aha. You don’t have any binoculars?

You’ll definitely need a pair if you’re going to be able to keep watch properly. You can borrow mine if you like? I’ve got plenty in stocky, haha.

Objectives: Do you need some binoculars?

Rewards: 5 Jorvik Shillings, 10 XP, Alex’s Binoculars

Reputation: 10 with Keepers of Aideen

Tell Alex, you are in fact, needing binoculars.

alex

Here, you can borrow these for as long as you need them.

You can use them more than once.

Quest completed

______________

Observation Station #42

alex

You can see on the map where you should be going. It’s a nice place at the southwestern corner of Paddock Island. You know, south of Jarlaheim in the Harvest Counties.

Objectives: Ride out to Observation Station #42 and take a look through the binoculars.

Rewards: 15 Jorvik Shillings, 25 XP

Reputation: 10 with Keepers of Aideen

The observation spot is located near a bush behind the upper paddock on Paddock Island, facing towards the ocean.

Use the binoculars and take a peek at what’s going on at Dark Core.

self

Uneventful day… I’ll come back tomorrow.

But, wait…

Who’s howling like that?!

Sounds like somebody’s screaming for help…?

Quest completed

Return to Observation Station tomorrow.

In the meantime, let’s go down the hill and see who needs help.

Help! Help! Help!

sonja

Help! Oh gosh, there you are Rita! My friend!

It’s me, Sonja!

Objectives: Ask Sonja what happened.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

What are you doing down here crying, silly girl?

sonja

How lovely to see you!

Sniffle…

You’ve got no idea…

Ow, ow, ow! I’ve got such a headache! Well, it aches all over actually! Sniffle.

Let me tell you about it.

Quest completed

______________

Sonja’s Unhappy Hardship

sonja

Sniffle…

My head hurts so much… Sniffle…

I was out on a long ride with my horse around all the beautiful countryside and galloped past one of the runestones… You know, the ones that are all over the place around here.

You know the ones…

This particular runestone just suddenly making weird noises and lighting up pink… My poor horse went crazy and just ran away! I wasn’t ready for it and ended up landing on my head.

Sniffle…

Objectives: Talk to Sonja.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

That’s what you get for not wearing a helmeeeeeet!

sonja

Where my horse and my helmet are? Where my horse is right now, I’ve got no idea. I guess I was just too lazy to put my helmet on before I came out. I learned my lesson now though… I’ll never ride without a helmet again.

Sniffle…

Now I’m feeling really dizzy and everything hurts!

Typical.

Quest completed

______________

The Call of the Runestone

sonja

Which runestone was the one that scared us? Sniffle…

That one. That one over there. By the seashore. The one that looks exactly like the other stupid runestones.

Take a look at it, why don’t you? Be sure to come back and help me afterwards though, if that’s okay?

Objectives: Examine the runestone then return to Sonja.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

The runestone is glowing with energy and runes circling in the air around it. What could this mean…?

sonja

I agree with you, that runestone is definitely… Strange.

And it’s ugly. Stupid ugly runestone.

Quest completed

______________

Ambulance!

sonja

Please could you do me a huge favor and take me to the clinic in Jarlaheim? I don’t think I could get there on my own. Sniffle.

I don’t think I’m very seriously injured but you never know, better to get the vet to take a look at me and see if I should head to the hospital.

Could you take me on the back of your horse to the veterinarian in Jarlaheim?

Sniffle…

Objectives: Take Sonja to the vet in Jarlaheim for a check-up.

Rewards: 35 Jorvik Shillings, 30 XP

Reputation: 10 with Keepers of Aideen

Ugh, it hurts me just watching you ride, you pitiful girl, what is that?!

dino_valley_vet

Hello there! What’s happened here?

Oh…

No helmet?

Hmph. You see, kids these days!

Now then Sonja, you might have been lucky and only scored yourself a mild concussion, but let’s have a look at you…

Quest completed

______________

Tell Linda About the Runestone

sonja

Thanks for taking me to the vet, Rita. You’re a true friend. That whole runestone thing was really bizarre. What did you say you were doing now? You’re going to meet Linda and tell her your findings? Say hey to her from me! Thanks so much again for your help.

Objectives: Report to Linda in the library at the Winery.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Return to the library and tell Linda everything that’s happened.

linda

Hey Rita! How’s it going? I’m just sitting here studying a bunch of ancient texts…

Mm-hmm…?

Quest completed

______________

Locate Alex

linda

Yup, I get you.

I reckon that’s something you should talk to Alex about. She usually tells us about how she goes out and “talks to the runestones” sometimes… Some kind of errand for the druids, apparently. Some kind of measurement she takes. She’ll probably know more about why the runestones have been behaving strangely.

I’m not sure what it could all mean. You should tell Alex all about it.

I’ve no idea where Alex is right now though. She’s not out in the field on errands. Not according to my notes, anyway.

Check the stables? Talk to a few of the people out there in the yard maybe? Perhaps someone’s seen her…

Objectives: Check with the people around the Winery and see were Alex is.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

The person you need is Tyra. You can talk to others and they will tell you either they haven’t seen Alex, or to ask if Tyra has seen her. You can skip talking to others and go directly to Tyra.

tyra

Hi Rita!

Are you looking for Alex?

Yeah, she said something earlier before she and Tin-Can galloped away east over…

Hm.

What was it?

Let me think…

Quest completed

______________

Brother James

tyra

Yes, now I remember!

Alex said something or other about family issues before she left. That nuisance James is her little brother, right?

Must be some scrape he’s gotten into that she’ll have to fix up as usual! Typical James. If I were you, I’d go to Fort Pinta and talk to him.

Objectives: Talk to James in Fort Pinta.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 10 with Keepers of Aideen

Ride or transport to Fort Pinta and seek James for information about Alex.

james

Ah.

Yeah, of course…

…

Alex. Yep.

Quest completed

______________

Alex At the Mall

james

Alex is going to meet our mother at the mall in Jorvik City. She took the bus out there a little while ago. You’ll be sure to find her there in the cafe, I’m sure.

It’s not so often we get to see mama these days, just so you know. She’s just difficult. Always wants to borrow money from me, and that’s just not happening.

Objectives: Take the bus to Jorvik City Plaza and look for Alex there.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Make sure you have your bus ticket with you. Once at the mall, you can find Alex at a table with her mother in the back of the cafe.

alex

Rita! Welcome!

Mama, this is Rita.

Rita, this is my lovely old mother.

Quest completed

______________

Mother & Daughter

alex

Wait a second, Rita.

Me and my mother are just gonna finish up here. We’re almost done, I’ll be right there.

Objectives: Wait until Alex and her mother are done talking.

Rewards: 30 Jorvik Shillings, 25 XP

Reputation: 10 with Keepers of Aideen

What do you mean, wait? Don’t you mean eavesdrop… Since you pretty much stand there staring while they converse.

alex

Where were we…

Yes, mama! I’ve told you, you can stop thinking like that!

-.-.-.-.-.-.-

mrs_cloudmill

There’s nobody who cares about me anymore…

I’m not only abandoned, I’m a bad mother as well.

-.-.-.-.-.-.-

alex

Mama!

-.-.-.-.-.-.-

mrs_cloudmill

I’ve been abandoned by everyone…

-.-.-.-.-.-.-

alex

No, you know that’s not true. We love you mama!

All of your children love you. Stop saying those things, we all know they’re not true.

-.-.-.-.-.-.-

mrs_cloudmill

No, no, no…

I’m such a terrible mother… I’ve failed you all.

-.-.-.-.-.-.-

alex

Now you really can stop this. You’re our beloved mother and you haven’t had it easy, we all know that. That dad more or less disappeared isn’t your fault, and it’s not our fault either. It was his choice.

You had to take care of us single handedly, which was no small feat, we all know that now.

-.-.-.-.-.-.-

mrs_cloudmill

No, it was no small feat, and I didn’t succeed. Y’know…

-.-.-.-.-.-.-

alex

No! You can’t say that! It’s not easy to take care of five kids on your own…

Look at us now! If I must say so myself, you did a great job! It’s all thanks to you that we’re here! We love life and we love you. Without you, we’d never be what we are now, and we owe you everything.

-.-.-.-.-.-.-

mrs_cloudmill

You really mean that?

-.-.-.-.-.-.-

alex

Of course! You’re our beloved mama, and you mean the world to us so stop blaming yourself for things you had no control over that never really had such a bad effect on us anyway. You made our upbringing something special. Without you, the Cloudmill family would just be dust in a storm. We have a lot to thank you for. 

-.-.-.-.-.-.-

mrs_cloudmill

But I didn’t have any money. I didn’t have time to give you all the attention you needed…

-.-.-.-.-.-.-

alex

Listen mama, I’ve told you that you shouldn’t blame yourself… You’re the only person who thinks you’ve done something awful. Don’t take our happy childhood memories away from us now by saying such terrible things. 

It’s only you who suffers from carrying all this terrible weight, and none of it is even true, so it’s wrong!

So stop this. Now. Just take a look at all the good things instead.

-.-.-.-.-.-.-

mrs_cloudmill

If you say so.

-.-.-.-.-.-.-

alex

Come on, shake it off! Just show me a smile and I’ll come and celebrate Christmas with you.

-.-.-.-.-.-.-

mrs_cloudmill

…

Smile!

-.-.-.-.-.-.-

alex

There you go! I knew it! There was a little smile right there! Christmas is saved!

-.-.-.-.-.-.-

mrs_cloudmill

Alex…

-.-.-.-.-.-.-

alex

Yes, mother?

-.-.-.-.-.-.-

mrs_cloudmill

I love you too. Thank you for being here, you’re certainly the wisest of us Cloudmills. Thanks for taking time to cheer up your hopeless old mother…

Everything feels much better now.

-.-.-.-.-.-.-

alex

Thanks…

-.-.-.-.-.-.-

mrs_cloudmill

Look Alex, I think you have a visitor. Looks like that lovely horse girl over there wants something…

-.-.-.-.-.-.-

alex

Thanks for waiting a while… Mothers, huh?! They can be so down on themselves. They never seem to understand that you just love your parents whatever they do. They only ever want the best for us, we know that. Even if it’s not always right every time.

Ah well, I guess you didn’t come here to talk about mothers and families, right?

Quest completed

______________

Runestone News

alex

Oooh, the runestones, yeah. I usually measure their activity, but I’ve not had time recently.

I suppose it’s time I got out and took a look at them though…

I check the runestones so that I can calculate how active Pandoria is and whether there’s a strong flow between our reality and Pandoria’s unreality. This is crucial information for Fripp and the Keepers of Aideen.

Hmm… You’re pretty advanced and you’ve come a long way with the Lightning Circle. Maybe you could help me take the readings from the runestones? Talk to Elizabeth about it, just to make sure she’s okay with it. You’ll really be needing your own rune wand by now as well. Get permission from Elizabeth and fix up a rune wand and I’ll meet you tomorrow by that runestone there.

Objectives: Talk to Elizabeth in Valedale.

Rewards: 15 Jorvik Shillings, 25 XP

Reputation: 10 with Keepers of Aideen

Leave the mall and find your way to Valedale to speak to Elizabeth outside her house.

elizabeth_sunbeam

I see that you’re traveling in the light of Aideen, Rita. Welcome back to my humble little village. What’s on your mind this time, my friend?

Quest completed

______________

Permission and a Wand

elizabeth_sunbeam

I can assure you that you have full permission from the Keepers of Aideen to support Alex and the others in their collection of runestone readings.

Come to think of it, we should have done this before now!

Rune wands are incredibly rare artifacts. You’ve been able to loan mine before now, but I can’t give it away. It’s time for you to have your own, but I think this is the kind of thing only Fripp can help you with. I know he’s incredibly busy right now with working out what we’re going to do next, as well as working out a safe way in and out of Pandoria.

He’ll have to find a little time to help you though.

Objectives: Ride to Fripp in the secret stone ring by riding in a spiral by the runestones above Elizabeth’s house.

Rewards: 15 Jorvik Shillings, 30 XP

Reputation: 10 with Keepers of Aideen

Meet Fripp in the Secret Stonering.

fripp

Greetings Rita! Time is against us. The time before us was long and the time we have left is minimal. Don’t despair though! It’s right now in the moment that everything happens! You’re here now, are you not?

Quest completed

______________

A Trip to Fripp

fripp

And who really are you? Really? Who are you?

And what IS reality? Here and now? What is it?

My winding and weaving star alignments are spinning and splicing a pattern that I soon will be unable to deny… Do you know who you are…? No. Who could even answer such a question anyway…?

Fripp must weave and knit and stitch more patterns together… Sew and braid and think and fold and count and think and think and Fripp, Fripp, Fripp!

Rune wand, you say?

Objectives: Convince Fripp you need a rune wand. Now.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Don’t go getting all deeply philosophical and weird on me now, my little fuzzy friend…

fripp

Okay. If you say so. I suppose it’ll be quicker for me to just give you a wand rather than spend time telling you all the reasons why you shouldn’t have one.

I’ve seen in my timelines that you’ll have one later anyway. Later, in that which we most often call the future.

Quest completed

______________

A Rune Wand of Your Very Own

fripp

I’m going to open a very tiny fracture right now between Pandoria’s unreality and our reality. That’s where your rune wand should materialize. When you see it, hurry and grab it before the fracture needs to be closed again. Ready?

Objectives: Keep an eye on what’s happening. Be prepared to take the rune wand.

Rewards: 15 Jorvik Shillings, 35 XP, Rune Wand

Reputation: 10 with Keepers of Aideen

Watch as a rift is opened and a rune wand rises out of it. Ride forward and click to take the wand. Once you have it, speak to Fripp and he will close the rift.

fripp

So there we are, Rita. Your very own rune wand. Take care of it now.

Off you go to the runestone where you’re supposed to meet Alex and learn about how to measure Pandoric activity.

Or was it tomorrow you were supposed to meet her?

Tomorrow… Yesterday, it’s all the same.

The lines cross all the time, lines, liney-winey, linery binary binary… Time is always wobbling and bending…

Quest completed

You can now leave the Secret Stonering and return to your business for the day.

Meet Alex by the glowing runestone on Paddock Island tomorrow.

Day 18 – Part 1, To Hunt a Thief

19 Saturday Jan 2013

Posted by Maggie Oldcamp in Story Quests

≈ 18 Comments

Tags

a necklace with glass beads a birds dream, a perfect place, andy, barney, bird thief, birdie, build a chicken coop, building boss, carney, chicken wire, chicken wishes, cleaning of ducks, coins on the ground, council man, deeper into the woods, elizabeth sunbeam, felicity, felix, firgroves old forest track, further into the woods, get the lemmings to their correct destination, landon, mario, minka, mrs holdsworth, mrs packard, nic stoneground, one more comparison of samples, ongoing analysis, rather one rabbit in the hand than ten in the forest, scouting from the hill, someone will have to pay for this, something that shines, sonja, sophie, stolen money, tan, tell felix about the evidence, the famous adventurer, the march has gone astray, the march is delayed, the summers main attraction is saved, trading done, twetweet, vet, waiting for a train, waiting for the long arm of the law, will, with hot air balloon to the hidden valley, wood for construction

I am splitting this day in half. Linda is ready to talk to you again on this day, and will continue the game’s main storyline, meaning spoilers. I will make this post for the major part of the quests for this day that do not contain spoilers.

Stolen Money?

tan

Do you think someone may have taken my money? Who would do such a thing? I have to check if anyone has seen something suspicious. Rita, you’ve already helped me a lot, but it would be really kind if you could help me find out who the thief is.

Maybe you can ask if Barney at the silo has seen anything? Barney hears a lot of what happens around here and has many contacts. Not what you’d expect from him, but it’s a fact. Yeah, I’m talking about the Barney who hangs out at the silo east of Steve’s farm.

Objectives: Ask Barney at the silo, east of Steve’s farm, if he has seen or heard anything about a thief in this neighborhood.

Rewards: 55 Jorvik Shillings, 60 XP

Reputation: 20 with Moorland Stable

Things have gone real bad here in the ‘hood since you left.

Go and speak with Barney about the issue.

barney

Hello there! What are you talking about? Very unpleasant. I haven’t seen any thieves at least.

Quest completed

______________

Scouting From the Hill

barney

No, we don’t have any thieves here that I know of, but talk to Will, he has a good view from his mill on the hill!

Objectives: Talk to Will at the mill on the hill outside Silverglade Village and see if he’s seen anything suspicious.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

So maybe Will has seen something? Let’s go ask!

will

If I’ve seen anything strange? A thief? No, no thieves in sight. Only a beautiful landscape.

Quest completed

______________

Farther Into the Woods

will

I can see a lot from the top of my hill but I can’t see all the way to Valedale. My advice is to ride to Valedale and check if they’ve heard something. You know, the druids can see and hear things that on one else can… Talk to the druid Elizabeth.

Objectives: Ride to Elizabeth in Valedale Village and ask if she’s seen anything strange.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

So maybe Elizabeth knows? You never can tell with those druids…

elizabeth_sunbeam

Hello my friend! Nice to see you. I’m also waiting for news about Alex, but I haven’t heard anything yet. What? A thief? No, I haven’t noticed anything unusual. Poor Tan who lost her money.

Quest completed

______________

Deeper Into the Woods

elizabeth_sunbeam

We druids have a lot of abilities, but we don’t master all kinds of magic, as many of the uninitiated, like Will seem to think. So there’s no way I can help you find out what happened to Tan’s money.

Valedale feels peaceful as usual but ask Sonja, who you met earlier. She knows Hollow Woods better than anyone here. You’ll find her in the neighborhood. She likes to ride around in the middle of Hollow Woods, close to the main road. Search southwest of the old abandoned summerhouse.

Objectives: Find Sonja in Hollow Woods. She likes to ride around in the middle of  the forest, close to the road which goes through it. Search southwest of the old abandoned summerhouse.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

Sonja may need some chasing to be able to talk to her. She rides in counter-clockwise circles around the hill, across the road from the abandoned summer house. If you stand on the road, eventually she’ll come into view.

Speak to her about the theft.

sonja

Rita! Nice seeing you again! Money you say? I haven’t seen anything strange but I found some coins on the ground over there.

Quest completed

______________

Coins on the Ground

sonja

Where I found the coins? Below the bird’s nest over there, a stone’s throw away to the north, close to the runestone.

Objectives: Ride to the nest with the red bird, not so far away to the north where Sonja rides around. Close to a runestone.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 20 with Moorland Stable

If you continue up the road towards Valedale, the runestone can be seen from the road. Go towards it, and Birdie is around on the other side, perched on a large rock.

birdie

Tweet, tweeeet, tweet, tweeeet!

Quest completed

______________

Twetweet!

birdie

Tweeeet, tweet, tweet?!

Objectives: You decide to tak to Sonja and tell her what you have discovered…

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

This bird seems distressed. Maybe Sonja knows what’s the matter.

sonja

You must be kidding?! You say that the birds have lined their nest with Tan’s money? Is it true? The birds must like shiny things!

Quest completed

______________

Bird Thief

sonja

You have to ride to Tan and tell her! Here, take these coins, they must belong to her. See you Rita! Say hello to Tan from me.

Objectives: Ride and tell Tan what you have found out.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

Return to Moorland and tell Tan the news.

tan

I can’t believe my ears! I thought that a nasty thief had done this. But we can’t take away the coins from the birds, that would be mean. The birds can’t know they shouldn’t take my money, they didn’t do it on purpose because birds can’t know that money has a value.

Quest completed

______________

Something That Shines

tan

I have an idea! We can swap the money with something else that shines. Maybe Mrs Holdsworth has something we can use?

Objectives: As Mrs Holdsworth, who lives in the red house outside the Moorland Stable, if she has something shiny to give away.

Rewards: 70 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

Of course, Mrs Holdsworth always has something of use!

Go speak with her at her house behind the stables.

mrs_holdsworth

Haha! What a lovely story. Of course I’ll help you. Let me look through my things.

Quest completed

______________

A Necklace With Glass Beads, A Bird’s Dream!

mrs_holdsworth

Take this necklace with glass beads. I think the bird will like it much better! Good luck with the trading Rita.

Objectives: Trade the necklace for the money from the little bird in Hollow Woods.

Rewards: 70 Jorvik Shillings, 70 XP

Reputation: 20 with Moorland Stable

Shouldn’t we be more concerned that the beads pose a choking hazard??

Ride back to Birdie in Hollow Woods and show him the necklace you have for him.

birdie

Tweet, tweeet, tweet, tweeet!

Quest completed

______________

Trading Done

birdie

Tweet, tweeet, tweet, tweet-tweet!

Objectives: Trade the necklace for the money and ride back to Tan with the money.

Rewards: 150 Jorvik Shillings, 90 XP, Tan’s Good Old Riding Shoes

Reputation: 50 with Moorland Stable

Stand under the nest, in the tree behind Birdie, and trade the necklace out with the money. Return to Moorland and speak with Tan when you have done so.

tan

Rita, you’re a hero! Haha, I would never think that the birds wanted to decorate their nest. I’ll never forget this. Thank you!

Quest completed

You’re welcome!

Now let’s go see what the Vet has found with the oil sample from the duck feathers. Go see her in Silverglade Village.

Ongoing Analysis

vet

I’m basically ready… It was very difficult to get good sample material from the feather, there wasn’t a large amount of oil on it. But I managed to get a sample that can be compared with previous samples from Mr Kembell’s oilfield. Take these samples and ride up to Carney at the vineyard and ask if you can borrow the comparison machine again.

Objectives: Ride to Carney at the vineyard stables and ask if you can borrow his comparison machine.

Rewards: 12 Jorvik Shillings, 55 XP

Reputation: 35 with Silverglade Village

I’m sure Carney will let you use it. Just be glad you’re not one of his brothers asking…

carney

Hello Rita, how are you today?

Quest completed

______________

One More Comparison of Samples

carney

So, you want to borrow my comparison machine again. It should work. Oddly enough, I don’t use it as much as I thought I would when I bought it at J-Bay, so it’s just as well that it will do some good. Just take your samples and use the machine. It’s on the table next to us.

Objectives: Use the oil samples in Carney’s comparison machine, which stands on the table at the vineyard stables.

Rewards: 16 Jorvik Shillings, 45 XP

Reputation: 35 with Silverglade Village

Use the comparison machine on the picnic table behind you. Speak to Carney when you are done.

carney

Did it work? Yes, look. The result is clear. It’s the same oil in both samples you tested.

Quest completed

______________

Tell Felix About the Evidence

carney

Ride back to Felix in Silverglade Village and tell him that the samples are identical.

Objectives: Ride to Felix and tell him. He’s at the fountain in Silverglade Village.

Rewards: 10 Jorvik Shillings, 45 XP

Reputation: 35 with Silverglade Village

Somebody ain’t gonna be happy…

felix

Really? Then we know that Mr Kembell’s oil has polluted the duck feather. At least we have the proof.

Quest completed

Now that we know who polluted the ducks, go speak to the Vet about cleaning them up.

Cleaning of Ducks

vet

The cute little ducks are clean and happy again! It was more difficult than I thought to clean the fragile feathers, but it went well. Take the ducks to Felix so he’ll be happy again.

Objectives: Bring the five clean ducks to Felix at the fountain in Silverglade Village.

Rewards: 30 Jorvik Shillings, 65 XP

Reputation: 55 with Silverglade Village

Felix will be happy to see his ducks all squeaky clean.

felix

Wow, they’re so nice and shiny! And completely clean. Poor ducks, covered by oil like that. I get so angry when I think of that irresponsible Mr Kembell, I almost want to scream.

Quest completed

______________

The Summer’s Main Attraction is Saved!

felix

How wonderful that they mystery of the disappearing ducks was solved! Now we’ll just launch them into the fountain. You’ll have the honor to do it since you’re the hero, Rita! Carefully put the ducks in the fountain, one by one.

Objectives: Place the ducks in the fountain in Silverglade Village.

Rewards: 55 Jorvik Shillings, 75 XP, Checkered Pants

Reputation: 55 with Silverglade Village

Stand near the fountain and place the ducks in the water. Return to Felix when you are finished.

felix

The ducks are so cute! The whole village will thank you for this. What an effort you’ve made – the big attraction of the summer is saved! Thank you Rita!

Quest completed

______________

Someone Will Have to Pay For This

felix

The ducks are rescued, but Mr Kembell makes me so angry! It’s so irresponsible to pollute the beautiful Everwind Fields with oil. It destroys the environment and more birds could be harmed.

We have to stop him once and for all! Can you talk to the Magistrate here in the village and help me establish a case against Mr Kembell for damaging nature, cruelty to animals and breaking the environmental laws, and bring that walking disaster to justice?!

Objectives: Talk to the Magistrate in Silverglade Village about filing a report against Mr Kembell.

Rewards: 35 Jorvik Shillings, 45 XP

Reputation: 55 with Silverglade Village

Magistrate, aka Council Man.

council_man

Hello little one! Oh? File a report about damage and environmental crime? We can do that but it’ll take some time. We’re talking a week or more. A lot of paperwork, you know. It takes a long time to flip papers and write the right things so everything is legal.

Quest completed

______________

Waiting for the Long Arm of the Law

council_man

We’re building a case against Mr Kembell. No one wants him and his ruthless corporation here in Jorvik. We’re also waiting for our dear Commissioner Klas to come back to the village after winter break. Both cops and robbers usually stay calm during the cold winter months here in Silverglade.

Objectives: Talk to the Magistrate.

Rewards: 55 Jorvik Shillings, 55 XP

Reputation: 55 with Silverglade Village

See what more the Council Man has to say.

council_man

How long does it take? As I said before, it’ll take weeks before the case against Mr Kembell is ready, but then we can go full force and get him out of here, I hope. Thank you for your report! Good luck now and thanks for saving the ducks. You are a hero, Rita! We could use more of your kind her in the village in times like these.

Quest completed

Felix has something new to tell you about, go speak to him.

Waiting for a Train

felix

The lemmings here on Jorvik are very special. Every year, the same time, they march from the other side of the mountains, come here and then they go home again. No one knows why they are doing this but I think it’s some kind of pilgrimage. I heard from Mario up on the Observatory that he had seen some lemmings who seemed lost. Maybe you can ride up to him? To look at the lemmings and maybe help them on the right track.

I forgot to note the objectives and rewards on this one, sorry!

Some pilgrims are lost on their way to lemming-Mecca. Better help them out!

Ride up the observatory. You can ride your newly built gondola lift to get up there quickly.

mario

Hi! Have you talked to Felix? Yes, what he says is true. I have seen the yearly lemming march and I have to tell you it’s not a march any more. The little creatures seem to have lost each other.

Quest completed

______________

The March Has Gone Astray

mario

I saw some lemmings when I was taking my morning walk but I have such a horrible lemming allergy so I can’t go near them. I have spent the whole morning looking at them in my telescope and I am so worried about them. You are not allergic? Can’t you look below the Observatory, pick up all lemmings you find and put them in your backpack?

Objectives: Look for lemmings below the Observatory.

Rewards: 30 Jorvik Shillings, 15 XP

Reputation: 15 with Valedale

The lemmings can be found mostly under the bridge to the Observatory. They are marked in orange on your map.

Return to Mario when you have found them all.

mario

Oh no, I can feel in my nose that you have found all the lemmings! So good that they like small spaces so that they are comfortable in your backpack. I hope you won’t get too much lemming hair on your things…

Quest completed

______________

Get the Lemmings to Their Correct Destination

mario

The lemmings’ last stop on the march used to be in Valedale. I suggest that you ride there with them and maybe do it right now before I sneeze so hard that you fall off your horse!

Objectives: Ride to Valedale with the lemmings.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with Valedale

I’m not so concerned about falling off my horse. I’m more concerned about you falling off that cliff!

Take the lemmings down toward Valedale. Sophie will know what to do with them.

sophie

Lemmings! I have waited the whole day for them. Why do you have them in your backpack?

Quest completed

______________

The March is Delayed

sophie

Are they confused? The poor little things. Maybe you can herd them up the hill towards the snow, they usually go to their homes that way.

Objectives: Follow the lemmings up the hill towards the snow.

Rewards: 120 Jorvik Shillings, 25 XP

Reputation: 15 with Valedale

The lemmings are in a line on the ground, and will start their march as soon as you accept the quest. Follow them all the way up the mountain trail, to the snow at the top.

Return to Sophie when they have made it safely.

sophie

Did it wok? Are they on the right track now? So good that you could help them, no one knows how long we had been standing here, waiting for the. I hope they will be on the right track next year.

Quest completed

With that done, let’s go see Minka in Firgrove. She has a new racing track for you to try out.

Firgrove’s Hard Forest Track

minka

Hello Rita! I have finally finished the renovation of Firgrove’s old, difficult and dangerous forest track. It’s a bit hard, or super tough to be honest… I don’t know if I’m brave enough to try it myself, but you are so talented so maybe you want to try it? Please, Rita, can you test it before I open it for the public?

Objectives: Finish the track in the best possible time.

Rewards: 20 Jorvik Shillings, 60 XP

Reputation: 100 with Firgrove

Ride the hard forest track, then speak with Minka when you are done.

minka

Did it work? It’s not impossibly hard? You did great I think! Even if it’s difficult I think it’s good. Experienced riders like you need a challenge! I hereby declare Firgrove’s old forest track opened!

Quest completed

You can now ride the forest track (and the track in reverse) as a daily race.

Mrs Packard has something she would like you to help with. Go see her by her house in Firgrove.

Chicken Wishes

mrs_packard

Me and my grandson Andy have decided that we want a chicken coop. It would be so nice to have some chickens and fresh eggs around here. I am old and frail and Andy already has too much to do taking care of the sheep. Would you mind helping us build a chicken coop? I would be so thankful!

Objectives: Talk to Mrs Packard.

Rewards: 30 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

See what Mrs Packard has to say about this new idea of hers.

mrs_packard

I’m sure Andy will help you, ride down and talk to him. He is watching the sheep next to Firgrove’s sandpit.

Quest completed

Go talk to Andy down by the sandpit.

Building Boss

andy

Howdy Rita! Have you talked to my grandma? We have talked for a long time about buying some chickens and a chicken coop, but nothing has happened because my grandma s so old and I have too much to do. But if you want to help I can guide you through the whole building procedure. Grandma will be so happy.

Objectives: Talk to Andy.

Rewards: 40 Jorvik Shillings, 10 XP

Reputation: 15 with Firgrove

Andy will tell you his plans for the chicken coop.

andy

There is a lot to do but if we take one thing at a time we’ll do just fine. I wonder where we should build the chicken coop…

Quest completed

______________

A Perfect Place

andy

I am not sure where we should put it, but it should be somewhere not too far away. I want to be able to watch over my and grandma’s chickens. Would you mind riding around this pen to see if you can find a place that looks good?

Objectives: Ride around the sheep pen and find a good place to build a chicken coop. Return to Andy when you have found it.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with Firgrove

There are two places to check. One is behind where Andy is standing. The other is on the other side of where the race track comes down towards the sheep pen.

Speak with Andy when you have found the good place.

andy

Cool! That’s terrific. Now we can build the chicken coop! I have already prepared a drawing, hehe. I like things to be well organized.

Quest completed

______________

Wood for Construction

andy

I happen to know that there are some planks around the old mine down there. I think they are left over from when they built the mine many years ago. Ride down and look, I don’t think anyone will miss the planks. It’s good that someone will get some use out of them.

Objectives: Ride down to the Silverglade Mine and gather planks for the chicken coop.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

You will see the mine in the distance if you face where you will build the chicken coop, with your back to Andy. The planks are scattered close to the mine buildings. Pick them up and return to Andy when you are done.

andy

Great! This should be enough. The planks look good. They are even still a nice red color! Grandma said that she wanted her chicken coop to be red so this will be perfect.

Quest completed

______________

Build a Chicken Coop

andy

So! Shall we start with the construction? Here is a hammer and some nails. I have left the planks you found where we will build the chicken coop. Do you remember my drawing? A red house with a nice frame around it.

Objectives: Use the hammer you got from Andy on the planks he has placed where the chicken coop shall be.

Rewards: 25 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

The planks are on the ground where the chicken coop shall be built. You have to dismount your horse to be able to use the hammer. When you are done building, return to Andy.

andy

Wow, so great! And such a good drawing I made! You are a real handyman. But something is missing…

Quest completed

______________

Chicken Wire

andy

Oh, I got it! We need chicken wire! Otherwise the chickens will run out into the woods. Imagine if they could run up on the racing track? That could only end in disaster. Felicity in the stable in Firgrove Village has fencing for the sheep pen. Maybe she has some we can use for the chicken coop too?

Objectives: Ride to Felicity and ask if she has some chicken wire.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

Ride up to Firgrove and ask Felicity for some wire.

felicity

Hiya! So fun seeing you again! Is the sheep pen broken already?? Oh, you are building a chicken coop! Of course I can give you some chicken wire. I have some old chicken wire, but I need to repair it first.

Quest completed

Return to Felicity tomorrow.

Landon, in the field behind the mill, has something you tell you. Go see him about starting a new race.

Rather One Rabbit in the Hand Than Ten in the Forest

landon

Hello! The rabbits on this field are very playful. They chase each other all day and love when someone on a horse tries to catch them. Have you tried? No? Then it’s time you try it.

Try to catch six rabbits as fast as you can! You finish the competition when you return to me.

Objectives: Catch six rabbits as fast as you can. Finish the competition next to Landon.

Rewards: 20 Jorvik Shillings, 60 XP

Reputation: 100 with Silverglade Village

This is honestly my least favorite race in the whole game. It is difficult. There’s no way around it.

The easiest way I have found to complete it is to use the arrow keys to control my horse, with one hand, and use the computer mouse to click on the rabbits, with the other hand.

When you have caught six rabbits, run to Landon as fast as you can to finish the race.

Good luck.

landon

He he! It was really fun! Wasn’t it? The rabbits seem to really enjoy it.

Quest completed

There is a new curious persona, landed in a hot air balloon on Everwind Fields, and he needs your assistance.

The Famous Adventurer

nic_stoneground

Hunger and weariness won’t stop me! Why, hello there! I’m famous adventurer and explorer Nic Stoneground, I’m sure you’ve heard of me! You know what, I have something fantastic going on. A most amazing project, in fact. I’m going out on an epic adventure! Could you just help me sort out a small detail since you’re here anyway?

Objectives: Talk to Nic.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 25 with A.A.E.

See what Nic needs help with.

nic_stoneground

Great. I just need someone who can undo these moorings for me… This balloon will take me to The Hidden Dinosaur Valley beyond Valedale Mountains. I’m sure this will be a successful expedition!

Quest completed

______________

With Hot Air Balloon to the Hidden Valley

nic_stoneground

My expedition will be legendary! By helping me undo the moorings, you’ll be part of my unlimited success, and we’ll be world famous! But first, we just have to lift off. There are four moorings around the balloon, and then it’s off to new heights!

Objectives: Tie up four moorings at the balloon. Talk to Nic again when you are finished.

Rewards: 45 Jorvik Shillings, 45 XP

Reputation: 55 with A.A.E.

There is one mooring located at each corner of the basket, that needs to be untied.

nic_stoneground

Clear! Off we go! Airships, balloons, and zeppelins, that’s good stuff. Now it’s time! See you my friend! I’m going to The Hidden Dinosaur Valley! Who knows, maybe we’ll meet again soon!

Quest completed

Day 8, The Plot Thickens – Spoiler Alert

08 Saturday Dec 2012

Posted by Maggie Oldcamp in Story Quests

≈ 4 Comments

Tags

a message for thomas, a message of doom, a new girl at the stable, a serial collector, alex, analysis completed, bring back the book, bring me some soil, carney, comparing the samples, council man, delivering the serials, hooves on fire, horses on the run, judy, justin moorland, last one there is an oily chicken, oily news for the old lady, pauline, post the letter with serial numbers, racing back to the manor, ready for mission, rendezvous at silverglade manor, return to sender, return with the test results, reversed attitude, sabine, sabines request, searching the abandoned summer house, sonja, talking to sabine, the fear of a father, theres a riding track here, thomas moorland, tracking missing girls, trash in the woods, trying out the manors riding track, tyra, vet, who is sabine, whos your father, whose horse is that

Let’s see what those soil samples turned up!

Analysis Completed

judy

I got a message from the veterinarian saying that the test results of the soil and grape sprouts are ready. Please ride over to the village and fetch them? I don’t dare to think of what they will tell us… And how the Baroness will react to that. Oh well, let’s not be overly pessimistic. Off you go!

Objectives: Fetch the tests from the veterinary in Silverglade Village

Rewards: 12 Jorvik Shillings, 65 XP

Reputation: 20 with Silverglade Manor

Ride to Silverglade Manor. The vet is just north of the Council Man.

vet

Hi there, are you the girl from the Manor? Good, I’ve got your test results. I’m afraid we’re looking at some badly contaminated grapevines here. I’m sorry to say it, but this does not look good at all. Wine from these grapes would probably taste like it had dish water in it. And the soil is poisoned by petroleum, as well.

Quest completed

______________

Return with the Results

vet

You had better let the others know this as soon as possible. Return to Judy right away. Be careful however; G.E.D. control these kinds of activities and probably know that these tests were done. Impossible, you say? Not to the G.E.D. Nothing is impossible when you have access to that kind of money. I wouldn’t be surprised if they knew our names and where we live as well.

Understand? Here are the test results. Watch out for the G.E.D. men on your way back to Judy!

Objectives: Ride with the test results carefully back to the Silverglade Equestrian Center. Don’t let the G.E.D. see you!

Rewards: 40 Jorvik Shillings, 75 XP, Decent Shirt

Reputation: 35 with Silverglade Manor

Take the test results back to the Manor.

judy

Hi! Did someone see you? From G.E.D. I mean? No? Good.

Quest completed

______________

Bring Me Some Oil

judy

Oh no, things were just as bad as I suspected. Oh no! How are we going to tell this to the Baroness? She will completely freak out! I guess we’ll have to deal with that later. Right now we should do some more research. Your next mission will be to ride over to the oil field, fill this can up with some of G.E.D.’s oil, and return here so that we can do a comparison to that and the oil found on our test samples.

The oil field is north from here, just before the race track. Please remember to watch out for the G.E.D. men, I couldn’t bear to lose you!

Objectives: Collect some oil from the oil field and bring it back to Judy. Don’t let the G.E.D. men see you.

Rewards: 25 Jorvik Shillings, 110 XP

Reputation: 35 with Silverglade Manor

Now this time you really can’t let them see you! This quest works similar to the one in which you turned off the GPS devices. The G.E.D. men are walking around the oil field, and as long as you don’t act while one is standing directly in front of you, you won’t be caught. If you are caught, you will have to start the task again.

judy

Ok, this should be enough. Great work Rita. You seem like a person that could handle just about anything!

Quest completed

______________

Comparing the Samples

judy

Ok, so we’ve got this very interesting machine here in the stable that Carney got from a scientist in Holland, or something. I don’t really remember the story behind it, but what’s interesting about it is that you can do some simple analyses on it. In our case, it will be on the oil.

What I need you to do is use the machine to compare the oil on the grape sprout with that from the oil field. Get it?

Objectives: Use the machine to compare the two oil samples.

Rewards: 15 Jorvik Shillings, 75 XP

Reputation: 50 with Silverglade Manor

The machine is on the table next to Carney. Use it to test the samples and speak to Carney when you’re finished.

carney

This old thing still works like a charm! Let’s see… It looks like we have the same oil in both samples. Not very surprising, do you think?

Quest completed

______________

Oily News for the Old Lady

carney

Well, someone will have to tell the old grand lady what’s happening. You’d make a rather good messenger, don’t you think, Rita? Other things to do? Nonsense! Nothing can be more important than informing the Baroness of the destruction that G.E.D. is carrying out on her land.

Off you go! Ride over to the winery to tell her.

Objectives: Ride over to the winery and tell the baroness about the oil.

Rewards: 15 Jorvik Shillings, 110 XP

Reputation: 25 with Silverglade Manor

Now would be a good time to bring out that ‘Don’t shoot the messenger’ t-shirt you’ve never worn…

baroness

You again? What now, dear? I really don’t have time to chat… What? The G.E.D.’s oil has contaminated my soil and grapevines? That’s what you came here to say! What’s the news? Please don’t come here to inform me of matters one can figure out with one’s little toe.

Quest completed

______________

Ready for Mission

baroness

I… I… Never mind. Excuse that little tantrum of mine. You could actually be of help, Rita. I have a little… experiment that I would like to try. You see, from a trustworthy informant of mine that will remain anonymous, I heard that the G.E.D. may have acquired their equipment in an inappropriate manner. And this is the drilling equipment I’m talking about.

What you could do for me is going over to the field and searching their machines for serial numbers. Copy the numbers and bring them back to me. You should take someone with you; there’s a nice girl called Sonja that would make a good companion. Have you met her? You’ll find her out at the winery fields, inspecting grapes.

Objectives: Find Sonja at the Silverglade Equestrian winery fields and ask her to accompany you to the oil field.

Rewards: 5 Jorvik Shillings, 75 XP

Reputation: 15 with Silverglade Manor

Sonja can be found down in the lower terrace of the grape fields, on a white horse like Loretta’s

sonja

Yes, I’m Sonja, why? The baroness asked me to accompany you? Of course I’ll go! Inspecting grapes is very boring so I’d be happy to do anything else.

Quest completed

______________

Last One There Is An Oily Chicken!

sonja

Hey, why don’t we race to the oil field?

Objectives: Race with Sonja to the oil field.

Rewards: 30 Jorvik Shillings, 85 XP

Reputation: 35 with Silverglade Manor

Follow the checkpoints to the oil field. The race takes the path through the grape fields and up the hill next to the bridge.

sonja

Ok, we’re here. Are… are you sure about this? Those oil drilling guys are everywhere. We could get caught!

Quest completed

______________

A Serial Collector

sonja

Let’s do it like this: you go copy the serial numbers while I stay here keeping guard. Ok? That’ll work, right? Just keep away from those scary looking men and you’ll be fine. Probably.

Hey, here’s some paper and a pen.

Objectives: Hold the paper against 4 serial numbers and transfer them onto the notepad. Avoid being seen by the G.E.D.

Rewards: 15 Jorvik Shillings, 110 XP

Reputation: 45 with Silverglade Manor

You know the drill. Don’t get caught.

sonja

You got all of them? Oh my God, I’m so relieved. I’ve been near to peeing my pants over here!

Quest completed

______________

Racing Back to the Manor

sonja

We need to get back to the manor as fast as we can. Race me there!

Objectives: Race Sonja back to Silverglade Manor.

Rewards: 15 Jorvik Shillings, 75 XP

Reputation: 35 with Silverglade Manor

This time the course goes around to the manor and back to the stable through the Manor grounds.

sonja

Whew, you’re fast, girl!

Quest completed

______________

Delivering the Serials

sonja

So, this went well! We make a good team we two, don’t you think? Anyway, it’s time for me to go back to my stable chores. You should go visit the baroness with the serial numbers. See you around!

Objectives: Deliver the serial numbers to the baroness at the winery.

Rewards: 50 Jorvik Shillings, 135 XP

Reputation: 55 with Silverglade Manor

Hurry back the Baroness is waiting for you!

baroness

Hello there, dear! Did you find Sonja? Good. And my serial numbers? Oh, I’m impressed! Very good work. Maybe I’ll use you for other missions in the future. You see, what you did now may come in handy in our long-drawn fight against G.E.D. Thank you very much, Rita. You did some honorable work today.

Quest completed

______________

Post the Letter with Serial Numbers

baroness

Just one more thing, dear. Take this letter with the serials and put it on the postbox that is located just at the entrance to the manor gate. This is addressed to my son Aaron that works in Jorvik City at the Jorvik Council. He will find out if there is anything fishy going on regarding these oil rigs. I have  feeling that Mr Kembell didn’t buy them in an honest deal.

Objectives: Post a letter. The post box is at Silverglade manor gate.

Rewards: 15 Jorvik Shillings, 140 XP

Reputation: 25 with Silverglade Manor

If you haven’t used the mailbox before, it is the big red box outside of the manor gate, and also located in all of the villages around Jorvik.

self

“The letter with serial numbers is now in the post box and will soon be in the hands of the baroness’ son Aaron at the Jorvik Council.”

Quest completed

The next quest starts at the black horse, Khaan, standing in the Silverglade manor stables.

Whose Horse is That?

self

“That horse looks familiar; haven’t you seen it somewhere else lately? It looks very distinctive with that glistening black coat, and the way its eyes stare right through you… You get a chill down your spine.

Wait! That mysterious gleam… It’s the same mysterious gleam that struck you when that disguised ride came by Moorland and stole Thomas’ ownership deed! You need to ask someone who owns that horse.”

Objectives: Ask Tyra who owns that black horse.

Rewards: 5 Jorvik Shillings, 110 XP

Reputation: 10 with Silverglade Manor

Tyra is standing to the west of the stable.

tyra

What? Khaan? His owner is a girl called Sabine, she’s standing over there. She’s rather new here. I think she came about  week ago; I remember that Linda showed her around. That must have been Linda’s last day here, by the way. I wonder what happened to Linda… Haven’t seen her since…

Quest completed

______________

Talking to Sabine

tyra

If she was out riding last night? At Moorland? I have no idea, ask her yourself. Doesn’t it seem a bit odd though, to be out riding in the middle of the night…?

Objectives: Ask Sabine if she was out riding at Moorland last night.

Rewards: 5 Jorvik Shillings, 110 XP

Reputation: 10 with Silverglade Manor

Sabine is up stalking around in front of the manor stables.

sabine

Um… What? I certainly haven’t been out riding in the middle of the night. Who are you, by the way, to come here with your stupid inquisitions? Excuse me? What are you implying here, exactly? That I was at Moorland? What would I be doing in that pathetic hellhole, when there’s a perfectly functional riding track here? You know what, you need to learn how to behave around other people, that’s for sure. You act like you’re five years old, for God’s sake. Please. Spare me that obnoxious baby talk.

Quest completed

______________

There’s a Riding Track Here?

sabine

And now you’re going to ask me about the riding track, too? Oh my God, you’re unbelievable. Just leave me alone, will you. If you feel a desperate need to bother someone, go to the stable girls. I’m sure they’re DYING to hear what you have to say.

Objectives: Ask Tyra about the Silverglade Manor riding track.

Rewards: 15 Jorvik Shillings, 110 XP

Reputation: 35 with Silverglade Manor

Someone has their crankypants on today. That or she’s hiding something…

tyra

The riding track? You didn’t know about that? It’s right over there, you can try it out!

Quest completed

I forgot to note the beginning dialogue for this next quest. It starts at Pauline, down the hill from Tyra, standing next to the stone wall.

Trying Out the Manor’s Riding Track

pauline

Objectives: Try out Silverglade Equestrian Center’s riding track.

Rewards: 15 Jorvik Shillings, 110 XP

Reputation: 45 with Silverglade Manor

The first of a new race for you. This race goes through the grape fields and then down and around the road near the manor.

pauline

Great track, right? I’m quite proud of it, actually. I mean… not that it’s mine or anything, but you know… being able to use it and all. I’ve been to some of the other tracks in the area and they just can’t compete with one. I don’t want to sound like a snob or anything, I’m just… thankful, or something. Ha ha, sometimes I just can’t shut up, can I? It’s great seeing you, anyway. See you around, Rita!

Quest completed

Sabine, now behind you, has had a change of heart.

Reversed Attitude

sabine

Well, that was… great! Hey, I thought about the talk we had before… We didn’t get a very good start, did we? I guess I was feeling a little insecure or whatever; I’m new here, you know. Would it be too much to ask if you could do me a small favor? Why don’t we start over, and get to know each other? Yeah? So what’s your name? Rita. Hi, Rita, I’m Sabine. Friends?

Objectives: Answer Sabine’s question.

Rewards: 15 Jorvik Shillings, 95 XP

Reputation: 10 with Silverglade Manor

Even if you don’t want to be friends, just tell her what she wants to hear.

sabine

Really? You will? Ha! Thank you so much! We will have so much fun together! Gosh, I’m so glad we worked that out. So what are you doing now? You don’t happen to know Justin Moorland, by chance? You do?! That’s fantastic!

Quest completed

______________

Sabine’s Request

sabine

Ok, so I’ve got this letter. For Justin, from a sort of… unknown relative. He needs to get it but as you know, I’m not at all familiar with the land outside the manor; I’m sure I couldn’t find my way back here if I got lost! You’re at home in Moorland, aren’t you? What, ride there together? Ha ha – I can’t be seen over there! Um… I mean, I can’t be seen there because of my… status. I have to keep to the… classier areas, you see? I’m sure you understand.

Please go to Moorland and give this letter to Justin!

Objectives: Give the letter to Justin at Moorland Stables.

Rewards: 110 Jorvik Shillings, 115 XP

Reputation: 35 with Moorland Stable

Well, what Sabine doesn’t know is that all you need to do to make a place a more classier is to play lounge jazz music. Ta da! Instant class!

Ride to Moorland whichever way you see fit, and deliver the letter.

justin_mooland

Hello there, long time no see! A letter for me? Seriously? From who?

So, you’re doing well at the Manor? That’s nice. Don’t feel any pressure returning here until they can manage without you – according to what I’ve heard they’re pretty desperate for help since that girl Linda disappeared.

So, I guess I’ll open this then…

Quest completed

______________

A Message for Thomas

justin_mooland

Hey, wait… this is… What in the… I don’t know what to… You know what? I need to leave right away. This letter… If what it says is true, I…

Listen, I can’t stay. You need to tell my father that I’m going on a trip; will you do that for me? It’s… it’s my grandfather. This seems to be really important. Tell Thomas right away!

Objectives: Tell Thomas Moorland that Justin is going away to see his grandfather.

Rewards: 25 Jorvik Shillings, 125 XP

Reputation: 35 with Moorland Stable

Thomas is out on a ride and can be found on the little rise next to the smithy, where the GPS equipment was set up earlier.

thomas_moorland

Wait, wait – what are you saying? His grandfather? This can’t be true. Please don’t let this happen! Justin absolutely can NOT see his… my… This is bad. This is really bad.

Quest completed

______________

The Fear of a Father

thomas_moorland

We need to stop Justin from leaving. There’s no time to lose!

Objectives: Hurry to the Moorland stable to stop Justin from leaving.

Rewards: 25 Jorvik Shillings, 125 XP

Reputation: 35 with Moorland Stable

Ride with Thomas back to the stable.

thomas_moorland

This is not happening! He’s gone. My son is GONE! I’ll never forgive myself for letting this happen.

Quest completed

______________

Return to Sender

thomas_moorland

Sabine is the one who gave you the letter, you say? I don’t like that at all. Why of course I know who she is – and I know what I think and always thought of her – she’s a sneaky, insidious snake of a girl, that’s what she is. Been harassing my family for far too long now.

You were saying? Well… That’s an interesting point. You’re actually saying that you think Sabine was the cloaked rider who stole my ownership documents? I haven’t thought of that myself; always figured it was someone from the G.E.D. That makes sense, however; that girl sure has some sort of hidden agenda involving my family.

Listen, you should ride over to the manor and try to figure out more about this. We’ll need anything we can get on this girl.

Objectives: Head back to the manor and find out more about Sabin and the letter.

Rewards: 10 Jorvik Shillings, 125 XP

Reputation: 15 with Moorland Stable

Ride back to the manor and speak with the Baroness.

baroness

Sabine? No, she left a while ago with her horse, equipment and everything. Seemed like she wasn’t going to be back. Funny, since she had just paid for a full month of stable rent.

Quest completed

______________

Who is Sabine?

baroness

You want to know more about Sabine? Frankly, I don’t know much about the girls running around in these stables. I know their names but that’s about how far my memory, or should I say interest – goes.

Hold on – Justin, you say? I’m sorry, what? He went to see my… his… Is this a joke, dear? Because if it is, it’s not funny.

Objectives: Ask the Baroness about Sabine.

Rewards: 10 Jorvik Shillings, 125 XP

Reputation: 25 with Silverglade Manor

Tell the Baroness that you, indeed, are not joking.

baroness

Well, excuse me, I… I think I need a hot bath. Immediately. GODFREY!

Quest completed

Looks like the Baroness doesn’t want to talk. In the meantime Judy needs some help over at the stable.

Horses on the Run

judy

The horses escaped the stable! They are out on the fields at front of the main building and eating… grapes! Just locate them, pat them and they will follow you back to the stable. Ride close to them, otherwise they will stop and try to escape again.

Objectives: Look around and locate the three horses. Just pat them, and they will follow you back to the stable if you stick close.

Rewards: 45 Jorvik Shillings, 300 XP

Reputation: 50 with Silverglade Manor

The horses aren’t hard to find. Bring them back.

judy

You found them all and took them back to the stable? Well done, Rita!

Quest completed

I think the bath has helped the Baroness decide what she wants to say to you.

A New Girl at the Stable

baroness

Rita, wait. There’s a new girl here somewhere, she has also been asking me about this Sabine. Get in touch with her; you two will be best friends in a whiff, I’m sure of that.

Objectives: Go speak to the new girl at the Silverglade Equestrian Center, Alex.

Rewards: 15 Jorvik Shillings, 50 XP

Reputation: 45 with Keepers of Aideen

Alex can be found mounted on a horse in front of the stable.

alex

Hi, nice to meet you, Rita! I’m Alex. Yes? I’m so glad you’re saying that. I’ve been trying to stop Sabine from doing harm to the people of Jorvik for some time now, and it’s hard. Actually, right now I’m trying to find a girl that used to work here but suddenly disappeared, Linda is her name. I wouldn’t be surprised if Sabine had something to do with it.

Quest completed

______________

Tracking Missing Girls

alex

What? You delivered a letter from Sabine to Justin? Uh-oh. That’s not good. And now they’re both gone…

Wait. Have you ever seen Sabine’s horse, Khaan? He looks really different from other horses; he almost has  faint glow around him. His hoof prints look special too… Like he touched the ground with his hooves burning. If we can find such hoof prints around here, maybe we will be able to track Sabine! Start looking around the stable.

Objectives: Find Khaan’s glowing hoof prints.

Rewards: 15 Jorvik Shillings, 50 XP

Reputation: 45 with Keepers of Aideen

Most of the prints can be found behind the stable to the east side. When you’ve found the trail, return to Alex.

alex

Good work, Rita! Regarding of the direction of the tracks you think it seems as if Sabine had gone towards Moorland? You may be right… Probably to meet Justin somewhere. Don’t you think?

Quest completed

______________

Hooves on Fire

alex

Let’s follow the hoof prints together! They should be easier to see now when we both know what they look like. Let’s go!

Objectives: Follow Khaan’s hoof prints to locate Sabine.

Rewards: 15 Jorvik Shillings, 70 XP

Reputation: 45 with Keepers of Aideen

It’s not technically a race, so you can keep pace with Alex, or follow her, or run as fast as you can. It’s up to you!

quest-adios

alex

There they are! They’re leaving the island. Oh no! This can’t be happening. This is a catastrophe… What? No, it’s just… Those containers… Sabine is taking Justin to… You know, I’m sorry, but I really can’t say more right now.

Quest completed

______________

A Message of Doom

alex

Listen, you should go tell Thomas about this. He’s Justin’s father and needs to know. I’ll see you again at the manor, ok?

Objectives: Tell Thomas what his son is doing.

Rewards: 25 Jorvik Shillings, 60 XP

Reputation: 55 with Moorland Stable

Go break the bad news to Thomas, as much as we all hate to be the harbingers of the unfortunate.

thomas_moorland

Rita, what’s the matter? You saw Justin? Well, did you stop him?! They left on a CONTAINER? Well that’s not a nice way to travel. Oh, God, please tell me this isn’t happening. My son has been taken away! My son has been seized by the dark side!

Quest completed

______________

Rendezvous at Silverglade Manor

thomas_moorland

Thank you for the information, Rita. From now on you should put all your energy on helping Alex in her search. We need to somehow get Justin back to Moorland. You’re meeting her at the manor now? Marvelous.

Objectives: Meet up with Alex at the Silverglade Manor.

Rewards: 15 Jorvik Shillings, 60 XP

Reputation: 45 with Keepers of Aideen

Ride back to Alex at the stable.

alex

You told him? How did he take it? Poor Thomas.

Ok, so I spoke to the Baroness while you were in Moorland and got hold of a piece of highly interesting information. The Baroness told me that Justin is her GRANDSON. That means that Thomas Moorland is her son. Who Thomas’s father is? Good question. That I couldn’t get out of her. She went on about how that didn’t matter because he’s “long since dead”.

Quest completed

______________

Who’s Your Father?

alex

You’re right, Rita, that doesn’t make any sense. Justin claimed that he was going away to see his grandfather. As long as he isn’t going to a grave, somebody is lying, here.

Listen; there should be records of the Baroness’s past husbands at the town hall. It’s full of old registration books, right? Why don’t you ride over there and check for names?

Objectives: Head to the town hall in Silverglade Village and check the registration books for names.

Rewards: 5 Jorvik Shillings, 40 XP

Reputation: 25 with Keepers of Aideen

Talk to the Council Man in Silverglade Village

council_man

Hello again, what can I do for you this time? Of course, the registration books are open to the public, what exactly are you looking for? Oh, the Silverglade family? Now that could be a bit problematic… You see, there was a mysterious fire in the archives some time ago in which the Silverglade family records were the only ones to be destroyed. It’s certainly peculiar – I agree with you, miss. Strange indeed.

Quest completed

______________

Searching the Abandoned Summer House

council_man

However, all hope may not be lost. An old mayor kept copies of all the records in his summer house. It’s abandoned now and has been for decades – probably infested by kids with graffiti cans, I don’t know. Anyhow it should be pretty badly run-down. You could of course go there and see what you can find – perhaps you’ll get lucky.

The house is located in Hollow Woods’ southwestern outskirts.

Objectives: Find the old summer house in Hollow Woods. Search it for copies of records on the Silverglade family line.

Rewards: 5 Jorvik Shillings, 110 XP

Reputation: 25 with Keepers of Aideen

The summer house can be found by taking the mill hill road north, and about halfway to Valedale another road connects to it. Take the connecting road and the summer house is at the top of the little hill.

Go inside what’s left of the house and search the piles of rubble and refuse for the book.

self

“Among the raffle you find an old registration book about the Silverglade family line. The book is falling apart and many pages are moldy, but you find what you were searching for: 1964 the Baroness married a Mr John Sandman, registered in Firgrove.”

Quest completed

______________

Bring Back the Book

self

“You better bring the book with you back to the manor so that Alex can see it.”

Objectives: Return to Alex with the old registration book.

Rewards: 15 Jorvik Shillings, 55 XP, Nice Sweater

Reputation: 45 with Keepers of Aideen

Ride back to the Manor with the book.

alex

Whoa, this is one really old book – it’s practically falling apart! John Sandman, you say? I wonder who that is.

Quest completed

Return to Alex tomorrow.

It seems in all the chaos Sonja was able to slip away from her boring stable chores. She can be found riding around in the Hollow Woods. She may take some chasing to get to talk to her.

Trash in the Woods

sonja

Hi, it’s me, Sonja. I am out riding but there is so much trash in the woods so I try to clear it up so our horses and animals don’t get hurt. You can’t believe how much stuff people throw in the woods, too bad. Help me collect some trash!

Objectives: There is trash to collect! Clear the woods and make it safe for all animals.

Rewards: 22 Jorvik Shillings, 55 XP

Reputation: 45 with Silverglade Manor

Pick up the trash, as highlighted on your minimap.

sonja

Wow! You found a lot of trash! Great work. Now I think it’s safer to ride here and the animals in the wood won’t get hurt anymore.

Quest completed

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I can be contacted outside of the blog.

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My main character is Maggie Oldcamp.
My blog character is Rita Turtlefoot.

(I don't mind in game mail at all, but please make sure your own mail box is not full or I cannot reply to your message.)

Email:
ssoridethrough [at] yahoo [dot] com
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Recent Posts

  • Day 144, I’m Innocent, I Swear!
  • Day 143, Reuniting the Family – Epona Spoiler Alert
  • New Chef in Town
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