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Star Stable Online Ride Through

~ For when you're stuck on that tricky quest!

Star Stable Online Ride Through

Tag Archives: sophie

Day 26, Iz On Ur Talkie Stealin’ Ur Passwordz – Spoiler Alert

27 Wednesday Feb 2013

Posted by Maggie Oldcamp in Story Quests

≈ Leave a comment

Tags

a bad idea, a better idea, a stranger with a fishing rod, avalon, cinder disposal, dark core boss, dark core guard, dark core lunch, development, do the fish get on, james, mr andersson, oil dark cores machines, past the barricade, photo enthusiast, report to the headquarters, road to dark cores secret, sophie, to be sure

Do the Fish Get On?

mr_andersson

The fish are quite happy with their new home. They are multiplying like crazy!

Objectives: Talk to Mr Andersson.

Rewards: 15 Jorvik Shillings, 40 XP

Reputation: 60 with Valedale

Mr Andersson has been watching the fish closely.

mr_andersson

It’s good to know that the fish get on, but I’m worried that the poachers will come back. We should think of something that will keep them away from here.

Quest completed

______________

A Bad Idea?

mr_andersson

We need to be very creative. I think that we have to be sharp and one step beyond. What do you think about cutting apart the bridges, only a little, so when the poachers walks out on them they will fall into the water!

Objectives: Talk to Mr Andersson.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 10 with Valedale

Excuse me? That is why I’m the brains of this operation…

mr_andersson

No, you are right, not a good idea. It affects ourselves. Maybe you have a better plan?

Quest completed

______________

A Better Idea

mr_andersson

Rita! You know what you are talking about. Of course we have to look for clues around the lake. You and Summerblaze were so effective the last time you rode around the lake, can’t you take one more lap?

Objectives: Look for clues around the lake.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 20 with Valedale

Ride around the lake to get to the spot marked on your map. Look for a clue that can help figure out who the poacher is. Return to Mr Andersson when you have found something.

mr_andersson

What’s this! A camera! It has to be from the poacher! Shall we develop the photos?

Quest completed

______________

To Be Sure

mr_andersson

First we have to be sure about whose camera this is. If you ask around Valedale if someone is missing a camera, I can ask in Firgrove. We’ll meet here later.

Objectives: Ask someone in Valedale about the camera.

Rewards: 10 Jorvik Shillings, 35 XP

Reputation: 60 with Valedale

Sophie should know about all the comings and goings from her post along the main road.

sophie

Hi, it wasn’t long ago! Do you know what, I have seen that camera before.

Quest completed

______________

A Stranger With a Fishing Rod

sophie

So you are looking for a poacher and think this camera can belong to him? The other day I saw a man with a fishing rod in his hand and exactly this camera around his neck. He went over the bridge and up towards the mountains and the Valedale Lake. I’m pretty sure it’s his camera. You should ride and tell Mr Andersson this. 

Objectives: Ride and tell Mr Andersson about the testimony.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 10 with Valedale

Go back to Mr Andersson and tell him what Sophie said.

mr_andersson

You say that Sophie was completely sure this camera belongs to a man with a fishing rod? It has to be the poacher’s camera. Let’s develop the photos!

Quest completed

______________

Photo Enthusiast

mr_andersson

If we shall develop this film we should go to James in Fort Pinta. He is very good at photograph and developing. It can take a while to develop a film so I think you should ride to him now. Here, take the camera with you.

Objectives: Talk to James in Fort Pinta.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 20 with Valedale

Go to Fort Pinta and tell him about the film that needs developing.

james

Hey there Rita, neat camera!

Quest completed

______________

Development

james

So, you need help with some development? Of course I will develop your photos, you have helped me so very many times.

Objectives: Talk to James.

Rewards: 10 Jorvik Shillings, 35 XP

Reputation: 60 with Fort Pinta

-Scoffs- That’s an understatement if I ever heard one, little dude.

james

Thanks, I will fix all that.

Quest completed

Return to James tomorrow.

Let’s go see if Avalon has figured out the Dark Core password.

Past the Barricade

faceless_druid

Hello Rita. We have been lucky. I was lucky to hear that the password was “John Blund.” So now you can act like you are working for Dark Core when you sneak into that area up there.

In addition, the crystal you found is definitely Pandoric in origin. If Dark Core uses these crystals it is no surprise that the water is becoming contaminated. You need to stop them, no matter what they are doing. Good luck Rita!

Objectives: Ride up past the barricade by Valedale Lake and tell the guard the password.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 15 with Keepers of Aideen

Ride up to Valedale Lake and head towards where you got the sample from the waterfall, and speak to the guard there.

shady_guy

John Blund. That’s right. You seem awfully young to be working for Dark Core… Are you sure you should be here?

Quest completed

______________

Road to Dark Core’s Secret

shady_guy

You need to ride up to the boss there on the mountain. I’m only the guard here. Follow the road and you will find him. Get going!

Objectives: Speak with the boss. Follow the road.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 15 with Keepers of Aideen

Sheesh. It must be a job requirement to work for Dark Core you have to be perpetually impatient and cranky.

Go up the now opened road and follow it all the way to the end. The boss is standing at the construction site.

shady_guy

Aha. So you are going to begin working here? You don’t look like any worker I’ve ever seen, but I’m guessing you can help with some of the small jobs that I need done. But no complaining or you’ll get fired on the spot!

Quest completed

The next three tasks the boss gives you must all be done on foot, so you have to dismount from your horse.

Oil Dark Core’s Machines

shady_guy

Listen up pipsqueak. Our huge drilling machines need to be oiled. I would do it myself it it wasn’t so boring… So now you get to do it instead. Ha! Take this oil and lubricate the machines at the marked spots. Make it quick.

And no whining. I’ll kick you off this mountain so fast your head will spin!

Objectives: Oil the machines with the machine oil.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 15 with Keepers of Aideen

Use the oil can to oil the big drilling machine behind you. Speak with the boss again when you’re done.

shady_guy

It smelled bad? Hahaha! I know, it is so great not to have to do it anymore.

Quest completed

______________

Cinder Disposal

shady_guy

Listen up little weasel! When we drill in the mountains there is a bunch of waste. This needs to be taken care of. It isn’t any fun and it is a bit dangerous, but as the new person you get to do it. Take the shovel and get started on the cinder in the pile over there. No being lazy… I’ll be watching.

Objectives: Use the shovel to shovel the cinder down the cliff.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 15 with Keepers of Aideen

Use the shovel on the several green lumps in front of the drilled out tunnel. Then take them and place them on the pile of similar lumps stacked in the corner behind the drilling machine. Speak to the boss when you are done.

shady_guy

Heavy work right? Haha! NO whining I said!

Quest completed

______________

Dark Core Lunch

shady_guy

Come here little monkey! I’m starting to get hungry. Go fetch my lunch from the cooler over there. Hurry up! My stomach is rumbling!

Objectives: Get the lunch for the boss fro the cooler and give it to him.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 15 with Keepers of Aideen

-Stares daggers-

The cooler is back towards the entrance to the construction site. It is wedged between a storage container and a big oil tank. Pick up the lunch inside the cooler and take it to the boss.

shady_guy

Ha. Horse-sandwich. My favorite! Mmmm… good.

That was great!

Quest completed

______________

Report to the Headquarters

shady_guy

Hmmm. Maybe you aren’t completely worthless after all. I have an important job for you. I can’t trust these other jobbies. Look here… This is a report to Mr Sands that describes how the work is going here. When he sees this report he is going to promote me right away. You’ll see… Using this green crystal we drill twice as quickly as we did before. The water is green? Yeah, we have seen that, but who really cares? Killing nature? Hahahaha! Who cares!

Here is the report. Ride down as quick as you can to our base by Moorland Beach so my colleagues can get it to Mr Sands as soon as possible. No daydreaming!

“Hmmm… this needs to go to Avalon instead.”

Objectives: Ride to Avalon with the report.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 15 with Keepers of Aideen

Ride back down the road you came, and go take the report to Avalon in Valedale.

faceless_druid

Rita? Great that you are here. I’ve done a deeper analysis of the river water and I can already see signs of nature beginning to die around the river.

So, you were inside the Dark Core barricade. Did you find anything out? A report? Let’s have a look. Hrmmm. This report is encrypted. I think I can break it… but it will take some time. Come back tomorrow when I’ve had a chance to work on it.

Quest completed

Return to Avalon tomorrow.

Day 21, Delivery Day

11 Monday Feb 2013

Posted by Maggie Oldcamp in Story Quests

≈ 1 Comment

Tags

a new experience, a special cure for horses, an assignent for a cow friend, an unusual disease, andy, can i hear clucking from the chicken coop, claire, delivery to elizabeth, delivery to the baker, delivery to the cheese maker, egg delivery, elizabeth sunbeam, empty bottles, felicity, harold, how is summerbreeze, mrs packard, sophie, step two, vet, we should have brought a funnel, will

Let’s check if your wolf-repelling measures have worked for the chickens.

Can I Hear Clucking from the Chicken Coop?

andy

Hi, Rita! Do you want some eggs? We have plenty! Can you collect some eggs to take some over to Grandma? You just have to put your hands inside the chicken wire, the eggs are in the hay. One dozen should be enough. Can you ride with a basket of eggs to Firgrove Village? I promise my grandma will be overjoyed! Good luck and be sure to ride carefully! The eggs will break if you aren’t careful riding!

Objectives: Pick up some eggs from the chicken coop and ride to Mrs Packard in Firgrove Village.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

Ride to the chicken coop, and click on it to pick up the eggs. The eggs will then be in a basket behind your saddle. If you ride at any speed above a walk, the ‘Danger!’ meter will fill up. Once it fills up completely, the eggs will break. You can prevent this by slowing to a walk or stopping completely to let the meter drain when it gets too high, before riding more.

Take the eggs to Mrs Packard’s house in Firgrove.

mrs_packard

The eggs are so fine! It is great to hear that the chickens are doing well again! Both of us are so grateful for your help dear Rita. You will of course get something for your effort. But I have one last thing I want to ask you about.

Quest competed

______________

Egg Delivery

mrs_packard

My good friend Harold in Silverglade Village bakes amazing pastries and he needs fine eggs. It’s so much fun to be able to give him fresh eggs. I have packed the eggs so you can ride fast without breaking them. Can you help me? I will see to it that your reward will be at Harold’s when you get there.

Objectives: Deliver the eggs to Harold in Silverglade Village.

Rewards: 300 Jorvik Shillings, 20 XP, Cupcake Top

Reputation: 15 with Firgrove

You can ride as fast as you want now. Onward to Silverglade Village!

Mush! … Wait, wrong animal…

Giddyup?

harold

Rita! Great to see you again. I heard that you would be coming over with fine eggs for me. Thank you so much! Oh, I remember. Here is your reward from Mrs Packard. She said I should give this to you. Have a nice day!

Quest completed

Let’s go check on our sick horse in Firgrove.

How is Summerbreeze?

felicity

Summerbreeze still doesn’t want to eat or drink. Can you talk to the vet again? You can take the transporter to Steve’s farm if you think it’s too far.

Objectives: Visit the Vet again.

Rewards 15 Jorvik Shillings, 20 XP

Reputation: 10 with Silverglade Village

Take your preferred method of travel to Silverglade Village. Once there, speak with the Vet about Summerbreeze.

(On a side note, my horse’s name is Summerblaze. Maybe they’re related?)

vet

Good thing you’re here, I’ve been reading my old notes.

Quest completed

______________

An Unusual Disease

vet

As I said, I’ve been reading my old notes and books and I found some cases which remind me of this. It can be anything from an unusual fever to something much worse. But we shouldn’t worry Felicity. Or what do you think?

Objectives: Listen to what the vet has to say.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

The vet will explain what needs to be done to ease Summerbreeze’s ills.

vet

Anyhow, I had a similar case a couple of years ago. I never found out what it was, so I’m not sure now either. But I have an idea about what we can do.

Quest completed

______________

A Special Cure for Horses

vet

There is a special cure, a brew you can give to horses with unusual symptoms. I can’t guarantee that it will work, but it’s work a try. Do you want to help me?

Objectives: Do you want to help the vet?

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

I’ll do anything for my poor horsie friend!

vet

You’re a star! I need help collecting ingredients for the brew we’ll give Summerbreeze. It’ll be a time consuming task. I have to go to Felicity and Summerbreeze for a closer examination.

Quest completed

______________

Delivery to Elizabeth

vet

I spoke to Elizabeth in Valedale. She’s really good at mixing brews. We agreed that you can help us get a special apple. When you find it, you can give it to her. You may have visited the Applegrove opposite the Thornrocks? It’s said that during each season, there’s one apple that shines like gold. Ride along and look for that apple. Hurry, time is short!

Objectives: Find the special apple in the Applegrove opposite the Thornrocks and give it to Elizabeth in Valedale.

Rewards: 20 Jorvik Shillings, 35 XP

Reputation: 20 with Keepers of Aideen

The clue ‘opposite the Thornrocks’ means ‘across the river from the Thornrocks.’

Applegrove is along the Fire Trail. Once you cross the bride, as if you were going to Firgrove, instead of going up the hill, take the first trail off to the right. It is a road, but it is not marked on the map. Follow the road for a little bit, and off to the right-hand side you will see trees with apples on them. To get the golden apple, you will have to leave the road a bit and go down into the trees.

quest-applegrove

Once you find the golden apple, take it to Elizabeth in Valedale.

elizabeth_sunbeam

Hi Rita! Oh, you found the apple! The vet told me you were coming. I’ll use the apple as the base for the cure. Tomorrow, I’ll need more help from you, because I need two more ingredients. Now, however, I have to start the brew. It’ll take a while. Felicity says she’s extremely grateful for your help in this difficult time.

Quest completed

Return to Elizabeth tomorrow.

Speak with Claire at the Valedale stables. She has news of a friend in need.

An Assignment for a Cow Friend

claire

Hey Rita! This is how it is… Sophie needs help to milk the cows up here. She got such a pain in her back that she had to stop before all the cows had been milked. I’m really busy today so I thought that since you already know our cows you might be able to help? Sophie is over there with all the equipment, the poor thing! Go over there and give her a hand, I’ll be sure to give you something for your trouble.

Objectives: Go to Sophie and offer to help her with the cows.

Rewards: 15 Jorvik Shillings, 25 XP

Reputation: 20 with Valedale

Obviously someone needs a lesson in proper lifting technique. Remember, bend your knees and lift with your legs. Your back will thank you.

Sophie is just up the road from Valedale. Go and offer your help.

sophie

A riding hero! I can’t show you how right now but I can try to explain [how milking is done].

Quest completed

______________

A New Experience

sophie

There is only one cow left to be milked, I finished with all the others before my back forced me to quit. I must have pulled a muscle or something… Anyways, very annoying, but you are worth your weight in gold for helping me…

Here, take the bucket, that is all you will need. You can do it!

Objectives: Take the bucket and milk the cow that hasn’t been milked yet.

Rewards: 25 Jorvik Shillings, 35 XP

Reputation: 25 with Valedale

Pick up the bucket next to Sophie. The cow that needs to be milked is the one standing behind her. You have to be dismounted to be able to milk the cow. When you are done, bring the milk to Sophie.

sophie

A full bucket of milk! I am impressed. Was it heavy to carry?

Quest completed

______________

Step Two

sophie

So, after we have milked the cows we put the milk in smaller containers. It is a little impractical to have the milk in a bucket! Would you mind riding down to Elizabeth and ask if she has any more empty bottles?

Objectives: Ask Elizabeth if she has any empty milk bottles.

Rewards: 15 Jorvik Shillings, 25 XP

Reputation: 20 with Valedale

Go speak to Elizabeth outside of her house in Valedale.

elizabeth_sunbeam

So nice to see you! Milk bottles? Sure, I just cleaned out a few of them I got back earlier today. We always reuse the same bottles. When they are empty we drop them off again. Good for the environment!

Quest completed

______________

Empty Bottles

elizabeth_sunbeam

There you are. Now you have some bottles to take back to Sophie. They almost look like new, don’t they?

Objectives: Deliver the cleaned milk bottles to Sophie.

Rewards: 20 Jorvik Shillings, 35 XP

Reputation: 20 with Keepers of Aideen

Take the bottles back up the road from Valedale, to where Sophie is.

sophie

Perfect! Those should be enough for the milk in the bucket.

Quest completed

______________

We Should Have Brought a Funnel…

sophie

I feel like an old lady right now… but my back hurts really bad. I can barely move! Please do me one more favor and pour the milk from the bucket into the bottles?

Objectives: Pick up the bucket and pour the milk into the bottles.

Rewards: 25 Jorvik Shillings, 35 XP

Reputation: 25 with Valedale

Both items are on the bench behind Sophie.

You have to be dismounted to do this task. Pick up the bucket first, then place it over the bottles to fill them.

Speak with Sophie when you are done.

sophie

You didn’t even spill a drop! Is there something you aren’t telling me? That you are the world champion of milk pouring? Are you just as good at milk delivery?

Quest completed

______________

Delivery to the Cheese Maker

sophie

Will up by the windmill outside Silverglade Village called and asked for more milk. He is making more cheese. You’ve picked up his cheese before? Great! Then you can deliver more milk to him?

Objectives: Deliver the milk to Will up beside the windmill outside Silverglade Village.

Rewards: 25 Jorvik Shillings, 40 XP

Reputation: 20 with Silverglade Village

Take the milk to Will on the windmill hill.

will

Ha ha! Milk just in the nick of time! Now it will get turned into cheese for you, me, and Steve!

Quest completed

______________

Delivery to the Baker

tyra

The baker in Silverglade Village has ordered some milk. You’ve met him before right? Deliver the milk to him and we’ll make sure you get plenty to drink when you get there.

Objectives: Deliver the milk to the baker in Silverglade Village.

Rewards: 25 Jorvik Shillings, 40 XP

Reputation: 25 with Valedale

Take the milk to Harold in the main village square.

harold

Aha, you’ve taken a job delivering milk? Nah, I’m only joking. I’ve spoken with Sophie. Very nice of you to help her out like this. I needed this milk to make the world’s best ice cream! Here you go… a little extra jingle in your pockets for your help!

Quest completed

Return to Harold tomorrow.

Day 18 – Part 1, To Hunt a Thief

19 Saturday Jan 2013

Posted by Maggie Oldcamp in Story Quests

≈ 18 Comments

Tags

a necklace with glass beads a birds dream, a perfect place, andy, barney, bird thief, birdie, build a chicken coop, building boss, carney, chicken wire, chicken wishes, cleaning of ducks, coins on the ground, council man, deeper into the woods, elizabeth sunbeam, felicity, felix, firgroves old forest track, further into the woods, get the lemmings to their correct destination, landon, mario, minka, mrs holdsworth, mrs packard, nic stoneground, one more comparison of samples, ongoing analysis, rather one rabbit in the hand than ten in the forest, scouting from the hill, someone will have to pay for this, something that shines, sonja, sophie, stolen money, tan, tell felix about the evidence, the famous adventurer, the march has gone astray, the march is delayed, the summers main attraction is saved, trading done, twetweet, vet, waiting for a train, waiting for the long arm of the law, will, with hot air balloon to the hidden valley, wood for construction

I am splitting this day in half. Linda is ready to talk to you again on this day, and will continue the game’s main storyline, meaning spoilers. I will make this post for the major part of the quests for this day that do not contain spoilers.

Stolen Money?

tan

Do you think someone may have taken my money? Who would do such a thing? I have to check if anyone has seen something suspicious. Rita, you’ve already helped me a lot, but it would be really kind if you could help me find out who the thief is.

Maybe you can ask if Barney at the silo has seen anything? Barney hears a lot of what happens around here and has many contacts. Not what you’d expect from him, but it’s a fact. Yeah, I’m talking about the Barney who hangs out at the silo east of Steve’s farm.

Objectives: Ask Barney at the silo, east of Steve’s farm, if he has seen or heard anything about a thief in this neighborhood.

Rewards: 55 Jorvik Shillings, 60 XP

Reputation: 20 with Moorland Stable

Things have gone real bad here in the ‘hood since you left.

Go and speak with Barney about the issue.

barney

Hello there! What are you talking about? Very unpleasant. I haven’t seen any thieves at least.

Quest completed

______________

Scouting From the Hill

barney

No, we don’t have any thieves here that I know of, but talk to Will, he has a good view from his mill on the hill!

Objectives: Talk to Will at the mill on the hill outside Silverglade Village and see if he’s seen anything suspicious.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

So maybe Will has seen something? Let’s go ask!

will

If I’ve seen anything strange? A thief? No, no thieves in sight. Only a beautiful landscape.

Quest completed

______________

Farther Into the Woods

will

I can see a lot from the top of my hill but I can’t see all the way to Valedale. My advice is to ride to Valedale and check if they’ve heard something. You know, the druids can see and hear things that on one else can… Talk to the druid Elizabeth.

Objectives: Ride to Elizabeth in Valedale Village and ask if she’s seen anything strange.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

So maybe Elizabeth knows? You never can tell with those druids…

elizabeth_sunbeam

Hello my friend! Nice to see you. I’m also waiting for news about Alex, but I haven’t heard anything yet. What? A thief? No, I haven’t noticed anything unusual. Poor Tan who lost her money.

Quest completed

______________

Deeper Into the Woods

elizabeth_sunbeam

We druids have a lot of abilities, but we don’t master all kinds of magic, as many of the uninitiated, like Will seem to think. So there’s no way I can help you find out what happened to Tan’s money.

Valedale feels peaceful as usual but ask Sonja, who you met earlier. She knows Hollow Woods better than anyone here. You’ll find her in the neighborhood. She likes to ride around in the middle of Hollow Woods, close to the main road. Search southwest of the old abandoned summerhouse.

Objectives: Find Sonja in Hollow Woods. She likes to ride around in the middle of  the forest, close to the road which goes through it. Search southwest of the old abandoned summerhouse.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

Sonja may need some chasing to be able to talk to her. She rides in counter-clockwise circles around the hill, across the road from the abandoned summer house. If you stand on the road, eventually she’ll come into view.

Speak to her about the theft.

sonja

Rita! Nice seeing you again! Money you say? I haven’t seen anything strange but I found some coins on the ground over there.

Quest completed

______________

Coins on the Ground

sonja

Where I found the coins? Below the bird’s nest over there, a stone’s throw away to the north, close to the runestone.

Objectives: Ride to the nest with the red bird, not so far away to the north where Sonja rides around. Close to a runestone.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 20 with Moorland Stable

If you continue up the road towards Valedale, the runestone can be seen from the road. Go towards it, and Birdie is around on the other side, perched on a large rock.

birdie

Tweet, tweeeet, tweet, tweeeet!

Quest completed

______________

Twetweet!

birdie

Tweeeet, tweet, tweet?!

Objectives: You decide to tak to Sonja and tell her what you have discovered…

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

This bird seems distressed. Maybe Sonja knows what’s the matter.

sonja

You must be kidding?! You say that the birds have lined their nest with Tan’s money? Is it true? The birds must like shiny things!

Quest completed

______________

Bird Thief

sonja

You have to ride to Tan and tell her! Here, take these coins, they must belong to her. See you Rita! Say hello to Tan from me.

Objectives: Ride and tell Tan what you have found out.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

Return to Moorland and tell Tan the news.

tan

I can’t believe my ears! I thought that a nasty thief had done this. But we can’t take away the coins from the birds, that would be mean. The birds can’t know they shouldn’t take my money, they didn’t do it on purpose because birds can’t know that money has a value.

Quest completed

______________

Something That Shines

tan

I have an idea! We can swap the money with something else that shines. Maybe Mrs Holdsworth has something we can use?

Objectives: As Mrs Holdsworth, who lives in the red house outside the Moorland Stable, if she has something shiny to give away.

Rewards: 70 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

Of course, Mrs Holdsworth always has something of use!

Go speak with her at her house behind the stables.

mrs_holdsworth

Haha! What a lovely story. Of course I’ll help you. Let me look through my things.

Quest completed

______________

A Necklace With Glass Beads, A Bird’s Dream!

mrs_holdsworth

Take this necklace with glass beads. I think the bird will like it much better! Good luck with the trading Rita.

Objectives: Trade the necklace for the money from the little bird in Hollow Woods.

Rewards: 70 Jorvik Shillings, 70 XP

Reputation: 20 with Moorland Stable

Shouldn’t we be more concerned that the beads pose a choking hazard??

Ride back to Birdie in Hollow Woods and show him the necklace you have for him.

birdie

Tweet, tweeet, tweet, tweeet!

Quest completed

______________

Trading Done

birdie

Tweet, tweeet, tweet, tweet-tweet!

Objectives: Trade the necklace for the money and ride back to Tan with the money.

Rewards: 150 Jorvik Shillings, 90 XP, Tan’s Good Old Riding Shoes

Reputation: 50 with Moorland Stable

Stand under the nest, in the tree behind Birdie, and trade the necklace out with the money. Return to Moorland and speak with Tan when you have done so.

tan

Rita, you’re a hero! Haha, I would never think that the birds wanted to decorate their nest. I’ll never forget this. Thank you!

Quest completed

You’re welcome!

Now let’s go see what the Vet has found with the oil sample from the duck feathers. Go see her in Silverglade Village.

Ongoing Analysis

vet

I’m basically ready… It was very difficult to get good sample material from the feather, there wasn’t a large amount of oil on it. But I managed to get a sample that can be compared with previous samples from Mr Kembell’s oilfield. Take these samples and ride up to Carney at the vineyard and ask if you can borrow the comparison machine again.

Objectives: Ride to Carney at the vineyard stables and ask if you can borrow his comparison machine.

Rewards: 12 Jorvik Shillings, 55 XP

Reputation: 35 with Silverglade Village

I’m sure Carney will let you use it. Just be glad you’re not one of his brothers asking…

carney

Hello Rita, how are you today?

Quest completed

______________

One More Comparison of Samples

carney

So, you want to borrow my comparison machine again. It should work. Oddly enough, I don’t use it as much as I thought I would when I bought it at J-Bay, so it’s just as well that it will do some good. Just take your samples and use the machine. It’s on the table next to us.

Objectives: Use the oil samples in Carney’s comparison machine, which stands on the table at the vineyard stables.

Rewards: 16 Jorvik Shillings, 45 XP

Reputation: 35 with Silverglade Village

Use the comparison machine on the picnic table behind you. Speak to Carney when you are done.

carney

Did it work? Yes, look. The result is clear. It’s the same oil in both samples you tested.

Quest completed

______________

Tell Felix About the Evidence

carney

Ride back to Felix in Silverglade Village and tell him that the samples are identical.

Objectives: Ride to Felix and tell him. He’s at the fountain in Silverglade Village.

Rewards: 10 Jorvik Shillings, 45 XP

Reputation: 35 with Silverglade Village

Somebody ain’t gonna be happy…

felix

Really? Then we know that Mr Kembell’s oil has polluted the duck feather. At least we have the proof.

Quest completed

Now that we know who polluted the ducks, go speak to the Vet about cleaning them up.

Cleaning of Ducks

vet

The cute little ducks are clean and happy again! It was more difficult than I thought to clean the fragile feathers, but it went well. Take the ducks to Felix so he’ll be happy again.

Objectives: Bring the five clean ducks to Felix at the fountain in Silverglade Village.

Rewards: 30 Jorvik Shillings, 65 XP

Reputation: 55 with Silverglade Village

Felix will be happy to see his ducks all squeaky clean.

felix

Wow, they’re so nice and shiny! And completely clean. Poor ducks, covered by oil like that. I get so angry when I think of that irresponsible Mr Kembell, I almost want to scream.

Quest completed

______________

The Summer’s Main Attraction is Saved!

felix

How wonderful that they mystery of the disappearing ducks was solved! Now we’ll just launch them into the fountain. You’ll have the honor to do it since you’re the hero, Rita! Carefully put the ducks in the fountain, one by one.

Objectives: Place the ducks in the fountain in Silverglade Village.

Rewards: 55 Jorvik Shillings, 75 XP, Checkered Pants

Reputation: 55 with Silverglade Village

Stand near the fountain and place the ducks in the water. Return to Felix when you are finished.

felix

The ducks are so cute! The whole village will thank you for this. What an effort you’ve made – the big attraction of the summer is saved! Thank you Rita!

Quest completed

______________

Someone Will Have to Pay For This

felix

The ducks are rescued, but Mr Kembell makes me so angry! It’s so irresponsible to pollute the beautiful Everwind Fields with oil. It destroys the environment and more birds could be harmed.

We have to stop him once and for all! Can you talk to the Magistrate here in the village and help me establish a case against Mr Kembell for damaging nature, cruelty to animals and breaking the environmental laws, and bring that walking disaster to justice?!

Objectives: Talk to the Magistrate in Silverglade Village about filing a report against Mr Kembell.

Rewards: 35 Jorvik Shillings, 45 XP

Reputation: 55 with Silverglade Village

Magistrate, aka Council Man.

council_man

Hello little one! Oh? File a report about damage and environmental crime? We can do that but it’ll take some time. We’re talking a week or more. A lot of paperwork, you know. It takes a long time to flip papers and write the right things so everything is legal.

Quest completed

______________

Waiting for the Long Arm of the Law

council_man

We’re building a case against Mr Kembell. No one wants him and his ruthless corporation here in Jorvik. We’re also waiting for our dear Commissioner Klas to come back to the village after winter break. Both cops and robbers usually stay calm during the cold winter months here in Silverglade.

Objectives: Talk to the Magistrate.

Rewards: 55 Jorvik Shillings, 55 XP

Reputation: 55 with Silverglade Village

See what more the Council Man has to say.

council_man

How long does it take? As I said before, it’ll take weeks before the case against Mr Kembell is ready, but then we can go full force and get him out of here, I hope. Thank you for your report! Good luck now and thanks for saving the ducks. You are a hero, Rita! We could use more of your kind her in the village in times like these.

Quest completed

Felix has something new to tell you about, go speak to him.

Waiting for a Train

felix

The lemmings here on Jorvik are very special. Every year, the same time, they march from the other side of the mountains, come here and then they go home again. No one knows why they are doing this but I think it’s some kind of pilgrimage. I heard from Mario up on the Observatory that he had seen some lemmings who seemed lost. Maybe you can ride up to him? To look at the lemmings and maybe help them on the right track.

I forgot to note the objectives and rewards on this one, sorry!

Some pilgrims are lost on their way to lemming-Mecca. Better help them out!

Ride up the observatory. You can ride your newly built gondola lift to get up there quickly.

mario

Hi! Have you talked to Felix? Yes, what he says is true. I have seen the yearly lemming march and I have to tell you it’s not a march any more. The little creatures seem to have lost each other.

Quest completed

______________

The March Has Gone Astray

mario

I saw some lemmings when I was taking my morning walk but I have such a horrible lemming allergy so I can’t go near them. I have spent the whole morning looking at them in my telescope and I am so worried about them. You are not allergic? Can’t you look below the Observatory, pick up all lemmings you find and put them in your backpack?

Objectives: Look for lemmings below the Observatory.

Rewards: 30 Jorvik Shillings, 15 XP

Reputation: 15 with Valedale

The lemmings can be found mostly under the bridge to the Observatory. They are marked in orange on your map.

Return to Mario when you have found them all.

mario

Oh no, I can feel in my nose that you have found all the lemmings! So good that they like small spaces so that they are comfortable in your backpack. I hope you won’t get too much lemming hair on your things…

Quest completed

______________

Get the Lemmings to Their Correct Destination

mario

The lemmings’ last stop on the march used to be in Valedale. I suggest that you ride there with them and maybe do it right now before I sneeze so hard that you fall off your horse!

Objectives: Ride to Valedale with the lemmings.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with Valedale

I’m not so concerned about falling off my horse. I’m more concerned about you falling off that cliff!

Take the lemmings down toward Valedale. Sophie will know what to do with them.

sophie

Lemmings! I have waited the whole day for them. Why do you have them in your backpack?

Quest completed

______________

The March is Delayed

sophie

Are they confused? The poor little things. Maybe you can herd them up the hill towards the snow, they usually go to their homes that way.

Objectives: Follow the lemmings up the hill towards the snow.

Rewards: 120 Jorvik Shillings, 25 XP

Reputation: 15 with Valedale

The lemmings are in a line on the ground, and will start their march as soon as you accept the quest. Follow them all the way up the mountain trail, to the snow at the top.

Return to Sophie when they have made it safely.

sophie

Did it wok? Are they on the right track now? So good that you could help them, no one knows how long we had been standing here, waiting for the. I hope they will be on the right track next year.

Quest completed

With that done, let’s go see Minka in Firgrove. She has a new racing track for you to try out.

Firgrove’s Hard Forest Track

minka

Hello Rita! I have finally finished the renovation of Firgrove’s old, difficult and dangerous forest track. It’s a bit hard, or super tough to be honest… I don’t know if I’m brave enough to try it myself, but you are so talented so maybe you want to try it? Please, Rita, can you test it before I open it for the public?

Objectives: Finish the track in the best possible time.

Rewards: 20 Jorvik Shillings, 60 XP

Reputation: 100 with Firgrove

Ride the hard forest track, then speak with Minka when you are done.

minka

Did it work? It’s not impossibly hard? You did great I think! Even if it’s difficult I think it’s good. Experienced riders like you need a challenge! I hereby declare Firgrove’s old forest track opened!

Quest completed

You can now ride the forest track (and the track in reverse) as a daily race.

Mrs Packard has something she would like you to help with. Go see her by her house in Firgrove.

Chicken Wishes

mrs_packard

Me and my grandson Andy have decided that we want a chicken coop. It would be so nice to have some chickens and fresh eggs around here. I am old and frail and Andy already has too much to do taking care of the sheep. Would you mind helping us build a chicken coop? I would be so thankful!

Objectives: Talk to Mrs Packard.

Rewards: 30 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

See what Mrs Packard has to say about this new idea of hers.

mrs_packard

I’m sure Andy will help you, ride down and talk to him. He is watching the sheep next to Firgrove’s sandpit.

Quest completed

Go talk to Andy down by the sandpit.

Building Boss

andy

Howdy Rita! Have you talked to my grandma? We have talked for a long time about buying some chickens and a chicken coop, but nothing has happened because my grandma s so old and I have too much to do. But if you want to help I can guide you through the whole building procedure. Grandma will be so happy.

Objectives: Talk to Andy.

Rewards: 40 Jorvik Shillings, 10 XP

Reputation: 15 with Firgrove

Andy will tell you his plans for the chicken coop.

andy

There is a lot to do but if we take one thing at a time we’ll do just fine. I wonder where we should build the chicken coop…

Quest completed

______________

A Perfect Place

andy

I am not sure where we should put it, but it should be somewhere not too far away. I want to be able to watch over my and grandma’s chickens. Would you mind riding around this pen to see if you can find a place that looks good?

Objectives: Ride around the sheep pen and find a good place to build a chicken coop. Return to Andy when you have found it.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with Firgrove

There are two places to check. One is behind where Andy is standing. The other is on the other side of where the race track comes down towards the sheep pen.

Speak with Andy when you have found the good place.

andy

Cool! That’s terrific. Now we can build the chicken coop! I have already prepared a drawing, hehe. I like things to be well organized.

Quest completed

______________

Wood for Construction

andy

I happen to know that there are some planks around the old mine down there. I think they are left over from when they built the mine many years ago. Ride down and look, I don’t think anyone will miss the planks. It’s good that someone will get some use out of them.

Objectives: Ride down to the Silverglade Mine and gather planks for the chicken coop.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

You will see the mine in the distance if you face where you will build the chicken coop, with your back to Andy. The planks are scattered close to the mine buildings. Pick them up and return to Andy when you are done.

andy

Great! This should be enough. The planks look good. They are even still a nice red color! Grandma said that she wanted her chicken coop to be red so this will be perfect.

Quest completed

______________

Build a Chicken Coop

andy

So! Shall we start with the construction? Here is a hammer and some nails. I have left the planks you found where we will build the chicken coop. Do you remember my drawing? A red house with a nice frame around it.

Objectives: Use the hammer you got from Andy on the planks he has placed where the chicken coop shall be.

Rewards: 25 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

The planks are on the ground where the chicken coop shall be built. You have to dismount your horse to be able to use the hammer. When you are done building, return to Andy.

andy

Wow, so great! And such a good drawing I made! You are a real handyman. But something is missing…

Quest completed

______________

Chicken Wire

andy

Oh, I got it! We need chicken wire! Otherwise the chickens will run out into the woods. Imagine if they could run up on the racing track? That could only end in disaster. Felicity in the stable in Firgrove Village has fencing for the sheep pen. Maybe she has some we can use for the chicken coop too?

Objectives: Ride to Felicity and ask if she has some chicken wire.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

Ride up to Firgrove and ask Felicity for some wire.

felicity

Hiya! So fun seeing you again! Is the sheep pen broken already?? Oh, you are building a chicken coop! Of course I can give you some chicken wire. I have some old chicken wire, but I need to repair it first.

Quest completed

Return to Felicity tomorrow.

Landon, in the field behind the mill, has something you tell you. Go see him about starting a new race.

Rather One Rabbit in the Hand Than Ten in the Forest

landon

Hello! The rabbits on this field are very playful. They chase each other all day and love when someone on a horse tries to catch them. Have you tried? No? Then it’s time you try it.

Try to catch six rabbits as fast as you can! You finish the competition when you return to me.

Objectives: Catch six rabbits as fast as you can. Finish the competition next to Landon.

Rewards: 20 Jorvik Shillings, 60 XP

Reputation: 100 with Silverglade Village

This is honestly my least favorite race in the whole game. It is difficult. There’s no way around it.

The easiest way I have found to complete it is to use the arrow keys to control my horse, with one hand, and use the computer mouse to click on the rabbits, with the other hand.

When you have caught six rabbits, run to Landon as fast as you can to finish the race.

Good luck.

landon

He he! It was really fun! Wasn’t it? The rabbits seem to really enjoy it.

Quest completed

There is a new curious persona, landed in a hot air balloon on Everwind Fields, and he needs your assistance.

The Famous Adventurer

nic_stoneground

Hunger and weariness won’t stop me! Why, hello there! I’m famous adventurer and explorer Nic Stoneground, I’m sure you’ve heard of me! You know what, I have something fantastic going on. A most amazing project, in fact. I’m going out on an epic adventure! Could you just help me sort out a small detail since you’re here anyway?

Objectives: Talk to Nic.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 25 with A.A.E.

See what Nic needs help with.

nic_stoneground

Great. I just need someone who can undo these moorings for me… This balloon will take me to The Hidden Dinosaur Valley beyond Valedale Mountains. I’m sure this will be a successful expedition!

Quest completed

______________

With Hot Air Balloon to the Hidden Valley

nic_stoneground

My expedition will be legendary! By helping me undo the moorings, you’ll be part of my unlimited success, and we’ll be world famous! But first, we just have to lift off. There are four moorings around the balloon, and then it’s off to new heights!

Objectives: Tie up four moorings at the balloon. Talk to Nic again when you are finished.

Rewards: 45 Jorvik Shillings, 45 XP

Reputation: 55 with A.A.E.

There is one mooring located at each corner of the basket, that needs to be untied.

nic_stoneground

Clear! Off we go! Airships, balloons, and zeppelins, that’s good stuff. Now it’s time! See you my friend! I’m going to The Hidden Dinosaur Valley! Who knows, maybe we’ll meet again soon!

Quest completed

Day 10, Much More Complicated Than You Ever Imagined – Spoiler Alert

16 Sunday Dec 2012

Posted by Maggie Oldcamp in Story Quests

≈ 8 Comments

Tags

a new competition in hollow woods, alex, birdie, collecting the clues, elizabeth sunbeam, elizabeths test, felicity, get the picture, gone with the wind, judy, junk in the woods, listen to elizabeth, mr franklin, mrs packard, only alex can tell, post it, ready to ride, reporting to elizabeth, sophie, talk with the elders, the big picture, the journey to valedale, the letter trap, welcome to firgrove

The Journey to Valedale

alex

Ok, so this is all very interesting. What do we have? We know that Linda is locked in the castle, probably by Godfrey, ordered by the Baroness.We also know that the Baroness is extremely secretive about her former husband, John Sandman, whom she claims to be dead. This John Sandman should thus be the grandfather of Justin, and the man Justin and Sabine have gone to see. The police? Well, not yet I think, but maybe soon.

Listen, there’s someone I need you to talk to who will be able to help us. Her name is Elizabeth Sunbeam and she’s my supervisor. You’ll find her in Valedale, ever been there? Northeast of Silverglade Village you’ll find the Mill Hill Road, which later becomes the Valedale Way. Follow that up north.

Objectives: Travel to Valedale and speak to Elizabeth Sunbeam. The Mill Hill Road will take you there.

Rewards: 20 Jorvik Shillings, 55 XP

Reputation: 80 with Keepers of Aideen

Elizabeth lives in a cute little cottage just north of the stable, in Valedale.

elizabeth_sunbeam

Rita, I’ve been waiting for you! How I knew you were coming? Oh, nothing mysterious about that; Alex sent me a text message. So, tell me what’s going on.

Quest completed

______________

Listen to Elizabeth

elizabeth_sunbeam

Right, I see. The Baroness seems highly involved n this, indeed, or else she would have let Linda out when you girls demanded it. At the same time there is something she is trying to hide about her past. My strong belief is that both these matters are deeply entwined. The Silverglades were a powerful family who reigned over practically all of Jorvik and to this day their members have influential positions in Jorvik Council. Silverglades are used to getting what they want. You have come upon an affair much more complicated than you ever imagined. Are you willing to continue helping us in this, Rita?

Objectives: Answer Elizabeth’s question.

Rewards: 20 Jorvik Shillings, 55 XP

Reputation: 55 with Keepers of Aideen

It’s a little late to turn back now, isn’t it?

elizabeth_sunbeam

Good, we will need you. What bothers me the most is Sabine’s involvement in all this. Why that is I cannot yet tell you. What is it they want with Justin? The only way of answering that is to find out who this Mr Sandman is; he who supposedly is Justin’s grandfather.

Quest completed

______________

Elizabeth’s Test

elizabeth_sunbeam

Before you continue to Firgrove to do further research, I would like you to do something for me. It may seem strange to you now, but there is a reason to why I’m asking you to do this. You will need this… stick. Have you seen the rune stones that stand here at the hill behind the house? What you need to do is give each of these stones a minute of reflection; stand in front of it holding this artifact and watch the pattern intently. When you have done this to all of the rune stones, return to me and let me know if you felt anything… unusual.

Objectives: Take the stick, stand in front of the rune stones and concentrate on their patterns. There are four rune stones.

Rewards: 35 Jorvik Shillings, 90 XP, Nice Helmet

Reputation: 210 with Keepers of Aideen

Trust me, there’s a method to my madness…

The rune stones are in the first flat at the top of the hill, north of Elizabeth’s house.

When you worked all four stones, return to Elizabeth.

elizabeth_sunbeam

So, tell me what happened. They all started to glow? That’s… that’s very remarkable, Rita. It’s the first time anybody… I mean… Thank you for your participation. Will you do me a favor and please keep this to yourself? Well, you can tell Alex too, if you must, she is a member of our society – The Keepers of Aideen. That’s all you need to know for now.

Quest completed

______________

Welcome to Firgove

elizabeth_sunbeam

According to the registration books John Sandman grew up in Firgrove. You should ride over there and talk to the villagers; perhaps they can give you a clue on who this man really is.

There is a shortcut to Firgrove through the mountains. The pass may be a little difficult to find, but it’s located to the southeast of Valedale’s cross-country trail.

Objectives: Go to Firgrove through the mountain pass or by the Silversong Path.

Rewards: 15 Jorvik Shillings, 55 XP, Warm Sweater

Reputation: 55 with Firgrove

The pass can be found by standing at the starting line of the Valedale Lake race, and going down the trail as if you were running the race. Immediately after the first bridge, as you make the turn, instead of following the race trail, there’s a trail to the right that goes up into the mountains. That is the start of the Firgrove mountain pass. You can follow the trail all the way to Firgrove.

Once you’re in Firgrove, speak with the stable girl, Felicity.

felicity

Hi! Welcome to Firgrove! We just got our cross-country riding track rebuilt and we’re all super excited. Hey, what if you tried it out? As an experienced rider you could probably give us some tips on what you think about it?What a great idea! There are also a lot of regular stable chores to do here, but I can see you’ve got other things to get to.

If you want to try the track out, just talk to Minka. She’s standing at the starting line by the sandpit where Andy has his sheep.

Quest completed

______________

Talk with the Elders

felicity

What? If there’s anyone you can talk to who has lived here for long? Well, you’ve come to the right place; Firgrove is full of old men and women that grew up here. Most of them are really nice, and they LOVE discussing the past. It can be rather annoying sometimes… But hey, that’s only my opinion!

Objectives: Ask the elders if they know of a man named John Sandman.

Rewards: 10 Jorvik Shillings, 60 XP

Reputation: 100 with Firgrove

The elders are all little clones of Mrs Packard and they are standing outside their homes around Firgroves. You’ll find the real Mrs Packard has some information for you.

mrs_packard

Dear girl, I’m so happy to meet you. What is your name? Rita. What a lovely name, dear. John Sandman, you say? It does ring a bell, actually. John Sandman… My memory may not be as good as it was, but I think that John Sandman was the man I paid my rent to when I first took over this house fifty years ago. And God knows, but I wonder if I’m not paying the rent to him still.

Quest completed

______________

The Big Picture

mrs_packard

I will try to find a rent invoice for you to look at. In fact, until then you could head over to Firgrove Town Hall and ask Mr Franklin to see the picture of the village council from 1959. Now that I think about it, Mr Sandman may have been a member of the council back then.

Objectives: Ask Mr Franklin at Firgrove Town Hall if you can see the picture of the village council.

Rewards: 20 Jorvik Shillings, 50 XP

Reputation: 55 with Firgrove

The town hall is located in the center of town, and Mr Franklin stands right out front of it.

mr_franklin

Ha, what are the odds! There was just a strange girl here, asking that same question about John Sandman. And what’s more, when I showed her the picture she produced a pocket knife and CUT HIM OUT of the photograph! I can’t believe you youngsters. Just because you can do something with a computer does not mean you can do the same in the real world without consequences. This isn’t ones and zeros, for God’s sake – it’s fifty year old, high-quality photo paper!

If her name was Sabine? I don’t know, she didn’t tell and she was wearing a dark cloak that hid her face. She took off on the blackest horse I’ve ever seen.

Quest completed

______________

Get the Picture?

mr_franklin

Yes- she had a big, black horse and a red and black cloak. But look, she’s still over there by the gate! HEY, COME BACK HERE, YOU HOOLIGAN!

Go get the picture back for me, will you?

Objectives: Catch Sabine and take the stolen picture from her.

Rewards: 35 Jorvik Shillings, 50 XP

Reputation: 55 with Firgrove

Chase after Sabine like you did the first time to get the picture back.

And was that a dinosaur screech at the beginning of the cut scene?

mr_franklin

You got it back! It seems that your generation isn’t in complete decline, after all. Good work. I hope I’ll be able to restore the picture. Do you want a copy of this? I’ll make one for you.

Quest complete

______________

Collecting the Clues

mr_franklin

Here is a copy of the photograph. Mrs Packard called when you were out – apparently you have some sort of invoice to pick up in the village. Good luck with whatever your adventures may be!

Objectives: Pick up the rental invoice at Mrs Packard’s.

Rewards: 25 Jorvik Shillings, 50 XP, Nice Riding Pants

Reputation: 55 with Firgrove

Ride back over to Mrs Packard to get the rental invoice.

mrs_packard

Now dear, I’ve got your invoice. See? The sender has a post office box in Silverglade Village. Does that help you in your research? Here. You can keep this invoice; it’s months old.

Quest completed

______________

Reporting to Elizabeth

mrs_packard

Good luck with your research dear. Oh, you’re off to see Elizabeth? Do tell her I said hi. She’s such a lovely girl, Elizabeth; she’s always welcome here in Firgrove. 

Objectives: Show the clues to Elizabeth Sunbeam in Valedale

Rewards: 35 Jorvik Shillings, 80 XP

Reputation: 65 with Keepers of Aideen

Now that you have the picture and mailing address as clues, return to Elizabeth and tell her what you’ve learned.

You can take the Firgrove mountain pass back the way you came.

elizabeth_sunbeam

Welcome back Rita. What have you found? A photo of Mr Sandman, I see. And this? This may be the number of his post office box? Good detective work!

Quest completed

______________

Only Alex Can Tell

elizabeth_sunbeam

Wait  minute, this looks like… There’s a man known as Mr Sands who looks frighteningly like the person in this picture. Mr Sands is the leader of Dark Core – an organization with an even darker agenda than that of Global Energy Domination.

Have you shown this to Alex? She would be really interested in seeing this photo – She has fought against Mr Sands before, you see, and has a deep hatred for him. Sh will be able to tell whether or not the man in this photo and Mr Sands are the same person.

Objectives: Show Alex the photo and ask her if she recognizes Mr Sands.

Rewards: 10 Jorvik Shillings, 30 XP

Reputation: 25 with Keepers of Aideen

Ride back to Alex at the Manor and show her what you have found.

alex

What have you found? A picture of John Sandman? Let me see it…

Oh, God. That’s him. Mr Sands. How could I not have realized this before? I guess it just didn’t occur to me that things could be this severe. Or maybe I was just being naive… So this means that Mr Sands is Justin’s grandfather and that Justin could be in danger as we speak!

Quest completed

______________

The Letter Trap

alex

You have an idea? Good, tell me about it! Ok, so you got the address to this post office box… It belongs to Mr Sands? Really? That’s a great lead! So what’s the idea? A letter? That sounds very interesting…

Ok, so let me see if I got this straight. You’re suggesting that we send a fake letter to Mr Sands’s post office box just to make him come there and get it? Right? That’s a fantastic idea, Rita. In that way you can watch the office from a distance and when he comes, make sure that he’s actually alive and active in Jorvik. Awesome plan, really.

Wait, I actually think I have an empty envelope on me… Here it is. And viola: a pencil! The only thing I don’t have is a stamp. You could ask Judy in the stable, I bet she keeps  stack of them somewhere.

Objectives: Ask Judy the stable girl for a postage stamp.

Rewards: 10 Jorvik Shillings, 30 XP

Reputation: 25 with Keepers of Aideen

Ask Judy for a stamp.

judy

Rita, what are you up to? A postage stamp? Sure I do.

Quest completed

______________

Post It

judy

Ok, here’s your stamp, let me put it on for you. There. You’ll find the mailbox right by the gates of the manor.

Objectives: Put the letter in the mailbox.

Rewards: 5 Jorvik Shillings, 30 XP

Reputation: 15 with Keepers of Aideen

Take the letter to the same mailbox you did when you delivered the letter for the Baroness.

Return to Alex when you have done so.

alex

You put it on the mailbox? Great.

Quest completed

Return to Alex tomorrow.

While you’re waiting for the post, Sophie, in Valedale wants to start a new track, and needs your help.

A New Competition in Hollow Woods

sophie

Hello Rita! I haven’t had that much to do recently so I went to see my friend Minka in Firgrove. What an amazing race trail they had there! I thought that I should try and make something similar back home in Valedale, so now there is a race here too!

I think the race trail looks great but there are a couple last things to do before we can have you test it out.

First of all, there are a couple rare flowers growing right in the middle of the track. We need you to pick them up, roots and all, so we can plant them back here where they will be safe. It would be horrible if they got trampled when the track starts getting used.

Objectives: Gently pick the rare flowers that are out on the racing trail, with the roots and everything. Plant them again behind Sophie.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 15 with Valedale

The quest requires eight actions; four retrieving the plants, and four transplanting them.

The flowers are to be put in around the lightpost near Sophie.

sophie

Those look beautiful Rita! Now they are safe and I have something nice to look at too! Thank you!

Quest completed

______________

Junk in the Woods

sophie

There is one more thing we need to take care of before we try the track. It is important that it looks nice around the track, but I saw some litter around the track just yesterday. It is so sad when people don’t pick up after themselves. Ride out there and bring it to me. I’ll put it where it should go when I get back to the barn in Valedale.

Objectives: There is some litter out on the track. Please ride out and pick it up so it can be properly disposed of.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 15 with Valedale

Pick up the trash, as highlighted on your minimap, and return to Sophie when you are finished.

sophie

Great Rita. I’ll throw it out in Valedale Village when I get back. Thank you very much.

Quest completed

______________

Ready to Ride

sophie

There we go! Well done Rita! Are you ready to test out the new riding trail? It is going to be great, I just know it. Good luck!

Objectives: Ride the new trail to the finish.

Rewards: 25 Jorvik Shillings, 30 XP

Reputation: 40 with Valedale

Race the track, and speak with Sophie when you are done.

sophie

Did you like the new race? Great! I hope more people come and try the new trail. Talk to me again if you want to ride it again.

Quest completed

You can now ride the Valedale track as a daily race.

There is one more forest creature that needs your help. He (she?) can be found perched on a rock in Hollow Woods, near where Sonja is riding around.

Gone with the Wind

birdie

Tweet, tweet? Tweet-tweet, tweet. Twe-twe-twe-twe-twe-twe. TWEET?!

Objectives: Tweet?! Twe-twe-twe-twe-twe-twe…

Rewards: 12 Jorvik Shillings, 55 XP

Reputation: 55 with Keepers of Aideen

You’re in luck, I speak Birdinese, and can translate for you…

“Birdie’s babies are missing from the nest. They are scattered around Hollow Woods and he would greatly appreciate it if you returned them to the nest.”

Paraphrased of course…

There are six babies in total. Return them to the birdhouse in the tree behind where Birdie is standing.

birdie

TWEEEEEEEEET! Tweet, tweet. Tweet tweet!

Quest completed

Day 9, Looking for Clues – Spoiler Alert

11 Tuesday Dec 2012

Posted by Maggie Oldcamp in Story Quests

≈ Leave a comment

Tags

alex, baroness, blaming the butler, claire, cry to me, godfrey, its linda, looking for clues, mr andersson, mr kembell, page trail, show me the track, sophie, temorary drill break, the famous valedale track, the lead in the phone, the oil drill scandal, the valedale stable

Let’s see if the Baroness has made any progress with the serial numbers.

The Oil Drill Scandal

baroness

Dear Rita. I might actually rescue something of my poor grape harvest… I just got a very interesting message from my son Aaron at the Jorvik Council. Regarding to the Oil Drill Establishment, the serial numbers you found at Mr Kembell’s drills are listed as stolen goods!

I want you to ride to Mr Kembell and tell him that I, the Baroness of Silverglade, will kick his butt and destroy all his business worldwide if he immediately doesn’t stop drilling at the Everwind fields.

Objectives: Talk to Mr Kembell.

Rewards: 35 Jorvik Shillings, 250 XP

Reputation: 50 with Silverglade Manor

This is some serious business when butts are on the line…

Go see Mr Kembell out at the Everwind oil field.

mr_kembell

WHAT!?! You are here again and you dare to threaten me?! You really make me very very angre, little girl… GRRRRRRRRR!

Quest completed

______________

Temporary Drill-Break

mr_kembell

Ok, you evil little child… You win again but just for now. I know there must be a mistake with the serials but I can’t let the baroness destroy my reputation. Tell her I will stop drilling for now until I have sorted things out.

You really are a pain… My reputation may be ruined by the immature acts of a stupid child. No one should fool me, but you did it twice!

Objectives: Talk to the Baroness.

Rewards: 55 Jorvik Shillings, 250 XP

Reputation: 50 with Silverglade Manor

And the prize for Jorvik’s biggest drama queen goes to….

Ahhh Mr Kembell. Always has enough melodrama to count for the rest of us.

Return to the Manor and tell the Baroness the good news.

baroness

He was mad? Haha, I can imagine that. I wish I could have seen his face. I can hear the drilling has stopped. Well done girl, you have saved me a lot of trouble and maybe saved me a lot of money.

Quest completed

With that business completed, let’s go see what Alex has to say about what we’ve found in the old book.

Looking for Clues

alex

Look, before we go to Firgrove to do any more research on this John Sandman, we should try to find out where Linda has gone. Maybe we can find some clues if we search the area.

Objectives: Search the environment for clues on Linda’s whereabouts.

Rewards: 15 Jorvik Shillings, 55 XP

Reputation: 45 with Keepers of Aideen

There are three clues to find, all located behind the stable; Linda’s glasses, cellphone, and a page from her book.

alex

This is so strange… Exactly; if Linda would have left willingly she hardly would have left her glasses and mobile phone behind. And what do you have there…? A book page? Oh, look – it’s from Peter Pan… Wait – that’s Linda’s favorite book!

Quest completed

______________

The Lead in the Phone

alex

I got the phone turned on. Let’s check the text messages… Ok, the latest one says: “Meet me behind the stable tonight at 7 pm and I will tell you the truth. Come alone.” Wasn’t it behind the stable you found Linda’s belongings?

There’s no name of the sender, but we could try calling this number and see who picks up. Will you do it? The phone is on the table next to you.

Objectives: Call the telephone number to see who it belongs to. The hone is on the table next to Alex.

Rewards: 5 Jorvik Shillings, 55 XP

Reputation: 45 with Keepers of Aideen

The phone is on the picnic table next to the sample comparing machine.

phone

“Yes, this is Godfrey the butler speaking. Who am I talking to? Hello…? Hello?”

Quest completed

______________

Blaming the Butler

alex

Was that Godfrey?! Well, he obviously has something to do with this. Freaky… We should go talk to him; maybe this is a misunderstanding. I sure hope it is.

Objectives: Find Godfrey the butler and ask him about the text message.

Rewards: 5 Jorvik Shillings, 55 XP

Reputation: 45 with Keepers of Aideen

Hurry to the butler!

godfrey

Miss. What is it? I’m in a big hurry, if you’ll please excuse me. I need to… What? You called me from Linda’s phone? Must be a misunderstanding… Huh. I really can’t stay and chat, you see. I most certainly can’t. Goodbye, miss.

Quest completed

______________

Page Trail

alex

He left without answering your questions. This is getting stranger and stranger.

You think the items and the book page Linda dropped can be the first part of a trial? Hey, that may be it! You’re clever, Rita! Maybe the trail will lead us to Linda? You should follow it.

Objectives: Follow the trail of book pages.

Rewards: 15 Jorvik Shillings, 45 XP

Reputation: 45 with Keepers of Aideen

The trail starts behind the stable where you found the first book page.

When you’ve reached the end of the trail, return to Alex.

alex

I see, the trail ends at the castle. Is that where she is, then? In the castle? It makes no sense at all, if you ask me. What? Yeah, that’s right – there have been rumors about a girl crying in the tower. But could that actually be… you know… her?

Quest completed

______________

Cry to Me

alex

You know what, I need to run some errands, but here’s a really good recording machine. Why don’t you ride to the castle and wait until the crying starts – if it does, I mean – and try to get it on tape? Then we can listen to it together and decide whose voice it is.

Objectives: Use the recording machine to record any sounds from the tower.

Rewards: 15 Jorvik Shillings, 65 XP

Reputation: 45 with Keepers of Aideen

Ride up to the castle gate to use the recorder.

alex

Did you hear anything? Got it on tape? Ok, let me just listen to this.

Quest completed

______________

It’s Linda

alex

That’s Linda’s voice. Yes, I’m sure of it. Godfrey must be keeping her locked in there for some reason. You need to confront the Baroness with this; she has to let us in the castle! The baroness is outside the vineyard, please ride there and talk to her.

Objectives: Go to the castle and confront the baroness.

Rewards: 10 Jorvik Shillings, 125 XP

Reputation: 45 with Keepers of Aideen

The Baroness is actually still at the vineyard like Alex says. Go speak with her immediately!

baroness

Excuse me? I’m not letting anybody in. You don’t know what you are talking about, little girl. What happens in this castle is none of your business. You should learn to keep your little worries to yourself, or else something unfortunate may happen to you, too.

Quest completed

Return to Alex tomorrow.

Looks like the Baroness isn’t going to budge. In the meantime let’s go make some new friends in Valedale.

The Valedale Stable

sophie

New in Valedale, huh? This place is not exactly a metropolis,  but at least we’ve got a stable. It’s over there; you should go take a look. Nice to meet you, by the way!

Objectives: Go to the Valedale stable and have a look.

Rewards: 15 Jorvik Shillings, 55 XP

Reputation: 45 with Valedale

Go talk to the stable girl Claire.

claire

Hi, there! Claire’s the name. You feel like working? In that case you’ve come to the right place, girlfriend! Look at the notice board to see what I need help with. I hope you’ll enjoy yourself while in Valedale. This village may be small… but it has a big personality!

Quest completed

______________

Show Me the Track

claire

If there’s a riding track here? Sure there is! We have an excellent cross-country trail here in Valedale. It’s in the eastern valley and looked after by Mr Andersson, the gamekeeper.

Objectives: Talk to Mr Andersson in the eastern valley about trying out the Valedale cross-country track.

Rewards: 25 Jorvik Shillings, 55 XP

Reputation: 55 with Valedale

To get to the track, cross the bridge east of the stable and take the Silversong trail south a little bit past the two houses on that side of the river. Immediately past the houses, there’s a trail on the left heading into the mountains. Follow the trail up to the track.

mr_andersson

Well, hello there, little lady! Have you come to use the trail? I’m glad. Makes me feel like someone appreciates my work here, ha ha. Go ahead, go on! And ride carefully, miss. I don’t want to clean up your blood, eh! I’m joking, I’m joking. Have fun, miss.

Quest completed

______________

The Famous Valedale Track

mr_andersson

What’s the horse’s name? Run like the wind, Summerblaze!

Objectives: Try out the cross-country trail in Valedale.

Rewards: 25 Jorvik Shillings, 55 XP

Reputation: 55 with Valedale

Race this new track as quickly as you can!

mr_andersson

Those are four impressive horse legs, girl.  I am really impressed that you could ride the track so well!

Quest completed

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