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Tag Archives: tan

Day 108, To Catch a Thief – SA

06 Tuesday Oct 2015

Posted by Maggie Oldcamp in Story Quests

≈ 2 Comments

Tags

a crafty plan almost worked, a pie tin for an old lady, a tiny tiny hammer finds its home, all hail the thief stopping hero, an unexpected collaboration, an unexpected return ticket, caught red handed, conrad, greetings from a happy champion, jenna, josh, mrs holdsworth, shifty character, tan, tell jenna the watch is back, the awesome watch is back, the thief left the beach empty handed, trophies are no joke

An Unexpected Collaboration

shady_guy

Shh. Listen to me! 

I just got the word that the thief has already struck! He’s at it right now at the lighthouse! If we hurry there we might be able to catch him red handed. Quick! To the lighthouse!

(The crook jumps up behind you on your horse and points up towards the lighthouse above the beach.) 

Quick! Ride! Ride like the wind!

Objectives: Hurry now! Ride to the lighthouse before the thief slips away…

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 5 with Moorland Stable

Follow the checkpoints to complete the race to the lighthouse.

shady_guy

Looks like we made it…

Stay quiet now, he’s probably still inside the lighthouse.

Quest completed

______________

Caught Red Handed

shady_guy

The thief must be in there…

Hey, sneak in and see if you can open the door without making any noise. If you manage that, I’ll jump in and grab him.

Careful now, creep up to the door and focus on opening it completely silently. We don’t wanna scare him off, now we’ve got this close…

Objectives: Sneak up to the door and open it slowly so that the thief doesn’t notice.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 10 with Moorland Stable

Dismount your horse and approach the lighthouse. Something doesn’t feel right about this…

Smack!

You feel yourself faint.

“Umm… Hello?”

“Are you awake?”

You find yourself awake at Mrs Holdsworth’s house.

mrs_holdsworth

Hello?

…

Are you awake?

…

Rita?

…

Hello there, how’s your head? Let’s have a look at you… Nope, seems like you’re past the worst of it. Seems like you’ll have a bit of a bump there for a while, but it’ll go down.

What are you doing here, you ask? Well, let’s see…

Quest completed

______________

A Crafty Plan. Almost Worked.

mrs_holdsworth

I heard an almighty crash up at the lighthouse a short while ago, so I went up there to see what on earth was going on. I found the door off its hinges and you on the ground, completely out for the count and impossible to get through to. I carried you down here and let you get some rest, in peace and quiet. A few hours’ rest and the vapors from one of my famous herbal broths seems to have done the trick. 

One thing that was rather strange, Rita… When I found you up there at the lighthouse, you had one of Josh’s trophies in your hand. One of the ones that was stolen a little while back.

You’ve no idea how Josh’s trophy made it into your hand?

I believe you Rita, you’d never do a thing like that.

I think there’s someone trying to pin the blame for these thefts on you!

Probably the actual thief trying to get away with it. You were lucky it was me who found you because it would’ve been rather difficult to explain to the police why you had stolen goods on you if they found you like that.

But, one question: Why were you up in the lighthouse in the first place?

What’s that? You rode there with some crooked character from the beach to try and stop the thief? 

Aha. Seems quite clear what’s going on here, then. That shady character who followed you up to the lighthouse must be the thief himself! When you started asking difficult questions, he must’ve tried to get rid of you and get away with it all at the same time. A crafty plan… If I hadn’t heard all that commotion and noise from the lighthouse, it would’ve worked. 

Probably best that you ride down to Dark Core’s camp as quick as you can, and confront that thief before he gets away!

Objectives: Ride down to the beach and confront the thief.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Find the shady character down on the beach. Somebody has got some explaining to do!

shady_guy

Hmm? Thief?

Why are you saying I’m busted?

No point playing dumb, you say?

Umm…

What are you talking about and who even are you?

…

Hold on a minute! You seem to think you’re talking to my predecessor, the guy who was standing here just a couple of hours ago. Well, you’re not! Talking to him, that is. That much I can tell you!

He was hastily replaced about half an hour ago. Disappeared on one of our ships. The last I saw of him was that he was running off onto the ship, quicker than a rat up a drainpipe. He didn’t look like he had time to pack either, as he looked empty-handed as he left.

Now you can get lost, I haven’t got time to talk to you! Beat it!

Quest completed

______________

The Thief Left the Beach Empty-Handed

shady_guy

What?

Stolen goods?

Hmm… I don’t know what you’re talking about. Sounds interesting though…

Probably best I take a look at my predecessor’s belongings. He disappeared so fast that all his things are left there on the boat.

Do excuse me one second. I’ll go and investigate at once. If I find anything interesting, I’ll let you know. You can rely on me! Hehe…

What’s that? If you don’t get to take a look for yourself, you’ll call the police?

Grr…

Okay, okay.

Go through his stuff yourself, then. You have to promise not to call the police though! Promise? This isn’t something to joke about!

Now you’ve promised. My predecessor kept his things in a wooden box on the boat over there by the radio equipment.

Objectives: Find the stolen goods on the boat, then return to the beach.

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 25 with Moorland Stable

Board the ship and search the crate near the back of the boat. Return to the new shady character guy on the beach when you have collected everything.

shady_guy

Did you find his things?

There were stolen goods, you say?

Hehe…

If they really were stolen goods, then the only fingerprints on them now are yours! Here at Dark Core, we all wear gloves!

If I remember rightly, you had all these things with you when you arrived…

Maybe I’ll just call the police myself and tell them I’ve caught the thief? Maybe you can just give me all the loot and we can forget all this ever happened. What do you say?

Hehe…

What? You think I should call the police?

Umm… You’re sure they’ll take your word over mine?

Umm…

Grr… Okay you win. This time.

Quest completed

______________

A Pie Tin for An Old Lady

shady_guy

You beat me this time, but I’m not as dumb as the last guy. We’ll meet again, you can be sure of that…

Grr… The smell of all that baking from that old granny’s house is so good. If my predecessor hadn’t taken the pie, I’d have done it myself.

Hey listen, give the pie case back to the old dear and maybe she’ll set out another pie to cool sometime soon. Then I’ll be ready and waiting… Hehe.

Now get out of here! And take this junk with you!

Objectives: Give the pie tin back to Mrs Holdsworth.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 20 with Moorland Stable

Ride back to Mrs Holdsworth to return her pie tin.

mrs_holdsworth

Hello Rita!

Oh, that looks like my pie tin. Some crook down there wanted you to give it back to me so he can steal the next pie I bake?

You know what Rita? I’ll be making my super-extra-double-ultra-volcano spicy chili pie! I’ve baked it only once before, and it was for the final of that reality show “Jorvik’s Biggest Dummy,” where the first person to eat a whole piece of pie won the contest and got a million Jorvik Shillings. 

That was the first year that there were no winners at all. Haha.

Quest completed

______________

A Tiny, Tiny Hammer Finds Its Home

mrs_holdsworth

This tiny hammer must belong to Conrad. Leave it back with him Rita, I heard he was a little depressed last time you spoke to him, so he could probably use the good news.

Objectives: Give Conrad back his hammer.

Rewards: 20 Jorvik Shillings, 10 XP

Reputation: 20 with Moorland Stable

Ride to Conrad’s forge and return his tiny hammer and make an old man very happy.

conrad_marsdeen

I spy with my little ye, something beginning with MY TINY HAMMER! I thought it was lost forever.

Thank you Rita, your heroics shan’t go forgotten.

Quest completed

______________

An Unexpected Return Ticket

conrad_marsdeen

I thought it was my own fault that the hammer was gone, that my memory was fading and that my old age was finally getting the better of me. But now everything’s in order and all back to normal! All thanks to you, Rita!

I’ve never lost a tool in my life, and it’ll not happen again anytime soon! I swear it, just as my name is Conrad Marsdeen!

Rita, hurry now and give Jenna the incredible news. She must cry no more, her flowerpots are going to be finished by sundown!

Objectives: Give Jenna the incredible news that her flowerpots are almost ready.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Ride to Jenna near the stable and tell her the good news.

jenna2

My flowerpots are almost finished? Good of Conrad to let me know! Now I suppose I just need flowers to put in them…

Quest completed

______________

The Awesome Watch is BACK!

mrs_holdsworth

This must be Tan’s watch. Probably best you give it back to her, but you can tell her from me there’ll be no more pie for her in the future!

Objectives: Give the watch back to Tan.

Rewards: 25 Jorvik Shillings, 10 XP

Reputation: 20 with Moorland Stable

Tan should be happy to see her watch again, even if it is ugly…

tan2

Hi Rita, what’s up?

What? No way, my watch?! For real?!

Hey Loretta, check it out! My amazing new watch is back! Isn’t it gorgeous?!

Awesome you’re like totally jealous now, huh? Hahaha!

Hey Loretta, I was just joking, you can borrow it anytime you like. Seriously, we’re besties! BFFs! Forever and ever! For real, you know!

Quest completed

______________

Tell Jenna the Watch is Back

tan2

Thanks Rita, this is amazing! I cannot believe you found the watch so fast!

Tell Jenna that me and Loretta aren’t thieves, if she hadn’t already got that for herself. Now I need to go.

Ciao!

Objectives: Tell Jenna that Tan and Loretta aren’t thieves.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Tell Jenna the good news.

jenna2

Tan got her watch back, you say? I guess she was happy about that!

Nice, I don’t have to listen to anymore of hers and Loretta’s whining. For a while at least…

Quest completed

______________

Trophies Are No Joke!

mrs_holdsworth

Here are all of Josh’s trophies. Hurry now and give them back to him, he’ll be so happy to get them back, the little angel.

Objectives: Give Josh back his trophies.

Rewards: 30 Jorvik Shillings, 10 XP

Reputation: 20 with Moorland Stable

Time to make another Moorland resident very happy!

josh2

Hey Rita…

Sigh.. Life is just so boring without my trophies. I never thought they meant that much to me, but I guess you don’t know what you’ve got ’til it’s gone. 

What’s that you say? You found my trophies?!

You’re kidding?! Don’t joke about this Rita!

No way, lemme see!!

My trophies!

Aw yeah, my babies! I never thought I’d see them again, thanks so much Rita, you’re amazing!

Quest completed

______________

Greetings from a Happy Champion!

josh2

Rita, this day got off to a terrible start but ended brilliantly!

You need to tell Jenna that my trophies are back – she’ll be delighted too!

Objectives: Tell Jenna that Josh has been reunited with his trophies.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

One more happy camper in Moorland!

jenna2

Josh got his trophies back?

Then I guess he’ll be pretty happy right now! How nice, it felt horrible to see such a good guy as Josh to be so sad.

Good work Rita!

Quest completed

______________

All Hail the Thief-Stopping Hero!

jenna2

Rita, thank you so much for helping us put a stop to all this thievery here in Moorland. You didn’t just find the thief, but you also got back all the stuff that was stolen! Josh, Tan, Mrs Holdsworth, and Conrad Marsdeen have all asked me to find an appropriate award for your heroism!

I don’t know quite what it could be though, something to suit you…

Actually, yeah! Wait! I know!

(Jenna looks in a box behind her.)

Objectives: Talk to Jenna again.

Rewards: 50 Jorvik Shillings, 25 XP, Jenna’s Helmet

Reputation: 75 with Moorland Stable

Ooh, a present!

jenna2

(Jenna grabs something from the box behind her.)

Here you go Rita! What do you think?

Maybe it’s not much considering all you’ve done, but I hope you like it. 

Take care, Rita! See ya soon!

Quest completed

Day 107, A Mystery Afoot in Moorland – Spoiler Alert

23 Thursday Jul 2015

Posted by Maggie Oldcamp in Story Quests

≈ 2 Comments

Tags

a crime wave from the sea, an unusually crooked crook, catastrophic news about delayed flowerpots, conrad, dark core shifty character, get first place without even winning, how to turn a pie into a broom, jenna, josh, loretta, mrs holdsworth, rumor has it lorettas like totally a thief, small tools are easy to loose, tan, tans awesome new watch, thief on the loose in moorland

There are three characters who have started noticing something strange in Moorland; Mrs Holdsworth, Josh, and Conrad. You can visit them in any order that you choose. I’m going to start with Josh.

Get First Prize Without Even Winning

josh2

Hi Rita! So glad you’re here, I could really use your help right now…

What’s happened? Sigh… Someone’s stolen my trophies! Every last one of them! All the prizes I won from all my competitions, all gone…

You want me to tell you from the beginning? Okay, but there’s not much to tell…

When I got here this morning, everything was just like normal so I set up the pole-bending race as usual, cleaned up a little bit and got a cup of coffee while I waited for all the competition-crazy riders to show up. I had a little bit of spare time so I thought I’d get some stuff done in my wagon, y’know, organize some stuff a little and it was then I noticed that not everything was as it should be.

I keep all my things in that wagon, and someone had been in and trashed it all. Worse still, it was only when I tidied up that I noticed that all my trophies were gone!

The thief must’ve totally gotten away by this point, and I’ve got no idea who it could’ve been. The only thing I know is that he or she must’ve been here during the night, as I checked out the wagon before I left yesterday evening and everything looked fine.

If I’ve seen any other clues? Nah… But then I haven’t looked around that closely.

Wait! What’s that on the ground? Some kind of footprint in the sand…

Maybe it’s a clue, Rita!

You’ll follow the trail of footprints? Okay! Good luck Rita! Hope you find the thief!

Objectives: Follow the tracks and see if you can find the thief. Return to Josh afterwards.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 15 with Moorland Stable

Ride out into the pole bending track to see if the tracks lead you to any clues…

Return to Josh if you find anything.

josh2

There weren’t any footprints to follow? Sigh.

Suppose there’s nothing we can do about it then… What? You found a piece of fabric that could be from the thief’s clothes?

Quest completed

______________

Thief On the Loose in Moorland!

josh2

Rita, I don’t know what we should do with this bit of fabric. Maybe it’s an important clue, but all this business with mysteries and thieves isn’t really my thing.

Maybe you can chat to Jenna about it instead? She’s got smarts! If you and her work together on this, then I bet you’ll find out who stole my trophies for sure! Please?

Thanks Rita! Man, I knew I could trust you! My trophies are so important to me, so I’d be so grateful if you could find them for me… Thanks, and good luck!

Objectives: Take the piece of fabric to Jenna and tell her what’s happened.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 15 with Moorland Stable

Speak to Jenna inside the stable area.

jenna2

Hey Rita, how’s it going?

What’s that? Someone’s stolen all of Josh’s trophies?

Hmm… So there’s a thief on the loose in Moorland… I’ve had my suspicions for a while now, so it’s no surprise. I just don’t know how we’ll find out for sure who the thief is. If you find any clues, come back and let me know, yeah?

Quest completed

Now let’s go see what Conrad needs help with.

Small Tools Are Easy to Loose

conrad_marsdeen

Good day to you Rita.

I’m afraid I don’t have time to chat just now. You see, I promised to get these flowerpots finished for Jenna before sundown, and I’m already running behind schedule.

Hmm… This hammer isn’t the right tool for these flowerpots. If these are to be world-class then there’s to be no compromise! I need my tiniest hammer.

Why am I delayed? Well I’ll tell you all about it if you pass me my tiniest hammer…

Thanks. I suppose a very quick break won’t hurt, so let me tell you about the decidedly bizarre happening that’s caused my delay.

It was this morning, you see… Just as I was about to start work for the day, a strange man came walking towards the smithy with his hood up and sunglasses on. It was too warm for a hoodie and the sun was hidden by clouds, so I thought it was most peculiar.

Anyway, he seemed quite lost and asked me the way to Silverglade Village. I explained the route: head up the hill and head left at the crossroads, and he just looked confused. He said he didn’t understand. I couldn’t quite get to grips with it… Surely my directions weren’t that unclear?

Well, well, nobody can say that Conrad Marsdeen can’t give directions, so I decided to give him the best directions anyone had ever given anyone, anywhere, ever.

I told him all about where exactly he should walk, pointing at the castle and telling its story so that the importance of the landmark on his route couldn’t possibly be forgotten. So that he could definitely be one hundred percent certain, I told him absolutely everything about the history of the castle, from Jon Jarl’s time to the present day. I even took seasonal weather conditions into account when calculating his route. It took me the entire morning to describe it all to him in this level of detail, and these directions had to have been a masterpiece that no soul could ever have misunderstood.

When I turned to ask him if he had any questions, he’d disappeared. I imagine my directions were so precise and so detailed that he didn’t need to hear any more to be able to find his destination.

Ah well, I felt as though my pride was restored and this man was quite clearly satisfied with my works, so I didn’t think any more of it.

That said, it caused me some considerable delay, but at least it was in doing a good deed.

Now then! I’ve rested quite enough on this little break. Will you fetch my smallest hammer for me now, like you said?

It’s on the table over there by the smithy.

Objectives: Look for Conrad Marsdeen’s smallest hammer on the table by the smithy, then go back to Conrad.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 15 with Moorland Stable

Uh, sir, I don’t see it….

conrad_marsdeen

You couldn’t find a hammer? Did you look on the table? Did you look properly? And down the side as well?

You couldn’t spot it, you say?

Quest completed

______________

Catastrophic News About Delayed Flowerpots

conrad_marsdeen

Odd. I’ve never lost a tool in my entire life… Has my memory finally let me down after all these years? Have I reached the ripe old age where I should call it all a day?

Sigh.

Rita, this is absolutely one of the very worst days of my entire life. I’m not going to be able to deliver an order in the agreed time. It’s the first time ever…

Would you be able to give Jenna the terrible news that her flowerpots won’t be finished today?

Thank you Rita. Now you must excuse me, I need to find that hammer now. Let Jenna know I’ll not rest a single moment until the hammer’s found and the pots are finished. I swear on my honor as a blacksmith. 

Tell Jenna what’s happened and please ask her to accept my apologies. Even if it’s a stain on my impeccable record that may never be removed…

Now I must be off Rita, away I go to wonder what to do next since my career is obviously in ruins. I haven’t even had time to teach a trainee to take over the smithy.

Is this how it all ends? Hmm? My life’s work in flames like this?

This is truly a day of tragedy. Tell Jenna that.

Objectives: Tell Jenna that her flowerpots are to be the victims of a delay.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 20 with Moorland Stable

Shit happens, dude. Don’t get so melodramatic on me, now…

Tell Jenna you’ve found out about more weird goings on.

jenna2

My flowerpots are delayed?

What flowerpots?

Oh! Flowerpots! Yeah, I asked Conrad a while ago to make me some flowerpots but I’d pretty much forgotten all about them, haha! Yeah, well it doesn’t matter if they’re late, it was mostly just a bit of fun.

Any special reason Conrad’s running late?

He gave directions to some odd man and then couldn’t find one of his hammers, you say…

Weird… I’m not sure it’s just a coincidence, Rita… Something fishy’s going on here in Moorland. If you hear of anymore weird goings on, come and tell me!

Quest completed

Mrs Holdsworth seems to be upset about something, let’s go check it out.

How to Turn a Pie Into a Broom

mrs_holdsworth

Hello Rita.

Why do I look so miffed? Hmm. Someone swiped my freshly-baked pie earlier. Brazen doesn’t begin to describe it! Probably that Tan or her friend Loretta who took it.

Why do I think that? Well, just a few days ago, Tan was here asking if she could have a bit of pie. I said to her that I’d happily offer pie in exchange for her popping out to grab my mail for me since I’m not as quick on my feet as I used to be. Guess what she did next?

She screwed her face up and said she wanted the whole pie and that I should be happy someone wanted to eat my disgusting pies at all!

Then I got my broom out and drove her off good and proper. Sure enough, she disappeared fast as lightning off in the direction of Moorland Stables. Ooh, I don’t remember being that angry in a good long while, Rita. Rather a refreshing little feeling as it happens, but a little bit uncomfortable… I’m not one to get angry, really…

You’re going to ride and ask Tan who stole the pie? Thanks Rita, that’s nice of you. If I did it, I’d surely get just as wound up as last time, and I think I’ve been angry enough to last me for a few decades now. 

Thanks for helping, young Rita.

Objectives: Ask Tan if she’s taken a pie from Mrs Holdsworth.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Time to confront the thief!

tan2

What? Pie?

I haven’t taken any pie from that old granny! Nobody likes her pies anyway, they’re gross! Ha!

Quest completed

______________

Tan’s Awesome New Watch

tan2

I’m no thief Rita, I swear!

Must’ve been someone trying to set me up… Loretta, no doubt.

Why I think it’s Loretta? Yeah, well I got a brand new watch the other day, the one I ordered online. It is just SO fetch! So awesomely awesome!

Anyway, Loretta was totes jelly, just like I thought she would be, haha!

Never thought she’d sink so low as to steal it from me though. She won’t even admit it, and it’s like, she’s so out of line, you get me? Now she stole that pie from Mrs Holdsworth, and it’s all just ’cause she’s so jello of me.

You’re gonna talk to Loretta?

Umm, yeah, great. Great news. Good luck and whatever. Just tell her I want my watch back or else we’re not BFFs anymore.

Objectives: Ask Loretta about Mrs Holdsworth’s pie and Tan’s watch.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Hmm, maybe Loretta’s the real thief?

loretta2

What?! Tan said I’m a thief?

I haven’t touched a thing!

No way! No gross old crust pies and no trashy watches either! Pff!

Quest completed

______________

Rumor Has It Loretta’s Like Totally a Thief

loretta2

That’s like, so obvious. Tan loses her ugly trashy watch and she blames me?!

Why would I want such a cheap, ugly pathetic supermarket watch anyway? The only way I’d have something that disgusting on my arm would be if I shoved my hand down the drain. I wouldn’t even leave the house with that joke on my wrist! If she doesn’t get that, then she’s double as dumb as I thought she was.

As if I would steal such a vile waste of time as that ‘watch.’ Oh what?! No way! I wouldn’t got near one of Old Granny Holdworth’s pies either! Wow, they’re like the grossest thing ever. Tan totally took that, she loves her dusty old pies even though she’d never dare say anything.

It’s only when she didn’t get any to stuff into her big dumb mouth that she started saying they were horrible… Haha! Like, Tan’s never gonna get any pie again now that she said that. What a dweeb.

Who do I think took the watch and the pie?

Um, no idea. But you have to tell Jenna it wasn’t me, because like, Tan is totally gonna spread it around that it was me and you shouldn’t even listen to Tan because she’s just so basic and awkward.

Everyone knows Jenna, so if she says I’m innocent, then it won’t even matter what Tan has to say and everything will just go back to being fine. You’ll tell her it wasn’t me?

Sweet, Rita. Thanks!

Objectives: Tell Jenna that Loretta is no thief.

Rewards: 20 Jorvik Shillings, 5 XP

Reputation: 20 with Moorland Stable

Got another fishy incident to report to Jenna.

jenna2

Hey Rita, what can I help you with?

Loretta says it wasn’t her who swiped Mrs Holdsworth’s pie? And she hasn’t touched Tan’s watch?

I didn’t even know anybody had stolen these things. So weird Rita, these missing things are just a small part of something bigger, I can feel it.

Hey, come back if you hear anything else going wrong here in Moorland.

Quest completed

______________

Thief On the Loose in Moorland (We’re Sure This Time)

jenna2

Rita, I believe there’s a thief on the loose in Moorland.

Conrad’s hammer, Josh’s trophies, Tan’s watch, and Mrs Holdsworth’s pie. All gone in a mysterious fashion. Not a coincidence in my opinion. You agree?

Hmm… Something in their stories should tie together and tell us who the thief is, I can feel it.

Do you remember what they all said?

Conrad said he was visited by a mysterious man. It must’ve been the thief. Sadly, Conrad also said that the thief had a hood and dark glasses, which means he couldn’t tell us any more about how the thief looked.

Hmm… Then we’ve got the green fabric you found at Josh’s place, which must come from the thief’s clothing, don’t you think? A thief leaving the scene of the crime will get away fast, and not necessarily get away smart. It wouldn’t be a surprise if the thief was less than careful and got some clothing caught in the escape.

Tan didn’t have anything to tell us about how her watch disappeared, but I wonder if it was the same thief who took Mrs Holdsworth’s pie? It’s not very valuable, but I guess the thief was hungry and no doubt caught a whiff of Mrs Holdsworth’s sensational pie as it sat cooling on the windowsill. There’s an important clue in her story, I can just feel it.

Hmm…

Rita, we need to put our heads together and think if we’re going to solve this mystery. Come on, let’s kick some ideas around and see what we come up with.

Objectives: Talk to Jenna and see if you can hep her work out who the thief is.

Rewards: 30 Jorvik Shillings, 20 XP

Reputation: 30 with Moorland Stable

Remember the facts:

The thief wore green fabric, wore a hoodie and glasses, and was close to the beach, close enough to smell Mrs Holdsworth’s pie.

Debrief with Jenna until you figure out all the clues point to…

jenna2

HA! Of course! Obvious when you think again!

Quest completed

______________

A Crime Wave From the Sea

jenna2

Rita, you’ve also figured out where the thief comes from, right?

Exactly! Dark Core’s camp down by the beach. It must just be one of the shady types who are always hanging around down there.

They have green hooded tops. They always wear dark glasses. Plus, when the wind blows towards the sea, then everyone can smell Mrs Holdsworth’s baking.

Rita, everything points toward the thief being some crook or other involved with Dark Core. Now we just need to work out which one of them it was… You can hardly tell the difference between them, so I don’t suppose it’ll be easy.

Hmm… What should we do?

…

There’s no definite plan here, but I think the best we can do is this…

Rita, you ride to Dark Core’s camp on the beach and see if you can find any more clues. If anyone tries to stop you, tell them you’ll ring the police if they’re unhelpful.

Why not just ring the police straight away?

Well I don’t think they’d have much of a chance in this case, do you? It’ll take time for them to get here, and by the time they arrive, the thief will have made a getaway.

Our only chance is to try and solve this one ourselves as quickly as we can!

Ride to the beach Rita, and good luck!

Objectives: Ride to Dark Core’s camp by the beach below Moorland and look for clues.

Rewards: 15 Jorvik Shillings, 5 XP

Reputation: 15 with Moorland Stable

Find a shady guy who perhaps looks especially shady.

shady_guy

Errr, what do you want?

You’re looking for a thief?

No thieves here! Dark Core does not tolerate any illegal activity, especially not illegal activity that gets you caught.

Umm. Forget I said that last bit.

Get out of here now!

Quest completed

______________

An Unusually Crooked Crook

shady_guy

Hey you! One of us here is supposed to be a thief, huh?

Have a word with yourself, girlie! If you don’t get out of here double quick, I’ll cal the police and report you for trespassing. Haha, what do you say to that?

You think I should go ahead and call them?

Oh.

Okay, well forget it. We don’t need to get the police involved, I’m sure we can sort this out between ourselves, just you and I.

What was it you had in your mind?

Hmm… You say someone’s stolen things from a bunch of different people in Moorland and all your clues point to it being someone from here? I understand, but it doesn’t sound like you’ve got any evidence. Or have you?

Fingerprints? Pictures from security cameras?

So, okay. You’ve got no evidence at all?

Haha what a shame…

You know what? I’ll take a closer look at this. Perhaps there’s something in what you’ve got to say but now it’s a matter for Dark Core to handle internally. So, yes. Thanks for your help but I’ll take it from here.

You can put this whole thief story behind you now and focus on your little horsey instead, how does that sound?

Thank you very much for bringing this all to my attention, now get lost and let me do my job.

Go on! Scram!

(This crook seems unusually crooked, even for a crook. You decide to keep your eye on him and see if you can find out a little more…)

Objectives: Stay hidden and keep watch over what the crook is up to…

Rewards: 20 Jorvik Shillings, 25 XP

Reputation: 10 with Moorland Stable

Dismount your horse and find a place to hide so that you can follow the crook without being seen. Once he moves, follow him at a safe distance, but don’t get too far behind that you lose sight of him. Follow him between the containers on the beach, and up onto the Dark Core barge.

Watch as the shady guy goes for the phone. Get close so you can hear what he’s saying

shady_guy

Boss. We’ve got a problem…

There’s a girl here who’s figured us out. She knows the thief is one of us. What should I do?

Take care of it? How?

Haha! You’re a smart one, boss! Great idea…

Okay, boss. You can rely on me. It’ll all be over soon.

Huh?

He’s seen you! Confront him and tell him you heard the whole call.

shady_guy

Did you hear that?

Grr…

Oh well.

Seems there is a thief here at Dark Core’s camp, you were right.

Hmm… I could probably use a little help catching him, if you wouldn’t mind helping?

Great. Great news.

I’ve had a tip-off that he’ll strike again tomorrow… Come back then and I should have some more exact info from my secret source about what he’s got in store…

Quest completed

Return to the shady guy tomorrow.

Day 106, Preparing for the Party

17 Friday Jul 2015

Posted by Maggie Oldcamp in Story Quests

≈ Leave a comment

Tags

a bit better a bit fancier, a thank you present or leftovers, best decorations ever, best party ever, climbing up the bobcat ladder, creepy lights, donald, donald the pessimist can do it, invitation for people with style, julie, just the fun clean up left, loretta, present panic, racing for racings elite, sophia, tan, you scratch my back ill scratch yours

Speak with Donald to see if he’s finished Loretta’s ghost decoration order.

Donald the Pessimist Can Do It

donald

Hi Rita.

Surprisingly enough, I managed to finish it up, and the needles from the blacksmith were fantastic! I’m really shocked actually.

Here’s Loretta’s order, can you bring it to her? There’s probably a better chance that it will reach her if you’ll take it than if I’ll post it.

Thanks, now I’ll have to continue the work.

Objectives: Give the order to Loretta.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Return to Loretta at Nilmer’s with her order from Donald.

loretta2

Wow!

This actually turned out really well. I have to thank Justin next time I see him. I was right about Donald being good. But Justin is always right, he is totally perfect. That’s why we fit so well together.

Quest completed

______________

A Bit Better, A Bit Fancier

loretta2

I started thinking about the invitations while you were gone, Rita.

Why do you look so surprised? What kind of a loser party is it if there’s only two people? Of course it can’t just be me and Tan that’ll show up.

You know, the invitation says it all, what kind of party to expect. One for losers, or one for us Bobcats – a little bit better, a bit more fancy. I’d be seriously embarrassed if I didn’t have a proper invitation. It can’t be boring, like an old person wrote it, and it can’t be dorky or old-fashioned either.

It’s actually pretty hard to be cool, even if there are few people that really get it. You should be happy to get the chance to help me with this, there’s not that many people that get a chance like this in life.

Can you help me fix up the envelopes for the invitations so they’ll be as cool as the actual invitations? 

Thank you so much!

Objectives: Help Loretta get the invitations in order.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 15 with Moorland Stable

Dismount your horse and use the pen from your inventory on the envelopes Loretta placed out on the barrels nearby. Speak to her again when you’ve prettied up all of the envelopes.

loretta2

Wow! Awesome Rita. It seems I underestimated you. This turned out really well.

Quest completed

______________

Invitation for People With Style

loretta2

We’re getting there Rita, there’s not a lot of time left until the party gets started.

Now we just have to hand out these invitations and make sure they get into the right hands. We don’t want any lame people at the party after all, duh! That would like, ruin EVERYTHING. Gosh, how embarrassing if some lame-o would hear about the party and show up. Tan would like, think I hated her.

Can you take these invitations and hand them out? And Rita, I’m counting on you only inviting cool people.

Objectives: Hand out the invitations to people in Moorland. Be careful who you hand them out to.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with Moorland Stable

Cool People Only Club.

Choose wisely, if you hand an invitation to someone who isn’t cool by Loretta’s standards, you will have to start over, and like, imagine how embarrassing that will be!

Soooo Fetch [cool people]
– Josh
– Any Bobcat Girls (standing outside the stable and near each of the stable gates)
– May

Soooo Not Fetch [ew old people]
– Conrad
– Mr Moorland
– Mrs Holdsworth

When you have handed out all the invitations, return to Loretta.

loretta2

Awesome! Thanks for the help. What a great team we make, Rita!

Quest completed

______________

Best Decorations Ever!

loretta2

Now that all the invitations have been handed out, we have to get everything ready for the party.

Seriously, you’ll never guess but I’ve found the best decorations EVER! I mean, what’s a party without the decorations? Especially since we’re trying to scare Tan.

The decorations are laying in the boxes I’ve already taken out. It would be awesome if you could help me put them up?

Thank you so much! Just be careful, I’ve found some super scary decorations. Make sure you don’t get scared to death!

Objectives: Decorate the farm, then talk to Loretta.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 15 with Moorland Stable

Click on each of the three boxes Loretta has left out near each building on the farm. When all the decorations have been put up, return to Loretta.

loretta2

Thank you so much! So, what do you think? Best decorations ever or what?

Quest completed

______________

Creepy Lights

loretta2

Have you seen the nice cressets I found? Can you take them outside?

Thank you so much. Seriously, those cressets outside will create a really scary atmosphere. Just let me know if you start getting scared. Haha.

Objectives: Bring the cressets outside, then talk to Loretta.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 15 with Moorland Stable

Place the lanterns on the ground near the entrance to the farm, then return to Loretta.

loretta2

Thanks! So nice of you to offer to help me with this! It’s almost worth an invitation to the party.

Quest completed

______________

Present Panic

loretta2

Oh no! Seriously Rita! This is a total disaster!

What should I do?!

I have one word for you: Panic!

I’ve forgotten Tan’s present down by the stables. She’s gonna show up any minute now so I won’t have time to ride down there to get it. How could I have forgotten the present? I’m like the worst friend ever.

You think you can get it? Are you sure?

Oh, so nice of you. If you do this you can definitely stay for the party, you’ve earned that… But only if you manage to bring the present here in time!

Objectives: Ride down to the stables and get Tan’s present.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 10 with Moorland Stable

Race the timer down to the stable, pick up the present, and run back to Nilmer’s, all before Tan makes her way there to the party.

loretta2

You found it! You’re the BEST! Now you can definitely stay for the party.

Quest completed

______________

Best Party Ever!

loretta2

Woohoo!

CONGRATULATIONS TAN!

Haha, you wanna stick around, Rita? Of course you will, it’s gonna be super fun! Now you can relax and have fun.

Objectives: Talk to Loretta.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Enjoy the party, you’ve earned it!

bobcat_party bobcat_party2

 

loretta2

Best party ever!!!

Quest completed

______________

Just the Fun Clean Up Left

loretta2

You have to agree that the party was a total success. I don’t know if I managed to scare Tan exactly, but maybe a little? Haha, she seemed really happy and pleased, so thanks for all the help Rita.

Now it’s just the fun part left… Or not. We have to clean up everything now. Sigh.

Can you be so nice to stay behind and help me?

Great! If you start taking down the decorations and the cressets, I’ll do the rest.

Objectives: Clean up after the party, then talk to Loretta.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 15 with Moorland Stable

Click on the boxes to put away the decorations and pick up each of the lanterns, then return to Loretta.

loretta2

Thanks for all the help Rita! I wouldn’t have managed without you.

Quest completed

______________

A Thank You Present? Or Leftovers?

loretta2

As a thanks for all the help, I’ve gotten you a little present. Actually, I think it should’ve been enough that you got to stay for the party, but anyway, I had this riding helmet I didn’t want to keep. I got it when I ordered a new pair of shoes, but I already had one like it at home, so you can have it. 

I have it down by the stables, ride down there and meet me there so you can get it. 

Objectives: Talk to Loretta.

Rewards: 5 Jorvik Shillings, 5 XP, Pink Bobcat Helmet

Reputation: 10 with Bobcats

Ride down to the stables and meet Loretta by her usual spot.

loretta2

There you go!

Thanks for all the help and I hope you had as much fun at the party as I did. If you want to have as pretty clothes as I have, you can buy them in our cool Bobcat shop next door. 

Before I forget, talk to the other girls in Bobcats if you want. They probably have stuff they need help with. 

Quest completed

Help the other Bobcat girls to unlock their quests as daily tasks with which you can begin to build reputation with their faction.

Racing for Racing’s Elite

sophia

Hey! I never found time to introduce myself, but I saw you at Tan’s party. My name’s Sophia, and you’re Rita, right?

I talked to Tan and Loretta, and they both agreed with me that you should be allowed to try our new all-terrain track, as a thank you for all your help with the party. Since you got an awesome helmet from Loretta AND got to come to our exclusive party, I think you should feel pretty honored.

Objectives: Get to the finish as quickly as you can.

Rewards: 20 Jorvik Shillings, 15 XP, 125 Horse XP

Reputation: 50 with Bobcats

This new track is the original Bobcats’ track in reverse, with lots of more obstacles that you can either jump over or run around.

Speak to Sophia when you complete the race.

sophia

Wow! You’re pretty good! Not as amazing as me, of course. Duh. But yeah, not bad. Just say if you wanna try again because this track is perfect for all-terrain training!

Quest completed

______________

You Scratch My Back, I’ll Scratch Yours

tan2

Hey Rita!

Thanks for the party! Loretta told me you helped out, it was amazing!

It was pretty bad timing though. Sigh.

We’re gonna have a competition against another club soon, and it’s really important we win.

Oh yeah, like when I say “we,” I don’t mean you, no offence. It’s not like you’re not a Bobcat, but you’re only a novice.

Yeah, like, don’t take it the wrong way or anything. Sure, you’re a Bobcat and sure you got to come to our party, but you’re still just a little amateur. Plus you’re not as cool or as awesome at riding as I am.

I totally like you though, you’re like nice and stuff. If you carry on helping me and the others like you do, you might get to climb up the ladder someday, maybe you’ll even be club champion… Hahahahahaha!

Anyway, back to reality, I need some help taking photos of the route the racetrack takes for one of the competitions we’ll be riding in. We. Not you. Yeah, so we’re gonna use the pictures to check out the course and see which parts are the hardest, so we can do extra training on those bits. Wanna help with that?

Sweet! Thanks for helping!

Objectives: Photograph the race course for Tan.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 25 with Bobcats

Follow the route of the racetrack and use the camera on the indicated locations. When you have enough photos, return to Tan.

tan2

Are these the pictures? They’re perfect!

My thoughts about you aren’t totally wrong… You belong here in the Bobcats.

Quest completed

______________

Climbing Up the Bobcat Ladder!

julie

Hey!

You’re the one who helped Loretta with Tan’s party, right? What was your name again?

Rita? Cool name. I’m Julie.

Listen, I heard that you help a lot of people around here. Do you fancy doing me a really big favor?

Nice! It’s not really that big a deal, I just need you to groom all the horses in Moorland Stables, it’ll go like super fast, don’t stress.

Why can’t I groom them? Umm, hello? Why do you think? Duhh…

You blind? You can’t see my awesome new trousers? Anyway, I’ve got more important things to do. Daddy’s in town and has promised me a whole new wardrobe so we’re going to Jorvik City Plaza to shop. All my clothes are like, so last year. Can hardly bring myself to leave the house wearing some of that stuff. Probably should make him get my nails done as well, they need looking after… So you’ll groom the horses, Rita?

Pleeeeease? Super cute awesome beautiful Rita?

Thanks!

Objectives: Groom the horses in Moorland Stables, then return to talk to Julie.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 25 with Bobcats

If sitting at the top of the ladder means being a total spoiled brat, then I’m not sure that’s a ladder I want to climb….

Dismount your horse to use the brush on each of the stable horses, then return to spoiled bitch Julie.

julie

Oh nice! Thanks so much! We’re gonna be good friends, you and me!

I’ll put in a good word for you with the girls. If you keep this up, you’ll just keep climbing the Bobcat ladder, haha!

Quest completed

 

Day 105, Who’s Afraid of Ghosts?

09 Thursday Jul 2015

Posted by Maggie Oldcamp in Story Quests

≈ Leave a comment

Tags

a disappearing horse, all fabric and no needles, can you scare someone nicely, conrad, derek, donald, dont say a word, i could eat up my own tools, invisible like a ghost, is he eating needles, lethargy which can destroy everything, loretta, lorettas ghost story, may, no marks or holes as far as the eye can see, on the trail of lynx, rent a ghost, tan, the race to return to moorland, the waiting game, tracking the tracks

Speak to May to see if she got Lynx back from the blacksmith.

A Disappearing Horse

may

Rita!!

Honest to goodness, this is a total disaster!!

Aaaaaagggghhh!!

A mega catastrophe! I knew Lynx was a character, but I never thought this would happen…

Sorry, Rita, you’ve got no idea what’s happened… Lynx has disappeared!!

Lynx wasn’t very calm when he got back with his new shoes, so I left him on his own for a while to relax. But then one of the stable girls needed my help with something and I swear I couldn’t have been away for more than like a minute but then he’d disappeared…

He was gone… Totally without a trace.

Aaaaahhh, how am I ever gonna find him? He could have run off absolutely anywhere! What am I gonna do?! What’ll I tell my cousin?! “Hey cuz, listen, just so you know, I’ve lost your horse…” NO! I can’t say that! Seriously, she’d lose her bananas and never talk to me again.

Ohhhhh my gosh…

What? You would? You would help me find him?!

OH MY DAYS, you’re like the best! Any idea where we should start looking?

Great idea! Let’s ask around! Someone must’ve seen something. We’ll split up and I’ll see you back here in a while.

Objectives: Ask around Moorland Stables if anyone’s seen Lynx and then return to May.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Ride around the stable area and speak to the various people standing around. Maybe someone saw something? Report back to May when you have investigated enough.

may

Okay, so nobody saw anything?

Not exactly helpful…

Quest completed

______________

Tracking the Tracks

may

What do we do now? Nobody seems to have seen anything. How can you not notice a runaway horse?

Or, well, I supposed I missed it, but seriously though. Someone should’ve seen him!

You have an idea, you say?

That’s great, Rita! Can’t believe I didn’t think of it myself. Let’s see if we can find Lynx’s hoof prints. Since he’s got new shoes, his tracks should look different from all the others around here.

Objectives: Look on the ground around Moorland Stables to see if you can find Lynx’s hoof prints.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 10 with Moorland Stable

Search the areas around the stables until you pick up on Lynx’s track.

self

You find hoof prints on the ground…

They seem different from the others… Could they belong to Lynx?

Quest completed

______________

On the Trail of Lynx

self

You’re not completely sure, but following the tracks feels like it’s worth a try. Like May said, they differ from the others.

Objectives: Follow the tracks and see if you can find Lynx.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 15 with Moorland Stable

Where could this trail lead?

self

You found Lynx!

He stares at you and doesn’t look particularly interested in following you back…

Quest completed

______________

The Race to Return to Moorland

self

Just as everyone says, Lynx seems like a stubborn, cheeky, and lively horse. No way is a little bit of sugar going to lure him back.

What are you going to do?

His eyes meet yours and you suddenly realize: to get Lynx back to the stable, you need to challenge him to a race. A horse like Lynx loves competition, and would never back down from a chance to win.

You and Summerblaze start to limber up. Who’s the fastest? You and Summerblaze or Lynx? Who can get back to the stable first?

Lynx snorts eagerly. He’s ready for the challenge.

…But are you?

Objectives: Compete against Lynx. Who’ll be the fastest back to Moorland Stables?

Rewards: 15 Jorvik Shillings, 10 XP, Black Spring Shoes

Reputation: 15 with Moorland Stable

Quick as the wind, my trusty steed!

may

Wow, that was fast! I felt the breeze whoosh past when you flew in through the gates. 

Thanks for finding Lynx and bringing him back.

Now I just need to make sure I keep an eye on him! As a thanks for all your help, you can have this little present from which I got from my cousin for looking after Lynx, but you deserve it more. Now I need to carry on working, I’ll chat to you later!

Quest completed

Tan seems to be a bit jittery, let’s go see what is up with her.

Loretta’s Ghost Story

tan2

Hi Rita! Hey, I have to ask you something.

Has Loretta talked to you about a ghost that haunts the abandoned farm?

Exactly! The one up in Nilmer’s Highland. Did you know about that already?

Okay, maybe she just hasn’t had time to talk to you yet.

But you see… The reason I ask is that Loretta and I talked about the ghost before, and she told me that place was haunted.

Ha. Ha. Yeah, but like not because I believe in ghosts or anything. I mean, who does? Maybe a five-year-old. Ha. Ha…

But like, not because I believe in ghosts or anything, duh! But Loretta said she’d lost her warm riding gloves at the farm and I promised to get them. Since I don’t believe in that kind of stuff.

But jeez. It just feels so silly, why should I ride up there just because she believes in ghosts? Boy.

You don’t look like you have that much to do, Rita, can’t you ride up there and see if you’ll find something?

Ha, let me know if you see any ghosts.

Objectives: Ride up to the abandoned farm in Nilmer’s Highland to see if you can find anything.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 15 with Moorland Stable

Poke around Nilmer’s and see what you can find. Let’s hope you aren’t too afraid!

Return to Tan when you have found something.

tan2

Wait! Those are Loretta’s gloves! You found them at the farm, you said?

Then she was telling the truth…

Quest completed

______________

Invisible, Like a Ghost

tan2

Sorry Rita, I was just thinking out loud…

But like seriously, I don’t know what to think. Loretta said she’d lost them here, because she was running away from a ghost. I thought she was kidding at first, like she was trying to scare me or something. Like I’d fall for something like that, duh.

But at the same time, would Loretta leave her clothes behind? I mean nobody in their right mind would abandon an item of clothing… As long as it wasn’t outdated, dorky, or just generally ugly of course.

Seriously, promise not to tell anyone but Loretta has been behaving strange lately. I don’t know how to explain it, she’s just been strange. Like all that talk about a ghost, or that she didn’t want to tag along to Jorvik City yesterday!

Rita!

Quiet!

Loretta is coming! Can’t you follow her and try to find out what’s going on?

Awesome, I knew I could count on you.

Objectives: Follow Loretta without being noticed.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 15 with Moorland Stables

Follow Loretta; don’t get to close so that she’ll see you following and don’t get to far behind so that you lose sight of her. Let’s see what this sneaky girl is up to…

loretta2

And what exactly are you doing? Do you think I’m stupid or something? You don’t think I noticed you followed me the whole way here?!

Quest completed

______________

Can You Scare Someone Nicely?

loretta2

You’ve talked to Tan, right? Admit it, Rita!

HA! I knew it!

Seriously, you can’t tell Tan anything, promise me that! I can only tell you if you promise not to say anything.

Thanks!

Tan’s birthday is coming up soon and I, as her BFF, was thinking about planning a surprise party for her.

I got the idea a few days ago when Tan and I were watching a scary movie. It was really unpleasant actually… But Tan just thought it was silly and was like, dying of laughter because I thought it was scary. I was like, HELLO, mature much? Like I can help being easily frightened.

But anyway, I thought I’d have a bit of fun with this. Call it revenge, but it’s a pretty sweet revenge if you ask me.

I thought I’d trick her into thinking the farm up here was haunted.

Oh, did she tell you about that? Did she seem to believe that?

She just needs a bit more convincing. I thought we’d decorate and make it seem creepy and ghostly up here.

When everything’s ready we just need to trick Tan and come up here and get her to believe it’s haunted so we can finally start the party.

I think it’ll be awesome, or what do you think?

Sooo, you want to help me or do you want to help me?

Objectives: Talk to Loretta.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Maybe it’s the little bit of the sadist in me, but I love scaring people ;p

loretta2

You’ll help? Awesome!

This is gonna be the best party ever!

Quest completed

______________

Rent-A-Ghost

loretta2

So nice of you to help me!

I’ve done tons of shopping for the party and everything is nearly ready now. We’re just missing a ghost that Tailor Donald was gonna sew.

I probably would’ve bought something online instead, feels safer. But Justin has talked about how great he is, and if Justin says so it MUST be true. 

Donald promised he’d post my order when he was finished, but I haven’t gotten any package yet. I hope it hasn’t gotten stuck somewhere on the way.

Can you ride to Silverglade Village and ask Derek if he has the package over there? Then I don’t have to wait for the post.

Awesome!

Objectives: Talk to Derek.

Rewards: 10 with Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Find Derek ever diligent at his place in the Silverglade Post Office.

derek

Whoa, hey Rita! Awesome you came, I’m just about to have a total crisis here!

Quest completed

______________

Don’t Say a Word!

derek

Whew!

How luck it was you who came Rita. I’m guessing you’re here to pick up Loretta’s order. Ugh, imagine her reaction if she was here now…

You have to promise not to tell her anything, but there’s been a ton of problems. First the delivery guy was delayed, then he had an accident on the way here. One of his wheels came off and most of the goods in the car fell out.

You don’t have to worry, Rita, nobody got hurt, but the delivery guy had to take the car to get it fixed. The fabric Donald was going to use for Loretta’s order is presumably lying somewhere along the road.

I would’ve gladly gathered up all the parcels, but I couldn’t leave the post office unattended. I managed to gather up quite a few, but not all of them.

Would you be able to help me gather up the parcels?

Thanks! If we get it done quickly nobody needs to know anything.

Objectives: Pick up the package, then talk to Derek.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with Moorland Stable

Ride out towards Steve’s Farm and look around the road for the missing packages. Return to Derek when you have collected all of them up.

derek

Thanks so much Rita! Whew! Now I can breathe again.

Just a sec, I’ll just…

Quest completed

______________

No Marks or Holes as Far as the Eye Can See!

derek

There we go! I had to wrap the fabric up into a new parcel, as the old one picked up a pretty big hole.

Just gotta keep our fingers crossed that the fabric wasn’t damaged!

Could you take this package to Donald?

Thanks! Hope he’s not too upset that it’s late…

Objectives: Leave the package with Donald the Tailor.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Let’s go see how Silverglade’s favorite hypochondriac is holding up with life.

donald

Hey Rita! You’ll never guess how much bad luck I’ve had… A package for me?

Quest completed

______________

All Fabric and No Needles

donald

Thanks!

I thought my light fabric order was gone forever. Could barely manage to think about all the sad and disappointed customers I’d get.

Sigh.

But the fabric is here now so it doesn’t matter anyway. I had needles before but no fabric. And now when I have the fabric, I can’t seem for find my needles…

The blacksmith? Like he has time to help me fix new needles. I think he has a lot more important things to do than to help me. And how would I even get there? I can barely be outside without getting a sunstroke, break my legs, or get lost.

Sigh.

It’s not like I can forbid you asking him, but you know the road to Moorland is very dangerous, right?

It’s a wonder anyone survives, without tripping over all the stones and falling to their death.

Objectives: Talk to the Blacksmith.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stables

Ride to Conrad Marsdeen and ask him about making new needles for Donald.

conrad_marsdeen

Good day to you Rita! How’s my favorite rider today?

Sewing needles for Donald, you say?

Quest completed

______________

The Waiting Game

conrad_marsdeen

Of course I can make sewing needles! You know I can Rita, it’s just the pessimist Donald who thinks the world is against him.

Before I can help you, I have to finish another task. Would you mind gathering some wood for me in the meantime? We need to heat the fire properly to be able to make the best sewing needles.

Thank you so much Rita.

Objectives: Gather firewood then talk to the blacksmith.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 15 with Moorland Stable

Gather firewood from around the forge, then return to Conrad.

conrad_marsdeen

Thanks for gathering firewood for me! Now we’ve got enough to get down to business.

Quest completed

______________

Is He Eating Needles?!

conrad_marsdeen

Now I’m ready. Donald needed new needles, you said?

What does that man actually do with his needles? Does he eat them or what? He needs new ones like every five minutes! Hmm…

In order to make sewing needles of the highest quality, I would need your help. Can you help me?

Thanks! Can you ride down to the beach and see if you can find any dark Jorvegian amber? If I melt that together with the ore I have, I can create one of the most durable material there is.

Objectives: Gather dark Jorvegian amber from the beach and then talk to the blacksmith.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 10 with Moorland Stable

Ride to the beach behind Mrs Holdsworth’s house and collect the amber pieces you find. When you have enough, return to Conrad.

conrad_marsdeen

This is great Rita! Just what we need for Donald’s sewing needles!

Quest completed

______________

Lethargy Which Can Destroy Everything

conrad_marsdeen

Here we go! Now we have everything and we can start with the sewing needles.

Mixing ore with amber is a very difficult and time-consuming task. It’s enough to lose concentration for just a moment and you have to start all over again. I’ll have to have complete focus when forging the needles so they’ll be perfect, so it would be great if you could assist me?

Thank you so much!

I’ll tell you what you have to do. If you just listen carefully, everything’s going to turn out great. Are you ready?

Objectives: Assist the blacksmith with the manufacturing of sewing needles.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Moorland Stable

Dismount your horse to be able to start this quest.

You must be quick with your actions; if you leave Conrad wait too long, he will lose concentration and you will have to start the quest over.

Keep your inventory screen open so that you can quickly access items when you pick them up to hand them to Conrad.

When you have successfully forged the needles, speak to Conrad again.

conrad_marsdeen

Thank you so much for helping, Rita! Look at how beautifully the needles turned out! I couldn’t have done it without your help.

Quest completed

______________

I Could Eat Up My Own Tools

conrad_marsdeen

There! Have you ever seen such well-made needles? I wouldn’t think so. If Donald isn’t satisfied with this, I’ll eat up my own tools.

Haha, you don’t have to look so horrified, Rita. Of course I’m only kidding around. Could you take these to Donald, so that he can continue with his orders?

Thanks! Hope you’ll have a nice day!

Objectives: Give the needles to Donald in Silverglade Village.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 10 with Moorland Stable

Hopefully Donald won’t have a happiness overload and keel over…

donald

Oh my! New needles? Who would’ve thought. Thank you so much. Just as well I’ll get started, not that I’ll ever get finished…

Come back tomorrow and we can see if I’m finished then.

Quest completed

Return to Donald tomorrow.

Wee Ghosties

26 Sunday May 2013

Posted by Maggie Oldcamp in Story Quests

≈ 16 Comments

Tags

a confused ghost, a special place, another ghost, as stubborn as a ghost, ask the ghost, council man, ghosts there, in the shade of a tree, loretta, meaningful ring, mr franklin, mr hill, mrs holdsworth, rest in peace, tan, the council man might know, then what happened, two reliable old sources, two that have seen the ghost, you could be a ghost

Here are all of the quests with Mr and Mrs Hill’s ghosts.

You Can Be a Ghost!

mr_hill

Watch where you are riding lunatic! You aren’t the only person up here, you know!

Ghost?! YOU could be a ghost! You almost run me over like a mad-woman then accuse me of being a ghost? All I’m doing here is waiting here, minding my own business, waiting for my wife to come home. Get out of here! Ghost… Hah!

“Wow… Could this be a real ghost? Am I dreaming? I need to speak with someone about this. Maybe someone at Moorland Stables has heard something about this…”

Objectives: Speak with someone at Moorland Stables about the ghost in Nilmer’s Highland.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Maybe Tan would know something about this?

tan

A ghost? Ha ha, you didn’t think I’d fall for that, did you Rita?

Quest completed

______________

Ghosts There?

tan

Whoa… You aren’t joking? Okay. I’m not entirely convinced it was a ghost you saw… Maybe you ate something funny… Or didn’t get enough sleep? Did you watch too many scary movies lately?

The only thing I know is that the farm up there has been abandoned for many years. Go and ask Loretta about it… I think she knows more about that farm.

Objectives: Speak with Loretta.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

I hate it when people don’t take me seriously…

Maybe Loretta will be more helpful.

loretta

Ghost? You saw it too?

Quest completed

______________

Two That Have Seen the Ghost

loretta

I knew I wasn’t crazy, Rita! You actually spoke to it! Brrr… I’d never be able to do that. There used to be a competition track here before, a long time ago, that went up past where that farm is now. The beginning of the track hasn’t changed since then… But the race used to be longer and finish up on the other side of the river by Hill Crest. I’m sure you have seen the broken bridge by the abandoned farm up there? I think the bridge might have something to do with the ghost…

Anyways, Mrs Holdsworth is old enough that she probably remembers something from that time. She must know more than I do. Maybe you should ask her?

Objectives: Speak with Mrs Holdsworth.

Rewards: 5 Jorvik Shillings, 25 XP

Reputation: 10 with Moorland Stable

Mrs Holdsworth knows about a lot of things.

mrs_holdsworth

Hey, my little friend! What’s on your mind? The broken bridge by Nilmer’s Highland? There was a horrible accident that happened there…

Quest competed

______________

Two Reliable Old Sources

mrs_holdsworth

Like I said, it was a tragic accident. During a competition, the old bridge collapsed! I remember it like it was yesterday. All of Jorvik was in shock when it happened. What made you ask me about it? It was a very long time ago. You want to know about the people who died? All I know is that it was a handsome man with a handsome horse. The papers wrote a lot about the accident. I’m sure there are some old copies of the Jorvik Gazette in the library archives. That’s where I would look if I were you. Good luck my friend!

Objectives: Ride to the library at the Winery and try to find more information about the accident.

Rewards: 5 Jorvik Shillings, 25 XP

Reputation: 5 with Moorland Stable

One more trip to the library. Pick up the newspaper on top of the bookshelf, inside the library.

newspaper

“This article is about the accident in Nilmer’s Highland. Let’s see what it says…”

A competitor was killed in a tragic accident during the weekend’s competition in Moorland when the bridge over the southern part of the river collapsed. It appears that the wooden structure of the bridge had begun to rot and that lead to the collapse. The man who died has been identified as Mr Hill. Mr Hill leaves behind a wife who is grief stricken after the accident.

Quest completed

______________

Then What Happened?

newspaper

“The article continues…”

The council in Silverglade is investigating the accident, the people responsible for the competition, and will speak to the wife of the victim. A report on the incident will be delivered soon.

“Hmm… The Council Man in Silverglade might know something more about this…”

Objectives: Speak with the Council Man in Silverglade Village.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Let’s go see if the Council Man knows anything.

council_man

An accident in Nilmer’s Highland? It must have been before I started working here. But of course I’ll help you try to find out more about it.

Quest completed

Return to the Council Man tomorrow.

______________

The Council Man Might Know

council_man

I went down into the archives and dug around a bit. I found the report on the accident. It turns out the bridge wasn’t built up to proper standards at all! G.E.D., the company who built the bridge, used old wood and substandard concrete to save money. It was a long time ago, and now G.E.D. is viewed as a respectable company… At least they seem to think so.

His wife, Mrs Hill, moved to Firgrove after the accident, according to the report.If you want to know more about her, you should speak to my colleague, the council man in Firgrove.

Objectives: Speak with the council man in Firgrove Village.

Rewards: 15 Jorvik Shillings, 30 XP

Reputation: 15 with Silverglade Village

Ride to Firgrove and speak with Mr Franklin. Maybe he knows more.

mr_franklin

Mrs Hill? Yes, she lived here. I’m sorry to say it but she died many years ago. Was she a relative of yours?

Quest completed

______________

Another Ghost?

mr_franklin

Aha, not a relative then. Unfortunately, Mrs Hill has been dead for a long time now and her house has been torn down. So I’m not really sure what I can do to help you. I remember her quite well. She was an excellent dressage rider. It was always a bit sad to see her as she was heartbroken and never really recovered from her husband’s accident. The only time she really perked up was wen she would ride the competition track outside the village. She said it reminded her of her lost love.

I’ve heard the other villagers here say that they have seen her up there, along the track outside the village, after she died… But I don’t really believe it. You can ride around up there and have a look for yourself but I wouldn’t expect anything.

Objectives: Look for Mrs Hill outside Firgrove Village along the riding trail.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 10 with Firgrove

Mrs Hill can be found along the hard forest track. Go down to where Minka is, then follow the trail up onto the bridge with the two breaks in it. Mrs Hill is standing at the end of the bridge (or follow the trail in reverse, and she’s off the trail before the bridge).

quest-mrs_hill

mrs_hill

Ooooo… My looove… Where are youuuuu?

Quest completed

______________

A Confused Ghost

mrs_hill

Oooo… My husband… Where are you… I need to find you… Ooooo….

“I can’t seem to reach her… Maybe I should try and speak with Mr Hill.”

Objectives: Speak with the ghost in Nilmer’s Highland.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Firgrove

Ride back to Nilmer’s Highland and speak with Mr Hill’s ghost.

mr_hill

My wife is in Firgrove? Balderdash!

Quest completed

______________

Ask the Ghost

mr_hill

My wife lives in Firgrove? What are you talking about? She lives here with me. If you don’t believe me, go in and look in my attic for yourself. All her pictures, books, and other things are up there like they always have been.

Objectives: Look in the house for anything that might convince Mr Hill that his wife doesn’t live there anymore.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Firgrove

Dismount your horse to go into the attic. Search through the boxes there, then return to Mr Hill when you have found something.

mr_hill

My goodness… That is my wife’s wedding ring! She never takes that off… What is going on?

Quest completed

______________

Meaningful Ring

mr_hill

How can her ring be here? She never, ever takes it off… I don’t understand… Is someone playing a joke on me? It doesn’t really matter, she needs to get her ring back.

My poor wife, she must be really upset. Take the ring… Find her for me please. I will be eternally in your debt.

“He seems really upset about her ring… Maybe I shouldn’t mention I found his ring too…”

Objectives: Take the rings to Mrs Hill.

Rewards: 5 Jorvik Shillings, 30 XP

Reputation: 15 with Firgrove

Ride back to Firgrove, where you found Mrs Hill, and show her the rings.

mrs_hill

Oooo… Booo… Where is my love… Whaa?

That is my ring. And my husband’s! Where did you find them? Who are you?

Quest completed

Return to Mrs Hill tomorrow.

______________

Ride to Firgrove and show Mrs Hill the wedding rings you found.

A Special Place

mrs_hill

You found our rings. It feels like waking up from a dream.

Look at me… I am no longer flesh and blood… I am transparent! I’m ready to accept that I am dead… I have to be. I am a ghost.

What was that? You know where my husband is? He doesn’t  know the fate he met a long time ago on that horrible day? I need to go see him. It is the only thing that will give me peace and I’m sure it is the same for him.

I know what we should do. Take our rings and place them on my husband’s grave… Or as I should really say OUR grave… Which I remember now. You should be able to find it. The grave lies a little south of an apple grove, by a little cape where you can see Fort Pinta on the other side of the water. The grave is in the shade of a big old tree. 

Objectives: Put the rings on the grave. Our grave lies to the south of the apple grove, by a little hill where you can see Fort Pinta and the official castle on the other side of the castle.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Firgrove

Ride along the Fire Trail, past Applegrove. There will be a large hill between the road and the water. The graves are hidden in some foliage on the back side of the hill.

quest-ghost_grave

mrs_hill

With the rings placed on our graves I could find my way here, and so will my husband. I know it must sound weird, but the rings acted like a compass out of the mist for me.

Quest completed

______________

As Stubborn as a Ghost

mrs_hill

You think it might be a problem to get my husband here? That sounds just like him… He has always been very stubborn.

Tell him to meet me at our special place. He will understand what I mean. It was where he proposed to me and it was where we always went for special occasions. When my husband died in that tragic accident, I had him buried here. We always said we wanted to be buried together here when the time came.

Go and give it your best try now. I hope we see you again soon.

Objectives: Tell Mr Hill to go to the couple’s secret meeting place; the hill south of Applegrove.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 5 with Moorland Stable

Ride back to Nilmer’s Highland and speak with Mr Hill.

mr_hill

She said she wants to meet at our special place? I never thought of that. I’m sure she is there. All this waiting is finally over. I’m coming my love! I just need to put on something nice to meet her in…

Quest completed

______________

In the Shade of a Tree

mr_hill

Everything else can wait, I’m on my way to my darling!

Please ride on ahead and let her know that I am on my way. I’ll get there as fast as I can!

Objectives: Ride to the grave and tell Mrs Hill that her husband is on his way.

Rewards: 25 Jorvik Shillings, 40 XP

Reputation: 25 with Moorland Stable

Return to Mrs Hill at their special place near Applegrove.

mrs_hill

My darling! Finally!

Quest completed

______________

Rest in Peace

mr_hill

A gravestone, in the place where I once proposed to my wife. What does it say?

“Here lies Mr and Mrs Hill in the shade of the tree where they first met.”

This is our gravestone. My darling wife… Now I understand. Rita, you have done us a huge kindness. I am sorry I resisted but I’m sure you can understand now. Now we can be together forever, precisely how it should be. 

I could never thank you enough for what you have done. My wife says that in the attic of our house, among her old things, there is something she would like you to have. 

Farewell!

Objectives: Look in the attic of Mr Hill’s house in Nilmer’s Highland for something Mrs Hill wanted you to have.

Rewards: 50 Jorvik Shillings, 20 XP, Mrs Hill’s Competition Saddle

Reputation: 50 with Moorland Stable

Ride back to Nilmer’s Highland and check out the attic of the house.

self

“A dressage saddle! This must be Mrs Hill’s old dressage saddle that she used in competitions all over the world. How kind of her! I’m glad Mr and Mrs Hill can finally rest in peace together.”

Quest completed

Day 47, Adventures of Scarecrows With Lazerbeam Eyes – Spoiler Alert

16 Thursday May 2013

Posted by Maggie Oldcamp in Story Quests

≈ 6 Comments

Tags

alex, bolt cutters open almost everything, books about jon jarl, can a strong smuggler break open a lock, conrad, council man, elizabeth, explore scarecrowhill, find out more about the scarecrows, ghosts there, how to get past the scarecrows, is there a fragment in jarls crypt, klaus tells you about scarecrow hill, linda, lock emergency, loretta, mayor klaus, more jorvik iron, mr hill, mr trout, mrs holdsworth, robs bolt cutters, smuggler bob, smuggler rob, tan, tell alex about the apple, the key doesnt fit, the legend of the golden apple, then what happened, third blacksmithing day, time consuming research, try fishing, two reliable old sources, two that have seen the ghost, unlock the scarecrow hill gate, where do we find the golden apple, you can be a ghost

Linda has finished with her research in the Library.

Time Consuming Research

linda

I’ve been reading all night. There was so much to read… Yawn… Zzzz…

Objectives: Speak with Linda.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 10 with Keepers of Aideen

Sounds like me studying for finals…

linda

Woo… Oops, excuse me… I must have fallen asleep again. Yawn… I’m sure you are wondering if I found anything we can use? I think I have found a lead at any rate.

Quest completed

______________

The Legend of The Golden Apple

linda

This is what I have discovered:

The legend says there is a type of Golden Apple that has magical properties that would affect an evil witch. Special trees produce these apples and they only grow one apple each year. Of course while the legend says that the apple would turn a cruel witch kind again, it is also a powerful weapon against the witches who have been trying to destroy the trees for years. At any rate, even if we get it… How are we going to get her to eat it?

Objectives: Listen to Linda.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Linda will tell you more about these golden apples.

linda

Aha. There is another story that says the more cruel that a witch gets, the harder it is for her to resist the chance to eat the Golden Apple when it is offered to her. Something about being truly cruel builds an irresistible appetite for the apple. Some think that the apple merely releases the witch’s inner desire to do good after years of evil work. A cruel witch will continue to do evil works for years and will not wish to be freed but they also can’t withstand the Golden Apple when it is offered by a pure soul with good intentions.

Quest completed

______________

Where Do We Find the Golden Apples?

linda

Good question. All the known Golden Apple trees have been destroyed by witches. But I think we might know where on is that may have survived.

Aha, you picked a golden apple in Applegrove recently? I’m sorry, but I don’t think that is the right kind of apple. These are golden apples and there are Golden Apples… There are different kinds.

But listen here! Every year there is a traditional competition around Scarecrow Cliffs in Goldenhills Valley. The competition is to race out and pick the first yearly apple from the old tree on Scarecrow Hill and bring it back to the finish.

A few years back Alex took part in the race under some strange circumstances. Since that race the whole area has been closed and the race hasn’t been run again. I think we should speak with Alex about this.

Can you give me a ride to her?

Objectives: Listen to Linda.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Tell Linda that you will give her a ride to where Alex is.

linda

Great. Just tell me when you are ready to take me to Alex, who is probably still watching the North Gate. We’ll see you outside!

Quest completed

______________

Tell Alex About the Golden Apple

linda

Ready to give me a ride to Alex by the gate? Excellent. Let’s go!

Objectives: Give Linda a ride to Alex at the Northern Gate

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 10 with Keepers of Aideen

Ride up to Shadow Hills and meet Alex by the North Iron Gate.

alex

Hey Rita and Linda! Fun to see you again, I was beginning to think you had forgotten all about me!

You’ve found out that a Golden Apple can transform the witch? Hmm… Sounds strange. There is definitely a Golden Apple at Scarecrow Hill. I was there and picked one during the competition back when they used to have them. But now Scarecrow Hill is closed and I think it has been for years now.

Quest completed

______________

Unlock the Scarecrow Hill Gate?

alex

Do you think the Key to the City opens the gate to Scarecrow Hill? It’s not that unlikely. I still have the key so take it with you and give it a try. I’ll stay and keep watch over the gate here so you can ride over and look.

Objectives: Ride over to the Scarecrow Hill and try and unlock the gate with the Key to the City.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Ride to Scarecrow Hill and try the key, then speak with Linda.

linda

Rita, bad luck. The key won’t work with the gate. What should we do now?

Quest completed

______________

The Key Doesn’t Fit

linda

So typical that the key doesn’t work. Ride to Mayor Klaus and ask him what the problem might be. He should know why this key won’t open this stupid gate like it should.

I’ll wait here while we figure out how to open the gate.

Objectives: Speak with Klaus.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with The Goldenleaves

Ride to Cape West Fishing Village and speak with Mayor Klaus.

mayor_klaus

Thank you for the key! I hope it worked on the North Gate.

What? You couldn’t use it to open the gate to Scarecrow Hill? Wait… That is as it should be. I locked it years ago and actually threw away the key…

Quest completed

______________

Klaus Tells You About Scarecrow Hill

mayor_klaus

Why did I lock the gate and throw away the key? Well… Scarecrow Hill used to be a safe and beautiful place and we used to have a fantastic race there. But a few years ago, the scarecrows came to life… Which was a bit more than frightening. So the scarecrows wouldn’t get out, I locked the door with a different key so nobody could get in… And threw away the key to make sue it would stay shut. It was perhaps a little stupid now that I think about it but I was afraid and perhaps wasn’t thinking very clearly at the time.

Hmmm… You think it might have been my wife Pi who brought the scarecrows to life to prevent people from getting to the magic apple? Interesting idea… I hadn’t thought of that.

Objectives: Speak with Klaus.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 10 with The Goldenleaves

Klaus will tell you more about the locked gate.

mayor_klaus

Oh well. Done is done. You will need to find another way to open that gate without the right key. I’m sorry, but when something that scary happens you don’t always do the right thing.

Quest completed

______________

Can a Strong Smuggler Break Open a Lock?

mayor_klaus

The key was thrown off the bridge and it is very, very deep there so we won’t be getting that key back. I don’t really have a good idea of how else we are going to get into Scarecrow Hill.

Maybe you know someone who might be able to open a lock like this?

What do I know. Whoa… You look like you just got an idea… Do you have someone in mind?

Objectives: Speak with Smuggler Bob in the Smuggler’s Cave. Maybe he can open the lock…

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Ride through Labyrinth Shore to get to the smugglers.

smuggler_bob

Aha… Trouble on four legs! You again. I think we might be seeing each other a little too often. You do remember we are secret and don’t really want to be as famous as you. Aha… You need our help? Again? With a lock?

Quest completed

______________

Lock Emergency

smuggler_bob

So you want help to break into Scarecrow Hill? You have the Mayor’s permission? Okay… But this is going to be the last time we help you as after that we expect you to leave us alone. Okay?

Speak with my associate Rob her, he has some bolt cutters he can lend you. Make sure you bring those back when you are done with them.

Objectives: Speak with Rob, Bob’s smuggler buddy.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Ask Rob if you can borrow his bolt cutters.

smuggler_rob

Hmm. I’m Rob. You borrow bolt cutters? Rob says it okay.

Quest completed

______________

Bolt Cutters Open Almost Everything

smuggler_rob

Okay. Here are the bolt cutters. You make sure you bring those back when you are done with them. You understand?

Objectives: Cut off the lock from the gate to Scarecrow Hill with the bolt cutters.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Ride back to Scarecrow Hill and dismount your horse to use the bolt cutters.

self

“You strain with the effort but you manage to cut the lock off the gate…”

Quest completed

______________

Rob’s Bolt Cutters

self

“Better return the bolt cutters as soon as possible… That Rob guy was weird and not the kind of guy you want to irritate. Better do it before going into Scarecrow Hill.”

Objectives: Return the bolt cutters to Rob before you explore Scarecrow Hill.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Ride back to Rob in the Smuggler’s Cave to return his bolt cutters.

smuggler_rob

Me Rob! You… horse! Bolt cutters mine! No scratch. Good. Rob happy. You leave now.

Quest completed

Ride back up to Scarecrow Hill and speak with Linda.

Explore Scarecrow Hill

linda

Do you know what Rita? Those living scarecrows in there are really scary. Are you sure you can get past them and up to the tree? If you manage it, don’t forget to get that golden apple. If there is one…

Objectives: Try to get the Golden Apple past the scarecrows in Scarecrow Hill.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Ride through the gate and explore. Watch out for their lazerbeam eyes!

linda

Okay Rita, it looks like trying to ride past the scarecrows isn’t going to work. Whatever you do they seem to be able to scare you or your horse away.

Quest completed

______________

Find Out More About the Scarecrows

linda

Evil, living scarecrows. Wow… What are we going to do now? It will be hard to find out about the scarecrows so I think we need to speak with Elizabeth. This is powerful magic we are talking about so we’ll save time going to her first.

I’m afraid we are not going to find the answers we need for this problem in books… But I’ll try. Give me a ride to the library at the Winery and I’ll get off there and try to find something helpful in the books. Then you can ride to Elizabeth and ask her about our problem.

Objectives: Give Linda a lift to the main building of the Winery. Then you can ride to talk to Elizabeth in Valedale.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Drop Linda off at the Winery, then go visit Elizabeth in Valedale.

elizabeth_sunbeam

Living, people-hating scarecrows… You are wondering how you can get past them without scaring you out of the hills?

Quest completed

______________

How to Get Past the Scarecrows

elizabeth_sunbeam

It is powerful magic that has brought the scarecrows to life and it seems that they are still under control of their maker. I’m certain it is Pi who has created them to prevent people from getting anywhere near the Golden Apple… The apple we hope is growing on the windblown top of Scarecrow Hill’s highest point.

I know that with powerful magic, the spell controlling the scarecrows could be broken… But we haven’t seen power like that since we had a fragment of Aideen’s Light a long time ago. I should tell you about that.

Objectives: Speak with Elizabeth.

Reward: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Elizabeth will tell you more about Aideen’s Light fragment.

elizabeth_sunbeam

When Aideen first stepped onto the island of Jorvik, right after the creation of the island, Aideen had a strong light in her hand which brought life and light to this dead stone island. The light was strong magic filled with goodness and warmth that we’ve never seen again. But in later years we found a fragment of that light which was used for many good deeds, but lost along the way deep in history.

I’m sure even a tiny piece of that light would certainly be enough to break the magic of the evil scarecrows.

Quest completed

______________

Is There a Fragment in Jarl’s Crypt? 

elizabeth_sunbeam

They say that Jon Jarl was buried with a fragment of the light in his crypt. It is one of the few stories I know about the light that might actually be true. Jon Jarl was the first to come to the island a long time ago, some time in the twelfth century, and it was him that named the island Jorvik.

The problem is Jarl’s Crypt is sealed and I have no idea how we can open it. I know Rita, you have been there and collected Ghost Ore, but that was just the first chamber you were in. According to the stories, the crypt is made of more rooms… Or at least that is what they say.

But maybe the history books can help you with this. Chat with Linda, you already dropped her off at the library, and see if you can find anything in the history books that might help. Maybe something there will help us open Jarl’s Crypt.

Objectives: Ride to the Winery library and tell Lind what you have found out.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Back to the Winery we go!

linda

I haven’t found anything yet… But you have? Great!

So if I understand what you are telling me: A fragment of Aideen’s Light can break the spell that is animating the scarecrows, and that the stories say that a fragment is buried with Jarl in his crypt… But we need to figure out how to get into the crypt? Okay… Not easy. I’m sure there is something in the history books about his funeral.

Quest completed

______________

Books About Jon Jarl

linda

I know there are three books we are going to want to look at. Nic Stoneground’s Travel Diary always has great information about things here on Jorvik and I think we need volume twelve. Then we need a history book about Jarl’s funeral, and maybe a book about his life here on Jorvik. Help me find the books about our local hero Jon Jarl. They are here in the library.

Objectives: Find the three books about Jon Jarl.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Keepers of Aideen

Pick up the books around the library and take them to Linda.

linda

These are the three most important books we need. Excellent.

Quest completed

Return to Linda tomorrow.

Let’s go learn some fishing techniques from Mr Trout.

Try Fishing!

mr_trout

Look at that! Another beautiful day! I can just feel it that the fish will be biting today! If you have bought a fishing rod from Mr Loop, then we are ready to get started.

So this is how we do it. Fishing requires patience and a little luck. But first we need a good place to fish and that isn’t that easy. A good fishing place is a secret that fishermen usually don’t share with each other. You need to look everywhere, and it can be hard and  require time and patience. Maybe you have fishing friends who can share their secrets with you? Otherwise you need to look…

I’ll give you some beginner tips. Halfway up the eastern of the two south-running bridges is a pretty good spot. Go there and give it a try. When the float, some people call it a bobber, goes completely under water, click it at just the right time to catch the fish! You’ll need to wait for the right moment and time it just right to catch them.

Catch three roach fish and then come back to me.

Objectives: Use your fishing rod at the fishing spot halfway up the eastern south-running dock. Catch three roach fish for Mr K Trout. Fishing rods are sold by Mr Loop. Click on the fishing float when it goes completely under water to catch the fish!

Rewards: 25 Jorvik Shillings, 20 XP, Fishing License

Reputation: 50 with Jorvik Fishing Club

There are a couple mistakes in the quest dialogue. The fishing spot is actually on the western south-running dock, and you need to catch five fish to complete the quest.

If you have not yet purchased a fishing rod, you can do so from Mr Loop’s shop. Take it to the spot marked by the orange sparkles. Dismount your horse and place your fishing rod on the spot. You will then enter the fishing minigame. When you have caught the required amount of fish, you will automatically exit the fishing minigame. Return to Mr Trout with your catch.

mr_trout

Look at that! You did great! Three fantastic roach fish! From now on you are Cape West Fishing Village’s number two big fisherman! After me, Mr K Trout, the number one fisherman in all of Jorvik of course. Welcome to the club Rita! Here is your Jorvik Fishing Club membership card! Congratulations!

Quest completed

Now let’s go see Conrad and do the next day of forging on our horseshoes.

Third Blacksmithing Day

conrad_marsdeen

Ready Rita? Now we are going to continue our work with your horseshoes. You know what to do now. We’re going to do the same thing today… But in a different order again. Follow instructions closely. There you go… You have my hammer and tongs again. Get ready to use them.

Objectives: Use the tongs and hammer to carry out the instructions Conrad gives you. Be careful!

Rewards: 15 Jorvik Shillings, 5 XP

Reputation: 5 with Keepers of Aideen

Follow Conrad’s instructions as you have done before. Speak with him again when you are finished.

conrad_marsdeen

Well forged! Now the metal needs to rest until tomorrow and then we can get started again. I think we will need more Jorvik Iron and it would make sense to go and get it before we start again.

Quest completed

______________

More Jorvik Iron

conrad_marsdeen

Listen here Rita. We need more Jorvik Iron for the horseshoes. With this special iron, these shoes should last forever. Do you remember where you go it last time? Here, take my pickaxe and ride into the Demascus Mine close to here and chip out some good Jorvik Iron that we can use.

Objectives: Mine some iron from the Demascus Mine and give it to Conrad.

Rewards: 15 Jorvik Shillings, 5 XP

Reputation: 5 with Keepers of Aideen

Ride up into the mine behind the forge, and dismount your horse to use the pickaxe. When you have collected enough of the iron, return to Conrad.

conrad_marsdeen

Great Rita. Your horseshoes will last forever with Jorvik Iron in them.

Quest completed

Return to Conrad tomorrow.

With that done, let’s go take a pleasant ride by Nilmer’s Highland.

You Can Be a Ghost!

mr_hill

Watch where you are riding lunatic! You aren’t the only person up here, you know!

Ghost?! YOU could be a ghost! You almost run me over like a mad-woman then accuse me of being a ghost? All I’m doing here is waiting here, minding my own business, waiting for my wife to come home. Get out of here! Ghost… Hah!

“Wow… Could this be a real ghost? Am I dreaming? I need to speak with someone about this. Maybe someone at Moorland Stables has heard something about this…”

Objectives: Speak with someone at Moorland Stables about the ghost in Nilmer’s Highland.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Maybe Tan would know something about this?

tan

A ghost? Ha ha, you didn’t think I’d fall for that, did you Rita?

Quest completed

______________

Ghosts There?

tan

Whoa… You aren’t joking? Okay. I’m not entirely convinced it was a ghost you saw… Maybe you ate something funny… Or didn’t get enough sleep? Did you watch too many scary movies lately?

The only thing I know is that the farm up there has been abandoned for many years. Go and ask Loretta about it… I think she knows more about that farm.

Objectives: Speak with Loretta.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

I hate it when people don’t take me seriously…

Maybe Loretta will be more helpful.

loretta

Ghost? You saw it too?

Quest completed

______________

Two That Have Seen the Ghost

loretta

I knew I wasn’t crazy, Rita! You actually spoke to it! Brrr… I’d never be able to do that. There used to be a competition track here before, a long time ago, that went up past where that farm is now. The beginning of the track hasn’t changed since then… But the race used to be longer and finish up on the other side of the river by Hill Crest. I’m sure you have seen the broken bridge by the abandoned farm up there? I think the bridge might have something to do with the ghost…

Anyways, Mrs Holdsworth is old enough that she probably remembers something from that time. She must know more than I do. Maybe you should ask her?

Objectives: Speak with Mrs Holdsworth.

Rewards: 5 Jorvik Shillings, 25 XP

Reputation: 10 with Moorland Stable

Mrs Holdsworth knows about a lot of things.

mrs_holdsworth

Hey, my little friend! What’s on your mind? The broken bridge by Nilmer’s Highland? There was a horrible accident that happened there…

Quest competed

______________

Two Reliable Old Sources

mrs_holdsworth

Like I said, it was a tragic accident. During a competition, the old bridge collapsed! I remember it like it was yesterday. All of Jorvik was in shock when it happened. What made you ask me about it? It was a very long time ago. You want to know about the people who died? All I know is that it was a handsome man with a handsome horse. The papers wrote a lot about the accident. I’m sure there are some old copies of the Jorvik Gazette in the library archives. That’s where I would look if I were you. Good luck my friend!

Objectives: Ride to the library at the Winery and try to find more information about the accident.

Rewards: 5 Jorvik Shillings, 25 XP

Reputation: 5 with Moorland Stable

One more trip to the library. Pick up the newspaper on top of the bookshelf, inside the library.

newspaper

“This article is about the accident in Nilmer’s Highland. Let’s see what it says…”

A competitor was killed in a tragic accident during the weekend’s competition in Moorland when the bridge over the southern part of the river collapsed. It appears that the wooden structure of the bridge had begun to rot and that lead to the collapse. The man who died has been identified as Mr Hill. Mr Hill leaves behind a wife who is grief stricken after the accident.

Quest completed

______________

Then What Happened?

newspaper

“The article continues…”

The council in Silverglade is investigating the accident, the people responsible for the competition, and will speak to the wife of the victim. A report on the incident will be delivered soon.

“Hmm… The Council Man in Silverglade might know something more about this…”

Objectives: Speak with the Council Man in Silverglade Village.

Rewards: 5 Jorvik Shillings, 5 XP

Reputation: 5 with Moorland Stable

Let’s go see if the Council Man knows anything.

council_man

An accident in Nilmer’s Highland? It must have been before I started working here. But of course I’ll help you try to find out more about it.

Quest completed

Return to the Council Man tomorrow.

Building the Gondola / Video Game Quests – Day 12, 13, 14, 15, 16

05 Tuesday Feb 2013

Posted by Maggie Oldcamp in Story Quests

≈ 4 Comments

Tags

a finished gondola lift, a finished trophy, a flower trophy, a romantic trophy, a scary trophy, back to north link, build master olaf, council man, derek, felicity, fire in the hole, foundation for foundations, gondola lift is delivered, it is a date, james, josh, lost zombie horses, love at first video game, mario, meet the head of the construction company, mrs holdsworth, ms morse, named after you, no creepy guys please, on the way to the top, play together, pole bending apocalypse, shady guy, snowed in once too often, tan, thank you for all the help, the crane is on its way, trophy, used is best, video game all day, we are missing an excavator, we need a crane, we need concrete, whose hat is that, wrecking and clearing, zombie horses vs excavators

I have not removed the quests from the original days, and I did not separate them ahead of time, because I did not originally plan to have this quest story arc on its own. I am putting them all together in one post so I can link it the Helpful Posts sidebar. I am still getting a lot of questions with these quests specifically. The original posts will still include these quests, this post just has them all pulled into one post.

Enjoy!

Day 12

Snowed in Once Too Often

mario

Hello Rita. Mon Dieu, the winters are terrible! Every year I get snowed in here and I sit in the observatory for months without seeing a single other living thing. Well… maybe  lemming or two but that isn’t really the same thing. Sigh… The whole route up here gets covered in snow and ice and avalanches fall almost every day. It is a life threatening trip to get up and down this mountain. Enough! I’m not doing this anymore!

I’ve written to the council in Silverglade to see if they can do anything about this. Yesterday I actually got an answer and the council man in Silverglade wants to speak with me. Can you ride down and see what he has to say? Just imagine if he has a solution to this problem!

Au Revoir Rita! Come see me when you find out what he has to say.

Objectives: Ride down to the councilman in Silverglade and speak with him about Mario.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Ride back down the trail, back to Silverglade and speak with the councilman.

council_man

Good day! Yes, I have been working hard on finding a solution to Mario’s problem. Both on finding a solution and finding a way around the paperwork problems with it. It hasn’t been easy!

I wrote to Mario to let him know that the boss of the construction company we hired to solve the problem is now here in Silverglade. He is waiting in the town square for Mario to come and show him the observatory.

Now that you are here maybe you can help him instead? Go and speak with him Rita, he is standing by the fountain in the town square.

Quest completed

Speak with Buildmaster Olaf, who is standing in front of the fountain, facing the north gate to the village.

Meet the Head of the Construction Company

buildmaster_olaf

Are you Mario? Nah… of course you are not. You are Rita. Nice to meet you! I am master-builder Olaf. Such a nice village here… It must be terrible to leave here to go to work. But such is life!

The first thing we need to do is inspect the site to see what we need to do… should we build a tunnel… or a new road… we need to look for the best solution. Take this camera and ride up to North Link where they are digging a tunnel. Find a place to take some pictures where we can see the observatory clearly. While you take some pictures I’ll get a ride up there. We’ll look at your pictures up there and talk about it. I’ll meet you at North Link later.

Objectives: Ride up to North Link and find a good pace to take pictures of the observatory. Take some pictures of the observatory and speak with Olaf again later at North Link.

Rewards: 15 Jorvik Shillings, 15  XP

Reputation: 10 with Silverglade Village

You can reach North Link by following the West Jorvik Highway north all the way up to the construction site. It is on the east side of the road.

Once you take the pictures, Olaf can be found on the little side road going off to the west of the main road, by the Baroness’ racing track.

buildmaster_olaf

There you are! Now we’ll have a look. Nice pictures!

Quest completed

______________

Foundation for Foundations

buildmaster_olaf

I see. Now that I’ve had a chance to think about it I think I know what to do. The mountain is too steep to build and a tunnel would be very expensive. The best choice, in my opinion and I am an engineer so I am right, would be to build a new gondola lift! If we are lucky we can use the foundations from the old line to build a new one. There must be more locations than we see in your pictures. Look for all the old foundations and place GPS locators on them. Once you have put out the GPS locators I can see them on my device here. When I can see the locations we can tell if we can use them or not.

Objectives: Find the old foundations for the old gondola lift and place GPS locators there. Ride back to master builder Olaf when you are done.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

The first foundation is across the road. The others are behind the first, north up towards the observatory. There are five of them in total.

buildmaster_olaf

Great. Now we’ll check my machine here…

Quest completed

______________

Fire in the Hole!

buildmaster_olaf

Hrmmm… The old foundations are no good to us to use. They re too badly built and too damaged to be safe. We need to build new foundations but first we need to get rid of the old ones.

Have you used dynamite before? No? Really? It isn’t hard. Just read this brochure…

“Instructions for Dynamite Use

1. Place the dynamite on what you want to get rid of.

2. Light the dynamite.

3. RUN!!!”

There… now you know as much about dynamite as I do. Blast away all the old broken foundations and we will build new ones. Good luck and be careful!

Objectives: Dynamite away all the old foundations. Speak with Buildmaster Olaf when you are done.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

Once you light the dynamite, you’ll have about ten seconds to run like hell. You’ll be safe by the next foundation.

And do not blow yourself up. If you do, you will have to restart the game, as the quest doesn’t reset correctly when you start it over.

buildmaster_olaf

Boom boom boom! What a fantastic bunch of explosions! They must have heard that all the way in Firgrove.

Quest completed

______________

Used is Best

buildmaster_olaf

I planned, thought some more, then planned some more while you were gone. We need a gondola lift to put up, so I searched and found one from the Alps that we are thinking of buying. It is solid and complete and best of all, cheap!

I’ve written up a purchase order letter. Please ride over to Derek at the post office and ask him to send it.

Objectives: Ask Derek in the Silverglade post office to mail the order for the Gondola Lift.

Rewards: 10 Jorvik Shillings, 30 XP

Reputation: 10 with Silverglade Village

The post office is in the main square next to the town hall.

derek

Hiya Rita. A letter to the Alps? You are lucky, I was just going to send out all the international mail with the helicopter. Come back tomorrow and maybe you’ll have your answer. These things usually go quickly.

Quest completed

Return to Derek tomorrow.

______________

Day 13

Gondola Lift is Delivered

derek

Answer to the order? Didn’t you see the helicopter?

They flew in a huge helicopter loaded down with all the parts for the gondola lift yesterday.They must have flown all night back and forth to get it all done. They were flying in the direction of North Link so I imagine it has all been delivered directly there.

Ride over there and check it out.

Objectives: Ride and see if you can see where the helicopter landed. It was flying in the direction of North Link.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Ride up to Olaf and see the gondola delivered.

buildmaster_olaf

Yes! It has gone really smoothly Rita. The gondola lift has been delivered. Fantastic!

Quest completed

______________

We Are Missing an Excavator

buildmaster_olaf

The gondola lift was the most important thing, but of course we need a few more things too. This is the first time I’ve worked in Jorvik so I don’t know all the local builders here yet. I’ve spoken a bit with the guys digging the tunnel down there and we might be able to borrow the equipment we need from them.

The first thing we need is an excavator so we can level the ground where the new station will be built. Ride over and see if we can borrow their excavator.

Objectives: Speak with the builders at North Link and see if they will lend us an excavator.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Speak with the Crew Lead, back by the tunnel.

crew_lead

An excavator?

Quest completed

______________

Zombie Horses vs Excavators

crew_lead

Excavator… I only have one you know… but you can borrow my excavator if you help me with something. We have a lot of free time up here so I have a lot of time to spend on my favorite hobby, video games! Right now I don’t have any good games… but there is a game I really, really want to play right now… it might be the best horse game EVER! The problem is I can’t seem to find it here on the island.

Somebody has to have it! Zombie Horse Pole Bending Apocalypse is what it is called. Find me a copy of that game and you can borrow my excavator.

Like I said, I have no idea who might have a copy of it. Maybe someone who is interested in Pole Bending?

Objectives: Find someone who is interested in Pole Bending and see if they have a copy of Zombie Horse Pole Bending Apocalypse.

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 10 with Moorland Stable

There is one person in Moorland who likes Pole Bending, a lot. Josh. He’s at the track behind the Bobcat Girls paddock.

josh

Zombie Horse Pole Bending Apocalypse? I have that… or at least I used to have a copy.

Quest completed

______________

Lost Zombies Horses

josh

It was a really great game, but much too scary for me. The pole bending tracks were so scare they gave me nightmares. But I couldn’t seem to stop playing the game. So I threw it away. The problem was I couldn’t find a single garbage can in all of Silverglade, not a single one. Eventually I sneaked up behind Jasper’s old house and hid it in the old stuff in his attic.

He has moved away so I thought it wouldn’t matter… I’m a little embarrassed about it now so you don’t need to give me a hard time about it The game is probably still there anyways…

Objectives: Ride to Jasper’s old house and look in the attic for the Zombie Horse Bending Apocalypse video game.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Moorland Stable

At Jasper’s house, dismount your horse and click on the door, and you’ll go up into the attic. Search for the game there.

self

You don’t find the game… But that hat looks familiar… Who did that hat belong to?

Quest completed

______________

Whose Hat is That?

self

You remember that hat, who was wearing it?

Objectives: Find the owner of the hat.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 10 with Fort Pinta

The hat looks strangely like James’ hat…

james

Hello Rita! Hey, that’s my hat! I lost it a few days ago, where did you find it? At Jasper’s old house? It’s good that I sell those hats so I never have to be without one. But it was nice of you to ride all the way back here to return it.

Zombie Horse Pole Bending Apocalypse? I have that… or I used to have it.

Quest completed

______________

Video Game All Day

james

I remember now. I thought I would start a used-goods market, which would work great here in Fort Pinta, and I needed things to sell. I thought maybe Jasper had left some stuff behind that might be good enough to sell. But the only thing I found was that game, Zombie Pole Bending Apocalypse.

That must be the best game ever! It was so much fun to play… I played all night, and all day then all night again. I forgot to take care of my customers, it was THAT good! You understand I couldn’t keep doing that so I had to sell it.

The person who bought it was an older lady from Firgrove. I think her name was Ms Morse. She said she had never played games before but wondered what it was like. So I sold her the game and my old game console. I’m sure she is in Firgrove if you want to speak with her.

Objectives: Speak with Ms Morse about Zombie Horse Pole Bending Apocalypse.

Rewards: 5 Jorvik Shillings, 20 XP

Reputation: 10 with Firgrove

Go to Firgrove and inquire about Ms Morse.

felicity

Ms Morse? She lives here, but we haven’t seen her since this morning.

Quest completed

______________

On the Way to the Top

felicity

Ms Morse? Yes she lives here in Firgrove. But she isn’t here now. Yesterday I saw her ride out of here faster than the wind. Her horse was packed with pole-bending poles… I’ve never seen her so riled up about anything. She screamed “Yeehaw!!!” when she saw me and rode up through the mountain pass towards Valedale lake.

Objectives: Ride through the mountain pass to Valedale lake and look for Ms Morse.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 10 with Firgrove

You can get to the mountain pass from the road going into Firgrove. It starts right after the second street lamp after leaving Firgrove. You’ll find Ms Morse along the trail.

ms_morse

Howdy! Yes… I am Ms Morse.

Quest completed

______________

Pole Bending Apocalypse

ms_morse

Woohoo! What a game! Zombie Horse Pole Bending Apocalypse!!! I’ve been up playing all night and when the sun came up I knew I had to make a proper Pole Bending Apocalypse race… just like in the game!

But now I’m non sure it is a good idea… Now that the course is done, and I’ve calmed down a little, the course actually looks… Well it looks really dangerous actually. I don’t think I would be able to ride it myself.

You want to have the game? Oh… I don’t know… it was so much fun. Tell you what, if you can manage to ride my pole bending course I’ll give you the game as a reward.

Objectives: Ride the Pole Bending Apocalypse race.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Firgrove

Ride the track. Be careful not to run into any of the glowing red obstacles or you will have to start the race over. Talk to Ms Morse when you’ve completed it.

ms_morse

Well done! But… can’t I keep the game? It was so much fun.

Quest completed

______________

Back to North Link

ms_morse

No… you are right. Sigh. A promise is a promise. Here is Jorvik’s only copy of Zombie Horse Pole Bending Apocalypse. Ride back to the person who gets to keep it. Sigh…

Objectives: Ride back to the person who wanted the game in the beginning.

Rewards: 10 Jorvik Shillings, 45 XP

Reputation: 10 with Silverglade Village

Well if you’re going to mope about it…

Ride back to North Link and give the game to the Crew Lead.

crew_lead

Awesome! I’m going to play this until my eyes bleed! Aha… the excavator… I’ll come with it soon. I’m just going to test out the game a little bit first…

Quest completed

Return to Olaf tomorrow.

______________

Day 14

Wrecking and Clearing

buildmaster_olaf

Yes. Check it out! Now we have an excavator. Awesome! Now we can take down all the trees and other stuff that is in the way of the station down here. Here are a couple of GPS locators. Put them in the ground beside everything that needs to be removed.

Objectives: Mark the trees that need to be removed for the gondola lift.

Rewards: 10 Jorvik Shillings,15 XP

Reputation: 10 with Silverglade Village

Go up the hill behind Olaf and mark the couple of trees and large boulders to be cleared.

Return to Olaf when you have done this.

buildmaster_olaf

Awesome Rita! I’ll send out the excavator right away.

Quest completed

______________

We Need Concrete

buildmaster_olaf

Now the trees are gone. Now it is time to build the foundations. Finally! Concrete is what we need! Pick up the concrete bags over there. What? Oops. I seem to have forgotten the concrete… I was so concerned about the excavator that I forgot to order the concrete. Can you ride down to North Link and ask the guys if they have any extra concrete?

Objectives: Ride down to North Link and ask them if we can borrow some concrete.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

Go talk to Crew Lead by the tunnel and ask him for the concrete.

crew_lead

Concrete? Sure, we have lots of it we are not using.

Quest completed

______________

Play Together

crew_lead

Sure, we can fix you up with some concrete. That is no problem. But you need to help me first. Zombie Horse Pole Bending Apocalypse is fantastic! But I’m sure it would be more fun with someone else to play with. Find someone who wants to play together with me and I’ll give you so much concrete it will be coming out of your ears!

Objectives: Find someone who likes the video games as much as the builder by North Link.

Rewards: 10 Jorvik Shillings, 15 XP

Reputation: 10 with Silverglade Village

Fix you up, har har.

Speak with fellow enthusiast, Ms Morse. She’s still up in the Firgrove Mountain Pass.

ms_morse

Play together? That would be amazing. But who is this man you are talking about anyways?

Quest completed

______________

No Creepy Guys Please

ms_morse

It would be fantastic to play Zombie Horse Pole Bending Apocalypse with someone else. But what is he like really? I don’t really want to go play with some creepy guy. I need to look him up on the internet on my smartphone. It is nice we have such good reception up here in the mountains.

Objectives: The lady needs to check on the internet.

Rewards: 10 Jorvik Shillings, 5 XP

Reputation: 10 with Silverglade Village

Let the lady check her biz. Talk with her in a minute.

ms_morse

Bengt. He is a nice looking man. Now we’ll see… Favorite color: Black and pink. Interests: Video games, heavy metal, excavators, and flowers.

He sounds perfect… those are the same as mine!

Quest completed

______________

It is a Date

ms_morse

I need to see that handsome guy with my own eyes! We’ll check by North Link. I’ll ride down there right away.

Objectives: Meet construction worker Bengt by North Link.

Rewards: 10 Jorvik Shillings, 45 XP

Reputation: 10 with Silverglade Village

Return to North Link and speak with Crew Lead about his new found game partner.

crew_lead

Hello there gorgeous! Are you the one who loves games as much as me? If you think you have a chance you could try and beat me at Pole Bending Apocalypse?

Of course… the cement Rita. I’ll deliver it right away… But first we’ll test out the game here just a bit.

Quest completed

Return to Olaf tomorrow.

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Day 15

We Need a Crane

buildmaster_olaf

There we go. The foundations are set. I realized last night that we need something else. We need a crane to hang up the cables. Ask the guy down at North Link if he has a crane to lend us.

Objectives: Ask Bengt, the builder at North Link, about borrowing a crane.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 10 with Silverglade Village

Go into the construction site and speak with the Crew Lead.

crew_lead

A crane? Yes I do have one.

Quest completed

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Love at First Video Game

crew_lead

What a woman Rita! She is perfect, except for maybe that she never lets me win a single game. She is a genius when it comes to video games.

Psst… You need to help me. I really want to propose to her. I have bought a ring… but it isn’t enough. Find a gift for her that really shows her how much I really care for her and my crane is yours for as long as you need it. She loves Pole Bending as much as I do… maybe something to do with that?

Objectives: Find the perfect present for Ms Morse. Something to do with Pole Bending maybe?

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 10 with Moorland Stable

Josh in Moorland knows a lot about Pole Bending. Go speak with him.

josh

A gift that has something to do with Pole Bending? Hrmmm…

Quest completed

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Trophy

josh

Ok Rita. I’ll give my all for love. Take my trophy that I won in the Pole Bending World Championship a few years ago. What do you think?

It isn’t very romantic, I know. But speak with Tan. Maybe she can help you make it a bit more romantic.

Objectives: Speak with Tan about making the trophy more romantic.

Rewards: 5 Jorvik Shillings, 15 XP

Reputation: 5 with Moorland Stable

With the next couple quests, you have to pick up the trophy. It won’t be automatically put into your inventory. I keep making the mistake of running to the next person, and then getting there and realizing that I forgot to pick up the trophy. So don’t do that!

tan

Romance? If there is anyone who understands that it is me! If I can just borrow the trophy for a second I’ll make it storybook romantic. Just wait a second…

Quest completed

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A Romantic Trophy

tan

Just look at that! Completely pink!

Of course, you said she was a little older. This might need a little more. Speak with Mrs Holdsworth, she is as old as the hills.

Objectives: Speak with Mrs Holdsworth about making the trophy more appropriate for an older person.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Moorland Stable

Mrs Holdsworth is still by her little cottage behind Moorland Stables.

mrs_holdsworth

Aha. I understand what you mean. It feels a little childish to me too. A little more class and style is what this trophy needs. I know exactly what this needs. Give me a minute.

Quest completed

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A Flower Trophy

mrs_holdsworth

There we go. I’ve planted dandelions in it. Elegant, classic and tasteful. I put it on the table over there, look how great it looks.

It needs more you think? She loves heavy metal, you say? Speak with the guys down near Dark Core’s landing place. They look like the heavy metal type.

Objectives: Speak with the shady guys down by Dark Core’s landing place on the beach outside Moorland Stables. They look like heavy metal fans.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Moorland Stable

Cadmium, arsenic, iron, mercury, I’m fans of them all.

The Dark Core man is down next to one of the big shipping containers on the beach.

I forgot to note the dialogue for the end of this quest, sorry!

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A Scary Trophy

shady_guy

Look now. Cool right? I glued a bunch of skulls on it. Now it is super cool. Who wouldn’t want something this awesome? Here you go… now get out of here!

Objectives: Give the improved trophy to Bengt, the builder at North Link.

Rewards: 5 Jorvik Shillings, 10 XP

Reputation: 5 with Silverglade Village

Ride back to North Link and give the trophy to the Crew Lead on the construction site.

crew_lead

Wow! Rita, I have tears in my eyes it is so amazing. But something is missing… something that says it is from me. I just need to add a little something.

Quest completed

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A Finished Trophy

crew_lead

There, now it is perfect! I’ve welded on a little excavator on the top so she always thinks of me when she sees it.

Can you give it to her for me? I’m too shy… cross your fingers and hope that she likes it.!

Objectives: Give the trophy to Ms Morse.

Rewards: 10 Jorvik Shillings, 10 XP

Reputation: 15 with Silverglade Village

Ms Morse stands next to Bengt. Give her the trophy.

ms_morse

What is this here? I think I’m going to faint. It is the nicest thing I’ve ever seen. Nobody has ever given me a gift like this. Bengt really is the perfect man.

Bengt, I love you!

Quest completed

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The Crane is on Its Way

ms_morse

Oh Rita, Bengt is truly the world’s kindest man. I will make sure he sends the crane right away. We’ll just play a little bit of the Pole Bending race first. Ride over and speak with the Build Master now.

Objectives: Speak with Build Master Olaf.

Rewards: 110 Jorvik Shillings, 15 XP

Reputation: 5 with Silverglade Village

Olaf is still down on the little trail in front of the Baroness’ race track.

buildmaster_olaf

So the crane is on its way? Great job!

Quest completed

Return to Olaf tomorrow.

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Day 16

A Finished Gondola Lift

buildmaster_olaf

Aha! The gondola lift is done! Completely amazing right Rita? It all went super smoothly. Thank you Rita, we couldn’t have done it without you.

Enter the gondola lift station and take a ride up to the observatory, Mario called and told me he wanted to thank you himself.

Objectives: Give Mario the good news.

Rewards: 110 Jorvik Shillings, 25 XP, Star Saddle

Reputation: 10 with Silverglade Village

Go up the hill into the gondola building, cross the first room and walk into the blue sparkles at the base of the turn crank. You’ll be automatically transported to the other station at the top of the mountain.

mario

Hurray! Finally I won’t have to sit up there alone all winter. Thank you Rita. I want you to have this here. It is a saddle for Summerblaze. I made it last winter when I had nothing to do for a few months. Please accept it as thanks for all your work in getting the gondola lift done. It is the lease I can do. Here is some money for the ride down too. Hope we see you soon Rita!

Quest completed

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Thank You for All the Help

mario

You need to thank Build Master Olaf for me. Please let him know I’d love to have him up for a cup of tea when he has time.

See you soon Rita!

Objectives: Speak with Build Master Olaf.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 15 with Silverglade Village

Take the gondola back down the mountain and speak with Olaf.

buildmaster_olaf

And that about does it. My work here is done. I’ll stay on Jorvik for awhile just to make sure everything is running smoothly. I think I’ll take a ride up and check out the nice view… when I find some free time.

Thank you again Rita. Remember you can ride the gondola lift now instead of using that dangerous road.

Quest completed

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Named After You

buildmaster_olaf

Ms Morse wondered where you had gotten to. She wanted to talk to you. She and Bengt are by the construction site at North Link.

Objectives: Speak with Ms Morse at North Link.

Rewards: 30 Jorvik Shillings, 50 XP, Pole Bending Apocalypse T-Shirt

Reputation: 20 with Silverglade Village

Go see Ms Morse and Bengt in front of the tunnel. They have good news.

ms_morse

We just wanted to thank you again Rita! We have started to plan our wedding and of course we would like you to be there as a guest of honour. We’ve been thinking we will move in together in Firgrove and start a family. If we have a daughter someday we are going to name her Rita.

Goodbye and thank you for everything! Here is a sweater we designed together. We would like you to have it as a memory of what you did for us.

Quest completed

Day 18 – Part 1, To Hunt a Thief

19 Saturday Jan 2013

Posted by Maggie Oldcamp in Story Quests

≈ 18 Comments

Tags

a necklace with glass beads a birds dream, a perfect place, andy, barney, bird thief, birdie, build a chicken coop, building boss, carney, chicken wire, chicken wishes, cleaning of ducks, coins on the ground, council man, deeper into the woods, elizabeth sunbeam, felicity, felix, firgroves old forest track, further into the woods, get the lemmings to their correct destination, landon, mario, minka, mrs holdsworth, mrs packard, nic stoneground, one more comparison of samples, ongoing analysis, rather one rabbit in the hand than ten in the forest, scouting from the hill, someone will have to pay for this, something that shines, sonja, sophie, stolen money, tan, tell felix about the evidence, the famous adventurer, the march has gone astray, the march is delayed, the summers main attraction is saved, trading done, twetweet, vet, waiting for a train, waiting for the long arm of the law, will, with hot air balloon to the hidden valley, wood for construction

I am splitting this day in half. Linda is ready to talk to you again on this day, and will continue the game’s main storyline, meaning spoilers. I will make this post for the major part of the quests for this day that do not contain spoilers.

Stolen Money?

tan

Do you think someone may have taken my money? Who would do such a thing? I have to check if anyone has seen something suspicious. Rita, you’ve already helped me a lot, but it would be really kind if you could help me find out who the thief is.

Maybe you can ask if Barney at the silo has seen anything? Barney hears a lot of what happens around here and has many contacts. Not what you’d expect from him, but it’s a fact. Yeah, I’m talking about the Barney who hangs out at the silo east of Steve’s farm.

Objectives: Ask Barney at the silo, east of Steve’s farm, if he has seen or heard anything about a thief in this neighborhood.

Rewards: 55 Jorvik Shillings, 60 XP

Reputation: 20 with Moorland Stable

Things have gone real bad here in the ‘hood since you left.

Go and speak with Barney about the issue.

barney

Hello there! What are you talking about? Very unpleasant. I haven’t seen any thieves at least.

Quest completed

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Scouting From the Hill

barney

No, we don’t have any thieves here that I know of, but talk to Will, he has a good view from his mill on the hill!

Objectives: Talk to Will at the mill on the hill outside Silverglade Village and see if he’s seen anything suspicious.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

So maybe Will has seen something? Let’s go ask!

will

If I’ve seen anything strange? A thief? No, no thieves in sight. Only a beautiful landscape.

Quest completed

______________

Farther Into the Woods

will

I can see a lot from the top of my hill but I can’t see all the way to Valedale. My advice is to ride to Valedale and check if they’ve heard something. You know, the druids can see and hear things that on one else can… Talk to the druid Elizabeth.

Objectives: Ride to Elizabeth in Valedale Village and ask if she’s seen anything strange.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

So maybe Elizabeth knows? You never can tell with those druids…

elizabeth_sunbeam

Hello my friend! Nice to see you. I’m also waiting for news about Alex, but I haven’t heard anything yet. What? A thief? No, I haven’t noticed anything unusual. Poor Tan who lost her money.

Quest completed

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Deeper Into the Woods

elizabeth_sunbeam

We druids have a lot of abilities, but we don’t master all kinds of magic, as many of the uninitiated, like Will seem to think. So there’s no way I can help you find out what happened to Tan’s money.

Valedale feels peaceful as usual but ask Sonja, who you met earlier. She knows Hollow Woods better than anyone here. You’ll find her in the neighborhood. She likes to ride around in the middle of Hollow Woods, close to the main road. Search southwest of the old abandoned summerhouse.

Objectives: Find Sonja in Hollow Woods. She likes to ride around in the middle of  the forest, close to the road which goes through it. Search southwest of the old abandoned summerhouse.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

Sonja may need some chasing to be able to talk to her. She rides in counter-clockwise circles around the hill, across the road from the abandoned summer house. If you stand on the road, eventually she’ll come into view.

Speak to her about the theft.

sonja

Rita! Nice seeing you again! Money you say? I haven’t seen anything strange but I found some coins on the ground over there.

Quest completed

______________

Coins on the Ground

sonja

Where I found the coins? Below the bird’s nest over there, a stone’s throw away to the north, close to the runestone.

Objectives: Ride to the nest with the red bird, not so far away to the north where Sonja rides around. Close to a runestone.

Rewards: 20 Jorvik Shillings, 20 XP

Reputation: 20 with Moorland Stable

If you continue up the road towards Valedale, the runestone can be seen from the road. Go towards it, and Birdie is around on the other side, perched on a large rock.

birdie

Tweet, tweeeet, tweet, tweeeet!

Quest completed

______________

Twetweet!

birdie

Tweeeet, tweet, tweet?!

Objectives: You decide to tak to Sonja and tell her what you have discovered…

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

This bird seems distressed. Maybe Sonja knows what’s the matter.

sonja

You must be kidding?! You say that the birds have lined their nest with Tan’s money? Is it true? The birds must like shiny things!

Quest completed

______________

Bird Thief

sonja

You have to ride to Tan and tell her! Here, take these coins, they must belong to her. See you Rita! Say hello to Tan from me.

Objectives: Ride and tell Tan what you have found out.

Rewards: 45 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

Return to Moorland and tell Tan the news.

tan

I can’t believe my ears! I thought that a nasty thief had done this. But we can’t take away the coins from the birds, that would be mean. The birds can’t know they shouldn’t take my money, they didn’t do it on purpose because birds can’t know that money has a value.

Quest completed

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Something That Shines

tan

I have an idea! We can swap the money with something else that shines. Maybe Mrs Holdsworth has something we can use?

Objectives: As Mrs Holdsworth, who lives in the red house outside the Moorland Stable, if she has something shiny to give away.

Rewards: 70 Jorvik Shillings, 50 XP

Reputation: 20 with Moorland Stable

Of course, Mrs Holdsworth always has something of use!

Go speak with her at her house behind the stables.

mrs_holdsworth

Haha! What a lovely story. Of course I’ll help you. Let me look through my things.

Quest completed

______________

A Necklace With Glass Beads, A Bird’s Dream!

mrs_holdsworth

Take this necklace with glass beads. I think the bird will like it much better! Good luck with the trading Rita.

Objectives: Trade the necklace for the money from the little bird in Hollow Woods.

Rewards: 70 Jorvik Shillings, 70 XP

Reputation: 20 with Moorland Stable

Shouldn’t we be more concerned that the beads pose a choking hazard??

Ride back to Birdie in Hollow Woods and show him the necklace you have for him.

birdie

Tweet, tweeet, tweet, tweeet!

Quest completed

______________

Trading Done

birdie

Tweet, tweeet, tweet, tweet-tweet!

Objectives: Trade the necklace for the money and ride back to Tan with the money.

Rewards: 150 Jorvik Shillings, 90 XP, Tan’s Good Old Riding Shoes

Reputation: 50 with Moorland Stable

Stand under the nest, in the tree behind Birdie, and trade the necklace out with the money. Return to Moorland and speak with Tan when you have done so.

tan

Rita, you’re a hero! Haha, I would never think that the birds wanted to decorate their nest. I’ll never forget this. Thank you!

Quest completed

You’re welcome!

Now let’s go see what the Vet has found with the oil sample from the duck feathers. Go see her in Silverglade Village.

Ongoing Analysis

vet

I’m basically ready… It was very difficult to get good sample material from the feather, there wasn’t a large amount of oil on it. But I managed to get a sample that can be compared with previous samples from Mr Kembell’s oilfield. Take these samples and ride up to Carney at the vineyard and ask if you can borrow the comparison machine again.

Objectives: Ride to Carney at the vineyard stables and ask if you can borrow his comparison machine.

Rewards: 12 Jorvik Shillings, 55 XP

Reputation: 35 with Silverglade Village

I’m sure Carney will let you use it. Just be glad you’re not one of his brothers asking…

carney

Hello Rita, how are you today?

Quest completed

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One More Comparison of Samples

carney

So, you want to borrow my comparison machine again. It should work. Oddly enough, I don’t use it as much as I thought I would when I bought it at J-Bay, so it’s just as well that it will do some good. Just take your samples and use the machine. It’s on the table next to us.

Objectives: Use the oil samples in Carney’s comparison machine, which stands on the table at the vineyard stables.

Rewards: 16 Jorvik Shillings, 45 XP

Reputation: 35 with Silverglade Village

Use the comparison machine on the picnic table behind you. Speak to Carney when you are done.

carney

Did it work? Yes, look. The result is clear. It’s the same oil in both samples you tested.

Quest completed

______________

Tell Felix About the Evidence

carney

Ride back to Felix in Silverglade Village and tell him that the samples are identical.

Objectives: Ride to Felix and tell him. He’s at the fountain in Silverglade Village.

Rewards: 10 Jorvik Shillings, 45 XP

Reputation: 35 with Silverglade Village

Somebody ain’t gonna be happy…

felix

Really? Then we know that Mr Kembell’s oil has polluted the duck feather. At least we have the proof.

Quest completed

Now that we know who polluted the ducks, go speak to the Vet about cleaning them up.

Cleaning of Ducks

vet

The cute little ducks are clean and happy again! It was more difficult than I thought to clean the fragile feathers, but it went well. Take the ducks to Felix so he’ll be happy again.

Objectives: Bring the five clean ducks to Felix at the fountain in Silverglade Village.

Rewards: 30 Jorvik Shillings, 65 XP

Reputation: 55 with Silverglade Village

Felix will be happy to see his ducks all squeaky clean.

felix

Wow, they’re so nice and shiny! And completely clean. Poor ducks, covered by oil like that. I get so angry when I think of that irresponsible Mr Kembell, I almost want to scream.

Quest completed

______________

The Summer’s Main Attraction is Saved!

felix

How wonderful that they mystery of the disappearing ducks was solved! Now we’ll just launch them into the fountain. You’ll have the honor to do it since you’re the hero, Rita! Carefully put the ducks in the fountain, one by one.

Objectives: Place the ducks in the fountain in Silverglade Village.

Rewards: 55 Jorvik Shillings, 75 XP, Checkered Pants

Reputation: 55 with Silverglade Village

Stand near the fountain and place the ducks in the water. Return to Felix when you are finished.

felix

The ducks are so cute! The whole village will thank you for this. What an effort you’ve made – the big attraction of the summer is saved! Thank you Rita!

Quest completed

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Someone Will Have to Pay For This

felix

The ducks are rescued, but Mr Kembell makes me so angry! It’s so irresponsible to pollute the beautiful Everwind Fields with oil. It destroys the environment and more birds could be harmed.

We have to stop him once and for all! Can you talk to the Magistrate here in the village and help me establish a case against Mr Kembell for damaging nature, cruelty to animals and breaking the environmental laws, and bring that walking disaster to justice?!

Objectives: Talk to the Magistrate in Silverglade Village about filing a report against Mr Kembell.

Rewards: 35 Jorvik Shillings, 45 XP

Reputation: 55 with Silverglade Village

Magistrate, aka Council Man.

council_man

Hello little one! Oh? File a report about damage and environmental crime? We can do that but it’ll take some time. We’re talking a week or more. A lot of paperwork, you know. It takes a long time to flip papers and write the right things so everything is legal.

Quest completed

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Waiting for the Long Arm of the Law

council_man

We’re building a case against Mr Kembell. No one wants him and his ruthless corporation here in Jorvik. We’re also waiting for our dear Commissioner Klas to come back to the village after winter break. Both cops and robbers usually stay calm during the cold winter months here in Silverglade.

Objectives: Talk to the Magistrate.

Rewards: 55 Jorvik Shillings, 55 XP

Reputation: 55 with Silverglade Village

See what more the Council Man has to say.

council_man

How long does it take? As I said before, it’ll take weeks before the case against Mr Kembell is ready, but then we can go full force and get him out of here, I hope. Thank you for your report! Good luck now and thanks for saving the ducks. You are a hero, Rita! We could use more of your kind her in the village in times like these.

Quest completed

Felix has something new to tell you about, go speak to him.

Waiting for a Train

felix

The lemmings here on Jorvik are very special. Every year, the same time, they march from the other side of the mountains, come here and then they go home again. No one knows why they are doing this but I think it’s some kind of pilgrimage. I heard from Mario up on the Observatory that he had seen some lemmings who seemed lost. Maybe you can ride up to him? To look at the lemmings and maybe help them on the right track.

I forgot to note the objectives and rewards on this one, sorry!

Some pilgrims are lost on their way to lemming-Mecca. Better help them out!

Ride up the observatory. You can ride your newly built gondola lift to get up there quickly.

mario

Hi! Have you talked to Felix? Yes, what he says is true. I have seen the yearly lemming march and I have to tell you it’s not a march any more. The little creatures seem to have lost each other.

Quest completed

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The March Has Gone Astray

mario

I saw some lemmings when I was taking my morning walk but I have such a horrible lemming allergy so I can’t go near them. I have spent the whole morning looking at them in my telescope and I am so worried about them. You are not allergic? Can’t you look below the Observatory, pick up all lemmings you find and put them in your backpack?

Objectives: Look for lemmings below the Observatory.

Rewards: 30 Jorvik Shillings, 15 XP

Reputation: 15 with Valedale

The lemmings can be found mostly under the bridge to the Observatory. They are marked in orange on your map.

Return to Mario when you have found them all.

mario

Oh no, I can feel in my nose that you have found all the lemmings! So good that they like small spaces so that they are comfortable in your backpack. I hope you won’t get too much lemming hair on your things…

Quest completed

______________

Get the Lemmings to Their Correct Destination

mario

The lemmings’ last stop on the march used to be in Valedale. I suggest that you ride there with them and maybe do it right now before I sneeze so hard that you fall off your horse!

Objectives: Ride to Valedale with the lemmings.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with Valedale

I’m not so concerned about falling off my horse. I’m more concerned about you falling off that cliff!

Take the lemmings down toward Valedale. Sophie will know what to do with them.

sophie

Lemmings! I have waited the whole day for them. Why do you have them in your backpack?

Quest completed

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The March is Delayed

sophie

Are they confused? The poor little things. Maybe you can herd them up the hill towards the snow, they usually go to their homes that way.

Objectives: Follow the lemmings up the hill towards the snow.

Rewards: 120 Jorvik Shillings, 25 XP

Reputation: 15 with Valedale

The lemmings are in a line on the ground, and will start their march as soon as you accept the quest. Follow them all the way up the mountain trail, to the snow at the top.

Return to Sophie when they have made it safely.

sophie

Did it wok? Are they on the right track now? So good that you could help them, no one knows how long we had been standing here, waiting for the. I hope they will be on the right track next year.

Quest completed

With that done, let’s go see Minka in Firgrove. She has a new racing track for you to try out.

Firgrove’s Hard Forest Track

minka

Hello Rita! I have finally finished the renovation of Firgrove’s old, difficult and dangerous forest track. It’s a bit hard, or super tough to be honest… I don’t know if I’m brave enough to try it myself, but you are so talented so maybe you want to try it? Please, Rita, can you test it before I open it for the public?

Objectives: Finish the track in the best possible time.

Rewards: 20 Jorvik Shillings, 60 XP

Reputation: 100 with Firgrove

Ride the hard forest track, then speak with Minka when you are done.

minka

Did it work? It’s not impossibly hard? You did great I think! Even if it’s difficult I think it’s good. Experienced riders like you need a challenge! I hereby declare Firgrove’s old forest track opened!

Quest completed

You can now ride the forest track (and the track in reverse) as a daily race.

Mrs Packard has something she would like you to help with. Go see her by her house in Firgrove.

Chicken Wishes

mrs_packard

Me and my grandson Andy have decided that we want a chicken coop. It would be so nice to have some chickens and fresh eggs around here. I am old and frail and Andy already has too much to do taking care of the sheep. Would you mind helping us build a chicken coop? I would be so thankful!

Objectives: Talk to Mrs Packard.

Rewards: 30 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

See what Mrs Packard has to say about this new idea of hers.

mrs_packard

I’m sure Andy will help you, ride down and talk to him. He is watching the sheep next to Firgrove’s sandpit.

Quest completed

Go talk to Andy down by the sandpit.

Building Boss

andy

Howdy Rita! Have you talked to my grandma? We have talked for a long time about buying some chickens and a chicken coop, but nothing has happened because my grandma s so old and I have too much to do. But if you want to help I can guide you through the whole building procedure. Grandma will be so happy.

Objectives: Talk to Andy.

Rewards: 40 Jorvik Shillings, 10 XP

Reputation: 15 with Firgrove

Andy will tell you his plans for the chicken coop.

andy

There is a lot to do but if we take one thing at a time we’ll do just fine. I wonder where we should build the chicken coop…

Quest completed

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A Perfect Place

andy

I am not sure where we should put it, but it should be somewhere not too far away. I want to be able to watch over my and grandma’s chickens. Would you mind riding around this pen to see if you can find a place that looks good?

Objectives: Ride around the sheep pen and find a good place to build a chicken coop. Return to Andy when you have found it.

Rewards: 15 Jorvik Shillings, 20 XP

Reputation: 15 with Firgrove

There are two places to check. One is behind where Andy is standing. The other is on the other side of where the race track comes down towards the sheep pen.

Speak with Andy when you have found the good place.

andy

Cool! That’s terrific. Now we can build the chicken coop! I have already prepared a drawing, hehe. I like things to be well organized.

Quest completed

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Wood for Construction

andy

I happen to know that there are some planks around the old mine down there. I think they are left over from when they built the mine many years ago. Ride down and look, I don’t think anyone will miss the planks. It’s good that someone will get some use out of them.

Objectives: Ride down to the Silverglade Mine and gather planks for the chicken coop.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

You will see the mine in the distance if you face where you will build the chicken coop, with your back to Andy. The planks are scattered close to the mine buildings. Pick them up and return to Andy when you are done.

andy

Great! This should be enough. The planks look good. They are even still a nice red color! Grandma said that she wanted her chicken coop to be red so this will be perfect.

Quest completed

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Build a Chicken Coop

andy

So! Shall we start with the construction? Here is a hammer and some nails. I have left the planks you found where we will build the chicken coop. Do you remember my drawing? A red house with a nice frame around it.

Objectives: Use the hammer you got from Andy on the planks he has placed where the chicken coop shall be.

Rewards: 25 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

The planks are on the ground where the chicken coop shall be built. You have to dismount your horse to be able to use the hammer. When you are done building, return to Andy.

andy

Wow, so great! And such a good drawing I made! You are a real handyman. But something is missing…

Quest completed

______________

Chicken Wire

andy

Oh, I got it! We need chicken wire! Otherwise the chickens will run out into the woods. Imagine if they could run up on the racing track? That could only end in disaster. Felicity in the stable in Firgrove Village has fencing for the sheep pen. Maybe she has some we can use for the chicken coop too?

Objectives: Ride to Felicity and ask if she has some chicken wire.

Rewards: 15 Jorvik Shillings, 15 XP

Reputation: 15 with Firgrove

Ride up to Firgrove and ask Felicity for some wire.

felicity

Hiya! So fun seeing you again! Is the sheep pen broken already?? Oh, you are building a chicken coop! Of course I can give you some chicken wire. I have some old chicken wire, but I need to repair it first.

Quest completed

Return to Felicity tomorrow.

Landon, in the field behind the mill, has something you tell you. Go see him about starting a new race.

Rather One Rabbit in the Hand Than Ten in the Forest

landon

Hello! The rabbits on this field are very playful. They chase each other all day and love when someone on a horse tries to catch them. Have you tried? No? Then it’s time you try it.

Try to catch six rabbits as fast as you can! You finish the competition when you return to me.

Objectives: Catch six rabbits as fast as you can. Finish the competition next to Landon.

Rewards: 20 Jorvik Shillings, 60 XP

Reputation: 100 with Silverglade Village

This is honestly my least favorite race in the whole game. It is difficult. There’s no way around it.

The easiest way I have found to complete it is to use the arrow keys to control my horse, with one hand, and use the computer mouse to click on the rabbits, with the other hand.

When you have caught six rabbits, run to Landon as fast as you can to finish the race.

Good luck.

landon

He he! It was really fun! Wasn’t it? The rabbits seem to really enjoy it.

Quest completed

There is a new curious persona, landed in a hot air balloon on Everwind Fields, and he needs your assistance.

The Famous Adventurer

nic_stoneground

Hunger and weariness won’t stop me! Why, hello there! I’m famous adventurer and explorer Nic Stoneground, I’m sure you’ve heard of me! You know what, I have something fantastic going on. A most amazing project, in fact. I’m going out on an epic adventure! Could you just help me sort out a small detail since you’re here anyway?

Objectives: Talk to Nic.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 25 with A.A.E.

See what Nic needs help with.

nic_stoneground

Great. I just need someone who can undo these moorings for me… This balloon will take me to The Hidden Dinosaur Valley beyond Valedale Mountains. I’m sure this will be a successful expedition!

Quest completed

______________

With Hot Air Balloon to the Hidden Valley

nic_stoneground

My expedition will be legendary! By helping me undo the moorings, you’ll be part of my unlimited success, and we’ll be world famous! But first, we just have to lift off. There are four moorings around the balloon, and then it’s off to new heights!

Objectives: Tie up four moorings at the balloon. Talk to Nic again when you are finished.

Rewards: 45 Jorvik Shillings, 45 XP

Reputation: 55 with A.A.E.

There is one mooring located at each corner of the basket, that needs to be untied.

nic_stoneground

Clear! Off we go! Airships, balloons, and zeppelins, that’s good stuff. Now it’s time! See you my friend! I’m going to The Hidden Dinosaur Valley! Who knows, maybe we’ll meet again soon!

Quest completed

Day 17, Ducks in Trouble

17 Thursday Jan 2013

Posted by Maggie Oldcamp in Story Quests

≈ 3 Comments

Tags

a heavy feather burden, a special soap to remove oil, conclusive evidience, donald, ducks on the run has will seen anything, felicity, felix, have the bees moved, mrs holdsworth, operation save the ducks, soap for instant delivery, something missing, tan, the last place you look, to stay calm, vet, will, your new riding vest is finished

Donald finally has your new riding vest completed for you. Go speak with him in Silverglade Village.

Your New Riding Vest is Finished!

donald

It’s ready now, isn’t it nice?

Objectives: The tailor is making your riding vest.

Rewards: 75 Jorvik Shillings, 150 XP, Riding Vest with Colorful Rainbows

Reputation: 45 with Silverglade Village

Speak with Donald to get your riding vest.

donald

Here you are! Try it on, I really hope you’ll like it! Thanks for all your help.

Quest completed

With that finished, Tan has remembered another place to look for her money. Speak with her by the Moorland Stables.

The Last Place You Look

tan

Yes, I remembered that I was at the lighthouse! You know, the large green and white lighthouse east of Moorland Stable, south of Jasper’s barn. I was there and looked at the view. The money has to be there! Could you be the nicest person ever and ride there and look? I think you’ll have to search all around the lighthouse.

Objectives: Ride to the green and white lighthouse south of Jasper’s place and look for Tan’s money. Search all around the lighthouse. When you are done, return to Tan.

Rewards: 12 Jorvik Shillings, 45 XP

Reputation: 20 with Moorland Stable

To get to the lighthouse, ride towards Jasper’s old house. Before you go though the stone gate, turn right off the road. The lighthouse is at the top of the hill. There are three places near the lighthouse for you to search. Go back to Tan when you have searched all of the locations.

tan

What?! Not there? But that’s the last place I can remember. What if… What if they were stolen?

Quest completed

Return to Tan tomorrow.

Let’s go check on Mrs Holdsworth and how she’s doing after her buggy predicament.

Have the Bees Moved?

mrs_holdsworth

Dear Rita! It worked They are buzzing a lot over there and my garden is free from bees. But I’m a bit worried that they will move back into their old home so I think it’s best to destroy it. Can’t you, who are sitting on a horse, examine the old nest and see to that no bees are still in there? That would be so sad!

Objectives: Examine if the old beehive is empty.

Rewards: 10 Jorvik Shillings, 20 XP

Reputation: 15 with Moorland Stable

The beehive is on the top edging of the porch on Mrs Holdsworth’s house. Check on it and speak with her again when you are done.

mrs_holdsworth

So the coast is clear? That’s a good thing. I have to go down to the cellar and get my old baseball bat. I was really good at baseball when I was young. No strikeouts here, hoho!

Quest completed

______________

To Stay Calm

mrs_holdsworth

Look here, you maybe think it’s old fashioned but when I was young this baseball bat was first class. Nowadays everything is made of plastic or aluminum. All joking aside, should we take down the old beehive before any little be wants to move back again?

Objectives: Take down the old beehive with Mrs Holdsworth’s baseball bat.

Rewards: 120 Jorvik Shillings, 25 XP, A Bee Top

Reputation: 15 with Moorland Stable

Swing at that beehive with all your might, like you did at that ugly pinata your parents thought would be fun to get you for your sixth birthday, but really it just scared you.

But I digress…

Speak with Mrs Holdsworth when you have completed your task.

mrs_holdsworth

Wow, you have really strong arms, Rita! Maybe you should play baseball? I’m sure that the bees will give me good honey when it’s ready and you have to come  to me for some honey cookies and lemonade. Until then, a nice sweater for a nice friend!

Quest completed

Aww, isn’t that sweet?

There’s trouble up in Silverglade Village. Go see Felix about it.

Something Missing

felix

Do you see what I see? There. The fountain… They’re not here yet! I don’t understand. Something has to be wrong. Completely wrong… What, you can’t see anything? It’s so obvious to everyone! The disasters are piling up! Can you help me?

Objectives: Talk to Felix.

Rewards: 15 Jorvik Shillings, 40 XP

Reputation: 35 with Silverglade Village

Find out what Felix is raving about.

felix

Aha, you haven’t lived here very long. I understand now. Well, the ducks are missing! There are no ducks in the fountain! It’s great that you want to help me! It is for the entire village’s sake that we must find out what happened to the ducks that swim in the fountain every summer.

Quest completed

______________

Ducks on the Run, Has Will Seen Anything?

felix

Every spring around this time, the fountain ducks come to stay all summer and swim in the cool fountain. They haven’t returned from their winter migration so I have a feeling that something has happened to them.

Will up at the mill on the hill outside the village is an avid bird watcher. He may have seen something. Can your ride up and ask him?

Objectives: Talk to Will at the mill on the hill northeast of Silverglade Village.

Rewards: 20 Jorvik Shillings, 30 XP

Reputation: 35 with Silverglade Village

Being up on such a high hill gives one quite a vantage point.

will

Hi there. What’s that? The ducks haven’t returned from their winter migration? That’s not good. All villagers like to look at the ducks during the summer as they bathe and swim in the fountain. It would be a shame if they disappeared.

Quest completed

______________

Examine the Stopover

will

I haven’t seen the ducks yet this year, but what I’ve seen in previous years is that they land one last time on Everwind Fields and rest before they head into the village and receive the people’s cheers.

Maybe you can scout the field and see if you find any clue of their whereabouts? Return to me later.

Objectives: Look for duck clues on the Everwind Fields north of Marley’s jumping paddock, west of Will’s mill. Ride to Will when you have found something.

Rewards: 15 Jorvik Shillings, 55 XP

Reputation: 35 with Silverglade Village

There are several places scattered on the fields to find the clue. The one I found is almost directly across the road parallel to Landon. Just north of the field just outside the Silverglade Village north gate.

Return to Will when you have found a clue.

will

Oh… Yes, this is a duck feather, that’s correct. But it’s oily. This is not good at all. The ducks must have gotten into trouble.

Quest completed

______________

A Heavy Feather Burden

will

Take this feather and tell Felix about this ominous discovery. He’s at the fountain.

Objectives: Ride to Felix and tell him. He’s at the fountain in Silverglade Village.

Rewards: 15 Jorvik Shillings, 30 XP

Reputation: 35 with Silverglade Village

And here you find yourself the harbinger of bad news again…

felix

This is terrible! What’s happened to our poor ducks? Oil you say… What? Is Mr Kembell drilling for oil on the Everwind Fields?! Disaster!

Quest completed

______________

Conclusive Evidence

felix

So you think the oily feather means that the disappearance of the ducks may have something to do with that slick Mr Kembell’s oilfield? Hm… The vet has analyzed the oil before? Ok, bring the feather to the vet so she can see if it is Mr Kembell’s oil.

Objectives: Visit the vet in Silverglade Village and let her examine the oily feather.

Rewards: 10 Jorvik Shillings, 30 XP

Reputation: 35 with Silverglade Village

The Vet is up around the corner of the Post Office.

vet

Hello Rita. Of course I can analyze the oil on the feather!

Quest completed

______________

Operation: Save the Ducks!

vet

That’s awful Rita! What if the ducks are stuck in the oil at Mr Kembell’s oilfields! If so, we have no time to lose! You must immediately head for the western Everwind Fields and look for the ducks. I’ll stay here and analyze samples for now. Come back here if you find some poor ducks in distress.

Objectives: Look for ducks in distress at the western part of the Everwind Fields. Investigate the oilfield. Return to the Vet.

Rewards: 15 Jorvik Shillings, 55 XP

Reputation: 35 with Silverglade Village

All of the ducks are located in the oilfield. They are scattered around, mostly by the fences and edges of the oilfield. Return to the Vet when you have found all of the ducks.

vet

Oh no, poor little ducks! They’re covered in oil. You’re a hero for saving them Rita!

Quest completed

______________

A Special Soap to Remove Oil

vet

A special soap is required to clean the ducks properly. Their feathers can be destroyed otherwise. I’ve run out of the soap and it takes too long to order it. Can you ride to Firgrove and ask to buy a soap from Felicity? She’s the one who makes them. Felicity is at Firgrove stables, she runs the place.

Objectives: Buy soap from Felicity.

Rewards: 35 Jorvik Shillings, 45 XP

Reputation: 35 with Silverglade Village

Off to Firgrove we go!

felicity

Rita, it’s good to see you here in our little village! Oh, some ducks have been covered by oil, you say? That’s bad. Of course you can buy the special soap from me. I’m the expert on making special soap for sensitive animals.

Quest completed

______________

Soap for Instant Delivery

felicity

Here you go, here is the special soap for sensitive animals. It’ll be perfect for the ducks, I guarantee they’ll be white and clean again. Hurry back to the vet so she can clean the poor ducks.

Ride back with the soap to the vet in Silverglade Village.

Rewards: 35 Jorvik Shillings, 45 XP

Reputation: 45 with Silverglade Village

Now back to Silverglade Village we go!

vet

Thank you Rita, that was really fast. Now I can start the difficult job of cleaning the ducks of all of this horrible oil.

Quest completed

Return to the Vet tomorrow.

Day 16, Lots of Finished Business

07 Monday Jan 2013

Posted by Maggie Oldcamp in Story Quests

≈ Leave a comment

Tags

a finished gondola lift, a last inspecton, are the hedgehogs fine, baroness, build master olaf, buzzy trouble at mrs holdsworths, donald, green for a queen, harvest, jorviks new miracle, mario, marley, mrs holdsworth, mrs holdsworths plan, ms morse, named after you, oh yes silverglade village too, purple dye is ready, tan, thank you for all the help, vet, will you get purple color from grapes

A Finished Gondola Lift

buildmaster_olaf

Aha! The gondola lift is done! Completely amazing right Rita? It all went super smoothly. Thank you Rita, we couldn’t have done it without you.

Enter the gondola lift station and take a ride up to the observatory, Mario called and told me he wanted to thank you himself.

Objectives: Give Mario the good news.

Rewards: 110 Jorvik Shillings, 25 XP, Star Saddle

Reputation: 10 with Silverglade Village

Go up the hill into the gondola building, cross the first room and walk into the blue sparkles at the base of the turn crank. You’ll be automatically transported to the other station at the top of the mountain.

mario

Hurray! Finally I won’t have to sit up there alone all winter. Thank you Rita. I want you to have this here. It is a saddle for Summerblaze. I made it last winter when I had nothing to do for a few months. Please accept it as thanks for all your work in getting the gondola lift done. It is the lease I can do. Here is some money for the ride down too. Hope we see you soon Rita!

Quest completed

______________

Thank You for All the Help

mario

You need to thank Build Master Olaf for me. Please let him know I’d love to have him up for a cup of tea when he has time.

See you soon Rita!

Objectives: Speak with Build Master Olaf.

Rewards: 10 Jorvik Shillings, 25 XP

Reputation: 15 with Silverglade Village

Take the gondola back down the mountain and speak with Olaf.

buildmaster_olaf

And that about does it. My work here is done. I’ll stay on Jorvik for awhile just to make sure everything is running smoothly. I think I’ll take a ride up and check out the nice view… when I find some free time.

Thank you again Rita. Remember you can ride the gondola lift now instead of using that dangerous road.

Quest completed

______________

Named After You

buildmaster_olaf

Ms Morse wondered where you had gotten to. She wanted to talk to you. She and Bengt are by the construction site at North Link.

Objectives: Speak with Ms Morse at North Link.

Rewards: 30 Jorvik Shillings, 50 XP, Pole Bending Apocalypse T-Shirt

Reputation: 20 with Silverglade Village

Go see Ms Morse and Bengt in front of the tunnel. They have good news.

ms_morse

We just wanted to thank you again Rita! We have started to plan our wedding and of course we would like you to be there as a guest of honour. We’ve been thinking we will move in together in Firgrove and start a family. If we have a daughter someday we are going to name her Rita.

Goodbye and thank you for everything! Here is a sweater we designed together. We would like you to have it as a memory of what you did for us.

Quest completed

With that done, let’s go see how Marley is doing with his new shop.

A Last Inspection

marley

Guess what Rita, we’re almost done. It’s taken a long time but my paddock is finally ready to open! We only have one last thing to do, my brother has to come and do a final inspection of the paddock. Can you please ride to the vineyard and tell him? Thanks again Rita, I couldn’t have managed without you.

Objectives: Ride to the vineyard and talk to Carney again.

Rewards: 25 Jorvik Shillings, 40 XP

Reputation: 50 with Silverglade Village

Carney is still outside the stables at the winery. Speak with him about inspecting Marley’s paddock again.

carney

So, you want me to do another inspection? I hope you’re prepared, I won’t give you any special treatment just because Marley’s my brother! He should show me some respect, I’m his big brother. If I find even the tiniest problem with his paddock I’ll close it for good!

Quest completed

Go back to Marley and see how his inspection turned out.

Jorvik’s New Miracle

marley

Rita, come check it out! What do you think? We’re now officially open! My brother examined the whole paddock with a magnifying glass but couldn’t find any problems! I want you to have the honor of riding the official initiation round in the paddock. Take Summerblaze around it and test the track! Good luck, you’re the best!

Objectives: Finish the competition in Marley’s paddock.

Rewards: 110 Jorvik Shillings, 90 XP, Marley’s Helmet

Reputation: 85 with Silverglade Village

Ride the paddock track again, and speak with Marley when you’re finished.

marley

Splendid, SPLENDID Rita!!! You’re really a great rider! Please let me thank you again for all your help. I want you to have this gift as a reward. You’ve really earned it. Come back whenever you want and compete with Summerblaze again. See you soon!

Quest completed

Now you can compete at Marley’s paddock as a daily race.

Mrs Holdsworth has finished making the green dye for you, go see her in Moorland.

Green for a Queen

mrs_holdsworth

Your green dye is ready now! I have to say it turned out very well, you chose really fine leaves for it. And the olive oil was the final touch, the color really shines!

Objectives: Return to the tailor in Silverglade with the green dye.

Rewards: 65 Jorvik Shillings, 90 XP

Reputation: 45 with Silverglade Village

Go back to Silverglade with the dye for Donald.

donald

Oh, thank you Rita! What a beautiful green color!

Quest completed

______________

Will You Get Purple Color From Grapes?

donald

Hello Rita! Now we only need one more color, then I can start making your vest! What I need is a special tint of purple and I’ve heard that the Baroness herself has started using purple grapes to dye the fabric of her beautiful dresses. It’s only a rumor but I think you should ride to the vineyard and ask her! I can mix red and blue but I think your vest deserves the perfect purple tint.

Objectives: Ask the Baroness at the winery about how to make the finest purple color.

Rewards: 10 Jorvik Shillings, 45 XP

Reputation: 45 with Silverglade Village

Go and see the Baroness at the winery. She stands outside the Manor.

baroness

Where did you hear that, young lady? The tailor… Yes, it’s true. My grapes are so rich in pigment that if you do it the right way you can get a really nice purple color, which I like to use myself. But I don’t want everyone in Jorvik to know about this and then come here and take my valuable grapes so I keep it to myself.

Quest completed

______________

Harvest

baroness

Well, now that you already know about it, I’ll help you. You’ve been so helpful around here. If you can help me with today’s grape harvest you can take some of them and make dye. Pick grapes from the vines on the right and left side of the parkway, which is the entrance to the vineyard.

Objectives: Harvest grapes at the vineyard. Look for grapes on the vines to the right and left side of the parkway which leads to the main building of the estate.

Rewards: 25 Jorvik Shillings, 65 XP

Reputation: 55 with Silverglade Manor

Harvest 10 grapes and return the the Baroness when you’re finished.

baroness

Thank you Rita. This harvest will suffice for making dye. If you come back tomorrow I’ll have the dye for you. How I make it will be my little secret.

Quest completed

______________

Purple Dye is Ready

baroness

There, Rita, the purple color is ready now. It’s as good as it can be when made from my grapes. I suggest you ride to the tailor and give him the dye, I’m sure he’ll be impressed. And ask him not to tell anyone else that you can make dye from my grapes.

Objectives: Ride to the tailor in Silverglade Village and give him the purple dye.

Rewards: 15 Jorvik Shillings, 90 XP

Reputation: 45 with Silverglade Village

Take the dye back to Silverglade and give it to Donald.

donald

Rita, you’re back! Oh, so it’s true that she dyes her fabric with grapes! Such a beautiful tint. This will be great. I promise not to tell anyone else that you can make dye from her grapes.

Rita, I have all the colors I need now! You’ve done excellent work, the colors are all so pretty. I’ll start making your vest now!

Quest completed

Return to Donald tomorrow.

Oh Yes, Silverglade Village Too!

tan

I’ve been thinking some more and I remembered that I was in the Silverglade Village. Could you help me look there? It would be really kind! I was at the post office to pick up a package, after that I talked to the vet and finally I filled up some water from the well inside the village.

Objectives: Ride to Silverglade Village and look for Tan’s money at the post office, the vet’s house and by the well. When it’s done, return to Tan.

Rewards: 12 Jorvik Shillings, 45 XP

Reputation: 20 with Moorland Stable

Check at all three locations in Silverglade Village. Return to Tan when you have finished.

tan

What? No money in the village? Oh, I’m angry with myself. Where else did I go…

Quest completed

Return to Tan tomorrow.

The vet in Silverglade wants you to check on the hedgehogs again. Go to see her.

Are the Hedgehogs Fine?

vet

Hello again Rita! I have checked on the hedgehogs and they are doing great. They seem to be very happy. You can ride over there and check for yourself. Come back to me afterwards and I will give you a reward.

Objectives: Talk to the veterinarian and ride to the hedgehogs to check on them.

Rewards: 120 Jorvik Shillings, 25 XP, A Tanktop

Reputation: 15 with Silverglade Manor

Ride back down by the hedgehogs to check on them. When you have done so, return to the vet in Silverglade.

vet

This is for you, a shirt for a real animal friend! This is my favorite top but I want you to have it. I hope you will like it.

Quest completed

Mrs Holdsworth has a small problem out in her orchard. Go speak with her in Moorland.

Buzzy Trouble at Mrs Holdsworth’s

mrs_holdsworth

Oh Rita, my dear child, I am so happy to see you. I have a huge problem here in my garden. I can no longer sit and drink my lemonade because I have been invaded by bees. Can you help me to get ride of them?

Objectives: Talk to Mrs Holdsworth.

Rewards: 15 Jorvik Shillings, 10 XP

Reputation: 15 with Moorland Stable

Speak with Mrs Holdsworth to see what else she has to say about the bees.

mrs_holdsworth

Are you afraid of bees, Rita? I think they are just as frightened of you as you are of them. I don’t want to hurt the little creatures, only move them away from here so I can continue my peaceful life among the cherry trees.

Quest completed

______________

Mrs Holdsworth’s Plan

mrs_holdsworth

I have a wonderful idea for how to solve this. But I need your young strong arms to be able to do it.Can you help me build a beehive? That will not only take them away from my garden, I will also get honeyfor my tea. I have already prepared wood for the construction so maybe you can be an angel and build it for me. Here is a hammer.

Objectives: Build the beehives with the hammer.

Rewards: 20 Jorvik Shillings, 15 XP

Reputation: 15 with Moorland Stable

The pile of wood is across the walkway from the picnic table. You have to be dismounted to use the hammer. When you’re finished, speak with Mrs Holdsworth.

mrs_holdsworth

What an amazing job, dear child! Now we have to hope that the bees want to move in. I assume we have to give them one day. I will put some sugar there so they will get curious and hopefully move in.

Quest completed

Return to Mrs Holdsworth tomorrow.

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